ccmanager 4.1.1 → 4.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -61,11 +61,13 @@ const Session = ({ session, sessionManager, onReturnToMenu, }) => {
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  session.process.write(data);
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  };
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  stdin.on('data', handleStdinData);
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- // Prevent line wrapping from drifting redraws in TUIs that rely on cursor-up clears.
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- stdout.write('\x1b[?7l');
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  // Clear screen when entering session
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  stdout.write('\x1B[2J\x1B[H');
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  // Restore the current terminal state from the headless xterm snapshot.
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+ // The xterm serialize addon relies on auto-wrap (DECAWM) being enabled to
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+ // render wrapped lines — it omits row separators for wrapped rows, expecting
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+ // characters to naturally overflow to the next line. We therefore keep
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+ // auto-wrap enabled while writing the snapshot and only disable it afterward.
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  const handleSessionRestore = (restoredSession, restoreSnapshot) => {
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  if (restoredSession.id === session.id) {
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  if (restoreSnapshot.length > 0) {
@@ -107,8 +109,16 @@ const Session = ({ session, sessionManager, onReturnToMenu, }) => {
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  /* empty */
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  }
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  // Mark session as active after resizing so the restore snapshot matches
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- // the current terminal dimensions.
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+ // the current terminal dimensions. setSessionActive synchronously emits
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+ // the 'sessionRestore' event, so the snapshot is written to stdout before
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+ // we proceed.
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  sessionManager.setSessionActive(session.id, true);
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+ // Prevent line wrapping from drifting redraws in TUIs that rely on
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+ // cursor-up clears. This MUST come after the restore snapshot write
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+ // because the xterm serialize addon relies on auto-wrap (DECAWM) being
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+ // enabled — it omits row separators for wrapped rows, expecting characters
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+ // to naturally overflow to the next line.
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+ stdout.write('\x1b[?7l');
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  // Handle terminal resize
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  const handleResize = () => {
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  const cols = process.stdout.columns || 80;
@@ -96,6 +96,7 @@ describe('Session', () => {
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  expect(terminalResize).toHaveBeenCalledWith(120, 40);
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  expect(processResize.mock.invocationCallOrder[0] ?? 0).toBeLessThan(setSessionActive.mock.invocationCallOrder[0] ?? 0);
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  expect(terminalResize.mock.invocationCallOrder[0] ?? 0).toBeLessThan(setSessionActive.mock.invocationCallOrder[0] ?? 0);
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- expect(testState.stdout?.write).toHaveBeenNthCalledWith(3, '\nrestored');
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+ expect(testState.stdout?.write).toHaveBeenNthCalledWith(2, '\nrestored');
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+ expect(testState.stdout?.write).toHaveBeenNthCalledWith(3, '\x1b[?7l');
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  });
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  });
@@ -1,8 +1,13 @@
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  import { describe, it, expect, beforeEach, afterEach, vi } from 'vitest';
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  import { EventEmitter } from 'events';
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  import { spawn } from './bunTerminal.js';
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- import { STATE_PERSISTENCE_DURATION_MS, STATE_MINIMUM_DURATION_MS, } from '../constants/statePersistence.js';
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  import { Effect, Either } from 'effect';
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+ /**
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+ * Must match `STATE_CHECK_INTERVAL_MS` in sessionManager.ts.
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+ * State updates are async; the next interval tick sees the new state and runs auto-approval.
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+ */
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+ const STATE_CHECK_INTERVAL_MS = 100;
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+ const STATE_DETECTION_TICKS_FOR_ASYNC_UPDATE = 2;
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  const detectStateMock = vi.fn();
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  // Create a deferred promise pattern for controllable mock
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  let verifyResolve = null;
@@ -139,17 +144,17 @@ describe('SessionManager - Auto Approval Recovery', () => {
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  }));
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  // Phase 1: waiting_input (auto-approval suppressed due to prior failure)
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  detectStateMock.mockReturnValue('waiting_input');
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- await vi.advanceTimersByTimeAsync(STATE_MINIMUM_DURATION_MS + STATE_PERSISTENCE_DURATION_MS);
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+ await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * STATE_DETECTION_TICKS_FOR_ASYNC_UPDATE);
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  expect(session.stateMutex.getSnapshot().state).toBe('waiting_input');
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  expect(session.stateMutex.getSnapshot().autoApprovalFailed).toBe(true);
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  // Phase 2: busy - should reset the failure flag
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  detectStateMock.mockReturnValue('busy');
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- await vi.advanceTimersByTimeAsync(STATE_MINIMUM_DURATION_MS + STATE_PERSISTENCE_DURATION_MS);
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+ await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * STATE_DETECTION_TICKS_FOR_ASYNC_UPDATE);
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  expect(session.stateMutex.getSnapshot().state).toBe('busy');
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  expect(session.stateMutex.getSnapshot().autoApprovalFailed).toBe(false);
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  // Phase 3: waiting_input again - should trigger pending_auto_approval
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  detectStateMock.mockReturnValue('waiting_input');
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- await vi.advanceTimersByTimeAsync(STATE_MINIMUM_DURATION_MS + STATE_PERSISTENCE_DURATION_MS);
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+ await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * STATE_DETECTION_TICKS_FOR_ASYNC_UPDATE);
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  // State should now be pending_auto_approval (waiting for verification)
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  expect(session.stateMutex.getSnapshot().state).toBe('pending_auto_approval');
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  expect(verifyNeedsPermissionMock).toHaveBeenCalled();
@@ -165,8 +170,6 @@ describe('SessionManager - Auto Approval Recovery', () => {
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  ...data,
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  state: 'pending_auto_approval',
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  autoApprovalAbortController: abortController,
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- pendingState: 'pending_auto_approval',
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- pendingStateStart: Date.now(),
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  }));
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  const handler = vi.fn();
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  sessionManager.on('sessionStateChanged', handler);
@@ -181,7 +184,6 @@ describe('SessionManager - Auto Approval Recovery', () => {
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  expect(stateData.autoApprovalAbortController).toBeUndefined();
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  expect(stateData.autoApprovalFailed).toBe(true);
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  expect(stateData.state).toBe('waiting_input');
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- expect(stateData.pendingState).toBeUndefined();
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  expect(handler).toHaveBeenCalledWith(session);
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  sessionManager.off('sessionStateChanged', handler);
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  });
@@ -193,7 +195,7 @@ describe('SessionManager - Auto Approval Recovery', () => {
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  sessionManager.on('sessionStateChanged', handler);
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  // Phase 1: waiting_input → pending_auto_approval
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  detectStateMock.mockReturnValue('waiting_input');
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- await vi.advanceTimersByTimeAsync(STATE_MINIMUM_DURATION_MS + STATE_PERSISTENCE_DURATION_MS);
