canvu-react 0.3.33 → 0.3.34
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +233 -159
- package/dist/index.cjs.map +1 -1
- package/dist/index.js +233 -159
- package/dist/index.js.map +1 -1
- package/dist/native.cjs +233 -159
- package/dist/native.cjs.map +1 -1
- package/dist/native.js +233 -159
- package/dist/native.js.map +1 -1
- package/dist/react.cjs +236 -162
- package/dist/react.cjs.map +1 -1
- package/dist/react.js +236 -162
- package/dist/react.js.map +1 -1
- package/dist/realtime.cjs +2 -2
- package/dist/realtime.cjs.map +1 -1
- package/dist/realtime.js +2 -2
- package/dist/realtime.js.map +1 -1
- package/dist/tldraw.cjs +235 -161
- package/dist/tldraw.cjs.map +1 -1
- package/dist/tldraw.js +235 -161
- package/dist/tldraw.js.map +1 -1
- package/package.json +1 -1
package/dist/index.cjs
CHANGED
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@@ -1050,153 +1050,203 @@ function svgNumber(value) {
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const rounded = Math.round(value * 100) / 100;
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return Number.isInteger(rounded) ? String(rounded) : String(rounded);
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}
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function
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const
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-
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const bottom = height - inset;
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const rectWidth = Math.max(0, right - left);
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const rectHeight = Math.max(0, bottom - top);
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const normalizedRadius = Math.max(
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0,
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Math.min(radius, rectWidth / 2, rectHeight / 2)
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var ARCHITECTURAL_CLOUD_RADIUS = 38;
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var ARCHITECTURAL_CLOUD_TARGET_SPACING = 50;
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var ARCHITECTURAL_CLOUD_FLAT_RADIUS_RATIO = 0.38;
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var ARCHITECTURAL_CLOUD_ROUNDED_RADIUS = 72;
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var ARCHITECTURAL_CLOUD_ROUNDED_MIN_RADIUS = 44;
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var ARCHITECTURAL_CLOUD_ROUNDED_TARGET_SPACING = 98;
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function architecturalCloudCenterCount(edgeLength, radius) {
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const targetSpacing = Math.min(
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ARCHITECTURAL_CLOUD_TARGET_SPACING,
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Math.max(1, radius * 1.3)
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);
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const
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return Math.max(2, Math.round(edgeLength / targetSpacing) + 1);
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}
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function distributeRange(start, end, count) {
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if (count <= 1) return [start];
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const step = (end - start) / (count - 1);
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return Array.from({ length: count }, (_, index) => start + step * index);
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}
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function lineCloudPathSegment(start, end) {
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const dx = end[0] - start[0];
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const dy = end[1] - start[1];
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const length = Math.hypot(dx, dy);
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return {
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right,
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bottom,
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radius: normalizedRadius,
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centerX,
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topHalfLength,
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horizontalLength,
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verticalLength,
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arcLength,
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perimeter: horizontalLength * 2 + verticalLength * 2 + Math.PI * 2 * normalizedRadius
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length,
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pointAt: (t) => [start[0] + dx * t, start[1] + dy * t]
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};
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}
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function
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return [
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function ellipsePoint(centerX, centerY, radiusX, radiusY, angle) {
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return [centerX + Math.cos(angle) * radiusX, centerY + Math.sin(angle) * radiusY];
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}
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function
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const
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function approximateEllipseArcLength(radiusX, radiusY, startAngle, endAngle) {
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const steps = Math.max(
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4,
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Math.ceil(Math.abs(endAngle - startAngle) / (Math.PI / 16))
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);
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let length = 0;
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let previous = ellipsePoint(0, 0, radiusX, radiusY, startAngle);
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for (let index = 1; index <= steps; index += 1) {
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const angle = startAngle + (endAngle - startAngle) * index / steps;
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const next = ellipsePoint(0, 0, radiusX, radiusY, angle);
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length += Math.hypot(next[0] - previous[0], next[1] - previous[1]);
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previous = next;
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}
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return length;
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}
