cdk-comprehend-s3olap 2.0.134 → 2.0.136

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Files changed (32) hide show
  1. package/.jsii +3 -3
  2. package/lib/cdk-comprehend-s3olap.js +2 -2
  3. package/lib/comprehend-lambdas.js +2 -2
  4. package/lib/iam-roles.js +4 -4
  5. package/node_modules/aws-sdk/CHANGELOG.md +14 -1
  6. package/node_modules/aws-sdk/README.md +3 -1
  7. package/node_modules/aws-sdk/apis/chime-sdk-messaging-2021-05-15.min.json +4 -9
  8. package/node_modules/aws-sdk/apis/connect-2017-08-08.min.json +1279 -275
  9. package/node_modules/aws-sdk/apis/connect-2017-08-08.paginators.json +17 -0
  10. package/node_modules/aws-sdk/apis/datasync-2018-11-09.min.json +782 -113
  11. package/node_modules/aws-sdk/apis/datasync-2018-11-09.paginators.json +23 -0
  12. package/node_modules/aws-sdk/apis/ds-2015-04-16.min.json +8 -7
  13. package/node_modules/aws-sdk/apis/ec2-2016-11-15.min.json +1234 -1215
  14. package/node_modules/aws-sdk/apis/mediaconvert-2017-08-29.min.json +183 -155
  15. package/node_modules/aws-sdk/apis/pinpoint-2016-12-01.examples.json +98 -0
  16. package/node_modules/aws-sdk/apis/pinpoint-2016-12-01.min.json +233 -23
  17. package/node_modules/aws-sdk/clients/chimesdkmessaging.d.ts +0 -12
  18. package/node_modules/aws-sdk/clients/codecatalyst.d.ts +11 -11
  19. package/node_modules/aws-sdk/clients/connect.d.ts +1119 -89
  20. package/node_modules/aws-sdk/clients/datasync.d.ts +857 -10
  21. package/node_modules/aws-sdk/clients/directoryservice.d.ts +7 -2
  22. package/node_modules/aws-sdk/clients/ec2.d.ts +140 -115
  23. package/node_modules/aws-sdk/clients/mediaconvert.d.ts +67 -33
  24. package/node_modules/aws-sdk/clients/pinpoint.d.ts +208 -23
  25. package/node_modules/aws-sdk/clients/rekognition.d.ts +4 -4
  26. package/node_modules/aws-sdk/dist/aws-sdk-core-react-native.js +1 -1
  27. package/node_modules/aws-sdk/dist/aws-sdk-react-native.js +10 -10
  28. package/node_modules/aws-sdk/dist/aws-sdk.js +2542 -1502
  29. package/node_modules/aws-sdk/dist/aws-sdk.min.js +79 -79
  30. package/node_modules/aws-sdk/lib/core.js +1 -1
  31. package/node_modules/aws-sdk/package.json +1 -1
  32. package/package.json +3 -3
@@ -339,6 +339,19 @@ declare namespace MediaConvert {
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  Mode: AccelerationMode;
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  }
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  export type AccelerationStatus = "NOT_APPLICABLE"|"IN_PROGRESS"|"ACCELERATED"|"NOT_ACCELERATED"|string;
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+ export type AdvancedInputFilter = "ENABLED"|"DISABLED"|string;
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+ export type AdvancedInputFilterAddTexture = "ENABLED"|"DISABLED"|string;
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+ export interface AdvancedInputFilterSettings {
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+ /**
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+ * Add texture and detail to areas of your input video content that were lost after applying the Advanced input filter. To adaptively add texture and reduce softness: Choose Enabled. To not add any texture: Keep the default value, Disabled. We recommend that you choose Disabled for input video content that doesn't have texture, including screen recordings, computer graphics, or cartoons.
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+ */
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+ AddTexture?: AdvancedInputFilterAddTexture;
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+ /**
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+ * Optionally specify the amount of sharpening to apply when you use the Advanced input filter. Sharpening adds contrast to the edges of your video content and can reduce softness. To apply no sharpening: Keep the default value, Off. To apply a minimal amount of sharpening choose Low, or for the maximum choose High.
