capybara-mcp-shared 0.1.2 → 0.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,21 +4,19 @@ export type AssetType = z.infer<typeof assetTypeSchema>;
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  /** MCP tool input — assets grouped by type. */
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  export declare const assetToolSchema: z.ZodObject<{
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  artStyle: z.ZodString;
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+ art_reference_url: z.ZodOptional<z.ZodString>;
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  baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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- art_reference_url: z.ZodOptional<z.ZodString>;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- art_reference_url?: string | undefined;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- art_reference_url?: string | undefined;
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  }>, "many">>;
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  extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -35,16 +33,16 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
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  direction: "right" | "left" | "down";
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  }[];
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
@@ -57,15 +55,15 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }>, "many">>;
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  mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -73,15 +71,15 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }>, "many">>;
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  baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -90,14 +88,14 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat: "humanoid" | "quadruped_animal";
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  defaultAnimation?: string | undefined;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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  defaultAnimation?: string | undefined;
@@ -109,16 +107,16 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }>, "many">>;
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  characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -128,16 +126,16 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  outputFrames?: 8 | 12 | 16 | 24 | undefined;
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  }, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  outputFrames?: unknown;
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  }>, "many">>;
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  propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -146,15 +144,15 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  }, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  }>, "many">>;
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  propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -163,16 +161,16 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  propsMultipleBreakdown: string;
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  }, {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  propsMultipleBreakdown: string;
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  }>, "many">>;
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  propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -184,29 +182,29 @@ export declare const assetToolSchema: z.ZodObject<{
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  label: z.ZodString;
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  prompt: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- prompt: string;
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  label: string;
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- }, {
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  prompt: string;
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+ }, {
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  label: string;
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+ prompt: string;
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  }>, "many">;
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  }, "strip", z.ZodTypeAny, {
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+ referenceId: string;
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  id: string;
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  gamePlay: string;
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- referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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- prompt: string;
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  label: string;
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+ prompt: string;
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  }[];
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  }, {
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+ referenceId: string;
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  id: string;
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  gamePlay: string;
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- referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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- prompt: string;
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  label: string;
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+ prompt: string;
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  }[];
