canvasengine 2.0.0-rc.4 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -4257,7 +4257,16 @@ function ao(e) {
4257
4257
  });
4258
4258
  }
4259
4259
  function oo(e) {
4260
- return ao(e);
4260
+ let { color: t, border: n } = Q(e, { border: null });
4261
+ return to({
4262
+ draw: (e, r, i, a) => {
4263
+ let { x: o, y: s } = no(a, r, i);
4264
+ e.ellipse(o + r / 2, s + i / 2, r / 2, i / 2);
4265
+ let c = ro(n);
4266
+ c && e.stroke(c), e.fill(ro(t));
4267
+ },
4268
+ ...e
4269
+ });
4261
4270
  }
4262
4271
  function so(e) {
4263
4272
  let { color: t, border: n } = Q(e, {
@@ -6155,7 +6164,7 @@ var fs = /* @__PURE__ */ pe((/* @__PURE__ */ ue(((e) => {
6155
6164
  this.time += e ?? 1, this.time >= s.time && this.frameIndex++;
6156
6165
  }
6157
6166
  applyHitboxAnchor(e, t, n) {
6158
- if (!this.hitbox || !e || !t) return;
6167
+ if (!this.hitbox || !e || !t || !this.anchor) return;
6159
6168
  let r = (typeof n == "number" ? n : n?.height) ?? t, i = Math.max(0, (t - r) / 2), a = this.clamp((e - this.hitbox.w) / 2 / e), o = this.clamp((t - this.hitbox.h - i) / t), s = this.clamp(a + this.hitbox.w / 2 / e), c = this.clamp(o + this.hitbox.h / 2 / t), l = this.clamp((t - i) / t), u = a, d = o;
6160
6169
  switch (this.hitbox.anchorMode ?? "top-left") {
6161
6170
  case "center":
@@ -14233,11 +14242,11 @@ var Q = (e, t = {}) => {
14233
14242
  let n = P(e) ? e() : e, r = {};
14234
14243
  for (let e in t) {
14235
14244
  let i = t[e], a = n[e], o;
14236
- if (typeof i == "function") Zu(e, a, [i]), o = a;
14237
- else if (Array.isArray(i)) Zu(e, a, i), o = a;
14245
+ if (typeof i == "function") ed(e, a, [i]), o = a;
14246
+ else if (Array.isArray(i)) ed(e, a, i), o = a;
14238
14247
  else if (i && typeof i == "object") {
14239
14248
  if (i.required && a === void 0) throw Error(`Missing required prop: ${e}`);
14240
- if (i.type && Zu(e, a, Array.isArray(i.type) ? i.type : [i.type]), i.validator && !i.validator(a, n)) throw Error(`Invalid prop: custom validation failed for prop "${e}"`);
14249
+ if (i.type && ed(e, a, Array.isArray(i.type) ? i.type : [i.type]), i.validator && !i.validator(a, n)) throw Error(`Invalid prop: custom validation failed for prop "${e}"`);
14241
14250
  o = a === void 0 && "default" in i ? typeof i.default == "function" ? i.default(n) : i.default : a;
14242
14251
  }
14243
14252
  r[e] = Ju(o);
@@ -14247,15 +14256,23 @@ var Q = (e, t = {}) => {
14247
14256
  ...r
14248
14257
  };
14249
14258
  return Iu?.(i), i;
14250
- };
14251
- function Zu(e, t, n) {
14259
+ }, Zu = (e) => P(e) ? e() : e ?? {}, Qu = (e) => e?.[Ku] ? e : P(e) ? e() : e, $u = (e) => () => new Proxy({}, { get(t, n) {
14260
+ if (typeof n == "string") return (...t) => {
14261
+ let r = Qu(Zu(e)[n]);
14262
+ if (r != null) {
14263
+ if (typeof r != "function") throw Error(`Invalid emit handler: "${n}" must be a function`);
14264
+ return r(...t);
14265
+ }
14266
+ };
14267
+ } });
14268
+ function ed(e, t, n) {
14252
14269
  if (t == null) return;
14253
14270
  let r = P(t) ? t() : t;
14254
14271
  if (!n.some((e) => e === Number ? typeof r == "number" : e === String ? typeof r == "string" : e === Boolean ? typeof r == "boolean" : e === Function ? typeof r == "function" : e === Object ? typeof r == "object" : e === Array ? Array.isArray(r) : e === null ? r === null : r instanceof e)) throw Error(`Invalid prop: type check failed for prop "${e}". Expected ${n.map((e) => e.name).join(" or ")}`);
14255
14272
  }
14256
14273
  //#endregion
14257
14274
  //#region src/directives/ViewportFollow.ts
14258
- var Qu = class extends k {
14275
+ var td = class extends k {
14259
14276
  onInit(e) {}
14260
14277
  onMount(e) {
14261
14278
  this.onUpdate(e.props.viewportFollow, e);
@@ -14286,10 +14303,10 @@ var Qu = class extends k {
14286
14303
  t && n && n.plugins.remove("follow");
14287
14304
  }
14288
14305
  };
14289
- A("viewportFollow", Qu);
14306
+ A("viewportFollow", td);
14290
14307
  //#endregion
14291
14308
  //#region src/directives/Sound.ts
14292
- var $u = [
14309
+ var nd = [
14293
14310
  "load",
14294
14311
  "loaderror",
14295
14312
  "playerror",
@@ -14303,7 +14320,7 @@ var $u = [
14303
14320
  "seek",
14304
14321
  "fade",
14305
14322
  "unlock"
14306
- ], ed = class extends k {
14323
+ ], rd = class extends k {
14307
14324
  constructor(...e) {
14308
14325
  super(...e), this.sounds = [], this.eventsFn = [], this.maxVolume = 1, this.maxDistance = 100;
14309
14326
  }
@@ -14320,7 +14337,7 @@ var $u = [
14320
14337
  loop: o,
14321
14338
  volume: s
14322
14339
  });
14323
- for (let e of $u) {
14340
+ for (let e of nd) {
14324
14341
  if (!r[e]) continue;
14325
14342
  let n = r[e];
14326
14343
  this.eventsFn.push(n), t.on(e, n);
@@ -14348,13 +14365,13 @@ var $u = [
14348
14365
  onDestroy() {
14349
14366
  this.sounds.forEach((e) => {
14350
14367
  e.stop();
14351
- for (let t of $u) {
14368
+ for (let t of nd) {
14352
14369
  let n = this.eventsFn.find((e) => e === this.eventsFn[t]);
14353
14370
  n && e.off(t, n);
14354
14371
  }
14355
14372
  }), this.sounds = [], this.eventsFn = [], this.tickSubscription?.unsubscribe();
14356
14373
  }
14357
- }, td = class extends k {
14374
+ }, id = class extends k {
14358
14375
  onMount(e) {
14359
14376
  e.props.context.soundListenerPosition = e.propObservables?.soundListenerPosition;
14360
14377
  }
@@ -14362,15 +14379,15 @@ var $u = [
