capybara-mcp-shared 0.1.0 → 0.1.2

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@@ -1,119 +1,27 @@
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  import { z } from "zod";
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  export declare const assetTypeSchema: z.ZodEnum<["base_map", "base_character", "character_animation", "props_single", "props_multiple", "props_map_overlay", "hud_element", "multiple_huds", "extend_map", "base_character_variant", "edit_map", "map_vfx", "music_bg"]>;
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- export declare const mapConnectionDirectionSchema: z.ZodEnum<["right", "left", "down"]>;
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- export declare const mapConnectionSchema: z.ZodObject<{
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- referenceId: z.ZodString;
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- direction: z.ZodEnum<["right", "left", "down"]>;
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- }, "strip", z.ZodTypeAny, {
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- referenceId: string;
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- direction: "right" | "left" | "down";
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- }, {
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- referenceId: string;
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- direction: "right" | "left" | "down";
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- }>;
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- declare const mapOverlayStateSchema: z.ZodObject<{
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- label: z.ZodString;
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- prompt: z.ZodString;
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- }, "strip", z.ZodTypeAny, {
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- prompt: string;
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- label: string;
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- }, {
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- prompt: string;
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- label: string;
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- }>;
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- declare const legacyAssetSchema: z.ZodObject<{
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- type: z.ZodEnum<["base_map", "base_character", "character_animation", "props_single", "props_multiple", "props_map_overlay", "hud_element", "multiple_huds", "extend_map", "base_character_variant", "edit_map", "map_vfx", "music_bg"]>;
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- propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
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- multipleHudsBreakdown: z.ZodOptional<z.ZodString>;
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- anchorDescription: z.ZodOptional<z.ZodString>;
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- overlayStateBreakdown: z.ZodOptional<z.ZodArray<z.ZodObject<{
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- label: z.ZodString;
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- prompt: z.ZodString;
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- }, "strip", z.ZodTypeAny, {
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- prompt: string;
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- label: string;
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- }, {
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- prompt: string;
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- label: string;
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- }>, "many">>;
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- defaultAnimation: z.ZodOptional<z.ZodString>;
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- characterBodyFormat: z.ZodOptional<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
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- referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
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- outputFrames: z.ZodOptional<z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>>;
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- connections: z.ZodOptional<z.ZodArray<z.ZodObject<{
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- referenceId: z.ZodString;
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- direction: z.ZodEnum<["right", "left", "down"]>;
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- }, "strip", z.ZodTypeAny, {
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- referenceId: string;
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- direction: "right" | "left" | "down";
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- }, {
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- referenceId: string;
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- direction: "right" | "left" | "down";
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- }>, "many">>;
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- id: z.ZodString;
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- prompt: z.ZodString;
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- gamePlay: z.ZodString;
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- }, "strip", z.ZodTypeAny, {
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- type: "base_map" | "base_character" | "character_animation" | "props_single" | "props_multiple" | "props_map_overlay" | "hud_element" | "multiple_huds" | "extend_map" | "base_character_variant" | "edit_map" | "map_vfx" | "music_bg";
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- id: string;
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- prompt: string;
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- gamePlay: string;
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- referenceId?: string | string[] | undefined;
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- connections?: {
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- referenceId: string;
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- direction: "right" | "left" | "down";
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- }[] | undefined;
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- characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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- defaultAnimation?: string | undefined;
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- outputFrames?: 8 | 12 | 16 | 24 | undefined;
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- propsMultipleBreakdown?: string | undefined;
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- anchorDescription?: string | undefined;
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- overlayStateBreakdown?: {
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- prompt: string;
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- label: string;
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- }[] | undefined;
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- multipleHudsBreakdown?: string | undefined;
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- }, {
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- type: "base_map" | "base_character" | "character_animation" | "props_single" | "props_multiple" | "props_map_overlay" | "hud_element" | "multiple_huds" | "extend_map" | "base_character_variant" | "edit_map" | "map_vfx" | "music_bg";
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- id: string;
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- prompt: string;
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- gamePlay: string;
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- referenceId?: string | string[] | undefined;
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- connections?: {
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- referenceId: string;
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- direction: "right" | "left" | "down";
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- }[] | undefined;
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- characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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- defaultAnimation?: string | undefined;
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- outputFrames?: unknown;
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- propsMultipleBreakdown?: string | undefined;
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- anchorDescription?: string | undefined;
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- overlayStateBreakdown?: {
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- prompt: string;
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- label: string;
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- }[] | undefined;
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- multipleHudsBreakdown?: string | undefined;
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- }>;
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- export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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+ export type AssetType = z.infer<typeof assetTypeSchema>;
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+ /** MCP tool input — assets grouped by type. */
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+ export declare const assetToolSchema: z.ZodObject<{
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  artStyle: z.ZodString;
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- isFirstBuild: z.ZodBoolean;
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  baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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+ art_reference_url: z.ZodOptional<z.ZodString>;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ art_reference_url?: string | undefined;