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  }>, "many">>;
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  hudElements: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -214,12 +212,12 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }>, "many">>;
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  multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -228,13 +226,13 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  multipleHudsBreakdown: string;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  multipleHudsBreakdown: string;
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  }>, "many">>;
@@ -243,25 +241,24 @@ export declare const assetToolSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodOptional<z.ZodString>;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay?: string | undefined;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay?: string | undefined;
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  }>, "many">>;
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  }, "strip", z.ZodTypeAny, {
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  artStyle: string;
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  baseMaps: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- art_reference_url?: string | undefined;
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  }[];
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  extendMaps: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
@@ -269,88 +266,89 @@ export declare const assetToolSchema: z.ZodObject<{
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  }[];
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  }[];
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  editMaps: {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }[];
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  mapVfx: {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }[];
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  baseCharacters: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat: "humanoid" | "quadruped_animal";
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  defaultAnimation?: string | undefined;
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  }[];
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  baseCharacterVariants: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }[];
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  characterAnimations: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  outputFrames?: 8 | 12 | 16 | 24 | undefined;
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  }[];
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  propsSingles: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  }[];
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  propsMultiples: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  propsMultipleBreakdown: string;
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  }[];
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  propsMapOverlays: {
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+ referenceId: string;
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  id: string;
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  gamePlay: string;
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- referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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- prompt: string;
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  label: string;
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+ prompt: string;
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  }[];
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  }[];
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  hudElements: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }[];
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  multipleHuds: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  multipleHudsBreakdown: string;
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  }[];
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  backgroundMusic: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay?: string | undefined;
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  }[];
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+ art_reference_url?: string | undefined;
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  }, {
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  artStyle: string;
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+ art_reference_url?: string | undefined;
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  baseMaps?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- art_reference_url?: string | undefined;
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  }[] | undefined;
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  extendMaps?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
@@ -358,75 +356,75 @@ export declare const assetToolSchema: z.ZodObject<{
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  }[];
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  }[] | undefined;
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  editMaps?: {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }[] | undefined;
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  mapVfx?: {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }[] | undefined;
