ccdeck 3.22.4 → 3.22.5

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package/README.md CHANGED
@@ -4,7 +4,7 @@
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  **Know which agent is waiting on you, and for how long.**
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- **ccdeck keeps them in one queue** — every session stopped on a human, longest wait first, and the count in the topbar is one click to the oldest. That queue is Claude Code's, because Codex emits no such signal; the canvas under it is both, with every Claude Code subagent on a node of its own.
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+ **ccdeck keeps them in one queue** — every session stopped on a human, longest wait first, and the count in the topbar is one click to the oldest. That queue is Claude Code's, because the deck reads Codex from its rollout log and a rollout carries no such signal; the canvas under it is both, with every Claude Code subagent on a node of its own.
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  [![npm](https://img.shields.io/npm/v/ccdeck?color=cb3837&logo=npm&logoColor=white)](https://www.npmjs.com/package/ccdeck)
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  [![agents-deck downloads](https://img.shields.io/npm/dm/agents-deck?color=blue&label=agents-deck%20downloads)](https://www.npmjs.com/package/agents-deck)
@@ -82,7 +82,7 @@ The deck opens on these eight pictures the first time it runs — they are the w
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  | | |
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  |---|---|
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- | **Blocked on you** | A permission prompt, or a finished turn waiting for your next instruction, sorts that session to the top of the sidebar with how long it has been stuck — longest wait first, so the oldest block is the first row. A permission prompt also puts a count in the topbar that jumps straight to it. Claude Code only — Codex emits no such signal. |
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+ | **Blocked on you** | A permission prompt, or a finished turn waiting for your next instruction, sorts that session to the top of the sidebar with how long it has been stuck — longest wait first, so the oldest block is the first row. A permission prompt also puts a count in the topbar that jumps straight to it. Claude Code only — the deck reads Codex from its rollout log, and a rollout carries no such signal. |
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  | **Live DAG** | Nodes are agents, edges are spawns and tool calls. In-flight edges animate, settled ones fade. |
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  | **Both providers, one canvas** | Claude Code through hooks, Codex through its rollout log. The model chip (`Opus 5`, `GPT-5.5`) tells them apart. |
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  | **Cost and quota, live** | Spend per model and per session, plus Claude and Codex quota windows as they refill. |
@@ -428,7 +428,10 @@ so existing clones, links and bookmarks keep working.
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  **Does it work with Codex, or only Claude Code?**
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  Both, on one canvas. Claude Code arrives through a hook, Codex through its
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  rollout log, and the model chip tells them apart. The *blocked on you* queue is
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- Claude Code only — Codex emits no signal for it.
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+ Claude Code only, because a rollout log is a record of what happened and the
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+ queue needs to know what is happening now. Codex does report it — its
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+ `app-server` pushes a thread status carrying `waitingOnApproval` — and reading
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+ that is open work, not a wall.
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  **Does anything leave my machine?**
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  Your sessions, never. The deck binds `127.0.0.1` and has no telemetry. The only
@@ -457,6 +460,11 @@ names it shipped under before, kept working so nobody's command breaks. See
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  No. Since 3.20 the deck runs in the background, survives the terminal closing,
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  and starts again when you log in. `ccdeck --stop` ends it.
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+ ## Community
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+ - 💬 **Questions & ideas** — [GitHub Discussions](https://github.com/BarganConstantin/ccdeck/discussions)
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+ - 🐛 **Bugs & feature requests** — [GitHub Issues](https://github.com/BarganConstantin/ccdeck/issues)
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  ## License
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  ccdeck is licensed under the **GNU Affero General Public License v3.0 only (AGPL-3.0-only)**.