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+ await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * STATE_DETECTION_TICKS_FOR_ASYNC_UPDATE);
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  // State should be pending_auto_approval (waiting for verification)
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  expect(session.stateMutex.getSnapshot().state).toBe('pending_auto_approval');
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  expect(verifyNeedsPermissionMock).toHaveBeenCalled();
@@ -204,8 +206,6 @@ describe('SessionManager - Auto Approval Recovery', () => {
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  await vi.waitFor(() => {
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  expect(session.stateMutex.getSnapshot().state).toBe('busy');
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  });
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- expect(session.stateMutex.getSnapshot().pendingState).toBeUndefined();
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- expect(session.stateMutex.getSnapshot().pendingStateStart).toBeUndefined();
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  // Verify Enter key was sent to approve
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  expect(mockPty.write).toHaveBeenCalledWith('\r');
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  // Verify sessionStateChanged was emitted with session containing state=busy
@@ -6,7 +6,8 @@ import { spawn as childSpawn } from 'child_process';
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  import { configReader } from './config/configReader.js';
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  import { executeStatusHook } from '../utils/hookExecutor.js';
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  import { createStateDetector } from './stateDetector/index.js';
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- import { STATE_PERSISTENCE_DURATION_MS, STATE_CHECK_INTERVAL_MS, STATE_MINIMUM_DURATION_MS, } from '../constants/statePersistence.js';
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+ /** Interval in milliseconds for polling terminal state detection. */
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+ const STATE_CHECK_INTERVAL_MS = 100;
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  import { Effect, Either } from 'effect';
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  import { ProcessError, ConfigError } from '../types/errors.js';
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  import { autoApprovalVerifier } from './autoApprovalVerifier.js';
@@ -176,9 +177,6 @@ export class SessionManager extends EventEmitter {
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  await session.stateMutex.update(data => ({
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  ...data,
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  state: newState,
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- pendingState: undefined,
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- pendingStateStart: undefined,
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- stateConfirmedAt: Date.now(),
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  ...additionalUpdates,
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  }));
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  if (oldState !== newState) {
@@ -361,60 +359,27 @@ export class SessionManager extends EventEmitter {
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  setupBackgroundHandler(session) {
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  // Setup data handler
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  this.setupDataHandler(session);
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- // Set up interval-based state detection with persistence
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+ // Set up interval-based state detection
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  session.stateCheckInterval = setInterval(() => {
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  const stateData = session.stateMutex.getSnapshot();
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  const oldState = stateData.state;
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  const detectedState = this.detectTerminalState(session);
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- const now = Date.now();
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- // If detected state is different from current state
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  if (detectedState !== oldState) {
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- // If this is a new pending state or the pending state changed
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- if (stateData.pendingState !== detectedState) {
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- void session.stateMutex.update(data => ({
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- ...data,
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- pendingState: detectedState,
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- pendingStateStart: now,
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- }));
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+ // Cancel auto-approval verification if state is changing away from pending_auto_approval
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+ if (stateData.autoApprovalAbortController &&
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+ detectedState !== 'pending_auto_approval') {
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+ this.cancelAutoApprovalVerification(session, `state changed to ${detectedState}`);
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  }
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- else if (stateData.pendingState !== undefined &&
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- stateData.pendingStateStart !== undefined) {
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- // Check if the pending state has persisted long enough
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- // and that the current state has been active for the minimum duration
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- const duration = now - stateData.pendingStateStart;
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- const timeInCurrentState = now - stateData.stateConfirmedAt;
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- if (duration >= STATE_PERSISTENCE_DURATION_MS &&
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- timeInCurrentState >= STATE_MINIMUM_DURATION_MS) {
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- // Cancel auto-approval verification if state is changing away from pending_auto_approval
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- if (stateData.autoApprovalAbortController &&
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- detectedState !== 'pending_auto_approval') {
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- this.cancelAutoApprovalVerification(session, `state changed to ${detectedState}`);
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- }
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- // Build additional updates for auto-approval reset
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- const additionalUpdates = {};
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- // If we previously blocked auto-approval and have moved out of a user prompt,
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- // allow future auto-approval attempts.
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- if (stateData.autoApprovalFailed &&
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- detectedState !== 'waiting_input' &&
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- detectedState !== 'pending_auto_approval') {
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- additionalUpdates.autoApprovalFailed = false;
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- additionalUpdates.autoApprovalReason = undefined;
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- }
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- // Confirm the state change with hook execution
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- void this.updateSessionState(session, detectedState, additionalUpdates);
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- }
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+ const additionalUpdates = {};
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+ // If we previously blocked auto-approval and have moved out of a user prompt,
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+ // allow future auto-approval attempts.
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+ if (stateData.autoApprovalFailed &&
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+ detectedState !== 'waiting_input' &&
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+ detectedState !== 'pending_auto_approval') {
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+ additionalUpdates.autoApprovalFailed = false;
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+ additionalUpdates.autoApprovalReason = undefined;
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  }
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- }
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- else {
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- // Detected state matches current state, clear any pending state
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- // and update stateConfirmedAt so the minimum duration guard
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- // tracks "last time current state was seen" rather than "first confirmed"
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- void session.stateMutex.update(data => ({
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- ...data,
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- pendingState: undefined,
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- pendingStateStart: undefined,
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- stateConfirmedAt: now,
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- }));
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+ void this.updateSessionState(session, detectedState, additionalUpdates);
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  }
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  // Handle auto-approval if state is pending_auto_approval and no verification is in progress.
