ccdeck 3.43.0 → 3.43.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
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- import"./app-9p127oSR.js";(function(){const t=document.createElement("link").relList;if(t&&t.supports&&t.supports("modulepreload"))return;for(const e of document.querySelectorAll('link[rel="modulepreload"]'))i(e);new MutationObserver(e=>{for(const r of e)if(r.type==="childList")for(const o of r.addedNodes)o.tagName==="LINK"&&o.rel==="modulepreload"&&i(o)}).observe(document,{childList:!0,subtree:!0});function s(e){const r={};return e.integrity&&(r.integrity=e.integrity),e.referrerPolicy&&(r.referrerPolicy=e.referrerPolicy),e.crossOrigin==="use-credentials"?r.credentials="include":e.crossOrigin==="anonymous"?r.credentials="omit":r.credentials="same-origin",r}function i(e){if(e.ep)return;e.ep=!0;const r=s(e);fetch(e.href,r)}})();
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+ import"./app-HpFVXK_g.js";(function(){const t=document.createElement("link").relList;if(t&&t.supports&&t.supports("modulepreload"))return;for(const e of document.querySelectorAll('link[rel="modulepreload"]'))i(e);new MutationObserver(e=>{for(const r of e)if(r.type==="childList")for(const o of r.addedNodes)o.tagName==="LINK"&&o.rel==="modulepreload"&&i(o)}).observe(document,{childList:!0,subtree:!0});function s(e){const r={};return e.integrity&&(r.integrity=e.integrity),e.referrerPolicy&&(r.referrerPolicy=e.referrerPolicy),e.crossOrigin==="use-credentials"?r.credentials="include":e.crossOrigin==="anonymous"?r.credentials="omit":r.credentials="same-origin",r}function i(e){if(e.ep)return;e.ep=!0;const r=s(e);fetch(e.href,r)}})();
@@ -77,8 +77,8 @@
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  document.documentElement.setAttribute("data-density", density === "tightest" || density === "tighter" || density === "compact" || density === "comfortable" ? density : "default");
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  })();
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  </script>
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- <script type="module" crossorigin src="/assets/index-Bkx27-wy.js"></script>
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- <link rel="modulepreload" crossorigin href="/assets/app-9p127oSR.js">
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+ <script type="module" crossorigin src="/assets/index-DqxnkNs2.js"></script>
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+ <link rel="modulepreload" crossorigin href="/assets/app-HpFVXK_g.js">
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  <link rel="stylesheet" crossorigin href="/assets/app-DsHSufBt.css">
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  </head>
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  <body>
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "ccdeck",
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- "version": "3.43.0",
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+ "version": "3.43.3",
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  "description": "Local dashboard for Claude Code and Codex CLI sessions: which Claude Code session needs input, every tool call and Claude Code subagent live, token cost and quota, several Claude accounts. Run npx ccdeck.",
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  "type": "module",
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  "bin": {
@@ -76,7 +76,9 @@
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  "3.38.6",
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  "3.39.4",
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  "3.40.1",
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- "3.41.3"
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+ "3.41.3",
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+ "3.43.1",
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+ "3.43.3"
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  ],
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  "3.43.0": [
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  {
@@ -95,7 +95,7 @@ export function readingCurrent(account, models, now) {
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  /**
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  * Whether Auto-switch may land on this account: signed in, in rotation, not
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- * the one another paired deck is working on, not one claude-swap has
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+ * reserved by a local `cswap run` session, not one claude-swap has
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  * quarantined, read recently, and comfortably under the threshold on every
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  * window that counts. An account with no 5-hour or weekly window (an API key)
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  * is never a target here; the engine still decides about those.
@@ -140,11 +140,12 @@ function soonestWeekly(accounts, ctx, before = null) {
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  * somebody just set a home and expects to be taken there.
