cascading-reel 1.0.2 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +169 -169
- package/dist/index.cjs +1512 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.cts +168 -0
- package/dist/index.d.ts +168 -169
- package/dist/index.js +1510 -0
- package/dist/index.js.map +1 -0
- package/package.json +35 -27
- package/dist/index.cjs.js +0 -131
- package/dist/index.cjs.js.map +0 -1
- package/dist/index.es.js +0 -1069
- package/dist/index.es.js.map +0 -1
- package/dist/index.umd.js +0 -131
- package/dist/index.umd.js.map +0 -1
package/dist/index.es.js
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var U = [
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0.04,
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0,
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-0.04
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], S = {
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columnStaggerMs: 76,
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fallMs: 800,
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outroOverlapMs: 88,
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outroRowGapMs: 14,
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rowBaseSpacingRatio: 0.05,
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incomingAlphaRampMs: 34,
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fixedStepMs: 1e3 / 120,
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maxCatchUpStepsPerFrame: 6
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}, nt = S.outroRowGapMs, ot = S.rowBaseSpacingRatio, v = 1800, N = 0.15, L = [
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255,
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235,
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110
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], lt = S.columnStaggerMs, ht = S.fallMs, at = S.outroOverlapMs;
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function M(e, t, i) {
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return e < t ? t : e > i ? i : e;
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}
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function q(e) {
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return Math.floor(Math.random() * e);
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}
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function b(e, t) {
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return (e % t + t) % t;
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}
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function R(e) {
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return M(Math.round(e), 0, 255);
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}
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function T(e) {
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const t = [];
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for (let i = 0; i < 3; i += 1) {
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const s = [];
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for (let r = 0; r < 3; r += 1) s.push(q(e));
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t.push(s);
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}
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return t;
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}
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function W(e) {
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const t = /* @__PURE__ */ new Map();
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for (let n = 0; n < 3; n += 1) for (let o = 0; o < 3; o += 1) {
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const l = e[n][o];
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t.set(l, (t.get(l) ?? 0) + 1);
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}
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let i = e[0][0], s = -1;
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for (const [n, o] of t.entries()) o > s && (s = o, i = n);
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const r = [];
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for (let n = 0; n < 3; n += 1) for (let o = 0; o < 3; o += 1) e[n][o] === i && r.push({
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col: n,
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row: o
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});
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return r;
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}
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function g() {
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return Array.from({ length: 3 }, () => Array.from({ length: 3 }, () => 0));
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}
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function m(e, t) {
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for (let i = 0; i < 3; i += 1) for (let s = 0; s < 3; s += 1) e[i][s] = t;
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}
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var z = class {
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rafId = null;
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step = null;
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start(e) {
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this.rafId === null && (this.step = e, this.rafId = requestAnimationFrame(this.tick));
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}
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stop() {
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this.rafId !== null && (cancelAnimationFrame(this.rafId), this.rafId = null), this.step = null;
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}
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isRunning() {
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return this.rafId !== null;
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}
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tick = (e) => {
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if (!this.step) {
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this.stop();
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return;
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}
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if (this.step(e) === !1) {
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this.stop();
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return;
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}
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this.rafId !== null && (this.rafId = requestAnimationFrame(this.tick));
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};
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};
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function X(e) {
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const t = M(e, 0, 1);
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return t * t * t * (t * (t * 6 - 15) + 10);
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}
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function y(e, t) {
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if (e.endMs <= e.startMs) return {
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value: e.to,
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t: 1,
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done: !0
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};
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const i = M((t - e.startMs) / (e.endMs - e.startMs), 0, 1), s = X(i);
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return {
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value: e.from + (e.to - e.from) * s,
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t: i,
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done: i >= 1
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};
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}
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function k(e, t, i, s) {
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const r = [
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0,
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0,
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0
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];
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let n = 0;