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  }, {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ art_reference_url?: string | undefined;
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  }>, "many">>;
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  extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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- prompt: z.ZodString;
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- gamePlay: z.ZodString;
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  connections: z.ZodArray<z.ZodObject<{
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  referenceId: z.ZodString;
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  direction: z.ZodEnum<["right", "left", "down"]>;
@@ -124,6 +32,8 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  referenceId: string;
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  direction: "right" | "left" | "down";
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  }>, "many">;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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  id: string;
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  prompt: string;
@@ -143,42 +53,42 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  }>, "many">>;
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  editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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+ referenceId: z.ZodString;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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  }, "strip", z.ZodTypeAny, {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string;
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  }, {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string;
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  }>, "many">>;
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  mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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+ referenceId: z.ZodString;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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  }, "strip", z.ZodTypeAny, {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string;
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  }, {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string;
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  }>, "many">>;
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  baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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  characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
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+ defaultAnimation: z.ZodOptional<z.ZodString>;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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- defaultAnimation: z.ZodOptional<z.ZodString>;
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  }, "strip", z.ZodTypeAny, {
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  id: string;
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  prompt: string;
@@ -194,82 +104,82 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  }>, "many">>;
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  baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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+ defaultAnimation: z.ZodOptional<z.ZodString>;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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- defaultAnimation: z.ZodOptional<z.ZodString>;
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- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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  }, "strip", z.ZodTypeAny, {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }, {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }>, "many">>;
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  characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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- prompt: z.ZodString;
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- gamePlay: z.ZodString;
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  referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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  outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
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+ prompt: z.ZodString;
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+ gamePlay: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string | string[];
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  outputFrames?: 8 | 12 | 16 | 24 | undefined;
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  }, {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string | string[];
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  outputFrames?: unknown;
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  }>, "many">>;
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  propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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- referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
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  }, "strip", z.ZodTypeAny, {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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- referenceId?: string | string[] | undefined;
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+ referenceId: string | string[];
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  }, {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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- referenceId?: string | string[] | undefined;
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+ referenceId: string | string[];
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  }>, "many">>;
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  propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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+ propsMultipleBreakdown: z.ZodString;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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- propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
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- referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
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  }, "strip", z.ZodTypeAny, {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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- referenceId?: string | string[] | undefined;
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- propsMultipleBreakdown?: string | undefined;
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+ referenceId: string | string[];
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+ propsMultipleBreakdown: string;
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  }, {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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- referenceId?: string | string[] | undefined;
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- propsMultipleBreakdown?: string | undefined;
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+ referenceId: string | string[];
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+ propsMultipleBreakdown: string;
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  }>, "many">>;
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  propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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  anchorDescription: z.ZodString;
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  gamePlay: z.ZodString;
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- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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+ referenceId: z.ZodString;
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  overlayStateBreakdown: z.ZodArray<z.ZodObject<{
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  label: z.ZodString;
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  prompt: z.ZodString;
@@ -281,18 +191,18 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  label: string;
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  }>, "many">;
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  }, "strip", z.ZodTypeAny, {
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- referenceId: string | string[];
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  id: string;
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  gamePlay: string;
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+ referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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  prompt: string;
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  label: string;
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  }[];
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  }, {
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- referenceId: string | string[];
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  id: string;
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  gamePlay: string;
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+ referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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  prompt: string;
@@ -314,9 +224,9 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  }>, "many">>;
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  multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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+ multipleHudsBreakdown: z.ZodString;
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  prompt: z.ZodString;
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  gamePlay: z.ZodString;
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- multipleHudsBreakdown: z.ZodString;
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  }, "strip", z.ZodTypeAny, {
