capybara-mcp-shared 0.1.0

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@@ -0,0 +1,2023 @@
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+ import { z } from "zod";
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+ export declare const assetTypeSchema: z.ZodEnum<["base_map", "base_character", "character_animation", "props_single", "props_multiple", "props_map_overlay", "hud_element", "multiple_huds", "extend_map", "base_character_variant", "edit_map", "map_vfx", "music_bg"]>;
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+ export declare const mapConnectionDirectionSchema: z.ZodEnum<["right", "left", "down"]>;
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+ export declare const mapConnectionSchema: z.ZodObject<{
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+ referenceId: z.ZodString;
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+ direction: z.ZodEnum<["right", "left", "down"]>;
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+ }, "strip", z.ZodTypeAny, {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }, {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }>;
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+ declare const mapOverlayStateSchema: z.ZodObject<{
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+ label: z.ZodString;
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+ prompt: z.ZodString;
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+ }, "strip", z.ZodTypeAny, {
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+ prompt: string;
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+ label: string;
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+ }, {
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+ prompt: string;
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+ label: string;
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+ }>;
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+ declare const legacyAssetSchema: z.ZodObject<{
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+ type: z.ZodEnum<["base_map", "base_character", "character_animation", "props_single", "props_multiple", "props_map_overlay", "hud_element", "multiple_huds", "extend_map", "base_character_variant", "edit_map", "map_vfx", "music_bg"]>;
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+ propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
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+ multipleHudsBreakdown: z.ZodOptional<z.ZodString>;
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+ anchorDescription: z.ZodOptional<z.ZodString>;
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+ overlayStateBreakdown: z.ZodOptional<z.ZodArray<z.ZodObject<{
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+ label: z.ZodString;
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+ prompt: z.ZodString;
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+ }, "strip", z.ZodTypeAny, {
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+ prompt: string;
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+ label: string;
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+ }, {
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+ prompt: string;
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+ label: string;
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+ }>, "many">>;
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+ defaultAnimation: z.ZodOptional<z.ZodString>;
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+ characterBodyFormat: z.ZodOptional<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
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+ referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
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+ outputFrames: z.ZodOptional<z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>>;
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+ connections: z.ZodOptional<z.ZodArray<z.ZodObject<{
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+ referenceId: z.ZodString;
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+ direction: z.ZodEnum<["right", "left", "down"]>;
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+ }, "strip", z.ZodTypeAny, {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }, {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }>, "many">>;
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ }, "strip", z.ZodTypeAny, {
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+ type: "base_map" | "base_character" | "character_animation" | "props_single" | "props_multiple" | "props_map_overlay" | "hud_element" | "multiple_huds" | "extend_map" | "base_character_variant" | "edit_map" | "map_vfx" | "music_bg";
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ connections?: {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }[] | undefined;
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+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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+ defaultAnimation?: string | undefined;
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+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
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+ propsMultipleBreakdown?: string | undefined;
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+ anchorDescription?: string | undefined;
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+ overlayStateBreakdown?: {
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+ prompt: string;
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+ label: string;
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+ }[] | undefined;
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+ multipleHudsBreakdown?: string | undefined;
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+ }, {
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+ type: "base_map" | "base_character" | "character_animation" | "props_single" | "props_multiple" | "props_map_overlay" | "hud_element" | "multiple_huds" | "extend_map" | "base_character_variant" | "edit_map" | "map_vfx" | "music_bg";
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ connections?: {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }[] | undefined;
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+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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+ defaultAnimation?: string | undefined;
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+ outputFrames?: unknown;
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+ propsMultipleBreakdown?: string | undefined;
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+ anchorDescription?: string | undefined;
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+ overlayStateBreakdown?: {
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+ prompt: string;
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+ label: string;
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+ }[] | undefined;
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+ multipleHudsBreakdown?: string | undefined;
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+ }>;
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+ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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+ artStyle: z.ZodString;
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+ isFirstBuild: z.ZodBoolean;
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+ baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ }, "strip", z.ZodTypeAny, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }>, "many">>;
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+ extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ connections: z.ZodArray<z.ZodObject<{
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+ referenceId: z.ZodString;
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+ direction: z.ZodEnum<["right", "left", "down"]>;
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+ }, "strip", z.ZodTypeAny, {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }, {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }>, "many">;
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+ }, "strip", z.ZodTypeAny, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ connections: {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }[];