14362
14379
  onUpdate(e) {}
14363
14380
  onDestroy() {}
14364
14381
  };
14365
- A("sound", ed), A("soundListenerPosition", td);
14382
+ A("sound", rd), A("soundListenerPosition", id);
14366
14383
  //#endregion
14367
14384
  //#region src/hooks/addContext.ts
14368
- var nd = (e, t, n) => {
14385
+ var ad = (e, t, n) => {
14369
14386
  e.props.context = {
14370
14387
  ...e.props.context ?? {},
14371
14388
  [t]: n
14372
14389
  };
14373
- }, rd = class extends k {
14390
+ }, od = class extends k {
14374
14391
  constructor(...e) {
14375
14392
  super(...e), this.elementRef = null;
14376
14393
  }
@@ -14378,13 +14395,13 @@ var nd = (e, t, n) => {
14378
14395
  this.elementRef = e;
14379
14396
  }
14380
14397
  onMount(e) {
14381
- nd(e, "drop", e);
14398
+ ad(e, "drop", e);
14382
14399
  }
14383
14400
  onUpdate() {}
14384
14401
  onDestroy() {
14385
14402
  this.elementRef = null;
14386
14403
  }
14387
- }, id = class extends k {
14404
+ }, sd = class extends k {
14388
14405
  constructor(...e) {
14389
14406
  super(...e), this.elementRef = null, this.stageRef = null, this.offsetInParent = new y(), this.isDragging = !1, this.viewport = null, this.animationFrameId = null, this.lastPointerPosition = new y(), this.pressedKeys = /* @__PURE__ */ new Set(), this.pointerIsDown = !1, this.onDragMoveHandler = () => {}, this.onDragEndHandler = () => {}, this.onDragStartHandler = () => {}, this.onKeyDownHandler = () => {}, this.onKeyUpHandler = () => {}, this.subscriptions = [];
14390
14407
  }
@@ -14479,10 +14496,10 @@ var nd = (e, t, n) => {
14479
14496
  e && e.off("pointerdown", this.onDragStartHandler), this.stageRef && (this.stageRef.off("pointermove", this.onDragMoveHandler), this.stageRef.off("pointerup", this.onDragEndHandler), this.stageRef.off("pointerupoutside", this.onDragEndHandler)), window.removeEventListener("keydown", this.onKeyDownHandler), window.removeEventListener("keyup", this.onKeyUpHandler), this.stageRef = null, this.viewport = null, this.pressedKeys.clear(), this.pointerIsDown = !1;
14480
14497
  }
14481
14498
  };
14482
- A("drag", id), A("drop", rd);
14499
+ A("drag", sd), A("drop", od);
14483
14500
  //#endregion
14484
14501
  //#region src/directives/Transition.ts
14485
- var ad = class extends k {
14502
+ var cd = class extends k {
14486
14503
  onInit(e) {}
14487
14504
  onMount(e) {
14488
14505
  let { image: t } = e.props.transition, n = new x(C.from(t));
@@ -14502,10 +14519,10 @@ var ad = class extends k {
14502
14519
  onUpdate(e) {}
14503
14520
  onDestroy() {}
14504
14521
  };
14505
- A("transition", ad);
14522
+ A("transition", cd);
14506
14523
  //#endregion
14507
14524
  //#region src/directives/Shake.ts
14508
- var od = class extends k {
14525
+ var ld = class extends k {
14509
14526
  constructor(...e) {
14510
14527
  super(...e), this.elementRef = null, this.originalPosition = new y(), this.progressSignal = null, this.shakeSubscription = null, this.positionEffect = null, this.currentShakeConfig = null;
14511
14528
  }
@@ -14564,10 +14581,10 @@ var od = class extends k {
14564
14581
  this.shakeSubscription &&= (this.shakeSubscription.unsubscribe(), null), this.elementRef = null;
14565
14582
  }
14566
14583
  };
14567
- A("shake", od);
14584
+ A("shake", ld);
14568
14585
  //#endregion
14569
14586
  //#region src/directives/Flash.ts
14570
- var sd = class extends k {
14587
+ var ud = class extends k {
14571
14588
  constructor(...e) {
14572
14589
  super(...e), this.elementRef = null, this.progressSignal = null, this.flashSubscription = null, this.alphaEffect = null, this.tintEffect = null, this.originalAlpha = 1, this.originalTint = 16777215, this.currentFlashConfig = null;
14573
14590
  }
@@ -14652,10 +14669,10 @@ var sd = class extends k {
14652
14669
  this.flashSubscription &&= null, this.elementRef = null;
14653
14670
  }
14654
14671
  };
14655
- A("flash", sd);
14672
+ A("flash", ud);
14656
14673
  //#endregion
14657
14674
  //#region src/directives/FogVisibility.ts
14658
- var cd = (e, t, n) => Math.max(t, Math.min(n, e)), ld = class extends k {
14675
+ var dd = (e, t, n) => Math.max(t, Math.min(n, e)), fd = class extends k {
14659
14676
  constructor(...e) {
14660
14677
  super(...e), this.elementRef = null, this.tickSubscription = null, this.sampleAccumulatorMs = 0, this.managesAlpha = !1;
14661
14678
  }
@@ -14684,7 +14701,7 @@ var cd = (e, t, n) => Math.max(t, Math.min(n, e)), ld = class extends k {
14684
14701
  return e == null ? t : P(e) ? e() ?? t : e;
14685
14702
  }
14686
14703
  readOptions() {
14687
- let e = this.elementRef?.props?.fogVisibility, t = e?.value ?? e ?? {}, n = this.resolveSignalValue(t.controller, null), r = this.resolveSignalValue(t.mode, "visible"), i = cd(Number(this.resolveSignalValue(t.threshold, .65)), 0, 1), a = this.resolveSignalValue(t.hideAs, "visible"), o = cd(Number(this.resolveSignalValue(t.hiddenAlpha, 0)), 0, 1), s = cd(Number(this.resolveSignalValue(t.sampleHz, 30)), 1, 240), c = t.point ? this.resolveSignalValue(t.point, void 0) : void 0;
14704
+ let e = this.elementRef?.props?.fogVisibility, t = e?.value ?? e ?? {}, n = this.resolveSignalValue(t.controller, null), r = this.resolveSignalValue(t.mode, "visible"), i = dd(Number(this.resolveSignalValue(t.threshold, .65)), 0, 1), a = this.resolveSignalValue(t.hideAs, "visible"), o = dd(Number(this.resolveSignalValue(t.hiddenAlpha, 0)), 0, 1), s = dd(Number(this.resolveSignalValue(t.sampleHz, 30)), 1, 240), c = t.point ? this.resolveSignalValue(t.point, void 0) : void 0;