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  // This ensures auto-approval is retried when the state remains pending_auto_approval
@@ -502,8 +467,6 @@ export class SessionManager extends EventEmitter {
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  ...data,
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  autoApprovalFailed: true,
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  autoApprovalReason: reason,
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- pendingState: undefined,
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- pendingStateStart: undefined,
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  }));
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  }
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  }
@@ -3,7 +3,9 @@ import { Either } from 'effect';
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  import { SessionManager } from './sessionManager.js';
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  import { spawn } from './bunTerminal.js';
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  import { EventEmitter } from 'events';
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- import { STATE_PERSISTENCE_DURATION_MS, STATE_CHECK_INTERVAL_MS, STATE_MINIMUM_DURATION_MS, } from '../constants/statePersistence.js';
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+ import { IDLE_DEBOUNCE_MS } from './stateDetector/claude.js';
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+ /** Must match `STATE_CHECK_INTERVAL_MS` in sessionManager.ts */
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+ const STATE_CHECK_INTERVAL_MS = 100;
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  vi.mock('./bunTerminal.js', () => ({
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  spawn: vi.fn(function () {
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  return null;
@@ -40,7 +42,7 @@ vi.mock('./config/configReader.js', () => ({
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  setAutoApprovalEnabled: vi.fn(),
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  },
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  }));
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- describe('SessionManager - State Persistence', () => {
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+ describe('SessionManager - state detection', () => {
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  let sessionManager;
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  let mockPtyInstances;
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  let eventEmitters;
@@ -49,7 +51,6 @@ describe('SessionManager - State Persistence', () => {
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  sessionManager = new SessionManager();
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  mockPtyInstances = new Map();
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  eventEmitters = new Map();
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- // Create mock PTY process factory
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  spawn.mockImplementation((command, args, options) => {
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  const path = options.cwd;
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  const eventEmitter = new EventEmitter();
@@ -78,217 +79,35 @@ describe('SessionManager - State Persistence', () => {
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  vi.useRealTimers();
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  vi.clearAllMocks();
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  });
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- it('should not change state immediately when detected state changes', async () => {
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+ it('transitions busy to idle after idle debounce and the next poll', async () => {
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  const { Effect } = await import('effect');
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  const session = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path'));
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  const eventEmitter = eventEmitters.get('/test/path');
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- // Initial state should be busy
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  expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- // Simulate output that would trigger idle state
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  eventEmitter.emit('data', 'Some output without busy indicators');
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- // Advance time less than persistence duration (use async to process mutex updates)
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- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * 2);
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- // State should still be busy, but pending state should be set
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- expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- expect(session.stateMutex.getSnapshot().pendingState).toBe('idle');
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- expect(session.stateMutex.getSnapshot().pendingStateStart).toBeDefined();
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- });
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- it('should change state after both persistence and minimum duration are met', async () => {
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- const { Effect } = await import('effect');
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- const session = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path'));
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- const eventEmitter = eventEmitters.get('/test/path');
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- const stateChangeHandler = vi.fn();
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- sessionManager.on('sessionStateChanged', stateChangeHandler);
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- // Initial state should be busy
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- expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- // Simulate output that would trigger idle state
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- eventEmitter.emit('data', 'Some output without busy indicators');
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- // Advance time less than persistence duration (use async to process mutex updates)
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- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * 2);
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- expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- expect(stateChangeHandler).not.toHaveBeenCalled();
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- // Advance time past both persistence and minimum duration
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- await vi.advanceTimersByTimeAsync(STATE_MINIMUM_DURATION_MS);
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- // State should now be changed
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+ await vi.advanceTimersByTimeAsync(IDLE_DEBOUNCE_MS + STATE_CHECK_INTERVAL_MS);
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  expect(session.stateMutex.getSnapshot().state).toBe('idle');
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- expect(session.stateMutex.getSnapshot().pendingState).toBeUndefined();
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- expect(session.stateMutex.getSnapshot().pendingStateStart).toBeUndefined();
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- expect(stateChangeHandler).toHaveBeenCalledWith(session);
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  });
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- it('should cancel pending state if detected state changes again before persistence', async () => {
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+ it('transitions busy to waiting_input on the next poll without idle debounce', async () => {
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  const { Effect } = await import('effect');
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  const session = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path'));
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  const eventEmitter = eventEmitters.get('/test/path');
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- // Initial state should be busy
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- expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- // Simulate output that would trigger idle state
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- eventEmitter.emit('data', 'Some output without busy indicators');
