canvasparticles-js 4.4.4 → 4.4.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -177,11 +177,15 @@ Play around with these values in the [Sandbox](https://khoeckman.github.io/canva
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  The default value will be used when an option is assigned an invalid value.
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+ **TypeScript Usage**:
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+ Both `float` and `integer` mean `number`.<br>
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+ `integer` is used to specify that the number is internally floored to a whole number.
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+
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  ### Root options
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- | Option | Type | Default | Description |
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- | ------------ | ----------------- | ------- | ----------------------------------------------------------------------------- |
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- | `background` | `string \| false` | `false` | Canvas background. Any valid CSS `background` value. Ignored if not a string. |
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+ | Option | Type | Default | Description |
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+ | ------------ | ----------------- | ------- | ----------------------------------------------------------------------------------- |
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+ | `background` | `string \| false` | `false` | Canvas background. Any valid CSS `background` value. Ignored when strictly `false`. |
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  ---
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@@ -239,12 +243,12 @@ It's best to not touch these values if it's unclear what it does.
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  Enabling gravity (`repulsive` or `pulling` > 0) performs an extra **O(n²)** gravity computations per frame.
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- | Option | Type | Default | Description |
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- | --------------------------- | --------- | ------- | --------------------------------------------------------------------------------------------- |
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- | `gravity.repulsive` | `float` | `0` | Repulsive force between particles. |
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- | `gravity.pulling` | `float` | `0` | Attractive force between particles. Requires sufficient repulsion to avoid clustering. |
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- | `gravity.friction` | `float` | `0.8` | Damping factor applied to gravitational velocity each update (`0.0 – 1.0`). |
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- | `gravity.preventExplosions` | `boolean` | `false` | Clamp the maximum velocity so particles will not explode outward under heavy pulling gravity. |
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+ | Option | Type | Default | Description |
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+ | --------------------- | ------- | ---------- | ---------------------------------------------------------------------------------------------------- |
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+ | `gravity.repulsive` | `float` | `0` | Repulsive force between particles. |
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+ | `gravity.pulling` | `float` | `0` | Attractive force between particles. Requires sufficient repulsion to avoid clustering. |
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+ | `gravity.friction` | `float` | `0.8` | Damping factor applied to gravitational velocity each update (`0.0 – 1.0`). |
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+ | `gravity.maxVelocity` | `float` | `Infinity` | Clamp the velocity of each particle to this value to prevent explosions under heavy pulling gravity. |
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  ---
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package/dist/index.cjs CHANGED
@@ -21,8 +21,8 @@ function Mulberry32(seed) {
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  // Spectral test: /demo/mulberry32.html
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  const prng = Mulberry32(Math.random() * 2 ** 32).next;
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  class CanvasParticles {
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- static version = "4.4.4";
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- static MAX_DT = 1000 / 50; // milliseconds between updates @ 50 FPS
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+ static version = "4.4.5";
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+ static MAX_DT = 1000 / 30; // milliseconds between updates @ 30 FPS
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  static BASE_DT = 1000 / 60; // milliseconds between updates @ 60 FPS
