capybara-mcp-shared 0.1.0 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/constants.d.ts +10 -0
- package/dist/constants.d.ts.map +1 -0
- package/dist/constants.js +13 -0
- package/dist/constants.js.map +1 -0
- package/dist/index.d.ts +2 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +2 -0
- package/dist/index.js.map +1 -1
- package/dist/lib/game-id.d.ts +8 -0
- package/dist/lib/game-id.d.ts.map +1 -0
- package/dist/lib/game-id.js +30 -0
- package/dist/lib/game-id.js.map +1 -0
- package/dist/schemas/asset-tool-schema.d.ts +277 -971
- package/dist/schemas/asset-tool-schema.d.ts.map +1 -1
- package/dist/schemas/asset-tool-schema.js +186 -291
- package/dist/schemas/asset-tool-schema.js.map +1 -1
- package/dist/streaming/api-client.d.ts.map +1 -1
- package/dist/streaming/api-client.js +8 -1
- package/dist/streaming/api-client.js.map +1 -1
- package/dist/types/api.d.ts +6 -0
- package/dist/types/api.d.ts.map +1 -1
- package/package.json +4 -2
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import { z } from "zod";
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export declare const assetTypeSchema: z.ZodEnum<["base_map", "base_character", "character_animation", "props_single", "props_multiple", "props_map_overlay", "hud_element", "multiple_huds", "extend_map", "base_character_variant", "edit_map", "map_vfx", "music_bg"]>;
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export
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direction: z.ZodEnum<["right", "left", "down"]>;
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}, "strip", z.ZodTypeAny, {
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referenceId: string;
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direction: "right" | "left" | "down";
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}, {
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referenceId: string;
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direction: "right" | "left" | "down";
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}>;
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declare const mapOverlayStateSchema: z.ZodObject<{
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label: z.ZodString;
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prompt: z.ZodString;
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}, "strip", z.ZodTypeAny, {
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prompt: string;
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label: string;
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}, {
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prompt: string;
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label: string;
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}>;
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declare const legacyAssetSchema: z.ZodObject<{
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type: z.ZodEnum<["base_map", "base_character", "character_animation", "props_single", "props_multiple", "props_map_overlay", "hud_element", "multiple_huds", "extend_map", "base_character_variant", "edit_map", "map_vfx", "music_bg"]>;
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propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
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multipleHudsBreakdown: z.ZodOptional<z.ZodString>;
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anchorDescription: z.ZodOptional<z.ZodString>;
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overlayStateBreakdown: z.ZodOptional<z.ZodArray<z.ZodObject<{
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label: z.ZodString;
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prompt: z.ZodString;
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}, "strip", z.ZodTypeAny, {
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prompt: string;
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label: string;
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}, {
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prompt: string;
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label: string;
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}>, "many">>;
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defaultAnimation: z.ZodOptional<z.ZodString>;
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characterBodyFormat: z.ZodOptional<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
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referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
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outputFrames: z.ZodOptional<z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>>;
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connections: z.ZodOptional<z.ZodArray<z.ZodObject<{
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referenceId: z.ZodString;
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direction: z.ZodEnum<["right", "left", "down"]>;
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}, "strip", z.ZodTypeAny, {
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referenceId: string;
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direction: "right" | "left" | "down";
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}, {
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referenceId: string;
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direction: "right" | "left" | "down";
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}>, "many">>;
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id: z.ZodString;
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prompt: z.ZodString;
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gamePlay: z.ZodString;
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}, "strip", z.ZodTypeAny, {
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type: "base_map" | "base_character" | "character_animation" | "props_single" | "props_multiple" | "props_map_overlay" | "hud_element" | "multiple_huds" | "extend_map" | "base_character_variant" | "edit_map" | "map_vfx" | "music_bg";
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id: string;
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prompt: string;
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gamePlay: string;
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referenceId?: string | string[] | undefined;
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connections?: {
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referenceId: string;
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direction: "right" | "left" | "down";
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}[] | undefined;
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characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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defaultAnimation?: string | undefined;
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outputFrames?: 8 | 12 | 16 | 24 | undefined;
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propsMultipleBreakdown?: string | undefined;
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anchorDescription?: string | undefined;
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overlayStateBreakdown?: {
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prompt: string;
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label: string;
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}[] | undefined;
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multipleHudsBreakdown?: string | undefined;
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}, {
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type: "base_map" | "base_character" | "character_animation" | "props_single" | "props_multiple" | "props_map_overlay" | "hud_element" | "multiple_huds" | "extend_map" | "base_character_variant" | "edit_map" | "map_vfx" | "music_bg";
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id: string;
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prompt: string;
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gamePlay: string;
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referenceId?: string | string[] | undefined;
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connections?: {
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referenceId: string;
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direction: "right" | "left" | "down";
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}[] | undefined;
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characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
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defaultAnimation?: string | undefined;
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outputFrames?: unknown;
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propsMultipleBreakdown?: string | undefined;
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anchorDescription?: string | undefined;
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overlayStateBreakdown?: {
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prompt: string;
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label: string;
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}[] | undefined;
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multipleHudsBreakdown?: string | undefined;
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}>;
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export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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export type AssetType = z.infer<typeof assetTypeSchema>;
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/** MCP tool input — assets grouped by type. */
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export declare const assetToolSchema: z.ZodObject<{
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artStyle: z.ZodString;
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isFirstBuild: z.ZodBoolean;
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baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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art_reference_url: z.ZodOptional<z.ZodString>;
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prompt: z.ZodString;
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gamePlay: z.ZodString;
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}, "strip", z.ZodTypeAny, {
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id: string;
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prompt: string;
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gamePlay: string;
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art_reference_url?: string | undefined;
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}, {
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id: string;
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prompt: string;
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gamePlay: string;
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art_reference_url?: string | undefined;
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}>, "many">>;
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extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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prompt: z.ZodString;
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gamePlay: z.ZodString;
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connections: z.ZodArray<z.ZodObject<{
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referenceId: z.ZodString;
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direction: z.ZodEnum<["right", "left", "down"]>;
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referenceId: string;
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direction: "right" | "left" | "down";
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}>, "many">;
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prompt: z.ZodString;
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gamePlay: z.ZodString;
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}, "strip", z.ZodTypeAny, {
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id: string;
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prompt: string;
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}>, "many">>;
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editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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referenceId: z.ZodString;
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prompt: z.ZodString;
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gamePlay: z.ZodString;
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referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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}, "strip", z.ZodTypeAny, {
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referenceId: string | string[];
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id: string;
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prompt: string;
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gamePlay: string;
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referenceId: string;
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}, {
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referenceId: string | string[];
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id: string;
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prompt: string;
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gamePlay: string;
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referenceId: string;
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}>, "many">>;
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mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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referenceId: z.ZodString;
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prompt: z.ZodString;
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gamePlay: z.ZodString;
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referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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}, "strip", z.ZodTypeAny, {
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id: string;
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prompt: string;
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gamePlay: string;
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referenceId: string;
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}, {
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referenceId: string | string[];
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id: string;
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gamePlay: string;
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referenceId: string;
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}>, "many">>;
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baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
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defaultAnimation: z.ZodOptional<z.ZodString>;
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prompt: z.ZodString;
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gamePlay: z.ZodString;
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defaultAnimation: z.ZodOptional<z.ZodString>;
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}, "strip", z.ZodTypeAny, {
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prompt: string;
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}>, "many">>;
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baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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defaultAnimation: z.ZodOptional<z.ZodString>;
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prompt: z.ZodString;
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gamePlay: z.ZodString;
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defaultAnimation: z.ZodOptional<z.ZodString>;
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referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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}, "strip", z.ZodTypeAny, {
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referenceId: string | string[];
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defaultAnimation?: string | undefined;
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}, {
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referenceId: string | string[];
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defaultAnimation?: string | undefined;
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}>, "many">>;
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characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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prompt: z.ZodString;
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referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
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prompt: z.ZodString;
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gamePlay: z.ZodString;
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}, "strip", z.ZodTypeAny, {
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referenceId: string | string[];
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outputFrames?: 8 | 12 | 16 | 24 | undefined;
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}, {
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propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
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referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
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}>, "many">>;
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propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
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propsMultipleBreakdown: z.ZodString;
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referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
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referenceId: string | string[];
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propsMultipleBreakdown: string;
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}, {
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referenceId: string | string[];
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propsMultipleBreakdown: string;
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}>, "many">>;
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propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
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anchorDescription: z.ZodString;
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gamePlay: z.ZodString;
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referenceId: z.