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  id: string;
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  prompt: string;
@@ -331,23 +241,23 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  backgroundMusic: z.ZodDefault<z.ZodArray<z.ZodObject<{
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  id: z.ZodString;
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  prompt: z.ZodString;
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- gamePlay: z.ZodString;
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+ gamePlay: z.ZodOptional<z.ZodString>;
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  }, "strip", z.ZodTypeAny, {
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  id: string;
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  prompt: string;
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- gamePlay: string;
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+ gamePlay?: string | undefined;
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  }, {
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  id: string;
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  prompt: string;
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- gamePlay: string;
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+ gamePlay?: string | undefined;
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  }>, "many">>;
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  }, "strip", z.ZodTypeAny, {
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  artStyle: string;
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- isFirstBuild: boolean;
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  baseMaps: {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ art_reference_url?: string | undefined;
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  }[];
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  extendMaps: {
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  id: string;
@@ -359,16 +269,16 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  }[];
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  }[];
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  editMaps: {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string;
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  }[];
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  mapVfx: {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string;
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  }[];
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  baseCharacters: {
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  id: string;
@@ -378,36 +288,36 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  defaultAnimation?: string | undefined;
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  }[];
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  baseCharacterVariants: {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }[];
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  characterAnimations: {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string | string[];
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  outputFrames?: 8 | 12 | 16 | 24 | undefined;
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  }[];
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  propsSingles: {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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- referenceId?: string | string[] | undefined;
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+ referenceId: string | string[];
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  }[];
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  propsMultiples: {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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- referenceId?: string | string[] | undefined;
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- propsMultipleBreakdown?: string | undefined;
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+ referenceId: string | string[];
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+ propsMultipleBreakdown: string;
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  }[];
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  propsMapOverlays: {
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- referenceId: string | string[];
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  id: string;
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  gamePlay: string;
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+ referenceId: string;
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  anchorDescription: string;
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  overlayStateBreakdown: {
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  prompt: string;
@@ -428,15 +338,15 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  backgroundMusic: {
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  id: string;
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  prompt: string;
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- gamePlay: string;
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+ gamePlay?: string | undefined;
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  }[];
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  }, {
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  artStyle: string;
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- isFirstBuild: boolean;
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  baseMaps?: {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ art_reference_url?: string | undefined;
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  }[] | undefined;
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  extendMaps?: {
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  id: string;
@@ -448,16 +358,16 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  }[];
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  }[] | undefined;
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  editMaps?: {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string;
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  }[] | undefined;
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  mapVfx?: {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string;
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  }[] | undefined;
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  baseCharacters?: {
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  id: string;
@@ -467,36 +377,36 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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  defaultAnimation?: string | undefined;
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  }[] | undefined;
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  baseCharacterVariants?: {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string | string[];
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  defaultAnimation?: string | undefined;
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  }[] | undefined;
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  characterAnimations?: {
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- referenceId: string | string[];
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  id: string;
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  prompt: string;
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  gamePlay: string;
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+ referenceId: string | string[];
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  outputFrames?: unknown;
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  }[] | undefined;
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  propsSingles?: {
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  id: string;
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  prompt: string;
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  gamePlay: string;
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- referenceId?: string | string[] | undefined;
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+ referenceId: string | string[];
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  }[] | undefined;
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  propsMultiples?: {
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  id: string;
491
401
  prompt: string;
492
402
  gamePlay: string;
493
- referenceId?: string | string[] | undefined;
494
- propsMultipleBreakdown?: string | undefined;
403
+ referenceId: string | string[];
404
+ propsMultipleBreakdown: string;
495
405
  }[] | undefined;
496
406
  propsMapOverlays?: {
497
- referenceId: string | string[];
498
407
  id: string;
499
408
  gamePlay: string;
409
+ referenceId: string;
500
410
  anchorDescription: string;
501
411
  overlayStateBreakdown: {
502
412
  prompt: string;
@@ -517,17 +427,61 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
517
427
  backgroundMusic?: {
518
428
  id: string;
519
429
  prompt: string;
520
- gamePlay: string;
430
+ gamePlay?: string | undefined;
521
431
  }[] | undefined;
522
- }>, {
523
- artStyle: string;
524
- isFirstBuild: boolean;
525
- baseMaps: {
432
+ }>;
433
+ export type AssetToolSchemaInput = z.infer<typeof assetToolSchema>;
434
+ export type AssetRecord = {
435
+ type: AssetType;
436
+ id: string;
437
+ prompt: string;
438
+ gamePlay?: string;
439
+ [key: string]: unknown;
440
+ };
441
+ export type AssetToolInput = {
442
+ artStyle: string | undefined;
443
+ assets: AssetRecord[];
444
+ };
445
+ /** Flatten grouped MCP input into the API payload agent-server expects. */
446
+ export declare const flattenAssetToolInput: (input: AssetToolSchemaInput) => AssetToolInput;
447
+ /** Accept grouped MCP input or an already-flattened REST payload. */
448
+ export declare const normalizeAssetToolInput: (input: AssetToolSchemaInput | AssetToolInput) => AssetToolInput;
449
+ export declare const ASSET_TOOL_DESCRIPTION: string;