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  /** Defines mouse interaction types with the particles */
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  static interactionType = Object.freeze({
@@ -349,7 +349,7 @@ class CanvasParticles {
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  const mouseDistRatio = this.option.mouse.distRatio;
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  const rotationSpeed = this.option.particles.rotationSpeed * step;
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  const friction = this.option.gravity.friction;
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- const preventExplosions = this.option.gravity.preventExplosions;
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+ const maxVel = this.option.gravity.maxVelocity;
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  const easing = 1 - Math.pow(3 / 4, step);
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  for (const p of this.particles) {
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  p.dir += 2 * (Math.random() - 0.5) * rotationSpeed * step;
@@ -358,8 +358,7 @@ class CanvasParticles {
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  const movX = Math.sin(p.dir) * p.speed;
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  const movY = Math.cos(p.dir) * p.speed;
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  // Maximum velocity
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- if (preventExplosions) {
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- const maxVel = Math.max(p.speed, friction) * 2;
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+ if (maxVel > 0) {
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  if (p.velX > maxVel)
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  p.velX = maxVel;
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  if (p.velX < -maxVel)
@@ -774,7 +773,7 @@ class CanvasParticles {
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  repulsive: pno('gravity.repulsive', options.gravity?.repulsive, 0, { min: 0 }),
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  pulling: pno('gravity.pulling', options.gravity?.pulling, 0, { min: 0 }),
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  friction: pno('gravity.friction', options.gravity?.friction, 0.8, { min: 0, max: 1 }),
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- preventExplosions: !!options.gravity?.preventExplosions,
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+ maxVelocity: pno('gravity.maxVelocity', options.gravity?.maxVelocity, Infinity, { min: 0 }),
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  },
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  debug: {
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  drawGrid: !!options.debug?.drawGrid,
package/dist/index.mjs CHANGED
@@ -19,8 +19,8 @@ function Mulberry32(seed) {
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  // Spectral test: /demo/mulberry32.html
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  const prng = Mulberry32(Math.random() * 2 ** 32).next;
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  class CanvasParticles {
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- static version = "4.4.4";
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- static MAX_DT = 1000 / 50; // milliseconds between updates @ 50 FPS
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+ static version = "4.4.5";
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+ static MAX_DT = 1000 / 30; // milliseconds between updates @ 30 FPS
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  static BASE_DT = 1000 / 60; // milliseconds between updates @ 60 FPS
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  /** Defines mouse interaction types with the particles */
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  static interactionType = Object.freeze({
@@ -347,7 +347,7 @@ class CanvasParticles {
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  const mouseDistRatio = this.option.mouse.distRatio;
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  const rotationSpeed = this.option.particles.rotationSpeed * step;
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  const friction = this.option.gravity.friction;
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- const preventExplosions = this.option.gravity.preventExplosions;
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+ const maxVel = this.option.gravity.maxVelocity;
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  const easing = 1 - Math.pow(3 / 4, step);
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  for (const p of this.particles) {
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  p.dir += 2 * (Math.random() - 0.5) * rotationSpeed * step;
@@ -356,8 +356,7 @@ class CanvasParticles {
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  const movX = Math.sin(p.dir) * p.speed;
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  const movY = Math.cos(p.dir) * p.speed;