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for (let o = 2; o >= 0; o -= 1) {
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if (e[o] === 0) {
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r[o] = 0;
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continue;
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}
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r[o] = n;
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const l = Math.floor(t * s);
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n += l + i;
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}
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return r;
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}
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function V(e) {
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const t = e.height - e.boardY + e.cellH + 2, i = [
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t,
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t,
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t
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];
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return {
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columnStaggerMs: e.motionProfile.columnStaggerMs,
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fallMs: e.motionProfile.fallMs,
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incomingAlphaRampMs: e.motionProfile.incomingAlphaRampMs,
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outgoingDistance: t,
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incomingFromOffsets: [
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-e.cellH,
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-e.cellH * 2,
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-e.cellH * 3
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],
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rowStartDelays: k(i, e.motionProfile.fallMs, e.motionProfile.outroRowGapMs, e.motionProfile.rowBaseSpacingRatio),
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incomingStartShift: Math.max(0, e.motionProfile.fallMs - e.motionProfile.outroOverlapMs)
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};
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}
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function D(e) {
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let t = !0, i = !0;
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for (let s = 0; s < e.scriptedOutgoingOffsets.length; s += 1) {
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const r = e.elapsedMs - s * e.motionPlan.columnStaggerMs;
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for (let n = 0; n < 3; n += 1) {
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const o = r - e.motionPlan.rowStartDelays[n];
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if (o <= 0) {
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e.scriptedOutgoingOffsets[s][n] = 0, e.scriptedIncomingOffsets[s][n] = e.motionPlan.incomingFromOffsets[n], e.scriptedIncomingAlpha[s][n] = 0, e.scriptedIncomingVisibility[s][n] = "hidden", t = !1, i = !1;
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continue;
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}
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const l = y({
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startMs: 0,
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endMs: e.motionPlan.fallMs,
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from: 0,
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to: e.motionPlan.outgoingDistance
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}, o);
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e.scriptedOutgoingOffsets[s][n] = l.value, e.scriptedIncomingVisibility[s][n] = l.done ? "entering" : "exiting", l.done || (t = !1);
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const u = o - e.motionPlan.incomingStartShift;
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if (u <= 0) {
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e.scriptedIncomingOffsets[s][n] = e.motionPlan.incomingFromOffsets[n], e.scriptedIncomingAlpha[s][n] = 0, e.scriptedIncomingVisibility[s][n] = "hidden", i = !1;
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continue;
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}
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const c = y({
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startMs: 0,
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endMs: e.motionPlan.fallMs,
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from: e.motionPlan.incomingFromOffsets[n],
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to: 0
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}, u);
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e.scriptedIncomingOffsets[s][n] = c.value, e.scriptedIncomingAlpha[s][n] = M(u / Math.max(1, e.motionPlan.incomingAlphaRampMs), 0, 1), e.scriptedIncomingVisibility[s][n] = c.done ? "active" : "entering", c.done || (i = !1);
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}
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}
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return {
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allOutgoingDone: t,
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allIncomingDone: i
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};
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}
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function Y(e) {
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if (e === "rainbow") return {
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mode: "rainbow",
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rgb: L
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};
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const t = e ?? L;
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return {
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mode: "solid",
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rgb: [
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R(t[0]),
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R(t[1]),
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R(t[2])
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]
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};
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}
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function $(e, t) {
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return typeof e != "number" || !Number.isFinite(e) ? t : M(e, 0.5, 1.2);
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}
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function x(e) {
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if (e.length !== 3) throw new Error("rows must contain 3 rows");
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for (let t = 0; t < 3; t += 1) if (!Array.isArray(e[t]) || e[t].length !== 3) throw new Error(`rows[${t}] must contain 3 columns`);
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return [
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[
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e[0][0],
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e[2][0]
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],
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[
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e[0][1],
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e[2][1]
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],
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[
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e[0][2],
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e[2][2]
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]
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];
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}
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function C(e, t) {
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if (e.length !== 3) throw new Error("stopGrid must contain 3 columns");
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const i = [];
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for (let s = 0; s < 3; s += 1) {
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const r = e[s];
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if (!Array.isArray(r) || r.length !== 3) throw new Error(`stopGrid[${s}] must contain 3 rows`);
