cdk-comprehend-s3olap 2.0.198 → 2.0.200

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (36) hide show
  1. package/.jsii +3 -3
  2. package/lib/cdk-comprehend-s3olap.js +2 -2
  3. package/lib/comprehend-lambdas.js +2 -2
  4. package/lib/iam-roles.js +4 -4
  5. package/node_modules/aws-sdk/CHANGELOG.md +17 -1
  6. package/node_modules/aws-sdk/README.md +1 -1
  7. package/node_modules/aws-sdk/apis/amp-2020-08-01.min.json +149 -149
  8. package/node_modules/aws-sdk/apis/appstream-2016-12-01.min.json +523 -212
  9. package/node_modules/aws-sdk/apis/appstream-2016-12-01.paginators.json +10 -0
  10. package/node_modules/aws-sdk/apis/chime-2018-05-01.min.json +344 -84
  11. package/node_modules/aws-sdk/apis/cleanrooms-2022-02-17.min.json +56 -49
  12. package/node_modules/aws-sdk/apis/dynamodb-2012-08-10.min.json +265 -256
  13. package/node_modules/aws-sdk/apis/ecs-2014-11-13.min.json +3 -0
  14. package/node_modules/aws-sdk/apis/glue-2017-03-31.min.json +624 -606
  15. package/node_modules/aws-sdk/apis/ivs-2020-07-14.min.json +2 -2
  16. package/node_modules/aws-sdk/apis/sagemaker-2017-07-24.min.json +934 -857
  17. package/node_modules/aws-sdk/apis/transfer-2018-11-05.min.json +68 -67
  18. package/node_modules/aws-sdk/clients/amp.d.ts +132 -132
  19. package/node_modules/aws-sdk/clients/appstream.d.ts +426 -8
  20. package/node_modules/aws-sdk/clients/chime.d.ts +268 -268
  21. package/node_modules/aws-sdk/clients/cleanrooms.d.ts +33 -22
  22. package/node_modules/aws-sdk/clients/dynamodb.d.ts +28 -0
  23. package/node_modules/aws-sdk/clients/ecs.d.ts +4 -0
  24. package/node_modules/aws-sdk/clients/gamelift.d.ts +6 -6
  25. package/node_modules/aws-sdk/clients/glue.d.ts +23 -0
  26. package/node_modules/aws-sdk/clients/mediaconvert.d.ts +7 -7
  27. package/node_modules/aws-sdk/clients/sagemaker.d.ts +113 -12
  28. package/node_modules/aws-sdk/clients/transfer.d.ts +11 -6
  29. package/node_modules/aws-sdk/dist/aws-sdk-core-react-native.js +1 -1
  30. package/node_modules/aws-sdk/dist/aws-sdk-react-native.js +12 -12
  31. package/node_modules/aws-sdk/dist/aws-sdk.js +420 -408
  32. package/node_modules/aws-sdk/dist/aws-sdk.min.js +74 -74
  33. package/node_modules/aws-sdk/lib/core.js +1 -1
  34. package/node_modules/aws-sdk/lib/dynamodb/document_client.d.ts +28 -0
  35. package/node_modules/aws-sdk/package.json +1 -1
  36. package/package.json +5 -5
@@ -236,11 +236,11 @@ declare class CleanRooms extends Service {
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  */
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  listTagsForResource(callback?: (err: AWSError, data: CleanRooms.Types.ListTagsForResourceOutput) => void): Request<CleanRooms.Types.ListTagsForResourceOutput, AWSError>;
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  /**
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- * Creates a protected query that is started by AWS Clean Rooms.
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+ * Creates a protected query that is started by Clean Rooms .
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  */
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  startProtectedQuery(params: CleanRooms.Types.StartProtectedQueryInput, callback?: (err: AWSError, data: CleanRooms.Types.StartProtectedQueryOutput) => void): Request<CleanRooms.Types.StartProtectedQueryOutput, AWSError>;
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  /**
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- * Creates a protected query that is started by AWS Clean Rooms.
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+ * Creates a protected query that is started by Clean Rooms .
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  */
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  startProtectedQuery(callback?: (err: AWSError, data: CleanRooms.Types.StartProtectedQueryOutput) => void): Request<CleanRooms.Types.StartProtectedQueryOutput, AWSError>;
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  /**
@@ -377,9 +377,13 @@ declare namespace CleanRooms {
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  */
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  joinColumns: AnalysisRuleColumnList;
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  /**
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- * Control that requires member who runs query to do a join with their configured table and/or other configured table in query
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+ * Control that requires member who runs query to do a join with their configured table and/or other configured table in query.