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+ }, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ connections: {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }[];
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+ }>, "many">>;
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+ editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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+ }, "strip", z.ZodTypeAny, {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }, {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }>, "many">>;
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+ mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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+ }, "strip", z.ZodTypeAny, {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }, {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }>, "many">>;
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+ baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ defaultAnimation: z.ZodOptional<z.ZodString>;
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+ }, "strip", z.ZodTypeAny, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ characterBodyFormat: "humanoid" | "quadruped_animal";
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+ defaultAnimation?: string | undefined;
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+ }, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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+ defaultAnimation?: string | undefined;
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+ }>, "many">>;
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+ baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ defaultAnimation: z.ZodOptional<z.ZodString>;
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+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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+ }, "strip", z.ZodTypeAny, {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ defaultAnimation?: string | undefined;
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+ }, {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ defaultAnimation?: string | undefined;
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+ }>, "many">>;
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+ characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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+ outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
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+ }, "strip", z.ZodTypeAny, {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
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+ }, {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ outputFrames?: unknown;
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+ }>, "many">>;
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+ propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
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+ }, "strip", z.ZodTypeAny, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ }, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ }>, "many">>;
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+ propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
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+ referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
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+ }, "strip", z.ZodTypeAny, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ propsMultipleBreakdown?: string | undefined;
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+ }, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ propsMultipleBreakdown?: string | undefined;
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+ }>, "many">>;
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+ propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ anchorDescription: z.ZodString;
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+ gamePlay: z.ZodString;
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+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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+ overlayStateBreakdown: z.ZodArray<z.ZodObject<{
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+ label: z.ZodString;
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+ prompt: z.ZodString;
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+ }, "strip", z.ZodTypeAny, {
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+ prompt: string;
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+ label: string;
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+ }, {
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+ prompt: string;
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+ label: string;
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+ }>, "many">;
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+ }, "strip", z.ZodTypeAny, {
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+ referenceId: string | string[];
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+ id: string;
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+ gamePlay: string;
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+ anchorDescription: string;
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+ overlayStateBreakdown: {
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+ prompt: string;
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+ label: string;
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+ }[];
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+ }, {
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+ referenceId: string | string[];
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+ id: string;
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+ gamePlay: string;
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+ anchorDescription: string;
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+ overlayStateBreakdown: {
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+ prompt: string;
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+ label: string;
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+ }[];
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+ }>, "many">>;
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+ hudElements: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ }, "strip", z.ZodTypeAny, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }>, "many">>;
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+ multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ multipleHudsBreakdown: z.ZodString;
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+ }, "strip", z.ZodTypeAny, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ multipleHudsBreakdown: string;
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+ }, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ multipleHudsBreakdown: string;
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+ }>, "many">>;
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+ backgroundMusic: z.ZodDefault<z.ZodArray<z.ZodObject<{
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+ id: z.ZodString;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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+ }, "strip", z.ZodTypeAny, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }, {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }>, "many">>;
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+ }, "strip", z.ZodTypeAny, {
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+ artStyle: string;
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+ isFirstBuild: boolean;
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+ baseMaps: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[];
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+ extendMaps: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ connections: {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }[];
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+ }[];
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+ editMaps: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[];