450
+ export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
451
+ output_dir: z.ZodOptional<z.ZodString>;
452
+ workspace_root: z.ZodOptional<z.ZodString>;
453
+ artStyle: z.ZodString;
454
+ baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
455
+ id: z.ZodString;
456
+ art_reference_url: z.ZodOptional<z.ZodString>;
457
+ prompt: z.ZodString;
458
+ gamePlay: z.ZodString;
459
+ }, "strip", z.ZodTypeAny, {
526
460
  id: string;
527
461
  prompt: string;
528
462
  gamePlay: string;
529
- }[];
530
- extendMaps: {
463
+ art_reference_url?: string | undefined;
464
+ }, {
465
+ id: string;
466
+ prompt: string;
467
+ gamePlay: string;
468
+ art_reference_url?: string | undefined;
469
+ }>, "many">>;
470
+ extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
471
+ id: z.ZodString;
472
+ connections: z.ZodArray<z.ZodObject<{
473
+ referenceId: z.ZodString;
474
+ direction: z.ZodEnum<["right", "left", "down"]>;
475
+ }, "strip", z.ZodTypeAny, {
476
+ referenceId: string;
477
+ direction: "right" | "left" | "down";
478
+ }, {
479
+ referenceId: string;
480
+ direction: "right" | "left" | "down";
481
+ }>, "many">;
482
+ prompt: z.ZodString;
483
+ gamePlay: z.ZodString;
484
+ }, "strip", z.ZodTypeAny, {
531
485
  id: string;
532
486
  prompt: string;
533
487
  gamePlay: string;
@@ -535,417 +489,144 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
535
489
  referenceId: string;
536
490
  direction: "right" | "left" | "down";
537
491
  }[];
538
- }[];
539
- editMaps: {
540
- referenceId: string | string[];
492
+ }, {
541
493
  id: string;
542
494
  prompt: string;
543
495
  gamePlay: string;
544
- }[];
545
- mapVfx: {
546
- referenceId: string | string[];
496
+ connections: {
497
+ referenceId: string;
498
+ direction: "right" | "left" | "down";
499
+ }[];
500
+ }>, "many">>;
501
+ editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
502
+ id: z.ZodString;
503
+ referenceId: z.ZodString;
504
+ prompt: z.ZodString;
505
+ gamePlay: z.ZodString;
506
+ }, "strip", z.ZodTypeAny, {
547
507
  id: string;
548
508
  prompt: string;
549
509
  gamePlay: string;
550
- }[];
551
- baseCharacters: {
510
+ referenceId: string;
511
+ }, {
552
512
  id: string;
553
513
  prompt: string;
554
514
  gamePlay: string;
555
- characterBodyFormat: "humanoid" | "quadruped_animal";
556
- defaultAnimation?: string | undefined;
557
- }[];
558
- baseCharacterVariants: {
559
- referenceId: string | string[];
515
+ referenceId: string;
516
+ }>, "many">>;
517
+ mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
518
+ id: z.ZodString;
519
+ referenceId: z.ZodString;
520
+ prompt: z.ZodString;
521
+ gamePlay: z.ZodString;
522
+ }, "strip", z.ZodTypeAny, {
560
523
  id: string;
561
524
  prompt: string;
562
525
  gamePlay: string;
563
- defaultAnimation?: string | undefined;
564
- }[];
565
- characterAnimations: {
566
- referenceId: string | string[];
526
+ referenceId: string;
527
+ }, {
567
528
  id: string;
568
529
  prompt: string;
569
530
  gamePlay: string;
570
- outputFrames?: 8 | 12 | 16 | 24 | undefined;
571
- }[];
572
- propsSingles: {
531
+ referenceId: string;
532
+ }>, "many">>;
533
+ baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
534
+ id: z.ZodString;
535
+ characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
536
+ defaultAnimation: z.ZodOptional<z.ZodString>;
537
+ prompt: z.ZodString;
538
+ gamePlay: z.ZodString;
539
+ }, "strip", z.ZodTypeAny, {
573
540
  id: string;
574
541
  prompt: string;
575
542
  gamePlay: string;
576
- referenceId?: string | string[] | undefined;
577
- }[];
578
- propsMultiples: {
543
+ characterBodyFormat: "humanoid" | "quadruped_animal";
544
+ defaultAnimation?: string | undefined;
545
+ }, {
579
546
  id: string;
580
547
  prompt: string;
581
548
  gamePlay: string;
582
- referenceId?: string | string[] | undefined;
583
- propsMultipleBreakdown?: string | undefined;
584
- }[];
585
- propsMapOverlays: {
586
- referenceId: string | string[];
549
+ characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
550
+ defaultAnimation?: string | undefined;
551
+ }>, "many">>;
552
+ baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
553
+ id: z.ZodString;
554
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
555
+ defaultAnimation: z.ZodOptional<z.ZodString>;
556
+ prompt: z.ZodString;
557
+ gamePlay: z.ZodString;
558
+ }, "strip", z.ZodTypeAny, {
587
559
  id: string;
560
+ prompt: string;
588
561
  gamePlay: string;
589
- anchorDescription: string;
590
- overlayStateBreakdown: {
591
- prompt: string;
592
- label: string;
593
- }[];
594
- }[];
595
- hudElements: {
562
+ referenceId: string | string[];
563
+ defaultAnimation?: string | undefined;
564
+ }, {
596
565
  id: string;
597
566
  prompt: string;
598
567
  gamePlay: string;
599
- }[];
600
- multipleHuds: {
568
+ referenceId: string | string[];
569
+ defaultAnimation?: string | undefined;
570
+ }>, "many">>;
571
+ characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
572
+ id: z.ZodString;
573
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
574
+ outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
575
+ prompt: z.ZodString;
576
+ gamePlay: z.ZodString;
577
+ }, "strip", z.ZodTypeAny, {
601
578
  id: string;
602
579
  prompt: string;
603
580
  gamePlay: string;
604
- multipleHudsBreakdown: string;
605
- }[];
606
- backgroundMusic: {
581
+ referenceId: string | string[];
582
+ outputFrames?: 8 | 12 | 16 | 24 | undefined;
583
+ }, {
607
584
  id: string;
608
585
  prompt: string;
609
586
  gamePlay: string;
610
- }[];
611
- }, {
612
- artStyle: string;
613
- isFirstBuild: boolean;
614
- baseMaps?: {
615
- id: string;
616
- prompt: string;
617
- gamePlay: string;
618
- }[] | undefined;
619
- extendMaps?: {
620
- id: string;
621
- prompt: string;
622
- gamePlay: string;
623
- connections: {
624
- referenceId: string;
625
- direction: "right" | "left" | "down";
626
- }[];
627
- }[] | undefined;
628
- editMaps?: {
629
- referenceId: string | string[];
630
- id: string;
631
- prompt: string;
632
- gamePlay: string;
633
- }[] | undefined;
634
- mapVfx?: {
635
- referenceId: string | string[];
636
- id: string;
637
- prompt: string;
638
- gamePlay: string;
639
- }[] | undefined;
640
- baseCharacters?: {
641
- id: string;
642
- prompt: string;
643
- gamePlay: string;
644
- characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
645
- defaultAnimation?: string | undefined;
646
- }[] | undefined;
647
- baseCharacterVariants?: {
648
587
  referenceId: string | string[];
649
- id: string;
650
- prompt: string;
651
- gamePlay: string;
652
- defaultAnimation?: string | undefined;
653
- }[] | undefined;
654
- characterAnimations?: {
655
- referenceId: string | string[];
656
- id: string;
657
- prompt: string;
658
- gamePlay: string;
659
588
  outputFrames?: unknown;
660
- }[] | undefined;
661
- propsSingles?: {
662
- id: string;
663
- prompt: string;
664
- gamePlay: string;
665
- referenceId?: string | string[] | undefined;
666
- }[] | undefined;
667
- propsMultiples?: {
668
- id: string;
669
- prompt: string;
670
- gamePlay: string;
671
- referenceId?: string | string[] | undefined;
672
- propsMultipleBreakdown?: string | undefined;
673
- }[] | undefined;
674
- propsMapOverlays?: {
675
- referenceId: string | string[];
676
- id: string;
677
- gamePlay: string;
678
- anchorDescription: string;
679
- overlayStateBreakdown: {
680
- prompt: string;
681
- label: string;
682
- }[];
683
- }[] | undefined;
684
- hudElements?: {
685
- id: string;
686
- prompt: string;
687
- gamePlay: string;
688
- }[] | undefined;
689
- multipleHuds?: {
690
- id: string;
691
- prompt: string;
692
- gamePlay: string;
693
- multipleHudsBreakdown: string;
694
- }[] | undefined;
695
- backgroundMusic?: {
696
- id: string;
697
- prompt: string;
698
- gamePlay: string;
699
- }[] | undefined;
700
- }>;
701
- export type MapOverlayStateInput = z.infer<typeof mapOverlayStateSchema>;
702
- export type MapConnectionDirection = z.infer<typeof mapConnectionDirectionSchema>;
703
- export type MapConnection = z.infer<typeof mapConnectionSchema>;
704
- export type AssetType = z.infer<typeof assetTypeSchema>;
705
- export type LegacyAssetToolAsset = z.infer<typeof legacyAssetSchema>;
706
- export type AssetToolInput = {
707
- artStyle: string | undefined;
708
- isFirstBuild: boolean;
709
- assets: LegacyAssetToolAsset[];
710
- };
711
- export type AssetToolSchemaInput = z.infer<typeof assetToolSchema>;
712
- export declare const mapAssetToolInputToLegacy: (input: AssetToolSchemaInput) => AssetToolInput;
713
- export declare const codingAgentTaskTypeSchema: z.ZodEnum<["new_game", "bug_fix", "revisit_previous_bug_fix", "feature_implementation", "explore", "general"]>;
714
- export type CodingAgentTaskType = z.infer<typeof codingAgentTaskTypeSchema>;
715
- export declare const parseCodingAgentTaskType: (type: string) => {
716
- ok: true;
717
- value: CodingAgentTaskType;
718
- } | {
719
- ok: false;
720
- summary: string;
721
- };
722
- /** DurableAgent tool boundary — accepts any string type; validate in execute. */
723
- export declare const codingAgentToolLooseSchema: z.ZodObject<{
724
- task: z.ZodString;
725
- type: z.ZodString;
726
- }, "strip", z.ZodTypeAny, {
727
- type: string;
728
- task: string;
729
- }, {
730
- type: string;
731
- task: string;
732
- }>;
733
- export type CodingAgentToolLooseInput = z.infer<typeof codingAgentToolLooseSchema>;
734
- export declare const codingAgentToolSchema: z.ZodObject<{
735
- task: z.ZodString;
736
- type: z.ZodEnum<["new_game", "bug_fix", "revisit_previous_bug_fix", "feature_implementation", "explore", "general"]>;
737
- }, "strip", z.ZodTypeAny, {
738
- type: "new_game" | "bug_fix" | "revisit_previous_bug_fix" | "feature_implementation" | "explore" | "general";
739
- task: string;
740
- }, {
741
- type: "new_game" | "bug_fix" | "revisit_previous_bug_fix" | "feature_implementation" | "explore" | "general";
742
- task: string;
743
- }>;
744
- export type CodingAgentToolInput = z.infer<typeof codingAgentToolSchema>;
