capybara-mcp-shared 0.1.3 → 0.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -10,12 +10,12 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }>, "many">>;
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  extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -33,16 +33,16 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
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  direction: "right" | "left" | "down";
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  }[];
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
@@ -55,15 +55,15 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }>, "many">>;
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  mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -71,15 +71,15 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }>, "many">>;
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  baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -88,14 +88,14 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat: "humanoid" | "quadruped_animal";
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  defaultAnimation?: string | undefined;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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  defaultAnimation?: string | undefined;
@@ -107,16 +107,16 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }>, "many">>;
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  characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -126,16 +126,16 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  outputFrames?: 8 | 12 | 16 | 24 | undefined;
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  }, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  outputFrames?: unknown;
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  }>, "many">>;
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  propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -144,15 +144,15 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  }, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  }>, "many">>;
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  propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -161,16 +161,16 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  propsMultipleBreakdown: string;
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  }, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  propsMultipleBreakdown: string;
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  }>, "many">>;
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  propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -182,29 +182,29 @@ export declare const assetToolSchema: z.ZodObject<{
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  label: z.ZodString;
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  prompt: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- prompt: string;
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  label: string;
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- }, {
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  prompt: string;
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+ }, {
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  label: string;
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+ prompt: string;
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  }>, "many">;
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  }, "strip", z.ZodTypeAny, {
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+ referenceId: string;
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  id: string;
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  gamePlay: string;
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- referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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- prompt: string;
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  label: string;
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+ prompt: string;
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  }[];
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  }, {
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+ referenceId: string;
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  id: string;
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  gamePlay: string;
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- referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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- prompt: string;
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  label: string;
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+ prompt: string;
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  }[];
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  }>, "many">>;
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  hudElements: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -212,12 +212,12 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }>, "many">>;
