capacitor-native-video-compressor 1.1.3 → 1.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +26 -42
- package/android/build.gradle +4 -1
- package/android/src/main/AndroidManifest.xml +10 -7
- package/android/src/main/java/com/atomic/videocompressor/NativeVideoCompressorPlugin.java +5 -18
- package/android/src/main/java/com/atomic/videocompressor/VideoCompressionService.java +38 -56
- package/dist/docs.json +1 -24
- package/dist/esm/definitions.d.ts +4 -25
- package/dist/esm/definitions.js.map +1 -1
- package/dist/esm/web.d.ts +0 -5
- package/dist/esm/web.js +0 -7
- package/dist/esm/web.js.map +1 -1
- package/dist/plugin.cjs.js +0 -7
- package/dist/plugin.cjs.js.map +1 -1
- package/dist/plugin.js +0 -7
- package/dist/plugin.js.map +1 -1
- package/ios/Sources/NativeVideoCompressorPlugin/NativeVideoCompressorPlugin.swift +0 -8
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -52,18 +52,22 @@ allprojects {
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}
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```
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#### compileSdk 35+ (required)
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The compression foreground service declares `android:foregroundServiceType="mediaProcessing
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`mediaProcessing` exists only from **API 35 (Android 15)
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`
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#### minSdk 35 / compileSdk 35+ (required)
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The compression foreground service declares `android:foregroundServiceType="mediaProcessing"`,
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and `mediaProcessing` exists only from **API 35 (Android 15)**. On API 34 and below the
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system reads the type as unknown and `startForeground()` throws
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`InvalidForegroundServiceTypeException` - the service never reaches the foreground and
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compression is killed as soon as the user leaves the app. There is no second type to fall
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back to, so the plugin requires `minSdkVersion` 35.
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**The service covers compression only.** It stops as soon as the compress finishes. Anything
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you do with the output afterwards - uploading it, for instance - runs without a foreground
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service, because JS in the webview is paused while the app is backgrounded anyway: holding
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the service open for it would declare work that does not happen. Google Play classifies
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foreground services by *use case*, not by how many services you run, and a `dataSync`
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declaration covering a phase that is really "waiting for the user to come back" is what got
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version code 30 of Destini rejected.
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## Web Configuration (Required)
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@@ -226,7 +230,6 @@ The `quality` parameter determines the output resolution and compression ratio.
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* [`compressVideo(...)`](#compressvideo)
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* [`cancel(...)`](#cancel)
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* [`initialize()`](#initialize)
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* [`finishUpload(...)`](#finishupload)
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* [`addListener('onProgress', ...)`](#addlisteneronprogress-)
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* [`addListener('onCancelRequested', ...)`](#addlisteneroncancelrequested-)
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* [Interfaces](#interfaces)
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--------------------
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### finishUpload(...)
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-
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```typescript
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finishUpload(options: { jobId: string; }) => Promise<void>
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```
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-
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Báo rằng phần upload đi kèm `holdForUpload` đã xong (thành công hay thất
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bại đều phải gọi) để Android hạ foreground service xuống.
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No-op trên web và iOS.
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| Param | Type |
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| ------------- | ------------------------------- |
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| **`options`** | <code>{ jobId: string; }</code> |
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--------------------
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### addListener('onProgress', ...)
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```typescript
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Android: user đã bấm "Huỷ" trên notification của foreground service.
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Pha nén được plugin tự huỷ trước khi event này bắn, nhưng
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trượt tiêu chí "can be terminated or stopped by the user".
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Pha nén được plugin tự huỷ trước khi event này bắn, nhưng việc caller định
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làm với kết quả nén - upload chẳng hạn - thì không ai dừng hộ được, nên
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caller phải tự abort. Bỏ qua event này nghĩa là nút Huỷ không thật sự huỷ,
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và Play đánh trượt tiêu chí "can be terminated or stopped by the user".
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| Param | Type |
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| ------------------ | -------------------------------- |
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#### CompressOptions
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| Prop
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| **`sourcePath`**
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| **`destPath`**
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| **`quality`**
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| **`jobId`**
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| **`holdForUpload`** | <code>boolean</code> | Android: giữ foreground service sống sau khi nén xong, để phần upload do JS chạy tiếp theo không bị hệ thống giết khi user rời app. Bật cờ này là một lời hứa: caller PHẢI gọi {@link NativeVideoCompressorPlugin.finishUpload} khi upload kết thúc, kể cả ở nhánh lỗi. Không gọi thì service chỉ còn watchdog dọn hộ sau 15 phút, và trong 15 phút đó user nhìn thấy một notification nói rằng app đang làm việc trong khi nó không làm gì cả. Không có tác dụng trên web và iOS. |
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| Prop | Type | Description |
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| ---------------- | ------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| **`sourcePath`** | <code>string</code> | |
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| **`destPath`** | <code>string</code> | |
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| **`quality`** | <code>'VERY_HIGH' \| 'HIGH' \| 'MEDIUM' \| 'LOW' \| 'VERY_LOW' \| '360P'</code> | |
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| **`jobId`** | <code>string</code> | Names this compress so `cancel({ jobId })` can target it. Every platform compresses one video at a time, so cancellation is global by nature. Two independent callers in the same app (say a comment queue and a notes queue) therefore need a way to say *which* job they mean — without one, a cancel from either kills whatever the other is running. |
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#### CancelResult
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package/android/build.gradle
CHANGED
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namespace = "com.atomic.videocompressor"
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compileSdk = project.hasProperty('compileSdkVersion') ? rootProject.ext.compileSdkVersion : 36
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defaultConfig {
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// 35, không phải 24: foreground service của pha nén khai mediaProcessing,
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// type chỉ tồn tại từ API 35. Dưới mức đó hệ thống đọc ra "type unknown"
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// và startForeground() ném InvalidForegroundServiceTypeException.
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minSdkVersion project.hasProperty('minSdkVersion') ? rootProject.ext.minSdkVersion : 35
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targetSdkVersion project.hasProperty('targetSdkVersion') ? rootProject.ext.targetSdkVersion : 36
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versionCode 1
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versionName "1.0"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
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<!-- Chỉ
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<!-- Chỉ mediaProcessing: service sống đúng bằng pha nén, là use case duy
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nhất ở đây thực sự chạy khi user rời app. Không khai dataSync nữa, vì
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pha upload chạy bằng JS trong webview nên nó đứng lại ngay khi app
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xuống nền - giữ foreground service cho nó là khai một việc không diễn
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ra, và Play xét FGS theo use case chứ không theo số service.
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mediaProcessing chỉ có từ API 35, và ở đây không còn type nào để hạ
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xuống, nên minSdk của plugin là 35 (xem android/build.gradle). -->
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<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PROCESSING" />
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<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
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<application>
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<service
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android:name="com.atomic.videocompressor.VideoCompressionService"
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android:foregroundServiceType="
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android:foregroundServiceType="mediaProcessing"
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android:exported="false" />
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</application>
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</manifest>
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call.resolve(ret);
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}
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@PluginMethod
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public void finishUpload(PluginCall call) {
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String jobId = call.getString("jobId");
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if (jobId != null) {
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sendToService(VideoCompressionService.ACTION_FINISH, jobId);
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}
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call.resolve();
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}
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@PluginMethod
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public void compressVideo(PluginCall call) {
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}
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String jobId = call.getString("jobId", "default");
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boolean holdForUpload = Boolean.TRUE.equals(call.getBoolean("holdForUpload", false));
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synchronized (this) {
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currentJobId = jobId;
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}
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@Override
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public void onFailure(int i, @NonNull String failureMessage) {
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finishJob(jobId
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finishJob(jobId);
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call.reject("Nén thất bại: " + failureMessage);
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}
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@Override
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public void onSuccess(int i, long l, @Nullable String s) {
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finishJob(jobId
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finishJob(jobId);
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// Nén xong, trả kết quả đường dẫn file mới về cho JS
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JSObject ret = new JSObject();
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ret.put("success", true);
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@Override
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public void onCancelled(int i) {
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finishJob(jobId
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finishJob(jobId);
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// LightCompressor leaves whatever it had already written
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// behind; without this the cache keeps a partial mp4 per
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// cancel, and nothing ever collects them.
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}
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/** Every terminal callback ends here, so neither is ever left running. */
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private void finishJob(String jobId
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sendToService(
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holdForUpload ? VideoCompressionService.ACTION_UPLOAD : VideoCompressionService.ACTION_FINISH,
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jobId
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);
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private void finishJob(String jobId) {
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sendToService(VideoCompressionService.ACTION_FINISH, jobId);
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synchronized (this) {
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currentJobId = null;
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}
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import android.content.Intent;
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import android.content.pm.ServiceInfo;
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import android.os.Build;
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import android.os.Handler;
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import android.os.IBinder;
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import android.os.Looper;
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import java.util.Map;
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/**
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* Giữ
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* Giữ pha nén sống khi user rời app.
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*
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* Chỉ pha nén, không kèm upload: upload chạy bằng JS trong webview nên nó đứng
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* lại ngay khi app xuống nền, và một foreground service ngồi chờ user quay lại
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* là khai một việc không diễn ra - Play từ chối version code 30 vì đúng loại
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* sai lệch đó (nén khai dưới dataSync). Service giờ sống đúng bằng pha nén.
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*
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* Mọi thứ trong đây phải đáp ứng được 5 tiêu chí foreground service của Google
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* Play, vì bản thiếu chúng (1.1.0) đã bị từ chối ở version code 29:
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* - user perceptible -> notification có progress thật, cập nhật theo % nén
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*
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* - user perceptible -> notification có progress thật, cập nhật theo % nén,
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* chứ không phải một dòng chữ tĩnh
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* - stoppable by user -> action "Huỷ" ngay trên notification, vì khi user đã
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* rời app thì UI trong app không còn với tới được
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* - runs only as long as necessary -> watchdog tự tắt khi không còn ai báo
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private static final int NOTIFICATION_ID = 1001;
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static final String ACTION_START = "com.atomic.videocompressor.START";
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static final String ACTION_UPLOAD = "com.atomic.videocompressor.UPLOAD";
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static final String ACTION_FINISH = "com.atomic.videocompressor.FINISH";
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/** Do chính user bấm từ notification. */
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static final String ACTION_CANCEL = "com.atomic.videocompressor.CANCEL";
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/**
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* Không nhận được update nào trong khoảng này thì coi như phía gọi đã chết
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* (WebView bị kill, hoặc một exception thoát ra ngoài nhánh
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* tự dừng. Không có nó, `jobs` không bao giờ rỗng và service chạy
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* một notification treo - đúng thứ khiến Play đánh trượt tiêu chí
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* for as long as necessary".
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* (WebView bị kill, hoặc một exception thoát ra ngoài mọi nhánh kết thúc
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* job) và tự dừng. Không có nó, `jobs` không bao giờ rỗng và service chạy
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* mãi với một notification treo - đúng thứ khiến Play đánh trượt tiêu chí
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* "runs only for as long as necessary".
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*
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* Chọn 15 phút: dài hơn mọi khoảng lặng hợp lệ (
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*
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* Chọn 15 phút: dài hơn mọi khoảng lặng hợp lệ (pha nén chưa kịp bắn
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* progress đầu tiên trên một video dài), ngắn hơn nhiều so với mức mà user
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* kịp nhận ra có gì đó treo.
|
|
60
63
|
*/
|
|
61
64
|
private static final long WATCHDOG_MS = 15 * 60 * 1000L;
|
|
62
65
|
|
|
63
66
|
/** Đừng vẽ lại notification mỗi tick progress của LightCompressor. */
|
|
64
67
|
private static final long MIN_REDRAW_INTERVAL_MS = 500L;
|
|
65
68
|
|
|
66
|
-
private enum Phase { COMPRESSING, UPLOADING }
|
|
67
|
-
|
|
68
69
|
private static final class Job {
|
|
69
|
-
Phase phase = Phase.COMPRESSING;
|
|
70
70
|
int percent = 0;
|
|
71
71
|
}
|
|
72
72
|
|
|
@@ -97,9 +97,9 @@ public class VideoCompressionService extends Service {
|
|
|
97
97
|
super.onCreate();
|
|
98
98
|
instance = this;
|
|
99
99
|
NotificationChannel channel = new NotificationChannel(
|
|
100
|
-
CHANNEL_ID, "
|
|
100
|
+
CHANNEL_ID, "Nén video", NotificationManager.IMPORTANCE_LOW
|
|
101
101
|
);
|
|
102
|
-
channel.setDescription("Tiến trình nén
|
|
102
|
+
channel.setDescription("Tiến trình nén video");
|
|
103
103
|
NotificationManager manager = getSystemService(NotificationManager.class);
|
|
104
104
|
if (manager != null) manager.createNotificationChannel(channel);
|
|
105
105
|
}
|
|
@@ -167,14 +167,6 @@ public class VideoCompressionService extends Service {
|
|
|
167
167
|
|
|
168
168
|
if (ACTION_START.equals(action)) {
|
|
169
169
|
jobs.put(jobId, new Job());
|
|
170
|
-
} else if (ACTION_UPLOAD.equals(action)) {
|
|
171
|
-
Job job = jobs.get(jobId);
|
|
172
|
-
if (job != null) {
|
|
173
|
-
job.phase = Phase.UPLOADING;
|
|
174
|
-
// Pha upload không có % nào bắn về, nên thanh progress chuyển
|
|
175
|
-
// sang indeterminate thay vì đứng im ở con số của pha nén.
|
|
176
|
-
job.percent = -1;
|
|
177
|
-
}
|
|
178
170
|
} else if (ACTION_FINISH.equals(action)) {
|
|
179
171
|
jobs.remove(jobId);
|
|
180
172
|
}
|
|
@@ -198,38 +190,16 @@ public class VideoCompressionService extends Service {
|
|
|
198
190
|
private void render() {
|
|
199
191
|
Job shown = jobs.values().iterator().next();
|
|
200
192
|
int running = jobs.size();
|
|
201
|
-
boolean indeterminate = shown.percent < 0;
|
|
202
193
|
|
|
203
|
-
String title
|
|
204
|
-
|
|
205
|
-
|
|
206
|
-
} else {
|
|
207
|
-
title = shown.phase == Phase.UPLOADING ? "Đang tải video lên" : "Đang nén video";
|
|
208
|
-
}
|
|
209
|
-
|
|
210
|
-
// Hai pha nói hai điều khác nhau, vì chúng chạy ở hai nơi khác nhau.