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+ mapVfx: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[];
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+ baseCharacters: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ characterBodyFormat: "humanoid" | "quadruped_animal";
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+ defaultAnimation?: string | undefined;
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+ }[];
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+ baseCharacterVariants: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ defaultAnimation?: string | undefined;
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+ }[];
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+ characterAnimations: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
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+ }[];
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+ propsSingles: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ }[];
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+ propsMultiples: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ propsMultipleBreakdown?: string | undefined;
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+ }[];
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+ propsMapOverlays: {
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+ referenceId: string | string[];
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+ id: string;
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+ gamePlay: string;
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+ anchorDescription: string;
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+ overlayStateBreakdown: {
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+ prompt: string;
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+ label: string;
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+ }[];
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+ }[];
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+ hudElements: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[];
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+ multipleHuds: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ multipleHudsBreakdown: string;
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+ }[];
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+ backgroundMusic: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[];
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+ }, {
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+ artStyle: string;
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+ isFirstBuild: boolean;
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+ baseMaps?: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[] | undefined;
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+ extendMaps?: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ connections: {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }[];
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+ }[] | undefined;
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+ editMaps?: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[] | undefined;
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+ mapVfx?: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[] | undefined;
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+ baseCharacters?: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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+ defaultAnimation?: string | undefined;
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+ }[] | undefined;
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+ baseCharacterVariants?: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ defaultAnimation?: string | undefined;
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+ }[] | undefined;
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+ characterAnimations?: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ outputFrames?: unknown;
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+ }[] | undefined;
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+ propsSingles?: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ }[] | undefined;
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+ propsMultiples?: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ propsMultipleBreakdown?: string | undefined;
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+ }[] | undefined;
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+ propsMapOverlays?: {
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+ referenceId: string | string[];
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+ id: string;
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+ gamePlay: string;
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+ anchorDescription: string;
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+ overlayStateBreakdown: {
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+ prompt: string;
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+ label: string;
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+ }[];
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+ }[] | undefined;
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+ hudElements?: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[] | undefined;
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+ multipleHuds?: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ multipleHudsBreakdown: string;
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+ }[] | undefined;
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+ backgroundMusic?: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[] | undefined;
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+ }>, {
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+ artStyle: string;
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+ isFirstBuild: boolean;
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+ baseMaps: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[];
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+ extendMaps: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ connections: {
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+ referenceId: string;
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+ direction: "right" | "left" | "down";
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+ }[];
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+ }[];
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+ editMaps: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[];
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+ mapVfx: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ }[];
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+ baseCharacters: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ characterBodyFormat: "humanoid" | "quadruped_animal";
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+ defaultAnimation?: string | undefined;
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+ }[];
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+ baseCharacterVariants: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ defaultAnimation?: string | undefined;
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+ }[];
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+ characterAnimations: {
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+ referenceId: string | string[];
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
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+ }[];
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+ propsSingles: {
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+ id: string;
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+ prompt: string;
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+ gamePlay: string;
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+ referenceId?: string | string[] | undefined;
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+ }[];
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+ propsMultiples: {
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+ id: string;
580
+ prompt: string;
581
+ gamePlay: string;
582
+ referenceId?: string | string[] | undefined;
583
+ propsMultipleBreakdown?: string | undefined;
584
+ }[];
585
+ propsMapOverlays: {
586
+ referenceId: string | string[];
587
+ id: string;
588
