canvasparticles-js 4.5.0 → 4.5.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -354,7 +354,7 @@ instance.options = { ... }
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  createParticle(posX?: number, posY?: number, dir?: number, speed?: number, size?: number)
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  ```
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- By default `particles.ppm` and `particles.max` are used to auto-generate random particles. Set one or both of these properties to `0` or set `particles.generationType` to `OFF (0)` (slightly more performant).
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+ By default `particles.ppm` and `particles.max` are used to auto-generate random particles. To turn this off, set at least one of these properties to `0` or set `particles.generationType` to `OFF (0)` (slightly more efficient).
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  ```js
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  const canvas = '#my-canvas'
@@ -391,7 +391,7 @@ instance.newParticles({ keepAuto: true, keepManual: false })
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  left: 0;
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  width: 100%;
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  height: 100%;
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- z-index: -1; /* Place behind other elements to act as background */
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+ z-index: -1;
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  }
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  </style>
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  </head>
package/dist/index.cjs CHANGED
@@ -39,7 +39,7 @@ function Mulberry32(seed) {
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  const prng = Mulberry32(Math.random() * 4294967296).next;
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  class CanvasParticles {
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  /** Version of the library, injected via Rollup replace plugin. */
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- static version = "4.5.0";
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+ static version = "4.5.3";
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  static MAX_DT = 1000 / 30; // milliseconds between updates @ 30 FPS
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  static BASE_DT = 1000 / 60; // milliseconds between updates @ 60 FPS
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  /** Defines mouse interaction types with the particles */
@@ -240,7 +240,7 @@ class CanvasParticles {
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  // Only necessary after resize
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  if (updateBounds) {
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  for (const particle of this.particles) {
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- this.#updateParticleBounds(particle);
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+ this.#updateParticleUpperBounds(particle);
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  }
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  }
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  for (let i = this.particles.length; i < particleCount; i++)
@@ -269,21 +269,26 @@ class CanvasParticles {
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  gridPos: { x: 1, y: 1 },
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  isVisible: false,
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  isManual,
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+ bounds: {
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+ top: -size,
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+ right: this.canvas.width + size,
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+ bottom: this.canvas.height + size,
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+ left: -size,
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+ },
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  };
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- this.#updateParticleBounds(particle);
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  this.particles.push(particle);
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  this.hasManualParticles = true;
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  }
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- /** Update the visible bounds of a particle */
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- #updateParticleBounds(particle // Make bounds optional on particle
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- ) {
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- // The particle is considered visible within these bounds
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- particle.bounds = {
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- top: -particle.size,
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- right: this.canvas.width + particle.size,
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- bottom: this.canvas.height + particle.size,
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- left: -particle.size,
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- };
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+ /** Updates the particle's bounding box, including size padding, for visibility checks. */
