cerevox 4.71.2 → 4.72.1

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@@ -7,10 +7,10 @@ const sketchIntensityMap = {
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  aggressive: `【镜头强度】镜头冲击力更强,节奏起伏更大,适合短视频感的草图分镜。`,
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  };
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  /**
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- * 生成适合 gpt-image-2 的黑白手绘宫格草图提示词。
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+ * 生成适合 gpt-image-2 的简洁表格式黑白手绘分镜草稿提示词。
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  *
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  * @param params 模板参数,包括用户剧情、页宽高比、格数限制、参考视频时长和镜头强度。
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- * @returns 适合用于生成单页黑白手绘分镜草图的英文主提示词。
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+ * @returns 适合用于生成单页表格式分镜草稿的英文主提示词。
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  *
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  * @example
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  * ```ts
@@ -23,55 +23,77 @@ const sketchIntensityMap = {
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  * ```
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  */
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  function storyboardSketchTemplate(params) {
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- const { userPrompt, page_aspect_ratio = '1:1', maxPanels, forVideoDuration, cinematicIntensity = 'strong', } = params;
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+ const { userPrompt, page_aspect_ratio = '1:1', maxPanels, forVideoDuration, maxVideoDuration = 15, cinematicIntensity = 'strong', } = params;
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+ const normalizePositiveDuration = (value) => {
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+ if (typeof value === 'number' && Number.isFinite(value) && value > 0) {
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+ return value;
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+ }
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+ if (typeof value === 'string') {
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+ const parsed = Number(value);
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+ if (Number.isFinite(parsed) && parsed > 0) {
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+ return parsed;
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+ }
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+ }
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+ return undefined;
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+ };
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+ const safeMaxVideoDuration = normalizePositiveDuration(maxVideoDuration) ?? 15;
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+ const normalizedTargetDuration = normalizePositiveDuration(forVideoDuration);
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+ const effectiveTargetDuration = normalizedTargetDuration !== undefined
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+ ? Math.min(normalizedTargetDuration, safeMaxVideoDuration)
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+ : undefined;
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  const safeMaxPanels = typeof maxPanels === 'number' && Number.isFinite(maxPanels)
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  ? Math.max(3, Math.min(12, Math.floor(maxPanels)))
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  : undefined;
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  const intensityBlock = sketchIntensityMap[cinematicIntensity] ?? sketchIntensityMap.strong;
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  const panelCountRule = safeMaxPanels
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  ? `
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- 【画格数量基本规则】
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+ 【镜头数量规则】
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  - 实际可识别的叙事画格数量不多于 ${safeMaxPanels}
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  - 可以少于 ${safeMaxPanels},但不要多于 ${safeMaxPanels}
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- - 根据剧情节奏自然分格,不要为了凑数而平均切分
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+ - 根据剧情节奏自然分镜,不要为了凑数而平均切分
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  `.trim()
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  : `
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- 【画格数量基本规则】
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+ 【镜头数量规则】
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  - 根据剧情信息量、动作复杂度和阅读清晰度自动决定画格数量
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  - 最终画格数量通常控制在 3~12 格
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- - 优先保证单页可读性和镜头节奏,不要使用过碎分格
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+ - 优先保证单页可读性和镜头节奏,不要使用过碎分镜
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  `.trim();
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- const videoDurationRule = forVideoDuration !== undefined && forVideoDuration !== null
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+ const videoDurationRule = effectiveTargetDuration !== undefined
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  ? `
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  【参考目标视频时长】
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- - 目标视频时长:${forVideoDuration} 秒
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+ - 目标视频时长:${effectiveTargetDuration} 秒
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+ - 允许的最大视频时长:${safeMaxVideoDuration} 秒
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+ - 如果用户要求超过 ${safeMaxVideoDuration} 秒,必须按 ${safeMaxVideoDuration} 秒处理,不得继续扩展更长版本
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  - 结合该时长决定镜头密度与格数
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  - 单镜头通常对应 2~5 秒,特殊情况下可更短或更长
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  - 时长越短,越应压缩无效过渡;时长越长,可适度增加信息镜头
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  `.trim()
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  : `
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  【节奏控制】
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+ - 该分镜草稿服务的视频最大时长不能超过 ${safeMaxVideoDuration} 秒
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+ - 如用户没有明确给出时长,请按不超过 ${safeMaxVideoDuration} 秒的预告片或短片节奏规划镜头
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  - 根据剧情内容自动判断镜头密度,避免镜头过碎或叙事松散
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  `.trim();
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  const finalOutputRule = safeMaxPanels
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  ? `
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  【最终输出】
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- - 一张比例为 ${page_aspect_ratio} 的黑白手绘分镜草图页
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- - 画格数量不多于 ${safeMaxPanels}
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- - 明确阅读顺序,适合作为导演草图和后续视频分镜参考
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+ - 一张比例为 ${page_aspect_ratio} 的黑白手绘表格式分镜草稿页
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+ - 镜头数量不多于 ${safeMaxPanels}
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+ - 明确阅读顺序,像简洁的分镜表,不要做复杂导演手册
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  `.trim()
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  : `
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  【最终输出】
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- - 一张比例为 ${page_aspect_ratio} 的黑白手绘分镜草图页
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- - 画格数量由你根据剧情和节奏自动决定,通常控制在 3~12 格
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- - 明确阅读顺序,适合作为导演草图和后续视频分镜参考
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+ - 一张比例为 ${page_aspect_ratio} 的黑白手绘表格式分镜草稿页
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+ - 镜头数量由你根据剧情和节奏自动决定,通常控制在 3~12 格