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- // Advance time less than persistence duration (use async to process mutex updates)
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- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * 2);
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- expect(session.stateMutex.getSnapshot().pendingState).toBe('idle');
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- // Simulate output that would trigger waiting_input state
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  eventEmitter.emit('data', 'Do you want to continue?\n❯ 1. Yes');
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- // Advance time to trigger another check (use async to process mutex updates)
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- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS);
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- // Pending state should now be waiting_input, not idle
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- expect(session.stateMutex.getSnapshot().state).toBe('busy'); // Still original state
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- expect(session.stateMutex.getSnapshot().pendingState).toBe('waiting_input');
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- });
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- it('should clear pending state if detected state returns to current state', async () => {
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- const { Effect } = await import('effect');
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- const session = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path'));
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- const eventEmitter = eventEmitters.get('/test/path');
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- // Initial state should be busy
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- expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- // Simulate output that would trigger idle state
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- eventEmitter.emit('data', 'Some output without busy indicators');
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- // Advance time less than persistence duration (use async to process mutex updates)
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- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * 2);
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- expect(session.stateMutex.getSnapshot().pendingState).toBe('idle');
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- expect(session.stateMutex.getSnapshot().pendingStateStart).toBeDefined();
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- // Simulate output that would trigger busy state again (back to original)
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- eventEmitter.emit('data', 'ESC to interrupt');
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- // Advance time to trigger another check (use async to process mutex updates)
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- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS);
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- // Pending state should be cleared
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- expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- expect(session.stateMutex.getSnapshot().pendingState).toBeUndefined();
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- expect(session.stateMutex.getSnapshot().pendingStateStart).toBeUndefined();
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- });
158
- it('should not confirm state changes that do not persist long enough', async () => {
159
- const { Effect } = await import('effect');
160
- const session = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path'));
161
- const eventEmitter = eventEmitters.get('/test/path');
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- const stateChangeHandler = vi.fn();
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- sessionManager.on('sessionStateChanged', stateChangeHandler);
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- // Initial state should be busy
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- expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- // Try to change to idle
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- eventEmitter.emit('data', 'Some idle output\n');
168
- // Wait for detection but not full persistence (less than 200ms) (use async to process mutex updates)
169
- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS); // 100ms
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- // Should have pending state but not confirmed
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- expect(session.stateMutex.getSnapshot().state).toBe('busy');
172
- expect(session.stateMutex.getSnapshot().pendingState).toBe('idle');
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- // Now change to a different state before idle persists
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- // Clear terminal first and add waiting prompt
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- eventEmitter.emit('data', '\x1b[2J\x1b[HDo you want to continue?\n❯ 1. Yes');
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- // Advance time to detect new state but still less than persistence duration from first change (use async to process mutex updates)
177
- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS); // Another 100ms, total 200ms exactly at threshold
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- // Pending state should have changed to waiting_input
179
- expect(session.stateMutex.getSnapshot().state).toBe('busy'); // Still original state
180
- expect(session.stateMutex.getSnapshot().pendingState).toBe('waiting_input');
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- // Since states kept changing before persisting, no state change should have been confirmed
182
- expect(stateChangeHandler).not.toHaveBeenCalled();
183
- });
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- it('should properly clean up pending state when session is destroyed', async () => {
185
- const { Effect } = await import('effect');
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- const session = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path'));
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- const eventEmitter = eventEmitters.get('/test/path');
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- // Simulate output that would trigger idle state
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- eventEmitter.emit('data', 'Some output without busy indicators');
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- // Advance time less than persistence duration (use async to process mutex updates)
191
- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * 2);
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- expect(session.stateMutex.getSnapshot().pendingState).toBe('idle');
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- expect(session.stateMutex.getSnapshot().pendingStateStart).toBeDefined();
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- // Destroy the session
195
- sessionManager.destroySession(session.id);
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- // Check that pending state is cleared
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- const remainingSessions = sessionManager.getSessionsForWorktree('/test/path');
198
- expect(remainingSessions).toHaveLength(0);
199
- });
200
- it('should not transition state before minimum duration in current state has elapsed', async () => {
201
- const { Effect } = await import('effect');
202
- const session = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path'));
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- const eventEmitter = eventEmitters.get('/test/path');
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- const stateChangeHandler = vi.fn();
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- sessionManager.on('sessionStateChanged', stateChangeHandler);
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- // Initial state should be busy
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- expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- // Simulate output that would trigger idle state
209
- eventEmitter.emit('data', 'Some output without busy indicators');
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- // Advance time less than persistence duration so transition is not yet confirmed
211
- await vi.advanceTimersByTimeAsync(STATE_PERSISTENCE_DURATION_MS - STATE_CHECK_INTERVAL_MS);
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- // State should still be busy because minimum duration hasn't elapsed
213
- expect(session.stateMutex.getSnapshot().state).toBe('busy');