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+ #updateParticleBounds(particle) {
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+ particle.bounds.top = -particle.size;
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+ particle.bounds.right = this.canvas.width + particle.size;
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+ particle.bounds.bottom = this.canvas.height + particle.size;
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+ particle.bounds.left = -particle.size;
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+ }
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+ #updateParticleUpperBounds(particle) {
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+ particle.bounds.right = this.canvas.width + particle.size;
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+ particle.bounds.bottom = this.canvas.height + particle.size;
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  }
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  /* Randomize speed and size of all particles based on current options */
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  updateParticles() {
package/dist/index.mjs CHANGED
@@ -37,7 +37,7 @@ function Mulberry32(seed) {
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  const prng = Mulberry32(Math.random() * 4294967296).next;
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  class CanvasParticles {
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  /** Version of the library, injected via Rollup replace plugin. */
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- static version = "4.5.0";
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+ static version = "4.5.3";
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  static MAX_DT = 1000 / 30; // milliseconds between updates @ 30 FPS
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  static BASE_DT = 1000 / 60; // milliseconds between updates @ 60 FPS
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  /** Defines mouse interaction types with the particles */
@@ -238,7 +238,7 @@ class CanvasParticles {
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  // Only necessary after resize
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  if (updateBounds) {
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  for (const particle of this.particles) {
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- this.#updateParticleBounds(particle);
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+ this.#updateParticleUpperBounds(particle);
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  }
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  }
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  for (let i = this.particles.length; i < particleCount; i++)
@@ -267,21 +267,26 @@ class CanvasParticles {
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  gridPos: { x: 1, y: 1 },
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  isVisible: false,
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  isManual,
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+ bounds: {
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+ top: -size,
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+ right: this.canvas.width + size,
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+ bottom: this.canvas.height + size,
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+ left: -size,
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+ },
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  };
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- this.#updateParticleBounds(particle);
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  this.particles.push(particle);
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  this.hasManualParticles = true;
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  }
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- /** Update the visible bounds of a particle */
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- #updateParticleBounds(particle // Make bounds optional on particle
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- ) {
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- // The particle is considered visible within these bounds
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- particle.bounds = {
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- top: -particle.size,
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- right: this.canvas.width + particle.size,
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- bottom: this.canvas.height + particle.size,
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- left: -particle.size,
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- };
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+ /** Updates the particle's bounding box, including size padding, for visibility checks. */
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+ #updateParticleBounds(particle) {
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+ particle.bounds.top = -particle.size;
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+ particle.bounds.right = this.canvas.width + particle.size;
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+ particle.bounds.bottom = this.canvas.height + particle.size;
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+ particle.bounds.left = -particle.size;
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+ }