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+ */
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+ Sharpening?: AdvancedInputFilterSharpen;
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+ }
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+ export type AdvancedInputFilterSharpen = "OFF"|"LOW"|"HIGH"|string;
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  export type AfdSignaling = "NONE"|"AUTO"|"FIXED"|string;
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  export interface AiffSettings {
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  /**
@@ -527,9 +540,9 @@ declare namespace MediaConvert {
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  */
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  TargetLkfs?: __doubleMinNegative59Max0;
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  /**
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- * Specify the True-peak limiter threshold in decibels relative to full scale (dBFS). The peak inter-audio sample loudness in your output will be limited to the value that you specify, without affecting the overall target LKFS. Enter a value from 0 to -20. Leave blank to use the default value 0.
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+ * Specify the True-peak limiter threshold in decibels relative to full scale (dBFS). The peak inter-audio sample loudness in your output will be limited to the value that you specify, without affecting the overall target LKFS. Enter a value from 0 to -8. Leave blank to use the default value 0.
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  */
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- TruePeakLimiterThreshold?: __doubleMinNegative20Max0;
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+ TruePeakLimiterThreshold?: __doubleMinNegative8Max0;
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  }
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  export interface AudioSelector {
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  /**
@@ -664,7 +677,7 @@ declare namespace MediaConvert {
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  */
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  FramerateControl?: Av1FramerateControl;
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  /**
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- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
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+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
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  */
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  FramerateConversionAlgorithm?: Av1FramerateConversionAlgorithm;
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  /**
@@ -730,7 +743,7 @@ declare namespace MediaConvert {
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  */
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  FramerateControl?: AvcIntraFramerateControl;
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  /**
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- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
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+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
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  */
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  FramerateConversionAlgorithm?: AvcIntraFramerateConversionAlgorithm;
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  /**
@@ -769,7 +782,7 @@ declare namespace MediaConvert {
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  }
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  export interface BandwidthReductionFilter {
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  /**
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- * Optionally specify the level of sharpening to apply when you use the Bandwidth reduction filter. Sharpening adds contrast to the edges of your video content and can reduce softness. Keep the default value Off to apply no sharpening. Set Sharpening strength to Low to apply a minimal amount of sharpening, or High to apply a maximum amount of sharpening.
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+ * Optionally specify the level of sharpening to apply when you use the Bandwidth reduction filter. Sharpening adds contrast to the edges of your video content and can reduce softness. Keep the default value Off to apply no sharpening. Set Sharpening strength to Low to apply a minimal amount of sharpening, or High to apply a maximum amount of sharpening.
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  */
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  Sharpening?: BandwidthReductionFilterSharpening;
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  /**
@@ -980,6 +993,7 @@ declare namespace MediaConvert {
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  */
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  SourceSettings?: CaptionSourceSettings;
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  }
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+ export type CaptionSourceConvertPaintOnToPopOn = "ENABLED"|"DISABLED"|string;
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  export interface CaptionSourceFramerate {
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  /**
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  * Specify the denominator of the fraction that represents the frame rate for the setting Caption source frame rate (CaptionSourceFramerate). Use this setting along with the setting Framerate numerator (framerateNumerator).
@@ -1718,10 +1732,10 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
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  export type DashIsoWriteSegmentTimelineInRepresentation = "ENABLED"|"DISABLED"|string;
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  export type DashManifestStyle = "BASIC"|"COMPACT"|"DISTINCT"|string;
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  export type DecryptionMode = "AES_CTR"|"AES_CBC"|"AES_GCM"|string;
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- export type DeinterlaceAlgorithm = "INTERPOLATE"|"INTERPOLATE_TICKER"|"BLEND"|"BLEND_TICKER"|string;
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+ export type DeinterlaceAlgorithm = "INTERPOLATE"|"INTERPOLATE_TICKER"|"BLEND"|"BLEND_TICKER"|"LINEAR_INTERPOLATION"|string;
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  export interface Deinterlacer {
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  /**
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- * Only applies when you set Deinterlacer (DeinterlaceMode) to Deinterlace (DEINTERLACE) or Adaptive (ADAPTIVE). Motion adaptive interpolate (INTERPOLATE) produces sharper pictures, while blend (BLEND) produces smoother motion. Use (INTERPOLATE_TICKER) OR (BLEND_TICKER) if your source file includes a ticker, such as a scrolling headline at the bottom of the frame.