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- expect(stateChangeHandler).not.toHaveBeenCalled();
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- });
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- it('should transition state after both persistence and minimum duration are met', async () => {
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- const { Effect } = await import('effect');
218
- const session = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path'));
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- const eventEmitter = eventEmitters.get('/test/path');
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- const stateChangeHandler = vi.fn();
221
- sessionManager.on('sessionStateChanged', stateChangeHandler);
222
- // Initial state should be busy
223
- expect(session.stateMutex.getSnapshot().state).toBe('busy');
224
- // Simulate output that would trigger idle state
225
- eventEmitter.emit('data', 'Some output without busy indicators');
226
- // Advance time past STATE_MINIMUM_DURATION_MS (which is longer than STATE_PERSISTENCE_DURATION_MS)
227
- await vi.advanceTimersByTimeAsync(STATE_MINIMUM_DURATION_MS + STATE_CHECK_INTERVAL_MS);
228
- // State should now be idle since both durations are satisfied
229
- expect(session.stateMutex.getSnapshot().state).toBe('idle');
230
- expect(stateChangeHandler).toHaveBeenCalledWith(session);
231
- });
232
- it('should not transition during brief screen redraw even after long time in current state', async () => {
233
- const { Effect } = await import('effect');
234
- const session = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path'));
235
- const eventEmitter = eventEmitters.get('/test/path');
236
- const stateChangeHandler = vi.fn();
237
- sessionManager.on('sessionStateChanged', stateChangeHandler);
238
- // Initial state should be busy
239
- expect(session.stateMutex.getSnapshot().state).toBe('busy');
240
- // Keep busy state active for a long time (simulating normal operation)
241
- // Each check re-detects "busy" and updates stateConfirmedAt
242
- eventEmitter.emit('data', 'ESC to interrupt');
243
- await vi.advanceTimersByTimeAsync(2000); // 2 seconds of confirmed busy
244
- expect(session.stateMutex.getSnapshot().state).toBe('busy');
245
- // Now simulate a brief screen redraw: busy indicators disappear temporarily
246
- eventEmitter.emit('data', '\x1b[2J\x1b[H'); // Clear screen
247
- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS); // 100ms
248
- // Pending state should be set to idle
249
- expect(session.stateMutex.getSnapshot().pendingState).toBe('idle');
250
- // Advance past half the persistence duration but not fully
251
- // Since stateConfirmedAt was updated at ~2000ms, this is not enough
252
- // for the pending state to be confirmed
253
- await vi.advanceTimersByTimeAsync(STATE_PERSISTENCE_DURATION_MS / 2);
254
- // State should still be busy because minimum duration since last busy detection hasn't elapsed
255
- expect(session.stateMutex.getSnapshot().state).toBe('busy');
256
- expect(stateChangeHandler).not.toHaveBeenCalled();
257
- // Simulate busy indicators coming back (screen redraw complete)
258
- eventEmitter.emit('data', 'ESC to interrupt');
259
96
  await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS);
260
- // State should still be busy and pending should be cleared
261
- expect(session.stateMutex.getSnapshot().state).toBe('busy');
262
- expect(session.stateMutex.getSnapshot().pendingState).toBeUndefined();
263
- expect(stateChangeHandler).not.toHaveBeenCalled();
97
+ expect(session.stateMutex.getSnapshot().state).toBe('waiting_input');
264
98
  });
265
- it('should handle multiple sessions with independent state persistence', async () => {
99
+ it('handles multiple sessions independently', async () => {
266
100
  const { Effect } = await import('effect');
267
101
  const session1 = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path1'));
268
102
  const session2 = await Effect.runPromise(sessionManager.createSessionWithPresetEffect('/test/path2'));
269
103
  const eventEmitter1 = eventEmitters.get('/test/path1');
270
104
  const eventEmitter2 = eventEmitters.get('/test/path2');
271
- // Both should start as busy
272
105
  expect(session1.stateMutex.getSnapshot().state).toBe('busy');
273
106
  expect(session2.stateMutex.getSnapshot().state).toBe('busy');
274
- // Simulate different outputs for each session
275
- // Session 1 goes to idle
276
107
  eventEmitter1.emit('data', 'Idle output for session 1');
277
- // Session 2 goes to waiting_input
278
108
  eventEmitter2.emit('data', 'Do you want to continue?\n❯ 1. Yes');
279
- // Advance time to check but not confirm (use async to process mutex updates)
280
- await vi.advanceTimersByTimeAsync(STATE_CHECK_INTERVAL_MS * 2);
281
- // Both should have pending states but not changed yet
282
- expect(session1.stateMutex.getSnapshot().state).toBe('busy');
283
- expect(session1.stateMutex.getSnapshot().pendingState).toBe('idle');
284
- expect(session2.stateMutex.getSnapshot().state).toBe('busy');
285
- expect(session2.stateMutex.getSnapshot().pendingState).toBe('waiting_input');
286
- // Advance time to confirm both - need to exceed STATE_MINIMUM_DURATION_MS (use async to process mutex updates)
287
- await vi.advanceTimersByTimeAsync(STATE_MINIMUM_DURATION_MS);
288
- // Both should now be in their new states
109
+ await vi.advanceTimersByTimeAsync(IDLE_DEBOUNCE_MS + STATE_CHECK_INTERVAL_MS);
289
110
  expect(session1.stateMutex.getSnapshot().state).toBe('idle');
290
- expect(session1.stateMutex.getSnapshot().pendingState).toBeUndefined();
291
111
  expect(session2.stateMutex.getSnapshot().state).toBe('waiting_input');
292
- expect(session2.stateMutex.getSnapshot().pendingState).toBeUndefined();
293
112
  });
294
113
  });
@@ -1,6 +1,18 @@
1
1
  import { SessionState, Terminal } from '../../types/index.js';
2
2
  import { BaseStateDetector } from './base.js';
3
+ export declare const IDLE_DEBOUNCE_MS = 1500;
3
4
  export declare class ClaudeStateDetector extends BaseStateDetector {
5
+ private lastContentHash;
6
+ private contentStableSince;
7
+ /**
8
+ * Debounce idle transitions: only return 'idle' when the terminal
9
+ * content has been unchanged for IDLE_DEBOUNCE_MS.
10
+ * Returns currentState if output is still changing.
11
+ *
12
+ * This is a workaround for Claude Code occasionally showing idle-like
13
+ * terminal output while still busy (e.g. during screen redraws).
14
+ */
15
+ private debounceIdle;
4
16
  /**
5
17
  * Extract content above the prompt box.
6
18
  * The prompt box is delimited by ─ border lines:
@@ -1,10 +1,40 @@
1
1
  import { BaseStateDetector } from './base.js';
2
- // Spinner characters used by Claude Code during active processing
3
- const SPINNER_CHARS = '✱✲✳✴✵✶✷✸✹✺✻✼✽✾✿❀❁❂❃❇❈❉❊❋✢✣✤✥✦✧✨⊛⊕⊙◉◎◍⁂⁕※⍟☼★☆';
4
- // Matches spinner activity labels like "✽ Tempering…" or "✳ Simplifying recompute_tangents…"
2
+ // Spinner / activity-prefix characters (line must still match SPINNER_ACTIVITY_PATTERN: …ing + …)
3
+ // Includes: ornament spinners; · / • / ∙ / ⋅ bullets; ⏺ (record); ▸▹ triangles; ○● circles
4
+ const SPINNER_CHARS = '✱✲✳✴✵✶✷✸✹✺✻✼✽✾✿❀❁❂❃❇❈❉❊❋✢✣✤✥✦✧✨⊛⊕⊙◉◎◍⁂⁕※⍟☼★☆·•⏺▸▹∙⋅○●';
5
+ // Matches spinner activity labels like "✽ Tempering…", "✳ Simplifying…", or "· Misting…"
5
6
  const SPINNER_ACTIVITY_PATTERN = new RegExp(`^[${SPINNER_CHARS}] \\S+ing.*\u2026`, 'm');
7
+ // Session stats above the prompt, e.g. "(9m 21s · ↓ 13.7k tokens)" — requires parens, a digit, and "tokens"
8
+ const TOKEN_STATS_LINE_PATTERN = /\([^)]*\d[^)]*tokens\s*\)/i;
6
9
  const BUSY_LOOKBACK_LINES = 5;
10
+ // Workaround: Claude Code sometimes appears idle in terminal output while
11
+ // still actively processing (busy). To mitigate false idle transitions,
12
+ // require terminal output to remain unchanged for this duration before
13
+ // confirming the idle state.
14
+ export const IDLE_DEBOUNCE_MS = 1500;
7
15
  export class ClaudeStateDetector extends BaseStateDetector {
16
+ lastContentHash = '';
17
+ contentStableSince = 0;
18
+ /**
19
+ * Debounce idle transitions: only return 'idle' when the terminal
20
+ * content has been unchanged for IDLE_DEBOUNCE_MS.
21
+ * Returns currentState if output is still changing.
22
+ *
23
+ * This is a workaround for Claude Code occasionally showing idle-like
24
+ * terminal output while still busy (e.g. during screen redraws).
25
+ */
26
+ debounceIdle(terminal, currentState, now = Date.now()) {
27
+ const content = this.getTerminalContent(terminal, 30);
28
+ if (content !== this.lastContentHash) {
29
+ this.lastContentHash = content;
30
+ this.contentStableSince = now;
31
+ }
32
+ const stableDuration = now - this.contentStableSince;
33
+ if (stableDuration >= IDLE_DEBOUNCE_MS) {
34
+ return 'idle';
35
+ }
36
+ return currentState;
37
+ }
8
38
  /**
9
39
  * Extract content above the prompt box.