745
- export declare const newGameCodeAgentToolSchema: z.ZodObject<{}, "strip", z.ZodTypeAny, {}, {}>;
746
- export type NewGameCodeAgentToolInput = z.infer<typeof newGameCodeAgentToolSchema>;
747
- export declare const exploreCodeAgentToolSchema: z.ZodObject<{
748
- query: z.ZodString;
749
- isFollowup: z.ZodBoolean;
750
- }, "strip", z.ZodTypeAny, {
751
- query: string;
752
- isFollowup: boolean;
753
- }, {
754
- query: string;
755
- isFollowup: boolean;
756
- }>;
757
- export type ExploreCodeAgentToolInput = z.infer<typeof exploreCodeAgentToolSchema>;
758
- export declare const implementCodeAgentToolSchema: z.ZodObject<{
759
- task: z.ZodString;
760
- isFollowup: z.ZodDefault<z.ZodBoolean>;
761
- attemptType: z.ZodDefault<z.ZodEnum<["normal", "stuck_bug_loop"]>>;
762
- }, "strip", z.ZodTypeAny, {
763
- task: string;
764
- isFollowup: boolean;
765
- attemptType: "normal" | "stuck_bug_loop";
766
- }, {
767
- task: string;
768
- isFollowup?: boolean | undefined;
769
- attemptType?: "normal" | "stuck_bug_loop" | undefined;
770
- }>;
771
- export type ImplementCodeAgentToolInput = z.infer<typeof implementCodeAgentToolSchema>;
772
- export declare const ASSET_TOOL_DESCRIPTION: string;
773
- export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects<z.ZodObject<{
774
- artStyle: z.ZodString;
775
- isFirstBuild: z.ZodBoolean;
776
- baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
777
- id: z.ZodString;
778
- prompt: z.ZodString;
779
- gamePlay: z.ZodString;
780
- }, "strip", z.ZodTypeAny, {
781
- id: string;
782
- prompt: string;
783
- gamePlay: string;
784
- }, {
785
- id: string;
786
- prompt: string;
787
- gamePlay: string;
788
- }>, "many">>;
789
- extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
790
- id: z.ZodString;
791
- prompt: z.ZodString;
792
- gamePlay: z.ZodString;
793
- connections: z.ZodArray<z.ZodObject<{
794
- referenceId: z.ZodString;
795
- direction: z.ZodEnum<["right", "left", "down"]>;
796
- }, "strip", z.ZodTypeAny, {
797
- referenceId: string;
798
- direction: "right" | "left" | "down";
799
- }, {
800
- referenceId: string;
801
- direction: "right" | "left" | "down";
802
- }>, "many">;
803
- }, "strip", z.ZodTypeAny, {
804
- id: string;
805
- prompt: string;
806
- gamePlay: string;
807
- connections: {
808
- referenceId: string;
809
- direction: "right" | "left" | "down";
810
- }[];
811
- }, {
812
- id: string;
813
- prompt: string;
814
- gamePlay: string;
815
- connections: {
816
- referenceId: string;
817
- direction: "right" | "left" | "down";
818
- }[];
819
589
  }>, "many">>;
820
- editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
590
+ propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
821
591
  id: z.ZodString;
822
- prompt: z.ZodString;
823
- gamePlay: z.ZodString;
824
592
  referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
825
- }, "strip", z.ZodTypeAny, {
826
- referenceId: string | string[];
827
- id: string;
828
- prompt: string;
829
- gamePlay: string;
830
- }, {
831
- referenceId: string | string[];
832
- id: string;
833
- prompt: string;
834
- gamePlay: string;
835
- }>, "many">>;
836
- mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
837
- id: z.ZodString;
838
593
  prompt: z.ZodString;
839
594
  gamePlay: z.ZodString;
840
- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
841
595
  }, "strip", z.ZodTypeAny, {
842
- referenceId: string | string[];
843
596
  id: string;
844
597
  prompt: string;
845
598
  gamePlay: string;
846
- }, {
847
599
  referenceId: string | string[];
848
- id: string;
849
- prompt: string;
850
- gamePlay: string;
851
- }>, "many">>;
852
- baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
853
- id: z.ZodString;
854
- characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
855
- prompt: z.ZodString;
856
- gamePlay: z.ZodString;
857
- defaultAnimation: z.ZodOptional<z.ZodString>;
858
- }, "strip", z.ZodTypeAny, {
859
- id: string;
860
- prompt: string;
861
- gamePlay: string;
862
- characterBodyFormat: "humanoid" | "quadruped_animal";
863
- defaultAnimation?: string | undefined;
864
600
  }, {
865
601
  id: string;
866
602
  prompt: string;
867
603
  gamePlay: string;
868
- characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
869
- defaultAnimation?: string | undefined;
870
- }>, "many">>;
871
- baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
872
- id: z.ZodString;
873
- prompt: z.ZodString;
874
- gamePlay: z.ZodString;
875
- defaultAnimation: z.ZodOptional<z.ZodString>;
876
- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
877
- }, "strip", z.ZodTypeAny, {
878
- referenceId: string | string[];
879
- id: string;
880
- prompt: string;
881
- gamePlay: string;
882
- defaultAnimation?: string | undefined;
883
- }, {
884
604
  referenceId: string | string[];
885
- id: string;
886
- prompt: string;
887
- gamePlay: string;
888
- defaultAnimation?: string | undefined;
889
- }>, "many">>;
890
- characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
891
- id: z.ZodString;
892
- prompt: z.ZodString;
893
- gamePlay: z.ZodString;
894
- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
895
- outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
896
- }, "strip", z.ZodTypeAny, {
897
- referenceId: string | string[];
898
- id: string;
899
- prompt: string;
900
- gamePlay: string;
901
- outputFrames?: 8 | 12 | 16 | 24 | undefined;
902
- }, {
903
- referenceId: string | string[];
904
- id: string;
905
- prompt: string;
906
- gamePlay: string;
907
- outputFrames?: unknown;
908
- }>, "many">>;
909
- propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
910
- id: z.ZodString;
911
- prompt: z.ZodString;
912
- gamePlay: z.ZodString;
913
- referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
914
- }, "strip", z.ZodTypeAny, {
915
- id: string;
916
- prompt: string;
917
- gamePlay: string;
918
- referenceId?: string | string[] | undefined;
919
- }, {
920
- id: string;
921
- prompt: string;
922
- gamePlay: string;
923
- referenceId?: string | string[] | undefined;
924
605
  }>, "many">>;
925
606
  propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
926
607
  id: z.ZodString;
608
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
609
+ propsMultipleBreakdown: z.ZodString;
927
610
  prompt: z.ZodString;
928
611
  gamePlay: z.ZodString;
929
- propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
930
- referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
931
612
  }, "strip", z.ZodTypeAny, {
932
613
  id: string;
933
614
  prompt: string;
934
615
  gamePlay: string;
935
- referenceId?: string | string[] | undefined;
936
- propsMultipleBreakdown?: string | undefined;
616
+ referenceId: string | string[];
617
+ propsMultipleBreakdown: string;
937
618
  }, {
938
619
  id: string;
939
620
  prompt: string;
940
621
  gamePlay: string;
941
- referenceId?: string | string[] | undefined;
942
- propsMultipleBreakdown?: string | undefined;
622
+ referenceId: string | string[];
623
+ propsMultipleBreakdown: string;
943
624
  }>, "many">>;
944
625
  propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
945
626
  id: z.ZodString;
946
627
  anchorDescription: z.ZodString;
947
628
  gamePlay: z.ZodString;
948
- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
629
+ referenceId: z.ZodString;
949
630
  overlayStateBreakdown: z.ZodArray<z.ZodObject<{
950
631
  label: z.ZodString;
951
632
  prompt: z.ZodString;
@@ -957,18 +638,18 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
957
638
  label: string;
958
639
  }>, "many">;
959
640
  }, "strip", z.ZodTypeAny, {
960
- referenceId: string | string[];
961
641
  id: string;
962
642
  gamePlay: string;
643
+ referenceId: string;
963
644
  anchorDescription: string;
964
645
  overlayStateBreakdown: {
965
646
  prompt: string;
966
647
  label: string;
967
648
  }[];
968
649
  }, {
969
- referenceId: string | string[];
970
650
  id: string;
971
651
  gamePlay: string;
652
+ referenceId: string;
972
653
  anchorDescription: string;
973
654
  overlayStateBreakdown: {
974
655
  prompt: string;
@@ -990,9 +671,9 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
990
671
  }>, "many">>;
991
672
  multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
992
673
  id: z.ZodString;
674
+ multipleHudsBreakdown: z.ZodString;
993
675
  prompt: z.ZodString;
994
676
  gamePlay: z.ZodString;
995
- multipleHudsBreakdown: z.ZodString;
996
677
  }, "strip", z.ZodTypeAny, {
997
678
  id: string;
998
679
  prompt: string;
@@ -1007,23 +688,23 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
1007
688
  backgroundMusic: z.ZodDefault<z.ZodArray<z.ZodObject<{
1008
689
  id: z.ZodString;
1009
690
  prompt: z.ZodString;
1010
- gamePlay: z.ZodString;
691
+ gamePlay: z.ZodOptional<z.ZodString>;
1011
692
  }, "strip", z.ZodTypeAny, {
1012
693
  id: string;
1013
694
  prompt: string;
1014
- gamePlay: string;
695
+ gamePlay?: string | undefined;
1015
696
  }, {
1016
697
  id: string;
1017
698
  prompt: string;
1018
- gamePlay: string;
699
+ gamePlay?: string | undefined;
1019
700
  }>, "many">>;
1020
701
  }, "strip", z.ZodTypeAny, {
1021
702
  artStyle: string;
1022
- isFirstBuild: boolean;
1023
703
  baseMaps: {
1024
704
  id: string;
1025
705
  prompt: string;
1026
706
  gamePlay: string;
707
+ art_reference_url?: string | undefined;
1027
708
  }[];
1028
709
  extendMaps: {
1029
710
  id: string;
@@ -1035,16 +716,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
1035
716
  }[];
1036
717
  }[];
1037
718
  editMaps: {
1038
- referenceId: string | string[];
1039
719
  id: string;
1040
720
  prompt: string;
1041
721
  gamePlay: string;
722
+ referenceId: string;
1042
723
  }[];
1043
724
  mapVfx: {
1044
- referenceId: string | string[];
1045
725
  id: string;
1046
726
  prompt: string;
1047
727
  gamePlay: string;
728
+ referenceId: string;
1048
729
  }[];
1049
730
  baseCharacters: {
1050
731
  id: string;
@@ -1054,214 +735,36 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
1054
735