+ gamePlay: string;
589
+ anchorDescription: string;
590
+ overlayStateBreakdown: {
591
+ prompt: string;
592
+ label: string;
593
+ }[];
594
+ }[];
595
+ hudElements: {
596
+ id: string;
597
+ prompt: string;
598
+ gamePlay: string;
599
+ }[];
600
+ multipleHuds: {
601
+ id: string;
602
+ prompt: string;
603
+ gamePlay: string;
604
+ multipleHudsBreakdown: string;
605
+ }[];
606
+ backgroundMusic: {
607
+ id: string;
608
+ prompt: string;
609
+ gamePlay: string;
610
+ }[];
611
+ }, {
612
+ artStyle: string;
613
+ isFirstBuild: boolean;
614
+ baseMaps?: {
615
+ id: string;
616
+ prompt: string;
617
+ gamePlay: string;
618
+ }[] | undefined;
619
+ extendMaps?: {
620
+ id: string;
621
+ prompt: string;
622
+ gamePlay: string;
623
+ connections: {
624
+ referenceId: string;
625
+ direction: "right" | "left" | "down";
626
+ }[];
627
+ }[] | undefined;
628
+ editMaps?: {
629
+ referenceId: string | string[];
630
+ id: string;
631
+ prompt: string;
632
+ gamePlay: string;
633
+ }[] | undefined;
634
+ mapVfx?: {
635
+ referenceId: string | string[];
636
+ id: string;
637
+ prompt: string;
638
+ gamePlay: string;
639
+ }[] | undefined;
640
+ baseCharacters?: {
641
+ id: string;
642
+ prompt: string;
643
+ gamePlay: string;
644
+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
645
+ defaultAnimation?: string | undefined;
646
+ }[] | undefined;
647
+ baseCharacterVariants?: {
648
+ referenceId: string | string[];
649
+ id: string;
650
+ prompt: string;
651
+ gamePlay: string;
652
+ defaultAnimation?: string | undefined;
653
+ }[] | undefined;
654
+ characterAnimations?: {
655
+ referenceId: string | string[];
656
+ id: string;
657
+ prompt: string;
658
+ gamePlay: string;
659
+ outputFrames?: unknown;
660
+ }[] | undefined;
661
+ propsSingles?: {
662
+ id: string;
663
+ prompt: string;
664
+ gamePlay: string;
665
+ referenceId?: string | string[] | undefined;
666
+ }[] | undefined;
667
+ propsMultiples?: {
668
+ id: string;
669
+ prompt: string;
670
+ gamePlay: string;
671
+ referenceId?: string | string[] | undefined;
672
+ propsMultipleBreakdown?: string | undefined;
673
+ }[] | undefined;
674
+ propsMapOverlays?: {
675
+ referenceId: string | string[];
676
+ id: string;
677
+ gamePlay: string;
678
+ anchorDescription: string;
679
+ overlayStateBreakdown: {
680
+ prompt: string;
681
+ label: string;
682
+ }[];
683
+ }[] | undefined;
684
+ hudElements?: {
685
+ id: string;
686
+ prompt: string;
687
+ gamePlay: string;
688
+ }[] | undefined;
689
+ multipleHuds?: {
690
+ id: string;
691
+ prompt: string;
692
+ gamePlay: string;
693
+ multipleHudsBreakdown: string;
694
+ }[] | undefined;
695
+ backgroundMusic?: {
696
+ id: string;
697
+ prompt: string;
698
+ gamePlay: string;
699
+ }[] | undefined;
700
+ }>;
701
+ export type MapOverlayStateInput = z.infer<typeof mapOverlayStateSchema>;
702
+ export type MapConnectionDirection = z.infer<typeof mapConnectionDirectionSchema>;
703
+ export type MapConnection = z.infer<typeof mapConnectionSchema>;
704
+ export type AssetType = z.infer<typeof assetTypeSchema>;
705
+ export type LegacyAssetToolAsset = z.infer<typeof legacyAssetSchema>;
706
+ export type AssetToolInput = {
707
+ artStyle: string | undefined;
708
+ isFirstBuild: boolean;
709
+ assets: LegacyAssetToolAsset[];
710
+ };
711
+ export type AssetToolSchemaInput = z.infer<typeof assetToolSchema>;
712
+ export declare const mapAssetToolInputToLegacy: (input: AssetToolSchemaInput) => AssetToolInput;
713
+ export declare const codingAgentTaskTypeSchema: z.ZodEnum<["new_game", "bug_fix", "revisit_previous_bug_fix", "feature_implementation", "explore", "general"]>;
714
+ export type CodingAgentTaskType = z.infer<typeof codingAgentTaskTypeSchema>;
715
+ export declare const parseCodingAgentTaskType: (type: string) => {
716
+ ok: true;
717
+ value: CodingAgentTaskType;
718
+ } | {
719
+ ok: false;
720
+ summary: string;
721
+ };
722
+ /** DurableAgent tool boundary — accepts any string type; validate in execute. */
723
+ export declare const codingAgentToolLooseSchema: z.ZodObject<{
724
+ task: z.ZodString;
725
+ type: z.ZodString;
726
+ }, "strip", z.ZodTypeAny, {
727
+ type: string;
728
+ task: string;
729
+ }, {
730
+ type: string;
731
+ task: string;
732
+ }>;
733
+ export type CodingAgentToolLooseInput = z.infer<typeof codingAgentToolLooseSchema>;
734
+ export declare const codingAgentToolSchema: z.ZodObject<{
735
+ task: z.ZodString;
736
+ type: z.ZodEnum<["new_game", "bug_fix", "revisit_previous_bug_fix", "feature_implementation", "explore", "general"]>;
737
+ }, "strip", z.ZodTypeAny, {
738
+ type: "new_game" | "bug_fix" | "revisit_previous_bug_fix" | "feature_implementation" | "explore" | "general";
739
+ task: string;
740
+ }, {
741
+ type: "new_game" | "bug_fix" | "revisit_previous_bug_fix" | "feature_implementation" | "explore" | "general";
742
+ task: string;
743
+ }>;
744
+ export type CodingAgentToolInput = z.infer<typeof codingAgentToolSchema>;
745
+ export declare const newGameCodeAgentToolSchema: z.ZodObject<{}, "strip", z.ZodTypeAny, {}, {}>;
746
+ export type NewGameCodeAgentToolInput = z.infer<typeof newGameCodeAgentToolSchema>;
747
+ export declare const exploreCodeAgentToolSchema: z.ZodObject<{
748
+ query: z.ZodString;
749
+ isFollowup: z.ZodBoolean;
750
+ }, "strip", z.ZodTypeAny, {
751
+ query: string;
752
+ isFollowup: boolean;
753
+ }, {
754
+ query: string;
755
+ isFollowup: boolean;
756
+ }>;
757
+ export type ExploreCodeAgentToolInput = z.infer<typeof exploreCodeAgentToolSchema>;
758
+ export declare const implementCodeAgentToolSchema: z.ZodObject<{
759
+ task: z.ZodString;
760
+ isFollowup: z.ZodDefault<z.ZodBoolean>;
761
+ attemptType: z.ZodDefault<z.ZodEnum<["normal", "stuck_bug_loop"]>>;
762
+ }, "strip", z.ZodTypeAny, {
763
+ task: string;
764
+ isFollowup: boolean;
765
+ attemptType: "normal" | "stuck_bug_loop";
766
+ }, {
767
+ task: string;
768
+ isFollowup?: boolean | undefined;
769
+ attemptType?: "normal" | "stuck_bug_loop" | undefined;
770
+ }>;
771
+ export type ImplementCodeAgentToolInput = z.infer<typeof implementCodeAgentToolSchema>;
772
+ export declare const ASSET_TOOL_DESCRIPTION: string;
773
+ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects<z.ZodObject<{
774
+ artStyle: z.ZodString;
775
+ isFirstBuild: z.ZodBoolean;
776
+ baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
777
+ id: z.ZodString;
778
+ prompt: z.ZodString;
779
+ gamePlay: z.ZodString;
780
+ }, "strip", z.ZodTypeAny, {
781
+ id: string;
782
+ prompt: string;
783
+ gamePlay: string;
784
+ }, {
785
+ id: string;
786
+ prompt: string;
787
+ gamePlay: string;
788
+ }>, "many">>;
789
+ extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
790
+ id: z.ZodString;
791
+ prompt: z.ZodString;
792
+ gamePlay: z.ZodString;
793
+ connections: z.ZodArray<z.ZodObject<{
794
+ referenceId: z.ZodString;
795
+ direction: z.ZodEnum<["right", "left", "down"]>;
796
+ }, "strip", z.ZodTypeAny, {
797
+ referenceId: string;
798
+ direction: "right" | "left" | "down";
799
+ }, {
800
+ referenceId: string;
801
+ direction: "right" | "left" | "down";
802
+ }>, "many">;
803
+ }, "strip", z.ZodTypeAny, {
804
+ id: string;
805
+ prompt: string;
806
+ gamePlay: string;
807
+ connections: {
808
+ referenceId: string;
809
+ direction: "right" | "left" | "down";
810
+ }[];
811
+ }, {
812
+ id: string;
813
+ prompt: string;
814
+ gamePlay: string;
815
+ connections: {
816
+ referenceId: string;
817
+ direction: "right" | "left" | "down";
818
+ }[];
819
+ }>, "many">>;
820
+ editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
821
+ id: z.ZodString;
822
+ prompt: z.ZodString;
823
+ gamePlay: z.ZodString;
824
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
825
+ }, "strip", z.ZodTypeAny, {
826
+ referenceId: string | string[];
827
+ id: string;
828
+ prompt: string;
829
+ gamePlay: string;
830
+ }, {
831
+ referenceId: string | string[];
832
+ id: string;
833
+ prompt: string;
834
+ gamePlay: string;
835
+ }>, "many">>;
836
+ mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
837
+ id: z.ZodString;
838
+ prompt: z.ZodString;
839
+ gamePlay: z.ZodString;
840
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
841
+ }, "strip", z.ZodTypeAny, {
842
+ referenceId: string | string[];
843
+ id: string;
844
+ prompt: string;
845
+ gamePlay: string;
846