|
|
211
|
-
//
|
|
212
|
-
// Nén chạy ở native trong chính service này nên vẫn chạy khi app
|
|
213
|
-
// xuống nền. Upload thì chạy bằng JS trong webview, nên nó đứng lại
|
|
214
|
-
// và chỉ tiếp tục khi app trở lại foreground - đo được: nén xong là
|
|
215
|
-
// mọi hoạt động mạng dừng hẳn cho tới khi watchdog tự dừng service
|
|
216
|
-
// sau 15 phút. Vì vậy pha upload phải nói rõ việc người dùng cần làm.
|
|
217
|
-
String text;
|
|
218
|
-
if (shown.phase == Phase.UPLOADING) {
|
|
219
|
-
text = indeterminate
|
|
220
|
-
? "Mở lại ứng dụng để hoàn tất tải lên"
|
|
221
|
-
: shown.percent + "% - mở lại ứng dụng để hoàn tất tải lên";
|
|
222
|
-
} else {
|
|
223
|
-
text = indeterminate
|
|
224
|
-
? "Đang nén video"
|
|
225
|
-
: shown.percent + "% - đang nén";
|
|
226
|
-
}
|
|
194
|
+
String title = running > 1
|
|
195
|
+
? "Đang nén " + running + " video"
|
|
196
|
+
: "Đang nén video";
|
|
227
197
|
|
|
228
198
|
Notification notification = new NotificationCompat.Builder(this, CHANNEL_ID)
|
|
229
199
|
.setContentTitle(title)
|
|
230
|
-
.setContentText(
|
|
200
|
+
.setContentText(shown.percent + "% - đang nén")
|
|
231
201
|
.setSmallIcon(resolveSmallIcon())
|
|
232
|
-
.setProgress(100,
|
|
202
|
+
.setProgress(100, shown.percent, false)
|
|
233
203
|
.setOngoing(true)
|
|
234
204
|
// Không có nó, mỗi lần vẽ lại progress là một lần notification
|
|
235
205
|
// nhảy lên đầu danh sách và rung máy.
|
|
@@ -240,8 +210,16 @@ public class VideoCompressionService extends Service {
|
|
|
240
210
|
.build();
|
|
241
211
|
|
|
242
212
|
try {
|
|
243
|
-
|
|
244
|
-
|
|
213
|
+
// Gọi thẳng Service.startForeground, KHÔNG qua ServiceCompat:
|
|
214
|
+
// ServiceCompat.Api34Impl AND type với một mask cứng các type có từ
|
|
215
|
+
// Android 14 (FOREGROUND_SERVICE_TYPE_ALLOWED_SINCE_U), mà
|
|
216
|
+
// mediaProcessing thì mới có ở Android 15. Qua nó, 8192 & mask = 0
|
|
217
|
+
// và hệ thống ném InvalidForegroundServiceTypeException "type none".
|
|
218
|
+
// Đo trên emulator API 36: startForegroundCount=0, service không bao
|
|
219
|
+
// giờ vào foreground.
|
|
220
|
+
startForeground(
|
|
221
|
+
NOTIFICATION_ID, notification,
|
|
222
|
+
ServiceInfo.FOREGROUND_SERVICE_TYPE_MEDIA_PROCESSING
|
|
245
223
|
);
|
|
246
224
|
inForeground = true;
|
|
247
225
|
} catch (Exception e) {
|
|
@@ -291,7 +269,7 @@ public class VideoCompressionService extends Service {
|
|
|
291
269
|
}
|
|
292
270
|
|
|
293
271
|
/**
|
|
294
|
-
* Android 15+ giới hạn
|
|
272
|
+
* Android 15+ giới hạn mediaProcessing tổng 6 giờ/24 giờ rồi gọi onTimeout. Phải
|
|
295
273
|
* dừng trong vài giây, nếu không app ăn ANR. destini-web đặt minSdk 35 nên
|
|
296
274
|
* mọi thiết bị đều ở trong diện này.
|
|
297
275
|
*/
|
|
@@ -302,7 +280,11 @@ public class VideoCompressionService extends Service {
|
|
|
302
280
|
stopEverything();
|
|
303
281
|
}
|
|
304
282
|
|
|
305
|
-
/**
|
|
283
|
+
/**
|
|
284
|
+
* Overload của API 34. minSdk 35 nên hệ thống luôn gọi bản hai tham số ở
|
|
285
|
+
* trên; giữ lại vì bản mặc định của Service không làm gì, và một thiết bị
|
|
286
|
+
* gọi nhầm vào đây mà service không dừng thì app ăn ANR.
|
|
287
|
+
*/
|
|
306
288
|
@Override
|
|
307
289
|
public void onTimeout(int startId) {
|
|
308
290
|
Log.w(TAG, "Hệ thống hết hạn foreground service - dừng ngay");
|
package/dist/docs.json
CHANGED
|
@@ -53,22 +53,6 @@
|
|
|
53
53
|
"complexTypes": [],
|
|
54
54
|
"slug": "initialize"
|
|
55
55
|
},
|
|
56
|
-
{
|
|
57
|
-
"name": "finishUpload",
|
|
58
|
-
"signature": "(options: { jobId: string; }) => Promise<void>",
|
|
59
|
-
"parameters": [
|
|
60
|
-
{
|
|
61
|
-
"name": "options",
|
|
62
|
-
"docs": "",
|
|
63
|
-
"type": "{ jobId: string; }"
|
|
64
|
-
}
|
|
65
|
-
],
|
|
66
|
-
"returns": "Promise<void>",
|
|
67
|
-
"tags": [],
|
|
68
|
-
"docs": "Báo rằng phần upload đi kèm `holdForUpload` đã xong (thành công hay thất\nbại đều phải gọi) để Android hạ foreground service xuống.\n\nNo-op trên web và iOS.",
|
|
69
|
-
"complexTypes": [],
|
|
70
|
-
"slug": "finishupload"
|
|
71
|
-
},
|
|
72
56
|
{
|
|
73
57
|
"name": "addListener",
|
|
74
58
|
"signature": "(eventName: 'onProgress', listenerFunc: (info: { status: string; percent?: number; }) => void) => Promise<PluginListenerHandle>",
|
|
@@ -109,7 +93,7 @@
|
|
|
109
93
|
],
|
|
110
94
|
"returns": "Promise<PluginListenerHandle>",
|
|
111
95
|
"tags": [],
|
|
112
|
-
"docs": "Android: user đã bấm \"Huỷ\" trên notification của foreground service.\n\nPha nén được plugin tự huỷ trước khi event này bắn, nhưng
|
|
96
|
+
"docs": "Android: user đã bấm \"Huỷ\" trên notification của foreground service.\n\nPha nén được plugin tự huỷ trước khi event này bắn, nhưng việc caller định\nlàm với kết quả nén - upload chẳng hạn - thì không ai dừng hộ được, nên\ncaller phải tự abort. Bỏ qua event này nghĩa là nút Huỷ không thật sự huỷ,\nvà Play đánh trượt tiêu chí \"can be terminated or stopped by the user\".",
|
|
113
97
|
"complexTypes": [
|
|
114
98
|
"PluginListenerHandle"
|
|
115
99
|
],
|
|
@@ -176,13 +160,6 @@
|
|
|
176
160
|
"docs": "Names this compress so `cancel({ jobId })` can target it.\n\nEvery platform compresses one video at a time, so cancellation is global\nby nature. Two independent callers in the same app (say a comment queue\nand a notes queue) therefore need a way to say *which* job they mean —\nwithout one, a cancel from either kills whatever the other is running.",
|
|
177
161
|
"complexTypes": [],
|
|
178
162
|
"type": "string | undefined"
|
|
179
|
-
},
|
|
180
|
-
{
|
|
181
|
-
"name": "holdForUpload",
|
|
182
|
-
"tags": [],
|
|
183
|
-
"docs": "Android: giữ foreground service sống sau khi nén xong, để phần upload do\nJS chạy tiếp theo không bị hệ thống giết khi user rời app.\n\nBật cờ này là một lời hứa: caller PHẢI gọi {@link NativeVideoCompressorPlugin.finishUpload}\nkhi upload kết thúc, kể cả ở nhánh lỗi. Không gọi thì service chỉ còn\nwatchdog dọn hộ sau 15 phút, và trong 15 phút đó user nhìn thấy một\nnotification nói rằng app đang làm việc trong khi nó không làm gì cả.\n\nKhông có tác dụng trên web và iOS.",
|
|
184
|
-
"complexTypes": [],
|
|
185
|
-
"type": "boolean | undefined"
|
|
186
163
|
}
|
|
187
164
|
]
|
|
188
165
|
},
|
|
@@ -18,18 +18,6 @@ export interface CompressOptions {
|
|
|
18
18
|
* without one, a cancel from either kills whatever the other is running.
|
|
19
19
|
*/
|
|
20
20
|
jobId?: string;
|
|
21
|
-
/**
|
|
22
|
-
* Android: giữ foreground service sống sau khi nén xong, để phần upload do
|
|
23
|
-
* JS chạy tiếp theo không bị hệ thống giết khi user rời app.
|
|
24
|
-
*
|
|
25
|
-
* Bật cờ này là một lời hứa: caller PHẢI gọi {@link NativeVideoCompressorPlugin.finishUpload}
|
|
26
|
-
* khi upload kết thúc, kể cả ở nhánh lỗi. Không gọi thì service chỉ còn
|
|
27
|
-
* watchdog dọn hộ sau 15 phút, và trong 15 phút đó user nhìn thấy một
|
|
28
|
-
* notification nói rằng app đang làm việc trong khi nó không làm gì cả.
|
|
29
|
-
*
|
|
30
|
-
* Không có tác dụng trên web và iOS.
|
|
31
|
-
*/
|
|
32
|
-
holdForUpload?: boolean;
|
|
33
21
|
}
|
|
34
22
|
export interface CompressResult {
|
|
35
23
|
success: boolean;
|
|
@@ -61,15 +49,6 @@ export interface NativeVideoCompressorPlugin {
|
|
|
61
49
|
success: boolean;
|
|
62
50
|
message?: string;
|
|
63
51
|
}>;
|
|
64
|
-
/**
|
|
65
|
-
* Báo rằng phần upload đi kèm `holdForUpload` đã xong (thành công hay thất
|
|
66
|
-
* bại đều phải gọi) để Android hạ foreground service xuống.
|
|
67
|
-
*
|
|
68
|
-
* No-op trên web và iOS.
|
|
69
|
-
*/
|
|
70
|
-
finishUpload(options: {
|
|
71
|
-
jobId: string;
|
|
72
|
-
}): Promise<void>;
|
|
73
52
|
addListener(eventName: 'onProgress', listenerFunc: (info: {
|
|
74
53
|
status: string;
|
|
75
54
|
percent?: number;
|
|
@@ -77,10 +56,10 @@ export interface NativeVideoCompressorPlugin {
|
|
|
77
56
|
/**
|
|
78
57
|
* Android: user đã bấm "Huỷ" trên notification của foreground service.
|
|
79
58
|
*
|
|
80
|
-
* Pha nén được plugin tự huỷ trước khi event này bắn, nhưng
|
|
81
|
-
*
|
|
82
|
-
*
|
|
83
|
-
* trượt tiêu chí "can be terminated or stopped by the user".
|
|
59
|
+
* Pha nén được plugin tự huỷ trước khi event này bắn, nhưng việc caller định
|
|
60
|
+
* làm với kết quả nén - upload chẳng hạn - thì không ai dừng hộ được, nên
|
|
61
|
+
* caller phải tự abort. Bỏ qua event này nghĩa là nút Huỷ không thật sự huỷ,
|
|
62
|
+
* và Play đánh trượt tiêu chí "can be terminated or stopped by the user".
