canvu-react 0.4.54 → 0.4.56
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/chatbot.d.cts +3 -3
- package/dist/chatbot.d.ts +3 -3
- package/dist/index.cjs +30 -252
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +2 -2
- package/dist/index.d.ts +2 -2
- package/dist/index.js +30 -252
- package/dist/index.js.map +1 -1
- package/dist/native.cjs +39 -260
- package/dist/native.cjs.map +1 -1
- package/dist/native.d.cts +3 -3
- package/dist/native.d.ts +3 -3
- package/dist/native.js +39 -260
- package/dist/native.js.map +1 -1
- package/dist/react.cjs +31 -253
- package/dist/react.cjs.map +1 -1
- package/dist/react.d.cts +4 -4
- package/dist/react.d.ts +4 -4
- package/dist/react.js +31 -253
- package/dist/react.js.map +1 -1
- package/dist/realtime.cjs.map +1 -1
- package/dist/realtime.d.cts +4 -4
- package/dist/realtime.d.ts +4 -4
- package/dist/realtime.js.map +1 -1
- package/dist/realtimeNative.d.cts +2 -2
- package/dist/realtimeNative.d.ts +2 -2
- package/dist/{shape-builders-BmLS8CNh.d.cts → shape-builders-DzhCOuzo.d.cts} +1 -1
- package/dist/{shape-builders-BCOAG0pS.d.ts → shape-builders-xG3A66sv.d.ts} +1 -1
- package/dist/tldraw.cjs +30 -252
- package/dist/tldraw.cjs.map +1 -1
- package/dist/tldraw.js +30 -252
- package/dist/tldraw.js.map +1 -1
- package/dist/{types-uzeExFkd.d.cts → types-BFZpRGyr.d.cts} +2 -2
- package/dist/{types-BMMPUak7.d.ts → types-BXa2CIrc.d.ts} +1 -1
- package/dist/{types-BAEHaIYO.d.ts → types-D2zesNI8.d.ts} +2 -2
- package/dist/{types-BOQLWyCw.d.cts → types-DqsqQQVf.d.cts} +1 -1
- package/package.json +1 -1
package/dist/index.d.cts
CHANGED
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@@ -1,5 +1,5 @@
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import { C as Camera2D } from './shape-builders-
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export { a as Camera2DOptions, D as DEFAULT_STROKE_STYLE, F as FreehandSvgPayload, S as StrokeStyle, b as applyStrokeToItem, c as buildArchitecturalCloudPathD, d as buildArchitecturalCloudSvg, e as buildArrowSvg, f as buildDrawDotSvg, g as buildEllipseSvg, h as buildFreehandPathSvg, i as buildLineSvg, j as buildRectSvg, k as computeFreehandSvgPayload, l as createArchitecturalCloudItem, m as createDrawDotItem, n as createEllipseItem, o as createFreehandStrokeItem, p as createImageFromVectorTrace, q as createImageItem, r as createLineItem, s as createRectangleItem, t as createShapeId, u as createTextItem, v as lineEndpointsToLocal, w as rebuildItemSvg, x as resolveStrokeStyle } from './shape-builders-
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import { C as Camera2D } from './shape-builders-DzhCOuzo.cjs';
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export { a as Camera2DOptions, D as DEFAULT_STROKE_STYLE, F as FreehandSvgPayload, S as StrokeStyle, b as applyStrokeToItem, c as buildArchitecturalCloudPathD, d as buildArchitecturalCloudSvg, e as buildArrowSvg, f as buildDrawDotSvg, g as buildEllipseSvg, h as buildFreehandPathSvg, i as buildLineSvg, j as buildRectSvg, k as computeFreehandSvgPayload, l as createArchitecturalCloudItem, m as createDrawDotItem, n as createEllipseItem, o as createFreehandStrokeItem, p as createImageFromVectorTrace, q as createImageItem, r as createLineItem, s as createRectangleItem, t as createShapeId, u as createTextItem, v as lineEndpointsToLocal, w as rebuildItemSvg, x as resolveStrokeStyle } from './shape-builders-DzhCOuzo.cjs';
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import { V as VectorSceneItem, A as ArrowEndpointBinding, C as CustomShapeResizeHandles, R as Rect } from './types-fJNwEnHf.cjs';
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export { a as ArrowBindings, b as ResizeHandleId, c as VectorPathPoint, n as normalizeRect, r as rectsIntersect } from './types-fJNwEnHf.cjs';
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export { H as HydratedSceneItemsWithAssetsResult, h as hydrateSceneItemsWithAssets } from './asset-hydration-F6aM5C7x.cjs';
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package/dist/index.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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1
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import { C as Camera2D } from './shape-builders-
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export { a as Camera2DOptions, D as DEFAULT_STROKE_STYLE, F as FreehandSvgPayload, S as StrokeStyle, b as applyStrokeToItem, c as buildArchitecturalCloudPathD, d as buildArchitecturalCloudSvg, e as buildArrowSvg, f as buildDrawDotSvg, g as buildEllipseSvg, h as buildFreehandPathSvg, i as buildLineSvg, j as buildRectSvg, k as computeFreehandSvgPayload, l as createArchitecturalCloudItem, m as createDrawDotItem, n as createEllipseItem, o as createFreehandStrokeItem, p as createImageFromVectorTrace, q as createImageItem, r as createLineItem, s as createRectangleItem, t as createShapeId, u as createTextItem, v as lineEndpointsToLocal, w as rebuildItemSvg, x as resolveStrokeStyle } from './shape-builders-
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import { C as Camera2D } from './shape-builders-xG3A66sv.js';
