carbon-addons-iot-react 5.10.10 → 5.10.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -200,7 +200,7 @@
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  "thenby": "^1.3.4",
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  "use-deep-compare-effect": "^1.2.0",
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  "use-resize-observer": "^8.0.0",
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- "uuid": "^9.0.1",
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+ "uuid": "^14.0.0",
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  "warning": "^4.0.3"
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  },
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  "peerDependencies": {
@@ -353,7 +353,7 @@
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  "whatwg-fetch": "^3.0.0"
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  },
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  "sideEffects": false,
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- "version": "5.10.10",
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+ "version": "5.10.11",
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  "resolutions": {
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  "chokidar": "3.3.1",
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  "react-grid-layout": "1.2.2",
@@ -14976,69 +14976,63 @@
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  };
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  var BreadCrumb = Breadcrumb;
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- // Unique ID creation requires a high quality random # generator. In the browser we therefore
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- // require the crypto API and do not support built-in fallback to lower quality random number
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- // generators (like Math.random()).
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- let getRandomValues;
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- const rnds8 = new Uint8Array(16);
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- function rng() {
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- // lazy load so that environments that need to polyfill have a chance to do so
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- if (!getRandomValues) {
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- // getRandomValues needs to be invoked in a context where "this" is a Crypto implementation.
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- getRandomValues = typeof crypto !== 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto);
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-
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- if (!getRandomValues) {
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- throw new Error('crypto.getRandomValues() not supported. See https://github.com/uuidjs/uuid#getrandomvalues-not-supported');
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- }
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- }
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-
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- return getRandomValues(rnds8);
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- }
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-
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- /**
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- * Convert array of 16 byte values to UUID string format of the form:
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- * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
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- */
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-
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  const byteToHex = [];
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-
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  for (let i = 0; i < 256; ++i) {
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- byteToHex.push((i + 0x100).toString(16).slice(1));
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+ byteToHex.push((i + 0x100).toString(16).slice(1));
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  }
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-
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  function unsafeStringify(arr, offset = 0) {
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- // Note: Be careful editing this code! It's been tuned for performance
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- // and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434
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- return byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]];
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+ return (byteToHex[arr[offset + 0]] +
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+ byteToHex[arr[offset + 1]] +
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+ byteToHex[arr[offset + 2]] +
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+ byteToHex[arr[offset + 3]] +
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+ '-' +
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+ byteToHex[arr[offset + 4]] +
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+ byteToHex[arr[offset + 5]] +
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+ '-' +
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+ byteToHex[arr[offset + 6]] +
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+ byteToHex[arr[offset + 7]] +
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+ '-' +
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+ byteToHex[arr[offset + 8]] +
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+ byteToHex[arr[offset + 9]] +
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+ '-' +
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+ byteToHex[arr[offset + 10]] +
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+ byteToHex[arr[offset + 11]] +
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+ byteToHex[arr[offset + 12]] +
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+ byteToHex[arr[offset + 13]] +
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+ byteToHex[arr[offset + 14]] +
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+ byteToHex[arr[offset + 15]]).toLowerCase();
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  }
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- const randomUUID = typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);
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- var native = {
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- randomUUID
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- };
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+ const rnds8 = new Uint8Array(16);
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+ function rng() {
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+ return crypto.getRandomValues(rnds8);
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+ }
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  function v4(options, buf, offset) {
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- if (native.randomUUID && !buf && !options) {
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- return native.randomUUID();
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- }
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-
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- options = options || {};
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- const rnds = options.random || (options.rng || rng)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
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-
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- rnds[6] = rnds[6] & 0x0f | 0x40;
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- rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided
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-
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- if (buf) {
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- offset = offset || 0;
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-
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- for (let i = 0; i < 16; ++i) {
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- buf[offset + i] = rnds[i];
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+ if (!buf && !options && crypto.randomUUID) {
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+ return crypto.randomUUID();
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  }
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-
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- return buf;
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- }
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-
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- return unsafeStringify(rnds);
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+ return _v4(options, buf, offset);
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+ }
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+ function _v4(options, buf, offset) {
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+ options = options || {};
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+ const rnds = options.random ?? options.rng?.() ?? rng();
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+ if (rnds.length < 16) {
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+ throw new Error('Random bytes length must be >= 16');
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+ }
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+ rnds[6] = (rnds[6] & 0x0f) | 0x40;
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+ rnds[8] = (rnds[8] & 0x3f) | 0x80;
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+ if (buf) {
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+ offset = offset || 0;
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+ if (offset < 0 || offset + 16 > buf.length) {
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+ throw new RangeError(`UUID byte range ${offset}:${offset + 15} is out of buffer bounds`);
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+ }
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+ for (let i = 0; i < 16; ++i) {
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+ buf[offset + i] = rnds[i];
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+ }
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+ return buf;
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+ }
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+ return unsafeStringify(rnds);
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  }
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  /**