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  */
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  joinRequired?: JoinRequiredOption;
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+ /**
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+ * Which logical operators (if any) are to be used in an INNER JOIN match condition. Default is AND.
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+ */
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+ allowedJoinOperators?: JoinOperatorsList;
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  /**
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  * The columns that query runners are allowed to select, group by, or filter by.
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  */
@@ -398,9 +402,13 @@ declare namespace CleanRooms {
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  export type AnalysisRuleColumnName = string;
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  export interface AnalysisRuleList {
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  /**
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- * Columns that can be used to join a configured table with the table of the member who can query and another members' configured tables.
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+ * Columns that can be used to join a configured table with the table of the member who can query and other members' configured tables.
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  */
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  joinColumns: AnalysisRuleListJoinColumnsList;
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+ /**
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+ * Which logical operators (if any) are to be used in an INNER JOIN match condition. Default is AND.
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+ */
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+ allowedJoinOperators?: JoinOperatorsList;
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  /**
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  * Columns that can be listed in the output.
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  */
@@ -480,7 +488,7 @@ declare namespace CleanRooms {
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  */
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  description?: CollaborationDescription;
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  /**
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- * The identifier used to reference members of the collaboration. Currently only supports AWS account ID.
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+ * The identifier used to reference members of the collaboration. Currently only supports Amazon Web Services account ID.
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  */
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  creatorAccountId: AccountId;
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  /**
@@ -535,7 +543,7 @@ declare namespace CleanRooms {
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  */
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  name: CollaborationName;
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  /**
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- * The identifier used to reference members of the collaboration. Currently only supports AWS Account ID.
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+ * The identifier used to reference members of the collaboration. Currently only supports Amazon Web Services account ID.
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  */
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  creatorAccountId: AccountId;
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  /**
@@ -595,7 +603,7 @@ declare namespace CleanRooms {
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  */
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  description?: TableDescription;
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  /**
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- * The AWS Glue table that this configured table represents.
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+ * The Glue table that this configured table represents.
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  */
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  tableReference: TableReference;
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  /**
@@ -615,7 +623,7 @@ declare namespace CleanRooms {
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  */
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  analysisMethod: AnalysisMethod;
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  /**
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- * The columns within the underlying AWS Glue table that can be utilized within collaborations.
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+ * The columns within the underlying Glue table that can be utilized within collaborations.
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  */
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  allowedColumns: AllowedColumnList;
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  }
@@ -881,7 +889,7 @@ declare namespace CleanRooms {
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  */
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  description?: TableDescription;
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  /**
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- * A reference to the AWS Glue table being configured.
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+ * A reference to the Glue table being configured.
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  */
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  tableReference: TableReference;
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  /**
@@ -1123,17 +1131,20 @@ declare namespace CleanRooms {
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  */
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  schema: Schema;
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  }
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- export type GlueResourceName = string;
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+ export type GlueDatabaseName = string;
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+ export type GlueTableName = string;
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  export interface GlueTableReference {
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  /**
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- * The name of the AWS Glue table.
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+ * The name of the Glue table.
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  */
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- tableName: GlueResourceName;
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+ tableName: GlueTableName;
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  /**
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- * The name of the database the AWS Glue table belongs to.
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+ * The name of the database the Glue table belongs to.
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  */
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- databaseName: GlueResourceName;
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+ databaseName: GlueDatabaseName;
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  }
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+ export type JoinOperator = "OR"|"AND"|string;
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+ export type JoinOperatorsList = JoinOperator[];
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  export type JoinRequiredOption = "QUERY_RUNNER"|string;
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  export type KeyPrefix = string;
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  export interface ListCollaborationsInput {
@@ -1327,7 +1338,7 @@ declare namespace CleanRooms {
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  export type MemberList = MemberSpecification[];
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  export interface MemberSpecification {
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  /**
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- * The identifier used to reference members of the collaboration. Currently only supports AWS Account ID.
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+ * The identifier used to reference members of the collaboration. Currently only supports Amazon Web Services account ID.
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  */
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  accountId: AccountId;
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  /**
@@ -1342,7 +1353,7 @@ declare namespace CleanRooms {
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  export type MemberStatus = "INVITED"|"ACTIVE"|"LEFT"|"REMOVED"|string;
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  export interface MemberSummary {
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  /**
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- * The identifier used to reference members of the collaboration. Currently only supports AWS Account ID.
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+ * The identifier used to reference members of the collaboration. Currently only supports Amazon Web Services account ID.