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  multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -226,13 +226,13 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  multipleHudsBreakdown: string;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  multipleHudsBreakdown: string;
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  }>, "many">>;
@@ -241,24 +241,24 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodOptional<z.ZodString>;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay?: string | undefined;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay?: string | undefined;
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  }>, "many">>;
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  }, "strip", z.ZodTypeAny, {
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  artStyle: string;
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  baseMaps: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }[];
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  extendMaps: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
@@ -266,75 +266,75 @@ export declare const assetToolSchema: z.ZodObject<{
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  }[];
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  }[];
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  editMaps: {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }[];
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  mapVfx: {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }[];
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  baseCharacters: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat: "humanoid" | "quadruped_animal";
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  defaultAnimation?: string | undefined;
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  }[];
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  baseCharacterVariants: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }[];
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  characterAnimations: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  outputFrames?: 8 | 12 | 16 | 24 | undefined;
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  }[];
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  propsSingles: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  }[];
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  propsMultiples: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  propsMultipleBreakdown: string;
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  }[];
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  propsMapOverlays: {
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+ referenceId: string;
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  id: string;
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  gamePlay: string;
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- referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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- prompt: string;
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  label: string;
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+ prompt: string;
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  }[];
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  }[];
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  hudElements: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }[];
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  multipleHuds: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  multipleHudsBreakdown: string;
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  }[];
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  backgroundMusic: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay?: string | undefined;
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  }[];
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  art_reference_url?: string | undefined;
@@ -342,13 +342,13 @@ export declare const assetToolSchema: z.ZodObject<{
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  artStyle: string;
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  art_reference_url?: string | undefined;
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  baseMaps?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }[] | undefined;
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  extendMaps?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
@@ -356,75 +356,75 @@ export declare const assetToolSchema: z.ZodObject<{
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  }[];
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  }[] | undefined;
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  editMaps?: {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }[] | undefined;