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function
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function ellipseCloudPathSegment(centerX, centerY, radiusX, radiusY, startAngle, endAngle) {
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return {
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length: approximateEllipseArcLength(radiusX, radiusY, startAngle, endAngle),
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pointAt: (t) => ellipsePoint(
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centerX,
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centerY,
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radiusX,
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radiusY,
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startAngle + (endAngle - startAngle) * t
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)
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};
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}
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function cloudPathPerimeter(segments) {
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const usableSegments = segments.filter((segment) => segment.length > 1e-9);
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return usableSegments.reduce((sum, segment) => sum + segment.length, 0);
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}
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function pointOnCloudPath(segments, distance) {
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const perimeter = cloudPathPerimeter(segments);
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if (perimeter <= 0) return [0, 0];
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let remaining = (distance % perimeter + perimeter) % perimeter;
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for (const segment of segments) {
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if (segment.length <= 1e-9) continue;
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if (remaining <= segment.length) {
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const t = remaining / segment.length;
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return segment.pointAt(t);
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}
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remaining -= segment.length;
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}
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const fallback = segments.find((segment) => segment.length > 1e-9);
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return fallback?.pointAt(0) ?? [0, 0];
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}
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function buildRoundedCapsulePathSegments(width, height, inset) {
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const left = inset;
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const top = inset;
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const right = width - inset;
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const bottom = height - inset;
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const capsuleWidth = Math.max(0, right - left);
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const capsuleHeight = Math.max(0, bottom - top);
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const radius = Math.min(capsuleWidth, capsuleHeight) / 2;
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if (radius <= 0) return [];
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const leftCenterX = left + radius;
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const rightCenterX = right - radius;
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const topCenterY = top + radius;
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const bottomCenterY = bottom - radius;
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return [
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lineCloudPathSegment([leftCenterX, top], [rightCenterX, top]),
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ellipseCloudPathSegment(
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rightCenterX,
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topCenterY,
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radius,
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radius,
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-Math.PI / 2,
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0
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),
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lineCloudPathSegment([right, topCenterY], [right, bottomCenterY]),
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ellipseCloudPathSegment(
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rightCenterX,
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bottomCenterY,
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radius,
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radius,
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0,
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)
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metrics.right,
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metrics.bottom - metrics.radius,
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t
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);
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}
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t = consume(metrics.arcLength);
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if (t != null) {
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return pointOnArc(
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metrics.right - metrics.radius,
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metrics.bottom - metrics.radius,
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metrics.radius,
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0,
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Math.PI / 2
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),
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lineCloudPathSegment([rightCenterX, bottom], [leftCenterX, bottom]),
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ellipseCloudPathSegment(
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leftCenterX,
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bottomCenterY,
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radius,
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radius,
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Math.PI / 2,
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)
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metrics.left + metrics.radius,
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metrics.bottom,
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t