14688
14705
  return {
14689
14706
  controller: n && typeof n == "object" ? n : null,
14690
14707
  mode: r,
@@ -14701,7 +14718,7 @@ var cd = (e, t, n) => Math.max(t, Math.min(n, e)), ld = class extends k {
14701
14718
  }
14702
14719
  readBaseAlpha() {
14703
14720
  let e = this.elementRef?.propObservables?.alpha ?? this.elementRef?.props?.alpha, t = Number(this.resolveSignalValue(e, 1));
14704
- return Number.isFinite(t) ? cd(t, 0, 1) : 1;
14721
+ return Number.isFinite(t) ? dd(t, 0, 1) : 1;
14705
14722
  }
14706
14723
  samplePoint(e) {
14707
14724
  if (e.point && typeof e.point == "object") {
@@ -14745,15 +14762,15 @@ var cd = (e, t, n) => Math.max(t, Math.min(n, e)), ld = class extends k {
14745
14762
  t.visible = r && s, this.managesAlpha &&= (t.alpha = i, !1);
14746
14763
  }
14747
14764
  };
14748
- A("fogVisibility", ld);
14765
+ A("fogVisibility", fd);
14749
14766
  //#endregion
14750
14767
  //#region ../../node_modules/.pnpm/pixi-filters@6.1.5_pixi.js@8.9.2/node_modules/pixi-filters/lib/defaults/default2.mjs
14751
- var ud = "in vec2 aPosition;\nout vec2 vTextureCoord;\n\nuniform vec4 uInputSize;\nuniform vec4 uOutputFrame;\nuniform vec4 uOutputTexture;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy;\n \n position.x = position.x * (2.0 / uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( void )\n{\n return aPosition * (uOutputFrame.zw * uInputSize.zw);\n}\n\nvoid main(void)\n{\n gl_Position = filterVertexPosition();\n vTextureCoord = filterTextureCoord();\n}\n", dd = "struct GlobalFilterUniforms {\n uInputSize:vec4<f32>,\n uInputPixel:vec4<f32>,\n uInputClamp:vec4<f32>,\n uOutputFrame:vec4<f32>,\n uGlobalFrame:vec4<f32>,\n uOutputTexture:vec4<f32>,\n};\n\n@group(0) @binding(0) var<uniform> gfu: GlobalFilterUniforms;\n\nstruct VSOutput {\n @builtin(position) position: vec4<f32>,\n @location(0) uv : vec2<f32>\n };\n\nfn filterVertexPosition(aPosition:vec2<f32>) -> vec4<f32>\n{\n var position = aPosition * gfu.uOutputFrame.zw + gfu.uOutputFrame.xy;\n\n position.x = position.x * (2.0 / gfu.uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*gfu.uOutputTexture.z / gfu.uOutputTexture.y) - gfu.uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nfn filterTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>\n{\n return aPosition * (gfu.uOutputFrame.zw * gfu.uInputSize.zw);\n}\n\nfn globalTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>\n{\n return (aPosition.xy / gfu.uGlobalFrame.zw) + (gfu.uGlobalFrame.xy / gfu.uGlobalFrame.zw); \n}\n\nfn getSize() -> vec2<f32>\n{\n return gfu.uGlobalFrame.zw;\n}\n \n@vertex\nfn mainVertex(\n @location(0) aPosition : vec2<f32>, \n) -> VSOutput {\n return VSOutput(\n filterVertexPosition(aPosition),\n filterTextureCoord(aPosition)\n );\n}", fd = "precision highp float;\nin vec2 vTextureCoord;\nout vec4 finalColor;\n\nuniform sampler2D uTexture;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\n\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = ${ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vTextureCoord.x + uThickness.x * cos(angle);\n displacedPos.y = vTextureCoord.y + uThickness.y * sin(angle);\n displacedColor = texture(uTexture, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture(uTexture, vTextureCoord);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vTextureCoord.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n finalColor = contentColor + outlineColor;\n}\n", pd = "struct OutlineUniforms {\n uThickness:vec2<f32>,\n uColor:vec3<f32>,\n uAlpha:f32,\n uAngleStep:f32,\n uKnockout:f32,\n};\n\nstruct GlobalFilterUniforms {\n uInputSize:vec4<f32>,\n uInputPixel:vec4<f32>,\n uInputClamp:vec4<f32>,\n uOutputFrame:vec4<f32>,\n uGlobalFrame:vec4<f32>,\n uOutputTexture:vec4<f32>,\n};\n\n@group(0) @binding(0) var<uniform> gfu: GlobalFilterUniforms;\n\n@group(0) @binding(1) var uTexture: texture_2d<f32>; \n@group(0) @binding(2) var uSampler: sampler;\n@group(1) @binding(0) var<uniform> outlineUniforms : OutlineUniforms;\n\n@fragment\nfn mainFragment(\n @builtin(position) position: vec4<f32>,\n @location(0) uv : vec2<f32>\n) -> @location(0) vec4<f32> {\n let sourceColor: vec4<f32> = textureSample(uTexture, uSampler, uv);\n let contentColor: vec4<f32> = sourceColor * (1. - outlineUniforms.uKnockout);\n \n let outlineAlpha: f32 = outlineUniforms.uAlpha * outlineMaxAlphaAtPos(uv) * (1. - sourceColor.a);\n let outlineColor: vec4<f32> = vec4<f32>(vec3<f32>(outlineUniforms.uColor) * outlineAlpha, outlineAlpha);\n \n return contentColor + outlineColor;\n}\n\nfn outlineMaxAlphaAtPos(uv: vec2<f32>) -> f32 {\n let thickness = outlineUniforms.uThickness;\n\n if (thickness.x == 0. || thickness.y == 0.) {\n return 0.;\n }\n \n let angleStep = outlineUniforms.uAngleStep;\n\n var displacedColor: vec4<f32>;\n var displacedPos: vec2<f32>;\n\n var maxAlpha: f32 = 0.;\n var displaced: vec2<f32>;\n var curColor: vec4<f32>;\n\n for (var angle = 0.; angle <= DOUBLE_PI; angle += angleStep)\n {\n displaced.x = uv.x + thickness.x * cos(angle);\n displaced.y = uv.y + thickness.y * sin(angle);\n curColor = textureSample(uTexture, uSampler, clamp(displaced, gfu.uInputClamp.xy, gfu.uInputClamp.zw));\n maxAlpha = max(maxAlpha, curColor.a);\n }\n\n return maxAlpha;\n}\n\nconst DOUBLE_PI: f32 = 3.14159265358979323846264 * 2.;", md = Object.defineProperty, hd = (e, t, n) => t in e ? md(e, t, {
