canvas-globe 0.1.5 → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/README.md +5 -6
- package/codemeta.json +2 -2
- package/package.json +2 -2
package/CHANGELOG.md
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@@ -6,6 +6,14 @@ All notable changes to this package are documented here. The format follows
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## [Unreleased]
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## [0.1.6] - 2026-09-15
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- Improved the package description and discovery metadata used by npm,
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Context7, CodeMeta, search engines, and coding assistants.
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- Removed the discontinued CodeSandbox repository-import link from the README.
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- Hardened project maintenance with scheduled dependency updates and more
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reliable Storybook visual-test baselines.
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## [0.1.5] - 2026-09-15
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- Added an animated README demo, Storybook stories, framework starters, a
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package/README.md
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@@ -19,7 +19,6 @@
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[Commercial pricing](https://canvasglobe.swiftools.com/pricing)
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[](https://stackblitz.com/github/Shree-hari/canvas-globe?startScript=start)
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[](https://codesandbox.io/p/github/Shree-hari/canvas-globe)
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**Start with your stack:** [Vanilla JS](starters/vanilla-vite) | [React + Vite](starters/react-vite) | [Next.js](starters/nextjs-app-router) | [Vue](starters/vue-vite) | [SvelteKit](starters/sveltekit) | [Web Component](starters/web-component-vite)
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@@ -112,7 +111,7 @@ npx jsr add @swiftools/canvas-globe
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You can also import the JSR release directly in Deno:
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```js
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import { createGlobe } from "jsr:@swiftools/canvas-globe@0.1.
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import { createGlobe } from "jsr:@swiftools/canvas-globe@0.1.6";
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```
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The React entry point remains on npm so React's peer dependency is resolved by
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For a plain `<script>` installation, use the versioned UMD build:
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```html
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<script src="https://cdn.jsdelivr.net/npm/canvas-globe@0.1.
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<script src="https://cdn.jsdelivr.net/npm/canvas-globe@0.1.6/dist/canvas-globe.umd.js"></script>
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```
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The same npm release is also available from UNPKG:
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```html
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<script src="https://unpkg.com/canvas-globe@0.1.
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<script src="https://unpkg.com/canvas-globe@0.1.6/dist/canvas-globe.umd.js"></script>
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```
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Modern browsers can import the package through an ESM CDN:
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```js
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import { createGlobe } from "https://esm.sh/canvas-globe@0.1.
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import { createGlobe } from "https://esm.sh/canvas-globe@0.1.6";
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```
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Pin an exact version in production so a future release cannot change a deployed page unexpectedly.
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Or drop the UMD build on a page with no build step at all:
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```html
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<script src="https://cdn.jsdelivr.net/npm/canvas-globe@0.1.
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<script src="https://cdn.jsdelivr.net/npm/canvas-globe@0.1.6/dist/canvas-globe.umd.js"></script>
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<canvas id="globe" style="width:520px;aspect-ratio:1"></canvas>
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<script>
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CanvasGlobe.createGlobe(document.getElementById("globe"), {
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package/codemeta.json
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"@type": "SoftwareSourceCode",
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"name": "CanvasGlobe",
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"identifier": "canvas-globe",
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"description": "
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"description": "CanvasGlobe helps developers add interactive 3D globes and flat world maps to JavaScript and React apps with Canvas 2D, without WebGL, map tiles, API keys, or runtime network calls.",
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"url": "https://canvasglobe.swiftools.com/",
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"version": "0.1.
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"version": "0.1.6",
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"codeRepository": "https://github.com/Shree-hari/canvas-globe",
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"issueTracker": "https://github.com/Shree-hari/canvas-globe/issues",
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"downloadUrl": "https://www.npmjs.com/package/canvas-globe",
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package/package.json
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{
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"name": "canvas-globe",
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"version": "0.1.
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"description": "
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"version": "0.1.6",
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"description": "Build interactive 3D globes and flat world maps in JavaScript or React with Canvas 2D, without WebGL, map tiles, API keys, or runtime network calls.",
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"license": "GPL-3.0-only",
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"author": {
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"name": "Harsh Jhunjhunuwala"
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