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  */
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  accountId: AccountId;
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  /**
@@ -1393,7 +1404,7 @@ declare namespace CleanRooms {
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  */
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  collaborationId: UUID;
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  /**
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- * The identifier used to reference members of the collaboration. Currently only supports AWS account ID.
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+ * The identifier used to reference members of the collaboration. Currently only supports Amazon Web Services account ID.
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  */
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  collaborationCreatorAccountId: AccountId;
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  /**
@@ -1447,7 +1458,7 @@ declare namespace CleanRooms {
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  */
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  collaborationId: CollaborationIdentifier;
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  /**
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- * The identifier of the AWS principal that created the collaboration. Currently only supports AWS account ID.
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+ * The identifier of the Amazon Web Services principal that created the collaboration. Currently only supports Amazon Web Services account ID.
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  */
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  collaborationCreatorAccountId: AccountId;
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  /**
@@ -1579,7 +1590,7 @@ declare namespace CleanRooms {
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  /**
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  * The query string to be submitted.
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  */
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- queryString: ProtectedQuerySQLParametersQueryStringString;
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+ queryString?: ProtectedQuerySQLParametersQueryStringString;
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  }
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  export type ProtectedQuerySQLParametersQueryStringString = string;
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  export interface ProtectedQueryStatistics {
@@ -1635,7 +1646,7 @@ declare namespace CleanRooms {
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  */
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  analysisMethod?: AnalysisMethod;
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  /**
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- * The unique account ID for the AWS account that owns the schema.
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+ * The unique account ID for the Amazon Web Services account that owns the schema.
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  */
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  creatorAccountId: AccountId;
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  /**
@@ -1678,7 +1689,7 @@ declare namespace CleanRooms {
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  */
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  type: SchemaType;
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  /**
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- * The unique account ID for the AWS account that owns the schema.
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+ * The unique account ID for the Amazon Web Services account that owns the schema.
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  */
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  creatorAccountId: AccountId;
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  /**
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  export type TableDescription = string;
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  export interface TableReference {
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  /**
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- * If present, a reference to the AWS Glue table referred to by this table reference.
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+ * If present, a reference to the Glue table referred to by this table reference.
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  */
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  glue?: GlueTableReference;
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  }
@@ -792,6 +792,10 @@ declare namespace DynamoDB {
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  * The error message associated with the PartiQL batch response.
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  */
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  Message?: String;
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+ /**
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+ * The item which caused the condition check to fail. This will be set if ReturnValuesOnConditionCheckFailure is specified as ALL_OLD.
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+ */
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+ Item?: AttributeMap;
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  }
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  export type BatchStatementErrorCodeEnum = "ConditionalCheckFailed"|"ItemCollectionSizeLimitExceeded"|"RequestLimitExceeded"|"ValidationError"|"ProvisionedThroughputExceeded"|"TransactionConflict"|"ThrottlingError"|"InternalServerError"|"ResourceNotFound"|"AccessDenied"|"DuplicateItem"|string;
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  export interface BatchStatementRequest {
@@ -807,6 +811,10 @@ declare namespace DynamoDB {
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  * The read consistency of the PartiQL batch request.
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  */
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  ConsistentRead?: ConsistentRead;
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+ /**
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+ * An optional parameter that returns the item attributes for a PartiQL batch request operation that failed a condition check. There is no additional cost associated with requesting a return value aside from the small network and processing overhead of receiving a larger response. No read capacity units are consumed.
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+ */
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+ ReturnValuesOnConditionCheckFailure?: ReturnValuesOnConditionCheckFailure;
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  }
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  export interface BatchStatementResponse {
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  /**
@@ -1213,6 +1221,10 @@ declare namespace DynamoDB {
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  * One or more values that can be substituted in an expression. Use the : (colon) character in an expression to dereference an attribute value. For example, suppose that you wanted to check whether the value of the ProductStatus attribute was one of the following: Available | Backordered | Discontinued You would first need to specify ExpressionAttributeValues as follows: { ":avail":{"S":"Available"}, ":back":{"S":"Backordered"}, ":disc":{"S":"Discontinued"} } You could then use these values in an expression, such as this: ProductStatus IN (:avail, :back, :disc) For more information on expression attribute values, see Condition Expressions in the Amazon DynamoDB Developer Guide.
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  */
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  ExpressionAttributeValues?: ExpressionAttributeValueMap;
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+ /**
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+ * An optional parameter that returns the item attributes for a DeleteItem operation that failed a condition check. There is no additional cost associated with requesting a return value aside from the small network and processing overhead of receiving a larger response. No read capacity units are consumed.