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  mapVfx?: {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }[] | undefined;
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  baseCharacters?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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  defaultAnimation?: string | undefined;
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  }[] | undefined;
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  baseCharacterVariants?: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }[] | undefined;
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  characterAnimations?: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  outputFrames?: unknown;
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  }[] | undefined;
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  propsSingles?: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  }[] | undefined;
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  propsMultiples?: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  propsMultipleBreakdown: string;
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  }[] | undefined;
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  propsMapOverlays?: {
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+ referenceId: string;
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  id: string;
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  gamePlay: string;
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- referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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- prompt: string;
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  label: string;
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+ prompt: string;
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  }[];
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  }[] | undefined;
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  hudElements?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }[] | undefined;
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  multipleHuds?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  multipleHudsBreakdown: string;
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  }[] | undefined;
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  backgroundMusic?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay?: string | undefined;
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  }[] | undefined;
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  }>;
@@ -456,12 +456,12 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }>, "many">>;
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  extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -479,16 +479,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
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  direction: "right" | "left" | "down";
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  }[];
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
@@ -501,15 +501,15 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }>, "many">>;
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  mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -517,15 +517,15 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }>, "many">>;
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  baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -534,14 +534,14 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat: "humanoid" | "quadruped_animal";
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  defaultAnimation?: string | undefined;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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  defaultAnimation?: string | undefined;
@@ -553,16 +553,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
553
553
  prompt: z.ZodString;
554
554
  gamePlay: z.ZodString;
555
555
  }, "strip", z.ZodTypeAny, {
556
- id: string;
556
+ referenceId: string | string[];
557
557
  prompt: string;
558
+ id: string;
558
559
  gamePlay: string;
559
- referenceId: string | string[];
560
560
  defaultAnimation?: string | undefined;
561
561
  }, {
562
- id: string;
562
+ referenceId: string | string[];
563
563
  prompt: string;
564
+ id: string;
564
565
  gamePlay: string;
565
- referenceId: string | string[];
566
566
  defaultAnimation?: string | undefined;
567
567
  }>, "many">>;
568
568
  characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -572,16 +572,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
572
572
  prompt: z.ZodString;
573
573
  gamePlay: z.ZodString;
574
574
  }, "strip", z.ZodTypeAny, {
575
- id: string;
575
+ referenceId: string | string[];
576
576
  prompt: string;
577
+ id: string;
577
578
  gamePlay: string;
578
- referenceId: string | string[];
579
579
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
580
580
  }, {
581
- id: string;
581