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+ * Only applies when you set Deinterlace mode to Deinterlace or Adaptive. Interpolate produces sharper pictures, while blend produces smoother motion. If your source file includes a ticker, such as a scrolling headline at the bottom of the frame: Choose Interpolate ticker or Blend ticker. To apply field doubling: Choose Linear interpolation. Note that Linear interpolation may introduce video artifacts into your output.
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  */
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  Algorithm?: DeinterlaceAlgorithm;
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  /**
@@ -2277,6 +2291,10 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  * Specify whether this set of input captions appears in your outputs in both 608 and 708 format. If you choose Upconvert (UPCONVERT), MediaConvert includes the captions data in two ways: it passes the 608 data through using the 608 compatibility bytes fields of the 708 wrapper, and it also translates the 608 data into 708.
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  */
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  Convert608To708?: FileSourceConvert608To708;
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+ /**
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+ * Choose the presentation style of your input SCC captions. To use the same presentation style as your input: Keep the default value, Disabled. To convert paint-on captions to pop-on: Choose Enabled. We also recommend that you choose Enabled if you notice additional repeated lines in your output captions.
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+ */
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+ ConvertPaintToPop?: CaptionSourceConvertPaintOnToPopOn;
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  /**
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  * Ignore this setting unless your input captions format is SCC. To have the service compensate for differing frame rates between your input captions and input video, specify the frame rate of the captions file. Specify this value as a fraction. When you work directly in your JSON job specification, use the settings framerateNumerator and framerateDenominator. For example, you might specify 24 / 1 for 24 fps, 25 / 1 for 25 fps, 24000 / 1001 for 23.976 fps, or 30000 / 1001 for 29.97 fps.
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  */
@@ -2434,7 +2452,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  */
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  CodecProfile?: H264CodecProfile;
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  /**
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- * Choose Adaptive to improve subjective video quality for high-motion content. This will cause the service to use fewer B-frames (which infer information based on other frames) for high-motion portions of the video and more B-frames for low-motion portions. The maximum number of B-frames is limited by the value you provide for the setting B frames between reference frames (numberBFramesBetweenReferenceFrames).
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+ * Specify whether to allow the number of B-frames in your output GOP structure to vary or not depending on your input video content. To improve the subjective video quality of your output that has high-motion content: Leave blank or keep the default value Adaptive. MediaConvert will use fewer B-frames for high-motion video content than low-motion content. The maximum number of B- frames is limited by the value that you choose for B-frames between reference frames. To use the same number B-frames for all types of content: Choose Static.
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  */
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  DynamicSubGop?: H264DynamicSubGop;
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  /**
@@ -2454,7 +2472,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  */
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  FramerateControl?: H264FramerateControl;
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  /**
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- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
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+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
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  */
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  FramerateConversionAlgorithm?: H264FramerateConversionAlgorithm;
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  /**
@@ -2466,7 +2484,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  */
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  FramerateNumerator?: __integerMin1Max2147483647;
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  /**
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- * If enable, use reference B frames for GOP structures that have B frames > 1.
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+ * Specify whether to allow B-frames to be referenced by other frame types. To use reference B-frames when your GOP structure has 1 or more B-frames: Leave blank or keep the default value Enabled. We recommend that you choose Enabled to help improve the video quality of your output relative to its bitrate. To not use reference B-frames: Choose Disabled.