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i[s] = [
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b(r[0], t),
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b(r[1], t),
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b(r[2], t)
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];
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}
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return i;
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}
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function K(e, t) {
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return C(x(e), t);
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}
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function Q(e) {
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return {
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stopGrid: e.stopGrid?.map((t) => [...t]),
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stopRows: e.stopRows?.map((t) => [...t]),
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finaleSequence: e.finaleSequence?.map((t) => t.map((i) => [...i])),
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finaleSequenceRows: e.finaleSequenceRows?.map((t) => t.map((i) => [...i])),
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highlightWin: e.highlightWin,
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callback: e.callback
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};
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}
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var j = class {
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queue;
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constructor(e) {
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this.queue = (e ?? []).map((t) => Q(t));
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}
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hasPending() {
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return this.queue.length > 0;
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}
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consume() {
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return this.queue.length === 0 ? null : this.queue.shift() ?? null;
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}
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};
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function Z() {
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return {
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isSpinning: !1,
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hasStartedFirstSpin: !1,
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queueFinished: !1,
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shouldHighlightCurrentSpin: !1,
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activeSpinState: null,
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phase: "idle",
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winFlashStartedAt: 0,
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outroStartedAt: 0,
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idleStartedAt: 0,
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preSpinStartedAt: 0,
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winEffectsEnvelope: 1
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};
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}
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function J(e, t) {
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e.hasStartedFirstSpin = !0, e.isSpinning = !0, e.phase = "outro", e.outroStartedAt = t.startedAt, e.activeSpinState = t.activeSpinState, e.shouldHighlightCurrentSpin = t.shouldHighlightCurrentSpin;
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}
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function tt(e, t, i) {
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e.phase = "idle", e.idleStartedAt = i, e.isSpinning = !1, e.shouldHighlightCurrentSpin = !1, e.queueFinished = !t, e.activeSpinState = null;
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}
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function F(e, t) {
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e.winFlashStartedAt = t, e.phase = "winFlash";
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}
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function it(e) {
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e.isSpinning = !1, e.queueFinished = !0;
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}
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var et = `
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attribute vec2 a_pos;
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uniform vec2 u_resolution;
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uniform mediump vec4 u_destRect;
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varying vec2 v_uv;
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void main() {
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vec2 local = a_pos;
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vec2 pixel = vec2(
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u_destRect.x + local.x * u_destRect.z,
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u_destRect.y + local.y * u_destRect.w
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);
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vec2 zeroToOne = pixel / u_resolution;
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vec2 clip = vec2(
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zeroToOne.x * 2.0 - 1.0,
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1.0 - zeroToOne.y * 2.0
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);
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gl_Position = vec4(clip, 0.0, 1.0);
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v_uv = local;
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}
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`, st = `
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precision mediump float;
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|
|
306
|
-
uniform sampler2D u_texture;
|
|
307
|
-
uniform mediump vec4 u_destRect;
|
|
308
|
-
uniform vec4 u_srcRect;
|
|
309
|
-
uniform vec4 u_color;
|
|
310
|
-
uniform float u_useTexture;
|
|
311
|
-
uniform float u_shapeMode;
|
|
312
|
-
uniform float u_time;
|
|
313
|
-
uniform float u_borderPx;
|
|
314
|
-
uniform float u_borderInsetPx;
|
|
315
|
-
uniform float u_cornerRadiusPx;
|
|
316
|
-
uniform float u_noiseAmp;
|
|
317
|
-
uniform float u_pulseStrength;
|
|
318
|
-
varying vec2 v_uv;
|
|
319
|
-
|
|
320
|
-
float hash1(float n) {
|
|
321
|
-
return fract(sin(n) * 43758.5453);
|
|
322
|
-
}
|
|
323
|
-
|
|
324
|
-
void main() {
|
|
325
|
-
if (u_shapeMode > 1.5) {
|
|
326
|
-
vec2 sizePx = max(vec2(1.0), u_destRect.zw);
|
|
327
|
-
vec2 px = v_uv * sizePx;
|
|
328
|
-
float cornerRadius = clamp(u_cornerRadiusPx, 0.0, max(0.0, min(sizePx.x, sizePx.y) * 0.5 - 0.01));
|
|
329
|
-
|
|
330
|
-
vec2 halfSize = sizePx * 0.5;
|
|
331
|
-
vec2 p = px - halfSize;
|
|
332
|
-
vec2 q = abs(p) - (halfSize - vec2(cornerRadius));
|
|
333
|
-
float outside = length(max(q, vec2(0.0)));
|
|
334
|
-
float inside = min(max(q.x, q.y), 0.0);
|
|
335
|
-
float d = -(outside + inside - cornerRadius);
|
|
336
|
-
|
|
337
|
-
float left = px.x;
|
|
338
|
-
float right = sizePx.x - px.x;
|
|
339
|
-
float top = px.y;
|
|
340
|
-
float bottom = sizePx.y - px.y;
|
|
341
|
-
|
|
342
|
-
float side = 0.0;
|
|
343
|
-
float s = 0.0;
|
|
344
|
-
float perimeter = max(1.0, (sizePx.x + sizePx.y) * 2.0);
|
|
345
|
-
if (top <= left && top <= right && top <= bottom) {
|
|
346
|
-
side = 0.0;
|
|
347
|
-
s = px.x;
|
|
348
|
-
} else if (right <= left && right <= top && right <= bottom) {
|
|
349
|
-
side = 1.0;
|
|
350
|
-
s = sizePx.x + px.y;
|
|
351
|
-
} else if (bottom <= left && bottom <= right && bottom <= top) {
|
|
352
|
-
side = 2.0;
|
|
353
|
-
s = sizePx.x + sizePx.y + (sizePx.x - px.x);
|
|
354
|
-
} else {
|
|
355
|
-
side = 3.0;
|
|
356
|
-
s = sizePx.x + sizePx.y + sizePx.x + (sizePx.y - px.y);
|
|
357
|
-
}
|
|
358
|
-
|
|
359
|
-
float sideSeed = hash1(side * 17.31 + sizePx.x * 0.013 + sizePx.y * 0.007);
|
|
360
|
-
float phase = s * (0.12 + sideSeed * 0.06) + u_time * (6.0 + sideSeed * 4.0);
|
|
361
|
-