+ referenceId: string | string[];
582
582
  prompt: string;
583
+ id: string;
583
584
  gamePlay: string;
584
- referenceId: string | string[];
585
585
  outputFrames?: unknown;
586
586
  }>, "many">>;
587
587
  propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -590,15 +590,15 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
590
590
  prompt: z.ZodString;
591
591
  gamePlay: z.ZodString;
592
592
  }, "strip", z.ZodTypeAny, {
593
- id: string;
593
+ referenceId: string | string[];
594
594
  prompt: string;
595
+ id: string;
595
596
  gamePlay: string;
596
- referenceId: string | string[];
597
597
  }, {
598
- id: string;
598
+ referenceId: string | string[];
599
599
  prompt: string;
600
+ id: string;
600
601
  gamePlay: string;
601
- referenceId: string | string[];
602
602
  }>, "many">>;
603
603
  propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
604
604
  id: z.ZodString;
@@ -607,16 +607,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
607
607
  prompt: z.ZodString;
608
608
  gamePlay: z.ZodString;
609
609
  }, "strip", z.ZodTypeAny, {
610
- id: string;
610
+ referenceId: string | string[];
611
611
  prompt: string;
612
+ id: string;
612
613
  gamePlay: string;
613
- referenceId: string | string[];
614
614
  propsMultipleBreakdown: string;
615
615
  }, {
616
- id: string;
616
+ referenceId: string | string[];
617
617
  prompt: string;
618
+ id: string;
618
619
  gamePlay: string;
619
- referenceId: string | string[];
620
620
  propsMultipleBreakdown: string;
621
621
  }>, "many">>;
622
622
  propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -628,29 +628,29 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
628
628
  label: z.ZodString;
629
629
  prompt: z.ZodString;
630
630
  }, "strip", z.ZodTypeAny, {
631
- prompt: string;
632
631
  label: string;
633
- }, {
634
632
  prompt: string;
633
+ }, {
635
634
  label: string;
635
+ prompt: string;
636
636
  }>, "many">;
637
637
  }, "strip", z.ZodTypeAny, {
638
+ referenceId: string;
638
639
  id: string;
639
640
  gamePlay: string;
640
- referenceId: string;
641
641
  anchorDescription: string;
642
642
  overlayStateBreakdown: {
643
- prompt: string;
644
643
  label: string;
644
+ prompt: string;
645
645
  }[];
646
646
  }, {
647
+ referenceId: string;
647
648
  id: string;
648
649
  gamePlay: string;
649
- referenceId: string;
650
650
  anchorDescription: string;
651
651
  overlayStateBreakdown: {
652
- prompt: string;
653
652
  label: string;
653
+ prompt: string;
654
654
  }[];
655
655
  }>, "many">>;
656
656
  hudElements: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -658,12 +658,12 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
658
658
  prompt: z.ZodString;
659
659
  gamePlay: z.ZodString;
660
660
  }, "strip", z.ZodTypeAny, {
661
- id: string;
662
661
  prompt: string;
662
+ id: string;
663
663
  gamePlay: string;
664
664
  }, {
665
- id: string;
666
665
  prompt: string;
666
+ id: string;
667
667
  gamePlay: string;
668
668
  }>, "many">>;
669
669
  multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -672,13 +672,13 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
672
672
  prompt: z.ZodString;
673
673
  gamePlay: z.ZodString;
674
674
  }, "strip", z.ZodTypeAny, {
675
- id: string;
676
675
  prompt: string;
676
+ id: string;
677
677
  gamePlay: string;
678
678
  multipleHudsBreakdown: string;
679
679
  }, {
680
- id: string;
681
680
  prompt: string;
681
+ id: string;
682
682
  gamePlay: string;
683
683
  multipleHudsBreakdown: string;
684
684
  }>, "many">>;
@@ -687,24 +687,24 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
687
687
  prompt: z.ZodString;
688
688
  gamePlay: z.ZodOptional<z.ZodString>;
689
689
  }, "strip", z.ZodTypeAny, {
690
- id: string;
691
690
  prompt: string;
691
+ id: string;
692
692
  gamePlay?: string | undefined;
693
693
  }, {
694
- id: string;
695
694
  prompt: string;
695
+ id: string;
696
696
  gamePlay?: string | undefined;
697
697
  }>, "many">>;
698
698
  }, "strip", z.ZodTypeAny, {
699
699
  artStyle: string;
700
700
  baseMaps: {
701
- id: string;
702
701
  prompt: string;
702
+ id: string;
703
703
  gamePlay: string;
704
704
  }[];
705
705
  extendMaps: {
706
- id: string;
707
706
  prompt: string;
707
+ id: string;
708
708
  gamePlay: string;
709
709
  connections: {
710
710
  referenceId: string;
@@ -712,75 +712,75 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
712
712
  }[];
713
713
  }[];
714
714
  editMaps: {
715
- id: string;
715
+ referenceId: string;
716
716
  prompt: string;
717
+ id: string;
717
718
  gamePlay: string;
718
- referenceId: string;
719
719
  }[];
720
720
  mapVfx: {
721
- id: string;
721
+ referenceId: string;
722
722
  prompt: string;
723
+ id: string;
723
724
  gamePlay: string;
724
- referenceId: string;
725
725
  }[];
726
726
  baseCharacters: {
727
- id: string;
728
727
  prompt: string;
728