14768
+ var pd = "in vec2 aPosition;\nout vec2 vTextureCoord;\n\nuniform vec4 uInputSize;\nuniform vec4 uOutputFrame;\nuniform vec4 uOutputTexture;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy;\n \n position.x = position.x * (2.0 / uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( void )\n{\n return aPosition * (uOutputFrame.zw * uInputSize.zw);\n}\n\nvoid main(void)\n{\n gl_Position = filterVertexPosition();\n vTextureCoord = filterTextureCoord();\n}\n", md = "struct GlobalFilterUniforms {\n uInputSize:vec4<f32>,\n uInputPixel:vec4<f32>,\n uInputClamp:vec4<f32>,\n uOutputFrame:vec4<f32>,\n uGlobalFrame:vec4<f32>,\n uOutputTexture:vec4<f32>,\n};\n\n@group(0) @binding(0) var<uniform> gfu: GlobalFilterUniforms;\n\nstruct VSOutput {\n @builtin(position) position: vec4<f32>,\n @location(0) uv : vec2<f32>\n };\n\nfn filterVertexPosition(aPosition:vec2<f32>) -> vec4<f32>\n{\n var position = aPosition * gfu.uOutputFrame.zw + gfu.uOutputFrame.xy;\n\n position.x = position.x * (2.0 / gfu.uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*gfu.uOutputTexture.z / gfu.uOutputTexture.y) - gfu.uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nfn filterTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>\n{\n return aPosition * (gfu.uOutputFrame.zw * gfu.uInputSize.zw);\n}\n\nfn globalTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>\n{\n return (aPosition.xy / gfu.uGlobalFrame.zw) + (gfu.uGlobalFrame.xy / gfu.uGlobalFrame.zw); \n}\n\nfn getSize() -> vec2<f32>\n{\n return gfu.uGlobalFrame.zw;\n}\n \n@vertex\nfn mainVertex(\n @location(0) aPosition : vec2<f32>, \n) -> VSOutput {\n return VSOutput(\n filterVertexPosition(aPosition),\n filterTextureCoord(aPosition)\n );\n}", hd = "precision highp float;\nin vec2 vTextureCoord;\nout vec4 finalColor;\n\nuniform sampler2D uTexture;\nuniform vec2 uThickness;\nuniform vec3 uColor;\nuniform float uAlpha;\nuniform float uKnockout;\n\nuniform vec4 uInputClamp;\n\nconst float DOUBLE_PI = 2. * 3.14159265358979323846264;\nconst float ANGLE_STEP = ${ANGLE_STEP};\n\nfloat outlineMaxAlphaAtPos(vec2 pos) {\n if (uThickness.x == 0. || uThickness.y == 0.) {\n return 0.;\n }\n\n vec4 displacedColor;\n vec2 displacedPos;\n float maxAlpha = 0.;\n\n for (float angle = 0.; angle <= DOUBLE_PI; angle += ANGLE_STEP) {\n displacedPos.x = vTextureCoord.x + uThickness.x * cos(angle);\n displacedPos.y = vTextureCoord.y + uThickness.y * sin(angle);\n displacedColor = texture(uTexture, clamp(displacedPos, uInputClamp.xy, uInputClamp.zw));\n maxAlpha = max(maxAlpha, displacedColor.a);\n }\n\n return maxAlpha;\n}\n\nvoid main(void) {\n vec4 sourceColor = texture(uTexture, vTextureCoord);\n vec4 contentColor = sourceColor * float(uKnockout < 0.5);\n float outlineAlpha = uAlpha * outlineMaxAlphaAtPos(vTextureCoord.xy) * (1.-sourceColor.a);\n vec4 outlineColor = vec4(vec3(uColor) * outlineAlpha, outlineAlpha);\n finalColor = contentColor + outlineColor;\n}\n", gd = "struct OutlineUniforms {\n uThickness:vec2<f32>,\n uColor:vec3<f32>,\n uAlpha:f32,\n uAngleStep:f32,\n uKnockout:f32,\n};\n\nstruct GlobalFilterUniforms {\n uInputSize:vec4<f32>,\n uInputPixel:vec4<f32>,\n uInputClamp:vec4<f32>,\n uOutputFrame:vec4<f32>,\n uGlobalFrame:vec4<f32>,\n uOutputTexture:vec4<f32>,\n};\n\n@group(0) @binding(0) var<uniform> gfu: GlobalFilterUniforms;\n\n@group(0) @binding(1) var uTexture: texture_2d<f32>; \n@group(0) @binding(2) var uSampler: sampler;\n@group(1) @binding(0) var<uniform> outlineUniforms : OutlineUniforms;\n\n@fragment\nfn mainFragment(\n @builtin(position) position: vec4<f32>,\n @location(0) uv : vec2<f32>\n) -> @location(0) vec4<f32> {\n let sourceColor: vec4<f32> = textureSample(uTexture, uSampler, uv);\n let contentColor: vec4<f32> = sourceColor * (1. - outlineUniforms.uKnockout);\n \n let outlineAlpha: f32 = outlineUniforms.uAlpha * outlineMaxAlphaAtPos(uv) * (1. - sourceColor.a);\n let outlineColor: vec4<f32> = vec4<f32>(vec3<f32>(outlineUniforms.uColor) * outlineAlpha, outlineAlpha);\n \n return contentColor + outlineColor;\n}\n\nfn outlineMaxAlphaAtPos(uv: vec2<f32>) -> f32 {\n let thickness = outlineUniforms.uThickness;\n\n if (thickness.x == 0. || thickness.y == 0.) {\n return 0.;\n }\n \n let angleStep = outlineUniforms.uAngleStep;\n\n var displacedColor: vec4<f32>;\n var displacedPos: vec2<f32>;\n\n var maxAlpha: f32 = 0.;\n var displaced: vec2<f32>;\n var curColor: vec4<f32>;\n\n for (var angle = 0.; angle <= DOUBLE_PI; angle += angleStep)\n {\n displaced.x = uv.x + thickness.x * cos(angle);\n displaced.y = uv.y + thickness.y * sin(angle);\n curColor = textureSample(uTexture, uSampler, clamp(displaced, gfu.uInputClamp.xy, gfu.uInputClamp.zw));\n maxAlpha = max(maxAlpha, curColor.a);\n }\n\n return maxAlpha;\n}\n\nconst DOUBLE_PI: f32 = 3.14159265358979323846264 * 2.;", _d = Object.defineProperty, vd = (e, t, n) => t in e ? _d(e, t, {
14752
14769
  enumerable: !0,
14753
14770
  configurable: !0,
14754
14771
  writable: !0,
14755
14772
  value: n
14756
- }) : e[t] = n, gd = (e, t, n) => (hd(e, typeof t == "symbol" ? t : t + "", n), n), _d = class e extends l {
14773
+ }) : e[t] = n, yd = (e, t, n) => (vd(e, typeof t == "symbol" ? t : t + "", n), n), bd = class e extends l {
14757
14774
  constructor(...t) {
14758
14775
  let n = t[0] ?? {};