|
|
84
63
|
*/
|
|
85
64
|
addListener(eventName: 'onCancelRequested', listenerFunc: () => void): Promise<PluginListenerHandle>;
|
|
86
65
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"definitions.js","sourceRoot":"","sources":["../../src/definitions.ts"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,MAAM,CAAC,MAAM,SAAS,GAAG,WAAW,CAAC","sourcesContent":["import type { PluginListenerHandle } from '@capacitor/core';\n\n/**\n * `code` on the error `compressVideo` rejects with when `cancel()` stopped it.\n * Callers should treat it as \"the user asked for this\" — no error toast, no\n * retry prompt — and tell it apart from a genuine compression failure.\n */\nexport const CANCELLED = 'CANCELLED';\n\nexport interface CompressOptions {\n sourcePath: string;\n destPath?: string;\n quality?: 'VERY_HIGH' | 'HIGH' | 'MEDIUM' | 'LOW' | 'VERY_LOW' | '360P';\n /**\n * Names this compress so `cancel({ jobId })` can target it.\n *\n * Every platform compresses one video at a time, so cancellation is global\n * by nature. Two independent callers in the same app (say a comment queue\n * and a notes queue) therefore need a way to say *which* job they mean —\n * without one, a cancel from either kills whatever the other is running.\n */\n jobId?: string;\n
|
|
1
|
+
{"version":3,"file":"definitions.js","sourceRoot":"","sources":["../../src/definitions.ts"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,MAAM,CAAC,MAAM,SAAS,GAAG,WAAW,CAAC","sourcesContent":["import type { PluginListenerHandle } from '@capacitor/core';\n\n/**\n * `code` on the error `compressVideo` rejects with when `cancel()` stopped it.\n * Callers should treat it as \"the user asked for this\" — no error toast, no\n * retry prompt — and tell it apart from a genuine compression failure.\n */\nexport const CANCELLED = 'CANCELLED';\n\nexport interface CompressOptions {\n sourcePath: string;\n destPath?: string;\n quality?: 'VERY_HIGH' | 'HIGH' | 'MEDIUM' | 'LOW' | 'VERY_LOW' | '360P';\n /**\n * Names this compress so `cancel({ jobId })` can target it.\n *\n * Every platform compresses one video at a time, so cancellation is global\n * by nature. Two independent callers in the same app (say a comment queue\n * and a notes queue) therefore need a way to say *which* job they mean —\n * without one, a cancel from either kills whatever the other is running.\n */\n jobId?: string;\n}\n\nexport interface CompressResult {\n success: boolean;\n destPath: string;\n}\n\nexport interface CancelOptions {\n /**\n * Only cancel if this is the job currently running. Omit to cancel whatever\n * is running, whoever started it.\n */\n jobId?: string;\n}\n\nexport interface CancelResult {\n /** False when nothing was running, or when a different job was. */\n cancelled: boolean;\n}\n\nexport interface NativeVideoCompressorPlugin {\n compressVideo(options: CompressOptions): Promise<CompressResult>;\n\n /**\n * Stop the compress that is running now. `compressVideo` then rejects with\n * code {@link CANCELLED} and its partial output is deleted.\n *\n * This is the only way to stop one: the work is synchronous WASM inside a\n * web worker (web) or an AVFoundation / LightCompressor pass on its own\n * thread (native), and none of them watch an AbortSignal.\n */\n cancel(options?: CancelOptions): Promise<CancelResult>;\n\n initialize(): Promise<{ success: boolean; message?: string }>;\n\n // Đã sửa lại chuẩn cho Capacitor mới nhất (chỉ trả về Promise)\n addListener(\n eventName: 'onProgress',\n listenerFunc: (info: { status: string; percent?: number }) => void,\n ): Promise<PluginListenerHandle>;\n\n /**\n * Android: user đã bấm \"Huỷ\" trên notification của foreground service.\n *\n * Pha nén được plugin tự huỷ trước khi event này bắn, nhưng việc caller định\n * làm với kết quả nén - upload chẳng hạn - thì không ai dừng hộ được, nên\n * caller phải tự abort. Bỏ qua event này nghĩa là nút Huỷ không thật sự huỷ,\n * và Play đánh trượt tiêu chí \"can be terminated or stopped by the user\".\n */\n addListener(\n eventName: 'onCancelRequested',\n listenerFunc: () => void,\n ): Promise<PluginListenerHandle>;\n}\n"]}
|
package/dist/esm/web.d.ts
CHANGED
|
@@ -24,11 +24,6 @@ export declare class NativeVideoCompressorWeb extends WebPlugin implements Nativ
|
|
|
24
24
|
* stop it — its cost is the loaded core, which is why the core URLs are
|
|
25
25
|
* cached above.
|
|
26
26
|
*/
|
|
27
|
-
/**
|
|
28
|
-
* Chỉ Android mới có foreground service để mà hạ xuống. Hiện diện ở đây để
|
|
29
|
-
* caller gọi thẳng, không phải rẽ nhánh theo platform ở mọi call site.
|
|
30
|
-
*/
|
|
31
|
-
finishUpload(): Promise<void>;
|
|
32
27
|
cancel(options?: CancelOptions): Promise<CancelResult>;
|
|
33
28
|
private fetchSourceBlob;
|
|
34
29
|
private canUseWebCodecs;
|
package/dist/esm/web.js
CHANGED
|
@@ -134,13 +134,6 @@ export class NativeVideoCompressorWeb extends WebPlugin {
|
|
|
134
134
|
* stop it — its cost is the loaded core, which is why the core URLs are
|
|
135
135
|
* cached above.
|
|
136
136
|
*/
|
|
137
|
-
/**
|
|
138
|
-
* Chỉ Android mới có foreground service để mà hạ xuống. Hiện diện ở đây để
|
|
139
|
-
* caller gọi thẳng, không phải rẽ nhánh theo platform ở mọi call site.
|
|
140
|
-
*/
|
|
141
|
-
async finishUpload() {
|
|
142
|
-
return;
|
|
143
|
-
}
|
|
144
137
|
async cancel(options) {
|
|
145
138
|
var _a;
|
|
146
139
|
if (!this.currentJobId)
|
package/dist/esm/web.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
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{ WebPlugin } from '@capacitor/core';\nimport { FFmpeg } from '@ffmpeg/ffmpeg';\nimport { toBlobURL } from '@ffmpeg/util';\nimport {\n ALL_FORMATS,\n BlobSource,\n BufferTarget,\n Conversion,\n ConversionCanceledError,\n Input,\n Mp4OutputFormat,\n Output,\n Quality,\n canEncodeVideo,\n} from 'mediabunny';\n\nimport type {\n NativeVideoCompressorPlugin,\n CompressOptions,\n CompressResult,\n CancelOptions,\n CancelResult,\n} from './definitions';\nimport { CANCELLED } from './definitions';\n\ntype VideoQuality = NonNullable<CompressOptions['quality']>;\n\n/**\n * Rejection shape for a cancelled compress. `code` matches what `call.reject`\n * puts on the error object on iOS/Android, so one `error.code === 'CANCELLED'`\n * check works on every platform — and on both web engines below.\n */\nclass CancelledError extends Error {\n code = CANCELLED;\n constructor() {\n super('Đã hủy nén');\n this.name = 'CancelledError';\n }\n}\n\n/**\n * WebCodecs target per quality tier: cap height + a bitrate ceiling. The\n * quantizer (constant 26, CRF-like) drives quality where the encoder honours\n * it; H.264 on most browsers is bitrate-driven, so `bitrate` is the real knob.\n * fps is capped to 30 at call time (never upsampled). Audio is left to\n * mediabunny, which re-encodes to AAC for the MP4 container.\n */\nconst WEBCODECS_LADDER: Record<VideoQuality, { height: number; bitrate: number }> = {\n VERY_HIGH: { height: 1080, bitrate: 4000000 },\n HIGH: { height: 720, bitrate: 2000000 },\n MEDIUM: { height: 540, bitrate: 1200000 },\n LOW: { height: 480, bitrate: 1000000 },\n '360P': { height: 360, bitrate: 700000 },\n VERY_LOW: { height: 240, bitrate: 350000 },\n};\n\nconst WEBCODECS_QUANTIZER = 26;\nconst FPS_CAP = 30;\n\nconst CORE_BASE_URL = 'https://unpkg.com/@ffmpeg/core@0.12.6/dist/esm';\n\n/**\n * Cancelling means terminating the worker, which drops the loaded core with\n * it — so without this the next compress re-downloads ~30 MB of wasm and\n * \"cancel\" quietly costs more than it saves. Module scope, not instance: the\n * bytes are identical for every instance and every job. Only the ffmpeg\n * fallback ever pays this download; the WebCodecs primary path needs no core.\n */\nlet corePromise: Promise<{ coreURL: string; wasmURL: string }> | null = null;\n\nconst loadCoreURLs = () => {\n if (!corePromise) {\n corePromise = Promise.all([\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.js`, 'text/javascript'),\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.wasm`, 'application/wasm'),\n ])\n .then(([coreURL, wasmURL]) => ({ coreURL, wasmURL }))\n .catch((e) => {\n // Don't cache a failure — a flaky network shouldn't make every later\n // compress in this session fail too.\n corePromise = null;\n throw e;\n });\n }\n return corePromise;\n};\n\nexport class NativeVideoCompressorWeb extends WebPlugin implements NativeVideoCompressorPlugin {\n private ffmpeg: FFmpeg | null = null;\n private isLoaded = false;\n /** The mediabunny conversion running now, so `cancel()` can abort it. */\n private activeConversion: Conversion | null = null;\n /** The job `compressVideo` is running right now, for `cancel({ jobId })`. */\n private currentJobId: string | null = null;\n private cancelRequested = false;\n\n async initialize(): Promise<{ success: boolean; message?: string }> {\n // WebCodecs (the primary path) needs no core download, so there is nothing\n // to warm. Eagerly loading the ffmpeg core here would pull ~30 MB for a\n // path most compresses never take. The fallback lazy-loads its core on\n // first use. Kept as a resolving no-op so callers that await it still pass.\n return { success: true, message: 'ready' };\n }\n\n async compressVideo(options: CompressOptions): Promise<CompressResult> {\n this.currentJobId = options.jobId ?? 'default';\n this.cancelRequested = false;\n\n // Checked at every stage boundary, not just around the encode: cancelling\n // an engine only reaches work already handed to it, so a cancel during the\n // source fetch or before init has nothing to interrupt and would otherwise\n // let the compress carry on as if nothing had happened.\n const throwIfCancelled = () => {\n if (this.cancelRequested) throw new CancelledError();\n };\n\n try {\n throwIfCancelled();\n\n const blob = await this.fetchSourceBlob(options.sourcePath);\n throwIfCancelled();\n\n const quality: VideoQuality = options.quality ?? 'MEDIUM';\n\n if (await this.canUseWebCodecs(quality)) {\n try {\n const result = await this.compressWithWebCodecs(blob, quality, throwIfCancelled);\n if (result) return result;\n // null → conversion invalid / tracks discarded → fall back to ffmpeg.\n } catch (e: any) {\n if (e?.code === CANCELLED) throw e; // user cancel: never fall back\n console.warn('[compress] WebCodecs failed, falling back to ffmpeg:', e);\n throwIfCancelled();\n }\n }\n\n return await this.compressWithFfmpeg(blob, quality, throwIfCancelled);\n } catch (error: any) {\n if (error?.code === CANCELLED) {\n console.log('[compress] cancelled');\n } else {\n console.error('[compress] failed:', error);\n }\n throw error;\n } finally {\n this.currentJobId = null;\n this.cancelRequested = false;\n this.activeConversion = null;\n }\n }\n\n /**\n * Kill whichever engine is mid-compress. Only one is ever active at a time,\n * so acting on both is safe.\n *\n * WebCodecs: `conversion.cancel()` makes the in-flight `execute()` reject\n * with `ConversionCanceledError`, surfaced as a `CancelledError` below.\n * ffmpeg: `exec()` runs synchronously inside the worker and never reaches a\n * message poll while encoding, so `worker.terminate()` is the only way to\n * stop it — its cost is the loaded core, which is why the core URLs are\n * cached above.\n */\n /**\n * Chỉ Android mới có foreground service để mà hạ xuống. Hiện diện ở đây để\n * caller gọi thẳng, không phải rẽ nhánh theo platform ở mọi call site.\n */\n async finishUpload(): Promise<void> {\n return;\n }\n\n async cancel(options?: CancelOptions): Promise<CancelResult> {\n if (!this.currentJobId) return { cancelled: false };\n if (options?.jobId && options.jobId !== this.currentJobId) return { cancelled: false };\n\n // Set even when neither engine exists yet: the job may still be fetching\n // the source or inside loadFFmpeg, which read this flag at their boundaries.\n this.cancelRequested = true;\n\n const conversion = this.activeConversion;\n this.activeConversion = null;\n // Fire-and-forget: the CancelledError surfaces from the execute() rejection,\n // not from here; awaiting would only make cancel() slower.\n conversion?.cancel().catch(() => undefined);\n\n this.ffmpeg?.terminate();\n this.ffmpeg = null;\n this.isLoaded = false;\n\n return { cancelled: true };\n }\n\n private async fetchSourceBlob(sourcePath: string): Promise<Blob> {\n try {\n const response = await fetch(sourcePath);\n return await response.blob();\n } catch (err) {\n console.error('[compress] Error fetching source file:', err);\n throw new Error('Could not fetch source video file');\n }\n }\n\n private async canUseWebCodecs(quality: VideoQuality): Promise<boolean> {\n try {\n const { bitrate } = WEBCODECS_LADDER[quality];\n return await canEncodeVideo('avc', {\n quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }),\n });\n } catch {\n return false;\n }\n }\n\n private async compressWithWebCodecs(\n blob: Blob,\n quality: VideoQuality,\n throwIfCancelled: () => void,\n ): Promise<CompressResult | null> {\n const { height, bitrate } = WEBCODECS_LADDER[quality];\n\n const input = new Input({ formats: ALL_FORMATS, source: new BlobSource(blob) });\n const output = new Output({ format: new Mp4OutputFormat(), target: new BufferTarget() });\n\n // Cap fps at 30, but never upsample: probe the source and take the min.\n // A failed probe just omits frameRate, leaving the source rate untouched.\n let frameRate: number | undefined;\n try {\n const track = await input.getPrimaryVideoTrack();\n if (track) {\n const stats = await track.computePacketStats(100);\n if (stats.averagePacketRate > 0) {\n frameRate = Math.min(FPS_CAP, Math.round(stats.averagePacketRate));\n }\n }\n } catch {\n frameRate = undefined;\n }\n\n throwIfCancelled();\n\n const conversion = await Conversion.init({\n input,\n output,\n video: {\n height,\n quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }),\n hardwareAcceleration: 'prefer-hardware',\n ...