+ id: string;
729
729
  gamePlay: string;
730
730
  characterBodyFormat: "humanoid" | "quadruped_animal";
731
731
  defaultAnimation?: string | undefined;
732
732
  }[];
733
733
  baseCharacterVariants: {
734
- id: string;
734
+ referenceId: string | string[];
735
735
  prompt: string;
736
+ id: string;
736
737
  gamePlay: string;
737
- referenceId: string | string[];
738
738
  defaultAnimation?: string | undefined;
739
739
  }[];
740
740
  characterAnimations: {
741
- id: string;
741
+ referenceId: string | string[];
742
742
  prompt: string;
743
+ id: string;
743
744
  gamePlay: string;
744
- referenceId: string | string[];
745
745
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
746
746
  }[];
747
747
  propsSingles: {
748
- id: string;
748
+ referenceId: string | string[];
749
749
  prompt: string;
750
+ id: string;
750
751
  gamePlay: string;
751
- referenceId: string | string[];
752
752
  }[];
753
753
  propsMultiples: {
754
- id: string;
754
+ referenceId: string | string[];
755
755
  prompt: string;
756
+ id: string;
756
757
  gamePlay: string;
757
- referenceId: string | string[];
758
758
  propsMultipleBreakdown: string;
759
759
  }[];
760
760
  propsMapOverlays: {
761
+ referenceId: string;
761
762
  id: string;
762
763
  gamePlay: string;
763
- referenceId: string;
764
764
  anchorDescription: string;
765
765
  overlayStateBreakdown: {
766
- prompt: string;
767
766
  label: string;
767
+ prompt: string;
768
768
  }[];
769
769
  }[];
770
770
  hudElements: {
771
- id: string;
772
771
  prompt: string;
772
+ id: string;
773
773
  gamePlay: string;
774
774
  }[];
775
775
  multipleHuds: {
776
- id: string;
777
776
  prompt: string;
777
+ id: string;
778
778
  gamePlay: string;
779
779
  multipleHudsBreakdown: string;
780
780
  }[];
781
781
  backgroundMusic: {
782
- id: string;
783
782
  prompt: string;
783
+ id: string;
784
784
  gamePlay?: string | undefined;
785
785
  }[];
786
786
  art_reference_url?: string | undefined;
@@ -790,13 +790,13 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
790
790
  artStyle: string;
791
791
  art_reference_url?: string | undefined;
792
792
  baseMaps?: {
793
- id: string;
794
793
  prompt: string;
794
+ id: string;
795
795
  gamePlay: string;
796
796
  }[] | undefined;
797
797
  extendMaps?: {
798
- id: string;
799
798
  prompt: string;
799
+ id: string;
800
800
  gamePlay: string;
801
801
  connections: {
802
802
  referenceId: string;
@@ -804,75 +804,75 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
804
804
  }[];
805
805
  }[] | undefined;
806
806
  editMaps?: {
807
- id: string;
807
+ referenceId: string;
808
808
  prompt: string;
809
+ id: string;
809
810
  gamePlay: string;
810
- referenceId: string;
811
811
  }[] | undefined;
812
812
  mapVfx?: {
813
- id: string;
813
+ referenceId: string;
814
814
  prompt: string;
815
+ id: string;
815
816
  gamePlay: string;
816
- referenceId: string;
817
817
  }[] | undefined;
818
818
  baseCharacters?: {
819
- id: string;
820
819
  prompt: string;
820
+ id: string;
821
821
  gamePlay: string;
822
822
  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
823
823
  defaultAnimation?: string | undefined;
824
824
  }[] | undefined;
825
825
  baseCharacterVariants?: {
826
- id: string;
826
+ referenceId: string | string[];
827
827
  prompt: string;
828
+ id: string;
828
829
  gamePlay: string;
829
- referenceId: string | string[];
830
830
  defaultAnimation?: string | undefined;
831
831
  }[] | undefined;
832
832
  characterAnimations?: {
833
- id: string;
833
+ referenceId: string | string[];
834
834
  prompt: string;
835
+ id: string;
835
836
  gamePlay: string;
836
- referenceId: string | string[];
837
837
  outputFrames?: unknown;
838
838
  }[] | undefined;
839
839
  propsSingles?: {
840
- id: string;
840
+ referenceId: string | string[];
841
841
  prompt: string;
842
+ id: string;
842
843
  gamePlay: string;
843
- referenceId: string | string[];
844
844
  }[] | undefined;
845
845
  propsMultiples?: {
846
- id: string;
846
+ referenceId: string | string[];
847
847
  prompt: string;
848
+ id: string;
848
849
  gamePlay: string;
849
- referenceId: string | string[];
850
850
  propsMultipleBreakdown: string;
851
851
  }[] | undefined;
852
852
  propsMapOverlays?: {
853
+ referenceId: string;
853
854
  id: string;
854
855
  gamePlay: string;
855
- referenceId: string;
856
856
  anchorDescription: string;
857
857
  overlayStateBreakdown: {
858
- prompt: string;
859
858
  label: string;
859
+ prompt: string;
860
860
  }[];
861
861
  }[] | undefined;
862
862
  hudElements?: {
863
- id: string;
864
863
  prompt: string;
864
+ id: string;
865
865
  gamePlay: string;
866
866
  }[] | undefined;
867
867
  multipleHuds?: {
868
- id: string;
869
868
  prompt: string;
869
+ id: string;
870
870
  gamePlay: string;
871
871
  multipleHudsBreakdown: string;
872
872
  }[] | undefined;
873
873
  backgroundMusic?: {