14759
14776
  typeof n == "number" && (re("6.0.0", "OutlineFilter constructor params are now options object. See params: { thickness, color, quality, alpha, knockout }"), n = { thickness: n }, t[1] !== void 0 && (n.color = t[1]), t[2] !== void 0 && (n.quality = t[2]), t[3] !== void 0 && (n.alpha = t[3]), t[4] !== void 0 && (n.knockout = t[4])), n = {
@@ -14762,16 +14779,16 @@ var ud = "in vec2 aPosition;\nout vec2 vTextureCoord;\n\nuniform vec4 uInputSize
14762
14779
  };
14763
14780
  let r = n.quality ?? .1, a = f.from({
14764
14781
  vertex: {
14765
- source: dd,
14782
+ source: md,
14766
14783
  entryPoint: "mainVertex"
14767
14784
  },
14768
14785
  fragment: {
14769
- source: pd,
14786
+ source: gd,
14770
14787
  entryPoint: "mainFragment"
14771
14788
  }
14772
14789
  }), o = d.from({
14773
- vertex: ud,
14774
- fragment: fd.replace(/\$\{ANGLE_STEP\}/, e.getAngleStep(r).toFixed(7)),
14790
+ vertex: pd,
14791
+ fragment: hd.replace(/\$\{ANGLE_STEP\}/, e.getAngleStep(r).toFixed(7)),
14775
14792
  name: "outline-filter"
14776
14793
  });
14777
14794
  super({
@@ -14799,7 +14816,7 @@ var ud = "in vec2 aPosition;\nout vec2 vTextureCoord;\n\nuniform vec4 uInputSize
14799
14816
  type: "f32"
14800
14817
  }
14801
14818
  } }
14802
- }), gd(this, "uniforms"), gd(this, "_thickness"), gd(this, "_quality"), gd(this, "_color"), this.uniforms = this.resources.outlineUniforms.uniforms, this.uniforms.uAngleStep = e.getAngleStep(r), this._color = new i(), this.color = n.color ?? 0, Object.assign(this, n);
14819
+ }), yd(this, "uniforms"), yd(this, "_thickness"), yd(this, "_quality"), yd(this, "_color"), this.uniforms = this.resources.outlineUniforms.uniforms, this.uniforms.uAngleStep = e.getAngleStep(r), this._color = new i(), this.color = n.color ?? 0, Object.assign(this, n);
14803
14820
  }
14804
14821
  apply(e, t, n, r) {
14805
14822
  this.uniforms.uThickness[0] = this.thickness / t.source.width, this.uniforms.uThickness[1] = this.thickness / t.source.height, e.applyFilter(this, t, n, r);
@@ -14840,25 +14857,25 @@ var ud = "in vec2 aPosition;\nout vec2 vTextureCoord;\n\nuniform vec4 uInputSize
14840
14857
  this.uniforms.uKnockout = +!!e;
14841
14858
  }
14842
14859
  };
14843
- gd(_d, "DEFAULT_OPTIONS", {
14860
+ yd(bd, "DEFAULT_OPTIONS", {
14844
14861
  thickness: 1,
14845
14862
  color: 0,
14846
14863
  alpha: 1,
14847
14864
  quality: .1,
14848
14865
  knockout: !1
14849
- }), gd(_d, "MIN_SAMPLES", 1), gd(_d, "MAX_SAMPLES", 100);
14850
- var vd = _d, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, yd = (e) => {
14866
+ }), yd(bd, "MIN_SAMPLES", 1), yd(bd, "MAX_SAMPLES", 100);
14867
+ var xd = bd, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, Sd = (e) => {
14851
14868
  if (e !== void 0) return P(e) ? e() : e;
14852
- }, bd = (e) => e === void 0 ? [] : Array.isArray(e) ? e : [e], xd = (e) => {
14869
+ }, Cd = (e) => e === void 0 ? [] : Array.isArray(e) ? e : [e], wd = (e) => {
14853
14870
  let t = e.filters;
14854
14871
  return t ? Array.isArray(t) ? [...t] : [t] : [];
14855
- }, Sd = (e, t) => {
14872
+ }, Td = (e, t) => {
14856
14873
  e.filters = t.length > 0 ? t : [];
14857
- }, Cd = (e) => {
14858
- let t = yd(e);
14874
+ }, Ed = (e) => {
14875
+ let t = Sd(e);
14859
14876
  return L(t) ? t.componentInstance ?? null : t instanceof a || t && typeof t == "object" && typeof t.getBounds == "function" ? t : null;
14860
- }, wd = (e) => new b(e?.x ?? 0, e?.y ?? 0, e?.width ?? 0, e?.height ?? 0), Td = (e, t = "bounds") => {
14861
- let n = wd(typeof e.getBounds == "function" ? e.getBounds() : {
14877
+ }, Dd = (e) => new b(e?.x ?? 0, e?.y ?? 0, e?.width ?? 0, e?.height ?? 0), Od = (e, t = "bounds") => {
14878
+ let n = Dd(typeof e.getBounds == "function" ? e.getBounds() : {
14862
14879
  x: e.x ?? 0,
14863
14880
  y: e.y ?? 0,
14864
14881
  width: e.width ?? 0,
@@ -14867,21 +14884,21 @@ var vd = _d, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, yd = (e) => {
14867
14884
  if (t !== "hitbox" || !e.hitbox) return n;
14868
14885
  let r = e.hitbox;
14869
14886
  return new b(n.x + Math.max(0, (n.width - r.w) / 2), n.y + Math.max(0, n.height - r.h), r.w, r.h);
14870
- }, Ed = (e, t) => {
14887
+ }, kd = (e, t) => {
14871
14888
  let n = Math.max(e.x, t.x), r = Math.max(e.y, t.y), i = Math.min(e.x + e.width, t.x + t.width), a = Math.min(e.y + e.height, t.y + t.height), o = i - n, s = a - r;
14872
14889
  return o <= 0 || s <= 0 ? null : new b(n, r, o, s);
14873
- }, Dd = (e, t) => {
14890
+ }, Ad = (e, t) => {
14874
14891
  e.rect(t.x, t.y, t.width, t.height), e.fill(16777215);
14875
- }, Od = (e, t) => {
14892
+ }, jd = (e, t) => {
14876
14893
  t.parent !== e.parent && (t.parent && t.parent.removeChild(t), e.parent?.addChild(t));
14877
- }, kd = (e, t, n = !1) => {
14894
+ }, Md = (e, t, n = !1) => {
14878
14895
  e && (typeof e.setMask == "function" ? (t ?? (e.mask = null), e.setMask({
14879
14896
  mask: t ?? null,
14880
14897
  inverse: n
14881
14898
  })) : e.mask = t ?? null);
14882
- }, Ad = (e, t) => {
14883
- kd(e, t ?? null);
14884
- }, jd = (e, t) => {
14899
+ }, Nd = (e, t) => {
14900
+ Md(e, t ?? null);
14901
+ }, Pd = (e, t) => {
14885
14902
  let n = {
14886
14903
  x: t.x ?? t.position?.x ?? 0,
14887
14904
  y: t.y ?? t.position?.y ?? 0
@@ -14896,11 +14913,11 @@ var vd = _d, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, yd = (e) => {