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export { a as Camera2DOptions, D as DEFAULT_STROKE_STYLE, F as FreehandSvgPayload, S as StrokeStyle, b as applyStrokeToItem, c as buildArchitecturalCloudPathD, d as buildArchitecturalCloudSvg, e as buildArrowSvg, f as buildDrawDotSvg, g as buildEllipseSvg, h as buildFreehandPathSvg, i as buildLineSvg, j as buildRectSvg, k as computeFreehandSvgPayload, l as createArchitecturalCloudItem, m as createDrawDotItem, n as createEllipseItem, o as createFreehandStrokeItem, p as createImageFromVectorTrace, q as createImageItem, r as createLineItem, s as createRectangleItem, t as createShapeId, u as createTextItem, v as lineEndpointsToLocal, w as rebuildItemSvg, x as resolveStrokeStyle } from './shape-builders-xG3A66sv.js';
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import { V as VectorSceneItem, A as ArrowEndpointBinding, C as CustomShapeResizeHandles, R as Rect } from './types-fJNwEnHf.js';
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export { a as ArrowBindings, b as ResizeHandleId, c as VectorPathPoint, n as normalizeRect, r as rectsIntersect } from './types-fJNwEnHf.js';
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export { H as HydratedSceneItemsWithAssetsResult, h as hydrateSceneItemsWithAssets } from './asset-hydration-BSjiek7Q.js';
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package/dist/index.js
CHANGED
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@@ -1342,203 +1342,6 @@ function svgNumber(value) {
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return Number.isInteger(rounded) ? String(rounded) : String(rounded);
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}
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var ARCHITECTURAL_CLOUD_RADIUS = 38;
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var ARCHITECTURAL_CLOUD_TARGET_SPACING = 50;
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var ARCHITECTURAL_CLOUD_FLAT_RADIUS_RATIO = 0.38;
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var ARCHITECTURAL_CLOUD_ROUNDED_RADIUS = 72;
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var ARCHITECTURAL_CLOUD_ROUNDED_MIN_RADIUS = 44;
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var ARCHITECTURAL_CLOUD_ROUNDED_TARGET_SPACING = 98;
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function architecturalCloudCenterCount(edgeLength, radius) {
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const targetSpacing = Math.min(
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ARCHITECTURAL_CLOUD_TARGET_SPACING,
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Math.max(1, radius * 1.3)
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);
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return Math.max(2, Math.round(edgeLength / targetSpacing) + 1);
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}
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function distributeRange(start, end, count) {
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if (count <= 1) return [start];
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const step = (end - start) / (count - 1);
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return Array.from({ length: count }, (_, index) => start + step * index);
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}
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function lineCloudPathSegment(start, end) {
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const dx = end[0] - start[0];
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const dy = end[1] - start[1];
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const length = Math.hypot(dx, dy);
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return {
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length,
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pointAt: (t) => [start[0] + dx * t, start[1] + dy * t]
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};
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}
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function ellipsePoint(centerX, centerY, radiusX, radiusY, angle) {
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return [centerX + Math.cos(angle) * radiusX, centerY + Math.sin(angle) * radiusY];
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}
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function approximateEllipseArcLength(radiusX, radiusY, startAngle, endAngle) {
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const steps = Math.max(
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4,
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Math.ceil(Math.abs(endAngle - startAngle) / (Math.PI / 16))
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);
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let length = 0;
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let previous = ellipsePoint(0, 0, radiusX, radiusY, startAngle);
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for (let index = 1; index <= steps; index += 1) {
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const angle = startAngle + (endAngle - startAngle) * index / steps;
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const next = ellipsePoint(0, 0, radiusX, radiusY, angle);
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length += Math.hypot(next[0] - previous[0], next[1] - previous[1]);
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previous = next;
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}
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return length;
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}
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function ellipseCloudPathSegment(centerX, centerY, radiusX, radiusY, startAngle, endAngle) {
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return {