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  baseCharacters?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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  defaultAnimation?: string | undefined;
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  }[] | undefined;
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  baseCharacterVariants?: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }[] | undefined;
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  characterAnimations?: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  outputFrames?: unknown;
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  }[] | undefined;
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  propsSingles?: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  }[] | undefined;
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  propsMultiples?: {
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- id: string;
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+ referenceId: string | string[];
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string | string[];
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  propsMultipleBreakdown: string;
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  }[] | undefined;
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  propsMapOverlays?: {
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+ referenceId: string;
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  id: string;
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  gamePlay: string;
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- referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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- prompt: string;
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  label: string;
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+ prompt: string;
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  }[];
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  }[] | undefined;
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  hudElements?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  }[] | undefined;
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  multipleHuds?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  multipleHudsBreakdown: string;
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  }[] | undefined;
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  backgroundMusic?: {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay?: string | undefined;
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  }[] | undefined;
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  }>;
@@ -440,6 +438,7 @@ export type AssetRecord = {
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  };
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  export type AssetToolInput = {
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  artStyle: string | undefined;
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+ art_reference_url?: string;
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  assets: AssetRecord[];
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  };
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  /** Flatten grouped MCP input into the API payload agent-server expects. */
@@ -451,21 +450,19 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
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  output_dir: z.ZodOptional<z.ZodString>;
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  workspace_root: z.ZodOptional<z.ZodString>;
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  artStyle: z.ZodString;
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+ art_reference_url: z.ZodOptional<z.ZodString>;
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  baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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- art_reference_url: z.ZodOptional<z.ZodString>;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- art_reference_url?: string | undefined;
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- art_reference_url?: string | undefined;
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  }>, "many">>;
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  extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -482,16 +479,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
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  direction: "right" | "left" | "down";
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  }[];
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  }, {
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- id: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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  connections: {
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  referenceId: string;
@@ -504,15 +501,15 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }, {
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- id: string;
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+ referenceId: string;
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  prompt: string;
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+ id: string;
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  gamePlay: string;
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- referenceId: string;
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  }>, "many">>;
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  mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
@@ -520,15 +517,15 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