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  // Maximum velocity
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- if (preventExplosions) {
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- const maxVel = Math.max(p.speed, friction) * 2;
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+ if (maxVel > 0) {
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  if (p.velX > maxVel)
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  p.velX = maxVel;
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  if (p.velX < -maxVel)
@@ -772,7 +771,7 @@ class CanvasParticles {
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  repulsive: pno('gravity.repulsive', options.gravity?.repulsive, 0, { min: 0 }),
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  pulling: pno('gravity.pulling', options.gravity?.pulling, 0, { min: 0 }),
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  friction: pno('gravity.friction', options.gravity?.friction, 0.8, { min: 0, max: 1 }),
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- preventExplosions: !!options.gravity?.preventExplosions,
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+ maxVelocity: pno('gravity.maxVelocity', options.gravity?.maxVelocity, Infinity, { min: 0 }),
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  },
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  debug: {
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  drawGrid: !!options.debug?.drawGrid,
package/dist/index.umd.js CHANGED
@@ -1 +1 @@
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- !function(t,i){"object"==typeof exports&&"undefined"!=typeof module?module.exports=i():"function"==typeof define&&define.amd?define(i):(t="undefined"!=typeof globalThis?globalThis:t||self).CanvasParticles=i()}(this,function(){"use strict";const t=2*Math.PI;const i=function(t){let i=t>>>0;return{next(){let t=i+1831565813|0;return i=t,t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296}}}(Math.random()*2**32).next;class e{static version="4.4.4";static MAX_DT=20;static BASE_DT=1e3/60;static interactionType=Object.freeze({NONE:0,SHIFT:1,MOVE:2});static generationType=Object.freeze({OFF:0,NEW:1,MATCH:2});static canvasIntersectionObserver=new IntersectionObserver(t=>{for(const i of t){const t=i.target,e=t.instance;if(!e.options?.animation)return;(t.inViewbox=i.isIntersecting)?e.option.animation?.startOnEnter&&e.start({auto:!0}):e.option.animation?.stopOnLeave&&e.stop({auto:!0,clear:!1})}},{rootMargin:"-1px"});static canvasResizeObserver=new ResizeObserver(t=>{for(const i of t){i.target.instance.updateCanvasRect()}for(const i of t){i.target.instance.#t()}});static defaultIfNaN=(t,i)=>isNaN(+t)?i:+t;static parseNumericOption=(t,i,s,n)=>{if(null==i)return s;const{min:o=-1/0,max:a=1/0}=n??{};return i<o?console.warn(new RangeError(`option.${t} was clamped to ${o} as ${i} is too low`)):i>a&&console.warn(new RangeError(`option.${t} was clamped to ${a} as ${i} is too high`)),e.defaultIfNaN(Math.min(Math.max(i??s,o),a),s)};canvas;ctx;enableAnimating=!1;isAnimating=!1;lastAnimationFrame=0;particles=[];hasManualParticles=!1;clientX=1/0;clientY=1/0;mouseX=1/0;mouseY=1/0;width;height;offX;offY;option;color;constructor(t,i={}){let s;if(t instanceof HTMLCanvasElement)s=t;else{if("string"!=typeof t)throw new TypeError("selector is not a string and neither a HTMLCanvasElement itself");if(s=document.querySelector(t),!(s instanceof HTMLCanvasElement))throw new Error("selector does not point to a canvas")}this.canvas=s,this.canvas.instance=this,this.canvas.inViewbox=!0;const n=this.canvas.getContext("2d");if(!n)throw new Error("failed to get 2D context from canvas");this.ctx=n,this.options=i,e.canvasIntersectionObserver.observe(this.canvas),e.canvasResizeObserver.observe(this.canvas),this.resizeCanvas=this.resizeCanvas.bind(this),this.handleMouseMove=this.handleMouseMove.bind(this),this.handleScroll=this.handleScroll.bind(this),this.resizeCanvas(),window.addEventListener("mousemove",this.handleMouseMove,{passive:!0}),window.addEventListener("scroll",this.handleScroll,{passive:!0})}updateCanvasRect(){const{top:t,left:i,width:e,height:s}=this.canvas.getBoundingClientRect();this.canvas.rect={top:t,left:i,width:e,height:s}}handleMouseMove(t){this.enableAnimating&&(this.clientX=t.clientX,this.clientY=t.clientY,this.isAnimating&&this.updateMousePos())}handleScroll(){this.enableAnimating&&(this.updateCanvasRect(),this.isAnimating&&this.updateMousePos())}updateMousePos(){const{top:t,left:i}=this.canvas.rect;this.mouseX=this.clientX-i,this.mouseY=this.clientY-t}#t(){const t=this.canvas.width=this.canvas.rect.width,i=this.canvas.height=this.canvas.rect.height;this.mouseX=1/0,this.mouseY=1/0,this.width=Math.max(t+2*this.option.particles.connectDist,1),this.height=Math.max(i+2*this.option.particles.connectDist,1),this.offX=(t-this.width)/2,this.offY=(i-this.height)/2;const s=this.option.particles.generationType;s!==e.generationType.OFF&&(s===e.generationType.NEW||0===this.particles.length?this.newParticles():s===e.generationType.MATCH&&this.matchParticleCount({updateBounds:!0})),this.isAnimating&&this.