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  */
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  GopBReference?: H264GopBReference;
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  /**
@@ -2506,7 +2524,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  */
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  MinIInterval?: __integerMin0Max30;
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  /**
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- * This setting to determines the number of B-frames that MediaConvert puts between reference frames in this output. We recommend that you use automatic behavior to allow the transcoder to choose the best value based on characteristics of your input video. In the console, choose AUTO to select this automatic behavior. When you manually edit your JSON job specification, leave this setting out to choose automatic behavior. When you want to specify this number explicitly, choose a whole number from 0 through 7.
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+ * Specify the number of B-frames between reference frames in this output. For the best video quality: Leave blank. MediaConvert automatically determines the number of B-frames to use based on the characteristics of your input video. To manually specify the number of B-frames between reference frames: Enter an integer from 0 to 7.
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  */
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  NumberBFramesBetweenReferenceFrames?: __integerMin0Max7;
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  /**
@@ -2526,7 +2544,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  */
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  ParNumerator?: __integerMin1Max2147483647;
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  /**
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- * Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want to trade off encoding speed for output video quality. The default behavior is faster, lower quality, single-pass encoding.
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+ * The Quality tuning level you choose represents a trade-off between the encoding speed of your job and the output video quality. For the fastest encoding speed at the cost of video quality: Choose Single pass. For a good balance between encoding speed and video quality: Leave blank or keep the default value Single pass HQ. For the best video quality, at the cost of encoding speed: Choose Multi pass HQ. MediaConvert performs an analysis pass on your input followed by an encoding pass. Outputs that use this feature incur pro-tier pricing.
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  */
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  QualityTuningLevel?: H264QualityTuningLevel;
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  /**
@@ -2641,7 +2659,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  */
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  CodecProfile?: H265CodecProfile;
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  /**
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- * Choose Adaptive to improve subjective video quality for high-motion content. This will cause the service to use fewer B-frames (which infer information based on other frames) for high-motion portions of the video and more B-frames for low-motion portions. The maximum number of B-frames is limited by the value you provide for the setting B frames between reference frames (numberBFramesBetweenReferenceFrames).
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+ * Specify whether to allow the number of B-frames in your output GOP structure to vary or not depending on your input video content. To improve the subjective video quality of your output that has high-motion content: Leave blank or keep the default value Adaptive. MediaConvert will use fewer B-frames for high-motion video content than low-motion content. The maximum number of B- frames is limited by the value that you choose for B-frames between reference frames. To use the same number B-frames for all types of content: Choose Static.
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  */
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  DynamicSubGop?: H265DynamicSubGop;
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  /**
@@ -2653,7 +2671,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  */
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  FramerateControl?: H265FramerateControl;
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  /**
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- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
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+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
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  */
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  FramerateConversionAlgorithm?: H265FramerateConversionAlgorithm;
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  /**
@@ -2665,7 +2683,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  */
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  FramerateNumerator?: __integerMin1Max2147483647;
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  /**
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- * If enable, use reference B frames for GOP structures that have B frames > 1.
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+ * Specify whether to allow B-frames to be referenced by other frame types. To use reference B-frames when your GOP structure has 1 or more B-frames: Leave blank or keep the default value Enabled. We recommend that you choose Enabled to help improve the video quality of your output relative to its bitrate. To not use reference B-frames: Choose Disabled.
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  */
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  GopBReference?: H265GopBReference;
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  /**
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  */
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  MinIInterval?: __integerMin0Max30;
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  /**
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- * Specify the number of B-frames that MediaConvert puts between reference frames in this output. Valid values are whole numbers from 0 through 7. When you don't specify a value, MediaConvert defaults to 2.
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+ * Specify the number of B-frames between reference frames in this output. For the best video quality: Leave blank. MediaConvert automatically determines the number of B-frames to use based on the characteristics of your input video. To manually specify the number of B-frames between reference frames: Enter an integer from 0 to 7.
