cacophony 0.1.1 → 0.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/LICENSE.txt ADDED
@@ -0,0 +1,21 @@
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2023 Christopher Toth
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md CHANGED
@@ -17,7 +17,7 @@ Cacophony is a highly robust and versatile audio library for Typescript leveragi
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  Cacophony is provided as a regular NPM module. Install it using:
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  ```bash
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- $ npm install cacophony-ts
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+ $ npm install cacophony
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  ```
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  ## Straightforward Usage
@@ -50,7 +50,7 @@ Crafts a `Sound` instance using either an `AudioBuffer` or a URL string leading
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  #### Method: `async createGroup(sounds: Sound[]): Promise<Group>`
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- Fabricates a `Group` entity from an array of `Sound` instances.
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+ Creates a `Group` entity from an array of `Sound` instances.
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  #### Method: `async createGroupFromUrls(urls: string[]): Promise<Group>`
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package/package.json CHANGED
@@ -1,25 +1,26 @@
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- {
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- "name": "cacophony",
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- "version": "0.1.1",
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- "description": "Typescript audio library with caching",
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- "main": "dist/index.js",
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- "types": "dist/index.d.ts",
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- "scripts": {
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- "build": "npm run clean && tsc --build",
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- "clean": "tsc --build --clean",
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- "prepublishOnly": "npm run build",
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- "test": "echo \"Error: no test specified\" && exit 1"
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- },
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- "keywords": [
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- "audio",
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- "webaudio"
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- ],
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- "author": "Christopher Toth",
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- "license": "ISC",
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- "devDependencies": {
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- "typescript": "^5.1.6"
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- },
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- "dependencies": {
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- "standardized-audio-context": "^25.3.55"
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- }
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- }
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+ {
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+ "name": "cacophony",
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+ "version": "0.1.3",
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+ "description": "Typescript audio library with caching",
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+ "main": "dist/index.js",
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+ "types": "dist/index.d.ts",
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+ "scripts": {
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+ "build": "npm run clean && tsc --build",
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+ "clean": "tsc --build --clean",
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+ "prepublishOnly": "npm run build",
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+ "test": "echo \"Error: no test specified\" && exit 1"
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+ },
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+ "keywords": [
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+ "audio",
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+ "webaudio"
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+ ],
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+ "author": "Christopher Toth",
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+ "license": "ISC",
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+ "devDependencies": {
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+ "standardized-audio-context-mock": "^9.6.29",
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+ "typescript": "^5.1.6"
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+ },
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+ "dependencies": {
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+ "standardized-audio-context": "^25.3.55"
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+ }
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+ }
package/src/cacophony.ts CHANGED
@@ -21,6 +21,8 @@ export interface BaseSound {
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  addFilter(filter: BiquadFilterNode): void;
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  removeFilter(filter: BiquadFilterNode): void;
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  moveTo(x: number, y: number, z: number): void;
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+ volume: number;
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+
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  loop(loopCount?: LoopCount): LoopCount;
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  }
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@@ -68,7 +70,6 @@ export class Cacophony {
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  return filter;
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  }
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-
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  pause() {
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  if ('suspend' in this.context) {
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  this.context.suspend();
@@ -91,6 +92,14 @@ export class Cacophony {
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  this.globalGainNode.gain.value = volume;
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  }
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+ get volume(): number {
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+ return this.globalGainNode.gain.value;
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+ }
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+
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+ set volume(volume: number) {
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+ this.setGlobalVolume(volume);
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+ }
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+
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  mute() {
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  this.prevVolume = this.globalGainNode.gain.value;
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  this.setGlobalVolume(0);
@@ -197,8 +206,16 @@ export class Sound extends FilterManager implements BaseSound {
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  super.removeFilter(filter);
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  this.playbacks.forEach(p => p.removeFilter(filter));
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  }
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- }
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+ get volume(): number {
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+ return this.globalGainNode.gain.value;
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+ }
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+
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+ set volume(volume: number) {
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+ this.globalGainNode.gain.value = volume;
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+ this.playbacks.forEach(p => p.volume = volume);
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+ }
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+ }
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  class Playback extends FilterManager implements BaseSound {
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  context: AudioContext;
@@ -223,7 +240,6 @@ class Playback extends FilterManager implements BaseSound {
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  source.start();
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  }
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-
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  handleLoop(): void {
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  if (this.loopCount === 'infinite' || this.currentLoop < this.loopCount) {
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  this.currentLoop++;
@@ -238,25 +254,26 @@ class Playback extends FilterManager implements BaseSound {
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  return [this];
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  }
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+ get volume(): number {
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+ return this.gainNode.gain.value;
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+ }
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+
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  set volume(v: number) {
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  this.gainNode.gain.value = v;
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  }
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  fadeIn(time: number, FfadeType: FadeType = 'linear'): Promise<void> {
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  return new Promise(resolve => {
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- // Setting the initial gain value to 0
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- this.gainNode.gain.setValueAtTime(0, this.context.currentTime);
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- switch (FfadeType) {
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- case 'exponential':
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- // Scheduling an exponential fade up
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- this.gainNode.gain.exponentialRampToValueAtTime(1, this.context.currentTime + time);
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- break;
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- case 'linear':
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- // Scheduling a linear ramp to the target gain value over the given duration
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- this.gainNode.gain.linearRampToValueAtTime(1, this.context.currentTime + time);
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- }
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- // Resolving the Promise after the fade-in time
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- setTimeout(() => resolve(), time * 1000);
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+ let volume = 0;
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+ const increment = this.gainNode.gain.value / (time * 60); // Assuming time is in seconds
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+ const interval = setInterval(() => {
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+ volume += increment;
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+ this.gainNode.gain.value = volume;
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+ if (volume >= this.gainNode.gain.value) {
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+ clearInterval(interval);
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+ resolve();
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+ }
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+ }, 1000 / 60); // 60 times per second
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  });
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  }
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@@ -297,8 +314,8 @@ class Playback extends FilterManager implements BaseSound {
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  if ('suspend' in this.source.context) {
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  this.source.context.suspend();
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  }
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-
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  }
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+
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  resume(): void {
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  if ('resume' in this.source.context) {
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  this.source.context.resume();
@@ -391,6 +408,13 @@ export class Group implements BaseSound {
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  this.sounds.forEach(sound => sound.moveTo(x, y, z));
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  }
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+ get volume(): number {
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+ return this.sounds[0].volume;
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+ }
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+
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+ set volume(volume: number) {
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+ this.sounds.forEach(sound => sound.volume = volume);
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+ }
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  }
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