cairnq 0.4.0 → 0.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -2
- package/dist/_protocol/migrations/postgres/0006_claim_name_index.sql +25 -0
- package/dist/_protocol/migrations/sqlite/0006_claim_name_index.sql +26 -0
- package/dist/_protocol/sql/postgres/claim_one_name.sql +37 -0
- package/dist/_protocol/sql/postgres/claim_one_queue_one_name.sql +34 -0
- package/dist/_protocol/sql/postgres/heartbeat_batch.sql +24 -0
- package/dist/_protocol/sql/postgres/queue_depth.sql +22 -0
- package/dist/_protocol/sql/sqlite/claim_one_name.sql +36 -0
- package/dist/_protocol/sql/sqlite/claim_one_queue_one_name.sql +31 -0
- package/dist/_protocol/sql/sqlite/heartbeat_batch.sql +29 -0
- package/dist/_protocol/sql/sqlite/queue_depth.sql +26 -0
- package/dist/backoff.d.ts +31 -0
- package/dist/backoff.js +40 -0
- package/dist/backpressure.d.ts +59 -0
- package/dist/backpressure.js +122 -0
- package/dist/client.d.ts +16 -3
- package/dist/client.js +19 -5
- package/dist/context.d.ts +48 -2
- package/dist/context.js +101 -10
- package/dist/errors.d.ts +37 -0
- package/dist/errors.js +60 -0
- package/dist/index.d.ts +7 -3
- package/dist/index.js +2 -1
- package/dist/store/base.d.ts +73 -0
- package/dist/store/base.js +124 -14
- package/dist/store/sqlite.d.ts +35 -0
- package/dist/store/sqlite.js +163 -3
- package/dist/worker.d.ts +238 -13
- package/dist/worker.js +512 -120
- package/package.json +2 -1
- package/src/backoff.ts +53 -0
- package/src/backpressure.ts +140 -0
- package/src/client.ts +33 -5
- package/src/context.ts +116 -9
- package/src/errors.ts +66 -0
- package/src/index.ts +7 -2
- package/src/store/base.ts +136 -13
- package/src/store/sqlite.ts +168 -2
- package/src/worker.ts +671 -132
package/src/store/base.ts
CHANGED
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@@ -7,6 +7,7 @@ import {
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SerializationError,
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} from "../errors.js";
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import { rowToTask, STATUSES, type Task, type TaskStatus } from "../models.js";
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import { type BackpressureOptions, QueueDepthGate } from "../backpressure.js";
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const rejectMangled = function (this: unknown, _key: string, v: unknown): unknown {
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if (typeof v === "number" && !Number.isFinite(v)) {
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@@ -64,6 +65,10 @@ export function checkProtocolVersion(version: number): void {
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const CONFLICTS = ["reuse", "reject", "replace"] as const;
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export type Conflict = (typeof CONFLICTS)[number];
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/** The queue a submit lands on when it names none. Owned here, where the
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* default is applied, so nothing above has to re-derive it. */
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export const DEFAULT_QUEUE = "default";
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export interface SubmitInput {
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name: string;
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payload: unknown;
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@@ -149,6 +154,9 @@ export function statementParams(sql: string): readonly string[] {
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* behavior; the shared SQL already stops them from drifting in wording.
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*/
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export abstract class TaskStore {
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/** Set by useBackpressure; null means submit is ungated. */
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private gate: QueueDepthGate | null = null;
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// ------------------------------------------------------------ dialect seam
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abstract connect(): Promise<void>;
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abstract close(): Promise<void>;
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@@ -211,12 +219,24 @@ export abstract class TaskStore {
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}
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// ------------------------------------------------------------- client side
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/**
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* Bound how deep a queue may get before `submit` blocks. Off unless set.
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*
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* It hangs here rather than on `CairnQ` because the store is the one choke
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* point every submit passes through — a handler spawning children via
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* `TaskContext.submit` is the shape most likely to outrun its workers, and
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* gating only the client would leave exactly that path unbounded.
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*/
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useBackpressure(opts: BackpressureOptions): void {
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this.gate = new QueueDepthGate(this, opts);
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}
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async submit(input: SubmitInput): Promise<Task> {
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const id = newId("task");
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const ins: Params = {
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id,
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name: input.name,
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-
queue: input.queue ??