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+ #updateParticleUpperBounds(particle) {
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+ particle.bounds.right = this.canvas.width + particle.size;
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+ particle.bounds.bottom = this.canvas.height + particle.size;
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  }
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  /* Randomize speed and size of all particles based on current options */
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  updateParticles() {
package/dist/index.umd.js CHANGED
@@ -1 +1 @@
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- !function(t,i){"object"==typeof exports&&"undefined"!=typeof module?module.exports=i():"function"==typeof define&&define.amd?define(i):(t="undefined"!=typeof globalThis?globalThis:t||self).CanvasParticles=i()}(this,function(){"use strict";function t(t,i,e,s){if(null==i)return e;const{min:n=-1/0,max:o=1/0}=s??{};return i<n?console.warn(`option.${t} was clamped to ${n} as ${i} is too low`):i>o&&console.warn(`option.${t} was clamped to ${o} as ${i} is too high`),function(t,i){return isNaN(+t)?i:+t}(Math.min(Math.max(i??e,n),o),e)}const i=2*Math.PI;const e=function(t){let i=t>>>0;return{next(){let t=i+1831565813|0;return i=t,t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296}}}(4294967296*Math.random()).next;class s{static version="4.5.0";static MAX_DT=1e3/30;static BASE_DT=1e3/60;static interactionType=Object.freeze({NONE:0,SHIFT:1,MOVE:2});static generationType=Object.freeze({OFF:0,NEW:1,MATCH:2});static canvasIntersectionObserver=new IntersectionObserver(t=>{for(const i of t){const t=i.target,e=t.instance;if(!e.options?.animation)return;(t.inViewbox=i.isIntersecting)?e.option.animation?.startOnEnter&&e.start({auto:!0}):e.option.animation?.stopOnLeave&&e.stop({auto:!0,clear:!1})}},{rootMargin:"-1px"});static canvasResizeObserver=new ResizeObserver(t=>{for(const i of t){i.target.instance.updateCanvasRect()}const i=window.devicePixelRatio||1;for(const e of t){e.target.instance.#t(i)}});static instances=new Set;canvas;ctx;enableAnimating=!1;isAnimating=!1;lastAnimationFrame=0;particles=[];hasManualParticles=!1;clientX=1/0;clientY=1/0;mouseX=1/0;mouseY=1/0;dpr=1;width;height;offX;offY;option;color;constructor(t,i={}){let e;if(t instanceof HTMLCanvasElement)e=t;else{if("string"!=typeof t)throw new TypeError("selector is not a string and neither a HTMLCanvasElement itself");if(e=document.querySelector(t),!(e instanceof HTMLCanvasElement))throw new Error("selector does not point to a canvas")}this.canvas=e,this.canvas.instance=this,this.canvas.inViewbox=!0;const n=this.canvas.getContext("2d");if(!n)throw new Error("failed to get 2D context from canvas");this.ctx=n,this.options=i,s.instances.add(this),s.canvasIntersectionObserver.observe(this.canvas),s.canvasResizeObserver.observe(this.canvas)}updateCanvasRect(){const{top:t,left:i,width:e,height:s}=this.canvas.getBoundingClientRect();this.canvas.rect={top:t,left:i,width:e,height:s}}handleMouseMove(t){this.enableAnimating&&(this.clientX=t.clientX,this.clientY=t.clientY,this.isAnimating&&this.updateMousePos())}handleScroll(){this.enableAnimating&&(this.updateCanvasRect(),this.isAnimating&&this.updateMousePos())}updateMousePos(){const{top:t,left:i}=this.canvas.rect;this.mouseX=this.clientX-i,this.mouseY=this.clientY-t}#t(t=window.devicePixelRatio||1){const i=this.canvas.width=this.canvas.rect.width*t,e=this.canvas.height=this.canvas.rect.height*t;1!==t&&this.ctx.scale(t,t),this.mouseX=1/0,this.mouseY=1/0,this.width=Math.max(i+2*this.option.particles.connectDist,1),this.height=Math.max(e+2*this.option.particles.connectDist,1),this.offX=(i-this.width)/2,this.offY=(e-this.height)/2;const n=this.option.particles.generationType;n!==s.generationType.OFF&&(n===s.generationType.NEW||0===this.particles.length?this.newParticles():n===s.generationType.MATCH&&this.matchParticleCount({updateBounds:!0})),this.isAnimating&&this.#i()}resizeCanvas(t=!0){t&&this.updateCanvasRect(),this.#t()}#e(){let t=Math.round(this.option.particles.ppm*this.width*this.height/1e6);if(t=Math.min(this.option.particles.max,t),!isFinite(t))throw new RangeError("particleCount must be finite");return 0|t}newParticles({keepAuto:t=!1,keepManual:i=!0}={}){const e=this.#e();if(this.hasManualParticles&&(t||i)?(this.particles=this.particles.filter(e=>t&&!e.isManual||i&&e.isManual),this.hasManualParticles=this.particles.length>0):this.particles=[],!t)for(let t=0;t<e;t++)this.#s()}matchParticleCount({updateBounds:t=!1}={}){const i=this.#e();if(this.hasManualParticles){const t=[];let e=0;for(const s of this.particles)s.isManual?t.push(s):e<i&&(t.push(s),e++);this.particles=t}else this.particles=this.particles.slice(0,i);if(t)for(const t of this.particles)this.#n(t);for(let t=this.particles.length;t<i;t++)this.#s()}#s(){const t=e()*this.width,s=e()*this.height;this.createParticle(t,s,e()*i,(.5+.5*e())*this.option.particles.relSpeed,(.5+2*Math.pow(e(),5))*this.option.particles.relSize,!1)}createParticle(t,i,e,s,n,o=!0){const a={posX:t,posY:i,x:t,y:i,velX:0,velY:0,offX:0,offY:0,dir:e,speed:s,size:n,gridPos:{x:1,y:1},isVisible:!1,isManual:o};this.#n(a),this.particles.push(a),this.hasManualParticles=!0}#n(t){t.bounds={top:-t.size,right:this.canvas.width+t.size,bottom:this.canvas.height+t.size,left:-t.size}}updateParticles(){const t=this.option.particles.relSpeed,i=this.option.particles.relSize;for(const s of this.particles)s.speed=(.5+.5*e())*t,s.size=(.5+2*Math.pow(e(),5))*i,this.