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overlayStateBreakdown: z.ZodArray<z.ZodObject<{
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label: z.ZodString;
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label: string;
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}>, "many">;
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id: string;
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}[];
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id: string;
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overlayStateBreakdown: {
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prompt: string;
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@@ -314,9 +224,9 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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}>, "many">>;
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multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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multipleHudsBreakdown: z.ZodString;
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multipleHudsBreakdown: z.ZodString;
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id: string;
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prompt: string;
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@@ -331,23 +241,23 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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backgroundMusic: z.ZodDefault<z.ZodArray<z.ZodObject<{
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id: z.ZodString;
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prompt: z.ZodString;
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gamePlay: z.ZodString
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gamePlay: z.ZodOptional<z.ZodString>;
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}, "strip", z.ZodTypeAny, {
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id: string;
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gamePlay
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gamePlay?: string | undefined;
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}, {
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id: string;
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prompt: string;
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gamePlay
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gamePlay?: string | undefined;
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}>, "many">>;
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}, "strip", z.ZodTypeAny, {
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artStyle: string;
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isFirstBuild: boolean;
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baseMaps: {
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id: string;
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prompt: string;
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gamePlay: string;
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art_reference_url?: string | undefined;
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}[];
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extendMaps: {
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id: string;
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|
@@ -359,16 +269,16 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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}[];
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}[];
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editMaps: {
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referenceId: string | string[];
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id: string;
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prompt: string;
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gamePlay: string;
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referenceId: string;
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}[];
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mapVfx: {
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referenceId: string | string[];
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id: string;
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prompt: string;
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gamePlay: string;
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referenceId: string;
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}[];
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baseCharacters: {
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id: string;
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|
@@ -378,36 +288,36 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
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defaultAnimation?: string | undefined;
|
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}[];
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baseCharacterVariants: {
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|
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referenceId: string | string[];
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id: string;
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prompt: string;
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|
gamePlay: string;
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|
+
referenceId: string | string[];
|
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|
defaultAnimation?: string | undefined;
|
|
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296
|
}[];
|
|
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297
|
characterAnimations: {
|
|
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|
-
referenceId: string | string[];
|
|
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|
id: string;
|
|
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|
prompt: string;
|
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|
gamePlay: string;
|
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|
+
referenceId: string | string[];
|
|
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302
|
outputFrames?: 8 | 12 | 16 | 24 | undefined;
|
|
393
303
|
}[];
|
|
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|
propsSingles: {
|
|
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|
id: string;
|
|
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|
prompt: string;
|
|
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307
|
gamePlay: string;
|
|
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|
-
referenceId
|
|
308
|
+
referenceId: string | string[];
|
|
399
309
|
}[];
|
|
400
310
|
propsMultiples: {
|
|
401
311
|
id: string;
|
|
402
312
|
prompt: string;
|
|
403
313
|
gamePlay: string;
|
|
404
|
-
referenceId
|
|
405
|
-
propsMultipleBreakdown
|
|
314
|
+
referenceId: string | string[];
|
|
315
|
+
propsMultipleBreakdown: string;
|
|
406
316
|
}[];
|
|
407
317
|
propsMapOverlays: {
|
|
408
|
-
referenceId: string | string[];
|
|
409
318
|
id: string;
|
|
410
319
|
gamePlay: string;
|
|
320
|
+
referenceId: string;
|
|
411
321
|
anchorDescription: string;
|
|
412
322
|
overlayStateBreakdown: {
|
|
413
323
|
prompt: string;
|
|
@@ -428,15 +338,15 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
|
|
|
428
338
|
backgroundMusic: {
|
|
429
339
|
id: string;
|
|
430
340
|
prompt: string;
|
|
431
|
-
gamePlay
|
|
341
|
+
gamePlay?: string | undefined;
|
|
432
342
|
}[];
|
|
433
343
|
}, {
|
|
434
344
|
artStyle: string;
|
|
435
|
-
isFirstBuild: boolean;
|
|
436
345
|
baseMaps?: {
|
|
437
346
|
id: string;
|
|
438
347
|
prompt: string;
|
|
439
348
|
gamePlay: string;
|
|
349
|
+
art_reference_url?: string | undefined;
|
|
440
350
|
}[] | undefined;
|
|
441
351
|
extendMaps?: {
|
|
442
352
|
id: string;
|
|
@@ -448,16 +358,16 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
|
|
|
448
358
|
}[];
|
|
449
359
|
}[] | undefined;
|
|
450
360
|
editMaps?: {
|
|
451
|
-
referenceId: string | string[];
|
|
452
361
|
id: string;
|
|
453
362
|
prompt: string;
|
|
454
363
|
gamePlay: string;
|
|
364
|
+
referenceId: string;
|
|
455
365
|
}[] | undefined;
|
|
456
366
|
mapVfx?: {
|
|
457
|
-
referenceId: string | string[];
|
|
458
367
|
id: string;
|
|
459
368
|
prompt: string;
|
|
460
369
|
gamePlay: string;
|
|
370
|
+
referenceId: string;
|
|
461
371
|
}[] | undefined;
|
|
462
372
|
baseCharacters?: {
|
|
463
373
|
id: string;
|
|
@@ -467,36 +377,36 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
|
|
|
467
377
|
defaultAnimation?: string | undefined;
|
|
468
378
|
}[] | undefined;
|
|
469
379
|
baseCharacterVariants?: {
|
|
470
|
-
referenceId: string | string[];
|
|
471
380
|
id: string;
|
|
472
381
|
prompt: string;
|
|
473
382
|
gamePlay: string;
|
|
383
|
+
referenceId: string | string[];
|
|
474
384
|
defaultAnimation?: string | undefined;
|
|
475
385
|
}[] | undefined;
|
|
476
386
|
characterAnimations?: {
|
|
477
|
-
referenceId: string | string[];
|
|
478
387
|
id: string;
|
|
479
388
|
prompt: string;
|
|
480
389
|
gamePlay: string;
|
|
390
|
+
referenceId: string | string[];
|
|
481
391
|
outputFrames?: unknown;
|
|
482
392
|
}[] | undefined;
|
|
483
393
|
propsSingles?: {
|
|
484
394
|
id: string;
|
|
485
395
|
prompt: string;
|
|
486
396
|
gamePlay: string;
|
|
487
|
-
referenceId
|
|
397
|
+
referenceId: string | string[];
|
|
488
398
|
}[] | undefined;
|
|
489
399
|
propsMultiples?: {
|
|
490
400
|
id: string;
|
|
491
401
|
prompt: string;
|
|
492
402
|
gamePlay: string;
|
|
493
|
-
referenceId
|
|
494
|
-
propsMultipleBreakdown
|
|
403
|
+
referenceId: string | string[];
|
|
404
|
+
propsMultipleBreakdown: string;
|
|
495
405
|
}[] | undefined;
|
|
496
406
|
propsMapOverlays?: {
|
|
497
|
-
referenceId: string | string[];
|
|
498
407
|
id: string;
|
|
499
408
|
gamePlay: string;
|
|
409
|
+
referenceId: string;
|
|
500
410
|
anchorDescription: string;
|
|
501
411
|
overlayStateBreakdown: {
|
|
502
412
|
prompt: string;
|
|
@@ -517,17 +427,61 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
|
|
|
517
427
|
backgroundMusic?: {
|
|
518
428
|
id: string;
|
|
519
429
|
prompt: string;
|
|
520
|
-
gamePlay
|
|
430
|
+
gamePlay?: string | undefined;
|
|
521
431
|
}[] | undefined;
|
|
522
|
-
}
|
|
523
|
-
|
|
524
|
-
|
|
525
|
-
|
|
432
|
+
}>;
|
|
433
|
+
export type AssetToolSchemaInput = z.infer<typeof assetToolSchema>;
|
|
434
|
+
export type AssetRecord = {
|
|
435
|
+
type: AssetType;
|
|
436
|
+
id: string;
|
|
437
|
+
prompt: string;
|