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queue: input.queue ?? DEFAULT_QUEUE,
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payload: dumpJson(input.payload ?? {}),
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metadata: dumpJson(input.metadata ?? {}),
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max_attempts: input.maxAttempts ?? 3,
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@@ -243,6 +263,10 @@ export abstract class TaskStore {
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if (input.runAtDelayMs != null && input.runAtDelayMs < 0) {
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throw new Error(`runAtDelayMs must be >= 0, got ${input.runAtDelayMs}`);
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}
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// After validation and before the first write: bad arguments should fail
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// now, not after waiting out a full queue. Reads the resolved queue, so the
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// gate cannot throttle one queue while the row lands on another.
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if (this.gate) await this.gate.acquire(ins.queue as string);
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if (key === null) return rowToTask((await this.fetch("insert_task", ins))[0]);
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// A key makes submit a read-then-write, so it has to be one transaction —
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@@ -370,6 +394,22 @@ export abstract class TaskStore {
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return out;
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}
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/**
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* How many more tasks fit on `queue` under `maxDepth` — 0 once it is full.
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*
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* The cheap half of backpressure: bounded at `maxDepth` index entries, unlike
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* `stats()`, which aggregates the whole table (terminal rows included) and so
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* costs more the longer a database has been running. Use it directly to shed
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* load or shape a producer; `QueueDepthGate` builds the blocking form on top.
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*/
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async queueDepth(queue: string, maxDepth: number): Promise<number> {
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if (!Number.isInteger(maxDepth) || maxDepth < 0) {
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throw new Error(`maxDepth must be a non-negative integer, got ${maxDepth}`);
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}
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const rows = await this.fetch("queue_depth", { queue, max_depth: maxDepth });
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return Number(rows[0]?.headroom ?? 0);
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}
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// ------------------------------------------------------------- worker side
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/**
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* Take up to `limit` claimable tasks. `names` restricts the claim to task names
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@@ -385,26 +425,82 @@ export abstract class TaskStore {
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limit?: number;
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names?: string[];
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}): Promise<Task[]> {
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const names = input.names ?? null;
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const claimed = await this.claimSession(
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{ queues: input.queues, workerId: input.workerId, leaseMs: input.leaseMs, names },
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(claim) => claim(names, input.limit ?? 1),
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);
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return claimed ?? [];
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}
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/**
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* Open one claim transaction and let the caller draw from it repeatedly.
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*
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* The transaction is what has to live here: the read-only probe that keeps an
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* idle worker off SQLite's single write lock, the `recover_leases` whose
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* reclaimed leases must be visible to the claims that follow and to nobody in
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* between, and the write lock itself. *What* gets claimed under it is the
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* caller's business — a worker drawing a separate quota per task name is
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* scheduling policy, and this layer has no vocabulary for the "handler call"
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* that policy is denominated in. It knows queues, names, limits and rows.
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*
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* `plan` is handed a `claim(names, limit)` it may call any number of times,
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* each a separate statement under the same lock and the same recovery, and
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* each free to size itself from what the previous one returned. That feedback
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* is the reason this is a callback rather than a list of quotas: a caller
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* dividing a budget up front has to guess, and every share handed to a name
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* with nothing queued is a slot left idle until the next poll.
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*
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* `plan` runs with the write lock held, so it must await nothing but that
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* callback.
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*
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* `names` is the union `plan` might ask for — the probe and the recovery are
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* filtered by it. Returns undefined when the probe finds nothing claimable, in
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* which case `plan` never runs and no transaction is opened.
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*/
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async claimSession<T>(
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input: { queues: string[]; workerId: string; leaseMs?: number; names: string[] | null },
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plan: (claim: (names: string[] | null, limit: number) => Promise<Task[]>) => Promise<T>,
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): Promise<T | undefined> {
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// A list-valued filter cannot be read in claim order, so the planner sorts
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// every claimable row to take LIMIT of them and the claim's cost grows with
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// the backlog while it holds the transaction. Both filters therefore have an
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// equality form, picked per draw: one queue is the common deployment, and one
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// name is every per-name quota. See claim_one_queue.sql and claim_one_name.sql.
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const oneQueue = input.queues.length === 1;
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const
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const base: Params = {
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queues: input.queues,
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queue: oneQueue ? input.queues[0] : null,
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names: input.names
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names: input.names,
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name: null,
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worker_id: input.workerId,
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lease_ms: input.leaseMs ?? 30_000,
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limit:
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limit: 1,
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lease_expired_error: LEASE_EXPIRED_ERROR_JSON,
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};
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if (!(await this.hasClaimableWork(
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// Recovery must share the claim's transaction: a lease reclaimed here has to
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// be visible to the claim that follows, and to nobody in between.