(frameRate ? { frameRate } : {}),\n },\n });\n\n if (!conversion.isValid) {\n console.warn(\n '[compress] WebCodecs conversion invalid:',\n conversion.discardedTracks.map((t) => t.reason),\n );\n return null;\n }\n\n this.activeConversion = conversion;\n\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n conversion.onProgress = (progress) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n };\n\n throwIfCancelled();\n try {\n await conversion.execute();\n } catch (e: any) {\n if (this.cancelRequested || e instanceof ConversionCanceledError) throw new CancelledError();\n throw e;\n }\n\n const buffer = output.target.buffer;\n if (!buffer) throw new Error('WebCodecs produced no output');\n\n const outBlob = new Blob([buffer], { type: 'video/mp4' });\n return { success: true, destPath: URL.createObjectURL(outBlob) };\n }\n\n private async loadFFmpeg() {\n if (this.isLoaded && this.ffmpeg) return;\n\n this.notifyListeners('onProgress', { status: 'loading_core', percent: 0 });\n\n // Built on a local, published to the field only once it is ready and still\n // wanted. Assigning `this.ffmpeg` up front and setting `isLoaded` after the\n // await left a window where a cancel could null the instance and the load,\n // finishing a moment later, would set `isLoaded = true` on nothing at all —\n // after which every compressVideo threw 'FFmpeg failed to load' for the\n // rest of the page's life.\n const instance = new FFmpeg();\n\n instance.on('progress', ({ progress }) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n });\n\n instance.on('log', ({ message }) => {\n console.log('[FFmpeg Log]', message);\n });\n\n try {\n await instance.load(await loadCoreURLs());\n } catch (e: any) {\n instance.terminate();\n console.error('Failed to load FFmpeg:', e);\n throw e;\n }\n\n // Cancelled while this was loading. Terminate what we just built rather\n // than publish it — the caller asked for none of it.\n if (this.cancelRequested) {\n instance.terminate();\n throw new CancelledError();\n }\n\n this.ffmpeg = instance;\n this.isLoaded = true;\n }\n\n private async compressWithFfmpeg(\n blob: Blob,\n quality: VideoQuality,\n throwIfCancelled: () => void,\n ): Promise<CompressResult> {\n if (!this.isLoaded) {\n await this.loadFFmpeg();\n }\n throwIfCancelled();\n\n if (!this.ffmpeg) {\n throw new Error('FFmpeg failed to load');\n }\n // Bound once. `this.ffmpeg` is nulled by cancel(), so reading it after any\n // of the awaits below can hand back null on a reference the compiler\n // narrowed here — surfacing a cancel as a TypeError, not a CancelledError.\n const ffmpeg = this.ffmpeg;\n\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n\n const inputFileName = 'input.mp4';\n const outputFileName = 'output.mp4';\n\n let crf = '28';\n let scale = '';\n let audioBitrate = '128k';\n\n switch (quality) {\n case 'VERY_HIGH':\n crf = '23';\n scale = '-vf scale=-2:1080';\n audioBitrate = '128k';\n break;\n case 'HIGH':\n crf = '28';\n scale = '-vf scale=-2:720';\n audioBitrate = '128k';\n break;\n case 'MEDIUM':\n crf = '30';\n scale = '-vf scale=-2:540';\n audioBitrate = '96k';\n break;\n case 'LOW':\n crf = '32';\n scale = '-vf scale=-2:480';\n audioBitrate = '96k';\n break;\n case '360P':\n crf = '28';\n scale = '-vf scale=-2:360';\n audioBitrate = '64k';\n break;\n case 'VERY_LOW':\n crf = '35';\n scale = '-vf scale=-2:240';\n audioBitrate = '48k';\n break;\n }\n\n const inputData = new Uint8Array(await blob.arrayBuffer());\n\n try {\n await ffmpeg.writeFile(inputFileName, inputData);\n } catch (err) {\n if (this.cancelRequested) throw new CancelledError();\n console.error('[FFmpeg] Error writing to FS:', err);\n throw new Error('Could not write to FFmpeg FS');\n }\n throwIfCancelled();\n\n const args: string[] = ['-i', inputFileName];\n args.push('-c:v', 'libx264', '-preset', 'superfast', '-crf', crf);\n if (scale) {\n args.push(...scale.split(' '));\n }\n args.push('-c:a', 'aac', '-b:a', audioBitrate);\n args.push(outputFileName);\n\n try {\n await ffmpeg.exec(args);\n } catch (err) {\n // terminate() rejects every in-flight call, so a cancel arrives here\n // looking like a generic failure unless we name it.\n if (this.cancelRequested) throw new CancelledError();\n console.error('[FFmpeg] Error executing command:', err);\n throw new Error('FFmpeg execution failed');\n }\n throwIfCancelled();\n\n let data: any;\n try {\n data = await ffmpeg.readFile(outputFileName);\n } catch (err) {\n if (this.cancelRequested) throw new CancelledError();\n console.error('[FFmpeg] Error reading output file:', err);\n throw new Error('Could not read FFmpeg output');\n }\n\n await ffmpeg.deleteFile(inputFileName);\n await ffmpeg.deleteFile(outputFileName);\n\n const outBlob = new Blob([data as any], { type: 'video/mp4' });\n return { success: true, destPath: URL.createObjectURL(outBlob) };\n }\n}\n"]}
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{ WebPlugin } from '@capacitor/core';\nimport { FFmpeg } from '@ffmpeg/ffmpeg';\nimport { toBlobURL } from '@ffmpeg/util';\nimport {\n ALL_FORMATS,\n BlobSource,\n BufferTarget,\n Conversion,\n ConversionCanceledError,\n Input,\n Mp4OutputFormat,\n Output,\n Quality,\n canEncodeVideo,\n} from 'mediabunny';\n\nimport type {\n NativeVideoCompressorPlugin,\n CompressOptions,\n CompressResult,\n CancelOptions,\n CancelResult,\n} from './definitions';\nimport { CANCELLED } from './definitions';\n\ntype VideoQuality = NonNullable<CompressOptions['quality']>;\n\n/**\n * Rejection shape for a cancelled compress. `code` matches what `call.reject`\n * puts on the error object on iOS/Android, so one `error.code === 'CANCELLED'`\n * check works on every platform — and on both web engines below.\n */\nclass CancelledError extends Error {\n code = CANCELLED;\n constructor() {\n super('Đã hủy nén');\n this.name = 'CancelledError';\n }\n}\n\n/**\n * WebCodecs target per quality tier: cap height + a bitrate ceiling. The\n * quantizer (constant 26, CRF-like) drives quality where the encoder honours\n * it; H.264 on most browsers is bitrate-driven, so `bitrate` is the real knob.\n * fps is capped to 30 at call time (never upsampled). Audio is left to\n * mediabunny, which re-encodes to AAC for the MP4 container.\n */\nconst WEBCODECS_LADDER: Record<VideoQuality, { height: number; bitrate: number }> = {\n VERY_HIGH: { height: 1080, bitrate: 4000000 },\n HIGH: { height: 720, bitrate: 2000000 },\n MEDIUM: { height: 540, bitrate: 1200000 },\n LOW: { height: 480, bitrate: 1000000 },\n '360P': { height: 360, bitrate: 700000 },\n VERY_LOW: { height: 240, bitrate: 350000 },\n};\n\nconst WEBCODECS_QUANTIZER = 26;\nconst FPS_CAP = 30;\n\nconst CORE_BASE_URL = 'https://unpkg.com/@ffmpeg/core@0.12.6/dist/esm';\n\n/**\n * Cancelling means terminating the worker, which drops the loaded core with\n * it — so without this the next compress re-downloads ~30 MB of wasm and\n * \"cancel\" quietly costs more than it saves. Module scope, not instance: the\n * bytes are identical for every instance and every job. Only the ffmpeg\n * fallback ever pays this download; the WebCodecs primary path needs no core.\n */\nlet corePromise: Promise<{ coreURL: string; wasmURL: string }> | null = null;\n\nconst loadCoreURLs = () => {\n if (!corePromise) {\n corePromise = Promise.all([\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.js`, 'text/javascript'),\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.wasm`, 'application/wasm'),\n ])\n .then(([coreURL, wasmURL]) => ({ coreURL, wasmURL }))\n .catch((e) => {\n // Don't cache a failure — a flaky network shouldn't make every later\n // compress in this session fail too.\n corePromise = null;\n throw e;\n });\n }\n return corePromise;\n};\n\nexport class NativeVideoCompressorWeb extends WebPlugin implements NativeVideoCompressorPlugin {\n private ffmpeg: FFmpeg | null = null;\n private isLoaded = false;\n /** The mediabunny conversion running now, so `cancel()` can abort it. */\n private activeConversion: Conversion | null = null;\n /** The job `compressVideo` is running right now, for `cancel({ jobId })`. */\n private currentJobId: string | null = null;\n private cancelRequested = false;\n\n async initialize(): Promise<{ success: boolean; message?: string }> {\n // WebCodecs (the primary path) needs no core download, so there is nothing\n // to warm. Eagerly loading the ffmpeg core here would pull ~30 MB for a\n // path most compresses never take. The fallback lazy-loads its core on\n // first use. Kept as a resolving no-op so callers that await it still pass.\n return { success: true, message: 'ready' };\n }\n\n async compressVideo(options: CompressOptions): Promise<CompressResult> {\n this.currentJobId = options.jobId ?? 'default';\n this.cancelRequested = false;\n\n // Checked at every stage boundary, not just around the encode: cancelling\n // an engine only reaches work already handed to it, so a cancel during the\n // source fetch or before init has nothing to interrupt and would otherwise\n // let the compress carry on as if nothing had happened.\n const throwIfCancelled = () => {\n if (this.cancelRequested) throw new CancelledError();\n };\n\n try {\n throwIfCancelled();\n\n const blob = await this.fetchSourceBlob(options.sourcePath);\n throwIfCancelled();\n\n const quality: VideoQuality = options.quality ?? 'MEDIUM';\n\n if (await this.canUseWebCodecs(quality)) {\n try {\n const result = await this.compressWithWebCodecs(blob, quality, throwIfCancelled);\n if (result) return result;\n // null → conversion invalid / tracks discarded → fall back to ffmpeg.\n } catch (e: any) {\n if (e?.code === CANCELLED) throw e; // user cancel: never fall back\n console.warn('[compress] WebCodecs failed, falling back to ffmpeg:', e);\n throwIfCancelled();\n }\n }\n\n return await this.compressWithFfmpeg(blob, quality, throwIfCancelled);\n } catch (error: any) {\n if (error?.code === CANCELLED) {\n console.log('[compress] cancelled');\n } else {\n console.error('[compress] failed:', error);\n }\n throw error;\n } finally {\n this.currentJobId = null;\n this.cancelRequested = false;\n this.activeConversion = null;\n }\n }\n\n /**\n * Kill whichever engine is mid-compress. Only one is ever active at a time,\n * so acting on both is safe.\n *\n * WebCodecs: `conversion.cancel()` makes the in-flight `execute()` reject\n * with `ConversionCanceledError`, surfaced as a `CancelledError` below.\n * ffmpeg: `exec()` runs synchronously inside the worker and never reaches a\n * message poll while encoding, so `worker.terminate()` is the only way to\n * stop it — its cost is the loaded core, which is why the core URLs are\n * cached above.\n */\n async cancel(options?: CancelOptions): Promise<CancelResult> {\n if (!this.currentJobId) return { cancelled: false };\n if (options?.jobId && options.jobId !== this.currentJobId) return { cancelled: false };\n\n // Set even when neither engine exists yet: the job may still be fetching\n // the source or inside loadFFmpeg, which read this flag at their boundaries.\n this.cancelRequested = true;\n\n const conversion = this.activeConversion;\n this.activeConversion = null;\n // Fire-and-forget: the CancelledError surfaces from the execute() rejection,\n // not from here; awaiting would only make cancel() slower.\n conversion?.cancel().catch(() => undefined);\n\n this.ffmpeg?.terminate();\n this.ffmpeg = null;\n this.isLoaded = false;\n\n return { cancelled: true };\n }\n\n private async fetchSourceBlob(sourcePath: string): Promise<Blob> {\n try {\n const response = await fetch(sourcePath);\n return await response.blob();\n } catch (err) {\n console.error('[compress] Error fetching source file:', err);\n throw new Error('Could not fetch source video file');\n }\n }\n\n private async canUseWebCodecs(quality: VideoQuality): Promise<boolean> {\n try {\n const { bitrate } = WEBCODECS_LADDER[quality];\n return await canEncodeVideo('avc', {\n quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }),\n });\n } catch {\n return false;\n }\n }\n\n private async compressWithWebCodecs(\n blob: Blob,\n quality: VideoQuality,\n throwIfCancelled: () => void,\n ): Promise<CompressResult | null> {\n const { height, bitrate } = WEBCODECS_LADDER[quality];\n\n const input = new Input({ formats: ALL_FORMATS, source: new BlobSource(blob) });\n const output = new Output({ format: new Mp4OutputFormat(), target: new BufferTarget() });\n\n // Cap fps at 30, but never upsample: probe the source and take the min.\n // A failed probe just omits frameRate, leaving the source rate untouched.\n let frameRate: number | undefined;\n try {\n const track = await input.getPrimaryVideoTrack();\n if (track) {\n const stats = await track.computePacketStats(100);\n if (stats.averagePacketRate > 0) {\n frameRate = Math.min(FPS_CAP, Math.round(stats.averagePacketRate));\n }\n }\n } catch {\n frameRate = undefined;\n }\n\n throwIfCancelled();\n\n const conversion = await Conversion.init({\n input,\n output,\n video: {\n height,\n quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }),\n hardwareAcceleration: 'prefer-hardware',\n ...(frameRate ? { frameRate } : {}),\n },\n });\n\n if (!conversion.isValid) {\n console.warn(\n '[compress] WebCodecs conversion invalid:',\n conversion.discardedTracks.map((t) => t.reason),\n );\n return null;\n }\n\n this.activeConversion = conversion;\n\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n conversion.onProgress = (progress) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n };\n\n throwIfCancelled();\n try {\n await conversion.execute();\n } catch (e: any) {\n if (this.cancelRequested || e instanceof ConversionCanceledError) throw new CancelledError();\n throw e;\n }\n\n const buffer = output.target.buffer;\n if (!buffer) throw new Error('WebCodecs produced no output');\n\n const outBlob = new Blob([buffer], { type: 'video/mp4' });\n return { success: true, destPath: URL.createObjectURL(outBlob) };\n }\n\n private async loadFFmpeg() {\n if (this.isLoaded && this.ffmpeg) return;\n\n this.notifyListeners('onProgress', { status: 'loading_core', percent: 0 });\n\n // Built on a local, published to the field only once it is ready and still\n // wanted. Assigning `this.ffmpeg` up front and setting `isLoaded` after the\n // await left a window where a cancel could null the instance and the load,\n // finishing a moment later, would set `isLoaded = true` on nothing at all —\n // after which every compressVideo threw 'FFmpeg failed to load' for the\n // rest of the page's life.