10
40
  * The prompt box is delimited by ─ border lines:
@@ -62,10 +92,10 @@ export class ClaudeStateDetector extends BaseStateDetector {
62
92
  return recentBlock.slice(-BUSY_LOOKBACK_LINES).join('\n');
63
93
  }
64
94
  detectState(terminal, currentState) {
65
- // Check for search prompt (⌕ Search…) within 200 lines - always idle
95
+ // Check for search prompt (⌕ Search…) within 200 lines - always idle (debounced)
66
96
  const extendedContent = this.getTerminalContent(terminal, 200);
67
97
  if (extendedContent.includes('⌕ Search…')) {
68
- return 'idle';
98
+ return this.debounceIdle(terminal, currentState);
69
99
  }
70
100
  // Full content (including prompt box) for waiting_input detection
71
101
  const fullContent = this.getTerminalContent(terminal, 30);
@@ -79,10 +109,6 @@ export class ClaudeStateDetector extends BaseStateDetector {
79
109
  if (/(?:do you want|would you like).+\n+[\s\S]*?(?:yes|❯)/.test(fullLowerContent)) {
80
110
  return 'waiting_input';
81
111
  }
82
- // Check for selection prompt with ❯ cursor indicator and numbered options
83
- if (/❯\s+\d+\./.test(fullContent)) {
84
- return 'waiting_input';
85
- }
86
112
  // Check for "esc to cancel" - indicates waiting for user input
87
113
  if (fullLowerContent.includes('esc to cancel')) {
88
114
  return 'waiting_input';
@@ -99,8 +125,12 @@ export class ClaudeStateDetector extends BaseStateDetector {
99
125
  if (SPINNER_ACTIVITY_PATTERN.test(abovePromptBox)) {
100
126
  return 'busy';
101
127
  }
102
- // Otherwise idle
103
- return 'idle';
128
+ // Usage/time + token count line (often shown above the prompt while a turn is active)
129
+ if (TOKEN_STATS_LINE_PATTERN.test(abovePromptBox)) {
130
+ return 'busy';
131
+ }
132
+ // Otherwise idle (debounced)
133
+ return this.debounceIdle(terminal, currentState);
104
134
  }
105
135
  detectBackgroundTask(terminal) {
106
136
  const lines = this.getTerminalLines(terminal, 3);
@@ -1,12 +1,25 @@
1
- import { describe, it, expect, beforeEach } from 'vitest';
2
- import { ClaudeStateDetector } from './claude.js';
1
+ import { describe, it, expect, beforeEach, afterEach, vi } from 'vitest';
2
+ import { ClaudeStateDetector, IDLE_DEBOUNCE_MS } from './claude.js';
3
3
  import { createMockTerminal } from './testUtils.js';
4
4
  describe('ClaudeStateDetector', () => {
5
5
  let detector;
6
6
  let terminal;
7
7
  beforeEach(() => {
8
+ vi.useFakeTimers();
8
9
  detector = new ClaudeStateDetector();
9
10
  });
11
+ afterEach(() => {
12
+ vi.useRealTimers();
13
+ });
14
+ /**
15
+ * Helper: call detectState, advance time past IDLE_DEBOUNCE_MS,
16
+ * then call again with the same terminal to get the debounced result.
17
+ */
18
+ const detectStateAfterDebounce = (det, term, currentState = 'idle') => {
19
+ det.detectState(term, currentState);
20
+ vi.advanceTimersByTime(IDLE_DEBOUNCE_MS);
21
+ return det.detectState(term, currentState);
22
+ };
10
23
  describe('detectState', () => {
11
24
  it('should detect busy when "ESC to interrupt" is above prompt box', () => {
12
25
  // Arrange
@@ -47,7 +60,7 @@ describe('ClaudeStateDetector', () => {
47
60
  // Assert
48
61
  expect(state).toBe('busy');
49
62
  });
50
- it('should detect idle when no specific patterns are found', () => {
63
+ it('should detect idle when no specific patterns are found (after debounce)', () => {
51
64
  // Arrange
52
65
  terminal = createMockTerminal([
53
66
  'Command completed successfully',
@@ -55,7 +68,7 @@ describe('ClaudeStateDetector', () => {
55
68
  '> ',
56
69
  ]);
57
70
  // Act
58
- const state = detector.detectState(terminal, 'idle');
71
+ const state = detectStateAfterDebounce(detector, terminal, 'idle');
59
72
  // Assert
60
73
  expect(state).toBe('idle');
61
74
  });
@@ -63,7 +76,7 @@ describe('ClaudeStateDetector', () => {
63
76
  // Arrange
64
77
  terminal = createMockTerminal([]);
65
78
  // Act
66
- const state = detector.detectState(terminal, 'idle');
79
+ const state = detectStateAfterDebounce(detector, terminal, 'idle');
67
80
  // Assert
68
81
  expect(state).toBe('idle');
69
82
  });
@@ -202,33 +215,6 @@ describe('ClaudeStateDetector', () => {
202
215
  // Assert
203
216
  expect(state).toBe('waiting_input');
204
217
  });
205
- it('should detect waiting_input when plan submit prompt with ❯ cursor is present', () => {
206
- // Arrange
207
- terminal = createMockTerminal([
208
- 'Ready to submit your answers?',
209
- '',
210
- '❯ 1. Submit answers',
211
- ' 2. Cancel',
212
- ]);
213
- // Act
214
- const state = detector.detectState(terminal, 'idle');
215
- // Assert
216
- expect(state).toBe('waiting_input');
217
- });
218
- it('should detect waiting_input for generic ❯ numbered selection prompt', () => {
219
- // Arrange
220
- terminal = createMockTerminal([
221
- 'Select an option:',
222
- '',
223
- '❯ 1. Option A',
224
- ' 2. Option B',
225
- ' 3. Option C',
226
- ]);
227
- // Act
228
- const state = detector.detectState(terminal, 'idle');
229
- // Assert
230
- expect(state).toBe('waiting_input');
231
- });
232
218
  it('should detect waiting_input when "esc to cancel" is above prompt box', () => {
233
219
  // Arrange
234
220
  terminal = createMockTerminal([
@@ -283,7 +269,7 @@ describe('ClaudeStateDetector', () => {
283
269
  'idle state here',
284
270
  ], { baseY: 5, rows: 3 });
285
271
  // Act
286
- const state = detector.detectState(terminal, 'busy');
272
+ const state = detectStateAfterDebounce(detector, terminal, 'busy');
287
273
  // Assert - Should detect idle because viewport shows lines 5-7
288
274
  expect(state).toBe('idle');
289
275
  });