|
438
|
+
gamePlay?: string;
|
|
439
|
+
[key: string]: unknown;
|
|
440
|
+
};
|
|
441
|
+
export type AssetToolInput = {
|
|
442
|
+
artStyle: string | undefined;
|
|
443
|
+
assets: AssetRecord[];
|
|
444
|
+
};
|
|
445
|
+
/** Flatten grouped MCP input into the API payload agent-server expects. */
|
|
446
|
+
export declare const flattenAssetToolInput: (input: AssetToolSchemaInput) => AssetToolInput;
|
|
447
|
+
/** Accept grouped MCP input or an already-flattened REST payload. */
|
|
448
|
+
export declare const normalizeAssetToolInput: (input: AssetToolSchemaInput | AssetToolInput) => AssetToolInput;
|
|
449
|
+
export declare const ASSET_TOOL_DESCRIPTION: string;
|
|
450
|
+
export declare const mcpGenerateAssetInputSchema: z.ZodObject<{
|
|
451
|
+
output_dir: z.ZodOptional<z.ZodString>;
|
|
452
|
+
workspace_root: z.ZodOptional<z.ZodString>;
|
|
453
|
+
artStyle: z.ZodString;
|
|
454
|
+
baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
455
|
+
id: z.ZodString;
|
|
456
|
+
art_reference_url: z.ZodOptional<z.ZodString>;
|
|
457
|
+
prompt: z.ZodString;
|
|
458
|
+
gamePlay: z.ZodString;
|
|
459
|
+
}, "strip", z.ZodTypeAny, {
|
|
526
460
|
id: string;
|
|
527
461
|
prompt: string;
|
|
528
462
|
gamePlay: string;
|
|
529
|
-
|
|
530
|
-
|
|
463
|
+
art_reference_url?: string | undefined;
|
|
464
|
+
}, {
|
|
465
|
+
id: string;
|
|
466
|
+
prompt: string;
|
|
467
|
+
gamePlay: string;
|
|
468
|
+
art_reference_url?: string | undefined;
|
|
469
|
+
}>, "many">>;
|
|
470
|
+
extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
471
|
+
id: z.ZodString;
|
|
472
|
+
connections: z.ZodArray<z.ZodObject<{
|
|
473
|
+
referenceId: z.ZodString;
|
|
474
|
+
direction: z.ZodEnum<["right", "left", "down"]>;
|
|
475
|
+
}, "strip", z.ZodTypeAny, {
|
|
476
|
+
referenceId: string;
|
|
477
|
+
direction: "right" | "left" | "down";
|
|
478
|
+
}, {
|
|
479
|
+
referenceId: string;
|
|
480
|
+
direction: "right" | "left" | "down";
|
|
481
|
+
}>, "many">;
|
|
482
|
+
prompt: z.ZodString;
|
|
483
|
+
gamePlay: z.ZodString;
|
|
484
|
+
}, "strip", z.ZodTypeAny, {
|
|
531
485
|
id: string;
|
|
532
486
|
prompt: string;
|
|
533
487
|
gamePlay: string;
|
|
@@ -535,417 +489,144 @@ export declare const assetToolSchema: z.ZodEffects<z.ZodObject<{
|
|
|
535
489
|
referenceId: string;
|
|
536
490
|
direction: "right" | "left" | "down";
|
|
537
491
|
}[];
|
|
538
|
-
}
|
|
539
|
-
editMaps: {
|
|
540
|
-
referenceId: string | string[];
|
|
492
|
+
}, {
|
|
541
493
|
id: string;
|
|
542
494
|
prompt: string;
|
|
543
495
|
gamePlay: string;
|
|
544
|
-
|
|
545
|
-
|
|
546
|
-
|
|
496
|
+
connections: {
|
|
497
|
+
referenceId: string;
|
|
498
|
+
direction: "right" | "left" | "down";
|
|
499
|
+
}[];
|
|
500
|
+
}>, "many">>;
|
|
501
|
+
editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
502
|
+
id: z.ZodString;
|
|
503
|
+
referenceId: z.ZodString;
|
|
504
|
+
prompt: z.ZodString;
|
|
505
|
+
gamePlay: z.ZodString;
|
|
506
|
+
}, "strip", z.ZodTypeAny, {
|
|
547
507
|
id: string;
|
|
548
508
|
prompt: string;
|
|
549
509
|
gamePlay: string;
|
|
550
|
-
|
|
551
|
-
|
|
510
|
+
referenceId: string;
|
|
511
|
+
}, {
|
|
552
512
|
id: string;
|
|
553
513
|
prompt: string;
|
|
554
514
|
gamePlay: string;
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
|
|
558
|
-
|
|
559
|
-
referenceId:
|
|
515
|
+
referenceId: string;
|
|
516
|
+
}>, "many">>;
|
|
517
|
+
mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
518
|
+
id: z.ZodString;
|
|
519
|
+
referenceId: z.ZodString;
|
|
520
|
+
prompt: z.ZodString;
|
|
521
|
+
gamePlay: z.ZodString;
|
|
522
|
+
}, "strip", z.ZodTypeAny, {
|
|
560
523
|
id: string;
|
|
561
524
|
prompt: string;
|
|
562
525
|
gamePlay: string;
|
|
563
|
-
|
|
564
|
-
}
|
|
565
|
-
characterAnimations: {
|
|
566
|
-
referenceId: string | string[];
|
|
526
|
+
referenceId: string;
|
|
527
|
+
}, {
|
|
567
528
|
id: string;
|
|
568
529
|
prompt: string;
|
|
569
530
|
gamePlay: string;
|
|
570
|
-
|
|
571
|
-
}
|
|
572
|
-
|
|
531
|
+
referenceId: string;
|
|
532
|
+
}>, "many">>;
|
|
533
|
+
baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
534
|
+
id: z.ZodString;
|
|
535
|
+
characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
|
|
536
|
+
defaultAnimation: z.ZodOptional<z.ZodString>;
|
|
537
|
+
prompt: z.ZodString;
|
|
538
|
+
gamePlay: z.ZodString;
|
|
539
|
+
}, "strip", z.ZodTypeAny, {
|
|
573
540
|
id: string;
|
|
574
541
|
prompt: string;
|
|
575
542
|
gamePlay: string;
|
|
576
|
-
|
|
577
|
-
|
|
578
|
-
|
|
543
|
+
characterBodyFormat: "humanoid" | "quadruped_animal";
|
|
544
|
+
defaultAnimation?: string | undefined;
|
|
545
|
+
}, {
|
|
579
546
|
id: string;
|
|
580
547
|
prompt: string;
|
|
581
548
|
gamePlay: string;
|
|
582
|
-
|
|
583
|
-
|
|
584
|
-
}
|
|
585
|
-
|
|
586
|
-
|
|
549
|
+
characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
|
|
550
|
+
defaultAnimation?: string | undefined;
|
|
551
|
+
}>, "many">>;
|
|
552
|
+
baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
553
|
+
id: z.ZodString;
|
|
554
|
+
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
555
|
+
defaultAnimation: z.ZodOptional<z.ZodString>;
|
|
556
|
+
prompt: z.ZodString;
|
|
557
|
+
gamePlay: z.ZodString;
|
|
558
|
+
}, "strip", z.ZodTypeAny, {
|
|
587
559
|
id: string;
|
|
560
|
+
prompt: string;
|
|
588
561
|
gamePlay: string;
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
592
|
-
label: string;
|
|
593
|
-
}[];
|
|
594
|
-
}[];
|
|
595
|
-
hudElements: {
|
|
562
|
+
referenceId: string | string[];
|
|
563
|
+
defaultAnimation?: string | undefined;
|
|
564
|
+
}, {
|
|
596
565
|
id: string;
|
|
597
566
|
prompt: string;
|
|
598
567
|
gamePlay: string;
|
|
599
|
-
|
|
600
|
-
|
|
568
|
+
referenceId: string | string[];
|
|
569
|
+
defaultAnimation?: string | undefined;
|
|
570
|
+
}>, "many">>;
|
|
571
|
+
characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
572
|
+
id: z.ZodString;
|
|
573
|
+
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
574
|
+
outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
|
|
575
|
+
prompt: z.ZodString;
|
|
576
|
+
gamePlay: z.ZodString;
|
|
577
|
+
}, "strip", z.ZodTypeAny, {
|
|
601
578
|
id: string;
|
|
602
579
|
prompt: string;
|
|
603
580
|
gamePlay: string;
|
|
604
|
-
|
|
605
|
-
|
|
606
|
-
|
|
581
|
+
referenceId: string | string[];
|
|
582
|
+
outputFrames?: 8 | 12 | 16 | 24 | undefined;
|
|
583
|
+
}, {
|
|
607
584
|
id: string;
|
|
608
585
|
prompt: string;
|
|
609
586
|
gamePlay: string;
|
|
610
|
-
}[];
|
|
611
|
-
}, {
|
|
612
|
-
artStyle: string;
|
|
613
|
-
isFirstBuild: boolean;
|
|
614
|
-
baseMaps?: {
|
|
615
|
-
id: string;
|
|
616
|
-
prompt: string;
|
|
617
|
-
gamePlay: string;
|
|
618
|
-
}[] | undefined;
|
|
619
|
-
extendMaps?: {
|
|
620
|
-
id: string;
|
|
621
|
-
prompt: string;
|
|
622
|
-
gamePlay: string;
|
|
623
|
-
connections: {
|
|
624
|
-
referenceId: string;
|
|
625
|
-
direction: "right" | "left" | "down";
|
|
626
|
-
}[];
|
|
627
|
-
}[] | undefined;
|
|
628
|
-
editMaps?: {
|
|
629
|
-
referenceId: string | string[];
|
|
630
|
-
id: string;
|
|
631
|
-
prompt: string;
|
|
632
|
-
gamePlay: string;
|
|
633
|
-
}[] | undefined;
|
|
634
|
-
mapVfx?: {
|
|
635
|
-
referenceId: string | string[];
|
|
636
|
-
id: string;
|
|
637
|
-
prompt: string;
|
|
638
|
-
gamePlay: string;
|
|
639
|
-
}[] | undefined;
|
|
640
|
-
baseCharacters?: {
|
|
641
|
-
id: string;
|
|
642
|
-
prompt: string;
|
|
643
|
-
gamePlay: string;
|
|
644
|
-
characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
|
|
645
|
-
defaultAnimation?: string | undefined;
|
|
646
|
-
}[] | undefined;
|
|
647
|
-
baseCharacterVariants?: {
|
|
648
587
|
referenceId: string | string[];
|
|
649
|
-
id: string;
|
|
650
|
-
prompt: string;
|
|
651
|
-
gamePlay: string;
|
|
652
|
-
defaultAnimation?: string | undefined;
|
|
653
|
-
}[] | undefined;
|
|
654
|
-
characterAnimations?: {
|
|
655
|
-
referenceId: string | string[];
|
|
656
|
-
id: string;
|
|
657
|
-
prompt: string;
|
|
658
|
-
gamePlay: string;
|
|
659
588
|
outputFrames?: unknown;
|
|
660
|
-
}[] | undefined;
|
|
661
|
-
propsSingles?: {
|
|
662
|
-
id: string;
|
|
663
|
-
prompt: string;
|
|
664
|
-
gamePlay: string;
|
|
665
|
-
referenceId?: string | string[] | undefined;
|
|
666
|
-
}[] | undefined;
|
|
667
|
-
propsMultiples?: {
|
|
668
|
-
id: string;
|
|
669
|
-
prompt: string;
|
|
670
|
-
gamePlay: string;
|
|
671
|
-
referenceId?: string | string[] | undefined;
|
|
672
|
-
propsMultipleBreakdown?: string | undefined;
|
|
673
|
-
}[] | undefined;
|
|
674
|
-
propsMapOverlays?: {
|
|
675
|
-
referenceId: string | string[];
|
|
676
|
-
id: string;
|
|
677
|
-
gamePlay: string;
|
|
678
|
-
anchorDescription: string;
|
|
679
|
-
overlayStateBreakdown: {
|
|
680
|
-
prompt: string;
|
|
681
|
-
label: string;
|
|
682
|
-
}[];
|
|
683
|
-
}[] | undefined;
|
|
684
|
-
hudElements?: {
|
|
685
|
-
id: string;
|
|
686
|
-
prompt: string;
|
|
687
|
-
gamePlay: string;
|
|
688
|
-
}[] | undefined;
|
|
689
|
-
multipleHuds?: {
|
|
690
|
-
id: string;
|
|
691
|
-
prompt: string;
|
|
692
|
-
gamePlay: string;
|
|
693
|
-
multipleHudsBreakdown: string;
|
|
694
|
-
}[] | undefined;
|
|
695
|
-
backgroundMusic?: {
|
|
696
|
-
id: string;
|
|
697
|
-
prompt: string;
|
|
698
|
-
gamePlay: string;
|
|
699
|
-
}[] | undefined;
|
|
700
|
-
}>;
|
|
701
|
-
export type MapOverlayStateInput = z.infer<typeof mapOverlayStateSchema>;
|
|
702
|
-
export type MapConnectionDirection = z.infer<typeof mapConnectionDirectionSchema>;
|
|
703
|
-
export type MapConnection = z.infer<typeof mapConnectionSchema>;
|
|
704
|
-
export type AssetType = z.infer<typeof assetTypeSchema>;
|
|
705
|
-
export type LegacyAssetToolAsset = z.infer<typeof legacyAssetSchema>;
|
|
706
|
-
export type AssetToolInput = {
|
|
707
|
-
artStyle: string | undefined;
|
|
708
|
-
isFirstBuild: boolean;
|
|
709
|
-
assets: LegacyAssetToolAsset[];
|
|
710
|
-
};
|
|
711
|
-
export type AssetToolSchemaInput = z.infer<typeof assetToolSchema>;
|
|
712
|
-
export declare const mapAssetToolInputToLegacy: (input: AssetToolSchemaInput) => AssetToolInput;
|
|
713
|
-
export declare const codingAgentTaskTypeSchema: z.ZodEnum<["new_game", "bug_fix", "revisit_previous_bug_fix", "feature_implementation", "explore", "general"]>;
|
|
714
|
-
export type CodingAgentTaskType = z.infer<typeof codingAgentTaskTypeSchema>;
|
|
715
|
-
export declare const parseCodingAgentTaskType: (type: string) => {
|
|
716
|
-
ok: true;
|
|
717
|
-