\n const instance = new FFmpeg();\n\n instance.on('progress', ({ progress }) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n });\n\n instance.on('log', ({ message }) => {\n console.log('[FFmpeg Log]', message);\n });\n\n try {\n await instance.load(await loadCoreURLs());\n } catch (e: any) {\n instance.terminate();\n console.error('Failed to load FFmpeg:', e);\n throw e;\n }\n\n // Cancelled while this was loading. Terminate what we just built rather\n // than publish it — the caller asked for none of it.\n if (this.cancelRequested) {\n instance.terminate();\n throw new CancelledError();\n }\n\n this.ffmpeg = instance;\n this.isLoaded = true;\n }\n\n private async compressWithFfmpeg(\n blob: Blob,\n quality: VideoQuality,\n throwIfCancelled: () => void,\n ): Promise<CompressResult> {\n if (!this.isLoaded) {\n await this.loadFFmpeg();\n }\n throwIfCancelled();\n\n if (!this.ffmpeg) {\n throw new Error('FFmpeg failed to load');\n }\n // Bound once. `this.ffmpeg` is nulled by cancel(), so reading it after any\n // of the awaits below can hand back null on a reference the compiler\n // narrowed here — surfacing a cancel as a TypeError, not a CancelledError.\n const ffmpeg = this.ffmpeg;\n\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n\n const inputFileName = 'input.mp4';\n const outputFileName = 'output.mp4';\n\n let crf = '28';\n let scale = '';\n let audioBitrate = '128k';\n\n switch (quality) {\n case 'VERY_HIGH':\n crf = '23';\n scale = '-vf scale=-2:1080';\n audioBitrate = '128k';\n break;\n case 'HIGH':\n crf = '28';\n scale = '-vf scale=-2:720';\n audioBitrate = '128k';\n break;\n case 'MEDIUM':\n crf = '30';\n scale = '-vf scale=-2:540';\n audioBitrate = '96k';\n break;\n case 'LOW':\n crf = '32';\n scale = '-vf scale=-2:480';\n audioBitrate = '96k';\n break;\n case '360P':\n crf = '28';\n scale = '-vf scale=-2:360';\n audioBitrate = '64k';\n break;\n case 'VERY_LOW':\n crf = '35';\n scale = '-vf scale=-2:240';\n audioBitrate = '48k';\n break;\n }\n\n const inputData = new Uint8Array(await blob.arrayBuffer());\n\n try {\n await ffmpeg.writeFile(inputFileName, inputData);\n } catch (err) {\n if (this.cancelRequested) throw new CancelledError();\n console.error('[FFmpeg] Error writing to FS:', err);\n throw new Error('Could not write to FFmpeg FS');\n }\n throwIfCancelled();\n\n const args: string[] = ['-i', inputFileName];\n args.push('-c:v', 'libx264', '-preset', 'superfast', '-crf', crf);\n if (scale) {\n args.push(...scale.split(' '));\n }\n args.push('-c:a', 'aac', '-b:a', audioBitrate);\n args.push(outputFileName);\n\n try {\n await ffmpeg.exec(args);\n } catch (err) {\n // terminate() rejects every in-flight call, so a cancel arrives here\n // looking like a generic failure unless we name it.\n if (this.cancelRequested) throw new CancelledError();\n console.error('[FFmpeg] Error executing command:', err);\n throw new Error('FFmpeg execution failed');\n }\n throwIfCancelled();\n\n let data: any;\n try {\n data = await ffmpeg.readFile(outputFileName);\n } catch (err) {\n if (this.cancelRequested) throw new CancelledError();\n console.error('[FFmpeg] Error reading output file:', err);\n throw new Error('Could not read FFmpeg output');\n }\n\n await ffmpeg.deleteFile(inputFileName);\n await ffmpeg.deleteFile(outputFileName);\n\n const outBlob = new Blob([data as any], { type: 'video/mp4' });\n return { success: true, destPath: URL.createObjectURL(outBlob) };\n }\n}\n"]}
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{"version":3,"file":"plugin.cjs.js","sources":["esm/definitions.js","esm/index.js","esm/web.js"],"sourcesContent":["/**\n * `code` on the error `compressVideo` rejects with when `cancel()` stopped it.\n * Callers should treat it as \"the user asked for this\" — no error toast, no\n * retry prompt — and tell it apart from a genuine compression failure.\n */\nexport const CANCELLED = 'CANCELLED';\n//# sourceMappingURL=definitions.js.map","import { registerPlugin } from '@capacitor/core';\nconst NativeVideoCompressor = registerPlugin('NativeVideoCompressor', {\n web: () => import('./web').then((m) => new m.NativeVideoCompressorWeb()),\n});\nexport * from './definitions';\nexport { NativeVideoCompressor };\n//# sourceMappingURL=index.js.map","import { WebPlugin } from '@capacitor/core';\nimport { FFmpeg } from '@ffmpeg/ffmpeg';\nimport { toBlobURL } from '@ffmpeg/util';\nimport { ALL_FORMATS, BlobSource, BufferTarget, Conversion, ConversionCanceledError, Input, Mp4OutputFormat, Output, Quality, canEncodeVideo, } from 'mediabunny';\nimport { CANCELLED } from './definitions';\n/**\n * Rejection shape for a cancelled compress. `code` matches what `call.reject`\n * puts on the error object on iOS/Android, so one `error.code === 'CANCELLED'`\n * check works on every platform — and on both web engines below.\n */\nclass CancelledError extends Error {\n constructor() {\n super('Đã hủy nén');\n this.code = CANCELLED;\n this.name = 'CancelledError';\n }\n}\n/**\n * WebCodecs target per quality tier: cap height + a bitrate ceiling. The\n * quantizer (constant 26, CRF-like) drives quality where the encoder honours\n * it; H.264 on most browsers is bitrate-driven, so `bitrate` is the real knob.\n * fps is capped to 30 at call time (never upsampled). Audio is left to\n * mediabunny, which re-encodes to AAC for the MP4 container.\n */\nconst WEBCODECS_LADDER = {\n VERY_HIGH: { height: 1080, bitrate: 4000000 },\n HIGH: { height: 720, bitrate: 2000000 },\n MEDIUM: { height: 540, bitrate: 1200000 },\n LOW: { height: 480, bitrate: 1000000 },\n '360P': { height: 360, bitrate: 700000 },\n VERY_LOW: { height: 240, bitrate: 350000 },\n};\nconst WEBCODECS_QUANTIZER = 26;\nconst FPS_CAP = 30;\nconst CORE_BASE_URL = 'https://unpkg.com/@ffmpeg/core@0.12.6/dist/esm';\n/**\n * Cancelling means terminating the worker, which drops the loaded core with\n * it — so without this the next compress re-downloads ~30 MB of wasm and\n * \"cancel\" quietly costs more than it saves. Module scope, not instance: the\n * bytes are identical for every instance and every job. Only the ffmpeg\n * fallback ever pays this download; the WebCodecs primary path needs no core.\n */\nlet corePromise = null;\nconst loadCoreURLs = () => {\n if (!corePromise) {\n corePromise = Promise.all([\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.js`, 'text/javascript'),\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.wasm`, 'application/wasm'),\n ])\n .then(([coreURL, wasmURL]) => ({ coreURL, wasmURL }))\n .catch((e) => {\n // Don't cache a failure — a flaky network shouldn't make every later\n // compress in this session fail too.\n corePromise = null;\n throw e;\n });\n }\n return corePromise;\n};\nexport class NativeVideoCompressorWeb extends WebPlugin {\n constructor() {\n super(...arguments);\n this.ffmpeg = null;\n this.isLoaded = false;\n /** The mediabunny conversion running now, so `cancel()` can abort it. */\n this.activeConversion = null;\n /** The job `compressVideo` is running right now, for `cancel({ jobId })`. */\n this.currentJobId = null;\n this.cancelRequested = false;\n }\n async initialize() {\n // WebCodecs (the primary path) needs no core download, so there is nothing\n // to warm. Eagerly loading the ffmpeg core here would pull ~30 MB for a\n // path most compresses never take. The fallback lazy-loads its core on\n // first use. Kept as a resolving no-op so callers that await it still pass.\n return { success: true, message: 'ready' };\n }\n async compressVideo(options) {\n var _a, _b;\n this.currentJobId = (_a = options.jobId) !== null && _a !== void 0 ? _a : 'default';\n this.cancelRequested = false;\n // Checked at every stage boundary, not just around the encode: cancelling\n // an engine only reaches work already handed to it, so a cancel during the\n // source fetch or before init has nothing to interrupt and would otherwise\n // let the compress carry on as if nothing had happened.\n const throwIfCancelled = () => {\n if (this.cancelRequested)\n throw new CancelledError();\n };\n try {\n throwIfCancelled();\n const blob = await this.fetchSourceBlob(options.sourcePath);\n throwIfCancelled();\n const quality = (_b = options.quality) !== null && _b !== void 0 ? _b : 'MEDIUM';\n if (await this.canUseWebCodecs(quality)) {\n try {\n const result = await this.compressWithWebCodecs(blob, quality, throwIfCancelled);\n if (result)\n return result;\n // null → conversion invalid / tracks discarded → fall back to ffmpeg.\n }\n catch (e) {\n if ((e === null || e === void 0 ? void 0 : e.code) === CANCELLED)\n throw e; // user cancel: never fall back\n console.warn('[compress] WebCodecs failed, falling back to ffmpeg:', e);\n throwIfCancelled();\n }\n }\n return await this.compressWithFfmpeg(blob, quality, throwIfCancelled);\n }\n catch (error) {\n if ((error === null || error === void 0 ? void 0 : error.code) === CANCELLED) {\n console.log('[compress] cancelled');\n }\n else {\n console.error('[compress] failed:', error);\n }\n throw error;\n }\n finally {\n this.currentJobId = null;\n this.cancelRequested = false;\n this.activeConversion = null;\n }\n }\n /**\n * Kill whichever engine is mid-compress. Only one is ever active at a time,\n * so acting on both is safe.\n *\n * WebCodecs: `conversion.cancel()` makes the in-flight `execute()` reject\n * with `ConversionCanceledError`, surfaced as a `CancelledError` below.\n * ffmpeg: `exec()` runs synchronously inside the worker and never reaches a\n * message poll while encoding, so `worker.terminate()` is the only way to\n * stop it — its cost is the loaded core, which is why the core URLs are\n * cached above.\n */\n /**\n * Chỉ Android mới có foreground service để mà hạ xuống. Hiện diện ở đây để\n * caller gọi thẳng, không phải rẽ nhánh theo platform ở mọi call site.\n */\n async finishUpload() {\n return;\n }\n async cancel(options) {\n var _a;\n if (!this.currentJobId)\n return { cancelled: false };\n if ((options === null || options === void 0 ? void 0 : options.jobId) && options.jobId !== this.currentJobId)\n return { cancelled: false };\n // Set even when neither engine exists yet: the job may still be fetching\n // the source or inside loadFFmpeg, which read this flag at their boundaries.\n this.cancelRequested = true;\n const conversion = this.activeConversion;\n this.activeConversion = null;\n // Fire-and-forget: the CancelledError surfaces from the execute() rejection,\n // not from here; awaiting would only make cancel() slower.\n conversion === null || conversion === void 0 ? void 0 : conversion.cancel().catch(() => undefined);\n (_a = this.ffmpeg) === null || _a === void 0 ? void 0 : _a.terminate();\n this.ffmpeg = null;\n this.isLoaded = false;\n return { cancelled: true };\n }\n async fetchSourceBlob(sourcePath) {\n try {\n const response = await fetch(sourcePath);\n return await response.blob();\n }\n catch (err) {\n console.error('[compress] Error fetching source file:', err);\n throw new Error('Could not fetch source video file');\n }\n }\n async canUseWebCodecs(quality) {\n try {\n const { bitrate } = WEBCODECS_LADDER[quality];\n return await canEncodeVideo('avc', {\n quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }),\n });\n }\n catch (_a) {\n return false;\n }\n }\n async compressWithWebCodecs(blob, quality, throwIfCancelled) {\n const { height, bitrate } = WEBCODECS_LADDER[quality];\n const input = new Input({ formats: ALL_FORMATS, source: new BlobSource(blob) });\n const output = new Output({ format: new Mp4OutputFormat(), target: new BufferTarget() });\n // Cap fps at 30, but never upsample: probe the source and take the min.\n // A failed probe just omits frameRate, leaving the source rate untouched.\n let frameRate;\n try {\n const track = await input.getPrimaryVideoTrack();\n if (track) {\n const stats = await track.computePacketStats(100);\n if (stats.averagePacketRate > 0) {\n frameRate = Math.min(FPS_CAP, Math.round(stats.averagePacketRate));\n }\n }\n }\n catch (_a) {\n frameRate = undefined;\n }\n throwIfCancelled();\n const conversion = await Conversion.init({\n input,\n output,\n video: Object.assign({ height, quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }), hardwareAcceleration: 'prefer-hardware' }, (frameRate ? { frameRate } : {})),\n });\n if (!conversion.isValid) {\n console.warn('[compress] WebCodecs conversion invalid:', conversion.discardedTracks.map((t) => t.reason));\n return null;\n }\n this.activeConversion = conversion;\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n conversion.onProgress = (progress) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n };\n throwIfCancelled();\n try {\n await conversion.execute();\n }\n catch (e) {\n if (this.cancelRequested || e instanceof ConversionCanceledError)\n throw new CancelledError();\n throw e;\n }\n const buffer = output.target.buffer;\n if (!buffer)\n throw new Error('WebCodecs produced no output');\n const outBlob = new Blob([buffer], { type: 'video/mp4' });\n return { success: true, destPath: URL.createObjectURL(outBlob) };\n }\n async loadFFmpeg() {\n if (this.isLoaded && this.ffmpeg)\n return;\n this.notifyListeners('onProgress', { status: 'loading_core', percent: 0 });\n // Built on a local, published to the field only once it is ready and still\n // wanted. Assigning `this.ffmpeg` up front and setting `isLoaded` after the\n // await left a window where a cancel could null the instance and the load,\n // finishing a moment later, would set `isLoaded = true` on nothing at all —\n // after which every compressVideo threw 'FFmpeg failed to load' for the\n // rest of the page's life.\n const instance = new FFmpeg();\n instance.on('progress', ({ progress }) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n });\n instance.on('log', ({ message }) => {\n console.log('[FFmpeg Log]', message);\n });\n try {\n await instance.load(await loadCoreURLs());\n }\n catch (e) {\n instance.terminate();\n console.error('Failed to load FFmpeg:', e);\n throw e;\n }\n // Cancelled while this was loading. Terminate what we just built rather\n // than publish it — the caller asked for none of it.\n if (this.cancelRequested) {\n instance.terminate();\n throw new CancelledError();\n }\n this.ffmpeg = instance;\n this.isLoaded = true;\n }\n async compressWithFfmpeg(blob, quality, throwIfCancelled) {\n if (!this.isLoaded) {\n await this.loadFFmpeg();\n }\n throwIfCancelled();\n if (!this.ffmpeg) {\n throw new Error('FFmpeg failed to load');\n }\n // Bound once. `this.ffmpeg` is nulled by cancel(), so reading it after any\n // of the awaits below can hand back null on a reference the compiler\n // narrowed here — surfacing a cancel as a TypeError, not a CancelledError.