@@ -344,6 +330,43 @@ describe('ClaudeStateDetector', () => {
344
330
  // Assert
345
331
  expect(state).toBe('busy');
346
332
  });
333
+ it('should detect busy for middle-dot activity label "· …ing…" (e.g. · Misting…)', () => {
334
+ terminal = createMockTerminal([
335
+ '· Misting…',
336
+ ' ⎿ Tip: Run /terminal-setup to enable convenient terminal integration',
337
+ '──────────────────────────────',
338
+ '❯',
339
+ '──────────────────────────────',
340
+ ]);
341
+ expect(detector.detectState(terminal, 'idle')).toBe('busy');
342
+ });
343
+ it('should detect busy when token stats line is above prompt box without interrupt or spinner', () => {
344
+ terminal = createMockTerminal([
345
+ '(9m 21s · ↓ 13.7k tokens)',
346
+ '──────────────────────────────',
347
+ '❯',
348
+ '──────────────────────────────',
349
+ ]);
350
+ expect(detector.detectState(terminal, 'idle')).toBe('busy');
351
+ });
352
+ it('should detect busy for token stats line with varied spacing and casing', () => {
353
+ terminal = createMockTerminal([
354
+ ' ( 1m · 500 TOKENS ) ',
355
+ '──────────────────────────────',
356
+ '❯',
357
+ '──────────────────────────────',
358
+ ]);
359
+ expect(detector.detectState(terminal, 'idle')).toBe('busy');
360
+ });
361
+ it('should not treat parenthetical text with "tokens" but no digit as busy', () => {
362
+ terminal = createMockTerminal([
363
+ '(see tokens in docs)',
364
+ '──────────────────────────────',
365
+ '❯',
366
+ '──────────────────────────────',
367
+ ]);
368
+ expect(detectStateAfterDebounce(detector, terminal, 'idle')).toBe('idle');
369
+ });
347
370
  it('should detect busy with various spinner characters', () => {
348
371
  const spinnerChars = [
349
372
  '✱',
@@ -387,7 +410,7 @@ describe('ClaudeStateDetector', () => {
387
410
  // Arrange - no "ing…" at end
388
411
  terminal = createMockTerminal(['✽ Some random text', '❯']);
389
412
  // Act
390
- const state = detector.detectState(terminal, 'idle');
413
+ const state = detectStateAfterDebounce(detector, terminal, 'idle');
391
414
  // Assert
392
415
  expect(state).toBe('idle');
393
416
  });
@@ -395,7 +418,7 @@ describe('ClaudeStateDetector', () => {
395
418
  // Arrange
396
419
  terminal = createMockTerminal(['⌕ Search…', '✽ Tempering…']);
397
420
  // Act
398
- const state = detector.detectState(terminal, 'busy');
421
+ const state = detectStateAfterDebounce(detector, terminal, 'busy');
399
422
  // Assert - Search prompt takes precedence
400
423
  expect(state).toBe('idle');
401
424
  });
@@ -403,7 +426,7 @@ describe('ClaudeStateDetector', () => {
403
426
  // Arrange - Search prompt should always be idle
404
427
  terminal = createMockTerminal(['⌕ Search…', 'Some content']);
405
428
  // Act
406
- const state = detector.detectState(terminal, 'busy');
429
+ const state = detectStateAfterDebounce(detector, terminal, 'busy');
407
430
  // Assert
408
431
  expect(state).toBe('idle');
409
432
  });
@@ -411,7 +434,7 @@ describe('ClaudeStateDetector', () => {
411
434
  // Arrange
412
435
  terminal = createMockTerminal(['⌕ Search…', 'esc to cancel']);
413
436
  // Act
414
- const state = detector.detectState(terminal, 'idle');
437
+ const state = detectStateAfterDebounce(detector, terminal, 'idle');
415
438
  // Assert - Should be idle because search prompt takes precedence
416
439
  expect(state).toBe('idle');
417
440
  });
@@ -419,7 +442,7 @@ describe('ClaudeStateDetector', () => {
419
442
  // Arrange
420
443
  terminal = createMockTerminal(['⌕ Search…', 'Press esc to interrupt']);
421
444
  // Act
422
- const state = detector.detectState(terminal, 'idle');
445
+ const state = detectStateAfterDebounce(detector, terminal, 'idle');
423
446
  // Assert - Should be idle because search prompt takes precedence
424
447
  expect(state).toBe('idle');
425
448
  });
@@ -437,7 +460,7 @@ describe('ClaudeStateDetector', () => {
437
460
  '❯',
438
461
  '──────────────────────────────',
439
462
  ]);
440
- const state = detector.detectState(terminal, 'busy');
463
+ const state = detectStateAfterDebounce(detector, terminal, 'busy');
441
464
  expect(state).toBe('idle');
442
465
  });
443
466
  it('should ignore stale interrupt text outside the latest block above the prompt box', () => {
@@ -451,7 +474,7 @@ describe('ClaudeStateDetector', () => {
451
474
  '❯',
452
475
  '──────────────────────────────',
453
476
  ]);
454
- const state = detector.detectState(terminal, 'busy');
477
+ const state = detectStateAfterDebounce(detector, terminal, 'busy');
455
478
  expect(state).toBe('idle');
456
479
  });
457
480
  it('should ignore "esc to interrupt" inside prompt box', () => {
@@ -463,7 +486,7 @@ describe('ClaudeStateDetector', () => {
463
486
  '──────────────────────────────',
464
487
  ]);
465
488
  // Act
466
- const state = detector.detectState(terminal, 'idle');
489
+ const state = detectStateAfterDebounce(detector, terminal, 'idle');
467
490
  // Assert - should be idle because "esc to interrupt" is inside prompt box
468
491
  expect(state).toBe('idle');
469
492
  });
@@ -503,10 +526,68 @@ describe('ClaudeStateDetector', () => {
503
526
  '──────────────────────────────',
504
527
  ]);
505
528
  // Act
506
- const state = detector.detectState(terminal, 'idle');
529
+ const state = detectStateAfterDebounce(detector, terminal, 'idle');
507
530
  // Assert - should be idle because spinner is inside prompt box
508
531
  expect(state).toBe('idle');
509
532
  });
533
+ describe('idle debounce', () => {
534
+ it('should not return idle immediately when output just appeared', () => {
535
+ terminal = createMockTerminal(['Command completed successfully', '> ']);