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+ */
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+ ReturnValuesOnConditionCheckFailure?: ReturnValuesOnConditionCheckFailure;
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  }
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  export interface DeleteItemOutput {
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  /**
@@ -1489,6 +1501,10 @@ declare namespace DynamoDB {
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  * The maximum number of items to evaluate (not necessarily the number of matching items). If DynamoDB processes the number of items up to the limit while processing the results, it stops the operation and returns the matching values up to that point, along with a key in LastEvaluatedKey to apply in a subsequent operation so you can pick up where you left off. Also, if the processed dataset size exceeds 1 MB before DynamoDB reaches this limit, it stops the operation and returns the matching values up to the limit, and a key in LastEvaluatedKey to apply in a subsequent operation to continue the operation.
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  */
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  Limit?: PositiveIntegerObject;
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+ /**
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+ * An optional parameter that returns the item attributes for an ExecuteStatement operation that failed a condition check. There is no additional cost associated with requesting a return value aside from the small network and processing overhead of receiving a larger response. No read capacity units are consumed.
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+ */
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+ ReturnValuesOnConditionCheckFailure?: ReturnValuesOnConditionCheckFailure;
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  }
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  export interface ExecuteStatementOutput {
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  /**
@@ -2432,6 +2448,10 @@ declare namespace DynamoDB {
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  * The parameter values.
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  */
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  Parameters?: PreparedStatementParameters;
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+ /**
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+ * An optional parameter that returns the item attributes for a PartiQL ParameterizedStatement operation that failed a condition check. There is no additional cost associated with requesting a return value aside from the small network and processing overhead of receiving a larger response. No read capacity units are consumed.
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+ */
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+ ReturnValuesOnConditionCheckFailure?: ReturnValuesOnConditionCheckFailure;
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  }
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  export type ParameterizedStatements = ParameterizedStatement[];
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  export type PartiQLBatchRequest = BatchStatementRequest[];
@@ -2577,6 +2597,10 @@ declare namespace DynamoDB {
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  * One or more values that can be substituted in an expression. Use the : (colon) character in an expression to dereference an attribute value. For example, suppose that you wanted to check whether the value of the ProductStatus attribute was one of the following: Available | Backordered | Discontinued You would first need to specify ExpressionAttributeValues as follows: { ":avail":{"S":"Available"}, ":back":{"S":"Backordered"}, ":disc":{"S":"Discontinued"} } You could then use these values in an expression, such as this: ProductStatus IN (:avail, :back, :disc) For more information on expression attribute values, see Condition Expressions in the Amazon DynamoDB Developer Guide.
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  */
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  ExpressionAttributeValues?: ExpressionAttributeValueMap;
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+ /**
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+ * An optional parameter that returns the item attributes for a PutItem operation that failed a condition check. There is no additional cost associated with requesting a return value aside from the small network and processing overhead of receiving a larger response. No read capacity units are consumed.
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+ */
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+ ReturnValuesOnConditionCheckFailure?: ReturnValuesOnConditionCheckFailure;
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  }
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  export type PutItemInputAttributeMap = {[key: string]: AttributeValue};
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  export interface PutItemOutput {
@@ -3724,6 +3748,10 @@ declare namespace DynamoDB {
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  * One or more values that can be substituted in an expression. Use the : (colon) character in an expression to dereference an attribute value. For example, suppose that you wanted to check whether the value of the ProductStatus attribute was one of the following: Available | Backordered | Discontinued You would first need to specify ExpressionAttributeValues as follows: { ":avail":{"S":"Available"}, ":back":{"S":"Backordered"}, ":disc":{"S":"Discontinued"} } You could then use these values in an expression, such as this: ProductStatus IN (:avail, :back, :disc) For more information on expression attribute values, see Condition Expressions in the Amazon DynamoDB Developer Guide.
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  */
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  ExpressionAttributeValues?: ExpressionAttributeValueMap;
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+ /**
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+ * An optional parameter that returns the item attributes for an UpdateItem operation that failed a condition check. There is no additional cost associated with requesting a return value aside from the small network and processing overhead of receiving a larger response. No read capacity units are consumed.
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+ */
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+ ReturnValuesOnConditionCheckFailure?: ReturnValuesOnConditionCheckFailure;
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  }
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  export interface UpdateItemOutput {
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  /**
@@ -971,6 +971,10 @@ declare namespace ECS {
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  * The FireLens configuration for the container. This is used to specify and configure a log router for container logs. For more information, see Custom Log Routing in the Amazon Elastic Container Service Developer Guide.
