canvas-editor-engine 1.0.72 → 1.0.73

Sign up to get free protection for your applications and to get access to all the features.
@@ -15,6 +15,7 @@ class LoadingComponent extends component_service_1.default {
15
15
  position: absolute;
16
16
  width: 100%;
17
17
  height: 100%;
18
+ background: #ffffff30;
18
19
  }
19
20
 
20
21
  .loader {
@@ -4,7 +4,7 @@ export default class VagueFilter extends Filter {
4
4
  options: IImageOptions;
5
5
  filterList: TFilterMethod[];
6
6
  constructor(ctx: CanvasRenderingContext2D, options: IImageOptions);
7
- on(action: TFilterMethod, filterOptions: IFilterOptions): void;
7
+ on(action: TFilterMethod, filterOptions: IFilterOptions): Promise<unknown>;
8
8
  pixel(imageData: ImageData, filterOptions: IFilterOptions): ImageData;
9
9
  private getQualityBuff;
10
10
  private getMostCommonQuanlityBuff;
@@ -11,9 +11,12 @@ class VagueFilter extends filter_1.Filter {
11
11
  this.options = options;
12
12
  }
13
13
  on(action, filterOptions) {
14
- const imageData = this.copy(this.options);
15
- const rowImageData = this[action](imageData, filterOptions);
16
- this.update(rowImageData, this.options);
14
+ return new Promise((resolve) => {
15
+ const imageData = this.copy(this.options);
16
+ const rowImageData = this[action](imageData, filterOptions);
17
+ this.update(rowImageData, this.options);
18
+ return resolve('complite');
19
+ });
17
20
  }
18
21
  pixel(imageData, filterOptions) {
19
22
  const imageSize = {
@@ -11,5 +11,5 @@ export declare class SCImage {
11
11
  constructor(src: string, ctx: CanvasRenderingContext2D);
12
12
  get(): HTMLImageElement;
13
13
  draw(options: IDrawImageArgs): Promise<unknown>;
14
- vague(options: IImageOptions, filterOptions: IFilterOptions): void;
14
+ vague(options: IImageOptions, filterOptions: IFilterOptions): Promise<unknown>;
15
15
  }
@@ -14,7 +14,9 @@ class DrawService {
14
14
  static drawSmoothImage(useStore, options, filterOptions) {
15
15
  const filterArgs = DrawService.getFilterArgs(useStore, options);
16
16
  event_service_1.default.dispatch('loading-start');
17
- this.scImage.vague(filterArgs, filterOptions);
17
+ this.scImage.vague(filterArgs, filterOptions).finally(() => {
18
+ event_service_1.default.dispatch('loading-end');
19
+ });
18
20
  }
19
21
  static getFilterArgs(useStore, options) {
20
22
  let filterArgs;
@@ -84,7 +86,7 @@ class SCImage {
84
86
  }
85
87
  vague(options, filterOptions) {
86
88
  const filter = new filters_1.VagueFilter(this.ctx, options);
87
- filter.on('pixel', filterOptions);
89
+ return filter.on('pixel', filterOptions);
88
90
  }
89
91
  }
90
92
  exports.SCImage = SCImage;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "canvas-editor-engine",
3
- "version": "1.0.72",
3
+ "version": "1.0.73",
4
4
  "description": "CanvasEditorEngine library, use: [typescript] [canvas]",
5
5
  "main": "dist/index.js",
6
6
  "types": "dist/index.d.ts",