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  */
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  NumberBFramesBetweenReferenceFrames?: __integerMin0Max7;
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  /**
@@ -3171,7 +3189,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  export type ImscAccessibilitySubs = "DISABLED"|"ENABLED"|string;
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  export interface ImscDestinationSettings {
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  /**
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- * Set Accessibility subtitles to Enabled if the ISMC or WebVTT captions track is intended to provide accessibility for people who are deaf or hard of hearing. When you enable this feature, MediaConvert adds the following attributes under EXT-X-MEDIA in the HLS or CMAF manifest for this track: CHARACTERISTICS="public.accessibility.describes-spoken-dialog,public.accessibility.describes-music-and-sound" and AUTOSELECT="YES". Keep the default value, Disabled, if the captions track is not intended to provide such accessibility. MediaConvert will not add the above attributes.
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+ * If the IMSC captions track is intended to provide accessibility for people who are deaf or hard of hearing: Set Accessibility subtitles to Enabled. When you do, MediaConvert adds accessibility attributes to your output HLS or DASH manifest. For HLS manifests, MediaConvert adds the following accessibility attributes under EXT-X-MEDIA for this track: CHARACTERISTICS="public.accessibility.describes-spoken-dialog,public.accessibility.describes-music-and-sound" and AUTOSELECT="YES". For DASH manifests, MediaConvert adds the following in the adaptation set for this track: . If the captions track is not intended to provide such accessibility: Keep the default value, Disabled. When you do, for DASH manifests, MediaConvert instead adds the following in the adaptation set for this track: .
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  */
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  Accessibility?: ImscAccessibilitySubs;
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  /**
@@ -3181,6 +3199,14 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  }
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  export type ImscStylePassthrough = "ENABLED"|"DISABLED"|string;
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  export interface Input {
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+ /**
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+ * Use to remove noise, blocking, blurriness, or ringing from your input as a pre-filter step before encoding. The Advanced input filter removes more types of compression artifacts and is an improvement when compared to basic Deblock and Denoise filters. To remove video compression artifacts from your input and improve the video quality: Choose Enabled. Additionally, this filter can help increase the video quality of your output relative to its bitrate, since noisy inputs are more complex and require more bits to encode. To help restore loss of detail after applying the filter, you can optionally add texture or sharpening as an additional step.Jobs that use this feature incur pro-tier pricing. To not apply advanced input filtering: Choose Disabled. Note that you can still apply basic filtering with Deblock and Denoise.
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+ */
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+ AdvancedInputFilter?: AdvancedInputFilter;
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+ /**
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+ * Optional settings for Advanced input filter when you set Advanced input filter to Enabled.
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+ */
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+ AdvancedInputFilterSettings?: AdvancedInputFilterSettings;
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  /**
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  * Use audio selector groups to combine multiple sidecar audio inputs so that you can assign them to a single output audio tab (AudioDescription). Note that, if you're working with embedded audio, it's simpler to assign multiple input tracks into a single audio selector rather than use an audio selector group.
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  */
@@ -3218,11 +3244,11 @@ Within your job settings, all of your DVB-Sub settings must be identical.
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  */
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  FileInput?: __stringPatternS3Https;
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  /**
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- * Specify how the transcoding service applies the denoise and deblock filters. You must also enable the filters separately, with Denoise (InputDenoiseFilter) and Deblock (InputDeblockFilter). * Auto - The transcoding service determines whether to apply filtering, depending on input type and quality. * Disable - The input is not filtered. This is true even if you use the API to enable them in (InputDeblockFilter) and (InputDeblockFilter). * Force - The input is filtered regardless of input type.
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+ * Specify whether to apply input filtering to improve the video quality of your input. To apply filtering depending on your input type and quality: Choose Auto. To apply no filtering: Choose Disable. To apply filtering regardless of your input type and quality: Choose Force. When you do, you must also specify a value for Filter strength.
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  */
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  FilterEnable?: InputFilterEnable;
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  /**
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- * Use Filter strength (FilterStrength) to adjust the magnitude the input filter settings (Deblock and Denoise). The range is 0 to 5. Default is 0.