14896
14913
  x: 0,
14897
14914
  y: 0
14898
14915
  }), e.rotation = t.rotation ?? 0;
14899
- }, Md = (e, t, n) => {
14900
- jd(e, t);
14916
+ }, Fd = (e, t, n) => {
14917
+ Pd(e, t);
14901
14918
  let r = t.texture?.orig?.width ?? t.texture?.width ?? t.width ?? n.width, i = t.texture?.orig?.height ?? t.texture?.height ?? t.height ?? n.height, a = t.width || r || 1, o = t.height || i || 1, s = t.anchor?.x ?? 0, c = t.anchor?.y ?? 0;
14902
- Dd(e, new b(-s * r + n.x * r / a, -c * i + n.y * i / o, n.width * r / a, n.height * i / o));
14903
- }, Nd = class extends k {
14919
+ Ad(e, new b(-s * r + n.x * r / a, -c * i + n.y * i / o, n.width * r / a, n.height * i / o));
14920
+ }, Id = class extends k {
14904
14921
  constructor(...e) {
14905
14922
  super(...e), this.elementRef = null, this.filter = null, this.updateEffect = null;
14906
14923
  }
@@ -14919,7 +14936,7 @@ var vd = _d, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, yd = (e) => {
14919
14936
  this.removeFilter(), this.updateEffect?.subscription.unsubscribe(), this.updateEffect = null, this.elementRef = null;
14920
14937
  }
14921
14938
  get props() {
14922
- let e = yd(this.elementRef?.props.outline);
14939
+ let e = Sd(this.elementRef?.props.outline);
14923
14940
  return e === !0 ? {} : e === !1 ? { enabled: !1 } : e ?? {};
14924
14941
  }
14925
14942
  apply() {
@@ -14930,18 +14947,18 @@ var vd = _d, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, yd = (e) => {
14930
14947
  this.removeFilter();
14931
14948
  return;
14932
14949
  }
14933
- this.filter || (this.filter = new vd({
14950
+ this.filter || (this.filter = new xd({
14934
14951
  thickness: $(t.thickness, 1),
14935
14952
  color: $(t.color, 16777215),
14936
14953
  quality: $(t.quality, .1),
14937
14954
  alpha: $(t.alpha, 1)
14938
- }), Sd(e, [...xd(e), this.filter])), this.filter.thickness = $(t.thickness, 1), this.filter.color = $(t.color, 16777215), this.filter.quality = $(t.quality, .1), this.filter.alpha = $(t.alpha, 1);
14955
+ }), Td(e, [...wd(e), this.filter])), this.filter.thickness = $(t.thickness, 1), this.filter.color = $(t.color, 16777215), this.filter.quality = $(t.quality, .1), this.filter.alpha = $(t.alpha, 1);
14939
14956
  }
14940
14957
  removeFilter() {
14941
14958
  let e = this.elementRef?.componentInstance;
14942
- !e || !this.filter || (Sd(e, xd(e).filter((e) => e !== this.filter)), this.filter = null);
14959
+ !e || !this.filter || (Td(e, wd(e).filter((e) => e !== this.filter)), this.filter = null);
14943
14960
  }
14944
- }, Pd = class extends k {
14961
+ }, Ld = class extends k {
14945
14962
  constructor(...e) {
14946
14963
  super(...e), this.elementRef = null, this.maskGraphics = null, this.previousMask = null, this.tickSubscription = null, this.updateEffect = null;
14947
14964
  }
@@ -14960,28 +14977,28 @@ var vd = _d, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, yd = (e) => {
14960
14977
  }
14961
14978
  onDestroy() {
14962
14979
  let e = this.elementRef?.componentInstance;
14963
- e && this.maskGraphics && Ad(e, this.previousMask), this.maskGraphics?.parent && this.maskGraphics.parent.removeChild(this.maskGraphics), this.maskGraphics?.destroy(), this.maskGraphics = null, this.previousMask = null, this.tickSubscription?.unsubscribe(), this.tickSubscription = null, this.updateEffect?.subscription.unsubscribe(), this.updateEffect = null, this.elementRef = null;
14980
+ e && this.maskGraphics && Nd(e, this.previousMask), this.maskGraphics?.parent && this.maskGraphics.parent.removeChild(this.maskGraphics), this.maskGraphics?.destroy(), this.maskGraphics = null, this.previousMask = null, this.tickSubscription?.unsubscribe(), this.tickSubscription = null, this.updateEffect?.subscription.unsubscribe(), this.updateEffect = null, this.elementRef = null;
14964
14981
  }
14965
14982
  get props() {
14966
- return yd(this.elementRef?.props.clip) ?? null;
14983
+ return Sd(this.elementRef?.props.clip) ?? null;
14967
14984
  }
14968
14985
  apply() {
14969
14986
  let e = this.elementRef?.componentInstance, t = this.props;
14970
14987
  if (!e || !e.parent || !t?.shape) return;
14971
14988
  if (!$(t.enabled, !0)) {
14972
- this.maskGraphics && (Ad(e, this.previousMask), this.maskGraphics.clear());
14989
+ this.maskGraphics && (Nd(e, this.previousMask), this.maskGraphics.clear());
14973
14990
  return;
14974
14991
  }
14975
- this.maskGraphics || (this.maskGraphics = new p(), this.previousMask = e.mask ?? null), Od(e, this.maskGraphics), this.maskGraphics.clear();
14992
+ this.maskGraphics || (this.maskGraphics = new p(), this.previousMask = e.mask ?? null), jd(e, this.maskGraphics), this.maskGraphics.clear();
14976
14993
  let n = t.shape;
14977
14994
  if (n.type === "rect") {
14978
14995
  let t = new b($(n.x, 0), $(n.y, 0), $(n.width, 0), $(n.height, 0));
14979
- Md(this.maskGraphics, e, t);
14996
+ Fd(this.maskGraphics, e, t);
14980
14997
  }
14981
14998
  let r = $(t.mode, "keep") === "hide";
14982
- kd(e, this.maskGraphics, r);
14999
+ Md(e, this.maskGraphics, r);
14983
15000
  }
14984
- }, Fd = class extends k {
15001
+ }, Rd = class extends k {
14985
15002
  constructor(...e) {
14986
15003
  super(...e), this.elementRef = null, this.maskGraphics = null, this.ghostSprite = null, this.tickSubscription = null, this.updateEffect = null;
14987
15004
  }