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+ - 明确阅读顺序,像简洁的分镜表,不要做复杂导演手册
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  `.trim();
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- return `You are a professional film storyboard sketch artist creating a single page of black-and-white hand-drawn storyboard thumbnails for GPT Image 2.
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+ return `You are a professional film storyboard sketch artist creating a single page of clean black-and-white tabular storyboard draft for GPT Image 2.
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  【Core Goal】
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  - Create one single composed storyboard page, not multiple separate images
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- - The page must read like a director's planning sketch, with clear sequential storytelling
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- - Keep it simple, rough, readable, cinematic, and production-friendly
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+ - The page must read like a simple storyboard draft sheet with table columns
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+ - The result should feel close to a clear production storyboard table, not a dense manual page
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+ - Keep it readable, cinematic, structured, and easy to scan at a glance
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  【Visual Style Requirements】
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  - monochrome black and white storyboard sketch
@@ -87,14 +109,49 @@ function storyboardSketchTemplate(params) {
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  - use clear silhouettes, readable gestures, and simple environment blocking
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  - preserve the feeling of fast previsualization sketches made by a film storyboard artist
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- 【Layout Requirements】
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- - Output one complete storyboard sheet
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+ Master Layout Requirements】
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+ - Output one complete storyboard draft sheet
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  - Overall page aspect ratio: ${page_aspect_ratio}
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- - Use a clear comic-grid or storyboard-grid layout
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+ - The page should resemble a clean printed storyboard worksheet
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+ - Use a simple structured table layout with clear boxes, dividers, rows, and column headers
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  - Reading order must be obvious at a glance
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- - Panels may vary in size, but the page must stay organized and readable
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- - Reserve a clean horizontal area at the bottom of the page for director notes
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- - The bottom note area must be visually separated from the storyboard panels and remain easy to read
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+ - The page must feel like one integrated document, not a collage of unrelated sketches
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+ - The upper area should contain only a simple title block
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+ - The middle area should contain the main storyboard rows
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+ - The bottom area should contain only a brief director guidance box
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+
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+ 【Top Title Block Requirements】
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+ - Create a simple title area at the top of the page
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+ - The top area should include:
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+ - project or trailer title in Chinese
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+ - short style note in Chinese
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+ - target duration in Chinese
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+ - Keep the top area clean and compact
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+ - Do not add dense metadata fields or complicated production header bars
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+
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+ 【Main Table Structure】
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+ - The main body should be one simple table
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+ - Each storyboard row should correspond to one shot
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+ - The table should feel similar to a storyboard worksheet, not a magazine spread
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+ - Use clear column headers in Chinese
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+ - Recommended columns are:
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+ - 镜头
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+ - 时间
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+ - 画面内容(草图)
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+ - 机位与运动
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+ - 动作与表现
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+ - 声音与氛围
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+ - Keep the table compact, neat, and easy to read
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+ - Each row should have one sketch image cell and several short text cells
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+
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+ 【Row Rules】
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+ - The sketch cell should be the widest column in each row
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+ - Each sketch should be a black-and-white storyboard thumbnail
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+ - Text cells should use short Chinese phrases, not long explanations
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+ - Keep every row visually consistent
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+ - Do not create complex section headers, sidebars, reference strips, or multi-module handbook layouts
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+ - The overall result should look simple, clean, and practical
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+ - In the 机位与运动 column, use concrete professional camera language instead of vague wording
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  ${panelCountRule}
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@@ -112,22 +169,73 @@ ${videoDurationRule}
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  - Use strong silhouette design so the action reads immediately even in rough sketch form
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  - Reduce costume, texture, and prop detail to only what is necessary for recognition
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  - Faces can be simplified, but expression and head direction should remain readable
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- - Beside every panel, add a small Chinese annotation block
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- - The annotation block should feel like professional storyboard notes written by a Chinese-speaking director or storyboard artist
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- - Each annotation block should preferably follow this structure in Chinese:
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- - panel number
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- - interior or exterior
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- - scene/location
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- - time of day
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- - shot size
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- - brief action description
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- - emotional tone
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- - Example structure in Chinese only:
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- - 1. 外景·废墟街道·夜
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- - 远景建立镜头
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- - 女孩直面远处逼近的异形轮廓
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- - 气氛紧张
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- - Keep the annotation concise, readable, and placed beside or just outside the panel without blocking important drawing content
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+ - Each row should include:
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+ - shot number
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+ - time range
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+ - one storyboard sketch
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+ - camera position and movement
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+ - action and performance
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+ - sound and mood
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+ - Keep all notes concise and table-like
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+ - Do not add floating notes outside the table
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+
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+ 【Camera Movement Guidance】
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+ - The 机位与运动 column must provide practical professional shot design that can directly guide image generation
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+ - Every shot should choose one main camera strategy and, if needed, one supporting movement only
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+ - Do not stack too many camera tricks in the same shot
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+ - Camera choice must match story purpose, emotional beat, and shot duration
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+ - Use short Chinese phrases such as 中近景推进, 手持跟拍, 低机位环绕, 俯拍下压, 慢速拉远, 甩镜转场, 希区柯克变焦
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+
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+ 【Common Camera Moves】
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+ - 固定机位: use for clear exposition, stable dialogue, or dramatic pause
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+ - 推近: use to strengthen focus, emotional pressure, realization, or threat
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+ - 拉远: use to release emotion, reveal environment, or create aftermath feeling
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+ - 平移: use to reveal information sideways, connect subjects, or guide attention
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+ - 摇镜: use to follow gaze, reveal targets, or shift dramatic focus
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+ - 俯仰: use to reveal vertical scale, danger, or psychological pressure
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+ - 跟拍: use for pursuit, urgency, movement continuity, and embodied presence
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+ - 手持跟随: use for instability, panic, realism, combat, or impact
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+ - 环绕: use for heroic emphasis, emotional climax, transformation, or standoff
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+ - 升降: use to reveal status change, spatial hierarchy, or epic feeling
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+ - 甩镜: use for violent transition, sudden reaction, or rhythm accent
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+ - 变焦: use sparingly for attention shift, comic punch, or stylized emphasis
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+ - 焦点转移: use when dramatic attention moves between foreground and background
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+
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+ 【Advanced Camera Techniques】
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+ - 希区柯克变焦: combine push-in with zoom-out, or pull-out with zoom-in, for vertigo, shock, realization, fear, or spatial distortion
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+ - 压迫式低机位推进: use low angle push-in for domination, threat, heroic rise, or power surge
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+ - 高机位俯压: use high angle compression to show vulnerability, isolation, or tactical disadvantage
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+ - 前景遮挡过镜: use moving foreground objects to add realism, voyeur feeling, layering, and transition energy
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+ - 弧形包围运动: use curved move around subject to intensify confrontation, intimacy, or unstable emotion
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+ - 长焦压缩跟移: use for battlefield chaos, crowd pressure, and compressed spatial tension
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+ - 广角贴近推进: use when impact, speed, distortion, and proximity must feel aggressive
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+ - 主观镜头推进: use when the audience should temporarily enter a character's perception or attack line
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+
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+ 【Camera Selection Logic】
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+ - Use stable moves for exposition, orientation, and calm beats
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+ - Use dynamic moves for conflict, chase, transformation, and impact moments
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+ - Use stylized advanced techniques only when the story beat truly needs them
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+ - If the shot duration is short, prefer one clear movement over complex combined movement
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+ - If the beat is the emotional highlight of the sequence, choose the most expressive but still readable camera move
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+ - The camera move must remain drawable in storyboard form and visually obvious in the sketch
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+
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+ 【Camera Language Quality Bar】
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+ - Avoid generic wording like 运动镜头, 有动感, 镜头变化
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+ - Prefer specific phrases like 低机位推进, 手持跟拍, 中景横移揭示, 特写慢推, 高机位拉远, 希区柯克变焦
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+ - The movement note should feel like a real director or cinematographer instruction
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+ - Keep the wording short, precise, and production-usable
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+
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+ 【Document Realism Rules】
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+ - The page should feel like a real simple storyboard worksheet
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+ - Use table boxes, clean row separators, and practical column headers
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+ - The three most important things are:
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+ - clear shot progression
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+ - clean table formatting