#n(s)}#o(t){const i=this.option.gravity.repulsive>0,e=this.option.gravity.pulling>0;if(!i&&!e)return;const s=this.particles,n=s.length,o=this.option.particles.connectDist,a=o*this.option.gravity.repulsive*t,r=o*this.option.gravity.pulling*t,c=(o/2)**2,l=o**2/256;for(let t=0;t<n;t++){const i=s[t];for(let o=t+1;o<n;o++){const t=s[o],n=i.posX-t.posX,h=i.posY-t.posY,p=n*n+h*h;if(p>=c&&!e)continue;const d=1/Math.sqrt(p+l),u=d*d*d;if(p<c){const e=u*a,s=-n*e,o=-h*e;i.velX-=s,i.velY-=o,t.velX+=s,t.velY+=o}if(!e)continue;const f=u*r,g=-n*f,m=-h*f;i.velX+=g,i.velY+=m,t.velX-=g,t.velY-=m}}}#a(t){const e=this.width,n=this.height,o=this.offX,a=this.offY,r=this.mouseX,c=this.mouseY,l=this.option.mouse.interactionType===s.interactionType.NONE,h=this.option.mouse.interactionType===s.interactionType.MOVE,p=this.option.mouse.connectDist,d=this.option.mouse.distRatio,u=this.option.particles.rotationSpeed*t,f=this.option.gravity.friction,g=this.option.gravity.maxVelocity,m=1-Math.pow(3/4,t);for(const s of this.particles){s.dir+=2*(Math.random()-.5)*u*t,s.dir%=i;const v=Math.sin(s.dir)*s.speed,x=Math.cos(s.dir)*s.speed;g>0&&(s.velX>g&&(s.velX=g),s.velX<-g&&(s.velX=-g),s.velY>g&&(s.velY=g),s.velY<-g&&(s.velY=-g)),s.posX+=(v+s.velX)*t,s.posY+=(x+s.velY)*t,s.posX%=e,s.posX<0&&(s.posX+=e),s.posY%=n,s.posY<0&&(s.posY+=n),s.velX*=Math.pow(f,t),s.velY*=Math.pow(f,t);const y=s.posX+o-r,b=s.posY+a-c;if(!l){const t=p/Math.hypot(y,b);d<t?(s.offX+=(t*y-y-s.offX)*m,s.offY+=(t*b-b-s.offY)*m):(s.offX-=s.offX*m,s.offY-=s.offY*m)}s.x=s.posX+s.offX,s.y=s.posY+s.offY,h&&(s.posX=s.x,s.posY=s.y),s.x+=o,s.y+=a,s.gridPos.x=+(s.x>=s.bounds.left)+ +(s.x>s.bounds.right),s.gridPos.y=+(s.y>=s.bounds.top)+ +(s.y>s.bounds.bottom),s.isVisible=1===s.gridPos.x&&1===s.gridPos.y}}#r(){const t=this.ctx;for(const e of this.particles)e.isVisible&&(e.size>1?(t.beginPath(),t.arc(e.x,e.y,e.size,0,i),t.fill(),t.closePath()):t.fillRect(e.x-e.size,e.y-e.size,2*e.size,2*e.size))}#c(t,i){const e=this.particles,s=e.length,n=new Map;for(let o=0;o<s;o++){const s=e[o],a=(s.x*i|0)+Math.imul(s.y*i,t),r=n.get(a);r?r.push(o):n.set(a,[o])}return n}static#l(t,i){return!(!t.isVisible&&!i.isVisible)||!(t.gridPos.x===i.gridPos.x&&1!==t.gridPos.x||t.gridPos.y===i.gridPos.y&&1!==t.gridPos.y)}#h(){const t=this.particles,i=t.length,e=this.ctx,n=this.option.particles.connectDist,o=n**2,a=(n/2)**2,r=1/n,c=Math.ceil(this.width*r),l=n>=Math.min(this.canvas.width,this.canvas.height),h=o*this.option.particles.maxWork,p=this.color.alpha,d=this.color.alpha*n,u=[],f=this.#c(c,r);let g=0,m=!0;function v(t,i,s,n){const r=t-s,c=i-n,l=r*r+c*c;l>o||(l>a?(e.globalAlpha=d/Math.sqrt(l)-p,e.beginPath(),e.moveTo(t,i),e.lineTo(s,n),e.stroke()):u.push(t,i,s,n),g+=l,m=g<h)}function x(i,e,n){for(const o of i){if(e>=o)continue;const i=t[o];if((l||s.#l(n,i))&&(v(n.x,n.y,i.x,i.y),!m))break}}function y(i,e){for(const n of i){const i=t[n];if((l||s.#l(e,i))&&(v(e.x,e.y,i.x,i.y),!m))break}}for(let e=0;e<i;e++){g=0,m=!0;let s,n=t[e],o=n.x*r|0,a=n.y*r|0,l=o+Math.imul(a,c);if((s=f.get(l+1))&&y(s,n),m&&((s=f.get(l+c))&&y(s,n),m&&((s=f.get(l+c+1))&&y(s,n),m&&((s=f.get(l+c-1))&&y(s,n),m)))){if(o>=0&&a>=0&&o<c-2&&(s=f.get(l))&&x(s||[],e,n),++e>=i)break;if(g=0,m=!0,n=t[e],o=n.x*r|0,a=n.y*r|0,l=o+Math.imul(a,c),(s=f.get(l+c+1))&&y(s,n),m&&((s=f.get(l+c-1))&&y(s,n),m&&((s=f.get(l+1))&&y(s,n),m&&((s=f.get(l+c))&&y(s,n),m)))){if(o>=0&&a>=0&&o<c-2&&(s=f.get(l))&&x(s||[],e,n),++e>=i)break;g=0,m=!0,n=t[e],o=n.x*r|0,a=n.y*r|0,l=o+Math.imul(a,c),(s=f.get(l+c))&&y(s,n),m&&((s=f.get(l+1))&&y(s,n),m&&(o>=0&&a>=0&&o<c-2&&(s=f.get(l))&&x(s||[],e,n),m&&((s=f.get(l+c-1))&&y(s,n),m&&(s=f.get(l+c+1))&&y(s,n))))}}}if(u.length){e.globalAlpha=p,e.beginPath();for(let t=0;t<u.length;t+=4)e.moveTo(u[t],u[t+1]),e.lineTo(u[t+2],u[t+3]);e.stroke()}}#p(t){const i=this.ctx,{width:e,height:s}=this.canvas;i.save(),i.globalAlpha=.5,i.beginPath();for(let n=.5;n<=e;n+=t)i.moveTo(n,0),i.lineTo(n,s);for(let n=.5;n<=s;n+=t)i.moveTo(0,n),i.lineTo(e,n);i.stroke(),i.restore()}#d(){const t=this.ctx,i=this.particles,e=i.length;t.save(),t.globalAlpha=1,t.fillStyle="#fff",t.textAlign="center",t.textBaseline="middle";for(let s=0;s<e;s++){const e=i[s];t.fillText(String(s),e.x,e.y)}t.restore()}#u(){const t=performance.now(),i=Math.min(t-this.lastAnimationFrame,s.MAX_DT)/s.BASE_DT;this.#o(i),this.#a(i),this.lastAnimationFrame=t}#i(){this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height),this.ctx.globalAlpha=this.color.alpha,this.ctx.fillStyle=this.color.hex,this.ctx.strokeStyle=this.color.hex,this.ctx.lineWidth=1,this.#r(),this.option.particles.drawLines&&this.#h(),this.option.debug.drawGrid&&this.#p(this.option.particles.connectDist),this.option.debug.drawIndexes&&this.#d()}#f(){this.isAnimating&&(requestAnimationFrame(()=>this.#f()),this.#u(),this.#i())}start({auto:t=!1}={}){return this.isAnimating||t&&!this.enableAnimating||(this.enableAnimating=!0,this.isAnimating=!0,this.updateCanvasRect(),requestAnimationFrame(()=>this.#f())),!this.canvas.inViewbox&&this.option.animation.startOnEnter&&(this.isAnimating=!1),this}stop({auto:t=!1,clear:i=!0}={}){return t||(this.enableAnimating=!1),this.isAnimating=!1,!1!==i&&this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height),!0}destroy(){this.stop(),s.instances.delete(this),s.canvasIntersectionObserver.unobserve(this.canvas),s.canvasResizeObserver.unobserve(this.canvas),this.canvas?.remove(),Object.keys(this).forEach(t=>delete this[t])}set options(i){const e=t;this.option={background:i.background??!1,animation:{startOnEnter:!!