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  prompt: z.ZodString;
521
518
  gamePlay: z.ZodString;
522
519
  }, "strip", z.ZodTypeAny, {
523
- id: string;
520
+ referenceId: string;
524
521
  prompt: string;
522
+ id: string;
525
523
  gamePlay: string;
526
- referenceId: string;
527
524
  }, {
528
- id: string;
525
+ referenceId: string;
529
526
  prompt: string;
527
+ id: string;
530
528
  gamePlay: string;
531
- referenceId: string;
532
529
  }>, "many">>;
533
530
  baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
534
531
  id: z.ZodString;
@@ -537,14 +534,14 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
537
534
  prompt: z.ZodString;
538
535
  gamePlay: z.ZodString;
539
536
  }, "strip", z.ZodTypeAny, {
540
- id: string;
541
537
  prompt: string;
538
+ id: string;
542
539
  gamePlay: string;
543
540
  characterBodyFormat: "humanoid" | "quadruped_animal";
544
541
  defaultAnimation?: string | undefined;
545
542
  }, {
546
- id: string;
547
543
  prompt: string;
544
+ id: string;
548
545
  gamePlay: string;
549
546
  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
550
547
  defaultAnimation?: string | undefined;
@@ -556,16 +553,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
556
553
  prompt: z.ZodString;
557
554
  gamePlay: z.ZodString;
558
555
  }, "strip", z.ZodTypeAny, {
559
- id: string;
556
+ referenceId: string | string[];
560
557
  prompt: string;
558
+ id: string;
561
559
  gamePlay: string;
562
- referenceId: string | string[];
563
560
  defaultAnimation?: string | undefined;
564
561
  }, {
565
- id: string;
562
+ referenceId: string | string[];
566
563
  prompt: string;
564
+ id: string;
567
565
  gamePlay: string;
568
- referenceId: string | string[];
569
566
  defaultAnimation?: string | undefined;
570
567
  }>, "many">>;
571
568
  characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -575,16 +572,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
575
572
  prompt: z.ZodString;
576
573
  gamePlay: z.ZodString;
577
574
  }, "strip", z.ZodTypeAny, {
578
- id: string;
575
+ referenceId: string | string[];
579
576
  prompt: string;
577
+ id: string;
580
578
  gamePlay: string;
581
- referenceId: string | string[];
582
579
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
583
580
  }, {
584
- id: string;
581
+ referenceId: string | string[];
585
582
  prompt: string;
583
+ id: string;
586
584
  gamePlay: string;
587
- referenceId: string | string[];
588
585
  outputFrames?: unknown;
589
586
  }>, "many">>;
590
587
  propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -593,15 +590,15 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
593
590
  prompt: z.ZodString;
594
591
  gamePlay: z.ZodString;
595
592
  }, "strip", z.ZodTypeAny, {
596
- id: string;
593
+ referenceId: string | string[];
597
594
  prompt: string;
595
+ id: string;
598
596
  gamePlay: string;
599
- referenceId: string | string[];
600
597
  }, {
601
- id: string;
598
+ referenceId: string | string[];
602
599
  prompt: string;
600
+ id: string;
603
601
  gamePlay: string;
604
- referenceId: string | string[];
605
602
  }>, "many">>;
606
603
  propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
607
604
  id: z.ZodString;
@@ -610,16 +607,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
610
607
  prompt: z.ZodString;
611
608
  gamePlay: z.ZodString;
612
609
  }, "strip", z.ZodTypeAny, {
613
- id: string;
610
+ referenceId: string | string[];
614
611
  prompt: string;
612
+ id: string;
615
613
  gamePlay: string;
616
- referenceId: string | string[];
617
614
  propsMultipleBreakdown: string;
618
615
  }, {
619
- id: string;
616
+ referenceId: string | string[];
620
617
  prompt: string;
618
+ id: string;
621
619
  gamePlay: string;
622
- referenceId: string | string[];
623
620
  propsMultipleBreakdown: string;
624
621
  }>, "many">>;
625
622
  propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -631,29 +628,29 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
631
628
  label: z.ZodString;
632
629
  prompt: z.ZodString;
633
630
  }, "strip", z.ZodTypeAny, {
634
- prompt: string;
635
631
  label: string;
636
- }, {
637
632
  prompt: string;
633
+ }, {
638
634
  label: string;
635
+ prompt: string;
639
636
  }>, "many">;
640
637
  }, "strip", z.ZodTypeAny, {
638
+ referenceId: string;
641
639
  id: string;
642
640
  gamePlay: string;
643
- referenceId: string;
644
641
  anchorDescription: string;
645
642
  overlayStateBreakdown: {
646
- prompt: string;
647
643
  label: string;
644
+ prompt: string;
648
645
  }[];
649
646
  }, {
647
+ referenceId: string;
650
648
  id: string;
651
649
  gamePlay: string;
652
- referenceId: string;
653
650
  anchorDescription: string;
654
651
  overlayStateBreakdown: {
655
- prompt: string;
656
652
  label: string;
653
+ prompt: string;
657
654
  }[];
658
655
  }>, "many">>;
659
656
  hudElements: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -661,12 +658,12 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
661
658
  prompt: z.ZodString;
662
659
  gamePlay: z.ZodString;
663
660
  }, "strip", z.ZodTypeAny, {
664
- id: string;
665
661
  prompt: string;
662
+ id: string;
666
663
  gamePlay: string;
667
664
  }, {
668
- id: string;
669
665
  prompt: string;
666
+ id: string;
670
667
  gamePlay: string;
671
668
  }>, "many">>;
672
669
  multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -675,13 +672,13 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
675
672
  prompt: z.ZodString;
676
673
  gamePlay: z.ZodString;
677
674
  }, "strip", z.ZodTypeAny, {