+ }, {
847
+ referenceId: string | string[];
848
+ id: string;
849
+ prompt: string;
850
+ gamePlay: string;
851
+ }>, "many">>;
852
+ baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
853
+ id: z.ZodString;
854
+ characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
855
+ prompt: z.ZodString;
856
+ gamePlay: z.ZodString;
857
+ defaultAnimation: z.ZodOptional<z.ZodString>;
858
+ }, "strip", z.ZodTypeAny, {
859
+ id: string;
860
+ prompt: string;
861
+ gamePlay: string;
862
+ characterBodyFormat: "humanoid" | "quadruped_animal";
863
+ defaultAnimation?: string | undefined;
864
+ }, {
865
+ id: string;
866
+ prompt: string;
867
+ gamePlay: string;
868
+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
869
+ defaultAnimation?: string | undefined;
870
+ }>, "many">>;
871
+ baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
872
+ id: z.ZodString;
873
+ prompt: z.ZodString;
874
+ gamePlay: z.ZodString;
875
+ defaultAnimation: z.ZodOptional<z.ZodString>;
876
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
877
+ }, "strip", z.ZodTypeAny, {
878
+ referenceId: string | string[];
879
+ id: string;
880
+ prompt: string;
881
+ gamePlay: string;
882
+ defaultAnimation?: string | undefined;
883
+ }, {
884
+ referenceId: string | string[];
885
+ id: string;
886
+ prompt: string;
887
+ gamePlay: string;
888
+ defaultAnimation?: string | undefined;
889
+ }>, "many">>;
890
+ characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
891
+ id: z.ZodString;
892
+ prompt: z.ZodString;
893
+ gamePlay: z.ZodString;
894
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
895
+ outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
896
+ }, "strip", z.ZodTypeAny, {
897
+ referenceId: string | string[];
898
+ id: string;
899
+ prompt: string;
900
+ gamePlay: string;
901
+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
902
+ }, {
903
+ referenceId: string | string[];
904
+ id: string;
905
+ prompt: string;
906
+ gamePlay: string;
907
+ outputFrames?: unknown;
908
+ }>, "many">>;
909
+ propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
910
+ id: z.ZodString;
911
+ prompt: z.ZodString;
912
+ gamePlay: z.ZodString;
913
+ referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
914
+ }, "strip", z.ZodTypeAny, {
915
+ id: string;
916
+ prompt: string;
917
+ gamePlay: string;
918
+ referenceId?: string | string[] | undefined;
919
+ }, {
920
+ id: string;
921
+ prompt: string;
922
+ gamePlay: string;
923
+ referenceId?: string | string[] | undefined;
924
+ }>, "many">>;
925
+ propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
926
+ id: z.ZodString;
927
+ prompt: z.ZodString;
928
+ gamePlay: z.ZodString;
929
+ propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
930
+ referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
931
+ }, "strip", z.ZodTypeAny, {
932
+ id: string;
933
+ prompt: string;
934
+ gamePlay: string;
935
+ referenceId?: string | string[] | undefined;
936
+ propsMultipleBreakdown?: string | undefined;
937
+ }, {
938
+ id: string;
939
+ prompt: string;
940
+ gamePlay: string;
941
+ referenceId?: string | string[] | undefined;
942
+ propsMultipleBreakdown?: string | undefined;
943
+ }>, "many">>;
944
+ propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
945
+ id: z.ZodString;
946
+ anchorDescription: z.ZodString;
947
+ gamePlay: z.ZodString;
948
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
949
+ overlayStateBreakdown: z.ZodArray<z.ZodObject<{
950
+ label: z.ZodString;
951
+ prompt: z.ZodString;
952
+ }, "strip", z.ZodTypeAny, {
953
+ prompt: string;
954
+ label: string;
955
+ }, {
956
+ prompt: string;
957
+ label: string;
958
+ }>, "many">;
959
+ }, "strip", z.ZodTypeAny, {
960
+ referenceId: string | string[];
961
+ id: string;
962
+ gamePlay: string;
963
+ anchorDescription: string;
964
+ overlayStateBreakdown: {
965
+ prompt: string;
966
+ label: string;
967
+ }[];
968
+ }, {
969
+ referenceId: string | string[];
970
+ id: string;
971
+ gamePlay: string;
972
+ anchorDescription: string;
973
+ overlayStateBreakdown: {
974
+ prompt: string;
975
+ label: string;
976
+ }[];
977
+ }>, "many">>;
978
+ hudElements: z.ZodDefault<z.ZodArray<z.ZodObject<{
979
+ id: z.ZodString;
980
+ prompt: z.ZodString;
981
+ gamePlay: z.ZodString;
982
+ }, "strip", z.ZodTypeAny, {
983
+ id: string;
984
+ prompt: string;
985
+ gamePlay: string;
986
+ }, {
987
+ id: string;
988
+ prompt: string;
989
+ gamePlay: string;
990
+ }>, "many">>;
991
+ multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
992
+ id: z.ZodString;
993
+ prompt: z.ZodString;
994
+ gamePlay: z.ZodString;
995
+ multipleHudsBreakdown: z.ZodString;
996
+ }, "strip", z.ZodTypeAny, {
997
+ id: string;
998
+ prompt: string;
999
+ gamePlay: string;
1000
+ multipleHudsBreakdown: string;
1001
+ }, {
1002
+ id: string;
1003
+ prompt: string;
1004
+ gamePlay: string;
1005
+ multipleHudsBreakdown: string;
1006
+ }>, "many">>;
1007
+ backgroundMusic: z.ZodDefault<z.ZodArray<z.ZodObject<{
1008
+ id: z.ZodString;
1009
+ prompt: z.ZodString;
1010
+ gamePlay: z.ZodString;
1011
+ }, "strip", z.ZodTypeAny, {
1012
+ id: string;
1013
+ prompt: string;
1014
+ gamePlay: string;
1015
+ }, {
1016
+ id: string;
1017
+ prompt: string;
1018
+ gamePlay: string;
1019
+ }>, "many">>;
1020
+ }, "strip", z.ZodTypeAny, {
1021
+ artStyle: string;
1022
+ isFirstBuild: boolean;
1023
+ baseMaps: {
1024
+ id: string;
1025
+ prompt: string;
1026
+ gamePlay: string;
1027
+ }[];
1028
+ extendMaps: {
1029
+ id: string;
1030
+ prompt: string;
1031
+ gamePlay: string;
1032
+ connections: {
1033
+ referenceId: string;
1034
+ direction: "right" | "left" | "down";
1035
+ }[];
1036
+ }[];
1037
+ editMaps: {
1038
+ referenceId: string | string[];
1039
+ id: string;
1040
+ prompt: string;
1041
+ gamePlay: string;
1042
+ }[];
1043
+ mapVfx: {
1044
+ referenceId: string | string[];
1045
+ id: string;
1046
+ prompt: string;
1047
+ gamePlay: string;
1048
+ }[];
1049
+ baseCharacters: {
1050
+ id: string;
1051
+ prompt: string;
1052
+ gamePlay: string;
1053
+ characterBodyFormat: "humanoid" | "quadruped_animal";
1054
+ defaultAnimation?: string | undefined;
1055
+ }[];
1056
+ baseCharacterVariants: {
1057
+ referenceId: string | string[];
1058
+ id: string;
1059
+ prompt: string;
1060
+ gamePlay: string;
1061
+ defaultAnimation?: string | undefined;
1062
+ }[];
1063
+ characterAnimations: {
1064
+ referenceId: string | string[];
1065
+ id: string;
1066
+ prompt: string;
1067
+ gamePlay: string;
1068
+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
1069
+ }[];
1070
+ propsSingles: {
1071
+ id: string;
1072
+ prompt: string;
1073
+ gamePlay: string;
1074
+ referenceId?: string | string[] | undefined;
1075
+ }[];
1076
+ propsMultiples: {
1077
+ id: string;
1078
+ prompt: string;
1079
+ gamePlay: string;
1080
+ referenceId?: string | string[] | undefined;
1081
+ propsMultipleBreakdown?: string | undefined;
1082
+ }[];
1083
+ propsMapOverlays: {
1084
+ referenceId: string | string[];
1085
+ id: string;
1086
+ gamePlay: string;
1087
+ anchorDescription: string;
1088
+ overlayStateBreakdown: {
1089
+ prompt: string;
1090
+ label: string;
1091
+ }[];
1092
+ }[];
1093
+ hudElements: {
1094
+ id: string;
1095
+ prompt: string;
1096
+ gamePlay: string;
1097
+ }[];
1098
+ multipleHuds: {
1099
+ id: string;
1100
+ prompt: string;
1101
+ gamePlay: string;
1102
+ multipleHudsBreakdown: string;
1103
+ }[];
1104
+ backgroundMusic: {
1105
+ id: string;
1106
+ prompt: string;
1107
+ gamePlay: string;
1108
+ }[];
1109
+ }, {
1110
+ artStyle: string;
1111
+ isFirstBuild: boolean;
1112
+ baseMaps?: {
1113
+ id: string;
1114
+ prompt: string;
1115
+ gamePlay: string;
1116
+ }[] | undefined;
1117
+ extendMaps?: {
1118
+ id: string;
1119
+ prompt: string;
1120
+ gamePlay: string;
1121
+ connections: {
1122
+ referenceId: string;
1123
+ direction: "right" | "left" | "down";
1124
+ }[];
1125
+ }[] | undefined;
1126
+ editMaps?: {
1127
+ referenceId: string | string[];
1128
+ id: string;
1129
+ prompt: string;
1130
+ gamePlay: string;
1131
+ }[] | undefined;
1132
+ mapVfx?: {
1133
+ referenceId: string | string[];
1134
+ id: string;
1135
+ prompt: string;
1136
+ gamePlay: string;
1137
+ }[] | undefined;
1138
+ baseCharacters?: {
1139
+ id: string;
1140
+ prompt: string;
1141
+ gamePlay: string;
1142