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);
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}
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t = consume(metrics.arcLength);
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if (t != null) {
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return pointOnArc(
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metrics.left + metrics.radius,
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metrics.bottom - metrics.radius,
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metrics.radius,
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Math.PI / 2,
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Math.PI,
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t
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);
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}
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t = consume(metrics.verticalLength);
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if (t != null) {
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return pointOnLine(
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metrics.left,
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metrics.bottom - metrics.radius,
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metrics.left,
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metrics.top + metrics.radius,
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t
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);
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}
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t = consume(metrics.arcLength);
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if (t != null) {
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return pointOnArc(
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metrics.left + metrics.radius,
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metrics.top + metrics.radius,
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metrics.radius,
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Math.PI
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),
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lineCloudPathSegment([left, bottomCenterY], [left, topCenterY]),
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ellipseCloudPathSegment(
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leftCenterX,
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topCenterY,
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radius,
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1175
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radius,
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1184
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Math.PI,
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Math.PI * 1.5
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Math.PI * 1.5
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)
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];
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}
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function buildRoundedArcCloudPathD(cloudWidth, cloudHeight, center) {
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const minDimension = Math.min(cloudWidth, cloudHeight);
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const radius = Math.min(
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ARCHITECTURAL_CLOUD_ROUNDED_RADIUS,
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Math.max(ARCHITECTURAL_CLOUD_ROUNDED_MIN_RADIUS, minDimension * 0.16)
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);
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const centerPath = buildRoundedCapsulePathSegments(
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cloudWidth,
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cloudHeight,
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radius
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);
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const centerPerimeter = cloudPathPerimeter(centerPath);
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if (centerPerimeter <= 0) return "";
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const lobeCount = Math.max(
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8,
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1196
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Math.round(centerPerimeter / ARCHITECTURAL_CLOUD_ROUNDED_TARGET_SPACING)
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);
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const centers = Array.from(
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{ length: lobeCount },
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1200
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(_, index) => pointOnCloudPath(centerPath, centerPerimeter * index / lobeCount)
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);
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const points = centers.map((point, index) => {
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const previous = centers[(index - 1 + centers.length) % centers.length] ?? point;
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return cloudCircleIntersection(previous, point, radius, center);
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});
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const [startX, startY] = points[0] ?? [0, 0];
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const segments = [`M${svgNumber(startX)} ${svgNumber(startY)}`];
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1208
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for (const [endX, endY] of points.slice(1)) {
|
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segments.push(
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`A ${svgNumber(radius)} ${svgNumber(radius)} 0 0 1 ${svgNumber(endX)} ${svgNumber(endY)}`
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1197
1211
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);
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}
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1199
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segments.push(
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`A ${svgNumber(radius)} ${svgNumber(radius)} 0 0 1 ${svgNumber(startX)} ${svgNumber(startY)}`
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);
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segments.push("Z");
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return segments.join(" ");
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}
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function cloudCircleIntersection(a, b, radius, center) {
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1220
