castle-web-sdk 0.4.41 → 0.4.42
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- package/dist/runtime.js +7 -0
- package/package.json +1 -1
package/dist/runtime.js
CHANGED
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@@ -8,6 +8,8 @@ const HOST_CAPTURE_REQUEST = "castle-capture-cover";
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8
8
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const HOST_CAPTURE_RESULT = "castle-capture-cover-result";
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9
9
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let ws = null;
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10
10
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let logBuffer = [];
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11
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+
// The shell's play log keeps the same number of lines.
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12
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+
const MAX_BUFFERED_MESSAGES = 500;
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11
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let nextRequestId = 1;
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12
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const pendingRequests = new Map();
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13
15
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// Local-dev command channel: the `castle-web serve` dev server is the host, so
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@@ -306,6 +308,11 @@ function sendMsg(msg) {
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306
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}
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else {
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logBuffer.push(msg);
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311
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+
// A deck logging every frame fills this while no socket is open, so the
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312
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// oldest messages are dropped.
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313
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if (logBuffer.length > MAX_BUFFERED_MESSAGES) {
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314
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logBuffer.splice(0, logBuffer.length - MAX_BUFFERED_MESSAGES);
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315
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+
}
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309
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}
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310
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}
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311
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function sendLocalRequest(msg) {
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