(i.animation?.startOnEnter??1),stopOnLeave:!!(i.animation?.stopOnLeave??1)},mouse:{interactionType:~~e("mouse.interactionType",i.mouse?.interactionType,s.interactionType.MOVE,{min:0,max:2}),connectDist:1,distRatio:e("mouse.distRatio",i.mouse?.distRatio,2/3,{min:0})},particles:{generationType:~~e("particles.generationType",i.particles?.generationType,s.generationType.MATCH,{min:0,max:2}),drawLines:!!(i.particles?.drawLines??1),color:i.particles?.color??"black",ppm:~~e("particles.ppm",i.particles?.ppm,100),max:Math.round(e("particles.max",i.particles?.max,1/0,{min:0})),maxWork:Math.round(e("particles.maxWork",i.particles?.maxWork,1/0,{min:0})),connectDist:~~e("particles.connectDistance",i.particles?.connectDistance,150,{min:1}),relSpeed:e("particles.relSpeed",i.particles?.relSpeed,1,{min:0}),relSize:e("particles.relSize",i.particles?.relSize,1,{min:0}),rotationSpeed:e("particles.rotationSpeed",i.particles?.rotationSpeed,2,{min:0})/100},gravity:{repulsive:e("gravity.repulsive",i.gravity?.repulsive,0,{min:0}),pulling:e("gravity.pulling",i.gravity?.pulling,0,{min:0}),friction:e("gravity.friction",i.gravity?.friction,.8,{min:0,max:1}),maxVelocity:e("gravity.maxVelocity",i.gravity?.maxVelocity,1/0,{min:0})},debug:{drawGrid:!!i.debug?.drawGrid,drawIndexes:!!i.debug?.drawIndexes}},this.setBackground(this.option.background),this.setMouseConnectDistMult(i.mouse?.connectDistMult),this.setParticleColor(this.option.particles.color)}get options(){return this.option}setBackground(t){if(t){if("string"!=typeof t)throw new TypeError("background is not a string");this.canvas.style.background=this.option.background=t}}setMouseConnectDistMult(i){const e=t("mouse.connectDistMult",i,2/3,{min:0});this.option.mouse.connectDist=this.option.particles.connectDist*e}setParticleColor(t){if(this.ctx.fillStyle=t,"#"===String(this.ctx.fillStyle)[0])this.color={hex:String(this.ctx.fillStyle),alpha:1};else{let t=String(this.ctx.fillStyle).split(",").at(-1);t=t?.slice(1,-1)??"1",this.ctx.fillStyle=String(this.ctx.fillStyle).split(",").slice(0,-1).join(",")+", 1)",this.color={hex:String(this.ctx.fillStyle),alpha:isNaN(+t)?1:+t}}}}return window.addEventListener("mousemove",t=>{for(const i of s.instances)i.handleMouseMove(t)},{passive:!0}),window.addEventListener("scroll",()=>{for(const t of s.instances)t.handleScroll()},{passive:!0}),s});
1
+ !function(t,i){"object"==typeof exports&&"undefined"!=typeof module?module.exports=i():"function"==typeof define&&define.amd?define(i):(t="undefined"!=typeof globalThis?globalThis:t||self).CanvasParticles=i()}(this,function(){"use strict";function t(t,i,e,s){if(null==i)return e;const{min:n=-1/0,max:a=1/0}=s??{};return i<n?console.warn(`option.${t} was clamped to ${n} as ${i} is too low`):i>a&&console.warn(`option.${t} was clamped to ${a} as ${i} is too high`),function(t,i){return isNaN(+t)?i:+t}(Math.min(Math.max(i??e,n),a),e)}const i=2*Math.PI;const e=function(t){let i=t>>>0;return{next(){let t=i+1831565813|0;return i=t,t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296}}}(4294967296*Math.random()).next;class CanvasParticles{static version="4.5.3";static MAX_DT=1e3/30;static BASE_DT=1e3/60;static interactionType=Object.freeze({NONE:0,SHIFT:1,MOVE:2});static generationType=Object.freeze({OFF:0,NEW:1,MATCH:2});static canvasIntersectionObserver=new IntersectionObserver(t=>{for(const i of t){const t=i.target,e=t.instance;if(!e.options?.animation)return;(t.inViewbox=i.isIntersecting)?e.option.animation?.startOnEnter&&e.start({auto:!0}):e.option.animation?.stopOnLeave&&e.stop({auto:!0,clear:!1})}},{rootMargin:"-1px"});static canvasResizeObserver=new ResizeObserver(t=>{for(const i of t){i.target.instance.updateCanvasRect()}const i=window.devicePixelRatio||1;for(const e of t){e.target.instance.#t(i)}});static instances=new Set;canvas;ctx;enableAnimating=!1;isAnimating=!1;lastAnimationFrame=0;particles=[];hasManualParticles=!1;clientX=1/0;clientY=1/0;mouseX=1/0;mouseY=1/0;dpr=1;width;height;offX;offY;option;color;constructor(t,i={}){let e;if(t instanceof HTMLCanvasElement)e=t;else{if("string"!=typeof t)throw new TypeError("selector is not a string and neither a HTMLCanvasElement itself");if(e=document.querySelector(t),!(e instanceof HTMLCanvasElement))throw new Error("selector does not point to a canvas")}this.canvas=e,this.canvas.instance=this,this.canvas.inViewbox=!0;const s=this.canvas.getContext("2d");if(!s)throw new Error("failed to get 2D context from canvas");this.ctx=s,this.options=i,CanvasParticles.instances.add(this),CanvasParticles.canvasIntersectionObserver.observe(this.canvas),CanvasParticles.canvasResizeObserver.observe(this.canvas)}updateCanvasRect(){const{top:t,left:i,width:e,height:s}=this.canvas.getBoundingClientRect();this.canvas.rect={top:t,left:i,width:e,height:s}}handleMouseMove(t){this.enableAnimating&&(this.clientX=t.clientX,this.clientY=t.clientY,this.isAnimating&&this.updateMousePos())}handleScroll(){this.enableAnimating&&(this.updateCanvasRect(),this.isAnimating&&this.updateMousePos())}updateMousePos(){const{top:t,left:i}=this.canvas.rect;this.mouseX=this.clientX-i,this.mouseY=this.clientY-t}#t(t=window.devicePixelRatio||1){const i=this.canvas.width=this.canvas.rect.width*t,e=this.canvas.height=this.canvas.rect.height*t;1!