874
- id: string;
875
874
  prompt: string;
875
+ id: string;
876
876
  gamePlay?: string | undefined;
877
877
  }[] | undefined;
878
878
  output_dir?: string | undefined;
@@ -891,12 +891,12 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
891
891
  prompt: z.ZodString;
892
892
  gamePlay: z.ZodString;
893
893
  }, "strip", z.ZodTypeAny, {
894
- id: string;
895
894
  prompt: string;
895
+ id: string;
896
896
  gamePlay: string;
897
897
  }, {
898
- id: string;
899
898
  prompt: string;
899
+ id: string;
900
900
  gamePlay: string;
901
901
  }>, "many">>;
902
902
  extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -914,16 +914,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
914
914
  prompt: z.ZodString;
915
915
  gamePlay: z.ZodString;
916
916
  }, "strip", z.ZodTypeAny, {
917
- id: string;
918
917
  prompt: string;
918
+ id: string;
919
919
  gamePlay: string;
920
920
  connections: {
921
921
  referenceId: string;
922
922
  direction: "right" | "left" | "down";
923
923
  }[];
924
924
  }, {
925
- id: string;
926
925
  prompt: string;
926
+ id: string;
927
927
  gamePlay: string;
928
928
  connections: {
929
929
  referenceId: string;
@@ -936,15 +936,15 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
936
936
  prompt: z.ZodString;
937
937
  gamePlay: z.ZodString;
938
938
  }, "strip", z.ZodTypeAny, {
939
- id: string;
939
+ referenceId: string;
940
940
  prompt: string;
941
+ id: string;
941
942
  gamePlay: string;
942
- referenceId: string;
943
943
  }, {
944
- id: string;
944
+ referenceId: string;
945
945
  prompt: string;
946
+ id: string;
946
947
  gamePlay: string;
947
- referenceId: string;
948
948
  }>, "many">>;
949
949
  mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
950
950
  id: z.ZodString;
@@ -952,15 +952,15 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
952
952
  prompt: z.ZodString;
953
953
  gamePlay: z.ZodString;
954
954
  }, "strip", z.ZodTypeAny, {
955
- id: string;
955
+ referenceId: string;
956
956
  prompt: string;
957
+ id: string;
957
958
  gamePlay: string;
958
- referenceId: string;
959
959
  }, {
960
- id: string;
960
+ referenceId: string;
961
961
  prompt: string;
962
+ id: string;
962
963
  gamePlay: string;
963
- referenceId: string;
964
964
  }>, "many">>;
965
965
  baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
966
966
  id: z.ZodString;
@@ -969,14 +969,14 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
969
969
  prompt: z.ZodString;
970
970
  gamePlay: z.ZodString;
971
971
  }, "strip", z.ZodTypeAny, {
972
- id: string;
973
972
  prompt: string;
973
+ id: string;
974
974
  gamePlay: string;
975
975
  characterBodyFormat: "humanoid" | "quadruped_animal";
976
976
  defaultAnimation?: string | undefined;
977
977
  }, {
978
- id: string;
979
978
  prompt: string;
979
+ id: string;
980
980
  gamePlay: string;
981
981
  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
982
982
  defaultAnimation?: string | undefined;
@@ -988,16 +988,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
988
988
  prompt: z.ZodString;
989
989
  gamePlay: z.ZodString;
990
990
  }, "strip", z.ZodTypeAny, {
991
- id: string;
991
+ referenceId: string | string[];
992
992
  prompt: string;
993
+ id: string;
993
994
  gamePlay: string;
994
- referenceId: string | string[];
995
995
  defaultAnimation?: string | undefined;
996
996
  }, {
997
- id: string;
997
+ referenceId: string | string[];
998
998
  prompt: string;
999
+ id: string;
999
1000
  gamePlay: string;
1000
- referenceId: string | string[];
1001
1001
  defaultAnimation?: string | undefined;
1002
1002
  }>, "many">>;
1003
1003
  characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1007,16 +1007,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1007
1007
  prompt: z.ZodString;
1008
1008
  gamePlay: z.ZodString;
1009
1009
  }, "strip", z.ZodTypeAny, {
1010
- id: string;
1010
+ referenceId: string | string[];
1011
1011
  prompt: string;
1012
+ id: string;
1012
1013
  gamePlay: string;
1013
- referenceId: string | string[];
1014
1014
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
1015
1015
  }, {
1016
- id: string;
1016
+ referenceId: string | string[];
1017
1017
  prompt: string;
1018
+ id: string;
1018
1019
  gamePlay: string;
1019
- referenceId: string | string[];
1020
1020
  outputFrames?: unknown;
1021
1021
  }>, "many">>;
1022
1022
  propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1025,15 +1025,15 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1025
1025
  prompt: z.ZodString;
1026
1026
  gamePlay: z.ZodString;
1027
1027
  }, "strip", z.ZodTypeAny, {
1028
- id: string;
1028
+ referenceId: string | string[];
1029
1029
  prompt: string;
1030
+ id: string;
1030
1031
  gamePlay: string;
1031
- referenceId: string | string[];
1032
1032
  }, {
1033
- id: string;
1033
+ referenceId: string | string[];
1034
1034
  prompt: string;
1035