float n1 = sin(phase);
|
|
362
|
-
float n2 = sin(phase * 1.87 + 1.6 + sideSeed * 5.1);
|
|
363
|
-
float n3 = sin(phase * 2.53 + 0.73);
|
|
364
|
-
float waviness = (n1 * 0.58 + n2 * 0.3 + n3 * 0.12) * u_noiseAmp;
|
|
365
|
-
|
|
366
|
-
float borderCenter = max(0.5, u_borderInsetPx + waviness);
|
|
367
|
-
float borderDist = d - borderCenter;
|
|
368
|
-
float core = exp(-pow(borderDist / max(1.0, u_borderPx * 0.72), 2.0));
|
|
369
|
-
float glow = exp(-pow(borderDist / max(1.0, u_borderPx * 2.1), 2.0)) * 0.55;
|
|
370
|
-
|
|
371
|
-
float pulseA = fract(u_time * 0.11 + 0.07);
|
|
372
|
-
float pulseB = fract(u_time * 0.11 + 0.41);
|
|
373
|
-
float pulseC = fract(u_time * 0.11 + 0.78);
|
|
374
|
-
float posA = pulseA * perimeter;
|
|
375
|
-
float posB = pulseB * perimeter;
|
|
376
|
-
float posC = pulseC * perimeter;
|
|
377
|
-
float dsA = min(abs(s - posA), perimeter - abs(s - posA));
|
|
378
|
-
float dsB = min(abs(s - posB), perimeter - abs(s - posB));
|
|
379
|
-
float dsC = min(abs(s - posC), perimeter - abs(s - posC));
|
|
380
|
-
float pulseBand = exp(-pow(dsA / 18.0, 2.0)) + exp(-pow(dsB / 22.0, 2.0)) + exp(-pow(dsC / 16.0, 2.0));
|
|
381
|
-
pulseBand *= exp(-pow(borderDist / max(1.0, u_borderPx * 1.25), 2.0));
|
|
382
|
-
float outerFade = smoothstep(0.0, max(0.75, u_borderInsetPx * 0.95), d);
|
|
383
|
-
|
|
384
|
-
float flicker = 0.84 + 0.16 * sin(u_time * 21.0 + s * 0.2 + side * 3.1);
|
|
385
|
-
float alpha = (core + glow + pulseBand * u_pulseStrength) * u_color.a * flicker * outerFade;
|
|
386
|
-
if (alpha <= 0.003) {
|
|
387
|
-
discard;
|
|
388
|
-
}
|
|
389
|
-
gl_FragColor = vec4(u_color.rgb * (0.9 + pulseBand * 0.24), alpha);
|
|
390
|
-
} else if (u_shapeMode > 0.5) {
|
|
391
|
-
vec2 centered = v_uv - vec2(0.5, 0.5);
|
|
392
|
-
float dist = length(centered) * 2.0;
|
|
393
|
-
if (dist > 1.0) {
|
|
394
|
-
discard;
|
|
395
|
-
}
|
|
396
|
-
float feather = smoothstep(1.0, 0.72, dist);
|
|
397
|
-
gl_FragColor = vec4(u_color.rgb, u_color.a * feather);
|
|
398
|
-
} else if (u_useTexture > 0.5) {
|
|
399
|
-
vec2 uv = vec2(
|
|
400
|
-
mix(u_srcRect.x, u_srcRect.z, v_uv.x),
|
|
401
|
-
mix(u_srcRect.y, u_srcRect.w, v_uv.y)
|
|
402
|
-
);
|
|
403
|
-
vec4 tex = texture2D(u_texture, uv);
|
|
404
|
-
gl_FragColor = tex * u_color;
|
|
405
|
-
} else {
|
|
406
|
-
gl_FragColor = u_color;
|
|
407
|
-
}
|
|
408
|
-
}
|
|
409
|
-
`, rt = class {
|
|
410
|
-
canvas;
|
|
411
|
-
spriteImage;
|
|
412
|
-
spriteElementsCount;
|
|
413
|
-
gl;
|
|
414
|
-
program;
|
|
415
|
-
uniforms;
|
|
416
|
-
quadBuffer;
|
|
417
|
-
texture;
|
|
418
|
-
viewportW = 1;
|
|
419
|
-
viewportH = 1;
|
|
420
|
-
spriteWidth;
|
|
421
|
-
spriteHeight;
|
|
422
|
-
spriteSegmentHeight;
|
|
423
|
-
constructor(e) {
|
|
424
|
-
this.canvas = e.canvas, this.spriteImage = e.spriteImage, this.spriteElementsCount = Math.max(1, e.spriteElementsCount), this.spriteWidth = this.spriteImage.width, this.spriteHeight = this.spriteImage.height, this.spriteSegmentHeight = this.spriteHeight / this.spriteElementsCount;
|
|
425
|
-
const t = this.canvas.getContext("webgl2", {
|
|
426
|
-
alpha: !0,
|
|
427
|
-
antialias: !1
|
|
428
|
-
}) ?? this.canvas.getContext("webgl", {
|
|
429
|
-
alpha: !0,
|
|
430
|
-
antialias: !1
|
|
431
|
-
});
|
|
432
|
-
if (!t) throw new Error("WebGL context is not available");
|
|
433
|
-
this.gl = t;
|
|
434
|
-
const i = this.createShader(this.gl.VERTEX_SHADER, et), s = this.createShader(this.gl.FRAGMENT_SHADER, st);
|
|
435
|
-
this.program = this.createProgram(i, s), this.gl.deleteShader(i), this.gl.deleteShader(s);
|
|
436
|
-
const r = this.gl.createBuffer();
|
|
437
|
-
if (!r) throw new Error("Failed to create WebGL quad buffer");
|
|
438
|
-
this.quadBuffer = r, this.gl.bindBuffer(this.gl.ARRAY_BUFFER, this.quadBuffer), this.gl.bufferData(this.gl.ARRAY_BUFFER, new Float32Array([
|
|
439
|
-
0,
|
|
440
|
-
0,
|
|
441
|
-
1,
|
|
442
|
-
0,
|
|
443
|
-
0,
|
|
444
|
-
1,
|
|
445
|
-
0,
|
|
446
|
-
1,
|
|
447
|
-
1,
|
|
448
|
-
0,
|
|
449
|
-
1,
|
|
450
|
-
1
|
|
451
|
-
]), this.gl.STATIC_DRAW);
|
|
452
|
-
const n = this.gl.createTexture();
|
|
453
|
-
if (!n) throw new Error("Failed to create WebGL texture");
|
|
454
|
-
this.texture = n, this.gl.bindTexture(this.gl.TEXTURE_2D, this.texture), this.gl.pixelStorei(this.gl.UNPACK_FLIP_Y_WEBGL, 0), this.gl.pixelStorei(this.gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, 1), this.gl.texImage2D(this.gl.TEXTURE_2D, 0, this.gl.RGBA, this.gl.RGBA, this.gl.UNSIGNED_BYTE, this.spriteImage), this.gl.pixelStorei(this.gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, 0), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_MIN_FILTER, this.gl.LINEAR), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_MAG_FILTER, this.gl.LINEAR), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_WRAP_S, this.gl.CLAMP_TO_EDGE), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_WRAP_T, this.gl.CLAMP_TO_EDGE), this.gl.useProgram(this.program);
|
|
455
|
-
const o = this.gl.getAttribLocation(this.program, "a_pos");
|
|
456
|
-
this.gl.enableVertexAttribArray(o), this.gl.vertexAttribPointer(o, 2, this.gl.FLOAT, !1, 8, 0), this.uniforms = {
|
|
457
|
-
resolution: this.gl.getUniformLocation(this.program, "u_resolution"),
|
|
458
|
-
destRect: this.gl.getUniformLocation(this.program, "u_destRect"),
|
|
459
|
-
srcRect: this.gl.getUniformLocation(this.program, "u_srcRect"),
|
|
460
|
-
color: this.gl.getUniformLocation(this.program, "u_color"),
|
|
461
|
-
useTexture: this.gl.getUniformLocation(this.program, "u_useTexture"),
|
|
462
|
-
shapeMode: this.gl.getUniformLocation(this.program, "u_shapeMode"),
|
|
463
|
-
texture: this.gl.getUniformLocation(this.program, "u_texture"),
|
|
464
|
-
time: this.gl.getUniformLocation(this.program, "u_time"),
|
|
465
|
-
borderPx: this.gl.getUniformLocation(this.program, "u_borderPx"),
|
|
466
|
-
borderInsetPx: this.gl.getUniformLocation(this.program, "u_borderInsetPx"),
|
|
467
|
-
cornerRadiusPx: this.gl.getUniformLocation(this.program, "u_cornerRadiusPx"),
|
|
468
|
-
noiseAmp: this.gl.getUniformLocation(this.program, "u_noiseAmp"),
|
|
469
|
-
pulseStrength: this.gl.getUniformLocation(this.program, "u_pulseStrength")
|
|
470
|
-
}, this.gl.uniform1i(this.uniforms.texture, 0), this.gl.uniform1f(this.uniforms.time, 0), this.gl.uniform1f(this.uniforms.borderPx, 1), this.gl.uniform1f(this.uniforms.borderInsetPx, 0), this.gl.uniform1f(this.uniforms.cornerRadiusPx, 0), this.gl.uniform1f(this.uniforms.noiseAmp, 0), this.gl.uniform1f(this.uniforms.pulseStrength, 0), this.gl.clearColor(0, 0, 0, 0), this.gl.enable(this.gl.BLEND), this.gl.blendFunc(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA);
|
|
471
|
-
}
|
|
472
|
-
resize(e, t) {
|
|
473
|
-
this.viewportW = Math.max(1, Math.floor(e)), this.viewportH = Math.max(1, Math.floor(t)), this.gl.viewport(0, 0, this.viewportW, this.viewportH);
|
|
474
|
-
}
|
|
475
|
-
beginFrame() {
|
|
476
|
-
this.gl.useProgram(this.program), this.gl.bindBuffer(this.gl.ARRAY_BUFFER, this.quadBuffer), this.gl.activeTexture(this.gl.TEXTURE0), this.gl.bindTexture(this.gl.TEXTURE_2D, this.texture), this.gl.uniform2f(this.uniforms.resolution, this.viewportW, this.viewportH), this.gl.uniform1f(this.uniforms.shapeMode, 0), this.gl.clear(this.gl.COLOR_BUFFER_BIT);
|
|
477
|
-
}
|
|
478
|
-
drawSprite(e, t, i, s, r, n = 1) {
|
|
479
|
-
const o = b(e, this.spriteElementsCount) * this.spriteSegmentHeight, l = o + this.spriteSegmentHeight, u = 0.5, c = u / this.spriteWidth, a = 1 - u / this.spriteWidth, d = 1 - (l - u) / this.spriteHeight, f = 1 - (o + u) / this.spriteHeight;
|
|
480
|
-
this.gl.uniform4f(this.uniforms.destRect, t, i, s, r), this.gl.uniform4f(this.uniforms.srcRect, c, d, a, f), this.gl.uniform4f(this.uniforms.color, 1, 1, 1, n), this.gl.uniform1f(this.uniforms.shapeMode, 0), this.gl.uniform1f(this.uniforms.useTexture, 1), this.gl.drawArrays(this.gl.TRIANGLES, 0, 6);
|
|
481
|
-
}
|
|
482
|
-
drawSolidRect(e, t, i, s, r) {
|
|
483
|
-
this.gl.uniform4f(this.uniforms.destRect, e, t, i, s), this.gl.uniform4f(this.uniforms.srcRect, 0, 0, 1, 1), this.gl.uniform4f(this.uniforms.color, r[0], r[1], r[2], r[3]), this.gl.uniform1f(this.uniforms.shapeMode, 0), this.gl.uniform1f(this.uniforms.useTexture, 0), this.gl.drawArrays(this.gl.TRIANGLES, 0, 6);
|
|
484
|
-
}
|
|
485
|
-
drawSoftCircle(e, t, i, s) {
|
|
486
|
-
const r = i * 2;
|
|
487
|
-