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length: approximateEllipseArcLength(radiusX, radiusY, startAngle, endAngle),
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pointAt: (t) => ellipsePoint(
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centerX,
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centerY,
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radiusX,
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radiusY,
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startAngle + (endAngle - startAngle) * t
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)
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};
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}
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function cloudPathPerimeter(segments) {
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const usableSegments = segments.filter((segment) => segment.length > 1e-9);
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return usableSegments.reduce((sum, segment) => sum + segment.length, 0);
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}
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function pointOnCloudPath(segments, distance) {
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const perimeter = cloudPathPerimeter(segments);
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if (perimeter <= 0) return [0, 0];
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let remaining = (distance % perimeter + perimeter) % perimeter;
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for (const segment of segments) {
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if (segment.length <= 1e-9) continue;
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if (remaining <= segment.length) {
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const t = remaining / segment.length;
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return segment.pointAt(t);
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}
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remaining -= segment.length;
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}
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const fallback = segments.find((segment) => segment.length > 1e-9);
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return fallback?.pointAt(0) ?? [0, 0];
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}
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function buildRoundedCapsulePathSegments(width, height, inset) {
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const left = inset;
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const top = inset;
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const right = width - inset;
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const bottom = height - inset;
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const capsuleWidth = Math.max(0, right - left);
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const capsuleHeight = Math.max(0, bottom - top);
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const radius = Math.min(capsuleWidth, capsuleHeight) / 2;
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if (radius <= 0) return [];
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const leftCenterX = left + radius;
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const rightCenterX = right - radius;
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const topCenterY = top + radius;
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const bottomCenterY = bottom - radius;
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return [
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lineCloudPathSegment([leftCenterX, top], [rightCenterX, top]),
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ellipseCloudPathSegment(
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rightCenterX,
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topCenterY,
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radius,
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radius,
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-Math.PI / 2,
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0
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),
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lineCloudPathSegment([right, topCenterY], [right, bottomCenterY]),
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ellipseCloudPathSegment(
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rightCenterX,
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bottomCenterY,
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radius,
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1448
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radius,
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0,
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Math.PI / 2
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),
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lineCloudPathSegment([rightCenterX, bottom], [leftCenterX, bottom]),
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ellipseCloudPathSegment(
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leftCenterX,
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bottomCenterY,
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radius,
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radius,
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Math.PI / 2,