#i()}resizeCanvas(){this.updateCanvasRect(),this.#t()}#e(){let t=Math.round(this.option.particles.ppm*this.width*this.height/1e6);if(t=Math.min(this.option.particles.max,t),!isFinite(t))throw new RangeError("particleCount must be finite");return 0|t}newParticles({keepAuto:t=!1,keepManual:i=!0}={}){const e=this.#e();if(this.hasManualParticles&&(t||i)?(this.particles=this.particles.filter(e=>t&&!e.isManual||i&&e.isManual),this.hasManualParticles=this.particles.length>0):this.particles=[],!t)for(let t=0;t<e;t++)this.#s()}matchParticleCount({updateBounds:t=!1}={}){const i=this.#e();if(this.hasManualParticles){const t=[];let e=0;for(const s of this.particles)s.isManual?t.push(s):e>=i||(t.push(s),e++);this.particles=t}else this.particles=this.particles.slice(0,i);if(t)for(const t of this.particles)this.#n(t);for(let t=this.particles.length;t<i;t++)this.#s()}#s(){const e=i()*this.width,s=i()*this.height;this.createParticle(e,s,i()*t,(.5+.5*i())*this.option.particles.relSpeed,(.5+2*Math.pow(i(),5))*this.option.particles.relSize,!1)}createParticle(t,i,e,s,n,o=!0){const a={posX:t,posY:i,x:t,y:i,velX:0,velY:0,offX:0,offY:0,dir:e,speed:s,size:n,gridPos:{x:1,y:1},isVisible:!1,isManual:o};this.#n(a),this.particles.push(a),this.hasManualParticles=!0}#n(t){t.bounds={top:-t.size,right:this.canvas.width+t.size,bottom:this.canvas.height+t.size,left:-t.size}}updateParticles(){const t=this.option.particles.relSpeed,e=this.option.particles.relSize;for(const s of this.particles)s.speed=(.5+.5*i())*t,s.size=(.5+2*Math.pow(i(),5))*e,this.#n(s)}#o(t){const i=this.option.gravity.repulsive>0,e=this.option.gravity.pulling>0;if(!i&&!e)return;const s=this.particles,n=s.length,o=this.option.particles.connectDist,a=o*this.option.gravity.repulsive*t,r=o*this.option.gravity.pulling*t,c=(o/2)**2,l=o**2/256;for(let t=0;t<n;t++){const i=s[t];for(let o=t+1;o<n;o++){const t=s[o],n=i.posX-t.posX,h=i.posY-t.posY,p=n*n+h*h;if(p>=c&&!e)continue;const d=1/Math.sqrt(p+l),u=d*d*d;if(p<c){const e=u*a,s=-n*e,o=-h*e;i.velX-=s,i.velY-=o,t.velX+=s,t.velY+=o}if(!e)continue;const f=u*r,g=-n*f,v=-h*f;i.velX+=g,i.velY+=v,t.velX-=g,t.velY-=v}}}#a(i){const s=this.width,n=this.height,o=this.offX,a=this.offY,r=this.mouseX,c=this.mouseY,l=this.option.mouse.interactionType===e.interactionType.NONE,h=this.option.mouse.interactionType===e.interactionType.MOVE,p=this.option.mouse.connectDist,d=this.option.mouse.distRatio,u=this.option.particles.rotationSpeed*i,f=this.option.gravity.friction,g=this.option.gravity.preventExplosions,v=1-Math.pow(3/4,i);for(const e of this.particles){e.dir+=2*(Math.random()-.5)*u*i,e.dir%=t;const m=Math.sin(e.dir)*e.speed,x=Math.cos(e.dir)*e.speed;if(g){const t=2*Math.max(e.speed,f);e.velX>t&&(e.velX=t),e.velX<-t&&(e.velX=-t),e.velY>t&&(e.velY=t),e.velY<-t&&(e.velY=-t)}e.posX+=(m+e.velX)*i,e.posY+=(x+e.velY)*i,e.posX%=s,e.posX<0&&(e.posX+=s),e.posY%=n,e.posY<0&&(e.posY+=n),e.velX*=Math.pow(f,i),e.velY*=Math.pow(f,i);const y=e.posX+o-r,M=e.posY+a-c;if(!l){const t=p/Math.hypot(y,M);d<t?(e.offX+=(t*y-y-e.offX)*v,e.offY+=(t*M-M-e.offY)*v):(e.offX-=e.offX*v,e.offY-=e.offY*v)}e.x=e.posX+e.offX,e.y=e.posY+e.offY,h&&(e.posX=e.x,e.posY=e.y),e.x+=o,e.y+=a,e.gridPos.x=+(e.x>=e.bounds.left)+ +(e.x>e.bounds.right),e.gridPos.y=+(e.y>=e.bounds.top)+ +(e.y>e.bounds.bottom),e.isVisible=1===e.gridPos.x&&1===e.gridPos.y}}#r(){const i=this.ctx;for(const e of this.particles)e.isVisible&&(e.size>1?(i.beginPath(),i.arc(e.x,e.y,e.size,0,t),i.fill(),i.closePath()):i.fillRect(e.x-e.size,e.y-e.size,2*e.size,2*e.size))}#c(t,i){const e=this.particles,s=e.length,n=new Map;for(let o=0;o<s;o++){const s=e[o],a=(s.x*i|0)+Math.imul(s.y*i,t),r=n.get(a);r?r.push(o):n.set(a,[o])}return n}static#l(t,i){return!(!t.isVisible&&!i.isVisible)||!(t.gridPos.x===i.gridPos.x&&1!==t.gridPos.x||t.gridPos.y===i.gridPos.y&&1!==t.gridPos.y)}#h(){const t=this.particles,i=t.length,s=this.ctx,n=this.option.particles.connectDist,o=n**2,a=(n/2)**2,r=1/n,c=Math.ceil(this.width*r),l=n>=Math.min(this.canvas.width,this.canvas.height),h=o*this.option.particles.maxWork,p=this.color.alpha,d=this.color.alpha*n,u=[],f=this.#c(c,r);let g=0,v=!0;function m(t,i,e,n){const r=t-e,c=i-n,l=r*r+c*c;l>o||(l>a?(s.globalAlpha=d/Math.sqrt(l)-p,s.beginPath(),s.moveTo(t,i),s.lineTo(e,n),s.stroke()):u.push(t,i,e,n),g+=l,v=g<h)}function x(i,s,n){for(const o of i){if(s>=o)continue;const i=t[o];if((l||e.#l(n,i))&&(m(n.x,n.y,i.x,i.y),!v))break}}function y(i,s){for(const n of i){const i=t[n];if((l||e.