value: CodingAgentTaskType;
|
|
718
|
-
} | {
|
|
719
|
-
ok: false;
|
|
720
|
-
summary: string;
|
|
721
|
-
};
|
|
722
|
-
/** DurableAgent tool boundary — accepts any string type; validate in execute. */
|
|
723
|
-
export declare const codingAgentToolLooseSchema: z.ZodObject<{
|
|
724
|
-
task: z.ZodString;
|
|
725
|
-
type: z.ZodString;
|
|
726
|
-
}, "strip", z.ZodTypeAny, {
|
|
727
|
-
type: string;
|
|
728
|
-
task: string;
|
|
729
|
-
}, {
|
|
730
|
-
type: string;
|
|
731
|
-
task: string;
|
|
732
|
-
}>;
|
|
733
|
-
export type CodingAgentToolLooseInput = z.infer<typeof codingAgentToolLooseSchema>;
|
|
734
|
-
export declare const codingAgentToolSchema: z.ZodObject<{
|
|
735
|
-
task: z.ZodString;
|
|
736
|
-
type: z.ZodEnum<["new_game", "bug_fix", "revisit_previous_bug_fix", "feature_implementation", "explore", "general"]>;
|
|
737
|
-
}, "strip", z.ZodTypeAny, {
|
|
738
|
-
type: "new_game" | "bug_fix" | "revisit_previous_bug_fix" | "feature_implementation" | "explore" | "general";
|
|
739
|
-
task: string;
|
|
740
|
-
}, {
|
|
741
|
-
type: "new_game" | "bug_fix" | "revisit_previous_bug_fix" | "feature_implementation" | "explore" | "general";
|
|
742
|
-
task: string;
|
|
743
|
-
}>;
|
|
744
|
-
export type CodingAgentToolInput = z.infer<typeof codingAgentToolSchema>;
|
|
745
|
-
export declare const newGameCodeAgentToolSchema: z.ZodObject<{}, "strip", z.ZodTypeAny, {}, {}>;
|
|
746
|
-
export type NewGameCodeAgentToolInput = z.infer<typeof newGameCodeAgentToolSchema>;
|
|
747
|
-
export declare const exploreCodeAgentToolSchema: z.ZodObject<{
|
|
748
|
-
query: z.ZodString;
|
|
749
|
-
isFollowup: z.ZodBoolean;
|
|
750
|
-
}, "strip", z.ZodTypeAny, {
|
|
751
|
-
query: string;
|
|
752
|
-
isFollowup: boolean;
|
|
753
|
-
}, {
|
|
754
|
-
query: string;
|
|
755
|
-
isFollowup: boolean;
|
|
756
|
-
}>;
|
|
757
|
-
export type ExploreCodeAgentToolInput = z.infer<typeof exploreCodeAgentToolSchema>;
|
|
758
|
-
export declare const implementCodeAgentToolSchema: z.ZodObject<{
|
|
759
|
-
task: z.ZodString;
|
|
760
|
-
isFollowup: z.ZodDefault<z.ZodBoolean>;
|
|
761
|
-
attemptType: z.ZodDefault<z.ZodEnum<["normal", "stuck_bug_loop"]>>;
|
|
762
|
-
}, "strip", z.ZodTypeAny, {
|
|
763
|
-
task: string;
|
|
764
|
-
isFollowup: boolean;
|
|
765
|
-
attemptType: "normal" | "stuck_bug_loop";
|
|
766
|
-
}, {
|
|
767
|
-
task: string;
|
|
768
|
-
isFollowup?: boolean | undefined;
|
|
769
|
-
attemptType?: "normal" | "stuck_bug_loop" | undefined;
|
|
770
|
-
}>;
|
|
771
|
-
export type ImplementCodeAgentToolInput = z.infer<typeof implementCodeAgentToolSchema>;
|
|
772
|
-
export declare const ASSET_TOOL_DESCRIPTION: string;
|
|
773
|
-
export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects<z.ZodObject<{
|
|
774
|
-
artStyle: z.ZodString;
|
|
775
|
-
isFirstBuild: z.ZodBoolean;
|
|
776
|
-
baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
777
|
-
id: z.ZodString;
|
|
778
|
-
prompt: z.ZodString;
|
|
779
|
-
gamePlay: z.ZodString;
|
|
780
|
-
}, "strip", z.ZodTypeAny, {
|
|
781
|
-
id: string;
|
|
782
|
-
prompt: string;
|
|
783
|
-
gamePlay: string;
|
|
784
|
-
}, {
|
|
785
|
-
id: string;
|
|
786
|
-
prompt: string;
|
|
787
|
-
gamePlay: string;
|
|
788
|
-
}>, "many">>;
|
|
789
|
-
extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
790
|
-
id: z.ZodString;
|
|
791
|
-
prompt: z.ZodString;
|
|
792
|
-
gamePlay: z.ZodString;
|
|
793
|
-
connections: z.ZodArray<z.ZodObject<{
|
|
794
|
-
referenceId: z.ZodString;
|
|
795
|
-
direction: z.ZodEnum<["right", "left", "down"]>;
|
|
796
|
-
}, "strip", z.ZodTypeAny, {
|
|
797
|
-
referenceId: string;
|
|
798
|
-
direction: "right" | "left" | "down";
|
|
799
|
-
}, {
|
|
800
|
-
referenceId: string;
|
|
801
|
-
direction: "right" | "left" | "down";
|
|
802
|
-
}>, "many">;
|
|
803
|
-
}, "strip", z.ZodTypeAny, {
|
|
804
|
-
id: string;
|
|
805
|
-
prompt: string;
|
|
806
|
-
gamePlay: string;
|
|
807
|
-
connections: {
|
|
808
|
-
referenceId: string;
|
|
809
|
-
direction: "right" | "left" | "down";
|
|
810
|
-
}[];
|
|
811
|
-
}, {
|
|
812
|
-
id: string;
|
|
813
|
-
prompt: string;
|
|
814
|
-
gamePlay: string;
|
|
815
|
-
connections: {
|
|
816
|
-
referenceId: string;
|
|
817
|
-
direction: "right" | "left" | "down";
|
|
818
|
-
}[];
|
|
819
589
|
}>, "many">>;
|
|
820
|
-
|
|
590
|
+
propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
821
591
|
id: z.ZodString;
|
|
822
|
-
prompt: z.ZodString;
|
|
823
|
-
gamePlay: z.ZodString;
|
|
824
592
|
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
825
|
-
}, "strip", z.ZodTypeAny, {
|
|
826
|
-
referenceId: string | string[];
|
|
827
|
-
id: string;
|
|
828
|
-
prompt: string;
|
|
829
|
-
gamePlay: string;
|
|
830
|
-
}, {
|
|
831
|
-
referenceId: string | string[];
|
|
832
|
-
id: string;
|
|
833
|
-
prompt: string;
|
|
834
|
-
gamePlay: string;
|
|
835
|
-
}>, "many">>;
|
|
836
|
-
mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
837
|
-
id: z.ZodString;
|
|
838
593
|
prompt: z.ZodString;
|
|
839
594
|
gamePlay: z.ZodString;
|
|
840
|
-
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
841
595
|
}, "strip", z.ZodTypeAny, {
|
|
842
|
-
referenceId: string | string[];
|
|
843
596
|
id: string;
|
|
844
597
|
prompt: string;
|
|
845
598
|
gamePlay: string;
|
|
846
|
-
}, {
|
|
847
599
|
referenceId: string | string[];
|
|
848
|
-
id: string;
|
|
849
|
-
prompt: string;
|
|
850
|
-
gamePlay: string;
|
|
851
|
-
}>, "many">>;
|
|
852
|
-
baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
853
|
-
id: z.ZodString;
|
|
854
|
-
characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
|
|
855
|
-
prompt: z.ZodString;
|
|
856
|
-
gamePlay: z.ZodString;
|
|
857
|
-
defaultAnimation: z.ZodOptional<z.ZodString>;
|
|
858
|
-
}, "strip", z.ZodTypeAny, {
|
|
859
|
-
id: string;
|
|
860
|
-
prompt: string;
|
|
861
|
-
gamePlay: string;
|
|
862
|
-
characterBodyFormat: "humanoid" | "quadruped_animal";
|
|
863
|
-
defaultAnimation?: string | undefined;
|
|
864
600
|
}, {
|
|
865
601
|
id: string;
|
|
866
602
|
prompt: string;
|
|
867
603
|
gamePlay: string;
|
|
868
|
-
characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
|
|
869
|
-
defaultAnimation?: string | undefined;
|
|
870
|
-
}>, "many">>;
|
|
871
|
-
baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
872
|
-
id: z.ZodString;
|
|
873
|
-
prompt: z.ZodString;
|
|
874
|
-
gamePlay: z.ZodString;
|
|
875
|
-
defaultAnimation: z.ZodOptional<z.ZodString>;
|
|
876
|
-
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
877
|
-
}, "strip", z.ZodTypeAny, {
|
|
878
|
-
referenceId: string | string[];
|
|
879
|
-
id: string;
|
|
880
|
-
prompt: string;
|
|
881
|
-
gamePlay: string;
|
|
882
|
-
defaultAnimation?: string | undefined;
|
|
883
|
-
}, {
|
|
884
604
|
referenceId: string | string[];
|
|
885
|
-
id: string;
|
|
886
|
-
prompt: string;
|
|
887
|
-
gamePlay: string;
|
|
888
|
-
defaultAnimation?: string | undefined;
|
|
889
|
-
}>, "many">>;
|
|
890
|
-
characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
891
|
-
id: z.ZodString;
|
|
892
|
-
prompt: z.ZodString;
|
|
893
|
-
gamePlay: z.ZodString;
|
|
894
|
-
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
895
|
-
outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
|
|
896
|
-
}, "strip", z.ZodTypeAny, {
|
|
897
|
-
referenceId: string | string[];
|
|
898
|
-
id: string;
|
|
899
|
-
prompt: string;
|
|
900
|
-
gamePlay: string;
|
|
901
|
-
outputFrames?: 8 | 12 | 16 | 24 | undefined;
|
|
902
|
-
}, {
|
|
903
|
-
referenceId: string | string[];
|
|
904
|
-
id: string;
|
|
905
|
-
prompt: string;
|
|
906
|
-
gamePlay: string;
|
|
907
|
-
outputFrames?: unknown;
|
|
908
|
-
}>, "many">>;
|
|
909
|
-
propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
910
|
-
id: z.ZodString;
|
|
911
|
-
prompt: z.ZodString;
|
|
912
|
-
gamePlay: z.ZodString;
|
|
913
|
-
referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
|
|
914
|
-
}, "strip", z.ZodTypeAny, {
|
|
915
|
-
id: string;
|
|
916
|
-
prompt: string;
|
|
917
|
-
gamePlay: string;
|
|
918
|
-
referenceId?: string | string[] | undefined;
|
|
919
|
-
}, {
|
|
920
|
-
id: string;
|
|
921
|
-
prompt: string;
|
|
922
|
-
gamePlay: string;
|
|
923
|
-
referenceId?: string | string[] | undefined;
|
|
924
605
|
}>, "many">>;
|
|
925
606
|
propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
926
607
|
id: z.ZodString;
|
|
608
|
+
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
609
|
+
propsMultipleBreakdown: z.ZodString;
|
|
927
610
|
prompt: z.ZodString;
|
|
928
611
|
gamePlay: z.ZodString;
|
|
929
|
-
propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
|
|
930
|
-
referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
|
|
931
612
|
}, "strip", z.ZodTypeAny, {
|
|
932
613
|
id: string;
|
|
933
614
|
prompt: string;
|
|
934
615
|
gamePlay: string;
|
|
935
|
-
referenceId
|
|
936
|
-
propsMultipleBreakdown
|
|
616
|
+
referenceId: string | string[];
|
|
617
|
+
propsMultipleBreakdown: string;
|
|
937
618
|
}, {
|
|
938
619
|
id: string;
|
|
939
620
|
prompt: string;
|
|
940
621
|
gamePlay: string;
|
|
941
|
-
referenceId
|
|
942
|
-
propsMultipleBreakdown
|
|
622
|
+
referenceId: string | string[];
|
|
623
|
+
propsMultipleBreakdown: string;
|
|
943
624
|
}>, "many">>;
|
|
944
625
|
propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
945
626
|
id: z.ZodString;
|
|
946
627
|
anchorDescription: z.ZodString;
|
|
947
628
|
gamePlay: z.ZodString;
|
|
948
|
-
referenceId: z.
|
|
629
|
+
referenceId: z.ZodString;
|
|
949
630
|
overlayStateBreakdown: z.ZodArray<z.ZodObject<{
|
|
950
631
|
label: z.ZodString;
|
|
951
632
|
prompt: z.ZodString;
|
|
@@ -957,18 +638,18 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
|
|
|
957
638
|
label: string;
|
|
958
639
|
}>, "many">;
|
|
959
640
|
}, "strip", z.ZodTypeAny, {
|
|
960
|
-
referenceId: string | string[];
|
|
961
641
|
id: string;
|
|
962
642
|
gamePlay: string;
|
|
643
|
+
referenceId: string;
|
|
963
644
|
anchorDescription: string;
|
|
964
645
|
overlayStateBreakdown: {
|
|
965
646
|
prompt: string;
|
|
966
647
|
label: string;
|
|
967
648
|
}[];
|
|
968
649
|
}, {
|
|
969
|
-
referenceId: string | string[];
|
|
970
650
|
id: string;
|
|
971
651
|
gamePlay: string;
|
|
652
|
+
referenceId: string;
|
|
972
653
|
anchorDescription: string;
|
|
973
654
|
overlayStateBreakdown: {
|
|
974
655
|
prompt: string;
|
|
@@ -990,9 +671,9 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
|
|
|
990
671
|
}>, "many">>;
|
|
991
672
|
multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
992
673
|
id: z.ZodString;
|
|
674
|
+
multipleHudsBreakdown: z.ZodString;
|
|
993
675
|
prompt: z.ZodString;
|
|
994
676
|
gamePlay: z.ZodString;
|
|
995
|
-
multipleHudsBreakdown: z.ZodString;
|
|
996
677
|
}, "strip", z.ZodTypeAny, {
|
|
997
678
|
id: string;
|
|
998
679
|
prompt: string;
|
|
@@ -1007,23 +688,23 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
|
|
|
1007
688
|
backgroundMusic: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1008
689
|
id: z.ZodString;
|
|
1009
690
|
prompt: z.ZodString;
|
|
1010
|
-
gamePlay: z.ZodString
|
|
691
|
+
gamePlay: z.ZodOptional<z.ZodString>;
|
|
1011
692
|
}, "strip", z.ZodTypeAny, {
|
|
1012
693
|
id: string;
|
|
1013
694
|
prompt: string;
|
|
1014
|
-
gamePlay
|
|
695
|
+
gamePlay?: string | undefined;
|
|
1015
696
|
}, {
|
|
1016
697
|
id: string;
|
|
1017
698
|
prompt: string;
|
|
1018
|
-
gamePlay
|
|
699
|
+
gamePlay?: string | undefined;
|
|
1019
700
|
}>, "many">>;
|
|
1020
701
|
}, "strip", z.ZodTypeAny, {
|
|
1021
702
|
artStyle: string;
|
|
1022
|
-
isFirstBuild: boolean;
|
|
1023
703
|
baseMaps: {
|
|
1024
704
|
id: string;
|
|
1025
705
|
prompt: string;
|
|
1026
706
|
gamePlay: string;
|
|
707
|
+
art_reference_url?: string | undefined;
|
|
1027
708
|
}[];
|
|
1028
709
|
extendMaps: {
|
|
1029
710
|
id: string;
|
|
@@ -1035,16 +716,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
|
|
|
1035
716
|
}[];
|
|
1036
717
|
}[];
|
|
1037
718
|
editMaps: {
|
|
1038
|
-
referenceId: string | string[];
|
|
1039
719
|
id: string;
|
|
1040
720
|
prompt: string;
|
|
1041
721
|
gamePlay: string;
|
|
722
|
+
referenceId: string;
|
|
1042
723
|
}[];
|
|
1043
724
|
mapVfx: {
|
|
1044
|
-
referenceId: string | string[];
|
|
1045
725
|
id: string;
|
|
1046
726
|
prompt: string;
|
|
1047
727
|
gamePlay: string;
|
|
728
|
+
referenceId: string;
|
|
1048
729
|
}[];
|
|
1049
730
|
baseCharacters: {
|
|
1050
731
|
id: string;
|
|
@@ -1054,214 +735,36 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
|
|
|
1054
735
|
defaultAnimation?: string | undefined;
|
|
1055
736
|
}[];
|
|
1056
737
|
baseCharacterVariants: {
|
|
1057
|
-
referenceId: string | string[];
|
|
1058
|
-
id: string;
|
|
1059
|
-
prompt: string;
|
|
1060
|
-
gamePlay: string;
|
|
1061
|
-
defaultAnimation?: string | undefined;
|
|
1062
|
-
}[];
|
|
1063
|
-
characterAnimations: {
|
|
1064
|
-
referenceId: string | string[];
|
|
1065
|
-
id: string;
|
|
1066
|
-
prompt: string;
|
|
1067
|
-
gamePlay: string;
|
|
1068
|
-
outputFrames?: 8 | 12 | 16 | 24 | undefined;
|
|
1069
|
-
}[];
|
|
1070
|
-
propsSingles: {
|
|
1071
738
|
id: string;
|
|
1072
739
|
prompt: string;
|
|
1073
740
|
gamePlay: string;
|
|
1074
|
-
referenceId?: string | string[] | undefined;
|
|
1075
|
-
}[];
|
|
1076
|
-
propsMultiples: {
|
|
1077
|
-
id: string;
|
|
1078
|
-
prompt: string;
|
|
1079
|
-
gamePlay: string;
|
|
1080
|
-
referenceId?: string | string[] | undefined;
|
|
1081
|
-
propsMultipleBreakdown?: string | undefined;
|
|
1082
|
-
}[];
|
|
1083
|
-
propsMapOverlays: {
|
|
1084
741
|
referenceId: string | string[];
|
|
1085
|
-
id: string;
|
|
1086
|
-
gamePlay: string;
|
|
1087
|
-
anchorDescription: string;
|
|
1088
|
-
overlayStateBreakdown: {
|
|
1089
|
-
prompt: string;
|
|
1090
|
-
label: string;
|
|
1091
|
-
}[];
|
|
1092
|
-
}[];
|
|
1093
|
-
hudElements: {
|
|
1094
|
-
id: string;
|
|
1095
|
-
prompt: string;
|
|
1096
|
-
gamePlay: string;
|
|
1097
|
-
}[];
|
|
1098
|
-
multipleHuds: {
|
|
1099
|
-
id: string;
|
|
1100
|
-
prompt: string;
|
|
1101
|
-
gamePlay: string;
|
|
1102
|
-
multipleHudsBreakdown: string;
|
|
1103
|
-
}[];
|
|
1104
|
-
backgroundMusic: {
|
|
1105
|
-
id: string;
|
|
1106
|
-
prompt: string;
|
|
1107
|
-
gamePlay: string;
|
|
1108
|
-
}[];
|
|
1109
|
-
}, {
|
|
1110
|
-
artStyle: string;
|
|
1111
|
-
isFirstBuild: boolean;
|
|
1112
|
-
baseMaps?: {
|
|
1113
|
-
id: string;
|
|
1114
|
-
prompt: string;
|
|
1115
|
-
gamePlay: string;
|
|
1116
|
-
}[] | undefined;
|
|
1117
|
-
extendMaps?: {
|
|
1118
|
-
id: string;
|
|
1119
|
-
prompt: string;
|
|
1120
|
-
gamePlay: string;
|
|
1121
|
-
connections: {
|
|
1122
|
-
referenceId: string;
|
|
1123
|
-
direction: "right" | "left" | "down";
|
|
1124
|
-
}[];
|
|
1125
|
-
}[] | undefined;
|
|
1126
|
-
editMaps?: {
|
|
1127
|
-
referenceId: string | string[];
|
|
1128
|
-
id: string;
|
|
1129
|
-
prompt: string;
|
|
1130
|
-
gamePlay: string;
|
|
1131
|
-
}[] | undefined;
|
|
1132
|
-
mapVfx?: {
|
|
1133
|
-
referenceId: string | string[];
|
|
1134
|
-
id: string;
|
|
1135
|
-
prompt: string;
|
|
1136
|
-
gamePlay: string;
|
|
1137
|
-
}[] | undefined;
|
|
1138
|
-
baseCharacters?: {
|
|
1139
|
-
id: string;
|
|
1140
|
-
prompt: string;
|
|
1141
|
-
gamePlay: string;
|
|
1142
|
-
characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
|
|
1143
|
-
defaultAnimation?: string | undefined;
|
|
1144
|
-
}[] | undefined;
|
|
1145
|
-
baseCharacterVariants?: {
|
|
1146
|
-
referenceId: string | string[];
|
|
1147
|
-
id: string;
|
|
1148
|
-
prompt: string;
|
|
1149
|
-
gamePlay: string;
|
|
1150
|
-
defaultAnimation?: string | undefined;
|
|
1151
|
-
}[] | undefined;
|
|
1152
|
-
characterAnimations?: {
|
|
1153
|
-
referenceId: string | string[];
|
|
1154
|
-
id: string;
|
|
1155
|
-
prompt: string;
|
|
1156
|
-
gamePlay: string;
|
|
1157
|
-
outputFrames?: unknown;
|
|
1158
|
-
}[] | undefined;
|
|
1159
|
-
propsSingles?: {
|
|
1160
|
-
id: string;
|
|
1161
|
-
prompt: string;
|
|
1162
|
-
gamePlay: string;
|
|
1163
|
-
referenceId?: string | string[] | undefined;
|
|
1164
|
-
}[] | undefined;
|
|
1165
|
-
propsMultiples?: {
|
|
1166
|
-
id: string;
|
|
1167
|
-
prompt: string;
|
|
1168
|
-
gamePlay: string;
|
|
1169
|
-
referenceId?: string | string[] | undefined;
|
|
1170
|
-
propsMultipleBreakdown?: string | undefined;
|
|
1171
|
-
}[] | undefined;
|
|
1172
|
-
propsMapOverlays?: {
|
|
1173
|
-
referenceId: string | string[];
|
|
1174
|
-
id: string;
|
|
1175
|
-
gamePlay: string;
|
|
1176
|
-
anchorDescription: string;
|
|
1177
|
-
overlayStateBreakdown: {
|
|
1178
|
-
prompt: string;
|
|
1179
|
-
label: string;
|
|
1180
|
-
}[];
|
|
1181
|
-
}[] | undefined;
|
|
1182
|
-
hudElements?: {
|
|
1183
|
-
id: string;
|
|
1184
|
-
prompt: string;
|
|
1185
|
-
gamePlay: string;
|
|
1186
|
-
}[] | undefined;
|
|
1187
|
-
multipleHuds?: {
|
|
1188
|
-
id: string;
|
|
1189
|
-
prompt: string;
|
|
1190
|
-
gamePlay: string;
|
|
1191
|
-
multipleHudsBreakdown: string;
|
|
1192
|
-
}[] | undefined;
|
|
1193
|
-
backgroundMusic?: {
|
|
1194
|
-
id: string;
|
|
1195
|
-
prompt: string;
|
|
1196
|
-
gamePlay: string;
|
|
1197
|
-
}[] | undefined;
|
|
1198
|
-
}>, {
|
|
1199
|
-
artStyle: string;
|
|
1200
|
-
isFirstBuild: boolean;
|
|
1201
|
-
baseMaps: {
|
|
1202
|
-
id: string;
|
|
1203
|
-
prompt: string;
|
|
1204
|
-
gamePlay: string;
|
|
1205
|
-
}[];
|
|
1206
|
-
extendMaps: {
|
|
1207
|
-
id: string;
|
|
1208
|
-
prompt: string;
|
|
1209
|
-
gamePlay: string;
|
|
1210
|
-
connections: {
|
|
1211
|
-
referenceId: string;
|
|
1212
|
-
direction: "right" | "left" | "down";
|
|
1213
|
-
}[];
|
|
1214
|
-
}[];
|
|
1215
|
-
editMaps: {
|
|
1216
|
-
referenceId: string | string[];
|
|
1217
|
-
id: string;
|
|
1218
|
-
prompt: string;
|
|
1219
|
-
gamePlay: string;
|
|
1220
|
-
}[];
|
|
1221
|
-
mapVfx: {
|
|
1222
|
-
referenceId: string | string[];
|
|
1223
|
-
id: string;
|
|
1224
|
-
prompt: string;
|
|
1225
|
-
gamePlay: string;
|
|
1226
|
-
}[];
|
|
1227
|
-
baseCharacters: {
|
|
1228
|
-
id: string;
|
|
1229
|
-
prompt: string;
|
|
1230
|
-
gamePlay: string;
|
|
1231
|
-
characterBodyFormat: "humanoid" | "quadruped_animal";
|
|
1232
|
-
defaultAnimation?: string | undefined;
|
|
1233
|
-
}[];
|
|
1234
|
-
baseCharacterVariants: {
|
|
1235
|
-
referenceId: string | string[];
|
|
1236
|
-
id: string;
|
|
1237
|
-
prompt: string;
|
|
1238
|
-
gamePlay: string;
|
|
1239
742
|
defaultAnimation?: string | undefined;
|
|
1240
743
|
}[];
|
|
1241
744
|
characterAnimations: {
|
|
1242
|
-
referenceId: string | string[];
|
|
1243
745
|
id: string;
|
|
1244
746
|
prompt: string;
|
|
1245
747
|
gamePlay: string;
|
|
748
|
+
referenceId: string | string[];
|
|
1246
749
|
outputFrames?: 8 | 12 | 16 | 24 | undefined;
|
|
1247
750
|
}[];
|
|
1248
751
|
propsSingles: {
|
|
1249
752
|
id: string;
|
|
1250
753
|
prompt: string;
|
|
1251
754
|
gamePlay: string;
|
|
1252
|
-
referenceId
|
|
755
|
+
referenceId: string | string[];
|
|
1253
756
|
}[];
|
|
1254
757
|
propsMultiples: {
|
|
1255
758
|
id: string;
|
|
1256
759
|
prompt: string;
|
|
1257
760
|
gamePlay: string;
|
|
1258
|
-
referenceId
|
|
1259
|
-
propsMultipleBreakdown
|
|
761
|
+
referenceId: string | string[];
|
|
762
|
+
propsMultipleBreakdown: string;
|
|
1260
763
|
}[];
|
|
1261
764
|
propsMapOverlays: {
|
|
1262
|
-
referenceId: string | string[];
|
|
1263
765
|
id: string;
|
|
1264
766
|
gamePlay: string;
|
|
767
|
+
referenceId: string;
|
|
1265
768
|
anchorDescription: string;
|
|
1266
769
|
overlayStateBreakdown: {
|
|
1267
770
|
prompt: string;
|
|
@@ -1282,15 +785,17 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
|
|
|
1282
785
|
backgroundMusic: {
|
|
1283
786
|
id: string;
|
|
1284
787
|
prompt: string;
|
|
1285
|
-
gamePlay
|
|
788
|
+
gamePlay?: string | undefined;
|
|
1286
789
|
}[];
|
|
790
|
+
output_dir?: string | undefined;
|
|
791
|
+
workspace_root?: string | undefined;
|
|
1287
792
|
}, {
|
|
1288
793
|
artStyle: string;
|
|
1289
|
-
isFirstBuild: boolean;
|
|
1290
794
|
baseMaps?: {
|
|
1291
795
|
id: string;
|
|
1292
796
|
prompt: string;
|
|
1293
797
|
gamePlay: string;
|
|
798
|
+
art_reference_url?: string | undefined;
|
|
1294
799
|
}[] | undefined;
|
|
1295
800
|
extendMaps?: {
|
|
1296
801
|
id: string;
|
|
@@ -1302,16 +807,16 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
|
|
|
1302
807
|
}[];
|
|
1303
808
|
}[] | undefined;
|
|
1304
809
|
editMaps?: {
|
|
1305
|
-
referenceId: string | string[];
|
|
1306
810
|
id: string;
|
|
1307
811
|
prompt: string;
|
|
1308
812
|
gamePlay: string;
|
|
813
|
+
referenceId: string;
|
|
1309
814
|
}[] | undefined;
|
|
1310
815
|
mapVfx?: {
|
|
1311
|
-
referenceId: string | string[];
|
|
1312
816
|
id: string;
|
|
1313
817
|
prompt: string;
|
|
1314
818
|
gamePlay: string;
|
|
819
|
+
referenceId: string;
|
|
1315
820
|
}[] | undefined;
|
|
1316
821
|
baseCharacters?: {
|
|
1317
822
|
id: string;
|
|
@@ -1321,36 +826,36 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