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if (!(await this.hasClaimableWork(base))) return undefined;
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return this.tx(async (fetch) => {
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await fetch("recover_leases",
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return (
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await fetch("recover_leases", base);
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return plan(async (names, limit) => {
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// A draw asking for nothing, or filtered to no names, claims nothing —
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// answer it here rather than spending a statement to learn that.
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if (limit <= 0 || names?.length === 0) return [];
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const oneName = names?.length === 1;
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const statement = oneName
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? oneQueue
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? "claim_one_queue_one_name"
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: "claim_one_name"
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: oneQueue
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? "claim_one_queue"
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: "claim";
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const rows = await fetch(statement, {
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...base,
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names,
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name: oneName ? names![0] : null,
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limit,
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});
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return rows.map(rowToTask);
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});
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});
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}
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});
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}
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/**
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* Renew several leases in one statement. Returns `taskId -> cancel requested`
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* for the tasks this worker still holds.
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*
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* Deliberately not an ownedWrite: ownership is per task here, so there is no
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* single answer to "did it work". A task **absent** from the result lost its
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* lease, and the caller decides what that means for that one task rather than
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* failing the whole beat.
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*
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* It returns flags rather than Tasks because nothing downstream needs a task:
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* the caller renews leases and observes cancellation, and whole rows would drag
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* every payload back on every beat for the life of the call.
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*/
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async heartbeatBatch(input: {
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taskIds: string[];
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workerId: string;
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leaseMs?: number;
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}): Promise<Map<string, boolean>> {
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if (!input.taskIds.length) return new Map();
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const rows = await this.fetch("heartbeat_batch", {
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ids: input.taskIds,
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worker_id: input.workerId,
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lease_ms: input.leaseMs ?? 30_000,
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});
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return new Map(rows.map((r) => [r.id as string, r.cancel_requested_at_ms != null]));
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}
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async progress(input: {
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taskId: string;
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workerId: string;
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package/src/store/sqlite.ts
CHANGED
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@@ -7,6 +7,7 @@ import { nowMs } from "../ids.js";
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import { loadMigrations, loadStatements } from "../sql.js";
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import {
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checkProtocolVersion,
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COMMENT,
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type Fetch,
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type Params,
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statementParams,
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@@ -61,6 +62,34 @@ function isMemory(path: string): boolean {
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return path === ":memory:" || path.includes("mode=memory");
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}
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/**
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* Whether this statement writes, and so belongs in a group commit.
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*
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* Read from the SQL rather than from a list of statement names, which would be a
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* second place to remember when the protocol gains a statement. Every protocol
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* statement is a single top-level `select`, `insert`, `update` or `delete`.
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*
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* Reads must stay out of the batch: `claimable_probe` exists precisely so an idle
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* worker never takes SQLite's write lock, and a BEGIN IMMEDIATE around it would
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* hand that back.
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*/
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function isWriteStatement(sql: string): boolean {
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return !/^\s*select/i.test(sql.replace(COMMENT, ""));
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}
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/**
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* One write waiting for its turn on the shared connection.
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*
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* The rows go back to the caller that asked for them, so a batch resolves each
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* member with its own result rather than a merged one.
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*/
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interface Pending {
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name: string;
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params: Params;
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resolve(rows: any[]): void;
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reject(err: unknown): void;
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}
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/**
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* Whether cairnq_tasks has been analyzed at all.
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*
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@@ -189,6 +218,12 @@ export class SQLiteStore extends TaskStore {
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private readonly busyBudgetMs: number;
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/** When this connection may next revisit its planner statistics. */
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private nextStatsRefreshAt = 0;
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/** Which statements are writes — see isWriteStatement. */
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private readonly writes: Record<string, boolean>;
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/** Writes waiting to be group-committed — see flush(). */
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private pending: Pending[] = [];
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/** Whether a flusher is already queued to drain `pending`. */
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private flushing = false;
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constructor(
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private readonly path: string,
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@@ -197,6 +232,9 @@ export class SQLiteStore extends TaskStore {
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super();
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this.busyBudgetMs = opts.busyTimeoutMs ?? 5000;
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this.statements = loadStatements("sqlite");
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this.writes = Object.fromEntries(
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Object.entries(this.statements).map(([name, sql]) => [name, isWriteStatement(sql)]),
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);
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238
|
// Only a bare ":memory:" is guaranteed private to its connection, so only
|
|
201
239
|
// it gets a lock of its own. A "mode=memory" URI stays path-keyed: with
|
|
202
240
|
// cache=shared it names ONE shared database, and on a build without URI
|
|
@@ -319,7 +357,10 @@ export class SQLiteStore extends TaskStore {
|
|
|
319
357
|
bound[name] = now - (params.older_than_ms as number);
|
|
320
358
|
break;
|
|
321
359
|
case "queues":
|
|
322
|
-
|
|
360
|
+
case "ids":
|
|
361
|
+
// json_each needs a JSON array. Postgres binds the array itself as
|
|
362
|
+
// text[], so only this dialect encodes.