536
+ const state = detector.detectState(terminal, 'busy');
537
+ // Should remain busy because debounce hasn't elapsed
538
+ expect(state).toBe('busy');
539
+ });
540
+ it('should return idle after output is stable for IDLE_DEBOUNCE_MS', () => {
541
+ terminal = createMockTerminal(['Command completed successfully', '> ']);
542
+ // First call registers the content
543
+ detector.detectState(terminal, 'busy');
544
+ // Advance time past debounce threshold
545
+ vi.advanceTimersByTime(IDLE_DEBOUNCE_MS);
546
+ // Second call with same content should return idle
547
+ const state = detector.detectState(terminal, 'busy');
548
+ expect(state).toBe('idle');
549
+ });
550
+ it('should reset debounce timer when output changes', () => {
551
+ terminal = createMockTerminal(['Output v1', '> ']);
552
+ detector.detectState(terminal, 'busy');
553
+ // Advance almost to threshold
554
+ vi.advanceTimersByTime(IDLE_DEBOUNCE_MS - 100);
555
+ // Output changes
556
+ terminal = createMockTerminal(['Output v2', '> ']);
557
+ const state1 = detector.detectState(terminal, 'busy');
558
+ expect(state1).toBe('busy');
559
+ // Advance past original threshold but not new one
560
+ vi.advanceTimersByTime(200);
561
+ const state2 = detector.detectState(terminal, 'busy');
562
+ expect(state2).toBe('busy');
563
+ // Advance to meet new threshold
564
+ vi.advanceTimersByTime(IDLE_DEBOUNCE_MS);
565
+ const state3 = detector.detectState(terminal, 'busy');
566
+ expect(state3).toBe('idle');
567
+ });
568
+ it('should not debounce busy transitions', () => {
569
+ terminal = createMockTerminal([
570
+ 'Processing...',
571
+ 'Press ESC to interrupt',
572
+ '──────────────────────────────',
573
+ '❯',
574
+ '──────────────────────────────',
575
+ ]);
576
+ // Busy should be detected immediately without debounce
577
+ const state = detector.detectState(terminal, 'idle');
578
+ expect(state).toBe('busy');
579
+ });
580
+ it('should not debounce waiting_input transitions', () => {
581
+ terminal = createMockTerminal([
582
+ 'Do you want to continue?',
583
+ '❯ 1. Yes',
584
+ ' 2. No',
585
+ ]);
586
+ // waiting_input should be detected immediately
587
+ const state = detector.detectState(terminal, 'idle');
588
+ expect(state).toBe('waiting_input');
589
+ });
590
+ });
510
591
  });
511
592
  describe('detectBackgroundTask', () => {
512
593
  it('should return count 1 when "1 background task" is in status bar', () => {
@@ -38,7 +38,7 @@ export interface Session {
38
38
  /**
39
39
  * Mutex-protected session state data.
40
40
  * Access via stateMutex.runExclusive() or stateMutex.update() to ensure thread-safe operations.
41
- * Contains: state, pendingState, pendingStateStart, autoApprovalFailed, autoApprovalReason, autoApprovalAbortController
41
+ * Contains: state, autoApprovalFailed, autoApprovalReason, autoApprovalAbortController, backgroundTaskCount, teamMemberCount
42
42
  */
43
43
  stateMutex: Mutex<SessionStateData>;
44
44
  /**
@@ -42,9 +42,6 @@ export declare class Mutex<T> {
42
42
  */
43
43
  export interface SessionStateData {
44
44
  state: import('../types/index.js').SessionState;
45
- pendingState: import('../types/index.js').SessionState | undefined;
46
- pendingStateStart: number | undefined;
47
- stateConfirmedAt: number;
48
45
  autoApprovalFailed: boolean;
49
46
  autoApprovalReason: string | undefined;
50
47
  autoApprovalAbortController: AbortController | undefined;
@@ -80,9 +80,6 @@ export class Mutex {
80
80
  export function createInitialSessionStateData() {
81
81
  return {
82
82
  state: 'busy',
83
- pendingState: undefined,
84
- pendingStateStart: undefined,
85
- stateConfirmedAt: Date.now(),
86
83
  autoApprovalFailed: false,
87
84
  autoApprovalReason: undefined,
88
85
  autoApprovalAbortController: undefined,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "ccmanager",
3
- "version": "4.1.1",
3
+ "version": "4.1.3",
4
4
  "description": "TUI application for managing multiple Claude Code sessions across Git worktrees",
5
5
  "license": "MIT",
6
6
  "author": "Kodai Kabasawa",
@@ -41,11 +41,11 @@
41
41
  "bin"
42
42
  ],
43
43
  "optionalDependencies": {
44
- "@kodaikabasawa/ccmanager-darwin-arm64": "4.1.1",
45
- "@kodaikabasawa/ccmanager-darwin-x64": "4.1.1",
46
- "@kodaikabasawa/ccmanager-linux-arm64": "4.1.1",
47
- "@kodaikabasawa/ccmanager-linux-x64": "4.1.1",
48
- "@kodaikabasawa/ccmanager-win32-x64": "4.1.1"
44
+ "@kodaikabasawa/ccmanager-darwin-arm64": "4.1.3",
45
+ "@kodaikabasawa/ccmanager-darwin-x64": "4.1.3",
46
+ "@kodaikabasawa/ccmanager-linux-arm64": "4.1.3",
47
+ "@kodaikabasawa/ccmanager-linux-x64": "4.1.3",
48
+ "@kodaikabasawa/ccmanager-win32-x64": "4.1.3"
49
49
  },
50
50
  "devDependencies": {
51
51
  "@eslint/js": "^9.28.0",
@@ -1,3 +0,0 @@
1
- export declare const STATE_PERSISTENCE_DURATION_MS = 1000;
2
- export declare const STATE_CHECK_INTERVAL_MS = 100;
3
- export declare const STATE_MINIMUM_DURATION_MS = 1000;
@@ -1,9 +0,0 @@
1
- // Duration in milliseconds that a detected state must persist before being confirmed.
2
- // A higher value prevents transient flicker (e.g., brief "idle" during terminal re-renders)
3
- // at the cost of slightly slower state transitions.
4
- export const STATE_PERSISTENCE_DURATION_MS = 1000;
5
- // Check interval for state detection in milliseconds
6
- export const STATE_CHECK_INTERVAL_MS = 100;
7
- // Minimum duration in current state before allowing transition to a new state.
8
- // Prevents rapid back-and-forth flicker (e.g., busy → idle → busy).
9
- export const STATE_MINIMUM_DURATION_MS = 1000;