|
|
|
1321
826
|
defaultAnimation?: string | undefined;
|
|
1322
827
|
}[] | undefined;
|
|
1323
828
|
baseCharacterVariants?: {
|
|
1324
|
-
referenceId: string | string[];
|
|
1325
829
|
id: string;
|
|
1326
830
|
prompt: string;
|
|
1327
831
|
gamePlay: string;
|
|
832
|
+
referenceId: string | string[];
|
|
1328
833
|
defaultAnimation?: string | undefined;
|
|
1329
834
|
}[] | undefined;
|
|
1330
835
|
characterAnimations?: {
|
|
1331
|
-
referenceId: string | string[];
|
|
1332
836
|
id: string;
|
|
1333
837
|
prompt: string;
|
|
1334
838
|
gamePlay: string;
|
|
839
|
+
referenceId: string | string[];
|
|
1335
840
|
outputFrames?: unknown;
|
|
1336
841
|
}[] | undefined;
|
|
1337
842
|
propsSingles?: {
|
|
1338
843
|
id: string;
|
|
1339
844
|
prompt: string;
|
|
1340
845
|
gamePlay: string;
|
|
1341
|
-
referenceId
|
|
846
|
+
referenceId: string | string[];
|
|
1342
847
|
}[] | undefined;
|
|
1343
848
|
propsMultiples?: {
|
|
1344
849
|
id: string;
|
|
1345
850
|
prompt: string;
|
|
1346
851
|
gamePlay: string;
|
|
1347
|
-
referenceId
|
|
1348
|
-
propsMultipleBreakdown
|
|
852
|
+
referenceId: string | string[];
|
|
853
|
+
propsMultipleBreakdown: string;
|
|
1349
854
|
}[] | undefined;
|
|
1350
855
|
propsMapOverlays?: {
|
|
1351
|
-
referenceId: string | string[];
|
|
1352
856
|
id: string;
|
|
1353
857
|
gamePlay: string;
|
|
858
|
+
referenceId: string;
|
|
1354
859
|
anchorDescription: string;
|
|
1355
860
|
overlayStateBreakdown: {
|
|
1356
861
|
prompt: string;
|
|
@@ -1371,44 +876,36 @@ export declare const mcpGenerateAssetInputSchema: z.ZodIntersection<z.ZodEffects
|
|
|
1371
876
|
backgroundMusic?: {
|
|
1372
877
|
id: string;
|
|
1373
878
|
prompt: string;
|
|
1374
|
-
gamePlay
|
|
879
|
+
gamePlay?: string | undefined;
|
|
1375
880
|
}[] | undefined;
|
|
1376
|
-
}>, z.ZodObject<{
|
|
1377
|
-
output_dir: z.ZodOptional<z.ZodString>;
|
|
1378
|
-
workspace_root: z.ZodOptional<z.ZodString>;
|
|
1379
|
-
plan_used_to_build: z.ZodOptional<z.ZodString>;
|
|
1380
|
-
art_reference_url: z.ZodOptional<z.ZodString>;
|
|
1381
|
-
}, "strip", z.ZodTypeAny, {
|
|
1382
|
-
output_dir?: string | undefined;
|
|
1383
|
-
workspace_root?: string | undefined;
|
|
1384
|
-
plan_used_to_build?: string | undefined;
|
|
1385
|
-
art_reference_url?: string | undefined;
|
|
1386
|
-
}, {
|
|
1387
881
|
output_dir?: string | undefined;
|
|
1388
882
|
workspace_root?: string | undefined;
|
|
1389
|
-
|
|
1390
|
-
|
|
1391
|
-
|
|
1392
|
-
|
|
883
|
+
}>;
|
|
884
|
+
export declare const mcpGenerateAssetRequestSchema: z.ZodObject<{
|
|
885
|
+
workspace_files: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>;
|
|
886
|
+
session_id: z.ZodOptional<z.ZodString>;
|
|
887
|
+
gameId: z.ZodOptional<z.ZodString>;
|
|
888
|
+
output_dir: z.ZodOptional<z.ZodString>;
|
|
889
|
+
workspace_root: z.ZodOptional<z.ZodString>;
|
|
1393
890
|
artStyle: z.ZodString;
|
|
1394
|
-
isFirstBuild: z.ZodBoolean;
|
|
1395
891
|
baseMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1396
892
|
id: z.ZodString;
|
|
893
|
+
art_reference_url: z.ZodOptional<z.ZodString>;
|
|
1397
894
|
prompt: z.ZodString;
|
|
1398
895
|
gamePlay: z.ZodString;
|
|
1399
896
|
}, "strip", z.ZodTypeAny, {
|
|
1400
897
|
id: string;
|
|
1401
898
|
prompt: string;
|
|
1402
899
|
gamePlay: string;
|
|
900
|
+
art_reference_url?: string | undefined;
|
|
1403
901
|
}, {
|
|
1404
902
|
id: string;
|
|
1405
903
|
prompt: string;
|
|
1406
904
|
gamePlay: string;
|
|
905
|
+
art_reference_url?: string | undefined;
|
|
1407
906
|
}>, "many">>;
|
|
1408
907
|
extendMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1409
908
|
id: z.ZodString;
|
|
1410
|
-
prompt: z.ZodString;
|
|
1411
|
-
gamePlay: z.ZodString;
|
|
1412
909
|
connections: z.ZodArray<z.ZodObject<{
|
|
1413
910
|
referenceId: z.ZodString;
|
|
1414
911
|
direction: z.ZodEnum<["right", "left", "down"]>;
|
|
@@ -1419,6 +916,8 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1419
916
|
referenceId: string;
|
|
1420
917
|
direction: "right" | "left" | "down";
|
|
1421
918
|
}>, "many">;
|
|
919
|
+
prompt: z.ZodString;
|
|
920
|
+
gamePlay: z.ZodString;
|
|
1422
921
|
}, "strip", z.ZodTypeAny, {
|
|
1423
922
|
id: string;
|
|
1424
923
|
prompt: string;
|
|
@@ -1438,42 +937,42 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1438
937
|
}>, "many">>;
|
|
1439
938
|
editMaps: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1440
939
|
id: z.ZodString;
|
|
940
|
+
referenceId: z.ZodString;
|
|
1441
941
|
prompt: z.ZodString;
|
|
1442
942
|
gamePlay: z.ZodString;
|
|
1443
|
-
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
1444
943
|
}, "strip", z.ZodTypeAny, {
|
|
1445
|
-
referenceId: string | string[];
|
|
1446
944
|
id: string;
|
|
1447
945
|
prompt: string;
|
|
1448
946
|
gamePlay: string;
|
|
947
|
+
referenceId: string;
|
|
1449
948
|
}, {
|
|
1450
|
-
referenceId: string | string[];
|
|
1451
949
|
id: string;
|
|
1452
950
|
prompt: string;
|
|
1453
951
|
gamePlay: string;
|
|
952
|
+
referenceId: string;
|
|
1454
953
|
}>, "many">>;
|
|
1455
954
|
mapVfx: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1456
955
|
id: z.ZodString;
|
|
956
|
+
referenceId: z.ZodString;
|
|
1457
957
|
prompt: z.ZodString;
|
|
1458
958
|
gamePlay: z.ZodString;
|
|
1459
|
-
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
1460
959
|
}, "strip", z.ZodTypeAny, {
|
|
1461
|
-
referenceId: string | string[];
|
|
1462
960
|
id: string;
|
|
1463
961
|
prompt: string;
|
|
1464
962
|
gamePlay: string;
|
|
963
|
+
referenceId: string;
|
|
1465
964
|
}, {
|
|
1466
|
-
referenceId: string | string[];
|
|
1467
965
|
id: string;
|
|
1468
966
|
prompt: string;
|
|
1469
967
|
gamePlay: string;
|
|
968
|
+
referenceId: string;
|
|
1470
969
|
}>, "many">>;
|
|
1471
970
|
baseCharacters: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1472
971
|
id: z.ZodString;
|
|
1473
972
|
characterBodyFormat: z.ZodDefault<z.ZodEnum<["humanoid", "quadruped_animal"]>>;
|
|
973
|
+
defaultAnimation: z.ZodOptional<z.ZodString>;
|
|
1474
974
|
prompt: z.ZodString;
|
|
1475
975
|
gamePlay: z.ZodString;
|
|
1476
|
-
defaultAnimation: z.ZodOptional<z.ZodString>;
|
|
1477
976
|
}, "strip", z.ZodTypeAny, {
|
|
1478
977
|
id: string;
|
|
1479
978
|
prompt: string;
|
|
@@ -1489,82 +988,82 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1489
988
|
}>, "many">>;
|
|
1490
989
|
baseCharacterVariants: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1491
990
|
id: z.ZodString;
|
|
991
|
+
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
992
|
+
defaultAnimation: z.ZodOptional<z.ZodString>;
|
|
1492
993
|
prompt: z.ZodString;
|
|
1493
994
|
gamePlay: z.ZodString;
|
|
1494
|
-
defaultAnimation: z.ZodOptional<z.ZodString>;
|
|
1495
|
-
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
1496
995
|
}, "strip", z.ZodTypeAny, {
|
|
1497
|
-
referenceId: string | string[];
|
|
1498
996
|
id: string;
|
|
1499
997
|
prompt: string;
|
|
1500
998
|
gamePlay: string;
|
|
999
|
+
referenceId: string | string[];
|
|
1501
1000
|
defaultAnimation?: string | undefined;
|
|
1502
1001
|
}, {
|
|
1503
|
-
referenceId: string | string[];
|
|
1504
1002
|
id: string;
|
|
1505
1003
|
prompt: string;
|
|
1506
1004
|
gamePlay: string;
|
|
1005
|
+
referenceId: string | string[];
|
|
1507
1006
|
defaultAnimation?: string | undefined;
|
|
1508
1007
|
}>, "many">>;
|
|
1509
1008
|
characterAnimations: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1510
1009
|
id: z.ZodString;
|
|
1511
|
-
prompt: z.ZodString;
|
|
1512
|
-
gamePlay: z.ZodString;
|
|
1513
1010
|
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
1514
1011
|
outputFrames: z.ZodEffects<z.ZodEffects<z.ZodOptional<z.ZodEnum<["8", "12", "16", "24"]>>, "8" | "12" | "16" | "24" | undefined, unknown>, 8 | 12 | 16 | 24 | undefined, unknown>;
|
|
1012
|
+
prompt: z.ZodString;
|
|
1013
|
+
gamePlay: z.ZodString;
|
|
1515
1014
|
}, "strip", z.ZodTypeAny, {
|
|
1516
|
-
referenceId: string | string[];
|
|
1517
1015
|
id: string;
|
|
1518
1016
|
prompt: string;
|
|
1519
1017
|
gamePlay: string;
|
|
1018
|
+
referenceId: string | string[];
|
|
1520
1019
|
outputFrames?: 8 | 12 | 16 | 24 | undefined;
|
|
1521
1020
|
}, {
|
|
1522
|
-
referenceId: string | string[];
|
|
1523
1021
|
id: string;
|
|
1524
1022
|
prompt: string;
|
|
1525
1023
|
gamePlay: string;
|
|
1024
|
+
referenceId: string | string[];
|
|
1526
1025
|
outputFrames?: unknown;
|
|
1527
1026
|
}>, "many">>;
|
|
1528
1027
|
propsSingles: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1529
1028
|
id: z.ZodString;
|
|
1029
|
+
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
1530
1030
|
prompt: z.ZodString;
|
|
1531
1031
|
gamePlay: z.ZodString;
|
|
1532
|
-
referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
|
|
1533
1032
|
}, "strip", z.ZodTypeAny, {
|
|
1534
1033
|
id: string;
|
|
1535
1034
|
prompt: string;
|
|
1536
1035
|
gamePlay: string;
|
|
1537
|
-
referenceId
|
|
1036
|
+
referenceId: string | string[];
|
|
1538
1037
|
}, {
|
|
1539
1038
|
id: string;
|
|
1540
1039
|
prompt: string;
|
|
1541
1040
|
gamePlay: string;
|
|
1542
|
-
referenceId
|
|
1041
|
+
referenceId: string | string[];
|
|
1543
1042
|
}>, "many">>;
|
|
1544
1043
|
propsMultiples: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1545
1044
|
id: z.ZodString;
|
|
1045
|
+
referenceId: z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>;
|
|
1046
|
+
propsMultipleBreakdown: z.ZodString;
|
|
1546
1047
|
prompt: z.ZodString;
|
|
1547
1048
|
gamePlay: z.ZodString;
|
|
1548
|
-
propsMultipleBreakdown: z.ZodOptional<z.ZodString>;
|
|
1549
|
-
referenceId: z.ZodOptional<z.ZodUnion<[z.ZodString, z.ZodArray<z.ZodString, "many">]>>;
|
|
1550
1049
|
}, "strip", z.ZodTypeAny, {
|
|
1551
1050
|
id: string;
|
|
1552
1051
|
prompt: string;
|
|
1553
1052
|
gamePlay: string;
|
|
1554
|
-
referenceId
|
|
1555
|
-
propsMultipleBreakdown
|
|
1053
|
+
referenceId: string | string[];
|
|
1054
|
+
propsMultipleBreakdown: string;
|
|
1556
1055
|
}, {
|
|
1557
1056
|
id: string;
|
|
1558
1057
|
prompt: string;
|
|
1559
1058
|
gamePlay: string;
|
|
1560
|
-
referenceId
|
|
1561
|
-
propsMultipleBreakdown
|
|
1059
|
+
referenceId: string | string[];
|
|
1060
|
+
propsMultipleBreakdown: string;
|
|
1562
1061
|
}>, "many">>;
|
|
1563
1062
|
propsMapOverlays: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1564
1063
|
id: z.ZodString;
|
|
1565
1064
|
anchorDescription: z.ZodString;
|
|
1566
1065
|
gamePlay: z.ZodString;
|
|
1567
|
-
referenceId: z.