678
- id: string;
679
675
  prompt: string;
676
+ id: string;
680
677
  gamePlay: string;
681
678
  multipleHudsBreakdown: string;
682
679
  }, {
683
- id: string;
684
680
  prompt: string;
681
+ id: string;
685
682
  gamePlay: string;
686
683
  multipleHudsBreakdown: string;
687
684
  }>, "many">>;
@@ -690,25 +687,24 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
690
687
  prompt: z.ZodString;
691
688
  gamePlay: z.ZodOptional<z.ZodString>;
692
689
  }, "strip", z.ZodTypeAny, {
693
- id: string;
694
690
  prompt: string;
691
+ id: string;
695
692
  gamePlay?: string | undefined;
696
693
  }, {
697
- id: string;
698
694
  prompt: string;
695
+ id: string;
699
696
  gamePlay?: string | undefined;
700
697
  }>, "many">>;
701
698
  }, "strip", z.ZodTypeAny, {
702
699
  artStyle: string;
703
700
  baseMaps: {
704
- id: string;
705
701
  prompt: string;
702
+ id: string;
706
703
  gamePlay: string;
707
- art_reference_url?: string | undefined;
708
704
  }[];
709
705
  extendMaps: {
710
- id: string;
711
706
  prompt: string;
707
+ id: string;
712
708
  gamePlay: string;
713
709
  connections: {
714
710
  referenceId: string;
@@ -716,90 +712,91 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
716
712
  }[];
717
713
  }[];
718
714
  editMaps: {
719
- id: string;
715
+ referenceId: string;
720
716
  prompt: string;
717
+ id: string;
721
718
  gamePlay: string;
722
- referenceId: string;
723
719
  }[];
724
720
  mapVfx: {
725
- id: string;
721
+ referenceId: string;
726
722
  prompt: string;
723
+ id: string;
727
724
  gamePlay: string;
728
- referenceId: string;
729
725
  }[];
730
726
  baseCharacters: {
731
- id: string;
732
727
  prompt: string;
728
+ id: string;
733
729
  gamePlay: string;
734
730
  characterBodyFormat: "humanoid" | "quadruped_animal";
735
731
  defaultAnimation?: string | undefined;
736
732
  }[];
737
733
  baseCharacterVariants: {
738
- id: string;
734
+ referenceId: string | string[];
739
735
  prompt: string;
736
+ id: string;
740
737
  gamePlay: string;
741
- referenceId: string | string[];
742
738
  defaultAnimation?: string | undefined;
743
739
  }[];
744
740
  characterAnimations: {
745
- id: string;
741
+ referenceId: string | string[];
746
742
  prompt: string;
743
+ id: string;
747
744
  gamePlay: string;
748
- referenceId: string | string[];
749
745
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
750
746
  }[];
751
747
  propsSingles: {
752
- id: string;
748
+ referenceId: string | string[];
753
749
  prompt: string;
750
+ id: string;
754
751
  gamePlay: string;
755
- referenceId: string | string[];
756
752
  }[];
757
753
  propsMultiples: {
758
- id: string;
754
+ referenceId: string | string[];
759
755
  prompt: string;
756
+ id: string;
760
757
  gamePlay: string;
761
- referenceId: string | string[];
762
758
  propsMultipleBreakdown: string;
763
759
  }[];
764
760
  propsMapOverlays: {
761
+ referenceId: string;
765
762
  id: string;
766
763
  gamePlay: string;
767
- referenceId: string;
768
764
  anchorDescription: string;
769
765
  overlayStateBreakdown: {
770
- prompt: string;
771
766
  label: string;
767
+ prompt: string;
772
768
  }[];
773
769
  }[];
774
770
  hudElements: {
775
- id: string;
776
771
  prompt: string;
772
+ id: string;
777
773
  gamePlay: string;
778
774
  }[];
779
775
  multipleHuds: {
780
- id: string;
781
776
  prompt: string;
777
+ id: string;
782
778
  gamePlay: string;
783
779
  multipleHudsBreakdown: string;
784
780
  }[];
785
781
  backgroundMusic: {
786
- id: string;
787
782
  prompt: string;
783
+ id: string;
788
784
  gamePlay?: string | undefined;
789
785
  }[];
786
+ art_reference_url?: string | undefined;
790
787
  output_dir?: string | undefined;
791
788
  workspace_root?: string | undefined;
792
789
  }, {
793
790
  artStyle: string;
791
+ art_reference_url?: string | undefined;
794
792
  baseMaps?: {
795
- id: string;
796
793
  prompt: string;
794
+ id: string;
797
795
  gamePlay: string;
798
- art_reference_url?: string | undefined;
799
796
  }[] | undefined;
800
797
  extendMaps?: {
801
- id: string;
802
798
  prompt: string;
799
+ id: string;
803
800
  gamePlay: string;
804
801
  connections: {
805
802
  referenceId: string;
@@ -807,75 +804,75 @@ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
807
804
  }[];
808
805
  }[] | undefined;
809
806
  editMaps?: {
810
- id: string;
807
+ referenceId: string;
811
808
  prompt: string;
809
+ id: string;
812
810
  gamePlay: string;
813
- referenceId: string;
814
811
  }[] | undefined;
815
812
  mapVfx?: {
816
- id: string;
813
+ referenceId: string;
817
814
  prompt: string;
815
+ id: string;
818
816
  gamePlay: string;
819
- referenceId: string;
820
817
  }[] | undefined;
821
818
  baseCharacters?: {
822
- id: string;
823
819
  prompt: string;
820
+ id: string;
824
821
  gamePlay: string;
825
822
  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
826
823
  defaultAnimation?: string | undefined;
827
824
  }[] | undefined;
828
825
  baseCharacterVariants?: {
829
- id: string;
826
+ referenceId: string | string[];
830
827
  prompt: string;
828
+ id: string;
831
829
  gamePlay: string;
832
- referenceId: string | string[];
833
830
  defaultAnimation?: string | undefined;
834
831
  }[] | undefined;
835
832
  characterAnimations?: {
836
- id: string;
833
+ referenceId: string | string[];
837
834
  prompt: string;
835
+ id: string;
838
836
  gamePlay: string;
839
- referenceId: string | string[];
840
837
  outputFrames?: unknown;
841
838
  }[] | undefined;
842
839