\n const ffmpeg = this.ffmpeg;\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n const inputFileName = 'input.mp4';\n const outputFileName = 'output.mp4';\n let crf = '28';\n let scale = '';\n let audioBitrate = '128k';\n switch (quality) {\n case 'VERY_HIGH':\n crf = '23';\n scale = '-vf scale=-2:1080';\n audioBitrate = '128k';\n break;\n case 'HIGH':\n crf = '28';\n scale = '-vf scale=-2:720';\n audioBitrate = '128k';\n break;\n case 'MEDIUM':\n crf = '30';\n scale = '-vf scale=-2:540';\n audioBitrate = '96k';\n break;\n case 'LOW':\n crf = '32';\n scale = '-vf scale=-2:480';\n audioBitrate = '96k';\n break;\n case '360P':\n crf = '28';\n scale = '-vf scale=-2:360';\n audioBitrate = '64k';\n break;\n case 'VERY_LOW':\n crf = '35';\n scale = '-vf scale=-2:240';\n audioBitrate = '48k';\n break;\n }\n const inputData = new Uint8Array(await blob.arrayBuffer());\n try {\n await ffmpeg.writeFile(inputFileName, inputData);\n }\n catch (err) {\n if (this.cancelRequested)\n throw new CancelledError();\n console.error('[FFmpeg] Error writing to FS:', err);\n throw new Error('Could not write to FFmpeg FS');\n }\n throwIfCancelled();\n const args = ['-i', inputFileName];\n args.push('-c:v', 'libx264', '-preset', 'superfast', '-crf', crf);\n if (scale) {\n args.push(...scale.split(' '));\n }\n args.push('-c:a', 'aac', '-b:a', audioBitrate);\n args.push(outputFileName);\n try {\n await ffmpeg.exec(args);\n }\n catch (err) {\n // terminate() rejects every in-flight call, so a cancel arrives here\n // looking like a generic failure unless we name it.\n if (this.cancelRequested)\n throw new CancelledError();\n console.error('[FFmpeg] Error executing command:', err);\n throw new Error('FFmpeg execution failed');\n }\n throwIfCancelled();\n let data;\n try {\n data = await ffmpeg.readFile(outputFileName);\n }\n catch (err) {\n if (this.cancelRequested)\n throw new CancelledError();\n console.error('[FFmpeg] Error reading output file:', err);\n throw new Error('Could not read FFmpeg output');\n }\n await ffmpeg.deleteFile(inputFileName);\n await ffmpeg.deleteFile(outputFileName);\n const outBlob = new Blob([data], { type: 'video/mp4' });\n return { success: true, destPath: URL.createObjectURL(outBlob) };\n }\n}\n//# 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{"version":3,"file":"plugin.cjs.js","sources":["esm/definitions.js","esm/index.js","esm/web.js"],"sourcesContent":["/**\n * `code` on the error `compressVideo` rejects with when `cancel()` stopped it.\n * Callers should treat it as \"the user asked for this\" — no error toast, no\n * retry prompt — and tell it apart from a genuine compression failure.\n */\nexport const CANCELLED = 'CANCELLED';\n//# sourceMappingURL=definitions.js.map","import { registerPlugin } from '@capacitor/core';\nconst NativeVideoCompressor = registerPlugin('NativeVideoCompressor', {\n web: () => import('./web').then((m) => new m.NativeVideoCompressorWeb()),\n});\nexport * from './definitions';\nexport { NativeVideoCompressor };\n//# sourceMappingURL=index.js.map","import { WebPlugin } from '@capacitor/core';\nimport { FFmpeg } from '@ffmpeg/ffmpeg';\nimport { toBlobURL } from '@ffmpeg/util';\nimport { ALL_FORMATS, BlobSource, BufferTarget, Conversion, ConversionCanceledError, Input, Mp4OutputFormat, Output, Quality, canEncodeVideo, } from 'mediabunny';\nimport { CANCELLED } from './definitions';\n/**\n * Rejection shape for a cancelled compress. `code` matches what `call.reject`\n * puts on the error object on iOS/Android, so one `error.code === 'CANCELLED'`\n * check works on every platform — and on both web engines below.\n */\nclass CancelledError extends Error {\n constructor() {\n super('Đã hủy nén');\n this.code = CANCELLED;\n this.name = 'CancelledError';\n }\n}\n/**\n * WebCodecs target per quality tier: cap height + a bitrate ceiling. The\n * quantizer (constant 26, CRF-like) drives quality where the encoder honours\n * it; H.264 on most browsers is bitrate-driven, so `bitrate` is the real knob.\n * fps is capped to 30 at call time (never upsampled). Audio is left to\n * mediabunny, which re-encodes to AAC for the MP4 container.\n */\nconst WEBCODECS_LADDER = {\n VERY_HIGH: { height: 1080, bitrate: 4000000 },\n HIGH: { height: 720, bitrate: 2000000 },\n MEDIUM: { height: 540, bitrate: 1200000 },\n LOW: { height: 480, bitrate: 1000000 },\n '360P': { height: 360, bitrate: 700000 },\n VERY_LOW: { height: 240, bitrate: 350000 },\n};\nconst WEBCODECS_QUANTIZER = 26;\nconst FPS_CAP = 30;\nconst CORE_BASE_URL = 'https://unpkg.com/@ffmpeg/core@0.12.6/dist/esm';\n/**\n * Cancelling means terminating the worker, which drops the loaded core with\n * it — so without this the next compress re-downloads ~30 MB of wasm and\n * \"cancel\" quietly costs more than it saves. Module scope, not instance: the\n * bytes are identical for every instance and every job. Only the ffmpeg\n * fallback ever pays this download; the WebCodecs primary path needs no core.\n */\nlet corePromise = null;\nconst loadCoreURLs = () => {\n if (!corePromise) {\n corePromise = Promise.all([\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.js`, 'text/javascript'),\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.wasm`, 'application/wasm'),\n ])\n .then(([coreURL, wasmURL]) => ({ coreURL, wasmURL }))\n .catch((e) => {\n // Don't cache a failure — a flaky network shouldn't make every later\n // compress in this session fail too.\n corePromise = null;\n throw e;\n });\n }\n return corePromise;\n};\nexport class NativeVideoCompressorWeb extends WebPlugin {\n constructor() {\n super(...arguments);\n this.ffmpeg = null;\n this.isLoaded = false;\n /** The mediabunny conversion running now, so `cancel()` can abort it. */\n this.activeConversion = null;\n /** The job `compressVideo` is running right now, for `cancel({ jobId })`. */\n this.currentJobId = null;\n this.cancelRequested = false;\n }\n async initialize() {\n // WebCodecs (the primary path) needs no core download, so there is nothing\n // to warm. Eagerly loading the ffmpeg core here would pull ~30 MB for a\n // path most compresses never take. The fallback lazy-loads its core on\n // first use. Kept as a resolving no-op so callers that await it still pass.\n return { success: true, message: 'ready' };\n }\n async compressVideo(options) {\n var _a, _b;\n this.currentJobId = (_a = options.jobId) !== null && _a !== void 0 ? _a : 'default';\n this.cancelRequested = false;\n // Checked at every stage boundary, not just around the encode: cancelling\n // an engine only reaches work already handed to it, so a cancel during the\n // source fetch or before init has nothing to interrupt and would otherwise\n // let the compress carry on as if nothing had happened.\n const throwIfCancelled = () => {\n if (this.cancelRequested)\n throw new CancelledError();\n };\n try {\n throwIfCancelled();\n const blob = await this.fetchSourceBlob(options.sourcePath);\n throwIfCancelled();\n const quality = (_b = options.quality) !== null && _b !== void 0 ? _b : 'MEDIUM';\n if (await this.canUseWebCodecs(quality)) {\n try {\n const result = await this.compressWithWebCodecs(blob, quality, throwIfCancelled);\n if (result)\n return result;\n // null → conversion invalid / tracks discarded → fall back to ffmpeg.\n }\n catch (e) {\n if ((e === null || e === void 0 ? void 0 : e.code) === CANCELLED)\n throw e; // user cancel: never fall back\n console.warn('[compress] WebCodecs failed, falling back to ffmpeg:', e);\n throwIfCancelled();\n }\n }\n return await this.compressWithFfmpeg(blob, quality, throwIfCancelled);\n }\n catch (error) {\n if ((error === null || error === void 0 ? void 0 : error.code) === CANCELLED) {\n console.log('[compress] cancelled');\n }\n else {\n console.error('[compress] failed:', error);\n }\n throw error;\n }\n finally {\n this.currentJobId = null;\n this.cancelRequested = false;\n this.activeConversion = null;\n }\n }\n /**\n * Kill whichever engine is mid-compress. Only one is ever active at a time,\n * so acting on both is safe.\n *\n * WebCodecs: `conversion.cancel()` makes the in-flight `execute()` reject\n * with `ConversionCanceledError`, surfaced as a `CancelledError` below.\n * ffmpeg: `exec()` runs synchronously inside the worker and never reaches a\n * message poll while encoding, so `worker.terminate()` is the only way to\n * stop it — its cost is the loaded core, which is why the core URLs are\n * cached above.\n */\n async cancel(options) {\n var _a;\n if (!this.currentJobId)\n return { cancelled: false };\n if ((options === null || options === void 0 ? void 0 : options.jobId) && options.jobId !== this.currentJobId)\n return { cancelled: false };\n // Set even when neither engine exists yet: the job may still be fetching\n // the source or inside loadFFmpeg, which read this flag at their boundaries.\n this.cancelRequested = true;\n const conversion = this.activeConversion;\n this.activeConversion = null;\n // Fire-and-forget: the CancelledError surfaces from the execute() rejection,\n // not from here; awaiting would only make cancel() slower.\n conversion === null || conversion === void 0 ? void 0 : conversion.cancel().catch(() => undefined);\n (_a = this.ffmpeg) === null || _a === void 0 ? void 0 : _a.terminate();\n this.ffmpeg = null;\n this.isLoaded = false;\n return { cancelled: true };\n }\n async fetchSourceBlob(sourcePath) {\n try {\n const response = await fetch(sourcePath);\n return await response.blob();\n }\n catch (err) {\n console.error('[compress] Error fetching source file:', err);\n throw new Error('Could not fetch source video file');\n }\n }\n async canUseWebCodecs(quality) {\n try {\n const { bitrate } = WEBCODECS_LADDER[quality];\n return await canEncodeVideo('avc', {\n quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }),\n });\n }\n catch (_a) {\n return false;\n }\n }\n async compressWithWebCodecs(blob, quality, throwIfCancelled) {\n const { height, bitrate } = WEBCODECS_LADDER[quality];\n const input = new Input({ formats: ALL_FORMATS, source: new BlobSource(blob) });\n const output = new Output({ format: new Mp4OutputFormat(), target: new BufferTarget() });\n // Cap fps at 30, but never upsample: probe the source and take the min.\n // A failed probe just omits frameRate, leaving the source rate untouched.\n let frameRate;\n try {\n const track = await input.getPrimaryVideoTrack();\n if (track) {\n const stats = await track.computePacketStats(100);\n if (stats.averagePacketRate > 0) {\n frameRate = Math.min(FPS_CAP, Math.round(stats.averagePacketRate));\n }\n }\n }\n catch (_a) {\n frameRate = undefined;\n }\n throwIfCancelled();\n const conversion = await Conversion.init({\n input,\n output,\n video: Object.assign({ height, quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }), hardwareAcceleration: 'prefer-hardware' }, (frameRate ? { frameRate } : {})),\n });\n if (!conversion.isValid) {\n console.warn('[compress] WebCodecs conversion invalid:', conversion.discardedTracks.map((t) => t.reason));\n return null;\n }\n this.activeConversion = conversion;\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n conversion.onProgress = (progress) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n };\n throwIfCancelled();\n try {\n await conversion.execute();\n }\n catch (e) {\n if (this.cancelRequested || e instanceof ConversionCanceledError)\n throw new CancelledError();\n throw e;\n }\n const buffer = output.target.buffer;\n if (!buffer)\n throw new Error('WebCodecs produced no output');\n const outBlob = new Blob([buffer], { type: 'video/mp4' });\n return { success: true, destPath: URL.createObjectURL(outBlob) };\n }\n async loadFFmpeg() {\n if (this.isLoaded && this.ffmpeg)\n return;\n this.notifyListeners('onProgress', { status: 'loading_core', percent: 0 });\n // Built on a local, published to the field only once it is ready and still\n // wanted. Assigning `this.ffmpeg` up front and setting `isLoaded` after the\n // await left a window where a cancel could null the instance and the load,\n // finishing a moment later, would set `isLoaded = true` on nothing at all —\n // after which every compressVideo threw 'FFmpeg failed to load' for the\n // rest of the page's life.\n const instance = new FFmpeg();\n instance.on('progress', ({ progress }) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n });\n instance.on('log', ({ message }) => {\n console.log('[FFmpeg Log]', message);\n });\n try {\n await instance.load(await loadCoreURLs());\n }\n catch (e) {\n instance.terminate();\n console.error('Failed to load FFmpeg:', e);\n throw e;\n }\n // Cancelled while this was loading. 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scale=-2:1080';\n audioBitrate = '128k';\n break;\n case 'HIGH':\n crf = '28';\n scale = '-vf scale=-2:720';\n audioBitrate = '128k';\n break;\n case 'MEDIUM':\n crf = '30';\n scale = '-vf scale=-2:540';\n audioBitrate = '96k';\n break;\n case 'LOW':\n crf = '32';\n scale = '-vf scale=-2:480';\n audioBitrate = '96k';\n break;\n case '360P':\n crf = '28';\n scale = '-vf scale=-2:360';\n audioBitrate = '64k';\n break;\n case 'VERY_LOW':\n crf = '35';\n scale = '-vf scale=-2:240';\n audioBitrate = '48k';\n break;\n }\n const inputData = new Uint8Array(await blob.arrayBuffer());\n try {\n await ffmpeg.writeFile(inputFileName, inputData);\n }\n catch (err) {\n if (this.cancelRequested)\n throw new CancelledError();\n console.error('[FFmpeg] Error writing to FS:', err);\n throw new Error('Could not write to FFmpeg FS');\n }\n throwIfCancelled();\n const args = ['-i', inputFileName];\n args.push('-c:v', 'libx264', '-preset', 'superfast', '-crf', crf);\n if (scale) {\n 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CHANGED
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/**
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* Chỉ Android mới có foreground service để mà hạ xuống. Hiện diện ở đây để
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* caller gọi thẳng, không phải rẽ nhánh theo platform ở mọi call site.