+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
1143
+ defaultAnimation?: string | undefined;
1144
+ }[] | undefined;
1145
+ baseCharacterVariants?: {
1146
+ referenceId: string | string[];
1147
+ id: string;
1148
+ prompt: string;
1149
+ gamePlay: string;
1150
+ defaultAnimation?: string | undefined;
1151
+ }[] | undefined;
1152
+ characterAnimations?: {
1153
+ referenceId: string | string[];
1154
+ id: string;
1155
+ prompt: string;
1156
+ gamePlay: string;
1157
+ outputFrames?: unknown;
1158
+ }[] | undefined;
1159
+ propsSingles?: {
1160
+ id: string;
1161
+ prompt: string;
1162
+ gamePlay: string;
1163
+ referenceId?: string | string[] | undefined;
1164
+ }[] | undefined;
1165
+ propsMultiples?: {
1166
+ id: string;
1167
+ prompt: string;
1168
+ gamePlay: string;
1169
+ referenceId?: string | string[] | undefined;
1170
+ propsMultipleBreakdown?: string | undefined;
1171
+ }[] | undefined;
1172
+ propsMapOverlays?: {
1173
+ referenceId: string | string[];
1174
+ id: string;
1175
+ gamePlay: string;
1176
+ anchorDescription: string;
1177
+ overlayStateBreakdown: {
1178
+ prompt: string;
1179
+ label: string;
1180
+ }[];
1181
+ }[] | undefined;
1182
+ hudElements?: {
1183
+ id: string;
1184
+ prompt: string;
1185
+ gamePlay: string;
1186
+ }[] | undefined;
1187
+ multipleHuds?: {
1188
+ id: string;
1189
+ prompt: string;
1190
+ gamePlay: string;
1191
+ multipleHudsBreakdown: string;
1192
+ }[] | undefined;
1193
+ backgroundMusic?: {
1194
+ id: string;
1195
+ prompt: string;
1196
+ gamePlay: string;
1197
+ }[] | undefined;
1198
+ }>, {
1199
+ artStyle: string;
1200
+ isFirstBuild: boolean;
1201
+ baseMaps: {
1202
+ id: string;
1203
+ prompt: string;
1204
+ gamePlay: string;
1205
+ }[];
1206
+ extendMaps: {
1207
+ id: string;
1208
+ prompt: string;
1209
+ gamePlay: string;
1210
+ connections: {
1211
+ referenceId: string;
1212
+ direction: "right" | "left" | "down";
1213
+ }[];
1214
+ }[];
1215
+ editMaps: {
1216
+ referenceId: string | string[];
1217
+ id: string;
1218
+ prompt: string;
1219
+ gamePlay: string;
1220
+ }[];
1221
+ mapVfx: {
1222
+ referenceId: string | string[];
1223
+ id: string;
1224
+ prompt: string;
1225
+ gamePlay: string;
1226
+ }[];
1227
+ baseCharacters: {
1228
+ id: string;
1229
+ prompt: string;
1230
+ gamePlay: string;
1231
+ characterBodyFormat: "humanoid" | "quadruped_animal";
1232
+ defaultAnimation?: string | undefined;
1233
+ }[];
1234
+ baseCharacterVariants: {
1235
+ referenceId: string | string[];
1236
+ id: string;
1237
+ prompt: string;
1238
+ gamePlay: string;
1239
+ defaultAnimation?: string | undefined;
1240
+ }[];
1241
+ characterAnimations: {
1242
+ referenceId: string | string[];
1243
+ id: string;
1244
+ prompt: string;
1245
+ gamePlay: string;
1246
+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
1247
+ }[];
1248
+ propsSingles: {
1249
+ id: string;
1250
+ prompt: string;
1251
+ gamePlay: string;
1252
+ referenceId?: string | string[] | undefined;
1253
+ }[];
1254
+ propsMultiples: {
1255
+ id: string;
1256
+ prompt: string;
1257
+ gamePlay: string;
1258
+ referenceId?: string | string[] | undefined;
1259
+ propsMultipleBreakdown?: string | undefined;
1260
+ }[];
1261
+ propsMapOverlays: {
1262
+ referenceId: string | string[];
1263
+ id: string;
1264
+ gamePlay: string;
1265
+ anchorDescription: string;
1266
+ overlayStateBreakdown: {
1267
+ prompt: string;
1268
+ label: string;
1269
+ }[];
1270
+ }[];
1271
+ hudElements: {
1272
+ id: string;
1273
+ prompt: string;
1274
+ gamePlay: string;
1275
+ }[];
1276
+ multipleHuds: {
1277
+ id: string;
1278
+ prompt: string;
1279
+ gamePlay: string;
1280
+ multipleHudsBreakdown: string;
1281
+ }[];
1282
+ backgroundMusic: {
1283
+ id: string;
1284
+ prompt: string;
1285
+ gamePlay: string;
1286
+ }[];
1287
+ }, {
1288
+ artStyle: string;
1289
+ isFirstBuild: boolean;
1290
+ baseMaps?: {
1291
+ id: string;
1292
+ prompt: string;
1293
+ gamePlay: string;
1294
+ }[] | undefined;
1295
+ extendMaps?: {
1296
+ id: string;
1297
+ prompt: string;
1298
+ gamePlay: string;
1299
+ connections: {
1300
+ referenceId: string;
1301
+ direction: "right" | "left" | "down";
1302
+ }[];
1303
+ }[] | undefined;
1304
+ editMaps?: {
1305
+ referenceId: string | string[];
1306
+ id: string;
1307
+ prompt: string;
1308
+ gamePlay: string;
1309
+ }[] | undefined;
1310
+ mapVfx?: {
1311
+ referenceId: string | string[];
1312
+ id: string;
1313
+ prompt: string;
1314
+ gamePlay: string;
1315
+ }[] | undefined;
1316
+ baseCharacters?: {
1317
+ id: string;
1318
+ prompt: string;
1319
+ gamePlay: string;
1320
+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
1321
+ defaultAnimation?: string | undefined;
1322
+ }[] | undefined;
1323
+ baseCharacterVariants?: {
1324
+ referenceId: string | string[];
1325
+ id: string;
1326
+ prompt: string;
1327
+ gamePlay: string;
1328
+ defaultAnimation?: string | undefined;
1329
+ }[] | undefined;
1330
+ characterAnimations?: {
1331
+ referenceId: string | string[];
1332
+ id: string;
1333
+ prompt: string;
1334
+ gamePlay: string;
1335
+ outputFrames?: unknown;
1336
+ }[] | undefined;
1337
+ propsSingles?: {
1338
+ id: string;
1339
+ prompt: string;
1340
+ gamePlay: string;
1341
+ referenceId?: string | string[] | undefined;
1342
+ }[] | undefined;
1343
+ propsMultiples?: {
1344
+ id: string;
1345
+ prompt: string;
1346
+ gamePlay: string;
1347
+ referenceId?: string | string[] | undefined;
1348
+ propsMultipleBreakdown?: string | undefined;
1349
+ }[] | undefined;
1350
+ propsMapOverlays?: {
1351
+ referenceId: string | string[];
1352
+ id: string;
1353
+ gamePlay: string;
1354
+ anchorDescription: string;
1355
+ overlayStateBreakdown: {
1356
+ prompt: string;
1357
+ label: string;
1358
+ }[];
1359
+ }[] | undefined;
1360
+ hudElements?: {
1361
+ id: string;
1362
+ prompt: string;
1363
+ gamePlay: string;
1364
+ }[] | undefined;
1365
+ multipleHuds?: {
1366
+ id: string;
1367
+ prompt: string;
1368
+ gamePlay: string;
1369
+ multipleHudsBreakdown: string;
1370
+ }[] | undefined;
1371
+ backgroundMusic?: {
1372
+ id: string;
1373
+ prompt: string;
1374
+ gamePlay: string;
1375
+ }[] | undefined;
1376
+ }>, z.ZodObject<{
1377
+ output_dir: z.ZodOptional<z.ZodString>;
1378
+ workspace_root: z.ZodOptional<z.ZodString>;
1379
+ plan_used_to_build: z.ZodOptional<z.ZodString>;
1380
+ art_reference_url: z.ZodOptional<z.ZodString>;
1381
+ }, "strip", z.ZodTypeAny, {
1382
+ output_dir?: string | undefined;
1383
+ workspace_root?: string | undefined;
1384
+ plan_used_to_build?: string | undefined;
1385
+ art_reference_url?: string | undefined;
1386
+ }, {
1387
+ output_dir?: string | undefined;
1388
+ workspace_root?: string | undefined;
1389
+ plan_used_to_build?: string | undefined;
1390
+ art_reference_url?: string | undefined;
1391
+ }>>;
1392
+ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodIntersection<z.ZodEffects<z.ZodObject<{
1393
+ artStyle: z.ZodString;
1394
+ isFirstBuild: z.ZodBoolean;
1395
+ baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
1396
+ id: z.ZodString;
1397
+ prompt: z.ZodString;
1398
+ gamePlay: z.ZodString;
1399
+ }, "strip", z.ZodTypeAny, {
1400
+ id: string;
1401
+ prompt: string;
1402
+ gamePlay: string;
1403
+ }, {
1404
+ id: string;
1405
+ prompt: string;
1406
+ gamePlay: string;
1407
+ }>, "many">>;
1408
+ extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
1409
+ id: z.ZodString;
1410
+ prompt: z.ZodString;
1411
+ gamePlay: z.ZodString;
1412
+ connections: z.ZodArray<z.ZodObject<{
1413
+ referenceId: z.ZodString;
1414
+ direction: z.ZodEnum<["right", "left", "down"]>;
1415
+ }, "strip", z.ZodTypeAny, {
1416
+ referenceId: string;
1417
+ direction: "right" | "left" | "down";
1418
+ }, {
1419
+ referenceId: string;
1420
+ direction: "right" | "left" | "down";
1421
+ }>, "many">;
1422
+ }, "strip", z.ZodTypeAny, {
1423
+ id: string;
1424
+ prompt: string;
1425
+ gamePlay: string;
1426
+ connections: {
1427
+ referenceId: string;
1428
+ direction: "right" | "left" | "down";
1429
+ }[];
1430
+ }, {
1431
+ id: string;
1432
+ prompt: string;
1433
+ gamePlay: string;
1434
+ connections: {
1435
+ referenceId: string;
1436
+ direction: "right" | "left" | "down";
1437
+ }[];
1438
+ }>, "many">>;
1439
+ editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
1440
+ id: z.ZodString;
1441
+ prompt: z.ZodString;