==t&&this.ctx.scale(t,t),this.mouseX=1/0,this.mouseY=1/0,this.width=Math.max(i+2*this.option.particles.connectDist,1),this.height=Math.max(e+2*this.option.particles.connectDist,1),this.offX=(i-this.width)/2,this.offY=(e-this.height)/2;const s=this.option.particles.generationType;s!==CanvasParticles.generationType.OFF&&(s===CanvasParticles.generationType.NEW||0===this.particles.length?this.newParticles():s===CanvasParticles.generationType.MATCH&&this.matchParticleCount({updateBounds:!0})),this.isAnimating&&this.#i()}resizeCanvas(t=!0){t&&this.updateCanvasRect(),this.#t()}#e(){let t=Math.round(this.option.particles.ppm*this.width*this.height/1e6);if(t=Math.min(this.option.particles.max,t),!isFinite(t))throw new RangeError("particleCount must be finite");return 0|t}newParticles({keepAuto:t=!1,keepManual:i=!0}={}){const e=this.#e();if(this.hasManualParticles&&(t||i)?(this.particles=this.particles.filter(e=>t&&!e.isManual||i&&e.isManual),this.hasManualParticles=this.particles.length>0):this.particles=[],!t)for(let t=0;t<e;t++)this.#s()}matchParticleCount({updateBounds:t=!1}={}){const i=this.#e();if(this.hasManualParticles){const t=[];let e=0;for(const s of this.particles)s.isManual?t.push(s):e<i&&(t.push(s),e++);this.particles=t}else this.particles=this.particles.slice(0,i);if(t)for(const t of this.particles)this.#n(t);for(let t=this.particles.length;t<i;t++)this.#s()}#s(){const t=e()*this.width,s=e()*this.height;this.createParticle(t,s,e()*i,(.5+.5*e())*this.option.particles.relSpeed,(.5+2*Math.pow(e(),5))*this.option.particles.relSize,!1)}createParticle(t,i,e,s,n,a=!0){const o={posX:t,posY:i,x:t,y:i,velX:0,velY:0,offX:0,offY:0,dir:e,speed:s,size:n,gridPos:{x:1,y:1},isVisible:!1,isManual:a,bounds:{top:-n,right:this.canvas.width+n,bottom:this.canvas.height+n,left:-n}};this.particles.push(o),this.hasManualParticles=!0}#a(t){t.bounds.top=-t.size,t.bounds.right=this.canvas.width+t.size,t.bounds.bottom=this.canvas.height+t.size,t.bounds.left=-t.size}#n(t){t.bounds.right=this.canvas.width+t.size,t.bounds.bottom=this.canvas.height+t.size}updateParticles(){const t=this.option.particles.relSpeed,i=this.option.particles.relSize;for(const s of this.particles)s.speed=(.5+.5*e())*t,s.size=(.5+2*Math.pow(e(),5))*i,this.#a(s)}#o(t){const i=this.option.gravity.repulsive>0,e=this.option.gravity.pulling>0;if(!i&&!e)return;const s=this.particles,n=s.length,a=this.option.particles.connectDist,o=a*this.option.gravity.repulsive*t,r=a*this.option.gravity.pulling*t,c=(a/2)**2,l=a**2/256;for(let t=0;t<n;t++){const i=s[t];for(let a=t+1;a<n;a++){const t=s[a],n=i.posX-t.posX,h=i.posY-t.posY,p=n*n+h*h;if(p>=c&&!e)continue;const d=1/Math.sqrt(p+l),u=d*d*d;if(p<c){const e=u*o,s=-n*e,a=-h*e;i.velX-=s,i.velY-=a,t.velX+=s,t.velY+=a}if(!e)continue;const f=u*r,g=-n*f,v=-h*f;i.velX+=g,i.velY+=v,t.velX-=g,t.velY-=v}}}#r(t){const e=this.width,s=this.height,n=this.offX,a=this.offY,o=this.mouseX,r=this.mouseY,c=this.option.mouse.interactionType===CanvasParticles.interactionType.NONE,l=this.option.mouse.interactionType===CanvasParticles.interactionType.MOVE,h=this.option.mouse.connectDist,p=this.option.mouse.distRatio,d=this.option.particles.rotationSpeed*t,u=this.option.gravity.friction,f=this.option.gravity.maxVelocity,g=1-Math.pow(3/4,t);for(const v of this.particles){v.dir+=2*(Math.random()-.5)*d*t,v.dir%=i;const m=Math.sin(v.dir)*v.speed,x=Math.cos(v.dir)*v.speed;f>0&&(v.velX>f&&(v.velX=f),v.velX<-f&&(v.velX=-f),v.velY>f&&(v.velY=f),v.velY<-f&&(v.velY=-f)),v.posX+=(m+v.velX)*t,v.posY+=(x+v.velY)*t,v.posX%=e,v.posX<0&&(v.posX+=e),v.posY%=s,v.posY<0&&(v.posY+=s),v.velX*=Math.pow(u,t),v.velY*=Math.pow(u,t);const y=v.posX+n-o,b=v.posY+a-r;if(!c){const t=h/Math.hypot(y,b);p<t?(v.offX+=(t*y-y-v.offX)*g,v.offY+=(t*b-b-v.offY)*g):(v.offX-=v.offX*g,v.offY-=v.offY*g)}v.x=v.posX+v.offX,v.y=v.posY+v.offY,l&&(v.posX=v.x,v.posY=v.y),v.x+=n,v.y+=a,v.gridPos.x=+(v.x>=v.bounds.left)+ +(v.x>v.bounds.right),v.gridPos.y=+(v.y>=v.bounds.top)+ +(v.y>v.bounds.bottom),v.isVisible=1===v.gridPos.x&&1===v.gridPos.y}}#c(){const t=this.ctx;for(const e of this.particles)e.isVisible&&(e.size>1?(t.beginPath(),t.arc(e.x,e.y,e.size,0,i),t.fill(),t.closePath()):t.fillRect(e.x-e.size,e.y-e.size,2*e.size,2*e.size))}#l(t,i){const e=this.particles,s=e.length,n=new Map;for(let a=0;a<s;a++){const s=e[a],o=(s.x*i|0)+Math.imul(s.y*i,t),r=n.get(o);r?r.push(a):n.set(o,[a])}return n}static#h(t,i){return!(!t.isVisible&&!i.isVisible)||!(t.gridPos.x===i.gridPos.x&&1!==t.gridPos.x||t.gridPos.y===i.gridPos.y&&1!==t.gridPos.y)}#p(){const t=this.particles,i=t.length,e=this.ctx,s=this.option.particles.connectDist,n=s**2,a=(s/2)**2,o=1/s,r=Math.ceil(this.width*o),c=s>=Math.min(this.canvas.width,this.canvas.height),l=n*this.option.particles.maxWork,h=this.color.alpha,p=this.color.alpha*s,d=[],u=this.#l(r,o);let f=0,g=!0;function v(t,i,s,o){const r=t-s,c=i-o,u=r*r+c*c;u>n||(u>a?(e.globalAlpha=p/Math.sqrt(u)-h,e.beginPath(),e.moveTo(t,i),e.lineTo(s,o),e.stroke()):d.push(t,i,s,o),f+=u,g=f<l)}function m(i,e,s){for(const n of i){if(e>=n)continue;const i=t[n];if((c||CanvasParticles.#h(s,i))&&(v(s.x,s.y,i.x,i.y),!g))break}}function x(i,e){for(const s of i){const i=t[s];if((c||CanvasParticles.