#l(s,i))&&(m(s.x,s.y,i.x,i.y),!v))break}}for(let e=0;e<i;e++){g=0,v=!0;let s,n=t[e],o=n.x*r|0,a=n.y*r|0,l=o+Math.imul(a,c);if((s=f.get(l+1))&&y(s,n),v&&((s=f.get(l+c))&&y(s,n),v&&((s=f.get(l+c+1))&&y(s,n),v&&((s=f.get(l+c-1))&&y(s,n),v)))){if(o>=0&&a>=0&&o<c-2&&(s=f.get(l))&&x(s||[],e,n),++e>=i)break;if(g=0,v=!0,n=t[e],o=n.x*r|0,a=n.y*r|0,l=o+Math.imul(a,c),(s=f.get(l+c+1))&&y(s,n),v&&((s=f.get(l+c-1))&&y(s,n),v&&((s=f.get(l+1))&&y(s,n),v&&((s=f.get(l+c))&&y(s,n),v)))){if(o>=0&&a>=0&&o<c-2&&(s=f.get(l))&&x(s||[],e,n),++e>=i)break;g=0,v=!0,n=t[e],o=n.x*r|0,a=n.y*r|0,l=o+Math.imul(a,c),(s=f.get(l+c))&&y(s,n),v&&((s=f.get(l+1))&&y(s,n),v&&(o>=0&&a>=0&&o<c-2&&(s=f.get(l))&&x(s||[],e,n),v&&((s=f.get(l+c-1))&&y(s,n),v&&(s=f.get(l+c+1))&&y(s,n))))}}}if(u.length){s.globalAlpha=p,s.beginPath();for(let t=0;t<u.length;t+=4)s.moveTo(u[t],u[t+1]),s.lineTo(u[t+2],u[t+3]);s.stroke()}}#p(t){const i=this.ctx,{width:e,height:s}=this.canvas;i.save(),i.globalAlpha=.5,i.beginPath();for(let n=.5;n<=e;n+=t)i.moveTo(n,0),i.lineTo(n,s);for(let n=.5;n<=s;n+=t)i.moveTo(0,n),i.lineTo(e,n);i.stroke(),i.restore()}#d(){const t=this.ctx,i=this.particles,e=i.length;t.save(),t.globalAlpha=1,t.fillStyle="#fff",t.textAlign="center",t.textBaseline="middle";for(let s=0;s<e;s++){const e=i[s];t.fillText(String(s),e.x,e.y)}t.restore()}#u(){const t=performance.now(),i=Math.min(t-this.lastAnimationFrame,e.MAX_DT)/e.BASE_DT;this.#o(i),this.#a(i),this.lastAnimationFrame=t}#i(){this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height),this.ctx.globalAlpha=this.color.alpha,this.ctx.fillStyle=this.color.hex,this.ctx.strokeStyle=this.color.hex,this.ctx.lineWidth=1,this.#r(),this.option.particles.drawLines&&this.#h(),this.option.debug.drawGrid&&this.#p(this.option.particles.connectDist),this.option.debug.drawIndexes&&this.#d()}#f(){this.isAnimating&&(requestAnimationFrame(()=>this.#f()),this.#u(),this.#i())}start({auto:t=!1}={}){return this.isAnimating||t&&!this.enableAnimating||(this.enableAnimating=!0,this.isAnimating=!0,this.updateCanvasRect(),requestAnimationFrame(()=>this.#f())),!this.canvas.inViewbox&&this.option.animation.startOnEnter&&(this.isAnimating=!1),this}stop({auto:t=!1,clear:i=!0}={}){return t||(this.enableAnimating=!1),this.isAnimating=!1,!1!==i&&this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height),!0}destroy(){this.stop(),e.canvasIntersectionObserver.unobserve(this.canvas),e.canvasResizeObserver.unobserve(this.canvas),window.removeEventListener("mousemove",this.handleMouseMove),window.removeEventListener("scroll",this.handleScroll),this.canvas?.remove(),Object.keys(this).forEach(t=>delete this[t])}set options(t){const i=e.parseNumericOption;this.option={background:t.background??!1,animation:{startOnEnter:!!(t.animation?.startOnEnter??1),stopOnLeave:!!(t.animation?.stopOnLeave??1)},mouse:{interactionType:~~i("mouse.interactionType",t.mouse?.interactionType,e.interactionType.MOVE,{min:0,max:2}),connectDistMult:i("mouse.connectDistMult",t.mouse?.connectDistMult,2/3,{min:0}),connectDist:1,distRatio:i("mouse.distRatio",t.mouse?.distRatio,2/3,{min:0})},particles:{generationType:~~i("particles.generationType",t.particles?.generationType,e.generationType.MATCH,{min:0,max:2}),drawLines:!!(t.particles?.drawLines??1),color:t.particles?.color??"black",ppm:~~i("particles.ppm",t.particles?.ppm,100),max:Math.round(i("particles.max",t.particles?.max,1/0,{min:0})),maxWork:Math.round(i("particles.maxWork",t.particles?.maxWork,1/0,{min:0})),connectDist:~~i("particles.connectDistance",t.particles?.connectDistance,150,{min:1}),relSpeed:i("particles.relSpeed",t.particles?.relSpeed,1,{min:0}),relSize:i("particles.relSize",t.particles?.relSize,1,{min:0}),rotationSpeed:i("particles.rotationSpeed",t.particles?.rotationSpeed,2,{min:0})/100},gravity:{repulsive:i("gravity.repulsive",t.gravity?.repulsive,0,{min:0}),pulling:i("gravity.pulling",t.gravity?.pulling,0,{min:0}),friction:i("gravity.friction",t.gravity?.friction,.8,{min:0,max:1}),preventExplosions:!!t.gravity?.preventExplosions},debug:{drawGrid:!!t.debug?.drawGrid,drawIndexes:!!t.debug?.drawIndexes}},this.setBackground(this.option.background),this.setMouseConnectDistMult(this.option.mouse.connectDistMult),this.setParticleColor(this.option.particles.color)}get options(){return this.option}setBackground(t){if(t){if("string"!=typeof t)throw new TypeError("background is not a string");this.canvas.style.background=this.option.background=t}}setMouseConnectDistMult(t){const i=e.parseNumericOption("mouse.connectDistMult",t,2/3,{min:0});this.option.mouse.connectDist=this.option.particles.connectDist*i}setParticleColor(t){if(this.ctx.fillStyle=t,"#"===String(this.ctx.fillStyle)[0])this.color={hex:String(this.ctx.fillStyle),alpha:1};else{let t=String(this.ctx.fillStyle).split(",").at(-1);t=t?.slice(1,-1)??"1",this.ctx.fillStyle=String(this.ctx.fillStyle).split(",").slice(0,-1).join(",")+", 1)",this.color={hex:String(this.ctx.fillStyle),alpha:isNaN(+t)?1:+t}}}}return e});
1