3251
+ * Specify the strength of the input filter. To apply an automatic amount of filtering based the compression artifacts measured in your input: We recommend that you leave Filter strength blank and set Filter enable to Auto. To manually apply filtering: Enter a value from 1 to 5, where 1 is the least amount of filtering and 5 is the most. The value that you enter applies to the strength of the Deblock or Denoise filters, or to the strength of the Advanced input filter.
3226
3252
  */
3227
3253
  FilterStrength?: __integerMin0Max5;
3228
3254
  /**
@@ -3307,6 +3333,14 @@ Within your job settings, all of your DVB-Sub settings must be identical.
3307
3333
  export type InputSampleRange = "FOLLOW"|"FULL_RANGE"|"LIMITED_RANGE"|string;
3308
3334
  export type InputScanType = "AUTO"|"PSF"|string;
3309
3335
  export interface InputTemplate {
3336
+ /**
3337
+ * Use to remove noise, blocking, blurriness, or ringing from your input as a pre-filter step before encoding. The Advanced input filter removes more types of compression artifacts and is an improvement when compared to basic Deblock and Denoise filters. To remove video compression artifacts from your input and improve the video quality: Choose Enabled. Additionally, this filter can help increase the video quality of your output relative to its bitrate, since noisy inputs are more complex and require more bits to encode. To help restore loss of detail after applying the filter, you can optionally add texture or sharpening as an additional step.Jobs that use this feature incur pro-tier pricing. To not apply advanced input filtering: Choose Disabled. Note that you can still apply basic filtering with Deblock and Denoise.
3338
+ */
3339
+ AdvancedInputFilter?: AdvancedInputFilter;
3340
+ /**
3341
+ * Optional settings for Advanced input filter when you set Advanced input filter to Enabled.
3342
+ */
3343
+ AdvancedInputFilterSettings?: AdvancedInputFilterSettings;
3310
3344
  /**
3311
3345
  * Use audio selector groups to combine multiple sidecar audio inputs so that you can assign them to a single output audio tab (AudioDescription). Note that, if you're working with embedded audio, it's simpler to assign multiple input tracks into a single audio selector rather than use an audio selector group.
3312
3346
  */
@@ -3336,11 +3370,11 @@ Within your job settings, all of your DVB-Sub settings must be identical.
3336
3370
  */
3337
3371
  DolbyVisionMetadataXml?: __stringMin14PatternS3XmlXMLHttpsXmlXML;
3338
3372
  /**
3339
- * Specify how the transcoding service applies the denoise and deblock filters. You must also enable the filters separately, with Denoise (InputDenoiseFilter) and Deblock (InputDeblockFilter). * Auto - The transcoding service determines whether to apply filtering, depending on input type and quality. * Disable - The input is not filtered. This is true even if you use the API to enable them in (InputDeblockFilter) and (InputDeblockFilter). * Force - The input is filtered regardless of input type.
3373
+ * Specify whether to apply input filtering to improve the video quality of your input. To apply filtering depending on your input type and quality: Choose Auto. To apply no filtering: Choose Disable. To apply filtering regardless of your input type and quality: Choose Force. When you do, you must also specify a value for Filter strength.
3340
3374
  */
3341
3375
  FilterEnable?: InputFilterEnable;
3342
3376
  /**
3343
- * Use Filter strength (FilterStrength) to adjust the magnitude the input filter settings (Deblock and Denoise). The range is 0 to 5. Default is 0.
3377
+ * Specify the strength of the input filter. To apply an automatic amount of filtering based the compression artifacts measured in your input: We recommend that you leave Filter strength blank and set Filter enable to Auto. To manually apply filtering: Enter a value from 1 to 5, where 1 is the least amount of filtering and 5 is the most. The value that you enter applies to the strength of the Deblock or Denoise filters, or to the strength of the Advanced input filter.
3344
3378
  */
3345
3379
  FilterStrength?: __integerMin0Max5;
3346
3380
  /**
@@ -3734,7 +3768,7 @@ Within your job settings, all of your DVB-Sub settings must be identical.
3734
3768
  /**
3735
3769
  * Provide the HTTPS endpoint to the Kantar server. You should get this endpoint from Kantar.
