canvasparticles-js 3.2.15 → 3.2.17

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package/README.md CHANGED
@@ -131,7 +131,6 @@ particles.stop()
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  ```js
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  const particles = new CanvasParticles(selector, options)
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- particles.options.particles.color = 'blue'
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  // Required usage of setter for options.background and options.particles.color
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  particles.setBackground('red')
@@ -5,11 +5,10 @@
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  * Canvas Particles JS
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  *
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  * @class CanvasParticles
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- * @version 3.2.15
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+ * @version 3.2.17
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  */
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  class CanvasParticles {
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- static version = '3.2.15'
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- animating = false
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+ static version = '3.2.17'
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  /**
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  * Creates a new CanvasParticles instance.
@@ -26,6 +25,18 @@ class CanvasParticles {
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  // Get 2d drawing functions
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  this.ctx = this.canvas.getContext('2d')
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+ this.animating = false
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+ this.formatOptions(options)
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+
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+ // Event handling
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+ window.addEventListener('resize', this.resizeCanvas)
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+ this.resizeCanvas()
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+
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+ window.addEventListener('mousemove', this.updateMousePos)
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+ window.addEventListener('scroll', this.updateMousePos)
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+ }
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+
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+ formatOptions = options => {
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  // Format and store options
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  this.options = {
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  background: options.background ?? false,
@@ -72,29 +83,23 @@ class CanvasParticles {
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  if (isNaN(this.options.gravity.pulling)) this.options.gravity.pulling = 0
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  if (isNaN(this.options.gravity.friction)) this.options.gravity.friction = 0.9
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- this.setBackground(this.options.background)
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- this.setParticleColor(this.options.particles.color)
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-
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  // Transform distance multiplier to absolute distance
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  this.options.mouse.connectDist = this.options.particles.connectDist * this.options.mouse.connectDistMult
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  delete this.options.mouse.connectDistMult
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- // Event handling
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- window.addEventListener('resize', this.resizeCanvas)
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- this.resizeCanvas()
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+ this.setBackground(this.options.background)
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+ this.setParticleColor(this.options.particles.color)
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+ }
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- const updateMousePos = event => {
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- if (!this.animating) return
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+ updateMousePos = event => {
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+ if (!this.animating) return
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- if (event instanceof MouseEvent) {
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- this.clientX = event.clientX
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- this.clientY = event.clientY
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- }
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- this.mouseX = this.clientX - this.canvas.offsetLeft + window.scrollX
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- this.mouseY = this.clientY - this.canvas.offsetTop + window.scrollY
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+ if (event instanceof MouseEvent) {
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+ this.clientX = event.clientX
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+ this.clientY = event.clientY
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  }
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- window.addEventListener('mousemove', updateMousePos)
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- window.addEventListener('scroll', updateMousePos)
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+ this.mouseX = this.clientX - this.canvas.offsetLeft + window.scrollX
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+ this.mouseY = this.clientY - this.canvas.offsetTop + window.scrollY
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  }
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  resizeCanvas = () => {
@@ -120,7 +125,7 @@ class CanvasParticles {
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  }
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  /**
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- * Remove all particles and generates new ones.
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+ * Remove all particles and generate new ones.
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  * The amount of new particles will match 'options.particles.ppm'
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  * */
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  newParticles = () => {
@@ -5,11 +5,10 @@
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  * Canvas Particles JS
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  *
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  * @module CanvasParticles
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- * @version 3.2.15
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+ * @version 3.2.17
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  */
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  export default class CanvasParticles {
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- static version = '3.2.15'
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- animating = false
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+ static version = '3.2.17'
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  /**
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  * Creates a new CanvasParticles instance.