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  */
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  firelensConfiguration?: FirelensConfiguration;
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+ /**
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+ * A list of ARNs in SSM or Amazon S3 to a credential spec (credspeccode&gt;) file that configures a container for Active Directory authentication. This parameter is only used with domainless authentication. The format for each ARN is credentialspecdomainless:MyARN. Replace MyARN with the ARN in SSM or Amazon S3. The credspec must provide a ARN in Secrets Manager for a secret containing the username, password, and the domain to connect to. For better security, the instance isn't joined to the domain for domainless authentication. Other applications on the instance can't use the domainless credentials. You can use this parameter to run tasks on the same instance, even it the tasks need to join different domains. For more information, see Using gMSAs for Windows Containers and Using gMSAs for Linux Containers.
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+ */
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+ credentialSpecs?: StringList;
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  }
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  export type ContainerDefinitions = ContainerDefinition[];
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  export type ContainerDependencies = ContainerDependency[];
@@ -20,11 +20,11 @@ declare class GameLift extends Service {
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  */
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  acceptMatch(callback?: (err: AWSError, data: GameLift.Types.AcceptMatchOutput) => void): Request<GameLift.Types.AcceptMatchOutput, AWSError>;
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  /**
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- * This operation is used with the Amazon GameLift FleetIQ solution and game server groups. Locates an available game server and temporarily reserves it to host gameplay and players. This operation is called from a game client or client service (such as a matchmaker) to request hosting resources for a new game session. In response, Amazon GameLift FleetIQ locates an available game server, places it in CLAIMED status for 60 seconds, and returns connection information that players can use to connect to the game server. To claim a game server, identify a game server group. You can also specify a game server ID, although this approach bypasses Amazon GameLift FleetIQ placement optimization. Optionally, include game data to pass to the game server at the start of a game session, such as a game map or player information. Filter options may be included to further restrict how a game server is chosen, such as only allowing game servers on ACTIVE instances to be claimed. When a game server is successfully claimed, connection information is returned. A claimed game server's utilization status remains AVAILABLE while the claim status is set to CLAIMED for up to 60 seconds. This time period gives the game server time to update its status to UTILIZED after players join. If the game server's status is not updated within 60 seconds, the game server reverts to unclaimed status and is available to be claimed by another request. The claim time period is a fixed value and is not configurable. If you try to claim a specific game server, this request will fail in the following cases: If the game server utilization status is UTILIZED. If the game server claim status is CLAIMED. If the game server is running on an instance in DRAINING status and provided filter option does not allow placing on DRAINING instances. Learn more Amazon GameLift FleetIQ Guide
23
+ * This operation is used with the Amazon GameLift FleetIQ solution and game server groups. Locates an available game server and temporarily reserves it to host gameplay and players. This operation is called from a game client or client service (such as a matchmaker) to request hosting resources for a new game session. In response, Amazon GameLift FleetIQ locates an available game server, places it in CLAIMED status for 60 seconds, and returns connection information that players can use to connect to the game server. To claim a game server, identify a game server group. You can also specify a game server ID, although this approach bypasses Amazon GameLift FleetIQ placement optimization. Optionally, include game data to pass to the game server at the start of a game session, such as a game map or player information. Add filter options to further restrict how a game server is chosen, such as only allowing game servers on ACTIVE instances to be claimed. When a game server is successfully claimed, connection information is returned. A claimed game server's utilization status remains AVAILABLE while the claim status is set to CLAIMED for up to 60 seconds. This time period gives the game server time to update its status to UTILIZED after players join. If the game server's status is not updated within 60 seconds, the game server reverts to unclaimed status and is available to be claimed by another request. The claim time period is a fixed value and is not configurable. If you try to claim a specific game server, this request will fail in the following cases: If the game server utilization status is UTILIZED. If the game server claim status is CLAIMED. If the game server is running on an instance in DRAINING status and the provided filter option does not allow placing on DRAINING instances. Learn more Amazon GameLift FleetIQ Guide
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  */
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  claimGameServer(params: GameLift.Types.ClaimGameServerInput, callback?: (err: AWSError, data: GameLift.Types.ClaimGameServerOutput) => void): Request<GameLift.Types.ClaimGameServerOutput, AWSError>;
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  /**