|
|
1066
|
+
referenceId: z.ZodString;
|
|
1568
1067
|
overlayStateBreakdown: z.ZodArray<z.ZodObject<{
|
|
1569
1068
|
label: z.ZodString;
|
|
1570
1069
|
prompt: z.ZodString;
|
|
@@ -1576,18 +1075,18 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1576
1075
|
label: string;
|
|
1577
1076
|
}>, "many">;
|
|
1578
1077
|
}, "strip", z.ZodTypeAny, {
|
|
1579
|
-
referenceId: string | string[];
|
|
1580
1078
|
id: string;
|
|
1581
1079
|
gamePlay: string;
|
|
1080
|
+
referenceId: string;
|
|
1582
1081
|
anchorDescription: string;
|
|
1583
1082
|
overlayStateBreakdown: {
|
|
1584
1083
|
prompt: string;
|
|
1585
1084
|
label: string;
|
|
1586
1085
|
}[];
|
|
1587
1086
|
}, {
|
|
1588
|
-
referenceId: string | string[];
|
|
1589
1087
|
id: string;
|
|
1590
1088
|
gamePlay: string;
|
|
1089
|
+
referenceId: string;
|
|
1591
1090
|
anchorDescription: string;
|
|
1592
1091
|
overlayStateBreakdown: {
|
|
1593
1092
|
prompt: string;
|
|
@@ -1609,9 +1108,9 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1609
1108
|
}>, "many">>;
|
|
1610
1109
|
multipleHuds: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1611
1110
|
id: z.ZodString;
|
|
1111
|
+
multipleHudsBreakdown: z.ZodString;
|
|
1612
1112
|
prompt: z.ZodString;
|
|
1613
1113
|
gamePlay: z.ZodString;
|
|
1614
|
-
multipleHudsBreakdown: z.ZodString;
|
|
1615
1114
|
}, "strip", z.ZodTypeAny, {
|
|
1616
1115
|
id: string;
|
|
1617
1116
|
prompt: string;
|
|
@@ -1626,23 +1125,23 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1626
1125
|
backgroundMusic: z.ZodDefault<z.ZodArray<z.ZodObject<{
|
|
1627
1126
|
id: z.ZodString;
|
|
1628
1127
|
prompt: z.ZodString;
|
|
1629
|
-
gamePlay: z.ZodString
|
|
1128
|
+
gamePlay: z.ZodOptional<z.ZodString>;
|
|
1630
1129
|
}, "strip", z.ZodTypeAny, {
|
|
1631
1130
|
id: string;
|
|
1632
1131
|
prompt: string;
|
|
1633
|
-
gamePlay
|
|
1132
|
+
gamePlay?: string | undefined;
|
|
1634
1133
|
}, {
|
|
1635
1134
|
id: string;
|
|
1636
1135
|
prompt: string;
|
|
1637
|
-
gamePlay
|
|
1136
|
+
gamePlay?: string | undefined;
|
|
1638
1137
|
}>, "many">>;
|
|
1639
1138
|
}, "strip", z.ZodTypeAny, {
|
|
1640
1139
|
artStyle: string;
|
|
1641
|
-
isFirstBuild: boolean;
|
|
1642
1140
|
baseMaps: {
|
|
1643
1141
|
id: string;
|
|
1644
1142
|
prompt: string;
|
|
1645
1143
|
gamePlay: string;
|
|
1144
|
+
art_reference_url?: string | undefined;
|
|
1646
1145
|
}[];
|
|
1647
1146
|
extendMaps: {
|
|
1648
1147
|
id: string;
|
|
@@ -1654,16 +1153,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1654
1153
|
}[];
|
|
1655
1154
|
}[];
|
|
1656
1155
|
editMaps: {
|
|
1657
|
-
referenceId: string | string[];
|
|
1658
1156
|
id: string;
|
|
1659
1157
|
prompt: string;
|
|
1660
1158
|
gamePlay: string;
|
|
1159
|
+
referenceId: string;
|
|
1661
1160
|
}[];
|
|
1662
1161
|
mapVfx: {
|
|
1663
|
-
referenceId: string | string[];
|
|
1664
1162
|
id: string;
|
|
1665
1163
|
prompt: string;
|
|
1666
1164
|
gamePlay: string;
|
|
1165
|
+
referenceId: string;
|
|
1667
1166
|
}[];
|
|
1668
1167
|
baseCharacters: {
|
|
1669
1168
|
id: string;
|
|
@@ -1673,214 +1172,36 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1673
1172
|
defaultAnimation?: string | undefined;
|
|
1674
1173
|
}[];
|
|
1675
1174
|
baseCharacterVariants: {
|
|
1676
|
-
referenceId: string | string[];
|
|
1677
|
-
id: string;
|
|
1678
|
-
prompt: string;
|
|
1679
|
-
gamePlay: string;
|
|
1680
|
-
defaultAnimation?: string | undefined;
|
|
1681
|
-
}[];
|
|
1682
|
-
characterAnimations: {
|
|
1683
|
-
referenceId: string | string[];
|
|
1684
|
-
id: string;
|
|
1685
|
-
prompt: string;
|
|
1686
|
-
gamePlay: string;
|
|
1687
|
-
outputFrames?: 8 | 12 | 16 | 24 | undefined;
|
|
1688
|
-
}[];
|
|
1689
|
-
propsSingles: {
|
|
1690
|
-
id: string;
|
|
1691
|
-
prompt: string;
|
|
1692
|
-
gamePlay: string;
|
|
1693
|
-
referenceId?: string | string[] | undefined;
|
|
1694
|
-
}[];
|
|
1695
|
-
propsMultiples: {
|
|
1696
|
-
id: string;
|
|
1697
|
-
prompt: string;
|
|
1698
|
-
gamePlay: string;
|
|
1699
|
-
referenceId?: string | string[] | undefined;
|
|
1700
|
-
propsMultipleBreakdown?: string | undefined;
|
|
1701
|
-
}[];
|
|
1702
|
-
propsMapOverlays: {
|
|
1703
|
-
referenceId: string | string[];
|
|
1704
|
-
id: string;
|
|
1705
|
-
gamePlay: string;
|
|
1706
|
-
anchorDescription: string;
|
|
1707
|
-
overlayStateBreakdown: {
|
|
1708
|
-
prompt: string;
|
|
1709
|
-
label: string;
|
|
1710
|
-
}[];
|
|
1711
|
-
}[];
|
|
1712
|
-
hudElements: {
|
|
1713
|
-
id: string;
|
|
1714
|
-
prompt: string;
|
|
1715
|
-
gamePlay: string;
|
|
1716
|
-
}[];
|
|
1717
|
-
multipleHuds: {
|
|
1718
|
-
id: string;
|
|
1719
|
-
prompt: string;
|
|
1720
|
-
gamePlay: string;
|
|
1721
|
-
multipleHudsBreakdown: string;
|
|
1722
|
-
}[];
|
|
1723
|
-
backgroundMusic: {
|
|
1724
|
-
id: string;
|
|
1725
|
-
prompt: string;
|
|
1726
|
-
gamePlay: string;
|
|
1727
|
-
}[];
|
|
1728
|
-
}, {
|
|
1729
|
-
artStyle: string;
|
|
1730
|
-
isFirstBuild: boolean;
|
|
1731
|
-
baseMaps?: {
|
|
1732
|
-
id: string;
|
|
1733
|
-
prompt: string;
|
|
1734
|
-
gamePlay: string;
|
|
1735
|
-
}[] | undefined;
|
|
1736
|
-
extendMaps?: {
|
|
1737
|
-
id: string;
|
|
1738
|
-
prompt: string;
|
|
1739
|
-
gamePlay: string;
|
|
1740
|
-
connections: {
|
|
1741
|
-
referenceId: string;
|
|
1742
|
-
direction: "right" | "left" | "down";
|
|
1743
|
-
}[];
|
|
1744
|
-
}[] | undefined;
|
|
1745
|
-
editMaps?: {
|
|
1746
|
-
referenceId: string | string[];
|
|
1747
|
-
id: string;
|
|
1748
|
-
prompt: string;
|
|
1749
|
-
gamePlay: string;
|
|
1750
|
-
}[] | undefined;
|
|
1751
|
-
mapVfx?: {
|
|
1752
|
-
referenceId: string | string[];
|
|
1753
|
-
id: string;
|
|
1754
|
-
prompt: string;
|
|
1755
|
-
gamePlay: string;
|
|
1756
|
-
}[] | undefined;
|
|
1757
|
-
baseCharacters?: {
|
|
1758
|
-
id: string;
|
|
1759
|
-
prompt: string;
|
|
1760
|
-
gamePlay: string;
|
|
1761
|
-
characterBodyFormat?: "humanoid" | "quadruped_animal" | undefined;
|
|
1762
|
-
defaultAnimation?: string | undefined;
|
|
1763
|
-
}[] | undefined;
|
|
1764
|
-
baseCharacterVariants?: {
|
|
1765
|
-
referenceId: string | string[];
|
|
1766
|
-
id: string;
|
|
1767
|
-
prompt: string;
|
|
1768
|
-
gamePlay: string;
|
|
1769
|
-
defaultAnimation?: string | undefined;
|
|
1770
|
-
}[] | undefined;
|
|
1771
|
-
characterAnimations?: {
|
|
1772
|
-
referenceId: string | string[];
|
|
1773
|
-
id: string;
|
|
1774
|
-
prompt: string;
|
|
1775
|
-
gamePlay: string;
|
|
1776
|
-
outputFrames?: unknown;
|
|
1777
|
-
}[] | undefined;
|
|
1778
|
-
propsSingles?: {
|
|
1779
|
-
id: string;
|
|
1780
|
-
prompt: string;
|
|
1781
|
-
gamePlay: string;
|
|
1782
|
-
referenceId?: string | string[] | undefined;
|
|
1783
|
-
}[] | undefined;
|
|
1784
|
-
propsMultiples?: {
|
|
1785
|
-
id: string;
|
|
1786
|
-
prompt: string;
|
|
1787
|
-
gamePlay: string;
|
|
1788
|
-
referenceId?: string | string[] | undefined;
|
|
1789
|
-
propsMultipleBreakdown?: string | undefined;
|
|
1790
|
-
}[] | undefined;
|
|
1791
|
-
propsMapOverlays?: {
|
|
1792
|
-
referenceId: string | string[];
|
|
1793
|
-
id: string;
|
|
1794
|
-
gamePlay: string;
|
|
1795
|
-
anchorDescription: string;
|
|
1796
|
-
overlayStateBreakdown: {
|
|
1797
|
-
prompt: string;
|
|
1798
|
-
label: string;
|
|
1799
|
-
}[];
|
|
1800
|
-
}[] | undefined;
|
|
1801
|
-
hudElements?: {
|
|
1802
|
-
id: string;
|
|
1803
|
-
prompt: string;
|
|
1804
|
-
gamePlay: string;
|
|
1805
|
-
}[] | undefined;
|
|
1806
|
-
multipleHuds?: {
|
|
1807
|
-
id: string;
|
|
1808
|
-
prompt: string;
|
|
1809
|
-
gamePlay: string;
|
|
1810
|
-
multipleHudsBreakdown: string;
|
|
1811
|