1442
+ gamePlay: z.ZodString;
1443
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1444
+ }, "strip", z.ZodTypeAny, {
1445
+ referenceId: string | string[];
1446
+ id: string;
1447
+ prompt: string;
1448
+ gamePlay: string;
1449
+ }, {
1450
+ referenceId: string | string[];
1451
+ id: string;
1452
+ prompt: string;
1453
+ gamePlay: string;
1454
+ }>, "many">>;
1455
+ mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
1456
+ id: z.ZodString;
1457
+ prompt: z.ZodString;
1458
+ gamePlay: z.ZodString;
1459
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1460
+ }, "strip", z.ZodTypeAny, {
1461
+ referenceId: string | string[];
1462
+ id: string;
1463
+ prompt: string;
1464
+ gamePlay: string;
1465
+ }, {
1466
+ referenceId: string | string[];
1467
+ id: string;
1468
+ prompt: string;
1469
+ gamePlay: string;
1470
+ }>, "many">>;
1471
+ baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
1472
+ id: z.ZodString;
1473
+ characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
1474
+ prompt: z.ZodString;
1475
+ gamePlay: z.ZodString;
1476
+ defaultAnimation: z.ZodOptional<z.ZodString>;
1477
+ }, "strip", z.ZodTypeAny, {
1478
+ id: string;
1479
+ prompt: string;
1480
+ gamePlay: string;
1481
+ characterBodyFormat: "humanoid" | "quadruped_animal";
1482
+ defaultAnimation?: string | undefined;
1483
+ }, {
1484
+ id: string;
1485
+ prompt: string;
1486
+ gamePlay: string;
1487
+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
1488
+ defaultAnimation?: string | undefined;
1489
+ }>, "many">>;
1490
+ baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
1491
+ id: z.ZodString;
1492
+ prompt: z.ZodString;
1493
+ gamePlay: z.ZodString;
1494
+ defaultAnimation: z.ZodOptional<z.ZodString>;
1495
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1496
+ }, "strip", z.ZodTypeAny, {
1497
+ referenceId: string | string[];
1498
+ id: string;
1499
+ prompt: string;
1500
+ gamePlay: string;
1501
+ defaultAnimation?: string | undefined;
1502
+ }, {
1503
+ referenceId: string | string[];
1504
+ id: string;
1505
+ prompt: string;
1506
+ gamePlay: string;
1507
+ defaultAnimation?: string | undefined;
1508
+ }>, "many">>;
1509
+ characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
1510
+ id: z.ZodString;
1511
+ prompt: z.ZodString;
1512
+ gamePlay: z.ZodString;
1513
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1514
+ outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
1515
+ }, "strip", z.ZodTypeAny, {
1516
+ referenceId: string | string[];
1517
+ id: string;
1518
+ prompt: string;
1519
+ gamePlay: string;
1520
+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
1521
+ }, {
1522
+ referenceId: string | string[];
1523
+ id: string;
1524
+ prompt: string;
1525
+ gamePlay: string;
1526
+ outputFrames?: unknown;
1527
+ }>, "many">>;
1528
+ propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
1529
+ id: z.ZodString;
1530
+ prompt: z.ZodString;
1531
+ gamePlay: z.ZodString;
1532
+ referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
1533
+ }, "strip", z.ZodTypeAny, {
1534
+ id: string;
1535
+ prompt: string;
1536
+ gamePlay: string;
1537
+ referenceId?: string | string[] | undefined;
1538
+ }, {
1539
+ id: string;
1540
+ prompt: string;
1541
+ gamePlay: string;
1542
+ referenceId?: string | string[] | undefined;
1543
+ }>, "many">>;
1544
+ propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
1545
+ id: z.ZodString;
1546
+ prompt: z.ZodString;
1547
+ gamePlay: z.ZodString;
1548
+ propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
1549
+ referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
1550
+ }, "strip", z.ZodTypeAny, {
1551
+ id: string;
1552
+ prompt: string;
1553
+ gamePlay: string;
1554
+ referenceId?: string | string[] | undefined;
1555
+ propsMultipleBreakdown?: string | undefined;
1556
+ }, {
1557
+ id: string;
1558
+ prompt: string;
1559
+ gamePlay: string;
1560
+ referenceId?: string | string[] | undefined;
1561
+ propsMultipleBreakdown?: string | undefined;
1562
+ }>, "many">>;
1563
+ propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
1564
+ id: z.ZodString;
1565
+ anchorDescription: z.ZodString;
1566
+ gamePlay: z.ZodString;
1567
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1568
+ overlayStateBreakdown: z.ZodArray<z.ZodObject<{
1569
+ label: z.ZodString;
1570
+ prompt: z.ZodString;
1571
+ }, "strip", z.ZodTypeAny, {
1572
+ prompt: string;
1573
+ label: string;
1574
+ }, {
1575
+ prompt: string;
1576
+ label: string;
1577
+ }>, "many">;
1578
+ }, "strip", z.ZodTypeAny, {
1579
+ referenceId: string | string[];
1580
+ id: string;
1581
+ gamePlay: string;
1582
+ anchorDescription: string;
1583
+ overlayStateBreakdown: {
1584
+ prompt: string;
1585
+ label: string;
1586
+ }[];
1587
+ }, {
1588
+ referenceId: string | string[];
1589
+ id: string;
1590
+ gamePlay: string;
1591
+ anchorDescription: string;
1592
+ overlayStateBreakdown: {
1593
+ prompt: string;
1594
+ label: string;
1595
+ }[];
1596
+ }>, "many">>;
1597
+ hudElements: z.ZodDefault<z.ZodArray<z.ZodObject<{
1598
+ id: z.ZodString;
1599
+ prompt: z.ZodString;
1600
+ gamePlay: z.ZodString;
1601
+ }, "strip", z.ZodTypeAny, {
1602
+ id: string;
1603
+ prompt: string;
1604
+ gamePlay: string;
1605
+ }, {
1606
+ id: string;
1607
+ prompt: string;
1608
+ gamePlay: string;
1609
+ }>, "many">>;
1610
+ multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
1611
+ id: z.ZodString;
1612
+ prompt: z.ZodString;
1613
+ gamePlay: z.ZodString;
1614
+ multipleHudsBreakdown: z.ZodString;
1615
+ }, "strip", z.ZodTypeAny, {
1616
+ id: string;
1617
+ prompt: string;
1618
+ gamePlay: string;
1619
+ multipleHudsBreakdown: string;
1620
+ }, {
1621
+ id: string;
1622
+ prompt: string;
1623
+ gamePlay: string;
1624
+ multipleHudsBreakdown: string;
1625
+ }>, "many">>;
1626
+ backgroundMusic: z.ZodDefault<z.ZodArray<z.ZodObject<{
1627
+ id: z.ZodString;
1628
+ prompt: z.ZodString;
1629
+ gamePlay: z.ZodString;
1630
+ }, "strip", z.ZodTypeAny, {
1631
+ id: string;
1632
+ prompt: string;
1633
+ gamePlay: string;
1634
+ }, {
1635
+ id: string;
1636
+ prompt: string;
1637
+ gamePlay: string;
1638
+ }>, "many">>;
1639
+ }, "strip", z.ZodTypeAny, {
1640
+ artStyle: string;
1641
+ isFirstBuild: boolean;
1642
+ baseMaps: {
1643
+ id: string;
1644
+ prompt: string;
1645
+ gamePlay: string;
1646
+ }[];
1647
+ extendMaps: {
1648
+ id: string;
1649
+ prompt: string;
1650
+ gamePlay: string;
1651
+ connections: {
1652
+ referenceId: string;
1653
+ direction: "right" | "left" | "down";
1654
+ }[];
1655
+ }[];
1656
+ editMaps: {
1657
+ referenceId: string | string[];
1658
+ id: string;
1659
+ prompt: string;
1660
+ gamePlay: string;
1661
+ }[];
1662
+ mapVfx: {
1663
+ referenceId: string | string[];
1664
+ id: string;
1665
+ prompt: string;
1666
+ gamePlay: string;
1667
+ }[];
1668
+ baseCharacters: {
1669
+ id: string;
1670
+ prompt: string;
1671
+ gamePlay: string;
1672
+ characterBodyFormat: "humanoid" | "quadruped_animal";
1673
+ defaultAnimation?: string | undefined;
1674
+ }[];
1675
+ baseCharacterVariants: {
1676
+ referenceId: string | string[];
1677
+ id: string;
1678
+ prompt: string;
1679
+ gamePlay: string;
1680
+ defaultAnimation?: string | undefined;
1681
+ }[];
1682
+ characterAnimations: {
1683
+ referenceId: string | string[];
1684
+ id: string;
1685
+ prompt: string;
1686
+ gamePlay: string;
1687
+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
1688
+ }[];
1689
+ propsSingles: {
1690
+ id: string;
1691
+ prompt: string;
1692
+ gamePlay: string;
1693
+ referenceId?: string | string[] | undefined;
1694
+ }[];
1695
+ propsMultiples: {
1696
+ id: string;
1697
+ prompt: string;
1698
+ gamePlay: string;
1699
+ referenceId?: string | string[] | undefined;
1700
+ propsMultipleBreakdown?: string | undefined;
1701
+ }[];
1702
+ propsMapOverlays: {
1703
+ referenceId: string | string[];
1704
+ id: string;
1705
+ gamePlay: string;
1706
+ anchorDescription: string;
1707
+ overlayStateBreakdown: {
1708
+ prompt: string;
1709
+ label: string;
1710
+ }[];
1711
+ }[];
1712
+ hudElements: {
1713
+ id: string;
1714
+ prompt: string;
1715
+ gamePlay: string;
1716
+ }[];
1717
+ multipleHuds: {
1718
+ id: string;
1719
+ prompt: string;
1720
+ gamePlay: string;
1721
+ multipleHudsBreakdown: string;
1722
+ }[];
1723
+ backgroundMusic: {