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- * This operation is used with the Amazon GameLift FleetIQ solution and game server groups. Locates an available game server and temporarily reserves it to host gameplay and players. This operation is called from a game client or client service (such as a matchmaker) to request hosting resources for a new game session. In response, Amazon GameLift FleetIQ locates an available game server, places it in CLAIMED status for 60 seconds, and returns connection information that players can use to connect to the game server. To claim a game server, identify a game server group. You can also specify a game server ID, although this approach bypasses Amazon GameLift FleetIQ placement optimization. Optionally, include game data to pass to the game server at the start of a game session, such as a game map or player information. Filter options may be included to further restrict how a game server is chosen, such as only allowing game servers on ACTIVE instances to be claimed. When a game server is successfully claimed, connection information is returned. A claimed game server's utilization status remains AVAILABLE while the claim status is set to CLAIMED for up to 60 seconds. This time period gives the game server time to update its status to UTILIZED after players join. If the game server's status is not updated within 60 seconds, the game server reverts to unclaimed status and is available to be claimed by another request. The claim time period is a fixed value and is not configurable. If you try to claim a specific game server, this request will fail in the following cases: If the game server utilization status is UTILIZED. If the game server claim status is CLAIMED. If the game server is running on an instance in DRAINING status and provided filter option does not allow placing on DRAINING instances. Learn more Amazon GameLift FleetIQ Guide
27
+ * This operation is used with the Amazon GameLift FleetIQ solution and game server groups. Locates an available game server and temporarily reserves it to host gameplay and players. This operation is called from a game client or client service (such as a matchmaker) to request hosting resources for a new game session. In response, Amazon GameLift FleetIQ locates an available game server, places it in CLAIMED status for 60 seconds, and returns connection information that players can use to connect to the game server. To claim a game server, identify a game server group. You can also specify a game server ID, although this approach bypasses Amazon GameLift FleetIQ placement optimization. Optionally, include game data to pass to the game server at the start of a game session, such as a game map or player information. Add filter options to further restrict how a game server is chosen, such as only allowing game servers on ACTIVE instances to be claimed. When a game server is successfully claimed, connection information is returned. A claimed game server's utilization status remains AVAILABLE while the claim status is set to CLAIMED for up to 60 seconds. This time period gives the game server time to update its status to UTILIZED after players join. If the game server's status is not updated within 60 seconds, the game server reverts to unclaimed status and is available to be claimed by another request. The claim time period is a fixed value and is not configurable. If you try to claim a specific game server, this request will fail in the following cases: If the game server utilization status is UTILIZED. If the game server claim status is CLAIMED. If the game server is running on an instance in DRAINING status and the provided filter option does not allow placing on DRAINING instances. Learn more Amazon GameLift FleetIQ Guide
28
28
  */
29
29
  claimGameServer(callback?: (err: AWSError, data: GameLift.Types.ClaimGameServerOutput) => void): Request<GameLift.Types.ClaimGameServerOutput, AWSError>;
30
30
  /**
@@ -1460,7 +1460,7 @@ declare namespace GameLift {
1460
1460
  */
1461
1461
  NotificationTarget?: SnsArnStringModel;
1462
1462
  /**
1463
- * The number of player slots in a match to keep open for future players. For example, if the configuration's rule set specifies a match for a single 12-person team, and the additional player count is set to 2, only 10 players are selected for the match. This parameter is not used if FlexMatchMode is set to STANDALONE.
1463
+ * The number of player slots in a match to keep open for future players. For example, if the configuration's rule set specifies a match for a single 10-person team, and the additional player count is set to 2, 10 players will be selected for the match and 2 more player slots will be open for future players. This parameter is not used if FlexMatchMode is set to STANDALONE.
1464
1464
  */
1465
1465
  AdditionalPlayerCount?: WholeNumber;
1466
1466
  /**
@@ -3614,7 +3614,7 @@ declare namespace GameLift {
3614
3614
  */
3615
3615
  NotificationTarget?: SnsArnStringModel;
3616
3616
  /**
3617
- * The number of player slots in a match to keep open for future players. For example, if the configuration's rule set specifies a match for a single 12-person team, and the additional player count is set to 2, only 10 players are selected for the match. This parameter is not used when FlexMatchMode is set to STANDALONE.
3617
+ * The number of player slots in a match to keep open for future players. For example, if the configuration's rule set specifies a match for a single 10-person team, and the additional player count is set to 2, 10 players will be selected for the match and 2 more player slots will be open for future players. This parameter is not used when FlexMatchMode is set to STANDALONE.
3618
3618
  */
3619
3619
  AdditionalPlayerCount?: WholeNumber;
3620
3620
  /**
@@ -3729,7 +3729,7 @@ declare namespace GameLift {
3729
3729
  export type NonNegativeDouble = number;
3730
3730
  export type NonNegativeLimitedLengthDouble = string;
3731
3731
  export type NonZeroAndMaxString = string;
3732
- export type OperatingSystem = "WINDOWS_2012"|"AMAZON_LINUX"|"AMAZON_LINUX_2"|"WINDOWS_2016"|string;
3732
+ export type OperatingSystem = "WINDOWS_2012"|"AMAZON_LINUX"|"AMAZON_LINUX_2"|"WINDOWS_2016"|"AMAZON_LINUX_2023"|string;
3733
3733
  export interface PlacedPlayerSession {
3734
3734
  /**
3735
3735
  * A unique identifier for a player that is associated with this player session.