this.gl.uniform4f(this.uniforms.destRect, e - i, t - i, r, r), this.gl.uniform4f(this.uniforms.srcRect, 0, 0, 1, 1), this.gl.uniform4f(this.uniforms.color, s[0], s[1], s[2], s[3]), this.gl.uniform1f(this.uniforms.useTexture, 0), this.gl.uniform1f(this.uniforms.shapeMode, 1), this.gl.drawArrays(this.gl.TRIANGLES, 0, 6), this.gl.uniform1f(this.uniforms.shapeMode, 0);
|
|
488
|
-
}
|
|
489
|
-
drawElectricBorder(e) {
|
|
490
|
-
this.gl.uniform4f(this.uniforms.destRect, e.x, e.y, e.width, e.height), this.gl.uniform4f(this.uniforms.srcRect, 0, 0, 1, 1), this.gl.uniform4f(this.uniforms.color, e.rgba[0], e.rgba[1], e.rgba[2], e.rgba[3]), this.gl.uniform1f(this.uniforms.useTexture, 0), this.gl.uniform1f(this.uniforms.shapeMode, 2), this.gl.uniform1f(this.uniforms.time, e.timeMs * 1e-3), this.gl.uniform1f(this.uniforms.borderPx, Math.max(0.5, e.borderThicknessPx)), this.gl.uniform1f(this.uniforms.borderInsetPx, Math.max(0, e.borderInsetPx)), this.gl.uniform1f(this.uniforms.cornerRadiusPx, Math.max(0, e.cornerRadiusPx)), this.gl.uniform1f(this.uniforms.noiseAmp, Math.max(0, e.noiseAmplitudePx)), this.gl.uniform1f(this.uniforms.pulseStrength, Math.max(0, e.pulseStrength)), this.gl.drawArrays(this.gl.TRIANGLES, 0, 6), this.gl.uniform1f(this.uniforms.shapeMode, 0);
|
|
491
|
-
}
|
|
492
|
-
beginAdditiveBlend() {
|
|
493
|
-
this.gl.blendFunc(this.gl.SRC_ALPHA, this.gl.ONE);
|
|
494
|
-
}
|
|
495
|
-
endAdditiveBlend() {
|
|
496
|
-
this.gl.blendFunc(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA);
|
|
497
|
-
}
|
|
498
|
-
dispose() {
|
|
499
|
-
this.gl.deleteTexture(this.texture), this.gl.deleteBuffer(this.quadBuffer), this.gl.deleteProgram(this.program);
|
|
500
|
-
}
|
|
501
|
-
createShader(e, t) {
|
|
502
|
-
const i = this.gl.createShader(e);
|
|
503
|
-
if (!i) throw new Error("Failed to create WebGL shader");
|
|
504
|
-
if (this.gl.shaderSource(i, t), this.gl.compileShader(i), !this.gl.getShaderParameter(i, this.gl.COMPILE_STATUS)) {
|
|
505
|
-
const s = this.gl.getShaderInfoLog(i) ?? "unknown error";
|
|
506
|
-
throw this.gl.deleteShader(i), new Error(`WebGL shader compile failed: ${s}`);
|
|
507
|
-
}
|
|
508
|
-
return i;
|
|
509
|
-
}
|
|
510
|
-
createProgram(e, t) {
|
|
511
|
-
const i = this.gl.createProgram();
|
|
512
|
-
if (!i) throw new Error("Failed to create WebGL program");
|
|
513
|
-
if (this.gl.attachShader(i, e), this.gl.attachShader(i, t), this.gl.linkProgram(i), !this.gl.getProgramParameter(i, this.gl.LINK_STATUS)) {
|
|
514
|
-
const s = this.gl.getProgramInfoLog(i) ?? "unknown error";
|
|
515
|
-
throw this.gl.deleteProgram(i), new Error(`WebGL program link failed: ${s}`);
|
|
516
|
-
}
|
|
517
|
-
return i;
|
|
518
|
-
}
|
|
519
|
-
}, ct = class h {
|
|
520
|
-
static RAINBOW_HUE_BUCKETS = 24;
|
|
521
|
-
static PARTICLE_GLOBAL_ALPHA = 0.9;
|
|
522
|
-
static PARTICLE_MAX_DISTANCE = 0.72;
|
|
523
|
-
static PARTICLE_BASE_RADIUS = 0.028;
|
|
524
|
-
static DEFAULT_SYMBOL_SCALE = 0.9;
|
|
525
|
-
canvas;
|
|
526
|
-
container;
|
|
527
|
-
button;
|
|
528
|
-
spinQueueController;
|
|
529
|
-
spriteSource;
|
|
530
|
-
spriteCrossOrigin;
|
|
531
|
-
spriteElementsCount;
|
|
532
|
-
highlightInitialWinningCells;
|
|
533
|
-
particleColorRgb;
|
|
534
|
-
particleColorMode;
|
|
535
|
-
symbolScale;
|
|
536
|
-
motionProfile;
|
|
537
|
-
isCoarsePointerDevice;
|
|
538
|
-
spriteImage = null;
|
|
539
|
-
spriteLoadError = null;
|
|
540
|
-
webglRenderer = null;
|
|
541
|
-
rafLoop = new z();
|
|
542
|
-
runtime = Z();
|
|
543
|
-
width = 0;
|
|
544
|
-
height = 0;
|
|
545
|
-
cellW = 0;
|
|
546
|
-
cellH = 0;
|
|
547
|
-
boardX = 0;
|
|
548
|
-
boardY = 0;
|
|
549
|
-
scriptedCascadeQueue = [];
|
|
550
|
-
scriptedOutgoingGrid = null;
|
|
551
|
-
scriptedPendingGrid = null;
|
|
552
|
-
scriptedOutroStartedAt = 0;
|
|
553
|
-
scriptedOutroElapsedMs = 0;
|
|
554
|
-
outroMotionPlan = null;
|
|
555
|
-
scriptedOutgoingOffsets = g();
|
|
556
|
-
scriptedOutgoingOffsetsPrev = g();
|
|
557
|
-
scriptedIncomingOffsets = g();
|
|
558
|
-
scriptedIncomingOffsetsPrev = g();
|
|
559
|
-
scriptedIncomingAlpha = g();
|
|
560
|
-
scriptedIncomingAlphaPrev = g();
|
|
561
|
-
scriptedIncomingVisibility = h.createVisibilityGrid("hidden");
|
|
562
|
-
scriptedIncomingVisibilityPrev = h.createVisibilityGrid("hidden");
|
|
563
|
-
winningCells = [];
|
|
564
|
-
winningCellKeys = /* @__PURE__ */ new Set();
|
|
565
|
-
grid;
|
|
566
|
-
particlesPerCell = 34;
|
|
567
|
-
lastRafTime = 0;
|
|
568
|
-
initialHighlightRequestedAt = 0;
|
|
569
|
-
simulationLastNow = 0;
|
|
570
|
-
simulationAccumulatorMs = 0;
|
|
571
|
-
outroInterpolationAlpha = 1;
|
|
572
|
-
isOutroPipelineWarmedUp = !1;
|
|
573
|
-
isGpuPipelineWarmedUp = !1;
|
|
574
|
-
perfWindowStartedAt = 0;
|
|
575
|
-
perfFrameCount = 0;
|
|
576
|
-
perfOver20MsCount = 0;
|
|
577
|
-
perfDtSamples = [];
|
|
578
|
-
mobileDprCap = 2;
|
|
579
|
-
mobilePerfGoodWindows = 0;
|
|
580
|
-
mobilePerfBadWindows = 0;
|
|
581
|
-
static PERF_WINDOW_MS = 1500;
|
|
582
|
-
static PERF_BAD_P95_DT_MS = 19;
|
|
583
|
-
static PERF_GOOD_P95_DT_MS = 17.5;
|
|
584
|
-
static PERF_BAD_SLOW_RATIO = 0.03;
|
|
585
|
-
static MOBILE_BAD_WINDOWS_TO_DECREASE_DPR = 2;
|
|
586
|
-
static MOBILE_GOOD_WINDOWS_TO_INCREASE_DPR = 4;
|
|
587
|
-
static MOBILE_DPR_CAP_MIN = 1.25;
|
|
588
|
-
static MOBILE_DPR_CAP_MAX = 1.5;
|
|
589
|
-
static MOBILE_DPR_STEP_DOWN = 0.1;
|
|
590
|
-
static MOBILE_DPR_STEP_UP = 0.05;
|
|
591
|
-
static DPR_QUANT_STEP = 0.25;
|
|
592
|
-
static MAX_CANVAS_AREA_PX_COARSE = 900 * 900;
|
|
593
|
-
static MAX_CANVAS_AREA_PX_FINE = 1400 * 1400;
|
|
594
|
-
static PRE_SPIN_MS = 150;
|
|
595
|
-
static WIN_EFFECTS_ENVELOPE_TAU_MS = 120;
|
|
596
|
-
static MAX_FRAME_DELTA_MS = 100;
|
|
597
|
-
static WIN_BORDER_ALPHA = 0.72;
|
|
598
|
-
static WIN_BORDER_INSET_RATIO = 0.08;
|
|
599
|
-
static particleSeedsCache = /* @__PURE__ */ new Map();
|
|
600
|
-
constructor(t) {
|
|
601
|
-
this.canvas = t.canvas, this.container = t.container, this.button = t.button, this.spriteSource = t.sprite, this.spriteCrossOrigin = t.spriteCrossOrigin ?? "anonymous", this.spriteElementsCount = Math.max(1, t.spriteElementsCount ?? 6), this.highlightInitialWinningCells = t.highlightInitialWinningCells !== !1, this.spinQueueController = new j(t.queuedSpinStates);
|
|
602
|
-
const i = Y(t.particleColor);
|
|
603
|
-
this.particleColorRgb = i.rgb, this.particleColorMode = i.mode, this.symbolScale = $(t.symbolScale, h.DEFAULT_SYMBOL_SCALE), this.motionProfile = S, this.isCoarsePointerDevice = h.detectCoarsePointerDevice(), this.mobileDprCap = this.isCoarsePointerDevice ? h.MOBILE_DPR_CAP_MAX : 2, this.grid = t.initialSegments ? K(t.initialSegments, this.spriteElementsCount) : T(this.spriteElementsCount);
|
|
604
|
-
}
|
|
605
|
-
async init() {
|
|
606
|
-
if (this.bindEvents(), this.resize(), await this.loadSpriteIfProvided(), !this.spriteImage) {
|
|
607
|
-
const t = this.spriteLoadError ? ` (${this.spriteLoadError})` : "";
|
|
608
|
-
throw new Error(`sprite is required for WebGL renderer${t}`);
|
|
609
|
-
}
|
|
610
|
-
this.webglRenderer = new rt({
|
|
611
|
-
canvas: this.canvas,
|
|
612
|
-
spriteImage: this.spriteImage,
|
|
613
|
-
spriteElementsCount: this.spriteElementsCount
|
|
614
|
-
}), this.webglRenderer.resize(this.width, this.height), this.warmUpOutroPipeline(), this.warmUpGpuPipeline(), this.applyInitialHighlightIfNeeded(), requestAnimationFrame((t) => {
|
|
615
|
-
this.render(t), this.startLoop();
|
|
616
|
-
});
|
|
617
|
-
}
|
|
618
|
-
destroy() {
|
|
619
|
-
this.unbindEvents(), this.rafLoop.stop(), this.simulationLastNow = 0, this.simulationAccumulatorMs = 0, it(this.runtime), this.webglRenderer?.dispose(), this.webglRenderer = null, this.clearWinningCells();
|
|
620
|
-
}
|
|
621
|
-
spin() {
|
|
622
|
-
if (this.dismissHighlightIfActive(), this.runtime.isSpinning || this.runtime.queueFinished) return;
|
|
623
|
-
if (!this.spinQueueController.hasPending()) {
|
|
624
|
-
this.runtime.queueFinished = !0, this.button && (this.button.disabled = !0);
|
|
625
|
-
return;
|
|
626
|
-
}
|
|
627
|
-
const t = this.spinQueueController.consume(), i = t?.highlightWin === !0;
|
|
628
|
-
this.runtime.isSpinning = !0, this.runtime.phase = "preSpin", this.runtime.preSpinStartedAt = performance.now(), this.runtime.activeSpinState = t, this.runtime.shouldHighlightCurrentSpin = i, this.runtime.hasStartedFirstSpin = !0, this.simulationLastNow = 0, this.simulationAccumulatorMs = 0, this.button && (this.button.disabled = !0), this.startLoop();