  defaultAnimation?: string | undefined;
1055
736
  }[];
1056
737
  baseCharacterVariants: {
1057
- referenceId: string | string[];
1058
- id: string;
1059
- prompt: string;
1060
- gamePlay: string;
1061
- defaultAnimation?: string | undefined;
1062
- }[];
1063
- characterAnimations: {
1064
- referenceId: string | string[];
1065
- id: string;
1066
- prompt: string;
1067
- gamePlay: string;
1068
- outputFrames?: 8 | 12 | 16 | 24 | undefined;
1069
- }[];
1070
- propsSingles: {
1071
738
  id: string;
1072
739
  prompt: string;
1073
740
  gamePlay: string;
1074
- referenceId?: string | string[] | undefined;
1075
- }[];
1076
- propsMultiples: {
1077
- id: string;
1078
- prompt: string;
1079
- gamePlay: string;
1080
- referenceId?: string | string[] | undefined;
1081
- propsMultipleBreakdown?: string | undefined;
1082
- }[];
1083
- propsMapOverlays: {
1084
741
  referenceId: string | string[];
1085
- id: string;
1086
- gamePlay: string;
1087
- anchorDescription: string;
1088
- overlayStateBreakdown: {
1089
- prompt: string;
1090
- label: string;
1091
- }[];
1092
- }[];
1093
- hudElements: {
1094
- id: string;
1095
- prompt: string;
1096
- gamePlay: string;
1097
- }[];
1098
- multipleHuds: {
1099
- id: string;
1100
- prompt: string;
1101
- gamePlay: string;
1102
- multipleHudsBreakdown: string;
1103
- }[];
1104
- backgroundMusic: {
1105
- id: string;
1106
- prompt: string;
1107
- gamePlay: string;
1108
- }[];
1109
- }, {
1110
- artStyle: string;
1111
- isFirstBuild: boolean;
1112
- baseMaps?: {
1113
- id: string;
1114
- prompt: string;
1115
- gamePlay: string;
1116
- }[] | undefined;
1117
- extendMaps?: {
1118
- id: string;
1119
- prompt: string;
1120
- gamePlay: string;
1121
- connections: {
1122
- referenceId: string;
1123
- direction: "right" | "left" | "down";
1124
- }[];
1125
- }[] | undefined;
1126
- editMaps?: {
1127
- referenceId: string | string[];
1128
- id: string;
1129
- prompt: string;
1130
- gamePlay: string;
1131
- }[] | undefined;
1132
- mapVfx?: {
1133
- referenceId: string | string[];
1134
- id: string;
1135
- prompt: string;
1136
- gamePlay: string;
1137
- }[] | undefined;
1138
- baseCharacters?: {
1139
- id: string;
1140
- prompt: string;
1141
- gamePlay: string;
1142
- characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
1143
- defaultAnimation?: string | undefined;
1144
- }[] | undefined;
1145
- baseCharacterVariants?: {
1146
- referenceId: string | string[];
1147
- id: string;
1148
- prompt: string;
1149
- gamePlay: string;
1150
- defaultAnimation?: string | undefined;
1151
- }[] | undefined;
1152
- characterAnimations?: {
1153
- referenceId: string | string[];
1154
- id: string;
1155
- prompt: string;
1156
- gamePlay: string;
1157
- outputFrames?: unknown;
1158
- }[] | undefined;
1159
- propsSingles?: {
1160
- id: string;
1161
- prompt: string;
1162
- gamePlay: string;
1163
- referenceId?: string | string[] | undefined;
1164
- }[] | undefined;
1165
- propsMultiples?: {
1166
- id: string;
1167
- prompt: string;
1168
- gamePlay: string;
1169
- referenceId?: string | string[] | undefined;
1170
- propsMultipleBreakdown?: string | undefined;
1171
- }[] | undefined;
1172
- propsMapOverlays?: {
1173
- referenceId: string | string[];
1174
- id: string;
1175
- gamePlay: string;
1176
- anchorDescription: string;
1177
- overlayStateBreakdown: {
1178
- prompt: string;
1179
- label: string;
1180
- }[];
1181
- }[] | undefined;
1182
- hudElements?: {
1183
- id: string;
1184
- prompt: string;
1185
- gamePlay: string;
1186
- }[] | undefined;
1187
- multipleHuds?: {
1188
- id: string;
1189
- prompt: string;
1190
- gamePlay: string;
1191
- multipleHudsBreakdown: string;
1192
- }[] | undefined;
1193
- backgroundMusic?: {
1194
- id: string;
1195
- prompt: string;
1196
- gamePlay: string;
1197
- }[] | undefined;
1198
- }>, {
1199
- artStyle: string;
1200
- isFirstBuild: boolean;
1201
- baseMaps: {
1202
- id: string;
1203
- prompt: string;
1204
- gamePlay: string;
1205
- }[];
1206
- extendMaps: {
1207
- id: string;
1208
- prompt: string;
1209
- gamePlay: string;
1210
- connections: {
1211
- referenceId: string;
1212
- direction: "right" | "left" | "down";
1213
- }[];
1214
- }[];
1215
- editMaps: {
1216
- referenceId: string | string[];
1217
- id: string;
1218
- prompt: string;
1219
- gamePlay: string;
1220
- }[];
1221
- mapVfx: {
1222
- referenceId: string | string[];
1223
- id: string;
1224
- prompt: string;
1225
- gamePlay: string;
1226
- }[];
1227
- baseCharacters: {
1228
- id: string;
1229
- prompt: string;
1230
- gamePlay: string;
1231
- characterBodyFormat: "humanoid" | "quadruped_animal";
1232
- defaultAnimation?: string | undefined;
1233
- }[];
1234
- baseCharacterVariants: {
1235
- referenceId: string | string[];
1236
- id: string;
1237
- prompt: string;
1238
- gamePlay: string;
1239
742
  defaultAnimation?: string | undefined;
1240
743
  }[];
1241
744
  characterAnimations: {
1242
- referenceId: string | string[];
1243
745
  id: string;
1244
746
  prompt: string;
1245
747
  gamePlay: string;
748
+ referenceId: string | string[];
1246
749
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
1247
750
  }[];
1248
751
  propsSingles: {
1249
752
  id: string;
1250
753
  prompt: string;
1251
754
  gamePlay: string;
1252
- referenceId?: string | string[] | undefined;
755
+ referenceId: string | string[];
1253
756
  }[];
1254
757
  propsMultiples: {
1255
758
  id: string;
1256
759
  prompt: string;
1257
760
  gamePlay: string;
1258
- referenceId?: string | string[] | undefined;
1259
- propsMultipleBreakdown?: string | undefined;
761
+ referenceId: string | string[];
762
+ propsMultipleBreakdown: string;
1260
763
  }[];
1261
764
  propsMapOverlays: {
1262
- referenceId: string | string[];
1263
765
  id: string;
1264
766
  gamePlay: string;
767
+ referenceId: string;
1265
768
  anchorDescription: string;
1266
769
  overlayStateBreakdown: {
1267
770
  prompt: string;
@@ -1282,15 +785,17 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
1282
785
  backgroundMusic: {
1283
786
  id: string;
1284
787
  prompt: string;
1285
- gamePlay: string;
788
+ gamePlay?: string | undefined;
1286
789
  }[];
790
+ output_dir?: string | undefined;
791
+ workspace_root?: string | undefined;
1287
792
  }, {
1288
793
  artStyle: string;
1289
- isFirstBuild: boolean;
1290
794
  baseMaps?: {
1291
795
  id: string;
1292
796
  prompt: string;
1293
797
  gamePlay: string;
798
+ art_reference_url?: string | undefined;
1294
799
  }[] | undefined;
1295
800
  extendMaps?: {
1296
801
  id: string;
@@ -1302,16 +807,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
1302
807
  }[];
1303
808
  }[] | undefined;
1304
809
  editMaps?: {
1305
- referenceId: string | string[];
1306
810
  id: string;
1307
811
  prompt: string;
1308
812
  gamePlay: string;
813
+ referenceId: string;
1309
814
  }[] | undefined;
1310
815
  mapVfx?: {
1311
- referenceId: string | string[];
1312
816
  id: string;
1313
817
  prompt: string;
1314
818
  gamePlay: string;
819
+ referenceId: string;
1315
820
  }[] | undefined;
1316
821
  baseCharacters?: {
1317
822
  id: string;
@@ -1321,36 +826,36 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
1321
826
  defaultAnimation?: string | undefined;
1322
827
  }[] | undefined;
1323
828
  baseCharacterVariants?: {
1324
- referenceId: string | string[];
1325
829
  id: string;
1326
830
  prompt: string;
1327
831
  gamePlay: string;
832
+ referenceId: string | string[];
1328
833
  defaultAnimation?: string | undefined;
1329
834
  }[] | undefined;
1330
835
  characterAnimations?: {
1331
- referenceId: string | string[];
1332
836
  id: string;
1333
837
  prompt: string;
1334
838
  gamePlay: string;
839
+ referenceId: string | string[];
1335
840
  outputFrames?: unknown;
1336
841
  }[] | undefined;
1337
842
  propsSingles?: {
1338
843
  id: string;
1339
844
  prompt: string;
1340
845
  gamePlay: string;
1341
- referenceId?: string | string[] | undefined;
846
+ referenceId: string | string[];
1342
847
  }[] | undefined;
1343
848
  propsMultiples?: {
1344
849
  id: string;
1345
850
  prompt: string;
1346
851
  gamePlay: string;
1347
- referenceId?: string | string[] | undefined;
1348
- propsMultipleBreakdown?: string | undefined;
852
+ referenceId: string | string[];
853
+ propsMultipleBreakdown: string;
1349
854
  }[] | undefined;
1350
855
  propsMapOverlays?: {
1351
- referenceId: string | string[];
1352
856
  id: string;
1353
857
  gamePlay: string;
858
+ referenceId: string;
1354
859
  anchorDescription: string;
1355
860
  overlayStateBreakdown: {
1356
861
  prompt: string;
@@ -1371,44 +876,36 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
1371
876
  backgroundMusic?: {
1372
877
  id: string;
1373
878
  prompt: string;
1374
- gamePlay: string;
879
+ gamePlay?: string | undefined;
1375
880
  }[] | undefined;
1376
- }>, z.ZodObject<{
1377
- output_dir: z.ZodOptional<z.ZodString>;
1378
- workspace_root: z.ZodOptional<z.ZodString>;
1379
- plan_used_to_build: z.ZodOptional<z.ZodString>;
1380
- art_reference_url: z.ZodOptional<z.ZodString>;
1381
- }, "strip", z.ZodTypeAny, {
1382
- output_dir?: string | undefined;
1383
- workspace_root?: string | undefined;
1384
- plan_used_to_build?: string | undefined;
1385
- art_reference_url?: string | undefined;
1386
- }, {
1387
881
  output_dir?: string | undefined;
1388
882
  workspace_root?: string | undefined;
1389
- plan_used_to_build?: string | undefined;
1390
- art_reference_url?: string | undefined;
1391
- }>>;
1392
- export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodIntersection<z.ZodEffects<z.ZodObject<{
883
+ }>;
884
+ export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
885
+ workspace_files: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>;
886
+ session_id: z.ZodOptional<z.ZodString>;
887
+ gameId: z.ZodOptional<z.ZodString>;
888
+ output_dir: z.ZodOptional<z.ZodString>;
889
+ workspace_root: z.ZodOptional<z.ZodString>;
1393
890
  artStyle: z.ZodString;
1394
- isFirstBuild: z.ZodBoolean;
1395
891
  baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