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1459
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Math.PI
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1460
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),
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lineCloudPathSegment([left, bottomCenterY], [left, topCenterY]),
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1462
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ellipseCloudPathSegment(
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leftCenterX,
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topCenterY,
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radius,
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1466
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radius,
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1467
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Math.PI,
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1468
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Math.PI * 1.5
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1469
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)
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1470
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];
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1471
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}
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1472
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function buildRoundedArcCloudPathD(cloudWidth, cloudHeight, center) {
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1473
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const minDimension = Math.min(cloudWidth, cloudHeight);
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1474
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const radius = Math.min(
|
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1475
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ARCHITECTURAL_CLOUD_ROUNDED_RADIUS,
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Math.max(ARCHITECTURAL_CLOUD_ROUNDED_MIN_RADIUS, minDimension * 0.16)
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1477
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);
|
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1478
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const centerPath = buildRoundedCapsulePathSegments(
|
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1479
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cloudWidth,
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1480
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cloudHeight,
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1481
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radius
|
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);
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1483
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const centerPerimeter = cloudPathPerimeter(centerPath);
|
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1484
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if (centerPerimeter <= 0) return "";
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1485
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const lobeCount = Math.max(
|
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1486
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8,
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Math.round(centerPerimeter / ARCHITECTURAL_CLOUD_ROUNDED_TARGET_SPACING)
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);
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1489
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const centers = Array.from(
|
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1490
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{ length: lobeCount },
|
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1491
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(_, index) => pointOnCloudPath(centerPath, centerPerimeter * index / lobeCount)
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);
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const points = centers.map((point, index) => {
|
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const previous = centers[(index - 1 + centers.length) % centers.length] ?? point;
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return cloudCircleIntersection(previous, point, radius, center);
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});
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1497
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const [startX, startY] = points[0] ?? [0, 0];
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1498
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const segments = [`M${svgNumber(startX)} ${svgNumber(startY)}`];
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for (const [endX, endY] of points.slice(1)) {
|
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1500
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segments.push(
|
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1501
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`A ${svgNumber(radius)} ${svgNumber(radius)} 0 0 1 ${svgNumber(endX)} ${svgNumber(endY)}`
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1502
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);
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1503