|
|
629
|
-
}
|
|
630
|
-
bindEvents() {
|
|
631
|
-
window.addEventListener("resize", this.resize), document.addEventListener("visibilitychange", this.onVisibilityChange), this.button?.addEventListener("click", this.onSpinClick);
|
|
632
|
-
}
|
|
633
|
-
unbindEvents() {
|
|
634
|
-
window.removeEventListener("resize", this.resize), document.removeEventListener("visibilitychange", this.onVisibilityChange), this.button?.removeEventListener("click", this.onSpinClick);
|
|
635
|
-
}
|
|
636
|
-
onVisibilityChange = () => {
|
|
637
|
-
this.lastRafTime = 0, this.simulationLastNow = 0, this.simulationAccumulatorMs = 0, this.resetPerfWindow();
|
|
638
|
-
};
|
|
639
|
-
onSpinClick = () => {
|
|
640
|
-
this.runtime.isSpinning && this.runtime.phase !== "winFlash" || this.spin();
|
|
641
|
-
};
|
|
642
|
-
getNextGrid(t) {
|
|
643
|
-
return t ? C(t, this.spriteElementsCount) : T(this.spriteElementsCount);
|
|
644
|
-
}
|
|
645
|
-
update(t) {
|
|
646
|
-
if (this.runtime.isSpinning) {
|
|
647
|
-
if (this.runtime.phase === "preSpin") {
|
|
648
|
-
if (t - this.runtime.preSpinStartedAt < h.PRE_SPIN_MS) return;
|
|
649
|
-
J(this.runtime, {
|
|
650
|
-
activeSpinState: this.runtime.activeSpinState,
|
|
651
|
-
shouldHighlightCurrentSpin: this.runtime.shouldHighlightCurrentSpin,
|
|
652
|
-
startedAt: t
|
|
653
|
-
}), this.runtime.preSpinStartedAt = 0, this.scriptedCascadeQueue = (this.runtime.activeSpinState?.finaleSequenceRows ? this.runtime.activeSpinState.finaleSequenceRows.map((r) => x(r)) : this.runtime.activeSpinState?.finaleSequence ?? []).map((r) => r.map((n) => [...n])), this.clearWinningCells();
|
|
654
|
-
const i = this.runtime.activeSpinState?.stopRows ? x(this.runtime.activeSpinState.stopRows) : this.runtime.activeSpinState?.stopGrid, s = this.getNextGrid(i);
|
|
655
|
-
this.startOutroTransition(s, t);
|
|
656
|
-
}
|
|
657
|
-
this.runtime.phase;
|
|
658
|
-
}
|
|
659
|
-
}
|
|
660
|
-
stepScriptedOutro(t) {
|
|
661
|
-
if (!this.scriptedOutgoingGrid || !this.scriptedPendingGrid) {
|
|
662
|
-
this.finishSpinWithUi();
|
|
663
|
-
return;
|
|
664
|
-
}
|
|
665
|
-
this.outroMotionPlan || (this.outroMotionPlan = this.createOutroMotionPlan()), this.scriptedOutroElapsedMs += t;
|
|
666
|
-
const { allOutgoingDone: i, allIncomingDone: s } = D({
|
|
667
|
-
elapsedMs: this.scriptedOutroElapsedMs,
|
|
668
|
-
scriptedOutgoingOffsets: this.scriptedOutgoingOffsets,
|
|
669
|
-
scriptedIncomingOffsets: this.scriptedIncomingOffsets,
|
|
670
|
-
scriptedIncomingAlpha: this.scriptedIncomingAlpha,
|
|
671
|
-
scriptedIncomingVisibility: this.scriptedIncomingVisibility,
|
|
672
|
-
motionPlan: this.outroMotionPlan
|
|
673
|
-
});
|
|
674
|
-
if (!(!i || !s) && (this.grid = this.scriptedPendingGrid, this.scriptedOutgoingGrid = null, this.scriptedPendingGrid = null, this.outroMotionPlan = null, this.clearWinningCells(), this.resetOutroBuffers(1, "active"), !this.tryStartScriptedCascade(this.scriptedOutroStartedAt + this.scriptedOutroElapsedMs))) {
|
|
675
|
-
if (!this.runtime.shouldHighlightCurrentSpin) {
|
|
676
|
-
this.finishSpinWithUi();
|
|
677
|
-
return;
|
|
678
|
-
}
|
|
679
|
-
this.setWinningCells(W(this.grid)), F(this.runtime, this.scriptedOutroStartedAt + this.scriptedOutroElapsedMs), this.runtime.activeSpinState?.callback?.(), this.button && this.runtime.shouldHighlightCurrentSpin && this.spinQueueController.hasPending() && (this.button.disabled = !1);
|
|
680
|
-
}
|
|
681
|
-
}
|
|
682
|
-
tryStartScriptedCascade(t) {
|
|
683
|
-
if (this.scriptedCascadeQueue.length === 0) return !1;
|
|
684
|
-
const i = this.scriptedCascadeQueue.shift();
|
|
685
|
-
return i ? (this.startOutroTransition(C(i, this.spriteElementsCount), t), !0) : !1;
|
|
686
|
-
}
|
|
687
|
-
startOutroTransition(t, i) {
|
|
688
|
-
this.scriptedOutgoingGrid = this.grid.map((s) => [...s]), this.scriptedPendingGrid = t.map((s) => [...s]), this.outroMotionPlan = this.createOutroMotionPlan(), this.resetOutroBuffers(0, "hidden"), this.clearWinningCells(), this.runtime.phase = "outro", this.scriptedOutroStartedAt = i, this.scriptedOutroElapsedMs = 0, this.outroInterpolationAlpha = 1;
|
|
689
|
-
}
|
|
690
|
-
finishSpinWithUi(t = !1) {
|
|
691
|
-
const i = this.runtime.activeSpinState, s = t ? void 0 : i?.callback, r = this.spinQueueController.hasPending();
|
|
692
|
-
tt(this.runtime, r, performance.now()), this.button && (this.button.disabled = this.runtime.queueFinished), s?.();
|
|
693
|
-
}
|
|
694
|
-
dismissHighlightIfActive() {
|
|
695
|
-
this.runtime.phase === "winFlash" && this.finishSpinWithUi(!0);
|
|
696
|
-
}
|
|
697
|
-
applyInitialHighlightIfNeeded() {
|
|
698
|
-
this.highlightInitialWinningCells && (this.setWinningCells(W(this.grid)), this.initialHighlightRequestedAt = performance.now());
|
|
699
|
-
}
|
|
700
|
-
warmUpOutroPipeline() {
|
|
701
|
-
if (this.isOutroPipelineWarmedUp) return;
|
|
702
|
-
const t = this.createOutroMotionPlan(), i = g(), s = g(), r = g(), n = h.createVisibilityGrid("hidden"), o = Math.max(...t.rowStartDelays), l = 2 * t.columnStaggerMs, u = [
|
|
703
|
-
0,
|
|
704
|
-
this.motionProfile.fixedStepMs,
|
|
705
|
-
t.incomingStartShift + this.motionProfile.fixedStepMs,
|
|
706
|
-
t.fallMs + o + l + this.motionProfile.fixedStepMs
|
|
707
|
-
];
|
|
708
|
-
for (const c of u) D({
|
|
709
|
-
elapsedMs: c,
|
|
710
|
-
scriptedOutgoingOffsets: i,
|
|
711
|
-
scriptedIncomingOffsets: s,
|
|
712
|
-
scriptedIncomingAlpha: r,
|
|
713
|
-
scriptedIncomingVisibility: n,
|
|
714
|
-
motionPlan: t
|
|
715
|
-
});
|
|
716
|
-
this.isOutroPipelineWarmedUp = !0;
|
|
717
|
-
}
|
|
718
|
-
createOutroMotionPlan() {
|
|
719
|
-
const t = V({
|
|
720
|
-
height: this.height,
|
|
721
|
-
boardY: this.boardY,
|
|
722
|
-
cellH: this.cellH,
|
|
723
|
-
motionProfile: this.motionProfile
|
|
724
|
-
});
|
|
725
|
-
if (!this.isCoarsePointerDevice) return t;
|
|
726
|
-
const i = 1e3 / 60;
|
|
727
|
-
return {
|
|
728
|
-
...t,
|
|
729
|
-
columnStaggerMs: this.quantizeMs(t.columnStaggerMs, i),
|
|
730
|
-
incomingStartShift: this.quantizeMs(t.incomingStartShift, i),
|
|
731
|
-
rowStartDelays: [
|
|
732
|
-
this.quantizeMs(t.rowStartDelays[0], i),
|
|
733
|
-
this.quantizeMs(t.rowStartDelays[1], i),
|
|
734
|
-
this.quantizeMs(t.rowStartDelays[2], i)
|
|
735
|
-
]
|
|
736
|
-
};
|
|
737
|
-
}
|
|
738
|
-
quantizeMs(t, i) {
|
|
739
|
-
return t <= 0 ? 0 : Math.max(1, Math.round(t / i)) * i;
|
|
740
|
-
}
|
|
741
|
-
warmUpGpuPipeline() {
|
|
742
|
-
if (this.isGpuPipelineWarmedUp) return;
|
|
743
|
-
const t = this.webglRenderer;
|
|
744
|
-
if (!t) return;
|
|
745
|
-
const i = Math.max(8, this.cellW * 0.2), s = Math.max(8, this.cellH * 0.2), r = this.boardX + 2, n = this.boardY + 2;
|
|
746
|
-
t.beginFrame(), t.drawSprite(0, r, n, i, s, 1), t.drawSolidRect(r + i + 2, n, i, s, [
|
|
747
|
-
1,
|
|
748
|
-
1,
|
|
749
|
-
1,
|
|
750
|
-
0.35
|
|
751
|
-
]), t.beginAdditiveBlend(), t.drawSoftCircle(r + i * 0.5, n + s * 0.5, Math.max(2, i * 0.25), [
|
|
752
|
-
1,
|
|
753
|
-
0.9,
|
|
754
|
-
0.4,
|
|
755
|
-
0.4
|
|
756
|
-
]), t.endAdditiveBlend(), this.isGpuPipelineWarmedUp = !0;
|
|
757
|
-
}
|
|
758
|
-
trackOutroPerf(t, i) {
|
|
759
|
-
if (this.runtime.phase !== "outro") {
|
|
760
|
-
this.resetPerfWindow();
|
|
761
|
-
return;
|
|
762
|
-
}
|
|
763
|
-
this.perfWindowStartedAt <= 0 && (this.perfWindowStartedAt = i), this.perfFrameCount += 1, t > 20 && (this.perfOver20MsCount += 1), this.perfDtSamples.push(t), !(i - this.perfWindowStartedAt < h.PERF_WINDOW_MS) && (this.flushPerfWindow(), this.perfWindowStartedAt = i);
|
|
764
|
-
}
|
|
765
|
-
resetPerfWindow() {
|
|
766
|
-
this.perfWindowStartedAt = 0, this.perfFrameCount = 0, this.perfOver20MsCount = 0, this.perfDtSamples.length = 0;
|
|
767
|
-
}
|
|
768
|
-
flushPerfWindow() {
|
|
769
|
-
if (this.perfFrameCount === 0) return;
|
|
770
|
-
const t = [...this.perfDtSamples].sort((s, r) => s - r), i = t[Math.max(0, Math.min(t.length - 1, Math.floor(t.length * 0.95)))];
|
|
771
|
-
this.adjustMobileDprCap(i, this.perfOver20MsCount, this.perfFrameCount), this.perfFrameCount = 0, this.perfOver20MsCount = 0, this.perfDtSamples.length = 0;
|
|
772
|
-
}
|
|
773
|
-
adjustMobileDprCap(t, i, s) {
|
|
774
|
-
if (!this.isCoarsePointerDevice || s <= 0) return;
|
|
775
|
-
const r = i / s, n = t > h.PERF_BAD_P95_DT_MS || r > h.PERF_BAD_SLOW_RATIO, o = t <= h.PERF_GOOD_P95_DT_MS && i === 0;
|
|
776
|
-
let l = this.mobileDprCap;
|
|
777
|
-