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const midX = (a[0] + b[0]) / 2;
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const midY = (a[1] + b[1]) / 2;
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const dx = b[0] - a[0];
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const dy = b[1] - a[1];
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1224
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const distance = Math.hypot(dx, dy);
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1225
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+
if (distance <= 1e-9) return [midX, midY];
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1226
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const halfDistance = distance / 2;
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1227
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const offset = Math.sqrt(
|
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1228
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Math.max(0, radius * radius - halfDistance * halfDistance)
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1229
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);
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1230
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const normalX = -dy / distance;
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const normalY = dx / distance;
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1232
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const first = [midX + normalX * offset, midY + normalY * offset];
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const second = [
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1234
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midX - normalX * offset,
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+
midY - normalY * offset
|
|
1236
|
+
];
|
|
1237
|
+
const firstDistance = (first[0] - center[0]) * (first[0] - center[0]) + (first[1] - center[1]) * (first[1] - center[1]);
|
|
1238
|
+
const secondDistance = (second[0] - center[0]) * (second[0] - center[0]) + (second[1] - center[1]) * (second[1] - center[1]);
|
|
1239
|
+
return firstDistance >= secondDistance ? first : second;
|
|
1240
|
+
}
|
|
1241
|
+
function cloudEllipseIntersection(a, b, radiusX, radiusY, center) {
|
|
1242
|
+
const scaleY = radiusX / radiusY;
|
|
1243
|
+
const [x, y] = cloudCircleIntersection(
|
|
1244
|
+
[a[0], a[1] * scaleY],
|
|
1245
|
+
[b[0], b[1] * scaleY],
|
|
1246
|
+
radiusX,
|
|
1247
|
+
[center[0], center[1] * scaleY]
|
|
1248
|
+
);
|
|
1249
|
+
return [x, y / scaleY];
|
|
1200
1250
|
}
|
|
1201
1251
|
function buildRectSvg(width, height, style = DEFAULT_STROKE_STYLE) {
|
|
1202
1252
|
return `<rect width="${width}" height="${height}" fill="none" stroke="${style.stroke}" stroke-width="${style.strokeWidth}" rx="4"${strokeOpacityAttr(style)} />`;
|
|
@@ -1210,39 +1260,63 @@ function buildArchitecturalCloudPathD(width, height, strokeWidth = DEFAULT_STROK
|
|
|
1210
1260
|
const w = Math.max(0, width);
|
|
1211
1261
|
const h = Math.max(0, height);
|
|
1212
1262
|
if (w <= 0 || h <= 0) return "";
|
|
1213
|
-
const
|
|
1214
|
-
const
|
|
1215
|
-
const
|
|
1216
|
-
if (
|
|
1217
|
-
const
|
|
1218
|
-
|
|
1219
|
-
|
|
1220
|
-
Math.max(5, Math.min(14, Math.min(w, h) * 0.07))
|
|
1263
|
+
const padding = Math.max(0, strokeWidth * 2);
|
|
1264
|
+
const cloudWidth = Math.max(0, w - padding);
|
|
1265
|
+
const cloudHeight = Math.max(0, h - padding);
|
|
1266
|
+
if (cloudWidth <= 0 || cloudHeight <= 0) return "";
|
|
1267
|
+
const radiusX = Math.min(
|
|
1268
|
+
ARCHITECTURAL_CLOUD_RADIUS,
|
|
1269
|
+
cloudWidth * ARCHITECTURAL_CLOUD_FLAT_RADIUS_RATIO
|
|
1221
1270
|
);
|
|
1222
|
-
const
|
|
1223
|
-
|
|
1224
|
-
|
|
1225
|
-
|
|
1271
|
+
const radiusY = Math.min(
|
|
1272
|
+
ARCHITECTURAL_CLOUD_RADIUS,
|
|
1273
|
+
cloudHeight * ARCHITECTURAL_CLOUD_FLAT_RADIUS_RATIO
|
|
1274
|
+
);
|
|
1275
|
+
if (radiusX <= 0 || radiusY <= 0) return "";
|
|
1276
|
+
const center = [cloudWidth / 2, cloudHeight / 2];
|
|
1277
|
+
const leftCenterX = radiusX;
|
|
1278
|
+
const rightCenterX = cloudWidth - radiusX;
|
|
1279
|
+
const topCenterY = radiusY;
|
|
1280
|
+
const bottomCenterY = cloudHeight - radiusY;
|
|
1281
|
+
const horizontalCenters = distributeRange(
|
|
1282
|
+
leftCenterX,
|
|
1283
|
+
rightCenterX,
|
|
1284
|
+
architecturalCloudCenterCount(Math.max(0, rightCenterX - leftCenterX), radiusX)
|
|
1226
1285
|
);
|
|
1227
|
-
const
|
|
1228
|
-
|
|
1229
|
-
|
|
1230
|
-
|
|
1231
|
-
inset + amplitude,
|
|
1232
|
-
Math.max(0, radius - amplitude)
|
|
1286
|
+
const verticalCenters = distributeRange(
|
|
1287
|
+
topCenterY,
|
|
1288
|
+
bottomCenterY,
|
|
1289
|
+
architecturalCloudCenterCount(Math.max(0, bottomCenterY - topCenterY), radiusY)
|
|
1233
1290
|
);
|
|
1234
|
-
|
|
1235
|
-
|
|
1291
|
+
if (horizontalCenters.length > 3 && verticalCenters.length > 3) {
|
|
1292
|
+
const roundedArcCloudPath = buildRoundedArcCloudPathD(
|
|
1293
|
+
cloudWidth,
|
|
1294
|
+
cloudHeight,
|
|
1295
|
+
center
|
|
1296
|
+
);
|
|
1297
|
+
if (roundedArcCloudPath !== "") return roundedArcCloudPath;
|
|
1298
|
+
}
|
|
1299
|
+
const rectangularCenters = [
|
|
1300
|
+
...horizontalCenters.map((x) => [x, topCenterY]),
|
|
1301
|
+
...verticalCenters.slice(1).map((y) => [rightCenterX, y]),
|
|
1302
|
+
...horizontalCenters.slice(0, -1).reverse().map((x) => [x, bottomCenterY]),
|
|
1303
|
+
...verticalCenters.slice(1, -1).reverse().map((y) => [leftCenterX, y])
|
|
1304
|
+
];
|
|
1305
|
+
const centers = rectangularCenters;
|
|
1306
|
+
const points = centers.map((point, index) => {
|
|
1307
|
+
const previous = centers[(index - 1 + centers.length) % centers.length] ?? point;
|
|
1308
|
+
return cloudEllipseIntersection(previous, point, radiusX, radiusY, center);
|
|
1309
|
+
});
|
|
1310
|
+
const [startX, startY] = points[0] ?? [0, 0];
|
|
1236
1311
|
const segments = [`M${svgNumber(startX)} ${svgNumber(startY)}`];
|
|
1237
|
-
for (
|
|
1238
|
-
const controlDistance = (index + 0.5) / scallopCount * outer.perimeter;
|
|
1239
|
-
const endDistance = (index + 1) / scallopCount * inner.perimeter;
|
|
1240
|
-
const [controlX, controlY] = pointOnRoundedRectPath(outer, controlDistance);
|
|
1241
|
-
const [endX, endY] = pointOnRoundedRectPath(inner, endDistance);
|
|
1312
|
+
for (const [endX, endY] of points.slice(1)) {
|
|
1242
1313
|
segments.push(
|
|
1243
|
-
`
|
|
1314
|
+
`A ${svgNumber(radiusX)} ${svgNumber(radiusY)} 0 0 1 ${svgNumber(endX)} ${svgNumber(endY)}`
|
|
1244
1315
|
);
|
|
1245
1316
|
}
|
|
1317
|
+
segments.push(
|
|
1318
|
+
`A ${svgNumber(radiusX)} ${svgNumber(radiusY)} 0 0 1 ${svgNumber(startX)} ${svgNumber(startY)}`
|
|
1319
|
+
);
|
|
1246
1320
|
segments.push("Z");
|
|
1247
1321
|
return segments.join(" ");
|
|
1248
1322
|
}
|