@@ -26,6 +25,18 @@ export default class CanvasParticles {
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  // Get 2d drawing functions
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  this.ctx = this.canvas.getContext('2d')
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+ this.animating = false
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+ this.formatOptions(options)
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+
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+ // Event handling
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+ window.addEventListener('resize', this.resizeCanvas)
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+ this.resizeCanvas()
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+
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+ window.addEventListener('mousemove', this.updateMousePos)
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+ window.addEventListener('scroll', this.updateMousePos)
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+ }
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+
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+ formatOptions = options => {
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  // Format and store options
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  this.options = {
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  background: options.background ?? false,
@@ -72,29 +83,23 @@ export default class CanvasParticles {
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  if (isNaN(this.options.gravity.pulling)) this.options.gravity.pulling = 0
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  if (isNaN(this.options.gravity.friction)) this.options.gravity.friction = 0.9
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- this.setBackground(this.options.background)
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- this.setParticleColor(this.options.particles.color)
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-
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  // Transform distance multiplier to absolute distance
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  this.options.mouse.connectDist = this.options.particles.connectDist * this.options.mouse.connectDistMult
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  delete this.options.mouse.connectDistMult
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- // Event handling
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- window.addEventListener('resize', this.resizeCanvas)
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- this.resizeCanvas()
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+ this.setBackground(this.options.background)
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+ this.setParticleColor(this.options.particles.color)
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+ }
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- const updateMousePos = event => {
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- if (!this.animating) return
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+ updateMousePos = event => {
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+ if (!this.animating) return
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- if (event instanceof MouseEvent) {
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- this.clientX = event.clientX
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- this.clientY = event.clientY
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- }
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- this.mouseX = this.clientX - this.canvas.offsetLeft + window.scrollX
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- this.mouseY = this.clientY - this.canvas.offsetTop + window.scrollY
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+ if (event instanceof MouseEvent) {
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+ this.clientX = event.clientX
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+ this.clientY = event.clientY
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  }
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- window.addEventListener('mousemove', updateMousePos)
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- window.addEventListener('scroll', updateMousePos)
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+ this.mouseX = this.clientX - this.canvas.offsetLeft + window.scrollX
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+ this.mouseY = this.clientY - this.canvas.offsetTop + window.scrollY
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  }
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  resizeCanvas = () => {
@@ -120,7 +125,7 @@ export default class CanvasParticles {
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  }
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  /**
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- * Remove all particles and generates new ones.
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+ * Remove all particles and generate new ones.
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  * The amount of new particles will match 'options.particles.ppm'
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  * */
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  newParticles = () => {
package/package.json CHANGED
@@ -1,30 +1,30 @@
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- {
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- "name": "canvasparticles-js",
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- "version": "3.2.15",
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- "description": "In an HTML canvas, a bunch of floating particles connected with lines when they approach eachother. Creating a fun and interactive background.",
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- "main": "canvasParticles.js",
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- "type": "module",
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- "repository": {
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- "type": "git",
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- "url": "git+https://github.com/Khoeckman/canvasParticles.git"
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- },
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- "keywords": [
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- "front-end",
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- "frontend",
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- "canvas",
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- "particles",
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- "particle",
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- "animation",
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- "animated",
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- "javascript",
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- "js",
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- "html5",
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- "html"
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- ],
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- "author": "Kyle Hoeckman",
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- "license": "MIT",
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- "bugs": {
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- "url": "https://github.com/Khoeckman/canvasParticles/issues"
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- },
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- "homepage": "http://kylehoeckman.great-site.net/canvas-particles/"
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- }
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+ {
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+ "name": "canvasparticles-js",
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+ "version": "3.2.17",
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+ "description": "In an HTML canvas, a bunch of floating particles connected with lines when they approach eachother. Creating a fun and interactive background.",
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+ "main": "canvasParticles.js",
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+ "type": "module",
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+ "repository": {
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+ "type": "git",
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+ "url": "git+https://github.com/Khoeckman/canvasParticles.git"
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+ },
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+ "keywords": [
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+ "front-end",
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+ "frontend",
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+ "canvas",
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+ "particles",
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+ "particle",
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+ "animation",
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+ "animated",
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+ "javascript",
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+ "js",
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+ "html5",
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+ "html"
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+ ],
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+ "author": "Kyle Hoeckman",
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+ "license": "MIT",
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+ "bugs": {
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+ "url": "https://github.com/Khoeckman/canvasParticles/issues"
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+ },
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+ "homepage": "http://kylehoeckman.great-site.net/canvas-particles/"
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+ }