3736
3770
  */
3737
- KantarServerUrl?: __stringPatternHttpsKantarmediaCom;
3771
+ KantarServerUrl?: __stringPatternHttpsKantarmediaComFr;
3738
3772
  /**
3739
3773
  * Optional. Specify the Amazon S3 bucket where you want MediaConvert to store your Kantar watermark XML logs. When you don't specify a bucket, MediaConvert doesn't save these logs. Note that your MediaConvert service role must provide access to this location. For more information, see https://docs.aws.amazon.com/mediaconvert/latest/ug/iam-role.html
3740
3774
  */
@@ -4422,7 +4456,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
4422
4456
  */
4423
4457
  FramerateControl?: Mpeg2FramerateControl;
4424
4458
  /**
4425
- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
4459
+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
4426
4460
  */
4427
4461
  FramerateConversionAlgorithm?: Mpeg2FramerateConversionAlgorithm;
4428
4462
  /**
@@ -4982,7 +5016,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
4982
5016
  */
4983
5017
  FramerateControl?: ProresFramerateControl;
4984
5018
  /**
4985
- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
5019
+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
4986
5020
  */
4987
5021
  FramerateConversionAlgorithm?: ProresFramerateConversionAlgorithm;
4988
5022
  /**
@@ -5507,7 +5541,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
5507
5541
  */
5508
5542
  FramerateControl?: Vc3FramerateControl;
5509
5543
  /**
5510
- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
5544
+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
5511
5545
  */
5512
5546
  FramerateConversionAlgorithm?: Vc3FramerateConversionAlgorithm;
5513
5547
  /**
@@ -5542,7 +5576,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
5542
5576
  export type Vc3SlowPal = "DISABLED"|"ENABLED"|string;
5543
5577
  export type Vc3Telecine = "NONE"|"HARD"|string;
5544
5578
  export type VchipAction = "PASSTHROUGH"|"STRIP"|string;
5545
- export type VideoCodec = "AV1"|"AVC_INTRA"|"FRAME_CAPTURE"|"H_264"|"H_265"|"MPEG2"|"PRORES"|"VC3"|"VP8"|"VP9"|"XAVC"|string;
5579
+ export type VideoCodec = "AV1"|"AVC_INTRA"|"FRAME_CAPTURE"|"H_264"|"H_265"|"MPEG2"|"PASSTHROUGH"|"PRORES"|"VC3"|"VP8"|"VP9"|"XAVC"|string;
5546
5580
  export interface VideoCodecSettings {
5547
5581
  /**
5548
5582
  * Required when you set Codec, under VideoDescription>CodecSettings to the value AV1.
@@ -5553,7 +5587,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
5553
5587
  */
5554
5588
  AvcIntraSettings?: AvcIntraSettings;
5555
5589
  /**
5556
- * Specifies the video codec. This must be equal to one of the enum values defined by the object VideoCodec.
5590
+ * Specifies the video codec. This must be equal to one of the enum values defined by the object VideoCodec. To passthrough the video stream of your input JPEG2000, VC-3, AVC-INTRA or Apple ProRes video without any video encoding: Choose Passthrough. If you have multiple input videos, note that they must have identical encoding attributes. When you choose Passthrough, your output container must be MXF or QuickTime MOV.