-
}[] | undefined;
|
|
1812
|
-
backgroundMusic?: {
|
|
1813
|
-
id: string;
|
|
1814
|
-
prompt: string;
|
|
1815
|
-
gamePlay: string;
|
|
1816
|
-
}[] | undefined;
|
|
1817
|
-
}>, {
|
|
1818
|
-
artStyle: string;
|
|
1819
|
-
isFirstBuild: boolean;
|
|
1820
|
-
baseMaps: {
|
|
1821
|
-
id: string;
|
|
1822
|
-
prompt: string;
|
|
1823
|
-
gamePlay: string;
|
|
1824
|
-
}[];
|
|
1825
|
-
extendMaps: {
|
|
1826
|
-
id: string;
|
|
1827
|
-
prompt: string;
|
|
1828
|
-
gamePlay: string;
|
|
1829
|
-
connections: {
|
|
1830
|
-
referenceId: string;
|
|
1831
|
-
direction: "right" | "left" | "down";
|
|
1832
|
-
}[];
|
|
1833
|
-
}[];
|
|
1834
|
-
editMaps: {
|
|
1835
|
-
referenceId: string | string[];
|
|
1836
|
-
id: string;
|
|
1837
|
-
prompt: string;
|
|
1838
|
-
gamePlay: string;
|
|
1839
|
-
}[];
|
|
1840
|
-
mapVfx: {
|
|
1841
|
-
referenceId: string | string[];
|
|
1842
|
-
id: string;
|
|
1843
|
-
prompt: string;
|
|
1844
|
-
gamePlay: string;
|
|
1845
|
-
}[];
|
|
1846
|
-
baseCharacters: {
|
|
1847
1175
|
id: string;
|
|
1848
1176
|
prompt: string;
|
|
1849
1177
|
gamePlay: string;
|
|
1850
|
-
characterBodyFormat: "humanoid" | "quadruped_animal";
|
|
1851
|
-
defaultAnimation?: string | undefined;
|
|
1852
|
-
}[];
|
|
1853
|
-
baseCharacterVariants: {
|
|
1854
1178
|
referenceId: string | string[];
|
|
1855
|
-
id: string;
|
|
1856
|
-
prompt: string;
|
|
1857
|
-
gamePlay: string;
|
|
1858
1179
|
defaultAnimation?: string | undefined;
|
|
1859
1180
|
}[];
|
|
1860
1181
|
characterAnimations: {
|
|
1861
|
-
referenceId: string | string[];
|
|
1862
1182
|
id: string;
|
|
1863
1183
|
prompt: string;
|
|
1864
1184
|
gamePlay: string;
|
|
1185
|
+
referenceId: string | string[];
|
|
1865
1186
|
outputFrames?: 8 | 12 | 16 | 24 | undefined;
|
|
1866
1187
|
}[];
|
|
1867
1188
|
propsSingles: {
|
|
1868
1189
|
id: string;
|
|
1869
1190
|
prompt: string;
|
|
1870
1191
|
gamePlay: string;
|
|
1871
|
-
referenceId
|
|
1192
|
+
referenceId: string | string[];
|
|
1872
1193
|
}[];
|
|
1873
1194
|
propsMultiples: {
|
|
1874
1195
|
id: string;
|
|
1875
1196
|
prompt: string;
|
|
1876
1197
|
gamePlay: string;
|
|
1877
|
-
referenceId
|
|
1878
|
-
propsMultipleBreakdown
|
|
1198
|
+
referenceId: string | string[];
|
|
1199
|
+
propsMultipleBreakdown: string;
|
|
1879
1200
|
}[];
|
|
1880
1201
|
propsMapOverlays: {
|
|
1881
|
-
referenceId: string | string[];
|
|
1882
1202
|
id: string;
|
|
1883
1203
|
gamePlay: string;
|
|
1204
|
+
referenceId: string;
|
|
1884
1205
|
anchorDescription: string;
|
|
1885
1206
|
overlayStateBreakdown: {
|
|
1886
1207
|
prompt: string;
|
|
@@ -1901,15 +1222,20 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1901
1222
|
backgroundMusic: {
|
|
1902
1223
|
id: string;
|
|
1903
1224
|
prompt: string;
|
|
1904
|
-
gamePlay
|
|
1225
|
+
gamePlay?: string | undefined;
|
|
1905
1226
|
}[];
|
|
1227
|
+
output_dir?: string | undefined;
|
|
1228
|
+
workspace_root?: string | undefined;
|
|
1229
|
+
workspace_files?: Record<string, string> | undefined;
|
|
1230
|
+
session_id?: string | undefined;
|
|
1231
|
+
gameId?: string | undefined;
|
|
1906
1232
|
}, {
|
|
1907
1233
|
artStyle: string;
|
|
1908
|
-
isFirstBuild: boolean;
|
|
1909
1234
|
baseMaps?: {
|
|
1910
1235
|
id: string;
|
|
1911
1236
|
prompt: string;
|
|
1912
1237
|
gamePlay: string;
|
|
1238
|
+
art_reference_url?: string | undefined;
|
|
1913
1239
|
}[] | undefined;
|
|
1914
1240
|
extendMaps?: {
|
|
1915
1241
|
id: string;
|
|
@@ -1921,16 +1247,16 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1921
1247
|
}[];
|
|
1922
1248
|
}[] | undefined;
|
|
1923
1249
|
editMaps?: {
|
|
1924
|
-
referenceId: string | string[];
|
|
1925
1250
|
id: string;
|
|
1926
1251
|
prompt: string;
|
|
1927
1252
|
gamePlay: string;
|
|
1253
|
+
referenceId: string;
|
|
1928
1254
|
}[] | undefined;
|
|
1929
1255
|
mapVfx?: {
|
|
1930
|
-
referenceId: string | string[];
|
|
1931
1256
|
id: string;
|
|
1932
1257
|
prompt: string;
|
|
1933
1258
|
gamePlay: string;
|
|
1259
|
+
referenceId: string;
|
|
1934
1260
|
}[] | undefined;
|
|
1935
1261
|
baseCharacters?: {
|
|
1936
1262
|
id: string;
|
|
@@ -1940,36 +1266,36 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1940
1266
|
defaultAnimation?: string | undefined;
|
|
1941
1267
|
}[] | undefined;
|
|
1942
1268
|
baseCharacterVariants?: {
|
|
1943
|
-
referenceId: string | string[];
|
|
1944
1269
|
id: string;
|
|
1945
1270
|
prompt: string;
|
|
1946
1271
|
gamePlay: string;
|
|
1272
|
+
referenceId: string | string[];
|
|
1947
1273
|
defaultAnimation?: string | undefined;
|
|
1948
1274
|
}[] | undefined;
|
|
1949
1275
|
characterAnimations?: {
|
|
1950
|
-
referenceId: string | string[];
|
|
1951
1276
|
id: string;
|
|
1952
1277
|
prompt: string;
|
|
1953
1278
|
gamePlay: string;
|
|
1279
|
+
referenceId: string | string[];
|
|
1954
1280
|
outputFrames?: unknown;
|
|
1955
1281
|
}[] | undefined;
|
|
1956
1282
|
propsSingles?: {
|
|
1957
1283
|
id: string;
|
|
1958
1284
|
prompt: string;
|
|
1959
1285
|
gamePlay: string;
|
|
1960
|
-
referenceId
|
|
1286
|
+
referenceId: string | string[];
|
|
1961
1287
|
}[] | undefined;
|
|
1962
1288
|
propsMultiples?: {
|
|
1963
1289
|
id: string;
|
|
1964
1290
|
prompt: string;
|
|
1965
1291
|
gamePlay: string;
|
|
1966
|
-
referenceId
|
|
1967
|
-
propsMultipleBreakdown
|
|
1292
|
+
referenceId: string | string[];
|
|
1293
|
+
propsMultipleBreakdown: string;
|
|
1968
1294
|
}[] | undefined;
|
|
1969
1295
|
propsMapOverlays?: {
|
|
1970
|
-
referenceId: string | string[];
|
|
1971
1296
|
id: string;
|
|
1972
1297
|
gamePlay: string;
|
|
1298
|
+
referenceId: string;
|
|
1973
1299
|
anchorDescription: string;
|
|
1974
1300
|
overlayStateBreakdown: {
|
|
1975
1301
|
prompt: string;
|
|
@@ -1990,34 +1316,14 @@ export declare const mcpGenerateAssetRequestSchema: z.ZodIntersection<z.ZodInter
|
|
|
1990
1316
|
backgroundMusic?: {
|
|
1991
1317
|
id: string;
|
|
1992
1318
|
prompt: string;
|
|
1993
|
-
gamePlay
|
|
1319
|
+
gamePlay?: string | undefined;
|
|
1994
1320
|
}[] | undefined;
|
|
1995
|
-
}>, z.ZodObject<{
|
|
1996
|
-
output_dir: z.ZodOptional<z.ZodString>;
|
|
1997
|
-
workspace_root: z.ZodOptional<z.ZodString>;
|
|
1998
|
-
plan_used_to_build: z.ZodOptional<z.ZodString>;
|
|
1999
|
-
art_reference_url: z.ZodOptional<z.ZodString>;
|
|
2000
|
-
}, "strip", z.ZodTypeAny, {
|
|
2001
1321
|
output_dir?: string | undefined;
|
|
2002
1322
|
workspace_root?: string | undefined;
|
|
2003
|
-
plan_used_to_build?: string | undefined;
|
|
2004
|
-
art_reference_url?: string | undefined;
|
|
2005
|
-
}, {
|
|
2006
|
-
output_dir?: string | undefined;
|
|
2007
|
-
workspace_root?: string | undefined;
|
|
2008
|
-
plan_used_to_build?: string | undefined;
|
|
2009
|
-
art_reference_url?: string | undefined;
|
|
2010
|
-
}>>, z.ZodObject<{
|
|
2011
|
-
workspace_files: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodString>>;
|
|
2012
|
-
session_id: z.ZodOptional<z.ZodString>;
|
|
2013
|
-
}, "strip", z.ZodTypeAny, {
|
|
2014
|
-
workspace_files?: Record<string, string> | undefined;
|
|
2015
|
-
session_id?: string | undefined;
|
|
2016
|
-
}, {
|
|
2017
1323
|
workspace_files?: Record<string, string> | undefined;
|
|
2018
1324
|
session_id?: string | undefined;
|
|
2019
|
-
|
|
2020
|
-
|
|
1325
|
+
gameId?: string | undefined;
|
|
1326
|
+
}>;
|
|
2021
1327
|
export type McpGenerateAssetInput = z.infer<typeof mcpGenerateAssetInputSchema>;
|
|
2022
|
-
export
|
|
1328
|
+
export type McpGenerateAssetRequest = z.infer<typeof mcpGenerateAssetRequestSchema>;
|
|
2023
1329
|
//# sourceMappingURL=asset-tool-schema.d.ts.map
|