@@ -14999,10 +15016,10 @@ var vd = _d, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, yd = (e) => {
14999
15016
  this.apply();
15000
15017
  }
15001
15018
  onDestroy() {
15002
- Ad(this.ghostSprite, null), this.ghostSprite?.parent && this.ghostSprite.parent.removeChild(this.ghostSprite), this.ghostSprite?.destroy(), this.maskGraphics?.parent && this.maskGraphics.parent.removeChild(this.maskGraphics), this.maskGraphics?.destroy(), this.maskGraphics = null, this.ghostSprite = null, this.tickSubscription?.unsubscribe(), this.tickSubscription = null, this.updateEffect?.subscription.unsubscribe(), this.updateEffect = null, this.elementRef = null;
15019
+ Nd(this.ghostSprite, null), this.ghostSprite?.parent && this.ghostSprite.parent.removeChild(this.ghostSprite), this.ghostSprite?.destroy(), this.maskGraphics?.parent && this.maskGraphics.parent.removeChild(this.maskGraphics), this.maskGraphics?.destroy(), this.maskGraphics = null, this.ghostSprite = null, this.tickSubscription?.unsubscribe(), this.tickSubscription = null, this.updateEffect?.subscription.unsubscribe(), this.updateEffect = null, this.elementRef = null;
15003
15020
  }
15004
15021
  get props() {
15005
- return yd(this.elementRef?.props.occlusion) ?? null;
15022
+ return Sd(this.elementRef?.props.occlusion) ?? null;
15006
15023
  }
15007
15024
  apply() {
15008
15025
  let e = this.elementRef?.componentInstance, t = this.props;
@@ -15015,13 +15032,13 @@ var vd = _d, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, yd = (e) => {
15015
15032
  if (!e.texture) return;
15016
15033
  this.maskGraphics = new p(), this.ghostSprite = new x(e.texture);
15017
15034
  }
15018
- Od(e, this.maskGraphics), this.ghostSprite.parent !== e.parent && (this.ghostSprite.parent && this.ghostSprite.parent.removeChild(this.ghostSprite), e.parent?.addChild(this.ghostSprite)), this.maskGraphics.clear(), this.ghostSprite.texture = e.texture, this.ghostSprite.width = e.width, this.ghostSprite.height = e.height, this.ghostSprite.visible = !1, this.ghostSprite.alpha = $(t.alpha, .35), jd(this.ghostSprite, e), e.anchor && this.ghostSprite.anchor && this.ghostSprite.anchor.copyFrom(e.anchor);
15019
- let n = $(t.bounds, "bounds"), r = $(t.padding, 0), i = Td(e, n), a = !1, o = e.zIndex ?? 0;
15020
- for (let s of bd(yd(t.obstacles))) {
15021
- let t = Cd(s);
15035
+ jd(e, this.maskGraphics), this.ghostSprite.parent !== e.parent && (this.ghostSprite.parent && this.ghostSprite.parent.removeChild(this.ghostSprite), e.parent?.addChild(this.ghostSprite)), this.maskGraphics.clear(), this.ghostSprite.texture = e.texture, this.ghostSprite.width = e.width, this.ghostSprite.height = e.height, this.ghostSprite.visible = !1, this.ghostSprite.alpha = $(t.alpha, .35), Pd(this.ghostSprite, e), e.anchor && this.ghostSprite.anchor && this.ghostSprite.anchor.copyFrom(e.anchor);
15036
+ let n = $(t.bounds, "bounds"), r = $(t.padding, 0), i = Od(e, n), a = !1, o = e.zIndex ?? 0;
15037
+ for (let s of Cd(Sd(t.obstacles))) {
15038
+ let t = Ed(s);
15022
15039
  if (!t) continue;
15023
15040
  o = Math.max(o, t.zIndex ?? 0);
15024
- let c = Ed(i, Td(t, n));
15041
+ let c = kd(i, Od(t, n));
15025
15042
  if (!c) continue;
15026
15043
  a = !0;
15027
15044
  let l = e.parent?.toLocal?.({
@@ -15031,15 +15048,15 @@ var vd = _d, $ = (e, t) => e === void 0 ? t : P(e) ? e() : e, yd = (e) => {
15031
15048
  x: c.x - r,
15032
15049
  y: c.y - r
15033
15050
  };
15034
- Dd(this.maskGraphics, new b(l.x, l.y, c.width + r * 2, c.height + r * 2));
15051
+ Ad(this.maskGraphics, new b(l.x, l.y, c.width + r * 2, c.height + r * 2));
15035
15052
  }
15036
- a ? (this.ghostSprite.visible = !0, this.ghostSprite.zIndex = $(t.zIndex, o + 1), kd(this.ghostSprite, this.maskGraphics, !1)) : (this.ghostSprite.visible = !1, Ad(this.ghostSprite, null));
15053
+ a ? (this.ghostSprite.visible = !0, this.ghostSprite.zIndex = $(t.zIndex, o + 1), Md(this.ghostSprite, this.maskGraphics, !1)) : (this.ghostSprite.visible = !1, Nd(this.ghostSprite, null));
15037
15054
  }
15038
15055
  };
15039
- A("outline", Nd), A("clip", Pd), A("occlusion", Fd);
15056
+ A("outline", Id), A("clip", Ld), A("occlusion", Rd);
15040
15057
  //#endregion
15041
15058
  //#region src/engine/bootstrap.ts
15042
- var Id = async (e, n, r) => {
15059
+ var zd = async (e, n, r) => {
15043
15060
  let { components: i, autoRegister: a, enableLayout: o, ...s } = r ?? {};
15044
15061
  o !== !1 && await import("./dist-BOOc43Qm.js"), i ? (a !== !1 && Ha(), Object.entries(i).forEach(([e, t]) => {
15045
15062
  R(e, t);
@@ -15084,13 +15101,13 @@ var Id = async (e, n, r) => {
15084
15101
  };
15085
15102
  //#endregion
15086
15103
  //#region src/hooks/useFocus.ts
15087
- function Ld(e) {
15104
+ function Bd(e) {
15088
15105
  return X.getCurrentIndexSignal(e);
15089
15106
  }
15090
- function Rd(e) {
15107
+ function Vd(e) {
15091
15108
  return X.getFocusedElementSignal(e);
15092
15109
  }
15093
- function zd(e, t) {
15110
+ function Hd(e, t) {
15094
15111
  let n = X.getCurrentIndexSignal(e), r = X.getFocusedElementSignal(e);
15095
15112
  if (!n || !r) return console.warn(`FocusContainer with id "${e}" not found`), () => {};
15096
15113
  let i = I(() => {
@@ -15102,7 +15119,7 @@ function zd(e, t) {
15102
15119
  }
15103
15120
  //#endregion
15104
15121
  //#region src/utils/Ease.ts
15105
- var Bd = {
15122
+ var Ud = {
15106
15123
  linear: Mi,
15107
15124
  easeIn: Ni,