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}
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1504
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segments.push(
|
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1505
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`A ${svgNumber(radius)} ${svgNumber(radius)} 0 0 1 ${svgNumber(startX)} ${svgNumber(startY)}`
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1506
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);
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1507
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segments.push("Z");
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1508
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return segments.join(" ");
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1509
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}
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1510
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function cloudCircleIntersection(a, b, radius, center) {
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1511
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const midX = (a[0] + b[0]) / 2;
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1512
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const midY = (a[1] + b[1]) / 2;
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1513
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const dx = b[0] - a[0];
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1514
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const dy = b[1] - a[1];
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1515
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const distance = Math.hypot(dx, dy);
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1516
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if (distance <= 1e-9) return [midX, midY];
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1517
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const halfDistance = distance / 2;
|
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1518
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const offset = Math.sqrt(
|
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1519
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Math.max(0, radius * radius - halfDistance * halfDistance)
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1520
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);
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1521
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const normalX = -dy / distance;
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1522
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const normalY = dx / distance;
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1523
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const first = [midX + normalX * offset, midY + normalY * offset];
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1524
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const second = [
|
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1525
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midX - normalX * offset,
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1526
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midY - normalY * offset
|
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1527
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];
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1528
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const firstDistance = (first[0] - center[0]) * (first[0] - center[0]) + (first[1] - center[1]) * (first[1] - center[1]);
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1529
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const secondDistance = (second[0] - center[0]) * (second[0] - center[0]) + (second[1] - center[1]) * (second[1] - center[1]);
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1530
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return firstDistance >= secondDistance ? first : second;
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1531
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}
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1532
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function cloudEllipseIntersection(a, b, radiusX, radiusY, center) {
|
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1533
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const scaleY = radiusX / radiusY;
|
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1534
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-
const [x, y] = cloudCircleIntersection(
|
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1535
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[a[0], a[1] * scaleY],
|
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1536
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[b[0], b[1] * scaleY],
|
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1537
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radiusX,
|
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1538
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[center[0], center[1] * scaleY]
|
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1539
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);
|
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1540
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return [x, y / scaleY];
|