+ !function(t,i){"object"==typeof exports&&"undefined"!=typeof module?module.exports=i():"function"==typeof define&&define.amd?define(i):(t="undefined"!=typeof globalThis?globalThis:t||self).CanvasParticles=i()}(this,function(){"use strict";const t=2*Math.PI;const i=function(t){let i=t>>>0;return{next(){let t=i+1831565813|0;return i=t,t=Math.imul(t^t>>>15,1|t),t^=t+Math.imul(t^t>>>7,61|t),((t^t>>>14)>>>0)/4294967296}}}(Math.random()*2**32).next;class e{static version="4.4.5";static MAX_DT=1e3/30;static BASE_DT=1e3/60;static interactionType=Object.freeze({NONE:0,SHIFT:1,MOVE:2});static generationType=Object.freeze({OFF:0,NEW:1,MATCH:2});static canvasIntersectionObserver=new IntersectionObserver(t=>{for(const i of t){const t=i.target,e=t.instance;if(!e.options?.animation)return;(t.inViewbox=i.isIntersecting)?e.option.animation?.startOnEnter&&e.start({auto:!0}):e.option.animation?.stopOnLeave&&e.stop({auto:!0,clear:!1})}},{rootMargin:"-1px"});static canvasResizeObserver=new ResizeObserver(t=>{for(const i of t){i.target.instance.updateCanvasRect()}for(const i of t){i.target.instance.#t()}});static defaultIfNaN=(t,i)=>isNaN(+t)?i:+t;static parseNumericOption=(t,i,s,n)=>{if(null==i)return s;const{min:o=-1/0,max:a=1/0}=n??{};return i<o?console.warn(new RangeError(`option.${t} was clamped to ${o} as ${i} is too low`)):i>a&&console.warn(new RangeError(`option.${t} was clamped to ${a} as ${i} is too high`)),e.defaultIfNaN(Math.min(Math.max(i??s,o),a),s)};canvas;ctx;enableAnimating=!1;isAnimating=!1;lastAnimationFrame=0;particles=[];hasManualParticles=!1;clientX=1/0;clientY=1/0;mouseX=1/0;mouseY=1/0;width;height;offX;offY;option;color;constructor(t,i={}){let s;if(t instanceof HTMLCanvasElement)s=t;else{if("string"!=typeof t)throw new TypeError("selector is not a string and neither a HTMLCanvasElement itself");if(s=document.querySelector(t),!(s instanceof HTMLCanvasElement))throw new Error("selector does not point to a canvas")}this.canvas=s,this.canvas.instance=this,this.canvas.inViewbox=!0;const n=this.canvas.getContext("2d");if(!n)throw new Error("failed to get 2D context from canvas");this.ctx=n,this.options=i,e.canvasIntersectionObserver.observe(this.canvas),e.canvasResizeObserver.observe(this.canvas),this.resizeCanvas=this.resizeCanvas.bind(this),this.handleMouseMove=this.handleMouseMove.bind(this),this.handleScroll=this.handleScroll.bind(this),this.resizeCanvas(),window.addEventListener("mousemove",this.handleMouseMove,{passive:!0}),window.addEventListener("scroll",this.handleScroll,{passive:!0})}updateCanvasRect(){const{top:t,left:i,width:e,height:s}=this.canvas.getBoundingClientRect();this.canvas.rect={top:t,left:i,width:e,height:s}}handleMouseMove(t){this.enableAnimating&&(this.clientX=t.clientX,this.clientY=t.clientY,this.isAnimating&&this.updateMousePos())}handleScroll(){this.enableAnimating&&(this.updateCanvasRect(),this.isAnimating&&this.updateMousePos())}updateMousePos(){const{top:t,left:i}=this.canvas.rect;this.mouseX=this.clientX-i,this.mouseY=this.clientY-t}#t(){const t=this.canvas.width=this.canvas.rect.width,i=this.canvas.height=this.canvas.rect.height;this.mouseX=1/0,this.mouseY=1/0,this.width=Math.max(t+2*this.option.particles.connectDist,1),this.height=Math.max(i+2*this.option.particles.connectDist,1),this.offX=(t-this.width)/2,this.offY=(i-this.height)/2;const s=this.option.particles.generationType;s!==e.generationType.OFF&&(s===e.generationType.NEW||0===this.particles.length?this.newParticles():s===e.generationType.MATCH&&this.matchParticleCount({updateBounds:!0})),this.isAnimating&&this.#i()}resizeCanvas(){this.updateCanvasRect(),this.#t()}#e(){let t=Math.round(this.option.particles.ppm*this.width*this.height/1e6);if(t=Math.min(this.option.particles.max,t),!isFinite(t))throw new RangeError("particleCount must be finite");return 0|t}newParticles({keepAuto:t=!1,keepManual:i=!0}={}){const e=this.#e();if(this.hasManualParticles&&(t||i)?(this.particles=this.particles.filter(e=>t&&!e.isManual||i&&e.isManual),this.hasManualParticles=this.particles.length>0):this.particles=[],!t)for(let t=0;t<e;t++)this.#s()}matchParticleCount({updateBounds:t=!1}={}){const i=this.#e();if(this.hasManualParticles){const t=[];let e=0;for(const s of this.particles)s.isManual?t.push(s):e>=i||(t.push(s),e++);this.particles=t}else this.particles=this.particles.slice(0,i);if(t)for(const t of this.particles)this.#n(t);for(let t=this.particles.length;t<i;t++)this.#s()}#s(){const e=i()*this.width,s=i()*this.height;this.createParticle(e,s,i()*t,(.5+.5*i())*this.option.particles.relSpeed,(.5+2*Math.pow(i(),5))*this.option.particles.relSize,!1)}createParticle(t,i,e,s,n,o=!0){const a={posX:t,posY:i,x:t,y:i,velX:0,velY:0,offX:0,offY:0,dir:e,speed:s,size:n,gridPos:{x:1,y:1},isVisible:!1,isManual:o};this.#n(a),this.particles.push(a),this.hasManualParticles=!0}#n(t){t.bounds={top:-t.size,right:this.canvas.width+t.size,bottom:this.canvas.height+t.size,left:-t.size}}updateParticles(){const t=this.option.particles.relSpeed,e=this.option.particles.relSize;for(const s of this.particles)s.speed=(.5+.5*i())*t,s.size=(.5+2*Math.pow(i(),5))*e,this.