1396
892
  id: z.ZodString;
893
+ art_reference_url: z.ZodOptional<z.ZodString>;
1397
894
  prompt: z.ZodString;
1398
895
  gamePlay: z.ZodString;
1399
896
  }, "strip", z.ZodTypeAny, {
1400
897
  id: string;
1401
898
  prompt: string;
1402
899
  gamePlay: string;
900
+ art_reference_url?: string | undefined;
1403
901
  }, {
1404
902
  id: string;
1405
903
  prompt: string;
1406
904
  gamePlay: string;
905
+ art_reference_url?: string | undefined;
1407
906
  }>, "many">>;
1408
907
  extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
1409
908
  id: z.ZodString;
1410
- prompt: z.ZodString;
1411
- gamePlay: z.ZodString;
1412
909
  connections: z.ZodArray<z.ZodObject<{
1413
910
  referenceId: z.ZodString;
1414
911
  direction: z.ZodEnum<["right", "left", "down"]>;
@@ -1419,6 +916,8 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1419
916
  referenceId: string;
1420
917
  direction: "right" | "left" | "down";
1421
918
  }>, "many">;
919
+ prompt: z.ZodString;
920
+ gamePlay: z.ZodString;
1422
921
  }, "strip", z.ZodTypeAny, {
1423
922
  id: string;
1424
923
  prompt: string;
@@ -1438,42 +937,42 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1438
937
  }>, "many">>;
1439
938
  editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
1440
939
  id: z.ZodString;
940
+ referenceId: z.ZodString;
1441
941
  prompt: z.ZodString;
1442
942
  gamePlay: z.ZodString;
1443
- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1444
943
  }, "strip", z.ZodTypeAny, {
1445
- referenceId: string | string[];
1446
944
  id: string;
1447
945
  prompt: string;
1448
946
  gamePlay: string;
947
+ referenceId: string;
1449
948
  }, {
1450
- referenceId: string | string[];
1451
949
  id: string;
1452
950
  prompt: string;
1453
951
  gamePlay: string;
952
+ referenceId: string;
1454
953
  }>, "many">>;
1455
954
  mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
1456
955
  id: z.ZodString;
956
+ referenceId: z.ZodString;
1457
957
  prompt: z.ZodString;
1458
958
  gamePlay: z.ZodString;
1459
- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1460
959
  }, "strip", z.ZodTypeAny, {
1461
- referenceId: string | string[];
1462
960
  id: string;
1463
961
  prompt: string;
1464
962
  gamePlay: string;
963
+ referenceId: string;
1465
964
  }, {
1466
- referenceId: string | string[];
1467
965
  id: string;
1468
966
  prompt: string;
1469
967
  gamePlay: string;
968
+ referenceId: string;
1470
969
  }>, "many">>;
1471
970
  baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
1472
971
  id: z.ZodString;
1473
972
  characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
973
+ defaultAnimation: z.ZodOptional<z.ZodString>;
1474
974
  prompt: z.ZodString;
1475
975
  gamePlay: z.ZodString;
1476
- defaultAnimation: z.ZodOptional<z.ZodString>;
1477
976
  }, "strip", z.ZodTypeAny, {
1478
977
  id: string;
1479
978
  prompt: string;
@@ -1489,82 +988,82 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1489
988
  }>, "many">>;
1490
989
  baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
1491
990
  id: z.ZodString;
991
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
992
+ defaultAnimation: z.ZodOptional<z.ZodString>;
1492
993
  prompt: z.ZodString;
1493
994
  gamePlay: z.ZodString;
1494
- defaultAnimation: z.ZodOptional<z.ZodString>;
1495
- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1496
995
  }, "strip", z.ZodTypeAny, {
1497
- referenceId: string | string[];
1498
996
  id: string;
1499
997
  prompt: string;
1500
998
  gamePlay: string;
999
+ referenceId: string | string[];
1501
1000
  defaultAnimation?: string | undefined;
1502
1001
  }, {
1503
- referenceId: string | string[];
1504
1002
  id: string;
1505
1003
  prompt: string;
1506
1004
  gamePlay: string;
1005
+ referenceId: string | string[];
1507
1006
  defaultAnimation?: string | undefined;
1508
1007
  }>, "many">>;
1509
1008
  characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
1510
1009
  id: z.ZodString;
1511
- prompt: z.ZodString;
1512
- gamePlay: z.ZodString;
1513
1010
  referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1514
1011
  outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
1012
+ prompt: z.ZodString;
1013
+ gamePlay: z.ZodString;
1515
1014
  }, "strip", z.ZodTypeAny, {
1516
- referenceId: string | string[];
1517
1015
  id: string;
1518
1016
  prompt: string;
1519
1017
  gamePlay: string;
1018
+ referenceId: string | string[];
1520
1019
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
1521
1020
  }, {
1522
- referenceId: string | string[];
1523
1021
  id: string;
1524
1022
  prompt: string;
1525
1023
  gamePlay: string;
1024
+ referenceId: string | string[];
1526
1025
  outputFrames?: unknown;
1527
1026
  }>, "many">>;
1528
1027
  propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
1529
1028
  id: z.ZodString;
1029
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1530
1030
  prompt: z.ZodString;
1531
1031
  gamePlay: z.ZodString;
1532
- referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
1533
1032
  }, "strip", z.ZodTypeAny, {
1534
1033
  id: string;
1535
1034
  prompt: string;
1536
1035
  gamePlay: string;
1537
- referenceId?: string | string[] | undefined;
1036
+ referenceId: string | string[];
1538
1037
  }, {
1539
1038
  id: string;
1540
1039
  prompt: string;
1541
1040
  gamePlay: string;
1542
- referenceId?: string | string[] | undefined;
1041
+ referenceId: string | string[];
1543
1042
  }>, "many">>;
1544
1043
  propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
1545
1044
  id: z.ZodString;
1045
+ referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1046
+ propsMultipleBreakdown: z.ZodString;
1546
1047
  prompt: z.ZodString;
1547
1048
  gamePlay: z.ZodString;
1548
- propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
1549
- referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
1550
1049
  }, "strip", z.ZodTypeAny, {
1551
1050
  id: string;
1552
1051
  prompt: string;
1553
1052
  gamePlay: string;
1554
- referenceId?: string | string[] | undefined;
1555
- propsMultipleBreakdown?: string | undefined;
1053
+ referenceId: string | string[];
1054
+ propsMultipleBreakdown: string;
1556
1055
  }, {
1557
1056
  id: string;
1558
1057
  prompt: string;
1559
1058
  gamePlay: string;
1560
- referenceId?: string | string[] | undefined;
1561
- propsMultipleBreakdown?: string | undefined;
1059
+ referenceId: string | string[];
1060
+ propsMultipleBreakdown: string;
1562
1061
  }>, "many">>;
1563
1062
  propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
1564
1063
  id: z.ZodString;
1565
1064
  anchorDescription: z.ZodString;
1566
1065
  gamePlay: z.ZodString;
1567
- referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
1066
+ referenceId: z.ZodString;
1568
1067
  overlayStateBreakdown: z.ZodArray<z.ZodObject<{
1569
1068
  label: z.ZodString;
1570
1069
  prompt: z.ZodString;
@@ -1576,18 +1075,18 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1576
1075
  label: string;
1577
1076
  }>, "many">;
1578
1077
  }, "strip", z.ZodTypeAny, {
1579
- referenceId: string | string[];
1580
1078
  id: string;
1581
1079
  gamePlay: string;
1080
+ referenceId: string;
1582
1081
  anchorDescription: string;
1583
1082
  overlayStateBreakdown: {
1584
1083
  prompt: string;
1585
1084
  label: string;
1586
1085
  }[];
1587
1086
  }, {
1588
- referenceId: string | string[];
1589
1087
  id: string;
1590
1088
  gamePlay: string;
1089
+ referenceId: string;
1591
1090
  anchorDescription: string;
1592
1091
  overlayStateBreakdown: {
1593
1092
  prompt: string;
@@ -1609,9 +1108,9 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1609
1108
  }>, "many">>;
1610
1109
  multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
1611
1110
  id: z.ZodString;
1111
+ multipleHudsBreakdown: z.ZodString;
1612
1112
  prompt: z.ZodString;
1613
1113
  gamePlay: z.ZodString;
1614
- multipleHudsBreakdown: z.ZodString;
1615
1114
  }, "strip", z.ZodTypeAny, {
1616
1115
  id: string;
1617
1116
  prompt: string;
@@ -1626,23 +1125,23 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1626
1125
  backgroundMusic: z.ZodDefault<z.ZodArray<z.ZodObject<{
1627
1126
  id: z.ZodString;
1628
1127
  prompt: z.ZodString;
1629
- gamePlay: z.ZodString;
1128
+ gamePlay: z.ZodOptional<z.ZodString>;
1630
1129
  }, "strip", z.ZodTypeAny, {
1631
1130
  id: string;
1632
1131
  prompt: string;
1633
- gamePlay: string;
1132
+ gamePlay?: string | undefined;
1634
1133
  }, {
1635
1134
  id: string;
1636
1135
  prompt: string;
1637
- gamePlay: string;
1136
+ gamePlay?: string | undefined;
1638
1137
  }>, "many">>;
1639
1138
  }, "strip", z.ZodTypeAny, {
1640
1139
  artStyle: string;
1641
- isFirstBuild: boolean;
1642
1140
  baseMaps: {
1643
1141
  id: string;
1644
1142
  prompt: string;
1645
1143
  gamePlay: string;
1144
+ art_reference_url?: string | undefined;
1646
1145
  }[];
1647
1146
  extendMaps: {
1648
1147
  id: string;
@@ -1654,16 +1153,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1654
1153
  }[];
1655
1154
  }[];
1656
1155
  editMaps: {
1657
- referenceId: string | string[];
1658
1156
  id: string;
1659
1157
  prompt: string;
1660
1158
  gamePlay: string;
1159
+ referenceId: string;
1661
1160
  }[];
1662
1161
  mapVfx: {
1663
- referenceId: string | string[];
1664
1162
  id: string;
1665
1163
  prompt: string;
1666
1164
  gamePlay: string;
1165
+ referenceId: string;
1667
1166
  }[];
1668
1167
  baseCharacters: {
1669
1168
  id: string;
@@ -1673,214 +1172,36 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1673
1172
  defaultAnimation?: string | undefined;
1674
1173
  }[];
1675
1174
  baseCharacterVariants: {
1676
- referenceId: string | string[];
1677
- id: string;
1678
- prompt: string;
1679
- gamePlay: string;
1680
- defaultAnimation?: string | undefined;
1681
- }[];
1682
- characterAnimations: {
1683
- referenceId: string | string[];
1684
- id: string;
1685
- prompt: string;
1686
- gamePlay: string;
1687
- outputFrames?: 8 | 12 | 16 | 24 | undefined;
1688
- }[];
1689
- propsSingles: {
1690