1724
+ id: string;
1725
+ prompt: string;
1726
+ gamePlay: string;
1727
+ }[];
1728
+ }, {
1729
+ artStyle: string;
1730
+ isFirstBuild: boolean;
1731
+ baseMaps?: {
1732
+ id: string;
1733
+ prompt: string;
1734
+ gamePlay: string;
1735
+ }[] | undefined;
1736
+ extendMaps?: {
1737
+ id: string;
1738
+ prompt: string;
1739
+ gamePlay: string;
1740
+ connections: {
1741
+ referenceId: string;
1742
+ direction: "right" | "left" | "down";
1743
+ }[];
1744
+ }[] | undefined;
1745
+ editMaps?: {
1746
+ referenceId: string | string[];
1747
+ id: string;
1748
+ prompt: string;
1749
+ gamePlay: string;
1750
+ }[] | undefined;
1751
+ mapVfx?: {
1752
+ referenceId: string | string[];
1753
+ id: string;
1754
+ prompt: string;
1755
+ gamePlay: string;
1756
+ }[] | undefined;
1757
+ baseCharacters?: {
1758
+ id: string;
1759
+ prompt: string;
1760
+ gamePlay: string;
1761
+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
1762
+ defaultAnimation?: string | undefined;
1763
+ }[] | undefined;
1764
+ baseCharacterVariants?: {
1765
+ referenceId: string | string[];
1766
+ id: string;
1767
+ prompt: string;
1768
+ gamePlay: string;
1769
+ defaultAnimation?: string | undefined;
1770
+ }[] | undefined;
1771
+ characterAnimations?: {
1772
+ referenceId: string | string[];
1773
+ id: string;
1774
+ prompt: string;
1775
+ gamePlay: string;
1776
+ outputFrames?: unknown;
1777
+ }[] | undefined;
1778
+ propsSingles?: {
1779
+ id: string;
1780
+ prompt: string;
1781
+ gamePlay: string;
1782
+ referenceId?: string | string[] | undefined;
1783
+ }[] | undefined;
1784
+ propsMultiples?: {
1785
+ id: string;
1786
+ prompt: string;
1787
+ gamePlay: string;
1788
+ referenceId?: string | string[] | undefined;
1789
+ propsMultipleBreakdown?: string | undefined;
1790
+ }[] | undefined;
1791
+ propsMapOverlays?: {
1792
+ referenceId: string | string[];
1793
+ id: string;
1794
+ gamePlay: string;
1795
+ anchorDescription: string;
1796
+ overlayStateBreakdown: {
1797
+ prompt: string;
1798
+ label: string;
1799
+ }[];
1800
+ }[] | undefined;
1801
+ hudElements?: {
1802
+ id: string;
1803
+ prompt: string;
1804
+ gamePlay: string;
1805
+ }[] | undefined;
1806
+ multipleHuds?: {
1807
+ id: string;
1808
+ prompt: string;
1809
+ gamePlay: string;
1810
+ multipleHudsBreakdown: string;
1811
+ }[] | undefined;
1812
+ backgroundMusic?: {
1813
+ id: string;
1814
+ prompt: string;
1815
+ gamePlay: string;
1816
+ }[] | undefined;
1817
+ }>, {
1818
+ artStyle: string;
1819
+ isFirstBuild: boolean;
1820
+ baseMaps: {
1821
+ id: string;
1822
+ prompt: string;
1823
+ gamePlay: string;
1824
+ }[];
1825
+ extendMaps: {
1826
+ id: string;
1827
+ prompt: string;
1828
+ gamePlay: string;
1829
+ connections: {
1830
+ referenceId: string;
1831
+ direction: "right" | "left" | "down";
1832
+ }[];
1833
+ }[];
1834
+ editMaps: {
1835
+ referenceId: string | string[];
1836
+ id: string;
1837
+ prompt: string;
1838
+ gamePlay: string;
1839
+ }[];
1840
+ mapVfx: {
1841
+ referenceId: string | string[];
1842
+ id: string;
1843
+ prompt: string;
1844
+ gamePlay: string;
1845
+ }[];
1846
+ baseCharacters: {
1847
+ id: string;
1848
+ prompt: string;
1849
+ gamePlay: string;
1850
+ characterBodyFormat: "humanoid" | "quadruped_animal";
1851
+ defaultAnimation?: string | undefined;
1852
+ }[];
1853
+ baseCharacterVariants: {
1854
+ referenceId: string | string[];
1855
+ id: string;
1856
+ prompt: string;
1857
+ gamePlay: string;
1858
+ defaultAnimation?: string | undefined;
1859
+ }[];
1860
+ characterAnimations: {
1861
+ referenceId: string | string[];
1862
+ id: string;
1863
+ prompt: string;
1864
+ gamePlay: string;
1865
+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
1866
+ }[];
1867
+ propsSingles: {
1868
+ id: string;
1869
+ prompt: string;
1870
+ gamePlay: string;
1871
+ referenceId?: string | string[] | undefined;
1872
+ }[];
1873
+ propsMultiples: {
1874
+ id: string;
1875
+ prompt: string;
1876
+ gamePlay: string;
1877
+ referenceId?: string | string[] | undefined;
1878
+ propsMultipleBreakdown?: string | undefined;
1879
+ }[];
1880
+ propsMapOverlays: {
1881
+ referenceId: string | string[];
1882
+ id: string;
1883
+ gamePlay: string;
1884
+ anchorDescription: string;
1885
+ overlayStateBreakdown: {
1886
+ prompt: string;
1887
+ label: string;
1888
+ }[];
1889
+ }[];
1890
+ hudElements: {
1891
+ id: string;
1892
+ prompt: string;
1893
+ gamePlay: string;
1894
+ }[];
1895
+ multipleHuds: {
1896
+ id: string;
1897
+ prompt: string;
1898
+ gamePlay: string;
1899
+ multipleHudsBreakdown: string;
1900
+ }[];
1901
+ backgroundMusic: {
1902
+ id: string;
1903
+ prompt: string;
1904
+ gamePlay: string;
1905
+ }[];
1906
+ }, {
1907
+ artStyle: string;
1908
+ isFirstBuild: boolean;
1909
+ baseMaps?: {
1910
+ id: string;
1911
+ prompt: string;
1912
+ gamePlay: string;
1913
+ }[] | undefined;
1914
+ extendMaps?: {
1915
+ id: string;
1916
+ prompt: string;
1917
+ gamePlay: string;
1918
+ connections: {
1919
+ referenceId: string;
1920
+ direction: "right" | "left" | "down";
1921
+ }[];
1922
+ }[] | undefined;
1923
+ editMaps?: {
1924
+ referenceId: string | string[];
1925
+ id: string;
1926
+ prompt: string;
1927
+ gamePlay: string;
1928
+ }[] | undefined;
1929
+ mapVfx?: {
1930
+ referenceId: string | string[];
1931
+ id: string;
1932
+ prompt: string;
1933
+ gamePlay: string;
1934
+ }[] | undefined;
1935
+ baseCharacters?: {
1936
+ id: string;
1937
+ prompt: string;
1938
+ gamePlay: string;
1939
+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
1940
+ defaultAnimation?: string | undefined;
1941
+ }[] | undefined;
1942
+ baseCharacterVariants?: {
1943
+ referenceId: string | string[];
1944
+ id: string;
1945
+ prompt: string;
1946
+ gamePlay: string;
1947
+ defaultAnimation?: string | undefined;
1948
+ }[] | undefined;
1949
+ characterAnimations?: {
1950
+ referenceId: string | string[];
1951
+ id: string;
1952
+ prompt: string;
1953
+ gamePlay: string;
1954
+ outputFrames?: unknown;
1955
+ }[] | undefined;
1956
+ propsSingles?: {
1957
+ id: string;
1958
+ prompt: string;
1959
+ gamePlay: string;
1960
+ referenceId?: string | string[] | undefined;
1961
+ }[] | undefined;
1962
+ propsMultiples?: {
1963
+ id: string;
1964
+ prompt: string;
1965
+ gamePlay: string;
1966
+ referenceId?: string | string[] | undefined;
1967
+ propsMultipleBreakdown?: string | undefined;
1968
+ }[] | undefined;
1969
+ propsMapOverlays?: {
1970
+ referenceId: string | string[];
1971
+ id: string;
1972
+ gamePlay: string;
1973
+ anchorDescription: string;
1974
+ overlayStateBreakdown: {
1975
+ prompt: string;
1976
+ label: string;
1977
+ }[];
1978
+ }[] | undefined;
1979
+ hudElements?: {
1980
+ id: string;
1981
+ prompt: string;
1982
+ gamePlay: string;
1983
+ }[] | undefined;
1984
+ multipleHuds?: {
1985
+ id: string;
1986
+ prompt: string;
1987
+ gamePlay: string;
1988
+ multipleHudsBreakdown: string;
1989
+ }[] | undefined;
1990
+ backgroundMusic?: {
1991
+ id: string;
1992
+ prompt: string;
1993
+ gamePlay: string;
1994
+ }[] | undefined;
1995
+ }>, z.ZodObject<{
1996
+ output_dir: z.ZodOptional<z.ZodString>;
1997
+ workspace_root: z.ZodOptional<z.ZodString>;
1998
+ plan_used_to_build: z.ZodOptional<z.ZodString>;
1999
+ art_reference_url: z.ZodOptional<z.ZodString>;
2000
+ }, "strip", z.ZodTypeAny, {
2001
+ output_dir?: string | undefined;
2002
+ workspace_root?: string | undefined;
2003
+ plan_used_to_build?: string | undefined;
2004
+ art_reference_url?: string | undefined;
2005
+ }, {
2006
+ output_dir?: string | undefined;
2007
+ workspace_root?: string | undefined;
2008
+ plan_used_to_build?: string | undefined;
2009
+ art_reference_url?: string | undefined;
2010
+ }>>, z.ZodObject<{
2011
+ workspace_files: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>;
2012
+ session_id: z.ZodOptional<z.ZodString>;
2013
+ }, "strip", z.ZodTypeAny, {
2014
+ workspace_files?: Record<string, string> | undefined;
2015
+ session_id?: string | undefined;
2016
+ }, {
2017
+ workspace_files?: Record<string, string> | undefined;
2018
+ session_id?: string | undefined;
2019
+ }>>;
2020
+ export type McpGenerateAssetRequest = z.infer<typeof mcpGenerateAssetRequestSchema>;
2021
+ export type McpGenerateAssetInput = z.infer<typeof mcpGenerateAssetInputSchema>;
2022
+ export {};
2023
+ //# sourceMappingURL=asset-tool-schema.d.ts.map