  propsSingles?: {
843
- id: string;
840
+ referenceId: string | string[];
844
841
  prompt: string;
842
+ id: string;
845
843
  gamePlay: string;
846
- referenceId: string | string[];
847
844
  }[] | undefined;
848
845
  propsMultiples?: {
849
- id: string;
846
+ referenceId: string | string[];
850
847
  prompt: string;
848
+ id: string;
851
849
  gamePlay: string;
852
- referenceId: string | string[];
853
850
  propsMultipleBreakdown: string;
854
851
  }[] | undefined;
855
852
  propsMapOverlays?: {
853
+ referenceId: string;
856
854
  id: string;
857
855
  gamePlay: string;
858
- referenceId: string;
859
856
  anchorDescription: string;
860
857
  overlayStateBreakdown: {
861
- prompt: string;
862
858
  label: string;
859
+ prompt: string;
863
860
  }[];
864
861
  }[] | undefined;
865
862
  hudElements?: {
866
- id: string;
867
863
  prompt: string;
864
+ id: string;
868
865
  gamePlay: string;
869
866
  }[] | undefined;
870
867
  multipleHuds?: {
871
- id: string;
872
868
  prompt: string;
869
+ id: string;
873
870
  gamePlay: string;
874
871
  multipleHudsBreakdown: string;
875
872
  }[] | undefined;
876
873
  backgroundMusic?: {
877
- id: string;
878
874
  prompt: string;
875
+ id: string;
879
876
  gamePlay?: string | undefined;
880
877
  }[] | undefined;
881
878
  output_dir?: string | undefined;
@@ -888,21 +885,19 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
888
885
  output_dir: z.ZodOptional<z.ZodString>;
889
886
  workspace_root: z.ZodOptional<z.ZodString>;
890
887
  artStyle: z.ZodString;
888
+ art_reference_url: z.ZodOptional<z.ZodString>;
891
889
  baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
892
890
  id: z.ZodString;
893
- art_reference_url: z.ZodOptional<z.ZodString>;
894
891
  prompt: z.ZodString;
895
892
  gamePlay: z.ZodString;
896
893
  }, "strip", z.ZodTypeAny, {
897
- id: string;
898
894
  prompt: string;
895
+ id: string;
899
896
  gamePlay: string;
900
- art_reference_url?: string | undefined;
901
897
  }, {
902
- id: string;
903
898
  prompt: string;
899
+ id: string;
904
900
  gamePlay: string;
905
- art_reference_url?: string | undefined;
906
901
  }>, "many">>;
907
902
  extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
908
903
  id: z.ZodString;
@@ -919,16 +914,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
919
914
  prompt: z.ZodString;
920
915
  gamePlay: z.ZodString;
921
916
  }, "strip", z.ZodTypeAny, {
922
- id: string;
923
917
  prompt: string;
918
+ id: string;
924
919
  gamePlay: string;
925
920
  connections: {
926
921
  referenceId: string;
927
922
  direction: "right" | "left" | "down";
928
923
  }[];
929
924
  }, {
930
- id: string;
931
925
  prompt: string;
926
+ id: string;
932
927
  gamePlay: string;
933
928
  connections: {
934
929
  referenceId: string;
@@ -941,15 +936,15 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
941
936
  prompt: z.ZodString;
942
937
  gamePlay: z.ZodString;
943
938
  }, "strip", z.ZodTypeAny, {
944
- id: string;
939
+ referenceId: string;
945
940
  prompt: string;
941
+ id: string;
946
942
  gamePlay: string;
947
- referenceId: string;
948
943
  }, {
949
- id: string;
944
+ referenceId: string;
950
945
  prompt: string;
946
+ id: string;
951
947
  gamePlay: string;
952
- referenceId: string;
953
948
  }>, "many">>;
954
949
  mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
955
950
  id: z.ZodString;
@@ -957,15 +952,15 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
957
952
  prompt: z.ZodString;
958
953
  gamePlay: z.ZodString;
959
954
  }, "strip", z.ZodTypeAny, {
960
- id: string;
955
+ referenceId: string;
961
956
  prompt: string;
957
+ id: string;
962
958
  gamePlay: string;
963
- referenceId: string;
964
959
  }, {
965
- id: string;
960
+ referenceId: string;
966
961
  prompt: string;
962
+ id: string;
967
963
  gamePlay: string;
968
- referenceId: string;
969
964
  }>, "many">>;
970
965
  baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
971
966
  id: z.ZodString;
@@ -974,14 +969,14 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
974
969
  prompt: z.ZodString;
975
970
  gamePlay: z.ZodString;
976
971
  }, "strip", z.ZodTypeAny, {
977
- id: string;
978
972
  prompt: string;
973
+ id: string;
979
974
  gamePlay: string;
980
975
  characterBodyFormat: "humanoid" | "quadruped_animal";
981
976
  defaultAnimation?: string | undefined;
982
977
  }, {
983
- id: string;
984
978
  prompt: string;
979
+ id: string;
985
980
  gamePlay: string;
986
981
  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
987
982
  defaultAnimation?: string | undefined;
@@ -993,16 +988,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
993
988
  prompt: z.ZodString;
994
989
  gamePlay: z.ZodString;
995
990
  }, "strip", z.ZodTypeAny, {
996
- id: string;
991
+ referenceId: string | string[];
997
992
  prompt: string;
993
+ id: string;
998
994
  gamePlay: string;
999
- referenceId: string | string[];
1000
995
  defaultAnimation?: string | undefined;
1001
996
  }, {
1002
- id: string;
997
+ referenceId: string | string[];
1003
998
  prompt: string;
999
+ id: string;
1004
1000
  gamePlay: string;
1005
- referenceId: string | string[];
1006
1001
  defaultAnimation?: string | undefined;
1007
1002
  }>, "many">>;
1008
1003
  characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1012,16 +1007,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1012
1007
  prompt: z.ZodString;
1013
1008
  gamePlay: z.ZodString;
1014
1009
  }, "strip", z.ZodTypeAny, {
1015
- id: string;
1010
+ referenceId: string | string[];