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*/
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async finishUpload() {
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package/dist/plugin.js.map
CHANGED
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{"version":3,"file":"plugin.js","sources":["esm/definitions.js","esm/index.js","esm/web.js"],"sourcesContent":["/**\n * `code` on the error `compressVideo` rejects with when `cancel()` stopped it.\n * Callers should treat it as \"the user asked for this\" — no error toast, no\n * retry prompt — and tell it apart from a genuine compression failure.\n */\nexport const CANCELLED = 'CANCELLED';\n//# sourceMappingURL=definitions.js.map","import { registerPlugin } from '@capacitor/core';\nconst NativeVideoCompressor = registerPlugin('NativeVideoCompressor', {\n web: () => import('./web').then((m) => new m.NativeVideoCompressorWeb()),\n});\nexport * from './definitions';\nexport { NativeVideoCompressor };\n//# sourceMappingURL=index.js.map","import { WebPlugin } from '@capacitor/core';\nimport { FFmpeg } from '@ffmpeg/ffmpeg';\nimport { toBlobURL } from '@ffmpeg/util';\nimport { ALL_FORMATS, BlobSource, BufferTarget, Conversion, ConversionCanceledError, Input, Mp4OutputFormat, Output, Quality, canEncodeVideo, } from 'mediabunny';\nimport { CANCELLED } from './definitions';\n/**\n * Rejection shape for a cancelled compress. `code` matches what `call.reject`\n * puts on the error object on iOS/Android, so one `error.code === 'CANCELLED'`\n * check works on every platform — and on both web engines below.\n */\nclass CancelledError extends Error {\n constructor() {\n super('Đã hủy nén');\n this.code = CANCELLED;\n this.name = 'CancelledError';\n }\n}\n/**\n * WebCodecs target per quality tier: cap height + a bitrate ceiling. The\n * quantizer (constant 26, CRF-like) drives quality where the encoder honours\n * it; H.264 on most browsers is bitrate-driven, so `bitrate` is the real knob.\n * fps is capped to 30 at call time (never upsampled). Audio is left to\n * mediabunny, which re-encodes to AAC for the MP4 container.\n */\nconst WEBCODECS_LADDER = {\n VERY_HIGH: { height: 1080, bitrate: 4000000 },\n HIGH: { height: 720, bitrate: 2000000 },\n MEDIUM: { height: 540, bitrate: 1200000 },\n LOW: { height: 480, bitrate: 1000000 },\n '360P': { height: 360, bitrate: 700000 },\n VERY_LOW: { height: 240, bitrate: 350000 },\n};\nconst WEBCODECS_QUANTIZER = 26;\nconst FPS_CAP = 30;\nconst CORE_BASE_URL = 'https://unpkg.com/@ffmpeg/core@0.12.6/dist/esm';\n/**\n * Cancelling means terminating the worker, which drops the loaded core with\n * it — so without this the next compress re-downloads ~30 MB of wasm and\n * \"cancel\" quietly costs more than it saves. Module scope, not instance: the\n * bytes are identical for every instance and every job. Only the ffmpeg\n * fallback ever pays this download; the WebCodecs primary path needs no core.\n */\nlet corePromise = null;\nconst loadCoreURLs = () => {\n if (!corePromise) {\n corePromise = Promise.all([\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.js`, 'text/javascript'),\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.wasm`, 'application/wasm'),\n ])\n .then(([coreURL, wasmURL]) => ({ coreURL, wasmURL }))\n .catch((e) => {\n // Don't cache a failure — a flaky network shouldn't make every later\n // compress in this session fail too.\n corePromise = null;\n throw e;\n });\n }\n return corePromise;\n};\nexport class NativeVideoCompressorWeb extends WebPlugin {\n constructor() {\n super(...arguments);\n this.ffmpeg = null;\n this.isLoaded = false;\n /** The mediabunny conversion running now, so `cancel()` can abort it. */\n this.activeConversion = null;\n /** The job `compressVideo` is running right now, for `cancel({ jobId })`. */\n this.currentJobId = null;\n this.cancelRequested = false;\n }\n async initialize() {\n // WebCodecs (the primary path) needs no core download, so there is nothing\n // to warm. Eagerly loading the ffmpeg core here would pull ~30 MB for a\n // path most compresses never take. The fallback lazy-loads its core on\n // first use. Kept as a resolving no-op so callers that await it still pass.\n return { success: true, message: 'ready' };\n }\n async compressVideo(options) {\n var _a, _b;\n this.currentJobId = (_a = options.jobId) !== null && _a !== void 0 ? _a : 'default';\n this.cancelRequested = false;\n // Checked at every stage boundary, not just around the encode: cancelling\n // an engine only reaches work already handed to it, so a cancel during the\n // source fetch or before init has nothing to interrupt and would otherwise\n // let the compress carry on as if nothing had happened.\n const throwIfCancelled = () => {\n if (this.cancelRequested)\n throw new CancelledError();\n };\n try {\n throwIfCancelled();\n const blob = await this.fetchSourceBlob(options.sourcePath);\n throwIfCancelled();\n const quality = (_b = options.quality) !== null && _b !== void 0 ? _b : 'MEDIUM';\n if (await this.canUseWebCodecs(quality)) {\n try {\n const result = await this.compressWithWebCodecs(blob, quality, throwIfCancelled);\n if (result)\n return result;\n // null → conversion invalid / tracks discarded → fall back to ffmpeg.\n }\n catch (e) {\n if ((e === null || e === void 0 ? void 0 : e.code) === CANCELLED)\n throw e; // user cancel: never fall back\n console.warn('[compress] WebCodecs failed, falling back to ffmpeg:', e);\n throwIfCancelled();\n }\n }\n return await this.compressWithFfmpeg(blob, quality, throwIfCancelled);\n }\n catch (error) {\n if ((error === null || error === void 0 ? void 0 : error.code) === CANCELLED) {\n console.log('[compress] cancelled');\n }\n else {\n console.error('[compress] failed:', error);\n }\n throw error;\n }\n finally {\n this.currentJobId = null;\n this.cancelRequested = false;\n this.activeConversion = null;\n }\n }\n /**\n * Kill whichever engine is mid-compress. Only one is ever active at a time,\n * so acting on both is safe.\n *\n * WebCodecs: `conversion.cancel()` makes the in-flight `execute()` reject\n * with `ConversionCanceledError`, surfaced as a `CancelledError` below.\n * ffmpeg: `exec()` runs synchronously inside the worker and never reaches a\n * message poll while encoding, so `worker.terminate()` is the only way to\n * stop it — its cost is the loaded core, which is why the core URLs are\n * cached above.\n */\n /**\n * Chỉ Android mới có foreground service để mà hạ xuống. Hiện diện ở đây để\n * caller gọi thẳng, không phải rẽ nhánh theo platform ở mọi call site.\n */\n async finishUpload() {\n return;\n }\n async cancel(options) {\n var _a;\n if (!this.currentJobId)\n return { cancelled: false };\n if ((options === null || options === void 0 ? void 0 : options.jobId) && options.jobId !== this.currentJobId)\n return { cancelled: false };\n // Set even when neither engine exists yet: the job may still be fetching\n // the source or inside loadFFmpeg, which read this flag at their boundaries.\n this.cancelRequested = true;\n const conversion = this.activeConversion;\n this.activeConversion = null;\n // Fire-and-forget: the CancelledError surfaces from the execute() rejection,\n // not from here; awaiting would only make cancel() slower.\n conversion === null || conversion === void 0 ? void 0 : conversion.cancel().catch(() => undefined);\n (_a = this.ffmpeg) === null || _a === void 0 ? void 0 : _a.terminate();\n this.ffmpeg = null;\n this.isLoaded = false;\n return { cancelled: true };\n }\n async fetchSourceBlob(sourcePath) {\n try {\n const response = await fetch(sourcePath);\n return await response.blob();\n }\n catch (err) {\n console.error('[compress] Error fetching source file:', err);\n throw new Error('Could not fetch source video file');\n }\n }\n async canUseWebCodecs(quality) {\n try {\n const { bitrate } = WEBCODECS_LADDER[quality];\n return await canEncodeVideo('avc', {\n quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }),\n });\n }\n catch (_a) {\n return false;\n }\n }\n async compressWithWebCodecs(blob, quality, throwIfCancelled) {\n const { height, bitrate } = WEBCODECS_LADDER[quality];\n const input = new Input({ formats: ALL_FORMATS, source: new BlobSource(blob) });\n const output = new Output({ format: new Mp4OutputFormat(), target: new BufferTarget() });\n // Cap fps at 30, but never upsample: probe the source and take the min.\n // A failed probe just omits frameRate, leaving the source rate untouched.\n let frameRate;\n try {\n const track = await input.getPrimaryVideoTrack();\n if (track) {\n const stats = await track.computePacketStats(100);\n if (stats.averagePacketRate > 0) {\n frameRate = Math.min(FPS_CAP, Math.round(stats.averagePacketRate));\n }\n }\n }\n catch (_a) {\n frameRate = undefined;\n }\n throwIfCancelled();\n const conversion = await Conversion.init({\n input,\n output,\n video: Object.assign({ height, quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }), hardwareAcceleration: 'prefer-hardware' }, (frameRate ? { frameRate } : {})),\n });\n if (!conversion.isValid) {\n console.warn('[compress] WebCodecs conversion invalid:', conversion.discardedTracks.map((t) => t.reason));\n return null;\n }\n this.activeConversion = conversion;\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n conversion.onProgress = (progress) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n };\n throwIfCancelled();\n try {\n await conversion.execute();\n }\n catch (e) {\n if (this.cancelRequested || e instanceof ConversionCanceledError)\n throw new CancelledError();\n throw e;\n }\n const buffer = output.target.buffer;\n if (!buffer)\n throw new Error('WebCodecs produced no output');\n const outBlob = new Blob([buffer], { type: 'video/mp4' });\n return { success: true, destPath: URL.createObjectURL(outBlob) };\n }\n async loadFFmpeg() {\n if (this.isLoaded && this.ffmpeg)\n return;\n this.notifyListeners('onProgress', { status: 'loading_core', percent: 0 });\n // Built on a local, published to the field only once it is ready and still\n // wanted. Assigning `this.ffmpeg` up front and setting `isLoaded` after the\n // await left a window where a cancel could null the instance and the load,\n // finishing a moment later, would set `isLoaded = true` on nothing at all —\n // after which every compressVideo threw 'FFmpeg failed to load' for the\n // rest of the page's life.\n const instance = new FFmpeg();\n instance.on('progress', ({ progress }) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n });\n instance.on('log', ({ message }) => {\n console.log('[FFmpeg Log]', message);\n });\n try {\n await instance.load(await loadCoreURLs());\n }\n catch (e) {\n instance.terminate();\n console.error('Failed to load FFmpeg:', e);\n throw e;\n }\n // Cancelled while this was loading. Terminate what we just built rather\n // than publish it — the caller asked for none of it.\n if (this.cancelRequested) {\n instance.terminate();\n throw new CancelledError();\n }\n this.ffmpeg = instance;\n this.isLoaded = true;\n }\n async compressWithFfmpeg(blob, quality, throwIfCancelled) {\n if (!this.isLoaded) {\n await this.loadFFmpeg();\n }\n throwIfCancelled();\n if (!this.ffmpeg) {\n throw new Error('FFmpeg failed to load');\n }\n // Bound once. `this.ffmpeg` is nulled by cancel(), so reading it after any\n // of the awaits below can hand back null on a reference the compiler\n // narrowed here — surfacing a cancel as a TypeError, not a CancelledError.\n const ffmpeg = this.ffmpeg;\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n const inputFileName = 'input.mp4';\n const outputFileName = 'output.mp4';\n let crf = '28';\n let scale = '';\n let audioBitrate = '128k';\n switch (quality) {\n case 'VERY_HIGH':\n crf = '23';\n scale = '-vf scale=-2:1080';\n audioBitrate = '128k';\n break;\n case 'HIGH':\n crf = '28';\n scale = '-vf scale=-2:720';\n audioBitrate = '128k';\n break;\n case 'MEDIUM':\n crf = '30';\n scale = '-vf scale=-2:540';\n audioBitrate = '96k';\n break;\n case 'LOW':\n crf = '32';\n scale = '-vf scale=-2:480';\n audioBitrate = '96k';\n break;\n case '360P':\n crf = '28';\n scale = '-vf scale=-2:360';\n audioBitrate = '64k';\n break;\n case 'VERY_LOW':\n crf = '35';\n scale = '-vf scale=-2:240';\n audioBitrate = '48k';\n break;\n }\n const inputData = new Uint8Array(await blob.arrayBuffer());\n try {\n await ffmpeg.writeFile(inputFileName, inputData);\n }\n catch (err) {\n if (this.cancelRequested)\n throw new CancelledError();\n console.error('[FFmpeg] Error writing to FS:', err);\n throw new Error('Could not write to FFmpeg FS');\n }\n throwIfCancelled();\n const args = ['-i', inputFileName];\n args.push('-c:v', 'libx264', '-preset', 'superfast', '-crf', crf);\n if (scale) {\n 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{"version":3,"file":"plugin.js","sources":["esm/definitions.js","esm/index.js","esm/web.js"],"sourcesContent":["/**\n * `code` on the error `compressVideo` rejects with when `cancel()` stopped it.