|
|
363
|
+
bound[name] = JSON.stringify(params[name]);
|
|
323
364
|
break;
|
|
324
365
|
case "names":
|
|
325
366
|
// json_each needs a JSON array; null stays null so the SQL's
|
|
@@ -422,10 +463,135 @@ export class SQLiteStore extends TaskStore {
|
|
|
422
463
|
}
|
|
423
464
|
}
|
|
424
465
|
|
|
466
|
+
/**
|
|
467
|
+
* Group commit: one transaction for every write already waiting on the lock.
|
|
468
|
+
*
|
|
469
|
+
* A write costs microseconds to execute and a transaction costs a WAL commit, so
|
|
470
|
+
* N concurrent writes spend nearly all their time on N commits they could have
|
|
471
|
+
* shared. Measured at 200 finalizes: 80µs each one-transaction-apiece against
|
|
472
|
+
* 10µs each in one transaction (`bench/sweep` sweep B).
|
|
473
|
+
*
|
|
474
|
+
* Nothing waits to form a batch — a flusher takes whatever arrived while the
|
|
475
|
+
* previous one held the lock, so this trades no latency for the throughput. What
|
|
476
|
+
* it does trade is atomicity: two callers' writes now land together or not at
|
|
477
|
+
* all. Under at-least-once that is not observable (a lost batch is a
|
|
478
|
+
* redelivery), and it is why every member is resolved only after COMMIT.
|
|
479
|
+
*/
|
|
480
|
+
private flush(db: DB): void {
|
|
481
|
+
// One writer waiting is the uncontended case, and it stays exactly as cheap as
|
|
482
|
+
// before: wrapping a single statement in BEGIN/COMMIT would add two statements
|
|
483
|
+
// to every write on an idle store.
|
|
484
|
+
if (this.pending.length === 1) {
|
|
485
|
+
const only = this.pending[0];
|
|
486
|
+
let rows: any[];
|
|
487
|
+
try {
|
|
488
|
+
rows = this.runNow(only.name, only.params);
|
|
489
|
+
} catch (err) {
|
|
490
|
+
// Leave it pending on a lost write lock: withLock re-runs this flusher.
|
|
491
|
+
if (isBusy(err)) throw err;
|
|
492
|
+
this.pending.shift();
|
|
493
|
+
only.reject(err);
|
|
494
|
+
return;
|
|
495
|
+
}
|
|
496
|
+
this.pending.shift();
|
|
497
|
+
only.resolve(rows);
|
|
498
|
+
return;
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
// BEGIN before consuming, so a lost write lock leaves the batch where the
|
|
502
|
+
// retry will find it — with anything that arrived meanwhile.
|
|
503
|
+
db.exec("BEGIN IMMEDIATE");
|
|
504
|
+
const batch = this.pending;
|
|
505
|
+
this.pending = [];
|
|
506
|
+
const out: { rows?: any[]; err?: unknown }[] = [];
|
|
507
|
+
try {
|
|
508
|
+
for (const w of batch) {
|
|
509
|
+
try {
|
|
510
|
+
out.push({ rows: this.runNow(w.name, w.params) });
|
|
511
|
+
} catch (err) {
|
|
512
|
+
// A statement error aborts that statement, not the transaction, so the
|
|
513
|
+
// rest of the batch is still good and this one waiter carries the error.
|
|
514
|
+
// If SQLite tore the transaction down instead, nothing in it survived
|
|
515
|
+
// and every member has to hear about it.
|
|
516
|
+
if (!db.inTransaction) throw err;
|
|
517
|
+
out.push({ err });
|
|
518
|
+
}
|
|
519
|
+
}
|
|
520
|
+
db.exec("COMMIT");
|
|
521
|
+
} catch (err) {
|
|
522
|
+
if (db.inTransaction) {
|
|
523
|
+
try {
|
|
524
|
+
db.exec("ROLLBACK");
|
|
525
|
+
} catch {
|
|
526
|
+
// Raced with SQLite's own rollback; the transaction is gone either way.