1016
1011
  prompt: string;
1012
+ id: string;
1017
1013
  gamePlay: string;
1018
- referenceId: string | string[];
1019
1014
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
1020
1015
  }, {
1021
- id: string;
1016
+ referenceId: string | string[];
1022
1017
  prompt: string;
1018
+ id: string;
1023
1019
  gamePlay: string;
1024
- referenceId: string | string[];
1025
1020
  outputFrames?: unknown;
1026
1021
  }>, "many">>;
1027
1022
  propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1030,15 +1025,15 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1030
1025
  prompt: z.ZodString;
1031
1026
  gamePlay: z.ZodString;
1032
1027
  }, "strip", z.ZodTypeAny, {
1033
- id: string;
1028
+ referenceId: string | string[];
1034
1029
  prompt: string;
1030
+ id: string;
1035
1031
  gamePlay: string;
1036
- referenceId: string | string[];
1037
1032
  }, {
1038
- id: string;
1033
+ referenceId: string | string[];
1039
1034
  prompt: string;
1035
+ id: string;
1040
1036
  gamePlay: string;
1041
- referenceId: string | string[];
1042
1037
  }>, "many">>;
1043
1038
  propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
1044
1039
  id: z.ZodString;
@@ -1047,16 +1042,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1047
1042
  prompt: z.ZodString;
1048
1043
  gamePlay: z.ZodString;
1049
1044
  }, "strip", z.ZodTypeAny, {
1050
- id: string;
1045
+ referenceId: string | string[];
1051
1046
  prompt: string;
1047
+ id: string;
1052
1048
  gamePlay: string;
1053
- referenceId: string | string[];
1054
1049
  propsMultipleBreakdown: string;
1055
1050
  }, {
1056
- id: string;
1051
+ referenceId: string | string[];
1057
1052
  prompt: string;
1053
+ id: string;
1058
1054
  gamePlay: string;
1059
- referenceId: string | string[];
1060
1055
  propsMultipleBreakdown: string;
1061
1056
  }>, "many">>;
1062
1057
  propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1068,29 +1063,29 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1068
1063
  label: z.ZodString;
1069
1064
  prompt: z.ZodString;
1070
1065
  }, "strip", z.ZodTypeAny, {
1071
- prompt: string;
1072
1066
  label: string;
1073
- }, {
1074
1067
  prompt: string;
1068
+ }, {
1075
1069
  label: string;
1070
+ prompt: string;
1076
1071
  }>, "many">;
1077
1072
  }, "strip", z.ZodTypeAny, {
1073
+ referenceId: string;
1078
1074
  id: string;
1079
1075
  gamePlay: string;
1080
- referenceId: string;
1081
1076
  anchorDescription: string;
1082
1077
  overlayStateBreakdown: {
1083
- prompt: string;
1084
1078
  label: string;
1079
+ prompt: string;
1085
1080
  }[];
1086
1081
  }, {
1082
+ referenceId: string;
1087
1083
  id: string;
1088
1084
  gamePlay: string;
1089
- referenceId: string;
1090
1085
  anchorDescription: string;
1091
1086
  overlayStateBreakdown: {
1092
- prompt: string;
1093
1087
  label: string;
1088
+ prompt: string;
1094
1089
  }[];
1095
1090
  }>, "many">>;
1096
1091
  hudElements: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1098,12 +1093,12 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1098
1093
  prompt: z.ZodString;
1099
1094
  gamePlay: z.ZodString;
1100
1095
  }, "strip", z.ZodTypeAny, {
1101
- id: string;
1102
1096
  prompt: string;
1097
+ id: string;
1103
1098
  gamePlay: string;
1104
1099
  }, {
1105
- id: string;
1106
1100
  prompt: string;
1101
+ id: string;
1107
1102
  gamePlay: string;
1108
1103
  }>, "many">>;
1109
1104
  multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
@@ -1112,13 +1107,13 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1112
1107
  prompt: z.ZodString;
1113
1108
  gamePlay: z.ZodString;
1114
1109
  }, "strip", z.ZodTypeAny, {
1115
- id: string;
1116
1110
  prompt: string;
1111
+ id: string;
1117
1112
  gamePlay: string;
1118
1113
  multipleHudsBreakdown: string;
1119
1114
  }, {
1120
- id: string;
1121
1115
  prompt: string;
1116
+ id: string;
1122
1117
  gamePlay: string;
1123
1118
  multipleHudsBreakdown: string;
1124
1119
  }>, "many">>;
@@ -1127,25 +1122,24 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1127
1122
  prompt: z.ZodString;
1128
1123
  gamePlay: z.ZodOptional<z.ZodString>;
1129
1124
  }, "strip", z.ZodTypeAny, {
1130
- id: string;
1131
1125
  prompt: string;
1126
+ id: string;
1132
1127
  gamePlay?: string | undefined;
1133
1128
  }, {
1134
- id: string;
1135
1129
  prompt: string;
1130
+ id: string;
1136
1131
  gamePlay?: string | undefined;
1137
1132
  }>, "many">>;
1138
1133
  }, "strip", z.ZodTypeAny, {
1139
1134
  artStyle: string;
1140
1135
  baseMaps: {
1141
- id: string;
1142
1136
  prompt: string;
1137
+ id: string;
1143
1138
  gamePlay: string;
1144
- art_reference_url?: string | undefined;
1145
1139
  }[];
1146
1140
  extendMaps: {
1147
- id: string;
1148
1141
  prompt: string;
1142
+ id: string;
1149
1143
  gamePlay: string;
1150
1144
  connections: {
1151
1145
  referenceId: string;
@@ -1153,77 +1147,78 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1153
1147
  }[];
1154
1148
  }[];
1155
1149
  editMaps: {
1156
- id: string;
1150
+ referenceId: string;
1157
1151
  prompt: string;
1152
+ id: string;
1158
1153
  gamePlay: string;
1159
- referenceId: string;
1160
1154
  }[];
1161
1155
  mapVfx: {
1162
- id: string;
1156
+ referenceId: string;
1163
1157
  prompt: string;
1158
+ id: string;
1164
1159
  gamePlay: string;
1165
- referenceId: string;
1166
1160
  }[];
1167
1161
  baseCharacters: {
1168
- id: string;
1169
1162
  prompt: string;
1163
+ id: string;
1170
1164
  gamePlay: string;
1171
1165
  characterBodyFormat: "humanoid" | "quadruped_animal";