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  * threshold the engine's, in percent
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  * models countedModels(...) of the engine's model setting
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- * busy keys of the accounts whose login is live somewhere else: on a
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- * paired deck, or in a `cswap run` session
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+ * busy keys of accounts reserved by local `cswap run` sessions;
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+ * activity reported by other paired devices does not exclude them
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  * quarantined keys of the accounts claude-swap's engine has quarantined
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  * sinceMove ms since the last move, the engine's or this one's
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- * cooldownMs the engine's cooldown, which every move here keeps too
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+ * cooldownMs the engine's cooldown for proactive moves; fully exhausted
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+ * windows can be escaped immediately
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  * optional whether moves below the threshold may be made at all: only
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  * while the engine itself is on `best`
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  *
@@ -154,7 +155,7 @@ export function chooseAccount({ accounts, choice, threshold, models = [], busy =
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  const next = choice?.next === "weekly" ? "weekly" : "room";
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  const homeKey = choice?.home ?? null;
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  if (next === "room" && !homeKey) return null;
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- if (sinceMove < cooldownMs || !Number.isFinite(threshold)) return null;
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+ if (!Number.isFinite(threshold)) return null;
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  const active = accounts.find(a => a.active);
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  // The engine reads the account it is on every minute or so; if the store
@@ -162,6 +163,9 @@ export function chooseAccount({ accounts, choice, threshold, models = [], busy =
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  if (!active || !readingCurrent(active, models, now)) return null;
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  const used = usedOf(active, models);
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  if (used == null) return null;
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+ // Like the engine, an exhausted window must be escapable immediately.
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+ // Ordinary threshold moves and optional returns still keep the cooldown.
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+ if (sinceMove < cooldownMs && used < 100) return null;
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  const ctx = { threshold, models, busy, quarantined, now };
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  const home = homeKey ? accounts.find(a => a.key === homeKey) ?? null : null;
@@ -30,7 +30,7 @@ import { backupRoot, fetchClaudeAccounts, slotNumber, switchClaudeAccount } from
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  import { readCswapConfig } from "./cswap-auto-readers.mjs";
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  import { accountKey } from "./lan-copies.mjs";
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  import { isProcessAlive } from "./deck-probe.mjs";
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- import { chooseAccount, countedModels, NEXT_CHOICES } from "./account-choice.mjs";
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+ import { chooseAccount, countedModels, readingCurrent, NEXT_CHOICES } from "./account-choice.mjs";
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  /** Where the choice is kept: beside prefs.json, in the deck's own data. */
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  export function choicePath(home = deckDataDir()) {
@@ -146,19 +146,6 @@ async function engineState(accounts) {
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  };
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  }
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- /** The accounts the decks this one is paired with say they are working on.
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- * One login live on two machines races for every renewal (README, "One login
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- * live in one place"), so a tick never moves onto one of them. */
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- async function accountsOnOtherDecks() {
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- try {
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- const { lanEngine } = await import("./lan-deck.mjs");
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- const peers = lanEngine.status()?.peers ?? [];
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- return new Set(peers.map(p => p?.offers?.current?.key).filter(k => typeof k === "string"));
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- } catch {
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- return new Set();
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- }
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- }
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-
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  /** The name claude-swap gives an account's `cswap run` profile after its
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  * slot number: the email, NFC, with anything but ASCII letters, digits and
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  * `._-` turned into `_` (claude_swap/session.py, slugify_email). */
@@ -212,7 +199,7 @@ const refOf = a => (a ? { number: a.num, email: a.email ?? null } : null);
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  * roster it decided on, which noteEngineTick needs to name where the engine
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  * went, and null when nothing is set.