\n * Callers should treat it as \"the user asked for this\" — no error toast, no\n * retry prompt — and tell it apart from a genuine compression failure.\n */\nexport const CANCELLED = 'CANCELLED';\n//# sourceMappingURL=definitions.js.map","import { registerPlugin } from '@capacitor/core';\nconst NativeVideoCompressor = registerPlugin('NativeVideoCompressor', {\n web: () => import('./web').then((m) => new m.NativeVideoCompressorWeb()),\n});\nexport * from './definitions';\nexport { NativeVideoCompressor };\n//# sourceMappingURL=index.js.map","import { WebPlugin } from '@capacitor/core';\nimport { FFmpeg } from '@ffmpeg/ffmpeg';\nimport { toBlobURL } from '@ffmpeg/util';\nimport { ALL_FORMATS, BlobSource, BufferTarget, Conversion, ConversionCanceledError, Input, Mp4OutputFormat, Output, Quality, canEncodeVideo, } from 'mediabunny';\nimport { CANCELLED } from './definitions';\n/**\n * Rejection shape for a cancelled compress. `code` matches what `call.reject`\n * puts on the error object on iOS/Android, so one `error.code === 'CANCELLED'`\n * check works on every platform — and on both web engines below.\n */\nclass CancelledError extends Error {\n constructor() {\n super('Đã hủy nén');\n this.code = CANCELLED;\n this.name = 'CancelledError';\n }\n}\n/**\n * WebCodecs target per quality tier: cap height + a bitrate ceiling. The\n * quantizer (constant 26, CRF-like) drives quality where the encoder honours\n * it; H.264 on most browsers is bitrate-driven, so `bitrate` is the real knob.\n * fps is capped to 30 at call time (never upsampled). Audio is left to\n * mediabunny, which re-encodes to AAC for the MP4 container.\n */\nconst WEBCODECS_LADDER = {\n VERY_HIGH: { height: 1080, bitrate: 4000000 },\n HIGH: { height: 720, bitrate: 2000000 },\n MEDIUM: { height: 540, bitrate: 1200000 },\n LOW: { height: 480, bitrate: 1000000 },\n '360P': { height: 360, bitrate: 700000 },\n VERY_LOW: { height: 240, bitrate: 350000 },\n};\nconst WEBCODECS_QUANTIZER = 26;\nconst FPS_CAP = 30;\nconst CORE_BASE_URL = 'https://unpkg.com/@ffmpeg/core@0.12.6/dist/esm';\n/**\n * Cancelling means terminating the worker, which drops the loaded core with\n * it — so without this the next compress re-downloads ~30 MB of wasm and\n * \"cancel\" quietly costs more than it saves. Module scope, not instance: the\n * bytes are identical for every instance and every job. Only the ffmpeg\n * fallback ever pays this download; the WebCodecs primary path needs no core.\n */\nlet corePromise = null;\nconst loadCoreURLs = () => {\n if (!corePromise) {\n corePromise = Promise.all([\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.js`, 'text/javascript'),\n toBlobURL(`${CORE_BASE_URL}/ffmpeg-core.wasm`, 'application/wasm'),\n ])\n .then(([coreURL, wasmURL]) => ({ coreURL, wasmURL }))\n .catch((e) => {\n // Don't cache a failure — a flaky network shouldn't make every later\n // compress in this session fail too.\n corePromise = null;\n throw e;\n });\n }\n return corePromise;\n};\nexport class NativeVideoCompressorWeb extends WebPlugin {\n constructor() {\n super(...arguments);\n this.ffmpeg = null;\n this.isLoaded = false;\n /** The mediabunny conversion running now, so `cancel()` can abort it. */\n this.activeConversion = null;\n /** The job `compressVideo` is running right now, for `cancel({ jobId })`. */\n this.currentJobId = null;\n this.cancelRequested = false;\n }\n async initialize() {\n // WebCodecs (the primary path) needs no core download, so there is nothing\n // to warm. Eagerly loading the ffmpeg core here would pull ~30 MB for a\n // path most compresses never take. The fallback lazy-loads its core on\n // first use. Kept as a resolving no-op so callers that await it still pass.\n return { success: true, message: 'ready' };\n }\n async compressVideo(options) {\n var _a, _b;\n this.currentJobId = (_a = options.jobId) !== null && _a !== void 0 ? _a : 'default';\n this.cancelRequested = false;\n // Checked at every stage boundary, not just around the encode: cancelling\n // an engine only reaches work already handed to it, so a cancel during the\n // source fetch or before init has nothing to interrupt and would otherwise\n // let the compress carry on as if nothing had happened.\n const throwIfCancelled = () => {\n if (this.cancelRequested)\n throw new CancelledError();\n };\n try {\n throwIfCancelled();\n const blob = await this.fetchSourceBlob(options.sourcePath);\n throwIfCancelled();\n const quality = (_b = options.quality) !== null && _b !== void 0 ? _b : 'MEDIUM';\n if (await this.canUseWebCodecs(quality)) {\n try {\n const result = await this.compressWithWebCodecs(blob, quality, throwIfCancelled);\n if (result)\n return result;\n // null → conversion invalid / tracks discarded → fall back to ffmpeg.\n }\n catch (e) {\n if ((e === null || e === void 0 ? void 0 : e.code) === CANCELLED)\n throw e; // user cancel: never fall back\n console.warn('[compress] WebCodecs failed, falling back to ffmpeg:', e);\n throwIfCancelled();\n }\n }\n return await this.compressWithFfmpeg(blob, quality, throwIfCancelled);\n }\n catch (error) {\n if ((error === null || error === void 0 ? void 0 : error.code) === CANCELLED) {\n console.log('[compress] cancelled');\n }\n else {\n console.error('[compress] failed:', error);\n }\n throw error;\n }\n finally {\n this.currentJobId = null;\n this.cancelRequested = false;\n this.activeConversion = null;\n }\n }\n /**\n * Kill whichever engine is mid-compress. Only one is ever active at a time,\n * so acting on both is safe.\n *\n * WebCodecs: `conversion.cancel()` makes the in-flight `execute()` reject\n * with `ConversionCanceledError`, surfaced as a `CancelledError` below.\n * ffmpeg: `exec()` runs synchronously inside the worker and never reaches a\n * message poll while encoding, so `worker.terminate()` is the only way to\n * stop it — its cost is the loaded core, which is why the core URLs are\n * cached above.\n */\n async cancel(options) {\n var _a;\n if (!this.currentJobId)\n return { cancelled: false };\n if ((options === null || options === void 0 ? void 0 : options.jobId) && options.jobId !== this.currentJobId)\n return { cancelled: false };\n // Set even when neither engine exists yet: the job may still be fetching\n // the source or inside loadFFmpeg, which read this flag at their boundaries.\n this.cancelRequested = true;\n const conversion = this.activeConversion;\n this.activeConversion = null;\n // Fire-and-forget: the CancelledError surfaces from the execute() rejection,\n // not from here; awaiting would only make cancel() slower.\n conversion === null || conversion === void 0 ? void 0 : conversion.cancel().catch(() => undefined);\n (_a = this.ffmpeg) === null || _a === void 0 ? void 0 : _a.terminate();\n this.ffmpeg = null;\n this.isLoaded = false;\n return { cancelled: true };\n }\n async fetchSourceBlob(sourcePath) {\n try {\n const response = await fetch(sourcePath);\n return await response.blob();\n }\n catch (err) {\n console.error('[compress] Error fetching source file:', err);\n throw new Error('Could not fetch source video file');\n }\n }\n async canUseWebCodecs(quality) {\n try {\n const { bitrate } = WEBCODECS_LADDER[quality];\n return await canEncodeVideo('avc', {\n quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }),\n });\n }\n catch (_a) {\n return false;\n }\n }\n async compressWithWebCodecs(blob, quality, throwIfCancelled) {\n const { height, bitrate } = WEBCODECS_LADDER[quality];\n const input = new Input({ formats: ALL_FORMATS, source: new BlobSource(blob) });\n const output = new Output({ format: new Mp4OutputFormat(), target: new BufferTarget() });\n // Cap fps at 30, but never upsample: probe the source and take the min.\n // A failed probe just omits frameRate, leaving the source rate untouched.\n let frameRate;\n try {\n const track = await input.getPrimaryVideoTrack();\n if (track) {\n const stats = await track.computePacketStats(100);\n if (stats.averagePacketRate > 0) {\n frameRate = Math.min(FPS_CAP, Math.round(stats.averagePacketRate));\n }\n }\n }\n catch (_a) {\n frameRate = undefined;\n }\n throwIfCancelled();\n const conversion = await Conversion.init({\n input,\n output,\n video: Object.assign({ height, quality: new Quality({ quantizer: WEBCODECS_QUANTIZER, bitrate }), hardwareAcceleration: 'prefer-hardware' }, (frameRate ? { frameRate } : {})),\n });\n if (!conversion.isValid) {\n console.warn('[compress] WebCodecs conversion invalid:', conversion.discardedTracks.map((t) => t.reason));\n return null;\n }\n this.activeConversion = conversion;\n this.notifyListeners('onProgress', { status: 'started', percent: 0 });\n conversion.onProgress = (progress) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n };\n throwIfCancelled();\n try {\n await conversion.execute();\n }\n catch (e) {\n if (this.cancelRequested || e instanceof ConversionCanceledError)\n throw new CancelledError();\n throw e;\n }\n const buffer = output.target.buffer;\n if (!buffer)\n throw new Error('WebCodecs produced no output');\n const outBlob = new Blob([buffer], { type: 'video/mp4' });\n return { success: true, destPath: URL.createObjectURL(outBlob) };\n }\n async loadFFmpeg() {\n if (this.isLoaded && this.ffmpeg)\n return;\n this.notifyListeners('onProgress', { status: 'loading_core', percent: 0 });\n // Built on a local, published to the field only once it is ready and still\n // wanted. Assigning `this.ffmpeg` up front and setting `isLoaded` after the\n // await left a window where a cancel could null the instance and the load,\n // finishing a moment later, would set `isLoaded = true` on nothing at all —\n // after which every compressVideo threw 'FFmpeg failed to load' for the\n // rest of the page's life.\n const instance = new FFmpeg();\n instance.on('progress', ({ progress }) => {\n this.notifyListeners('onProgress', { status: 'progress', percent: Math.round(progress * 100) });\n });\n instance.on('log', ({ message }) => {\n console.log('[FFmpeg Log]', message);\n });\n try {\n await instance.load(await loadCoreURLs());\n }\n catch (e) {\n instance.terminate();\n console.error('Failed to load FFmpeg:', e);\n throw e;\n }\n // Cancelled while this was loading. 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scale=-2:1080';\n audioBitrate = '128k';\n break;\n case 'HIGH':\n crf = '28';\n scale = '-vf scale=-2:720';\n audioBitrate = '128k';\n break;\n case 'MEDIUM':\n crf = '30';\n scale = '-vf scale=-2:540';\n audioBitrate = '96k';\n break;\n case 'LOW':\n crf = '32';\n scale = '-vf scale=-2:480';\n audioBitrate = '96k';\n break;\n case '360P':\n crf = '28';\n scale = '-vf scale=-2:360';\n audioBitrate = '64k';\n break;\n case 'VERY_LOW':\n crf = '35';\n scale = '-vf scale=-2:240';\n audioBitrate = '48k';\n break;\n }\n const inputData = new Uint8Array(await blob.arrayBuffer());\n try {\n await ffmpeg.writeFile(inputFileName, inputData);\n }\n catch (err) {\n if (this.cancelRequested)\n throw new CancelledError();\n console.error('[FFmpeg] Error writing to FS:', err);\n throw new Error('Could not write to FFmpeg FS');\n }\n throwIfCancelled();\n const args = ['-i', inputFileName];\n args.push('-c:v', 'libx264', '-preset', 'superfast', '-crf', crf);\n if (scale) {\n 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|
@@ -16,7 +16,6 @@ public class NativeVideoCompressorPlugin: CAPPlugin, CAPBridgedPlugin {
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|
|
16
16
|
CAPPluginMethod(name: "compressVideo", returnType: CAPPluginReturnPromise),
|
|
17
17
|
CAPPluginMethod(name: "cancel", returnType: CAPPluginReturnPromise),
|
|
18
18
|
CAPPluginMethod(name: "initialize", returnType: CAPPluginReturnPromise),
|
|
19
|
-
CAPPluginMethod(name: "finishUpload", returnType: CAPPluginReturnPromise)
|
|
20
19
|
]
|
|
21
20
|
|
|
22
21
|
/// The job `compressVideo` is running right now, for `cancel(jobId:)`.
|
|
@@ -42,13 +41,6 @@ public class NativeVideoCompressorPlugin: CAPPlugin, CAPBridgedPlugin {
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|
|
42
41
|
* down the `else` branch — `markAsFinished()`, `group.leave()` — and the
|
|
43
42
|
* existing completion handler runs. No new exit path, no polling.
|
|
44
43
|
*/
|
|
45
|
-
/// Chỉ Android mới có foreground service để hạ xuống. Khai ở đây để caller
|
|
46
|
-
/// gọi thẳng mà không phải rẽ nhánh theo platform ở mọi call site - thiếu
|
|
47
|
-
/// nó thì mỗi lần gọi trên iOS là một promise bị reject "not implemented".
|
|
48
|
-
@objc func finishUpload(_ call: CAPPluginCall) {
|
|
49
|
-
call.resolve()
|
|
50
|
-
}
|
|
51
|
-
|
|
52
44
|
@objc func cancel(_ call: CAPPluginCall) {
|
|
53
45
|
stateLock.lock()
|
|
54
46
|
let running = currentJobId
|
package/package.json
CHANGED