1172
1166
  defaultAnimation?: string | undefined;
1173
1167
  }[];
1174
1168
  baseCharacterVariants: {
1175
- id: string;
1169
+ referenceId: string | string[];
1176
1170
  prompt: string;
1171
+ id: string;
1177
1172
  gamePlay: string;
1178
- referenceId: string | string[];
1179
1173
  defaultAnimation?: string | undefined;
1180
1174
  }[];
1181
1175
  characterAnimations: {
1182
- id: string;
1176
+ referenceId: string | string[];
1183
1177
  prompt: string;
1178
+ id: string;
1184
1179
  gamePlay: string;
1185
- referenceId: string | string[];
1186
1180
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
1187
1181
  }[];
1188
1182
  propsSingles: {
1189
- id: string;
1183
+ referenceId: string | string[];
1190
1184
  prompt: string;
1185
+ id: string;
1191
1186
  gamePlay: string;
1192
- referenceId: string | string[];
1193
1187
  }[];
1194
1188
  propsMultiples: {
1195
- id: string;
1189
+ referenceId: string | string[];
1196
1190
  prompt: string;
1191
+ id: string;
1197
1192
  gamePlay: string;
1198
- referenceId: string | string[];
1199
1193
  propsMultipleBreakdown: string;
1200
1194
  }[];
1201
1195
  propsMapOverlays: {
1196
+ referenceId: string;
1202
1197
  id: string;
1203
1198
  gamePlay: string;
1204
- referenceId: string;
1205
1199
  anchorDescription: string;
1206
1200
  overlayStateBreakdown: {
1207
- prompt: string;
1208
1201
  label: string;
1202
+ prompt: string;
1209
1203
  }[];
1210
1204
  }[];
1211
1205
  hudElements: {
1212
- id: string;
1213
1206
  prompt: string;
1207
+ id: string;
1214
1208
  gamePlay: string;
1215
1209
  }[];
1216
1210
  multipleHuds: {
1217
- id: string;
1218
1211
  prompt: string;
1212
+ id: string;
1219
1213
  gamePlay: string;
1220
1214
  multipleHudsBreakdown: string;
1221
1215
  }[];
1222
1216
  backgroundMusic: {
1223
- id: string;
1224
1217
  prompt: string;
1218
+ id: string;
1225
1219
  gamePlay?: string | undefined;
1226
1220
  }[];
1221
+ art_reference_url?: string | undefined;
1227
1222
  output_dir?: string | undefined;
1228
1223
  workspace_root?: string | undefined;
1229
1224
  workspace_files?: Record<string, string> | undefined;
@@ -1231,15 +1226,15 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1231
1226
  gameId?: string | undefined;
1232
1227
  }, {
1233
1228
  artStyle: string;
1229
+ art_reference_url?: string | undefined;
1234
1230
  baseMaps?: {
1235
- id: string;
1236
1231
  prompt: string;
1232
+ id: string;
1237
1233
  gamePlay: string;
1238
- art_reference_url?: string | undefined;
1239
1234
  }[] | undefined;
1240
1235
  extendMaps?: {
1241
- id: string;
1242
1236
  prompt: string;
1237
+ id: string;
1243
1238
  gamePlay: string;
1244
1239
  connections: {
1245
1240
  referenceId: string;
@@ -1247,75 +1242,75 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
1247
1242
  }[];
1248
1243
  }[] | undefined;
1249
1244
  editMaps?: {
1250
- id: string;
1245
+ referenceId: string;
1251
1246
  prompt: string;
1247
+ id: string;
1252
1248
  gamePlay: string;
1253
- referenceId: string;
1254
1249
  }[] | undefined;
1255
1250
  mapVfx?: {
1256
- id: string;
1251
+ referenceId: string;
1257
1252
  prompt: string;
1253
+ id: string;
1258
1254
  gamePlay: string;
1259
- referenceId: string;
1260
1255
  }[] | undefined;
1261
1256
  baseCharacters?: {
1262
- id: string;
1263
1257
  prompt: string;
1258
+ id: string;
1264
1259
  gamePlay: string;
1265
1260
  characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
1266
1261
  defaultAnimation?: string | undefined;
1267
1262
  }[] | undefined;
1268
1263
  baseCharacterVariants?: {
1269
- id: string;
1264
+ referenceId: string | string[];
1270
1265
  prompt: string;
1266
+ id: string;
1271
1267
  gamePlay: string;
1272
- referenceId: string | string[];
1273
1268
  defaultAnimation?: string | undefined;
1274
1269
  }[] | undefined;
1275
1270
  characterAnimations?: {
1276
- id: string;
1271
+ referenceId: string | string[];
1277
1272
  prompt: string;
1273
+ id: string;
1278
1274
  gamePlay: string;
1279
- referenceId: string | string[];
1280
1275
  outputFrames?: unknown;
1281
1276
  }[] | undefined;
1282
1277
  propsSingles?: {
1283
- id: string;
1278
+ referenceId: string | string[];
1284
1279
  prompt: string;
1280
+ id: string;
1285
1281
  gamePlay: string;
1286
- referenceId: string | string[];
1287
1282
  }[] | undefined;
1288
1283
  propsMultiples?: {
1289
- id: string;
1284
+ referenceId: string | string[];
1290
1285
  prompt: string;
1286
+ id: string;
1291
1287
  gamePlay: string;
1292
- referenceId: string | string[];
1293
1288
  propsMultipleBreakdown: string;
1294
1289
  }[] | undefined;
1295
1290
  propsMapOverlays?: {
1291
+ referenceId: string;
1296
1292
  id: string;
1297
1293
  gamePlay: string;
1298
- referenceId: string;
1299
1294
  anchorDescription: string;
1300
1295
  overlayStateBreakdown: {
1301
- prompt: string;
1302
1296
  label: string;
1297
+ prompt: string;
1303
1298
  }[];
1304
1299
  }[] | undefined;
1305
1300
  hudElements?: {
1306
- id: string;
1307
1301
  prompt: string;
1302
+ id: string;
1308
1303
  gamePlay: string;
1309
1304
  }[] | undefined;
1310
1305
  multipleHuds?: {
1311
- id: string;
1312
1306
  prompt: string;
1307
+ id: string;
1313
1308
  gamePlay: string;
1314
1309
  multipleHudsBreakdown: string;
1315
1310
  }[] | undefined;
1316
1311
  backgroundMusic?: {
1317
- id: string;
1318
1312
  prompt: string;
1313
+ id: string;
1319
1314
  gamePlay?: string | undefined;
1320
1315
  }[] | undefined;
1321
1316
  output_dir?: string | undefined;