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  */
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- export async function chooseBeforeEngine({ now = Date.now() } = {}) {
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+ export async function chooseBeforeEngine({ now = Date.now(), refreshHome = true } = {}) {
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  const choice = await readChoice();
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  if (choice.next === "room" && !choice.home) return { result: null, accounts: null };
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  const roster = await fetchClaudeAccounts();
@@ -237,26 +224,39 @@ export async function chooseBeforeEngine({ now = Date.now() } = {}) {
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  const threshold = numberOr(cfg["autoswitch.threshold"]?.value, 90);
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  const models = countedModels(cfg["autoswitch.model"]?.value);
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  const engine = await engineState(accounts);
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+ const lastMoveAt = Math.max(choice.lastMoveAt, engine.lastSwitchAt);
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+ const cooldownMs = numberOr(cfg["autoswitch.cooldownSeconds"]?.value, 300) * 1000;
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+ const cooldownUntil = lastMoveAt + cooldownMs;
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  const pick = chooseAccount({
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  accounts,
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  choice: { next: choice.next, home: choice.home?.key ?? null, manual, goHome },
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  threshold,
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  models,
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- busy: new Set([...await accountsOnOtherDecks(), ...await accountsInCswapRun(accounts)]),
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+ busy: await accountsInCswapRun(accounts),
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  quarantined: engine.quarantined,
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- sinceMove: now - Math.max(choice.lastMoveAt, engine.lastSwitchAt),
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- cooldownMs: numberOr(cfg["autoswitch.cooldownSeconds"]?.value, 300) * 1000,
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+ sinceMove: now - lastMoveAt,
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+ cooldownMs,
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  optional: (cfg["autoswitch.strategy"]?.value ?? "best") === "best",
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  now,
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  });
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  if (!pick) {
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  await updateChoice(keep);
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- return { result: null, accounts };
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+ return { result: null, accounts, cooldownUntil };
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+ }
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+ // Give Home one collection pass before a fresh weekly candidate can
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+ // preempt it. The loop retries with refreshHome=false after its dry run:
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+ // a failed/backed-off collection must not prevent leaving a full account.
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+ const home = choice.home ? accounts.find(a => a.key === choice.home.key) : null;
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+ if (refreshHome && pick.trigger !== "home" && home && !home.active &&
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+ !home.disabled && home.alive !== false && !home.error && !home.reauth &&
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+ !readingCurrent(home, models, now)) {
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+ await updateChoice(keep);
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+ return { result: null, accounts, cooldownUntil };
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  }
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  const moved = await switchClaudeAccount(pick.to.num);
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  if (!moved.ok) {
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  await updateChoice(keep);
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- return { result: null, accounts };
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+ return { result: null, accounts, cooldownUntil };
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  }
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  // The move happened, so where it left the user and when are true whatever
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  // was set meanwhile; a home still to be gone to is the current choice's.
@@ -102,8 +102,35 @@ async function runAutoTick() {
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  if (await externalAutoRunning()) return { skipped: "external-engine" };
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  // The deck's own rules first. A move they make is the tick; when they have
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  // nothing to say — or cannot say it — the engine decides, as it always did.
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- const chose = await chooseBeforeEngine().catch(() => ({ result: null, accounts: null }));
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+ let chose = await chooseBeforeEngine().catch(() => ({ result: null, accounts: null }));
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  if (chose.result) return { chose: chose.result };
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+ // The store may still have a reading from before the active account
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+ // reached its limit. The engine polls before deciding; letting
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+ // its real tick run now would switch by `best` before our weekly/home
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+ // rules ever saw that reading. Poll without moving first, then give the
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+ // configured rules the refreshed roster under this same store lock.
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+ // No rule configured (accounts === null) keeps the original single run.
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+ if (chose.accounts) {
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+ const preview = await run(await cswapBin(), ["auto", "--once", "--json", "--dry-run"], { timeout: TICK_TIMEOUT_MS });
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+ if (preview.timedOut || (!preview.ok && !preview.stdout)) return preview;
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+ if (!_enabled) return { skipped: "disabled" };
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+ if (await externalAutoRunning()) return { skipped: "external-engine" };
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+ invalidateClaudeAccountsCache();
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+ chose = await chooseBeforeEngine({ refreshHome: false }).catch(() => ({ result: null, accounts: null }));
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+ if (chose.result) return { chose: chose.result };
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+ // A deck-managed `cswap switch` does not advance the engine's own
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+ // lastSwitchAt. Its fallback must keep our cooldown too, or a manual
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+ // return to the full account can immediately escape the weekly rule
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+ // through the engine's most-room choice. Still allow emergency exits.
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+ const decision = summarise(preview.stdout);
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+ if (Date.now() < chose.cooldownUntil && decision.trigger !== "at-limit" && decision.trigger !== "failover") {
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+ return { chose: {
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+ ok: true, ...decision, event: "no-switch", switched: false,
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+ trigger: null, reason: "cooldown", from: null, to: null,
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+ detail: "Waiting for the account-switch cooldown",
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+ } };
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+ }
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+ }
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  const out = await run(await cswapBin(), ["auto", "--once", "--json"], { timeout: TICK_TIMEOUT_MS });
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  return { ...out, accounts: chose.accounts };
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  });