#h(e,i))&&(v(e.x,e.y,i.x,i.y),!g))break}}for(let e=0;e<i;e++){f=0,g=!0;let s,n=t[e],a=n.x*o|0,c=n.y*o|0,l=a+Math.imul(c,r);if((s=u.get(l+1))&&x(s,n),g&&((s=u.get(l+r))&&x(s,n),g&&((s=u.get(l+r+1))&&x(s,n),g&&((s=u.get(l+r-1))&&x(s,n),g)))){if(a>=0&&c>=0&&a<r-2&&(s=u.get(l))&&m(s||[],e,n),++e>=i)break;if(f=0,g=!0,n=t[e],a=n.x*o|0,c=n.y*o|0,l=a+Math.imul(c,r),(s=u.get(l+r+1))&&x(s,n),g&&((s=u.get(l+r-1))&&x(s,n),g&&((s=u.get(l+1))&&x(s,n),g&&((s=u.get(l+r))&&x(s,n),g)))){if(a>=0&&c>=0&&a<r-2&&(s=u.get(l))&&m(s||[],e,n),++e>=i)break;f=0,g=!0,n=t[e],a=n.x*o|0,c=n.y*o|0,l=a+Math.imul(c,r),(s=u.get(l+r))&&x(s,n),g&&((s=u.get(l+1))&&x(s,n),g&&(a>=0&&c>=0&&a<r-2&&(s=u.get(l))&&m(s||[],e,n),g&&((s=u.get(l+r-1))&&x(s,n),g&&(s=u.get(l+r+1))&&x(s,n))))}}}if(d.length){e.globalAlpha=h,e.beginPath();for(let t=0;t<d.length;t+=4)e.moveTo(d[t],d[t+1]),e.lineTo(d[t+2],d[t+3]);e.stroke()}}#d(t){const i=this.ctx,{width:e,height:s}=this.canvas;i.save(),i.globalAlpha=.5,i.beginPath();for(let n=.5;n<=e;n+=t)i.moveTo(n,0),i.lineTo(n,s);for(let n=.5;n<=s;n+=t)i.moveTo(0,n),i.lineTo(e,n);i.stroke(),i.restore()}#u(){const t=this.ctx,i=this.particles,e=i.length;t.save(),t.globalAlpha=1,t.fillStyle="#fff",t.textAlign="center",t.textBaseline="middle";for(let s=0;s<e;s++){const e=i[s];t.fillText(String(s),e.x,e.y)}t.restore()}#f(){const t=performance.now(),i=Math.min(t-this.lastAnimationFrame,CanvasParticles.MAX_DT)/CanvasParticles.BASE_DT;this.#o(i),this.#r(i),this.lastAnimationFrame=t}#i(){this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height),this.ctx.globalAlpha=this.color.alpha,this.ctx.fillStyle=this.color.hex,this.ctx.strokeStyle=this.color.hex,this.ctx.lineWidth=1,this.#c(),this.option.particles.drawLines&&this.#p(),this.option.debug.drawGrid&&this.#d(this.option.particles.connectDist),this.option.debug.drawIndexes&&this.#u()}#g(){this.isAnimating&&(requestAnimationFrame(()=>this.#g()),this.#f(),this.#i())}start({auto:t=!1}={}){return this.isAnimating||t&&!this.enableAnimating||(this.enableAnimating=!0,this.isAnimating=!0,this.updateCanvasRect(),requestAnimationFrame(()=>this.#g())),!this.canvas.inViewbox&&this.option.animation.startOnEnter&&(this.isAnimating=!1),this}stop({auto:t=!1,clear:i=!0}={}){return t||(this.enableAnimating=!1),this.isAnimating=!1,!1!==i&&this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height),!0}destroy(){this.stop(),CanvasParticles.instances.delete(this),CanvasParticles.canvasIntersectionObserver.unobserve(this.canvas),CanvasParticles.canvasResizeObserver.unobserve(this.canvas),this.canvas?.remove(),Object.keys(this).forEach(t=>delete this[t])}set options(i){const e=t;this.option={background:i.background??!1,animation:{startOnEnter:!!(i.animation?.startOnEnter??1),stopOnLeave:!!(i.animation?.stopOnLeave??1)},mouse:{interactionType:~~e("mouse.interactionType",i.mouse?.interactionType,CanvasParticles.interactionType.MOVE,{min:0,max:2}),connectDist:1,distRatio:e("mouse.distRatio",i.mouse?.distRatio,2/3,{min:0})},particles:{generationType:~~e("particles.generationType",i.particles?.generationType,CanvasParticles.generationType.MATCH,{min:0,max:2}),drawLines:!!(i.particles?.drawLines??1),color:i.particles?.color??"black",ppm:~~e("particles.ppm",i.particles?.ppm,100),max:Math.round(e("particles.max",i.particles?.max,1/0,{min:0})),maxWork:Math.round(e("particles.maxWork",i.particles?.maxWork,1/0,{min:0})),connectDist:~~e("particles.connectDistance",i.particles?.connectDistance,150,{min:1}),relSpeed:e("particles.relSpeed",i.particles?.relSpeed,1,{min:0}),relSize:e("particles.relSize",i.particles?.relSize,1,{min:0}),rotationSpeed:e("particles.rotationSpeed",i.particles?.rotationSpeed,2,{min:0})/100},gravity:{repulsive:e("gravity.repulsive",i.gravity?.repulsive,0,{min:0}),pulling:e("gravity.pulling",i.gravity?.pulling,0,{min:0}),friction:e("gravity.friction",i.gravity?.friction,.8,{min:0,max:1}),maxVelocity:e("gravity.maxVelocity",i.gravity?.maxVelocity,1/0,{min:0})},debug:{drawGrid:!!i.debug?.drawGrid,drawIndexes:!!i.debug?.drawIndexes}},this.setBackground(this.option.background),this.setMouseConnectDistMult(i.mouse?.connectDistMult),this.setParticleColor(this.option.particles.color)}get options(){return this.option}setBackground(t){if(t){if("string"!=typeof t)throw new TypeError("background is not a string");this.canvas.style.background=this.option.background=t}}setMouseConnectDistMult(i){const e=t("mouse.connectDistMult",i,2/3,{min:0});this.option.mouse.connectDist=this.option.particles.connectDist*e}setParticleColor(t){if(this.ctx.fillStyle=t,"#"===String(this.ctx.fillStyle)[0])this.color={hex:String(this.ctx.fillStyle),alpha:1};else{let t=String(this.ctx.fillStyle).split(",").at(-1);t=t?.slice(1,-1)??"1",this.ctx.fillStyle=String(this.ctx.fillStyle).split(",").slice(0,-1).join(",")+", 1)",this.color={hex:String(this.ctx.fillStyle),alpha:isNaN(+t)?1:+t}}}}return window.addEventListener("mousemove",t=>{for(const i of CanvasParticles.instances)i.handleMouseMove(t)},{passive:!0}),window.addEventListener("scroll",()=>{for(const t of CanvasParticles.instances)t.handleScroll()},{passive:!0}),CanvasParticles});
package/package.json CHANGED
@@ -1,76 +1,76 @@
1
- {
2
- "name": "canvasparticles-js",
3
- "version": "4.5.0",
4
- "description": "In an HTML canvas, a bunch of interactive particles connected with lines when they approach each other.",
5
- "author": "Khoeckman",
6
- "license": "MIT",
7
- "type": "module",
8
- "main": "dist/index.umd.js",
9
- "module": "dist/index.mjs",
10
- "types": "dist/index.d.ts",
11
- "exports": {
12
- ".": {
13
- "types": "./dist/index.d.ts",
14
- "require": "./dist/index.cjs",
15
- "import": "./dist/index.mjs",
16
- "default": "./dist/index.umd.js"
17
- }
18
- },
19
- "files": [
20
- "src/",
21
- "dist/"
22
- ],
23
- "scripts": {