@@ -4758,7 +4758,7 @@ declare namespace GameLift {
4758
4758
  */
4759
4759
  NotificationTarget?: SnsArnStringModel;
4760
4760
  /**
4761
- * The number of player slots in a match to keep open for future players. For example, if the configuration's rule set specifies a match for a single 12-person team, and the additional player count is set to 2, only 10 players are selected for the match. This parameter is not used if FlexMatchMode is set to STANDALONE.
4761
+ * The number of player slots in a match to keep open for future players. For example, if the configuration's rule set specifies a match for a single 10-person team, and the additional player count is set to 2, 10 players will be selected for the match and 2 more player slots will be open for future players. This parameter is not used if FlexMatchMode is set to STANDALONE.
4762
4762
  */
4763
4763
  AdditionalPlayerCount?: WholeNumber;
4764
4764
  /**
@@ -3531,6 +3531,10 @@ declare namespace Glue {
3531
3531
  * Specifies Delta data store targets.
3532
3532
  */
3533
3533
  DeltaTargets?: DeltaTargetList;
3534
+ /**
3535
+ * Specifies Apache Iceberg data store targets.
3536
+ */
3537
+ IcebergTargets?: IcebergTargetList;
3534
3538
  }
3535
3539
  export interface CrawlsFilter {
3536
3540
  /**
@@ -8057,6 +8061,25 @@ declare namespace Glue {
8057
8061
  export type GrokPattern = string;
8058
8062
  export type HashString = string;
8059
8063
  export type HudiTargetCompressionType = "gzip"|"lzo"|"uncompressed"|"snappy"|string;
8064
+ export interface IcebergTarget {
8065
+ /**
8066
+ * One or more Amazon S3 paths that contains Iceberg metadata folders as s3://bucket/prefix.
8067
+ */
8068
+ Paths?: PathList;
8069
+ /**
8070
+ * The name of the connection to use to connect to the Iceberg target.
8071
+ */
8072
+ ConnectionName?: ConnectionName;
8073
+ /**
8074
+ * A list of glob patterns used to exclude from the crawl. For more information, see Catalog Tables with a Crawler.
8075
+ */
8076
+ Exclusions?: PathList;
8077
+ /**
8078
+ * The maximum depth of Amazon S3 paths that the crawler can traverse to discover the Iceberg metadata folder in your Amazon S3 path. Used to limit the crawler run time.
8079
+ */
8080
+ MaximumTraversalDepth?: NullableInteger;
8081
+ }
8082
+ export type IcebergTargetList = IcebergTarget[];
8060
8083
  export type IdString = string;
8061
8084
  export interface ImportCatalogToGlueRequest {
8062
8085
  /**
@@ -981,11 +981,11 @@ declare namespace MediaConvert {
981
981
  export type CaptionDestinationType = "BURN_IN"|"DVB_SUB"|"EMBEDDED"|"EMBEDDED_PLUS_SCTE20"|"IMSC"|"SCTE20_PLUS_EMBEDDED"|"SCC"|"SRT"|"SMI"|"TELETEXT"|"TTML"|"WEBVTT"|string;
982
982
  export interface CaptionSelector {
983
983
  /**
984
- * The specific language to extract from source, using the ISO 639-2 or ISO 639-3 three-letter language code. If input is SCTE-27, complete this field and/or PID to select the caption language to extract. If input is DVB-Sub and output is Burn-in or SMPTE-TT, complete this field and/or PID to select the caption language to extract. If input is DVB-Sub that is being passed through, omit this field (and PID field); there is no way to extract a specific language with pass-through captions.
984
+ * The specific language to extract from source, using the ISO 639-2 or ISO 639-3 three-letter language code. If input is SCTE-27, complete this field and/or PID to select the caption language to extract. If input is DVB-Sub and output is Burn-in, complete this field and/or PID to select the caption language to extract. If input is DVB-Sub that is being passed through, omit this field (and PID field); there is no way to extract a specific language with pass-through captions.