|
|
527
|
+
}
|
|
528
|
+
}
|
|
529
|
+
if (isBusy(err)) {
|
|
530
|
+
// Back to the head of the queue, ahead of later arrivals, so the retry
|
|
531
|
+
// preserves the order the writes were issued in.
|
|
532
|
+
this.pending = batch.concat(this.pending);
|
|
533
|
+
throw err;
|
|
534
|
+
}
|
|
535
|
+
for (const w of batch) w.reject(err);
|
|
536
|
+
return;
|
|
537
|
+
}
|
|
538
|
+
// Only now: before COMMIT a rollback could still take the write back, and a
|
|
539
|
+
// caller holding its row would have observed a write that never happened.
|
|
540
|
+
for (let i = 0; i < batch.length; i++) {
|
|
541
|
+
// Presence, not truthiness — a thrown value is not guaranteed to be one.
|
|
542
|
+
if ("err" in out[i]) batch[i].reject(out[i].err);
|
|
543
|
+
else batch[i].resolve(out[i].rows!);
|
|
544
|
+
}
|
|
545
|
+
}
|
|
546
|
+
|
|
547
|
+
/**
|
|
548
|
+
* Make sure some flusher is draining `pending`, without ever running two.
|
|
549
|
+
*
|
|
550
|
+
* The flusher loops instead of re-arming itself per batch. A caller that awaits
|
|
551
|
+
* its writes one at a time resumes and issues the next one *before* the flusher
|
|
552
|
+
* gets its turn back, so re-arming would cost that write an extra trip through
|
|
553
|
+
* the lock queue — measured as ~2x on sequential writes, which is most of them.
|
|
554
|
+
* Looping picks it up in the same session for free.
|
|
555
|
+
*
|
|
556
|
+
* The exit is safe because the last `pending` check and clearing the flag happen
|
|
557
|
+
* in one synchronous step: a write that arrives before it keeps the loop going,
|
|
558
|
+
* and one that arrives after sees the flag down and starts a new flusher.
|
|
559
|
+
*/
|
|
560
|
+
private scheduleFlush(db: DB): void {
|
|
561
|
+
if (this.flushing) return;
|
|
562
|
+
this.flushing = true;
|
|
563
|
+
void (async () => {
|
|
564
|
+
try {
|
|
565
|
+
while (this.pending.length) {
|
|
566
|
+
try {
|
|
567
|
+
await this.withLock(() => this.flush(db));
|
|
568
|
+
} catch (err) {
|
|
569
|
+
// flush only throws on a lost write lock, and only after putting its
|
|
570
|
+
// batch back — so reaching here means withLock spent the whole budget
|
|
571
|
+
// and those writes are still queued with nobody else coming for them.
|
|
572
|
+
// Anything that arrived behind them is failed with the same error
|
|
573
|
+
// rather than left hanging: this store cannot write at all right now,
|
|
574
|
+
// which is what a lone write would have been told too.
|
|
575
|
+
const stranded = this.pending;
|
|
576
|
+
this.pending = [];
|
|
577
|
+
for (const w of stranded) w.reject(err);
|
|
578
|
+
}
|
|
579
|
+
}
|
|
580
|
+
} finally {
|
|
581
|
+
this.flushing = false;
|
|
582
|
+
}
|
|
583
|
+
})();
|
|
584
|
+
}
|
|
585
|
+
|
|
425
586
|
protected async fetch(name: string, params: Params): Promise<any[]> {
|
|
426
587
|
const db = this.ensure();
|
|
427
588
|
await this.maybeRefreshStatistics(db);
|
|
428
|
-
|
|
589
|
+
// Reads keep their own turn on the lock — see isWriteStatement.
|
|
590
|
+
if (!this.writes[name]) return this.withLock(() => this.runNow(name, params));
|
|
591
|
+
return new Promise<any[]>((resolve, reject) => {
|
|
592
|
+
this.pending.push({ name, params, resolve, reject });
|
|
593
|
+
this.scheduleFlush(db);
|
|
594
|
+
});
|
|
429
595
|
}
|
|
430
596
|
|
|
431
597
|
protected async tx<T>(fn: (fetch: Fetch) => Promise<T>): Promise<T> {
|