+ id: string;
1035
1036
  gamePlay: string;
1036
- referenceId: string | string[];
1037
1037
  }>, "many">>;
1038
1038
  propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
1039
1039
  id: z.ZodString;
@@ -1042,16 +1042,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1042
1042
  prompt: z.ZodString;
1043
1043
  gamePlay: z.ZodString;
1044
1044
  }, "strip", z.ZodTypeAny, {
1045
- id: string;
1045
+ referenceId: string | string[];
1046
1046
  prompt: string;
1047
+ id: string;
1047
1048
  gamePlay: string;
1048
- referenceId: string | string[];
1049
1049
  propsMultipleBreakdown: string;
1050
1050
  }, {
1051
- id: string;
1051
+ referenceId: string | string[];
1052
1052
  prompt: string;
1053
+ id: string;
1053
1054
  gamePlay: string;
1054
- referenceId: string | string[];
1055
1055
  propsMultipleBreakdown: string;
1056
1056
  }>, "many">>;
1057
1057
  propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1063,29 +1063,29 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1063
1063
  label: z.ZodString;
1064
1064
  prompt: z.ZodString;
1065
1065
  }, "strip", z.ZodTypeAny, {
1066
- prompt: string;
1067
1066
  label: string;
1068
- }, {
1069
1067
  prompt: string;
1068
+ }, {
1070
1069
  label: string;
1070
+ prompt: string;
1071
1071
  }>, "many">;
1072
1072
  }, "strip", z.ZodTypeAny, {
1073
+ referenceId: string;
1073
1074
  id: string;
1074
1075
  gamePlay: string;
1075
- referenceId: string;
1076
1076
  anchorDescription: string;
1077
1077
  overlayStateBreakdown: {
1078
- prompt: string;
1079
1078
  label: string;
1079
+ prompt: string;
1080
1080
  }[];
1081
1081
  }, {
1082
+ referenceId: string;
1082
1083
  id: string;
1083
1084
  gamePlay: string;
1084
- referenceId: string;
1085
1085
  anchorDescription: string;
1086
1086
  overlayStateBreakdown: {
1087
- prompt: string;
1088
1087
  label: string;
1088
+ prompt: string;
1089
1089
  }[];
1090
1090
  }>, "many">>;
1091
1091
  hudElements: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1093,12 +1093,12 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1093
1093
  prompt: z.ZodString;
1094
1094
  gamePlay: z.ZodString;
1095
1095
  }, "strip", z.ZodTypeAny, {
1096
- id: string;
1097
1096
  prompt: string;
1097
+ id: string;
1098
1098
  gamePlay: string;
1099
1099
  }, {
1100
- id: string;
1101
1100
  prompt: string;
1101
+ id: string;
1102
1102
  gamePlay: string;
1103
1103
  }>, "many">>;
1104
1104
  multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1107,13 +1107,13 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1107
1107
  prompt: z.ZodString;
1108
1108
  gamePlay: z.ZodString;
1109
1109
  }, "strip", z.ZodTypeAny, {
1110
- id: string;
1111
1110
  prompt: string;
1111
+ id: string;
1112
1112
  gamePlay: string;
1113
1113
  multipleHudsBreakdown: string;
1114
1114
  }, {
1115
- id: string;
1116
1115
  prompt: string;
1116
+ id: string;
1117
1117
  gamePlay: string;
1118
1118
  multipleHudsBreakdown: string;
1119
1119
  }>, "many">>;
@@ -1122,24 +1122,24 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1122
1122
  prompt: z.ZodString;
1123
1123
  gamePlay: z.ZodOptional<z.ZodString>;
1124
1124
  }, "strip", z.ZodTypeAny, {
1125
- id: string;
1126
1125
  prompt: string;
1126
+ id: string;
1127
1127
  gamePlay?: string | undefined;
1128
1128
  }, {
1129
- id: string;
1130
1129
  prompt: string;
1130
+ id: string;
1131
1131
  gamePlay?: string | undefined;
1132
1132
  }>, "many">>;
1133
1133
  }, "strip", z.ZodTypeAny, {
1134
1134
  artStyle: string;
1135
1135
  baseMaps: {
1136
- id: string;
1137
1136
  prompt: string;
1137
+ id: string;
1138
1138
  gamePlay: string;
1139
1139
  }[];
1140
1140
  extendMaps: {
1141
- id: string;
1142
1141
  prompt: string;
1142
+ id: string;
1143
1143
  gamePlay: string;
1144
1144
  connections: {
1145
1145
  referenceId: string;
@@ -1147,75 +1147,75 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1147
1147
  }[];
1148
1148
  }[];
1149
1149
  editMaps: {
1150
- id: string;
1150
+ referenceId: string;
1151
1151
  prompt: string;
1152
+ id: string;
1152
1153
  gamePlay: string;
1153
- referenceId: string;
1154
1154
  }[];
1155
1155
  mapVfx: {
1156
- id: string;
1156
+ referenceId: string;
1157
1157
  prompt: string;
1158
+ id: string;
1158
1159
  gamePlay: string;
1159
- referenceId: string;
1160
1160
  }[];
1161
1161
  baseCharacters: {
1162
- id: string;
1163
1162
  prompt: string;
1163
+ id: string;
1164
1164
  gamePlay: string;
1165
1165
  characterBodyFormat: "humanoid" | "quadruped_animal";
1166
1166
  defaultAnimation?: string | undefined;
1167
1167
  }[];
1168
1168
  baseCharacterVariants: {
1169
- id: string;
1169
+ referenceId: string | string[];
1170
1170
  prompt: string;
1171
+ id: string;
1171
1172
  gamePlay: string;
1172
- referenceId: string | string[];
1173
1173
  defaultAnimation?: string | undefined;
1174
1174
  }[];
1175
1175
  characterAnimations: {