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1541
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-
}
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1542
1345
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function buildRectSvg(width, height, style = DEFAULT_STROKE_STYLE) {
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1543
1346
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return `<rect width="${width}" height="${height}" fill="none" stroke="${style.stroke}" stroke-width="${style.strokeWidth}" rx="4"${strokeOpacityAttr(style)} />`;
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1544
1347
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}
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@@ -1547,67 +1350,42 @@ function buildEllipseSvg(width, height, style = DEFAULT_STROKE_STYLE) {
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1547
1350
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const ry = height / 2;
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1548
1351
|
return `<ellipse cx="${rx}" cy="${ry}" rx="${rx}" ry="${ry}" fill="none" stroke="${style.stroke}" stroke-width="${style.strokeWidth}"${strokeOpacityAttr(style)} />`;
|
|
1549
1352
|
}
|
|
1550
|
-
function buildArchitecturalCloudPathD(width, height, strokeWidth = DEFAULT_STROKE_STYLE.strokeWidth) {
|
|
1551
|
-
const w = Math.max(0, width);
|
|
1552
|
-
const h = Math.max(0, height);
|
|
1553
|
-
if (w <= 0 || h <= 0) return "";
|
|
1353
|
+
function buildArchitecturalCloudPathD(width, height, strokeWidth = DEFAULT_STROKE_STYLE.strokeWidth, arcRadius = ARCHITECTURAL_CLOUD_RADIUS, bulge = 1) {
|
|
1554
1354
|
const padding = Math.max(0, strokeWidth * 2);
|
|
1555
|
-
const cloudWidth = Math.max(0,
|
|
1556
|
-
const cloudHeight = Math.max(0,
|
|
1557
|
-
if (cloudWidth <= 0 || cloudHeight <= 0) return "";
|
|
1558
|
-
const
|
|
1559
|
-
|
|
1560
|
-
|
|
1561
|
-
|
|
1562
|
-
|
|
1563
|
-
|
|
1564
|
-
cloudHeight * ARCHITECTURAL_CLOUD_FLAT_RADIUS_RATIO
|
|
1565
|
-
);
|
|
1566
|
-
if (radiusX <= 0 || radiusY <= 0) return "";
|
|
1567
|
-
const center = [cloudWidth / 2, cloudHeight / 2];
|
|
1568
|
-
const leftCenterX = radiusX;
|
|
1569
|
-
const rightCenterX = cloudWidth - radiusX;
|
|
1570
|
-
const topCenterY = radiusY;
|
|
1571
|
-
const bottomCenterY = cloudHeight - radiusY;
|
|
1572
|
-
const horizontalCenters = distributeRange(
|
|
1573
|
-
leftCenterX,
|
|
1574
|
-
rightCenterX,
|
|
1575
|
-
architecturalCloudCenterCount(Math.max(0, rightCenterX - leftCenterX), radiusX)
|
|
1576
|
-
);
|
|
1577
|
-
const verticalCenters = distributeRange(
|
|
1578
|
-
topCenterY,
|
|
1579
|
-
bottomCenterY,
|
|
1580
|
-
architecturalCloudCenterCount(Math.max(0, bottomCenterY - topCenterY), radiusY)
|
|
1581
|
-
);
|
|
1582
|
-
if (horizontalCenters.length > 3 && verticalCenters.length > 3) {
|
|
1583
|
-
const roundedArcCloudPath = buildRoundedArcCloudPathD(
|
|
1584
|
-
cloudWidth,
|
|
1585
|
-
cloudHeight,
|
|
1586
|
-
center
|
|
1587
|
-
);
|
|
1588
|
-
if (roundedArcCloudPath !== "") return roundedArcCloudPath;
|
|
1589
|
-
}
|
|
1590
|
-
const rectangularCenters = [
|
|
1591
|
-
...horizontalCenters.map((x) => [x, topCenterY]),
|
|
1592
|
-
...verticalCenters.slice(1).map((y) => [rightCenterX, y]),
|
|
1593
|
-
...horizontalCenters.slice(0, -1).reverse().map((x) => [x, bottomCenterY]),
|
|
1594
|
-
...verticalCenters.slice(1, -1).reverse().map((y) => [leftCenterX, y])
|
|
1355
|
+
const cloudWidth = Math.max(0, width - padding);
|
|
1356
|
+
const cloudHeight = Math.max(0, height - padding);
|
|
1357
|
+
if (cloudWidth <= 0 || cloudHeight <= 0 || arcRadius <= 0 || bulge <= 0) return "";
|
|
1358
|
+
const offset = padding / 2;
|
|
1359
|
+
const corners = [
|
|
1360
|
+
[offset, offset],
|
|
1361
|
+
[offset + cloudWidth, offset],
|
|
1362
|
+
[offset + cloudWidth, offset + cloudHeight],
|
|
1363
|
+
[offset, offset + cloudHeight]
|
|
1595
1364
|
];
|
|
1596
|
-
const
|
|
1597
|
-
|
|
1598
|
-
const
|
|
1599
|
-
|
|
1600
|
-
|
|
1601
|
-
|
|
1365
|
+
const points = [];
|
|
1366
|
+
for (let index = 0; index < corners.length; index += 1) {
|
|
1367
|
+
const [startX2, startY2] = corners[index] ?? [0, 0];
|
|
1368
|
+
const [endX, endY] = corners[(index + 1) % corners.length] ?? [0, 0];
|
|
1369
|
+
const edgeLength = Math.hypot(endX - startX2, endY - startY2);
|
|
1370
|
+
const arcCount = Math.max(1, Math.round(edgeLength / (2 * arcRadius)));
|
|
1371
|
+
const chord = edgeLength / arcCount;
|
|
1372
|
+
for (let arcIndex = 1; arcIndex <= arcCount; arcIndex += 1) {
|
|
1373
|
+
const t = arcIndex / arcCount;
|
|
1374
|
+
points.push([
|
|
1375
|
+
startX2 + (endX - startX2) * t,
|
|
1376
|
+
startY2 + (endY - startY2) * t,
|
|
1377
|
+
chord
|
|
1378
|
+
]);
|
|
1379
|
+
}
|
|
1380
|
+
}
|
|
1381
|
+
const [startX, startY] = corners[0] ?? [0, 0];
|
|
1602
1382
|
const segments = [`M${svgNumber(startX)} ${svgNumber(startY)}`];
|
|
1603
|
-
for (const [
|
|
1383
|
+
for (const [pointX, pointY, chord] of points) {
|
|
1384
|
+
const radius = chord / 2 * bulge;
|
|
1604
1385
|
segments.push(
|
|
1605
|
-
`A ${svgNumber(
|
|
1386
|
+
`A ${svgNumber(radius)} ${svgNumber(radius)} 0 0 1 ${svgNumber(pointX)} ${svgNumber(pointY)}`
|
|
1606
1387
|
);
|
|
1607
1388
|
}
|
|
1608
|
-
segments.push(
|
|
1609
|
-
`A ${svgNumber(radiusX)} ${svgNumber(radiusY)} 0 0 1 ${svgNumber(startX)} ${svgNumber(startY)}`
|
|
1610
|
-
);
|
|
1611
1389
|
segments.push("Z");
|
|
1612
1390
|
return segments.join(" ");
|
|
1613
1391
|
}
|