5557
5591
  */
5558
5592
  Codec?: VideoCodec;
5559
5593
  /**
@@ -5776,7 +5810,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
5776
5810
  */
5777
5811
  FramerateControl?: Vp8FramerateControl;
5778
5812
  /**
5779
- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
5813
+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
5780
5814
  */
5781
5815
  FramerateConversionAlgorithm?: Vp8FramerateConversionAlgorithm;
5782
5816
  /**
@@ -5835,7 +5869,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
5835
5869
  */
5836
5870
  FramerateControl?: Vp9FramerateControl;
5837
5871
  /**
5838
- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
5872
+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
5839
5873
  */
5840
5874
  FramerateConversionAlgorithm?: Vp9FramerateConversionAlgorithm;
5841
5875
  /**
@@ -5912,7 +5946,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
5912
5946
  export type WebvttAccessibilitySubs = "DISABLED"|"ENABLED"|string;
5913
5947
  export interface WebvttDestinationSettings {
5914
5948
  /**
5915
- * Set Accessibility subtitles to Enabled if the ISMC or WebVTT captions track is intended to provide accessibility for people who are deaf or hard of hearing. When you enable this feature, MediaConvert adds the following attributes under EXT-X-MEDIA in the HLS or CMAF manifest for this track: CHARACTERISTICS="public.accessibility.describes-spoken-dialog,public.accessibility.describes-music-and-sound" and AUTOSELECT="YES". Keep the default value, Disabled, if the captions track is not intended to provide such accessibility. MediaConvert will not add the above attributes.
5949
+ * If the WebVTT captions track is intended to provide accessibility for people who are deaf or hard of hearing: Set Accessibility subtitles to Enabled. When you do, MediaConvert adds accessibility attributes to your output HLS or DASH manifest. For HLS manifests, MediaConvert adds the following accessibility attributes under EXT-X-MEDIA for this track: CHARACTERISTICS="public.accessibility.describes-spoken-dialog,public.accessibility.describes-music-and-sound" and AUTOSELECT="YES". For DASH manifests, MediaConvert adds the following in the adaptation set for this track: . If the captions track is not intended to provide such accessibility: Keep the default value, Disabled. When you do, for DASH manifests, MediaConvert instead adds the following in the adaptation set for this track: .
5916
5950
  */
5917
5951
  Accessibility?: WebvttAccessibilitySubs;
5918
5952
  /**
@@ -6056,7 +6090,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
6056
6090
  */
6057
6091
  FramerateControl?: XavcFramerateControl;
6058
6092
  /**
6059
- * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. We recommend using drop duplicate (DUPLICATE_DROP) for numerically simple conversions, such as 60 fps to 30 fps. For numerically complex conversions, you can use interpolate (INTERPOLATE) to avoid stutter. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence, use FrameFormer (FRAMEFORMER) to do motion-compensated interpolation. FrameFormer chooses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost.
6093
+ * Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
6060
6094
  */
6061
6095
  FramerateConversionAlgorithm?: XavcFramerateConversionAlgorithm;
6062
6096
  /**
@@ -6114,12 +6148,12 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
6114
6148
  export type __doubleMin0 = number;
6115
6149
  export type __doubleMin0Max1 = number;
6116
6150
  export type __doubleMin0Max2147483647 = number;
6117
- export type __doubleMinNegative20Max0 = number;
6118
6151
  export type __doubleMinNegative59Max0 = number;
6119
6152
  export type __doubleMinNegative60Max3 = number;
6120
6153
  export type __doubleMinNegative60Max6 = number;
6121
6154
  export type __doubleMinNegative60MaxNegative1 = number;
6122
6155
  export type __doubleMinNegative6Max3 = number;
6156
+ export type __doubleMinNegative8Max0 = number;
6123
6157
  export type __integer = number;
6124
6158
  export type __integerMin0Max0 = number;
6125
6159
  export type __integerMin0Max1 = number;
@@ -6300,7 +6334,7 @@ When you specify Version 1, you must also set ID3 metadata (timedMetadata) to Pa
6300
6334
  export type __stringPatternArnAwsUsGovCnKmsAZ26EastWestCentralNorthSouthEastWest1912D12KeyAFAF098AFAF094AFAF094AFAF094AFAF0912MrkAFAF0932 = string;
6301
6335
  export type __stringPatternDD = string;
6302
6336
  export type __stringPatternHttps = string;
6303
- export type __stringPatternHttpsKantarmediaCom = string;
6337
+ export type __stringPatternHttpsKantarmediaComFr = string;
6304
6338
  export type __stringPatternIdentityAZaZ26AZaZ09163 = string;
6305
6339
  export type __stringPatternS3 = string;
6306
6340
  export type __stringPatternS3ASSETMAPXml = string;