n ? (this.mobilePerfBadWindows += 1, this.mobilePerfGoodWindows = 0, this.mobilePerfBadWindows >= h.MOBILE_BAD_WINDOWS_TO_DECREASE_DPR && (l = Math.max(h.MOBILE_DPR_CAP_MIN, this.mobileDprCap - h.MOBILE_DPR_STEP_DOWN), this.mobilePerfBadWindows = 0)) : o ? (this.mobilePerfGoodWindows += 1, this.mobilePerfBadWindows = 0, this.mobilePerfGoodWindows >= h.MOBILE_GOOD_WINDOWS_TO_INCREASE_DPR && (l = Math.min(h.MOBILE_DPR_CAP_MAX, this.mobileDprCap + h.MOBILE_DPR_STEP_UP), this.mobilePerfGoodWindows = 0)) : (this.mobilePerfGoodWindows = 0, this.mobilePerfBadWindows = 0), !(Math.abs(l - this.mobileDprCap) < 1e-3) && (this.mobileDprCap = l, this.resize());
|
|
778
|
-
}
|
|
779
|
-
render(t) {
|
|
780
|
-
if (!this.webglRenderer) return;
|
|
781
|
-
this.initialHighlightRequestedAt > 0 && t - this.initialHighlightRequestedAt >= 200 && (F(this.runtime, this.initialHighlightRequestedAt), this.runtime.winEffectsEnvelope = 1, this.initialHighlightRequestedAt = 0, this.button && (this.button.disabled = !1));
|
|
782
|
-
const i = this.runtime.phase === "preSpin" ? 0 : this.runtime.phase === "winFlash" ? 1 : 0;
|
|
783
|
-
if (this.lastRafTime > 0) {
|
|
784
|
-
const l = Math.min(t - this.lastRafTime, 50);
|
|
785
|
-
this.trackOutroPerf(l, t);
|
|
786
|
-
const u = 1 - Math.exp(-l / h.WIN_EFFECTS_ENVELOPE_TAU_MS);
|
|
787
|
-
this.runtime.winEffectsEnvelope += (i - this.runtime.winEffectsEnvelope) * u;
|
|
788
|
-
} else this.resetPerfWindow();
|
|
789
|
-
this.lastRafTime = t, this.webglRenderer.beginFrame();
|
|
790
|
-
const s = this.runtime.phase === "winFlash" || this.runtime.phase === "preSpin" || this.initialHighlightRequestedAt > 0 && this.winningCells.length > 0;
|
|
791
|
-
this.runtime.phase === "outro" && this.scriptedOutgoingGrid && this.scriptedPendingGrid ? (this.drawGridInterpolated(this.scriptedOutgoingGrid, this.scriptedOutgoingOffsetsPrev, this.scriptedOutgoingOffsets, this.outroInterpolationAlpha, s), this.drawGridInterpolated(this.scriptedPendingGrid, this.scriptedIncomingOffsetsPrev, this.scriptedIncomingOffsets, this.outroInterpolationAlpha, s, this.scriptedIncomingAlphaPrev, this.scriptedIncomingAlpha, this.scriptedIncomingVisibility)) : this.drawGrid(this.grid, null, s);
|
|
792
|
-
const r = this.initialHighlightRequestedAt > 0 ? "winFlash" : this.runtime.phase, n = this.initialHighlightRequestedAt > 0 ? this.initialHighlightRequestedAt : this.runtime.winFlashStartedAt, o = this.initialHighlightRequestedAt > 0 ? 1 : this.runtime.winEffectsEnvelope;
|
|
793
|
-
this.drawWinningEffects({
|
|
794
|
-
now: t,
|
|
795
|
-
phase: r,
|
|
796
|
-
winFlashStartedAt: n,
|
|
797
|
-
winEffectsEnvelope: o
|
|
798
|
-
});
|
|
799
|
-
}
|
|
800
|
-
isWinningCell = (t, i) => this.winningCellKeys.has(`${t}:${i}`);
|
|
801
|
-
getRowCompactOffset(t) {
|
|
802
|
-
return (U[t] ?? 0) * this.cellH;
|
|
803
|
-
}
|
|
804
|
-
applyPixelSnapY(t) {
|
|
805
|
-
return this.isCoarsePointerDevice ? Math.round(t * 2) / 2 : t;
|
|
806
|
-
}
|
|
807
|
-
drawGrid(t, i, s) {
|
|
808
|
-
this.drawGridWithSampler({
|
|
809
|
-
grid: t,
|
|
810
|
-
skipWinningCells: s,
|
|
811
|
-
sampleOffsetY: (r, n) => i ? i[r][n] : 0,
|
|
812
|
-
sampleAlpha: () => 1,
|
|
813
|
-
isVisible: () => !0
|
|
814
|
-
});
|
|
815
|
-
}
|
|
816
|
-
drawGridInterpolated(t, i, s, r, n, o, l, u) {
|
|
817
|
-
this.drawGridWithSampler({
|
|
818
|
-
grid: t,
|
|
819
|
-
skipWinningCells: n,
|
|
820
|
-
sampleOffsetY: (c, a) => i[c][a] + (s[c][a] - i[c][a]) * r,
|
|
821
|
-
sampleAlpha: (c, a) => o && l ? o[c][a] + (l[c][a] - o[c][a]) * r : 1,
|
|
822
|
-
isVisible: (c, a) => !u || u[c][a] !== "hidden"
|
|
823
|
-
});
|
|
824
|
-
}
|
|
825
|
-
drawGridWithSampler(t) {
|
|
826
|
-
const i = this.webglRenderer;
|
|
827
|
-
if (i)
|
|
828
|
-
for (let s = 0; s < 3; s += 1) {
|
|
829
|
-
const r = this.boardX + s * this.cellW;
|
|
830
|
-
for (let n = 0; n < 3; n += 1) {
|
|
831
|
-
if (t.skipWinningCells && this.isWinningCell(s, n) || !t.isVisible(s, n)) continue;
|
|
832
|
-
const o = t.sampleOffsetY(s, n), l = this.applyPixelSnapY(this.boardY + n * this.cellH + o + this.getRowCompactOffset(n));
|
|
833
|
-
if (l > this.height || l + this.cellH < 0) continue;
|
|
834
|
-
const u = t.sampleAlpha(s, n);
|
|
835
|
-
if (u <= 0) continue;
|
|
836
|
-
const c = this.cellW * this.symbolScale, a = this.cellH * this.symbolScale, d = (this.cellW - c) * 0.5, f = (this.cellH - a) * 0.5;
|
|
837
|
-
i.drawSprite(t.grid[s][n], r + d, l + f, c, a, u);
|
|
838
|
-
}
|
|
839
|
-
}
|
|
840
|
-
}
|
|
841
|
-
drawWinningEffects(t) {
|
|
842
|
-
const i = this.webglRenderer;
|
|
843
|
-
if (!i || this.winningCells.length === 0 || t.phase !== "winFlash" && t.phase !== "preSpin") return;
|
|
844
|
-
const s = Math.max(0, Math.min(1, t.winEffectsEnvelope)), r = Math.max(0, t.now - t.winFlashStartedAt), n = r % v / v, o = 1 + Math.sin(n * Math.PI * 2) * N * s, l = Math.max(1, this.cellW * h.WIN_BORDER_INSET_RATIO), u = Math.max(1, this.cellW * 0.022), c = this.runtime.phase === "winFlash" && this.runtime.shouldHighlightCurrentSpin && this.runtime.hasStartedFirstSpin;
|
|
845
|
-
for (const a of this.winningCells) {
|
|
846
|
-
const d = this.boardX + a.col * this.cellW, f = this.boardY + a.row * this.cellH + this.getRowCompactOffset(a.row), p = this.grid[a.col][a.row], E = h.WIN_BORDER_ALPHA * s, w = this.particleColorMode === "rainbow" ? h.hslToRgb01((r * 0.2 + a.col * 36 + a.row * 22) % 360, 0.96, 0.64) : [
|
|
847
|
-
this.particleColorRgb[0] / 255,
|
|
848
|
-
this.particleColorRgb[1] / 255,
|
|
849
|
-
this.particleColorRgb[2] / 255
|
|
850
|
-
], _ = this.cellW * this.symbolScale * o, P = this.cellH * this.symbolScale * o, A = (this.cellW - _) * 0.5, B = (this.cellH - P) * 0.5;
|
|
851
|
-
i.drawSprite(p, d + A, f + B, _, P, 1);
|
|
852
|
-
const G = d + l, H = f + l, O = this.cellW - l * 2, I = this.cellH - l * 2;
|
|
853
|
-
O <= u * 2 || I <= u * 2 || (this.drawElectricBorder({
|
|
854
|
-
renderer: i,
|
|
855
|
-
cell: a,
|
|
856
|
-
x: G,
|
|
857
|
-
y: H,
|
|
858
|
-
w: O,
|
|
859
|
-
h: I,
|
|
860
|
-
borderThickness: u,
|
|
861
|
-
borderColor: w,
|
|
862
|
-
alpha: E,
|
|
863
|
-
elapsed: r,
|
|
864
|
-
envelope: s
|
|
865
|
-
}), c && this.drawCellParticleBurst({
|
|
866
|
-
renderer: i,
|
|
867
|
-
cell: a,
|
|
868
|
-
centerX: d + this.cellW * 0.5,
|
|
869
|
-
centerY: f + this.cellH * 0.5,
|
|
870
|
-
elapsed: r,
|
|
871
|
-
envelope: s
|
|
872
|
-
}));
|
|
873
|
-
}
|
|
874
|
-
}
|
|
875
|
-
drawCellParticleBurst(t) {
|
|
876
|
-
const i = Math.min(this.cellW, this.cellH) * h.PARTICLE_MAX_DISTANCE, s = Math.min(this.cellW, this.cellH) * h.PARTICLE_BASE_RADIUS, r = h.getParticleSeeds(t.cell.col, t.cell.row), n = [
|
|
877
|
-
this.particleColorRgb[0] / 255,
|
|
878
|
-
this.particleColorRgb[1] / 255,
|
|
879
|
-
this.particleColorRgb[2] / 255
|
|
880
|
-
];
|
|
881
|
-
t.renderer.beginAdditiveBlend();
|
|
882
|
-
for (let o = 0; o < this.particlesPerCell; o += 1) {
|
|
883
|
-
const l = r[o], u = l.phaseOffset * 720, c = t.elapsed - u;
|
|
884
|
-
if (c < 0) continue;
|
|
885
|
-
const a = c % 720 / 720, d = l.seedA * Math.PI * 2, f = i * a * (0.35 + l.seedB * 0.65), p = t.centerX + Math.cos(d) * f, E = t.centerY + Math.sin(d) * f, w = 0.7 + 0.9 * Math.max(0, Math.sin((t.elapsed * 0.012 + l.twinkleSeed * 2) * Math.PI * 2)), _ = Math.max(1, s * (0.55 + l.seedC * 0.6) * (1 - a * 0.5)), P = Math.max(0, Math.min(1, (0.9 + w * 0.2) * h.PARTICLE_GLOBAL_ALPHA * t.envelope));
|
|
886
|
-
if (P <= 0) continue;
|
|
887
|
-
const A = this.particleColorMode === "rainbow" ? h.getRainbowParticleColor(t.elapsed, t.cell.col, t.cell.row, l.seedA) : n;
|
|
888
|
-
t.renderer.drawSoftCircle(p, E, _, [
|
|
889
|
-
A[0],
|
|
890
|
-
A[1],
|
|
891
|
-
A[2],
|
|
892
|
-
P
|
|
893
|
-
]);
|
|
894
|
-
}
|
|
895
|
-
t.renderer.endAdditiveBlend();
|
|
896
|
-
}
|
|
897
|
-
drawElectricBorder(t) {
|
|
898
|
-
const i = Math.max(0, Math.min(1, t.alpha * t.envelope)), s = t.borderThickness * 1.8, r = t.elapsed + t.cell.col * 170 + t.cell.row * 290;
|
|
899
|
-
t.renderer.beginAdditiveBlend(), t.renderer.drawElectricBorder({
|
|
900
|
-
x: t.x - s,
|
|
901
|
-
y: t.y - s,
|
|
902
|
-
width: t.w + s * 2,
|
|
903
|
-
height: t.h + s * 2,
|
|
904
|
-
rgba: [
|
|
905
|
-
t.borderColor[0],
|
|
906
|
-
t.borderColor[1],
|
|
907
|
-
t.borderColor[2],
|
|
908
|
-
i * 0.55
|
|
909
|
-
],
|
|
910
|
-
timeMs: r,
|
|
911
|
-
borderThicknessPx: Math.max(0.8, t.borderThickness * 1.1),
|
|
912
|
-
borderInsetPx: s * 0.85,
|
|
913
|
-