#n(s)}#o(t){const i=this.option.gravity.repulsive>0,e=this.option.gravity.pulling>0;if(!i&&!e)return;const s=this.particles,n=s.length,o=this.option.particles.connectDist,a=o*this.option.gravity.repulsive*t,r=o*this.option.gravity.pulling*t,c=(o/2)**2,l=o**2/256;for(let t=0;t<n;t++){const i=s[t];for(let o=t+1;o<n;o++){const t=s[o],n=i.posX-t.posX,h=i.posY-t.posY,p=n*n+h*h;if(p>=c&&!e)continue;const d=1/Math.sqrt(p+l),u=d*d*d;if(p<c){const e=u*a,s=-n*e,o=-h*e;i.velX-=s,i.velY-=o,t.velX+=s,t.velY+=o}if(!e)continue;const f=u*r,g=-n*f,m=-h*f;i.velX+=g,i.velY+=m,t.velX-=g,t.velY-=m}}}#a(i){const s=this.width,n=this.height,o=this.offX,a=this.offY,r=this.mouseX,c=this.mouseY,l=this.option.mouse.interactionType===e.interactionType.NONE,h=this.option.mouse.interactionType===e.interactionType.MOVE,p=this.option.mouse.connectDist,d=this.option.mouse.distRatio,u=this.option.particles.rotationSpeed*i,f=this.option.gravity.friction,g=this.option.gravity.maxVelocity,m=1-Math.pow(3/4,i);for(const e of this.particles){e.dir+=2*(Math.random()-.5)*u*i,e.dir%=t;const v=Math.sin(e.dir)*e.speed,y=Math.cos(e.dir)*e.speed;g>0&&(e.velX>g&&(e.velX=g),e.velX<-g&&(e.velX=-g),e.velY>g&&(e.velY=g),e.velY<-g&&(e.velY=-g)),e.posX+=(v+e.velX)*i,e.posY+=(y+e.velY)*i,e.posX%=s,e.posX<0&&(e.posX+=s),e.posY%=n,e.posY<0&&(e.posY+=n),e.velX*=Math.pow(f,i),e.velY*=Math.pow(f,i);const x=e.posX+o-r,M=e.posY+a-c;if(!l){const t=p/Math.hypot(x,M);d<t?(e.offX+=(t*x-x-e.offX)*m,e.offY+=(t*M-M-e.offY)*m):(e.offX-=e.offX*m,e.offY-=e.offY*m)}e.x=e.posX+e.offX,e.y=e.posY+e.offY,h&&(e.posX=e.x,e.posY=e.y),e.x+=o,e.y+=a,e.gridPos.x=+(e.x>=e.bounds.left)+ +(e.x>e.bounds.right),e.gridPos.y=+(e.y>=e.bounds.top)+ +(e.y>e.bounds.bottom),e.isVisible=1===e.gridPos.x&&1===e.gridPos.y}}#r(){const i=this.ctx;for(const e of this.particles)e.isVisible&&(e.size>1?(i.beginPath(),i.arc(e.x,e.y,e.size,0,t),i.fill(),i.closePath()):i.fillRect(e.x-e.size,e.y-e.size,2*e.size,2*e.size))}#c(t,i){const e=this.particles,s=e.length,n=new Map;for(let o=0;o<s;o++){const s=e[o],a=(s.x*i|0)+Math.imul(s.y*i,t),r=n.get(a);r?r.push(o):n.set(a,[o])}return n}static#l(t,i){return!(!t.isVisible&&!i.isVisible)||!(t.gridPos.x===i.gridPos.x&&1!==t.gridPos.x||t.gridPos.y===i.gridPos.y&&1!==t.gridPos.y)}#h(){const t=this.particles,i=t.length,s=this.ctx,n=this.option.particles.connectDist,o=n**2,a=(n/2)**2,r=1/n,c=Math.ceil(this.width*r),l=n>=Math.min(this.canvas.width,this.canvas.height),h=o*this.option.particles.maxWork,p=this.color.alpha,d=this.color.alpha*n,u=[],f=this.#c(c,r);let g=0,m=!0;function v(t,i,e,n){const r=t-e,c=i-n,l=r*r+c*c;l>o||(l>a?(s.globalAlpha=d/Math.sqrt(l)-p,s.beginPath(),s.moveTo(t,i),s.lineTo(e,n),s.stroke()):u.push(t,i,e,n),g+=l,m=g<h)}function y(i,s,n){for(const o of i){if(s>=o)continue;const i=t[o];if((l||e.#l(n,i))&&(v(n.x,n.y,i.x,i.y),!m))break}}function x(i,s){for(const n of i){const i=t[n];if((l||e.#l(s,i))&&(v(s.x,s.y,i.x,i.y),!m))break}}for(let e=0;e<i;e++){g=0,m=!0;let s,n=t[e],o=n.x*r|0,a=n.y*r|0,l=o+Math.imul(a,c);if((s=f.get(l+1))&&x(s,n),m&&((s=f.get(l+c))&&x(s,n),m&&((s=f.get(l+c+1))&&x(s,n),m&&((s=f.get(l+c-1))&&x(s,n),m)))){if(o>=0&&a>=0&&o<c-2&&(s=f.get(l))&&y(s||[],e,n),++e>=i)break;if(g=0,m=!0,n=t[e],o=n.x*r|0,a=n.y*r|0,l=o+Math.imul(a,c),(s=f.get(l+c+1))&&x(s,n),m&&((s=f.get(l+c-1))&&x(s,n),m&&((s=f.get(l+1))&&x(s,n),m&&((s=f.get(l+c))&&x(s,n),m)))){if(o>=0&&a>=0&&o<c-2&&(s=f.get(l))&&y(s||[],e,n),++e>=i)break;g=0,m=!0,n=t[e],o=n.x*r|0,a=n.y*r|0,l=o+Math.imul(a,c),(s=f.get(l+c))&&x(s,n),m&&((s=f.get(l+1))&&x(s,n),m&&(o>=0&&a>=0&&o<c-2&&(s=f.get(l))&&y(s||[],e,n),m&&((s=f.get(l+c-1))&&x(s,n),m&&(s=f.get(l+c+1))&&x(s,n))))}}}if(u.length){s.globalAlpha=p,s.beginPath();for(let t=0;t<u.length;t+=4)s.moveTo(u[t],u[t+1]),s.lineTo(u[t+2],u[t+3]);s.stroke()}}#p(t){const i=this.ctx,{width:e,height:s}=this.canvas;i.save(),i.globalAlpha=.5,i.beginPath();for(let n=.5;n<=e;n+=t)i.moveTo(n,0),i.lineTo(n,s);for(let n=.5;n<=s;n+=t)i.moveTo(0,n),i.lineTo(e,n);i.stroke(),i.restore()}#d(){const t=this.ctx,i=this.particles,e=i.length;t.save(),t.globalAlpha=1,t.fillStyle="#fff",t.textAlign="center",t.textBaseline="middle";for(let s=0;s<e;s++){const e=i[s];t.fillText(String(s),e.x,e.y)}t.restore()}#u(){const t=performance.now(),i=Math.min(t-this.lastAnimationFrame,e.MAX_DT)/e.BASE_DT;this.#o(i),this.#a(i),this.lastAnimationFrame=t}#i(){this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height),this.ctx.globalAlpha=this.color.alpha,this.ctx.fillStyle=this.color.hex,this.ctx.strokeStyle=this.color.hex,this.ctx.lineWidth=1,this.#r(),this.option.particles.drawLines&&this.#h(),this.option.debug.drawGrid&&this.#p(this.option.particles.connectDist),this.option.debug.drawIndexes&&this.#d()}#f(){this.isAnimating&&(requestAnimationFrame(()=>this.#f()),this.#u(),this.#i())}start({auto:t=!1}={}){return this.isAnimating||t&&!this.enableAnimating||(this.enableAnimating=!0,this.isAnimating=!0,this.updateCanvasRect(),requestAnimationFrame(()=>this.#f())),!this.canvas.inViewbox&&this.option.animation.startOnEnter&&(this.isAnimating=!1),this}stop({auto:t=!1,clear:i=!0}={}){return t||(this.enableAnimating=!1),this.isAnimating=!1,!1!==i&&this.ctx.clearRect(0,0,this.canvas.width,this.canvas.height),!0}destroy(){this.stop(),e.canvasIntersectionObserver.unobserve(this.canvas),e.canvasResizeObserver.unobserve(this.canvas),window.removeEventListener("mousemove",this.handleMouseMove),window.removeEventListener("scroll",this.handleScroll),this.canvas?.remove(),Object.keys(this).forEach(t=>delete this[t])}set options(t){const i=e.parseNumericOption;this.option={background:t.background??!1,animation:{startOnEnter:!!