24
- "test": "exit 0",
25
- "build": "rollup -c",
26
- "prepack": "npm run build"
27
- },
28
- "devDependencies": {
29
- "@rollup/plugin-replace": "^6.0.3",
30
- "@rollup/plugin-terser": "^0.4.4",
31
- "@rollup/plugin-typescript": "^12.3.0",
32
- "@types/node": "^24.10.7",
33
- "prettier": "^3.7.4",
34
- "rollup": "^4.55.1",
35
- "rollup-plugin-delete": "^3.0.2",
36
- "tslib": "^2.8.1",
37
- "typescript": "^5.9.3"
38
- },
39
- "publishConfig": {
40
- "access": "public"
41
- },
42
- "homepage": "https://khoeckman.github.io/canvasparticles-js/",
43
- "repository": {
44
- "type": "git",
45
- "url": "git+https://github.com/Khoeckman/canvasparticles-js.git"
46
- },
47
- "bugs": {
48
- "url": "https://github.com/Khoeckman/canvasparticles-js/issues"
49
- },
50
- "keywords": [
51
- "front-end",
52
- "frontend",
53
- "canvas",
54
- "particle",
55
- "particles",
56
- "jsparticles",
57
- "js-particles",
58
- "particles.js",
59
- "particles-js",
60
- "xparticles",
61
- "background",
62
- "animation",
63
- "animated",
64
- "interactive",
65
- "interaction",
66
- "web",
67
- "webdesign",
68
- "web-design",
69
- "javascript",
70
- "js",
71
- "ecmascript",
72
- "module",
73
- "html5",
74
- "html"
75
- ]
76
- }
1
+ {
2
+ "name": "canvasparticles-js",
3
+ "version": "4.5.3",
4
+ "description": "In an HTML canvas, a bunch of interactive particles connected with lines when they approach each other.",
5
+ "author": "Khoeckman",
6
+ "license": "MIT",
7
+ "type": "module",
8
+ "main": "dist/index.umd.js",
9
+ "module": "dist/index.mjs",
10
+ "types": "dist/index.d.ts",
11
+ "exports": {
12
+ ".": {
13
+ "types": "./dist/index.d.ts",
14
+ "require": "./dist/index.cjs",
15
+ "import": "./dist/index.mjs",
16
+ "default": "./dist/index.umd.js"
17
+ }
18
+ },
19
+ "files": [
20
+ "src/",
21
+ "dist/"
22
+ ],
23
+ "scripts": {
24
+ "test": "exit 0",
25
+ "build": "rollup -c",
26
+ "prepack": "npm run build"
27
+ },
28
+ "devDependencies": {
29
+ "@rollup/plugin-replace": "^6.0.3",
30
+ "@rollup/plugin-terser": "^1.0.0",
31
+ "@rollup/plugin-typescript": "^12.3.0",
32
+ "@types/node": "^25.3.5",
33
+ "prettier": "^3.8.1",
34
+ "rollup": "^4.59.0",
35
+ "rollup-plugin-delete": "^3.0.2",
36
+ "tslib": "^2.8.1",
37
+ "typescript": "^5.9.3"
38
+ },
39
+ "publishConfig": {
40
+ "access": "public"
41
+ },
42
+ "homepage": "https://khoeckman.github.io/canvasparticles-js/",
43
+ "repository": {
44
+ "type": "git",
45
+ "url": "git+https://github.com/Khoeckman/canvasparticles-js.git"
46
+ },
47
+ "bugs": {
48
+ "url": "https://github.com/Khoeckman/canvasparticles-js/issues"
49
+ },
50
+ "keywords": [
51
+ "front-end",
52
+ "frontend",
53
+ "canvas",
54
+ "particle",
55
+ "particles",
56
+ "jsparticles",
57
+ "js-particles",
58
+ "particles.js",
59
+ "particles-js",
60
+ "xparticles",
61
+ "background",
62
+ "animation",
63
+ "animated",
64
+ "interactive",
65
+ "interaction",
66
+ "web",
67
+ "webdesign",
68
+ "web-design",
69
+ "javascript",
70
+ "js",
71
+ "ecmascript",
72
+ "module",
73
+ "html5",
74
+ "html"
75
+ ]
76
+ }
package/src/index.ts CHANGED
@@ -266,7 +266,7 @@ export default class CanvasParticles {
266
266
  // Only necessary after resize
267
267
  if (updateBounds) {
268
268
  for (const particle of this.particles) {
269
- this.#updateParticleBounds(particle)
269
+ this.#updateParticleUpperBounds(particle)
270
270
  }
271
271
  }
272
272
 
@@ -290,7 +290,7 @@ export default class CanvasParticles {
290
290
 
291
291
  /** Create a new particle with optional parameters */
292
292
  createParticle(posX: number, posY: number, dir: number, speed: number, size: number, isManual = true) {
293
- const particle: Omit<Particle, 'bounds'> = {
293
+ const particle: Particle = {
294
294
  posX, // Logical position in pixels
295
295
  posY, // Logical position in pixels
296
296
  x: posX, // Visual position in pixels
@@ -305,23 +305,28 @@ export default class CanvasParticles {
305
305
  gridPos: { x: 1, y: 1 },
306
306
  isVisible: false,
307
307
  isManual,
308
+ bounds: {
309
+ top: -size,
310
+ right: this.canvas.width + size,
311
+ bottom: this.canvas.height + size,
312
+ left: -size,
313
+ },
308
314
  }
309
- this.#updateParticleBounds(particle)
310
315
  this.particles.push(particle)
311
316
  this.hasManualParticles = true
312
317
  }
313
318
 
314
- /** Update the visible bounds of a particle */
315
- #updateParticleBounds(
316
- particle: Omit<Particle, 'bounds'> & Partial<Pick<Particle, 'bounds'>> // Make bounds optional on particle
317
- ): asserts particle is Particle {
318
- // The particle is considered visible within these bounds
319
- particle.bounds = {
320
- top: -particle.size,
321
- right: this.canvas.width + particle.size,
322
- bottom: this.canvas.height + particle.size,
323
- left: -particle.size,
324
- }
319
+ /** Updates the particle's bounding box, including size padding, for visibility checks. */
320
+ #updateParticleBounds(particle: Particle) {
321
+ particle.bounds.top = -particle.size
322
+ particle.bounds.right = this.canvas.width + particle.size
323
+ particle.bounds.bottom = this.canvas.height + particle.size
324
+ particle.bounds.left = -particle.size
325
+ }
326
+
327
+ #updateParticleUpperBounds(particle: Particle) {
328
+ particle.bounds.right = this.canvas.width + particle.size
329
+ particle.bounds.bottom = this.canvas.height + particle.size
325
330
  }
326
331
 
327
332
  /* Randomize speed and size of all particles based on current options */