985
985
  */
986
986
  CustomLanguageCode?: __stringMin3Max3PatternAZaZ3;
987
987
  /**
988
- * The specific language to extract from source. If input is SCTE-27, complete this field and/or PID to select the caption language to extract. If input is DVB-Sub and output is Burn-in or SMPTE-TT, complete this field and/or PID to select the caption language to extract. If input is DVB-Sub that is being passed through, omit this field (and PID field); there is no way to extract a specific language with pass-through captions.
988
+ * The specific language to extract from source. If input is SCTE-27, complete this field and/or PID to select the caption language to extract. If input is DVB-Sub and output is Burn-in, complete this field and/or PID to select the caption language to extract. If input is DVB-Sub that is being passed through, omit this field (and PID field); there is no way to extract a specific language with pass-through captions.
989
989
  */
990
990
  LanguageCode?: LanguageCode;
991
991
  /**
@@ -1994,7 +1994,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
1994
1994
  }
1995
1995
  export interface DvbSubSourceSettings {
1996
1996
  /**
1997
- * When using DVB-Sub with Burn-In or SMPTE-TT, use this PID for the source content. Unused for DVB-Sub passthrough. All DVB-Sub content is passed through, regardless of selectors.
1997
+ * When using DVB-Sub with Burn-in, use this PID for the source content. Unused for DVB-Sub passthrough. All DVB-Sub content is passed through, regardless of selectors.
1998
1998
  */
1999
1999
  Pid?: __integerMin1Max2147483647;
2000
2000
  }
@@ -3051,7 +3051,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
3051
3051
  */
3052
3052
  SegmentLengthControl?: HlsSegmentLengthControl;
3053
3053
  /**
3054
- * Specify the number of segments to write to a subdirectory before starting a new one. You must also set Directory structure to Subdirectory per stream for this setting to have an effect.
3054
+ * Specify the number of segments to write to a subdirectory before starting a new one. You must also set Directory structure to Subdirectory per stream for this setting to have an effect.
3055
3055
  */
3056
3056
  SegmentsPerSubdirectory?: __integerMin1Max2147483647;
3057
3057
  /**
@@ -4639,7 +4639,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
4639
4639
  */
4640
4640
  AfdSignaling?: MxfAfdSignaling;
4641
4641
  /**
4642
- * Specify the MXF profile, also called shim, for this output. When you choose Auto, MediaConvert chooses a profile based on the video codec and resolution. For a list of codecs supported with each MXF profile, see https://docs.aws.amazon.com/mediaconvert/latest/ug/codecs-supported-with-each-mxf-profile.html. For more information about the automatic selection behavior, see https://docs.aws.amazon.com/mediaconvert/latest/ug/default-automatic-selection-of-mxf-profiles.html.
4642
+ * Specify the MXF profile, also called shim, for this output. To automatically select a profile according to your output video codec and resolution, leave blank. For a list of codecs supported with each MXF profile, see https://docs.aws.amazon.com/mediaconvert/latest/ug/codecs-supported-with-each-mxf-profile.html. For more information about the automatic selection behavior, see https://docs.aws.amazon.com/mediaconvert/latest/ug/default-automatic-selection-of-mxf-profiles.html.
4643
4643
  */
4644
4644
  Profile?: MxfProfile;
4645
4645
  /**
@@ -5596,7 +5596,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
5596
5596
  */
5597
5597
  AvcIntraSettings?: AvcIntraSettings;
5598
5598
  /**
5599
- * Specifies the video codec. This must be equal to one of the enum values defined by the object VideoCodec. To passthrough the video stream of your input JPEG2000, VC-3, AVC-INTRA or Apple ProRes video without any video encoding: Choose Passthrough. If you have multiple input videos, note that they must have identical encoding attributes. When you choose Passthrough, your output container must be MXF or QuickTime MOV.
5599
+ * Specifies the video codec. This must be equal to one of the enum values defined by the object VideoCodec. To passthrough the video stream of your input JPEG2000, VC-3, AVC-INTRA or Apple ProRes video without any video encoding: Choose Passthrough. If you have multiple input videos, note that they must have identical encoding attributes. When you choose Passthrough, your output container must be MXF or QuickTime MOV.
5600
5600
  */
5601
5601
  Codec?: VideoCodec;
5602
5602
  /**
@@ -5722,7 +5722,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
5722
5722
  */
5723
5723
  DolbyVision?: DolbyVision;
5724
5724
  /**
5725
- * Enable HDR10+ analyis and metadata injection. Compatible with HEVC only.
5725
+ * Enable HDR10+ analysis and metadata injection. Compatible with HEVC only.
5726
5726
  */
5727
5727
  Hdr10Plus?: Hdr10Plus;
5728
5728
  /**