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+ - immediately readable shot information
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+ - The result should not look like a comic page poster
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+ - The result should not look like a mood board
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+ - The result should not look like a dense director manual
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+ - It must look like a simple storyboard draft sheet
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  【Cinematic Rules】
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  - Use meaningful variation in wide, medium, close-up, and extreme close-up shots
@@ -137,37 +245,45 @@ ${videoDurationRule}
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  ${intensityBlock}
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- Director Notes Area】
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- - In the reserved bottom area, include concise professional director notes
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- - The bottom area must include 2 to 3 highlighted key-shot mini sketches
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- - These highlighted key-shot mini sketches can be simplified stick-figure or mannequin-style thumbnail sketches
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- - Each highlighted mini sketch should correspond to one important cinematic beat from the main storyboard
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- - The note area should describe:
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- - highlight shots
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- - key performance beats
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- - camera movement design
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- - lens language or staging emphasis when necessary
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- - Camera movement descriptions should be professional and practical, and must be written in concise professional Chinese, such as 推近, 拉远, 跟拍, 手持跟随, 甩镜, 焦点转移, 俯拍揭示, 低机位推进, 横向移动
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- - Each highlighted mini sketch should be paired with a short Chinese note describing the shot purpose and camera movement
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- - Director notes must support the storyboard rather than replace it
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- - Keep the notes compact, readable, and production-oriented
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+ Bottom Guidance Area】
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+ - Reserve one simple bottom box for brief director guidance
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+ - This bottom box may include 3 to 5 short Chinese bullet-style notes
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+ - Notes can briefly mention:
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+ - visual tone
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+ - pacing
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+ - camera language
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+ - sound design
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+ - Keep it concise and simple
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+ - Do not add mini sketches, rhythm bars, or extra handbook modules
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+
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+ 【Reference Image Similarity Goal】
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+ - The overall layout should strongly resemble a simple storyboard draft table like the reference image
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+ - Emphasize:
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+ - simple title block
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+ - tabular rows
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+ - numbered shots
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+ - one sketch column
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+ - short text columns
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+ - one brief bottom guidance box
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+ - The page should feel clean, professional, and printable
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+ - It should look like a simple planning sheet a director can use quickly
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  【Text Rules】
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  - No dialogue balloons
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  - No captions
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- - No large text blocks
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- - Only the bottom director notes area may contain brief professional instruction text
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- - If panel labels are needed, keep them tiny and unobtrusive in the lower-right corner of each panel
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- - Any visible text generated inside the image must be in Chinese only
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- - Panel labels, shot annotations, and director notes must all use professional Chinese wording
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- - Do not generate any English words, roman letters, or mixed-language labels inside the image
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+ - No prose paragraphs
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+ - Visible text should be primarily Chinese
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+ - Use short table-cell text only
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+ - Panel labels, timing notes, and director notes must feel like practical preproduction notation
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+ - Avoid decorative typography, poster-style headers, and excessive abbreviations
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  【Model Guidance For GPT Image 2】
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- - Favor simple composition over excessive detail
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- - Favor readable storyboard sketch language over beautiful final art
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- - Favor black line clarity over rendering
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- - Keep the image clean, flat, and easy to parse as a storyboard page
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+ - Favor document structure over painterly beauty
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+ - Favor readable shot design over excessive rendering
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+ - Favor black line clarity, white-page organization, and believable table layout
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+ - Keep the image easy to parse as a storyboard draft sheet
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  - Do not turn this into a finished comic page or a realistic movie still
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+ - Do not let text complexity overwhelm shot readability
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  【User Input】
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  ${userPrompt}
@@ -1 +1 @@
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1
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "cerevox",
3
- "version": "4.71.2",
3
+ "version": "4.72.1",
4
4
  "description": "TypeScript SDK for browser automation and secure command execution in highly available and scalable micro computer environments",
5
5
  "main": "dist/index.js",
6
6
  "types": "dist/index.d.ts",