- id: string;
1691
- prompt: string;
1692
- gamePlay: string;
1693
- referenceId?: string | string[] | undefined;
1694
- }[];
1695
- propsMultiples: {
1696
- id: string;
1697
- prompt: string;
1698
- gamePlay: string;
1699
- referenceId?: string | string[] | undefined;
1700
- propsMultipleBreakdown?: string | undefined;
1701
- }[];
1702
- propsMapOverlays: {
1703
- referenceId: string | string[];
1704
- id: string;
1705
- gamePlay: string;
1706
- anchorDescription: string;
1707
- overlayStateBreakdown: {
1708
- prompt: string;
1709
- label: string;
1710
- }[];
1711
- }[];
1712
- hudElements: {
1713
- id: string;
1714
- prompt: string;
1715
- gamePlay: string;
1716
- }[];
1717
- multipleHuds: {
1718
- id: string;
1719
- prompt: string;
1720
- gamePlay: string;
1721
- multipleHudsBreakdown: string;
1722
- }[];
1723
- backgroundMusic: {
1724
- id: string;
1725
- prompt: string;
1726
- gamePlay: string;
1727
- }[];
1728
- }, {
1729
- artStyle: string;
1730
- isFirstBuild: boolean;
1731
- baseMaps?: {
1732
- id: string;
1733
- prompt: string;
1734
- gamePlay: string;
1735
- }[] | undefined;
1736
- extendMaps?: {
1737
- id: string;
1738
- prompt: string;
1739
- gamePlay: string;
1740
- connections: {
1741
- referenceId: string;
1742
- direction: "right" | "left" | "down";
1743
- }[];
1744
- }[] | undefined;
1745
- editMaps?: {
1746
- referenceId: string | string[];
1747
- id: string;
1748
- prompt: string;
1749
- gamePlay: string;
1750
- }[] | undefined;
1751
- mapVfx?: {
1752
- referenceId: string | string[];
1753
- id: string;
1754
- prompt: string;
1755
- gamePlay: string;
1756
- }[] | undefined;
1757
- baseCharacters?: {
1758
- id: string;
1759
- prompt: string;
1760
- gamePlay: string;
1761
- characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
1762
- defaultAnimation?: string | undefined;
1763
- }[] | undefined;
1764
- baseCharacterVariants?: {
1765
- referenceId: string | string[];
1766
- id: string;
1767
- prompt: string;
1768
- gamePlay: string;
1769
- defaultAnimation?: string | undefined;
1770
- }[] | undefined;
1771
- characterAnimations?: {
1772
- referenceId: string | string[];
1773
- id: string;
1774
- prompt: string;
1775
- gamePlay: string;
1776
- outputFrames?: unknown;
1777
- }[] | undefined;
1778
- propsSingles?: {
1779
- id: string;
1780
- prompt: string;
1781
- gamePlay: string;
1782
- referenceId?: string | string[] | undefined;
1783
- }[] | undefined;
1784
- propsMultiples?: {
1785
- id: string;
1786
- prompt: string;
1787
- gamePlay: string;
1788
- referenceId?: string | string[] | undefined;
1789
- propsMultipleBreakdown?: string | undefined;
1790
- }[] | undefined;
1791
- propsMapOverlays?: {
1792
- referenceId: string | string[];
1793
- id: string;
1794
- gamePlay: string;
1795
- anchorDescription: string;
1796
- overlayStateBreakdown: {
1797
- prompt: string;
1798
- label: string;
1799
- }[];
1800
- }[] | undefined;
1801
- hudElements?: {
1802
- id: string;
1803
- prompt: string;
1804
- gamePlay: string;
1805
- }[] | undefined;
1806
- multipleHuds?: {
1807
- id: string;
1808
- prompt: string;
1809
- gamePlay: string;
1810
- multipleHudsBreakdown: string;
1811
- }[] | undefined;
1812
- backgroundMusic?: {
1813
- id: string;
1814
- prompt: string;
1815
- gamePlay: string;
1816
- }[] | undefined;
1817
- }>, {
1818
- artStyle: string;
1819
- isFirstBuild: boolean;
1820
- baseMaps: {
1821
- id: string;
1822
- prompt: string;
1823
- gamePlay: string;
1824
- }[];
1825
- extendMaps: {
1826
- id: string;
1827
- prompt: string;
1828
- gamePlay: string;
1829
- connections: {
1830
- referenceId: string;
1831
- direction: "right" | "left" | "down";
1832
- }[];
1833
- }[];
1834
- editMaps: {
1835
- referenceId: string | string[];
1836
- id: string;
1837
- prompt: string;
1838
- gamePlay: string;
1839
- }[];
1840
- mapVfx: {
1841
- referenceId: string | string[];
1842
- id: string;
1843
- prompt: string;
1844
- gamePlay: string;
1845
- }[];
1846
- baseCharacters: {
1847
1175
  id: string;
1848
1176
  prompt: string;
1849
1177
  gamePlay: string;
1850
- characterBodyFormat: "humanoid" | "quadruped_animal";
1851
- defaultAnimation?: string | undefined;
1852
- }[];
1853
- baseCharacterVariants: {
1854
1178
  referenceId: string | string[];
1855
- id: string;
1856
- prompt: string;
1857
- gamePlay: string;
1858
1179
  defaultAnimation?: string | undefined;
1859
1180
  }[];
1860
1181
  characterAnimations: {
1861
- referenceId: string | string[];
1862
1182
  id: string;
1863
1183
  prompt: string;
1864
1184
  gamePlay: string;
1185
+ referenceId: string | string[];
1865
1186
  outputFrames?: 8 | 12 | 16 | 24 | undefined;
1866
1187
  }[];
1867
1188
  propsSingles: {
1868
1189
  id: string;
1869
1190
  prompt: string;
1870
1191
  gamePlay: string;
1871
- referenceId?: string | string[] | undefined;
1192
+ referenceId: string | string[];
1872
1193
  }[];
1873
1194
  propsMultiples: {
1874
1195
  id: string;
1875
1196
  prompt: string;
1876
1197
  gamePlay: string;
1877
- referenceId?: string | string[] | undefined;
1878
- propsMultipleBreakdown?: string | undefined;
1198
+ referenceId: string | string[];
1199
+ propsMultipleBreakdown: string;
1879
1200
  }[];
1880
1201
  propsMapOverlays: {
1881
- referenceId: string | string[];
1882
1202
  id: string;
1883
1203
  gamePlay: string;
1204
+ referenceId: string;
1884
1205
  anchorDescription: string;
1885
1206
  overlayStateBreakdown: {
1886
1207
  prompt: string;
@@ -1901,15 +1222,20 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1901
1222
  backgroundMusic: {
1902
1223
  id: string;
1903
1224
  prompt: string;
1904
- gamePlay: string;
1225
+ gamePlay?: string | undefined;
1905
1226
  }[];
1227
+ output_dir?: string | undefined;
1228
+ workspace_root?: string | undefined;
1229
+ workspace_files?: Record<string, string> | undefined;
1230
+ session_id?: string | undefined;
1231
+ gameId?: string | undefined;
1906
1232
  }, {
1907
1233
  artStyle: string;
1908
- isFirstBuild: boolean;
1909
1234
  baseMaps?: {
1910
1235
  id: string;
1911
1236
  prompt: string;
1912
1237
  gamePlay: string;
1238
+ art_reference_url?: string | undefined;
1913
1239
  }[] | undefined;
1914
1240
  extendMaps?: {
1915
1241
  id: string;
@@ -1921,16 +1247,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1921
1247
  }[];
1922
1248
  }[] | undefined;
1923
1249
  editMaps?: {
1924
- referenceId: string | string[];
1925
1250
  id: string;
1926
1251
  prompt: string;
1927
1252
  gamePlay: string;
1253
+ referenceId: string;
1928
1254
  }[] | undefined;
1929
1255
  mapVfx?: {
1930
- referenceId: string | string[];
1931
1256
  id: string;
1932
1257
  prompt: string;
1933
1258
  gamePlay: string;
1259
+ referenceId: string;
1934
1260
  }[] | undefined;
1935
1261
  baseCharacters?: {
1936
1262
  id: string;
@@ -1940,36 +1266,36 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1940
1266
  defaultAnimation?: string | undefined;
1941
1267
  }[] | undefined;
1942
1268
  baseCharacterVariants?: {
1943
- referenceId: string | string[];
1944
1269
  id: string;
1945
1270
  prompt: string;
1946
1271
  gamePlay: string;
1272
+ referenceId: string | string[];
1947
1273
  defaultAnimation?: string | undefined;
1948
1274
  }[] | undefined;
1949
1275
  characterAnimations?: {
1950
- referenceId: string | string[];
1951
1276
  id: string;
1952
1277
  prompt: string;
1953
1278
  gamePlay: string;
1279
+ referenceId: string | string[];
1954
1280
  outputFrames?: unknown;
1955
1281
  }[] | undefined;
1956
1282
  propsSingles?: {
1957
1283
  id: string;
1958
1284
  prompt: string;
1959
1285
  gamePlay: string;
1960
- referenceId?: string | string[] | undefined;
1286
+ referenceId: string | string[];
1961
1287
  }[] | undefined;
1962
1288
  propsMultiples?: {
1963
1289
  id: string;
1964
1290
  prompt: string;
1965
1291
  gamePlay: string;
1966
- referenceId?: string | string[] | undefined;
1967
- propsMultipleBreakdown?: string | undefined;
1292
+ referenceId: string | string[];
1293
+ propsMultipleBreakdown: string;
1968
1294
  }[] | undefined;
1969
1295
  propsMapOverlays?: {
1970
- referenceId: string | string[];
1971
1296
  id: string;
1972
1297
  gamePlay: string;
1298
+ referenceId: string;
1973
1299
  anchorDescription: string;
1974
1300
  overlayStateBreakdown: {
1975
1301
  prompt: string;
@@ -1990,34 +1316,14 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
1990
1316
  backgroundMusic?: {
1991
1317
  id: string;
1992
1318
  prompt: string;
1993
- gamePlay: string;
1319
+ gamePlay?: string | undefined;
1994
1320
  }[] | undefined;
1995
- }>, z.ZodObject<{
1996
- output_dir: z.ZodOptional<z.ZodString>;
1997
- workspace_root: z.ZodOptional<z.ZodString>;
1998
- plan_used_to_build: z.ZodOptional<z.ZodString>;
1999
- art_reference_url: z.ZodOptional<z.ZodString>;
2000
- }, "strip", z.ZodTypeAny, {
2001
1321
  output_dir?: string | undefined;
2002
1322
  workspace_root?: string | undefined;
2003
- plan_used_to_build?: string | undefined;
2004
- art_reference_url?: string | undefined;
2005
- }, {
2006
- output_dir?: string | undefined;
2007
- workspace_root?: string | undefined;
2008
- plan_used_to_build?: string | undefined;
2009
- art_reference_url?: string | undefined;
2010
- }>>, z.ZodObject<{
2011
- workspace_files: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>;
2012
- session_id: z.ZodOptional<z.ZodString>;
2013
- }, "strip", z.ZodTypeAny, {
2014
- workspace_files?: Record<string, string> | undefined;
2015
- session_id?: string | undefined;
2016
- }, {
2017
1323
  workspace_files?: Record<string, string> | undefined;
2018
1324
  session_id?: string | undefined;
2019
- }>>;
2020
- export type McpGenerateAssetRequest = z.infer<typeof mcpGenerateAssetRequestSchema>;
1325
+ gameId?: string | undefined;
1326
+ }>;
2021
1327
  export type McpGenerateAssetInput = z.infer<typeof mcpGenerateAssetInputSchema>;
2022
- export {};
1328
+ export type McpGenerateAssetRequest = z.infer<typeof mcpGenerateAssetRequestSchema>;
2023
1329
  //# sourceMappingURL=asset-tool-schema.d.ts.map