cornerRadiusPx: Math.max(2, t.borderThickness * 2.5),
|
|
914
|
-
noiseAmplitudePx: Math.max(0.15, t.borderThickness * 0.6),
|
|
915
|
-
pulseStrength: 0.9
|
|
916
|
-
}), t.renderer.drawElectricBorder({
|
|
917
|
-
x: t.x - s * 0.5,
|
|
918
|
-
y: t.y - s * 0.5,
|
|
919
|
-
width: t.w + s,
|
|
920
|
-
height: t.h + s,
|
|
921
|
-
rgba: [
|
|
922
|
-
t.borderColor[0],
|
|
923
|
-
t.borderColor[1],
|
|
924
|
-
t.borderColor[2],
|
|
925
|
-
i * 0.9
|
|
926
|
-
],
|
|
927
|
-
timeMs: r * 1.03,
|
|
928
|
-
borderThicknessPx: Math.max(0.7, t.borderThickness * 0.8),
|
|
929
|
-
borderInsetPx: s * 0.5,
|
|
930
|
-
cornerRadiusPx: Math.max(1.5, t.borderThickness * 1.7),
|
|
931
|
-
noiseAmplitudePx: Math.max(0.12, t.borderThickness * 0.42),
|
|
932
|
-
pulseStrength: 1.25
|
|
933
|
-
}), t.renderer.endAdditiveBlend();
|
|
934
|
-
}
|
|
935
|
-
static hslToRgb01(t, i, s) {
|
|
936
|
-
const r = (t % 360 + 360) % 360, n = Math.max(0, Math.min(1, i)), o = Math.max(0, Math.min(1, s)), l = (1 - Math.abs(2 * o - 1)) * n, u = r / 60, c = l * (1 - Math.abs(u % 2 - 1));
|
|
937
|
-
let a = 0, d = 0, f = 0;
|
|
938
|
-
u >= 0 && u < 1 ? (a = l, d = c) : u < 2 ? (a = c, d = l) : u < 3 ? (d = l, f = c) : u < 4 ? (d = c, f = l) : u < 5 ? (a = c, f = l) : (a = l, f = c);
|
|
939
|
-
const p = o - l * 0.5;
|
|
940
|
-
return [
|
|
941
|
-
a + p,
|
|
942
|
-
d + p,
|
|
943
|
-
f + p
|
|
944
|
-
];
|
|
945
|
-
}
|
|
946
|
-
static getRainbowParticleColor(t, i, s, r) {
|
|
947
|
-
const n = (r * 360 + t * 0.24 + i * 38 + s * 22) % 360, o = 360 / h.RAINBOW_HUE_BUCKETS, l = Math.floor(n / o) * o;
|
|
948
|
-
return h.hslToRgb01(l, 0.98, 0.64);
|
|
949
|
-
}
|
|
950
|
-
static detectCoarsePointerDevice() {
|
|
951
|
-
if (typeof window > "u") return !1;
|
|
952
|
-
const t = typeof window.matchMedia == "function" && window.matchMedia("(pointer: coarse)").matches, i = typeof navigator < "u" && typeof navigator.maxTouchPoints == "number" ? navigator.maxTouchPoints : 0;
|
|
953
|
-
return t || i > 0;
|
|
954
|
-
}
|
|
955
|
-
quantizeDprCap(t) {
|
|
956
|
-
const i = h.DPR_QUANT_STEP;
|
|
957
|
-
return Math.max(1, Math.round(t / i) * i);
|
|
958
|
-
}
|
|
959
|
-
static hash01(t, i, s, r) {
|
|
960
|
-
const n = Math.sin(t * 127.1 + i * 311.7 + s * 74.7 + r * 19.3) * 43758.5453;
|
|
961
|
-
return n - Math.floor(n);
|
|
962
|
-
}
|
|
963
|
-
static getParticleSeeds(t, i) {
|
|
964
|
-
const s = `${t},${i}`, r = h.particleSeedsCache.get(s);
|
|
965
|
-
if (r) return r;
|
|
966
|
-
const n = [];
|
|
967
|
-
for (let o = 0; o < 34; o += 1) n.push({
|
|
968
|
-
seedA: h.hash01(t, i, o, 1),
|
|
969
|
-
seedB: h.hash01(t, i, o, 2),
|
|
970
|
-
seedC: h.hash01(t, i, o, 3),
|
|
971
|
-
phaseOffset: h.hash01(t, i, o, 4),
|
|
972
|
-
twinkleSeed: h.hash01(t, i, o, 5)
|
|
973
|
-
});
|
|
974
|
-
return h.particleSeedsCache.set(s, n), n;
|
|
975
|
-
}
|
|
976
|
-
clearWinningCells() {
|
|
977
|
-
this.winningCells = [], this.winningCellKeys.clear();
|
|
978
|
-
}
|
|
979
|
-
setWinningCells(t) {
|
|
980
|
-
this.winningCells = t, this.winningCellKeys.clear();
|
|
981
|
-
for (const i of t) this.winningCellKeys.add(`${i.col}:${i.row}`);
|
|
982
|
-
}
|
|
983
|
-
resize = () => {
|
|
984
|
-
const t = this.container.getBoundingClientRect(), i = Math.max(300, Math.floor(t.width)), s = Math.max(1, i * i), r = this.isCoarsePointerDevice ? h.MAX_CANVAS_AREA_PX_COARSE : h.MAX_CANVAS_AREA_PX_FINE, n = Math.max(1, Math.sqrt(r / s)), o = this.isCoarsePointerDevice ? this.mobileDprCap : 2, l = this.quantizeDprCap(Math.min(o, n)), u = Math.max(1, Math.min(window.devicePixelRatio || 1, l)), c = Math.max(300, Math.floor(i * u));
|
|
985
|
-
this.width = c, this.height = c;
|
|
986
|
-
const a = Math.floor(Math.min(this.width / 3, this.height / 3));
|
|
987
|
-
this.cellW = a, this.cellH = a, this.boardX = Math.floor((this.width - this.cellW * 3) / 2), this.boardY = Math.floor((this.height - this.cellH * 3) / 2), this.canvas.width = this.width, this.canvas.height = this.height, this.webglRenderer?.resize(this.width, this.height);
|
|
988
|
-
};
|
|
989
|
-
async loadSpriteIfProvided() {
|
|
990
|
-
if (!this.spriteSource) {
|
|
991
|
-
this.spriteImage = null, this.spriteLoadError = null;
|
|
992
|
-
return;
|
|
993
|
-
}
|
|
994
|
-
if (typeof this.spriteSource != "string") {
|
|
995
|
-
try {
|
|
996
|
-
await this.decodeSpriteImage(this.spriteSource), this.spriteImage = this.spriteSource, this.spriteLoadError = null;
|
|
997
|
-
} catch (i) {
|
|
998
|
-
this.spriteImage = null, this.spriteLoadError = this.toSpriteLoadErrorMessage(i, "[HTMLImageElement]");
|
|
999
|
-
}
|
|
1000
|
-
return;
|
|
1001
|
-
}
|
|
1002
|
-
const t = new Image();
|
|
1003
|
-
t.decoding = "async", t.crossOrigin = this.spriteCrossOrigin, t.src = this.spriteSource;
|
|
1004
|
-
try {
|
|
1005
|
-
await this.decodeSpriteImage(t), this.spriteImage = t, this.spriteLoadError = null;
|
|
1006
|
-
} catch (i) {
|
|
1007
|
-
this.spriteImage = null, this.spriteLoadError = this.toSpriteLoadErrorMessage(i, this.spriteSource);
|
|
1008
|
-
}
|
|
1009
|
-
}
|
|
1010
|
-
async decodeSpriteImage(t) {
|
|
1011
|
-
t.complete && t.naturalWidth > 0 && t.naturalHeight > 0 || await t.decode();
|
|
1012
|
-
}
|
|
1013
|
-
toSpriteLoadErrorMessage(t, i) {
|
|
1014
|
-
return `failed to load sprite "${i}" - ${t instanceof Error ? `${t.name}: ${t.message}` : String(t)}`;
|
|
1015
|
-
}
|
|
1016
|
-
advanceSimulation(t) {
|
|
1017
|
-
if (this.simulationLastNow <= 0) {
|
|
1018
|
-
this.simulationLastNow = t, this.update(t);
|
|
1019
|
-
return;
|
|
1020
|
-
}
|
|
1021
|
-
const i = Math.max(0, Math.min(t - this.simulationLastNow, h.MAX_FRAME_DELTA_MS));
|
|
1022
|
-
if (this.simulationLastNow = t, this.update(t), this.runtime.phase !== "outro") {
|
|
1023
|
-
this.outroInterpolationAlpha = 1;
|
|
1024
|
-
return;
|
|
1025
|
-
}
|
|
1026
|
-
this.advanceOutroFixedStep(i);
|
|
1027
|
-
}
|
|
1028
|
-
advanceOutroFixedStep(t) {
|
|
1029
|
-
this.simulationAccumulatorMs += t;
|
|
1030
|
-
const i = this.motionProfile.fixedStepMs;
|
|
1031
|
-
let s = 0;
|
|
1032
|
-
for (; this.simulationAccumulatorMs >= i && s < this.motionProfile.maxCatchUpStepsPerFrame && this.runtime.phase === "outro"; )
|
|
1033
|
-
this.snapshotOutroState(), this.stepScriptedOutro(i), this.simulationAccumulatorMs -= i, s += 1;
|
|
1034
|
-
if (this.runtime.phase !== "outro") {
|
|
1035
|
-
this.outroInterpolationAlpha = 1;
|
|
1036
|
-
return;
|
|
1037
|
-
}
|
|
1038
|
-
this.outroInterpolationAlpha = Math.max(0, Math.min(1, this.simulationAccumulatorMs / i));
|
|
1039
|
-
}
|
|
1040
|
-
snapshotOutroState() {
|
|
1041
|
-
this.copyOffsets(this.scriptedOutgoingOffsetsPrev, this.scriptedOutgoingOffsets), this.copyOffsets(this.scriptedIncomingOffsetsPrev, this.scriptedIncomingOffsets), this.copyOffsets(this.scriptedIncomingAlphaPrev, this.scriptedIncomingAlpha), this.copyVisibility(this.scriptedIncomingVisibilityPrev, this.scriptedIncomingVisibility);
|
|
1042
|
-
}
|
|
1043
|
-
copyOffsets(t, i) {
|
|
1044
|
-
for (let s = 0; s < 3; s += 1) for (let r = 0; r < 3; r += 1) t[s][r] = i[s][r];
|
|
1045
|
-
}
|
|
1046
|
-
copyVisibility(t, i) {
|
|
1047
|
-
for (let s = 0; s < 3; s += 1) for (let r = 0; r < 3; r += 1) t[s][r] = i[s][r];
|
|
1048
|
-
}
|
|
1049
|
-
resetOutroBuffers(t, i) {
|
|
1050
|
-
m(this.scriptedOutgoingOffsets, 0), m(this.scriptedIncomingOffsets, 0), m(this.scriptedOutgoingOffsetsPrev, 0), m(this.scriptedIncomingOffsetsPrev, 0), m(this.scriptedIncomingAlpha, t), m(this.scriptedIncomingAlphaPrev, t), this.fillVisibilityGrid(this.scriptedIncomingVisibility, i), this.fillVisibilityGrid(this.scriptedIncomingVisibilityPrev, i);
|
|
1051
|
-
}
|
|
1052
|
-
static createVisibilityGrid(t) {
|
|
1053
|
-
return Array.from({ length: 3 }, () => Array.from({ length: 3 }, () => t));
|
|
1054
|
-
}
|
|
1055
|
-
fillVisibilityGrid(t, i) {
|
|
1056
|
-
for (let s = 0; s < 3; s += 1) for (let r = 0; r < 3; r += 1) t[s][r] = i;
|
|
1057
|
-
}
|
|
1058
|
-
startLoop() {
|
|
1059
|
-
this.rafLoop.isRunning() || this.rafLoop.start((t) => (this.advanceSimulation(t), this.render(t), this.shouldKeepAnimating()));
|
|
1060
|
-
}
|
|
1061
|
-
shouldKeepAnimating() {
|
|
1062
|
-
return this.runtime.isSpinning || this.initialHighlightRequestedAt > 0 ? !0 : this.runtime.winEffectsEnvelope > 1e-3;
|
|
1063
|
-
}
|
|
1064
|
-
};
|
|
1065
|
-
export {
|
|
1066
|
-
ct as CascadingReel
|
|
1067
|
-
};
|
|
1068
|
-
|
|
1069
|
-
//# sourceMappingURL=index.es.js.map
|