15108
15125
  easeInOut: Fi,
@@ -15117,7 +15134,7 @@ var Bd = {
15117
15134
  bounceIn: qi,
15118
15135
  bounceInOut: Ji,
15119
15136
  bounceOut: Ki
15120
- }, Vd = class {
15137
+ }, Wd = class {
15121
15138
  constructor(e, t, n, r, i, a, s = 0) {
15122
15139
  this.x0 = e, this.y0 = t, this.x1 = n, this.y1 = r, this.x2 = i, this.y2 = a, this.focalPoint = s, this.gradient = null, this.texture = null, this.size = 600, this.size = e;
15123
15140
  let c = this.size * .5;
@@ -15145,7 +15162,7 @@ var Bd = {
15145
15162
  };
15146
15163
  //#endregion
15147
15164
  //#region src/utils/tabindex.ts
15148
- function Hd(e) {
15165
+ function Gd(e) {
15149
15166
  if ("count" in e) {
15150
15167
  let t = e.count();
15151
15168
  if (!Number.isFinite(t) || t <= 0) return null;
@@ -15163,7 +15180,7 @@ function Hd(e) {
15163
15180
  size: n - t + 1
15164
15181
  };
15165
15182
  }
15166
- function Ud(e, t, n, r) {
15183
+ function Kd(e, t, n, r) {
15167
15184
  if (r === "clamp") return Math.min(n.max, Math.max(n.min, e));
15168
15185
  if (r === "none") return e < n.min || e > n.max ? t : e;
15169
15186
  let i = n.size;
@@ -15171,11 +15188,11 @@ function Ud(e, t, n, r) {
15171
15188
  let a = ((e - n.min) % i + i) % i;
15172
15189
  return n.min + a;
15173
15190
  }
15174
- function Wd(e, t, n = "wrap") {
15191
+ function qd(e, t, n = "wrap") {
15175
15192
  let r = (r) => {
15176
- let i = e(), a = Hd(t);
15193
+ let i = e(), a = Gd(t);
15177
15194
  if (!a) return;
15178
- let o = Ud(r, i, a, n);
15195
+ let o = Kd(r, i, a, n);
15179
15196
  o !== i && e.set(o);
15180
15197
  };
15181
15198
  return {
@@ -15184,7 +15201,7 @@ function Wd(e, t, n = "wrap") {
15184
15201
  };
15185
15202
  }
15186
15203
  //#endregion
15187
- var Gd = fs.Howler;
15188
- export { ir as ArraySubject, Du as Button, J as ButtonState, Qa as Canvas, ao as Circle, Pd as Clip, eo as Container, jn as ControlsBase, Ja as ControlsDirective, wu as DOMContainer, Cu as DOMElement, Eu as DOMSprite, U as DisplayObject, id as Drag, rd as Drop, Xa as EVENTS, Bd as Easing, oo as Ellipse, sd as Flash, Au as FocusContainer, ku as FocusManager, ld as FogVisibility, Qn as GamepadControls, to as Graphics, fs as Howl, Gd as Howler, Mn as Input, Ou as Joystick, er as JoystickControls, Fn as KeyboardControls, fo as Mesh, ju as Navigation, bu as NineSliceSprite, or as ObjectSubject, Fd as Occlusion, Nd as Outline, ds as ParticlesEmitter, Vd as RadialGradient, io as Rect, po as Scene, Ya as Scheduler, od as Shake, ed as Sound, gs as Sprite, co as Svg, Nl as Text, Pl as TilingSprite, ad as Transition, so as Triangle, mn as Utils, _s as Video, yu as Viewport, Qu as ViewportFollow, Da as animatedSequence, Ea as animatedSignal, Id as bootstrapCanvas, Ua as checkDependencies, F as computed, qa as cond, V as createComponent, Gu as createHotComponent, Wd as createTabindexNavigator, Iu as currentDefinePropsTracker, Fu as currentSubscriptionsTracker, B as destroyElement, I as effect, X as focusManager, Z as h, Ta as isAnimatedSignal, ar as isArraySubject, lr as isComputed, L as isElement, z as isElementFrozen, sr as isObjectSubject, Kt as isObservable, Ma as isPrimitive, P as isSignal, kl as isTrigger, ur as linkedSignal, Ka as loop, Vu as mount, Lu as mountTracker, jl as on, Ha as registerAllComponents, R as registerComponent, N as signal, Hu as tick, Al as trigger, dr as untracked, Xu as useDefineProps, zd as useFocusChange, Ld as useFocusIndex, Rd as useFocusedElement, Q as useProps, Wa as waitForDependencies };
15204
+ var Jd = fs.Howler;
15205
+ export { ir as ArraySubject, Du as Button, J as ButtonState, Qa as Canvas, ao as Circle, Ld as Clip, eo as Container, jn as ControlsBase, Ja as ControlsDirective, wu as DOMContainer, Cu as DOMElement, Eu as DOMSprite, U as DisplayObject, sd as Drag, od as Drop, Xa as EVENTS, Ud as Easing, oo as Ellipse, ud as Flash, Au as FocusContainer, ku as FocusManager, fd as FogVisibility, Qn as GamepadControls, to as Graphics, fs as Howl, Jd as Howler, Mn as Input, Ou as Joystick, er as JoystickControls, Fn as KeyboardControls, fo as Mesh, ju as Navigation, bu as NineSliceSprite, or as ObjectSubject, Rd as Occlusion, Id as Outline, ds as ParticlesEmitter, Wd as RadialGradient, io as Rect, po as Scene, Ya as Scheduler, ld as Shake, rd as Sound, gs as Sprite, co as Svg, Nl as Text, Pl as TilingSprite, cd as Transition, so as Triangle, mn as Utils, _s as Video, yu as Viewport, td as ViewportFollow, Da as animatedSequence, Ea as animatedSignal, zd as bootstrapCanvas, Ua as checkDependencies, F as computed, qa as cond, V as createComponent, Gu as createHotComponent, qd as createTabindexNavigator, Iu as currentDefinePropsTracker, Fu as currentSubscriptionsTracker, B as destroyElement, I as effect, X as focusManager, Z as h, Ta as isAnimatedSignal, ar as isArraySubject, lr as isComputed, L as isElement, z as isElementFrozen, sr as isObjectSubject, Kt as isObservable, Ma as isPrimitive, P as isSignal, kl as isTrigger, ur as linkedSignal, Ka as loop, Vu as mount, Lu as mountTracker, jl as on, Ha as registerAllComponents, R as registerComponent, N as signal, Hu as tick, Al as trigger, dr as untracked, $u as useDefineEmits, Xu as useDefineProps, Hd as useFocusChange, Bd as useFocusIndex, Vd as useFocusedElement, Q as useProps, Wa as waitForDependencies };
15189
15206
 
15190
15207
  //# sourceMappingURL=index.js.map