1176
- id: string;
1176
+ referenceId: string | string[];
1177
1177
  prompt: string;
1178
+ id: string;
1178
1179
  gamePlay: string;
1179
- referenceId: string | string[];
1180
1180
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
1181
1181
  }[];
1182
1182
  propsSingles: {
1183
- id: string;
1183
+ referenceId: string | string[];
1184
1184
  prompt: string;
1185
+ id: string;
1185
1186
  gamePlay: string;
1186
- referenceId: string | string[];
1187
1187
  }[];
1188
1188
  propsMultiples: {
1189
- id: string;
1189
+ referenceId: string | string[];
1190
1190
  prompt: string;
1191
+ id: string;
1191
1192
  gamePlay: string;
1192
- referenceId: string | string[];
1193
1193
  propsMultipleBreakdown: string;
1194
1194
  }[];
1195
1195
  propsMapOverlays: {
1196
+ referenceId: string;
1196
1197
  id: string;
1197
1198
  gamePlay: string;
1198
- referenceId: string;
1199
1199
  anchorDescription: string;
1200
1200
  overlayStateBreakdown: {
1201
- prompt: string;
1202
1201
  label: string;
1202
+ prompt: string;
1203
1203
  }[];
1204
1204
  }[];
1205
1205
  hudElements: {
1206
- id: string;
1207
1206
  prompt: string;
1207
+ id: string;
1208
1208
  gamePlay: string;
1209
1209
  }[];
1210
1210
  multipleHuds: {
1211
- id: string;
1212
1211
  prompt: string;
1212
+ id: string;
1213
1213
  gamePlay: string;
1214
1214
  multipleHudsBreakdown: string;
1215
1215
  }[];
1216
1216
  backgroundMusic: {
1217
- id: string;
1218
1217
  prompt: string;
1218
+ id: string;
1219
1219
  gamePlay?: string | undefined;
1220
1220
  }[];
1221
1221
  art_reference_url?: string | undefined;
@@ -1228,13 +1228,13 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1228
1228
  artStyle: string;
1229
1229
  art_reference_url?: string | undefined;
1230
1230
  baseMaps?: {
1231
- id: string;
1232
1231
  prompt: string;
1232
+ id: string;
1233
1233
  gamePlay: string;
1234
1234
  }[] | undefined;
1235
1235
  extendMaps?: {
1236
- id: string;
1237
1236
  prompt: string;
1237
+ id: string;
1238
1238
  gamePlay: string;
1239
1239
  connections: {
1240
1240
  referenceId: string;
@@ -1242,75 +1242,75 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1242
1242
  }[];
1243
1243
  }[] | undefined;
1244
1244
  editMaps?: {
1245
- id: string;
1245
+ referenceId: string;
1246
1246
  prompt: string;
1247
+ id: string;
1247
1248
  gamePlay: string;
1248
- referenceId: string;
1249
1249
  }[] | undefined;
1250
1250
  mapVfx?: {
1251
- id: string;
1251
+ referenceId: string;
1252
1252
  prompt: string;
1253
+ id: string;
1253
1254
  gamePlay: string;
1254
- referenceId: string;
1255
1255
  }[] | undefined;
1256
1256
  baseCharacters?: {
1257
- id: string;
1258
1257
  prompt: string;
1258
+ id: string;
1259
1259
  gamePlay: string;
1260
1260
  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
1261
1261
  defaultAnimation?: string | undefined;
1262
1262
  }[] | undefined;
1263
1263
  baseCharacterVariants?: {
1264
- id: string;
1264
+ referenceId: string | string[];
1265
1265
  prompt: string;
1266
+ id: string;
1266
1267
  gamePlay: string;
1267
- referenceId: string | string[];
1268
1268
  defaultAnimation?: string | undefined;
1269
1269
  }[] | undefined;
1270
1270
  characterAnimations?: {
1271
- id: string;
1271
+ referenceId: string | string[];
1272
1272
  prompt: string;
1273
+ id: string;
1273
1274
  gamePlay: string;
1274
- referenceId: string | string[];
1275
1275
  outputFrames?: unknown;
1276
1276
  }[] | undefined;
1277
1277
  propsSingles?: {
1278
- id: string;
1278
+ referenceId: string | string[];
1279
1279
  prompt: string;
1280
+ id: string;
1280
1281
  gamePlay: string;
1281
- referenceId: string | string[];
1282
1282
  }[] | undefined;
1283
1283
  propsMultiples?: {
1284
- id: string;
1284
+ referenceId: string | string[];
1285
1285
  prompt: string;
1286
+ id: string;
1286
1287
  gamePlay: string;
1287
- referenceId: string | string[];
1288
1288
  propsMultipleBreakdown: string;
1289
1289
  }[] | undefined;
1290
1290
  propsMapOverlays?: {
1291
+ referenceId: string;
1291
1292
  id: string;
1292
1293
  gamePlay: string;
1293
- referenceId: string;
1294
1294
  anchorDescription: string;
1295
1295
  overlayStateBreakdown: {
1296
- prompt: string;
1297
1296
  label: string;
1297
+ prompt: string;
1298
1298
  }[];
1299
1299
  }[] | undefined;
1300
1300
  hudElements?: {
1301
- id: string;
1302
1301
  prompt: string;
1302
+ id: string;
1303
1303
  gamePlay: string;
1304
1304
  }[] | undefined;
1305
1305
  multipleHuds?: {
1306
- id: string;
1307
1306
  prompt: string;
1307
+ id: string;
1308
1308
  gamePlay: string;
1309
1309
  multipleHudsBreakdown: string;
1310
1310
  }[] | undefined;
1311
1311
  backgroundMusic?: {
1312
- id: string;
1313
1312
  prompt: string;
1313
+ id: string;
1314
1314
  gamePlay?: string | undefined;
1315
1315
  }[] | undefined;
1316
1316
  output_dir?: string | undefined;