(t.animation?.startOnEnter??1),stopOnLeave:!!(t.animation?.stopOnLeave??1)},mouse:{interactionType:~~i("mouse.interactionType",t.mouse?.interactionType,e.interactionType.MOVE,{min:0,max:2}),connectDistMult:i("mouse.connectDistMult",t.mouse?.connectDistMult,2/3,{min:0}),connectDist:1,distRatio:i("mouse.distRatio",t.mouse?.distRatio,2/3,{min:0})},particles:{generationType:~~i("particles.generationType",t.particles?.generationType,e.generationType.MATCH,{min:0,max:2}),drawLines:!!(t.particles?.drawLines??1),color:t.particles?.color??"black",ppm:~~i("particles.ppm",t.particles?.ppm,100),max:Math.round(i("particles.max",t.particles?.max,1/0,{min:0})),maxWork:Math.round(i("particles.maxWork",t.particles?.maxWork,1/0,{min:0})),connectDist:~~i("particles.connectDistance",t.particles?.connectDistance,150,{min:1}),relSpeed:i("particles.relSpeed",t.particles?.relSpeed,1,{min:0}),relSize:i("particles.relSize",t.particles?.relSize,1,{min:0}),rotationSpeed:i("particles.rotationSpeed",t.particles?.rotationSpeed,2,{min:0})/100},gravity:{repulsive:i("gravity.repulsive",t.gravity?.repulsive,0,{min:0}),pulling:i("gravity.pulling",t.gravity?.pulling,0,{min:0}),friction:i("gravity.friction",t.gravity?.friction,.8,{min:0,max:1}),maxVelocity:i("gravity.maxVelocity",t.gravity?.maxVelocity,1/0,{min:0})},debug:{drawGrid:!!t.debug?.drawGrid,drawIndexes:!!t.debug?.drawIndexes}},this.setBackground(this.option.background),this.setMouseConnectDistMult(this.option.mouse.connectDistMult),this.setParticleColor(this.option.particles.color)}get options(){return this.option}setBackground(t){if(t){if("string"!=typeof t)throw new TypeError("background is not a string");this.canvas.style.background=this.option.background=t}}setMouseConnectDistMult(t){const i=e.parseNumericOption("mouse.connectDistMult",t,2/3,{min:0});this.option.mouse.connectDist=this.option.particles.connectDist*i}setParticleColor(t){if(this.ctx.fillStyle=t,"#"===String(this.ctx.fillStyle)[0])this.color={hex:String(this.ctx.fillStyle),alpha:1};else{let t=String(this.ctx.fillStyle).split(",").at(-1);t=t?.slice(1,-1)??"1",this.ctx.fillStyle=String(this.ctx.fillStyle).split(",").slice(0,-1).join(",")+", 1)",this.color={hex:String(this.ctx.fillStyle),alpha:isNaN(+t)?1:+t}}}}return e});
@@ -27,7 +27,7 @@ export interface CanvasParticlesOptions {
27
27
  repulsive: number;
28
28
  pulling: number;
29
29
  friction: number;
30
- preventExplosions: boolean;
30
+ maxVelocity: number;
31
31
  };
32
32
  debug: {
33
33
  drawGrid: boolean;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "canvasparticles-js",
3
- "version": "4.4.4",
3
+ "version": "4.4.5",
4
4
  "description": "In an HTML canvas, a bunch of interactive particles connected with lines when they approach each other.",
5
5
  "author": "Khoeckman",
6
6
  "license": "MIT",
package/src/index.ts CHANGED
@@ -31,7 +31,7 @@ declare const __VERSION__: string
31
31
  export default class CanvasParticles {
32
32
  static readonly version = __VERSION__
33
33
 
34
- private static readonly MAX_DT = 1000 / 50 // milliseconds between updates @ 50 FPS
34
+ private static readonly MAX_DT = 1000 / 30 // milliseconds between updates @ 30 FPS
35
35
  private static readonly BASE_DT = 1000 / 60 // milliseconds between updates @ 60 FPS
36
36
 
37
37
  /** Defines mouse interaction types with the particles */
@@ -420,7 +420,7 @@ export default class CanvasParticles {
420
420
  const mouseDistRatio = this.option.mouse.distRatio
421
421
  const rotationSpeed = this.option.particles.rotationSpeed * step
422
422
  const friction = this.option.gravity.friction
423
- const preventExplosions = this.option.gravity.preventExplosions
423
+ const maxVel = this.option.gravity.maxVelocity
424
424
  const easing = 1 - Math.pow(3 / 4, step)
425
425
 
426
426
  for (const p of this.particles) {
@@ -432,9 +432,7 @@ export default class CanvasParticles {
432
432
  const movY = Math.cos(p.dir) * p.speed
433
433
 
434
434
  // Maximum velocity
435
- if (preventExplosions) {
436
- const maxVel = Math.max(p.speed, friction) * 2
437
-
435
+ if (maxVel > 0) {
438
436
  if (p.velX > maxVel) p.velX = maxVel
439
437
  if (p.velX < -maxVel) p.velX = -maxVel
440
438
 
@@ -890,7 +888,7 @@ export default class CanvasParticles {
890
888
  repulsive: pno('gravity.repulsive', options.gravity?.repulsive, 0, { min: 0 }),
891
889
  pulling: pno('gravity.pulling', options.gravity?.pulling, 0, { min: 0 }),
892
890
  friction: pno('gravity.friction', options.gravity?.friction, 0.8, { min: 0, max: 1 }),
893
- preventExplosions: !!options.gravity?.preventExplosions,
891
+ maxVelocity: pno('gravity.maxVelocity', options.gravity?.maxVelocity, Infinity, { min: 0 }),
894
892
  },
895
893
  debug: {
896
894
  drawGrid: !!options.debug?.drawGrid,
@@ -31,7 +31,7 @@ export interface CanvasParticlesOptions {
31
31
  repulsive: number
32
32
  pulling: number
33
33
  friction: number
34
- preventExplosions: boolean
34
+ maxVelocity: number
35
35
  }
36
36
 
37
37
  debug: {