c64-debug-mcp 0.1.10 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/http.cjs +11 -11
- package/dist/http.js +11 -11
- package/dist/stdio.cjs +11 -11
- package/dist/stdio.js +11 -11
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -91,6 +91,6 @@ AI assistant will:
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MIT - see [LICENSE](LICENSE) file
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-
**Made with ❤️ for
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+
**Made with ❤️ for C64 developers and AI-assisted retro coding**
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*"The C64 never gets old, it just gets smarter" 🎮*
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package/dist/http.cjs
CHANGED
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@@ -1709,7 +1709,7 @@ var ViceSession = class {
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};
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}
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async readMemory(start, end, bank = 0) {
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-
await this.#
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+
await this.#ensureReady();
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this.#validateRange(start, end);
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const response = await this.#client.readMemory(start, end, bank);
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return {
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@@ -3262,14 +3262,14 @@ var getMonitorStateTool = createViceTool({
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});
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var getSessionStateTool = createViceTool({
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id: "get_session_state",
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-
description: "Returns
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description: "Returns emulator session state including transport/process status, auto-resume state, and the most recent hit checkpoint.",
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inputSchema: noInputSchema,
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dataSchema: sessionStateResultSchema,
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execute: async () => c64Session.snapshot()
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});
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var getRegistersTool = createViceTool({
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id: "get_registers",
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-
description:
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+
description: 'Returns the current C64 register snapshot. Requires emulator to be stopped - call execute(action="pause") first if running.',
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inputSchema: noInputSchema,
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dataSchema: import_zod4.z.object({
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registers: c64RegisterValueSchema
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@@ -3278,7 +3278,7 @@ var getRegistersTool = createViceTool({
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});
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var setRegistersTool = createViceTool({
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id: "set_registers",
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-
description:
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+
description: 'Sets one or more C64 registers by field name. Requires emulator to be stopped - call execute(action="pause") first if running.',
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inputSchema: import_zod4.z.object({
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registers: c64PartialRegisterValueSchema
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}),
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@@ -3314,7 +3314,7 @@ var readMemoryTool = createViceTool({
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});
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var writeMemoryTool = createViceTool({
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id: "memory_write",
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description:
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+
description: 'Writes raw byte values into the active C64 memory space. Requires emulator to be stopped - call execute(action="pause") first if running.',
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inputSchema: import_zod4.z.object({
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address: address16Schema.describe("Start address in the 16-bit C64 address space"),
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data: byteArraySchema.min(1).describe("Raw bytes to write into memory")
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@@ -3430,7 +3430,7 @@ var programLoadTool = createViceTool({
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});
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var captureDisplayTool = createViceTool({
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id: "capture_display",
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-
description: "Captures the current screen to a PNG file and returns the saved image path.
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description: "Captures the current screen to a PNG file and returns the saved image path.",
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inputSchema: import_zod4.z.object({
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useVic: import_zod4.z.boolean().default(true).describe("Whether to capture the VIC-II display when supported")
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}),
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@@ -3439,21 +3439,21 @@ var captureDisplayTool = createViceTool({
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});
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var getDisplayStateTool = createViceTool({
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id: "get_display_state",
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-
description: "Returns screen RAM, color RAM, the current graphics mode, screen memory addresses, and the current border and background colors.
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description: "Returns screen RAM, color RAM, the current graphics mode, screen memory addresses, and the current border and background colors.",
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inputSchema: noInputSchema,
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dataSchema: displayStateResultSchema,
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execute: async () => await c64Session.getDisplayState()
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});
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var getDisplayTextTool = createViceTool({
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id: "get_display_text",
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description: "Returns the current text screen as readable text when the C64 is in a text mode.
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description: "Returns the current text screen as readable text when the C64 is in a text mode.",
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inputSchema: noInputSchema,
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dataSchema: displayTextResultSchema,
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execute: async () => await c64Session.getDisplayText()
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});
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var writeTextTool = createViceTool({
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id: "write_text",
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description:
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3456
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+
description: 'Types text into the C64. Requires emulator to be running - call execute(action="resume") first if stopped. Supports escaped characters and PETSCII brace tokens like {RETURN}, {CLR}, {HOME}, {PI}, and color names. Limit 64 bytes per request.',
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inputSchema: import_zod4.z.object({
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text: import_zod4.z.string()
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}),
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@@ -3465,7 +3465,7 @@ var writeTextTool = createViceTool({
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});
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var keyboardInputTool = createViceTool({
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id: "keyboard_input",
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description:
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description: 'Sends one to four keys or PETSCII tokens to the C64. Requires emulator to be running - call execute(action="resume") first if stopped. Use for key presses, releases, and taps.',
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inputSchema: import_zod4.z.object({
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action: inputActionSchema.describe("Use tap for a single key event or press/release for repeated buffered input"),
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keys: import_zod4.z.array(import_zod4.z.string().min(1)).min(1).max(4).describe("One to four literal keys or PETSCII token names such as RETURN, CLR, HOME, PI, LEFT, RED, or F1"),
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@@ -3476,7 +3476,7 @@ var keyboardInputTool = createViceTool({
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});
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var joystickInputTool = createViceTool({
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id: "joystick_input",
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3479
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-
description:
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+
description: 'Sends joystick input to C64 joystick port 1 or 2. Requires emulator to be running - call execute(action="resume") first if stopped.',
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inputSchema: import_zod4.z.object({
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port: joystickPortSchema.describe("Joystick port number"),
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action: inputActionSchema.describe("Joystick action to apply"),
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package/dist/http.js
CHANGED
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@@ -1686,7 +1686,7 @@ var ViceSession = class {
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};
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}
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async readMemory(start, end, bank = 0) {
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1689
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-
await this.#
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+
await this.#ensureReady();
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this.#validateRange(start, end);
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const response = await this.#client.readMemory(start, end, bank);
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return {
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@@ -3239,14 +3239,14 @@ var getMonitorStateTool = createViceTool({
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});
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var getSessionStateTool = createViceTool({
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id: "get_session_state",
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3242
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-
description: "Returns
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3242
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+
description: "Returns emulator session state including transport/process status, auto-resume state, and the most recent hit checkpoint.",
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inputSchema: noInputSchema,
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dataSchema: sessionStateResultSchema,
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execute: async () => c64Session.snapshot()
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});
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var getRegistersTool = createViceTool({
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3248
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id: "get_registers",
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3249
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-
description:
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3249
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+
description: 'Returns the current C64 register snapshot. Requires emulator to be stopped - call execute(action="pause") first if running.',
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inputSchema: noInputSchema,
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dataSchema: z3.object({
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registers: c64RegisterValueSchema
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@@ -3255,7 +3255,7 @@ var getRegistersTool = createViceTool({
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});
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var setRegistersTool = createViceTool({
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id: "set_registers",
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3258
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-
description:
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3258
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+
description: 'Sets one or more C64 registers by field name. Requires emulator to be stopped - call execute(action="pause") first if running.',
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3259
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inputSchema: z3.object({
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registers: c64PartialRegisterValueSchema
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}),
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@@ -3291,7 +3291,7 @@ var readMemoryTool = createViceTool({
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});
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3292
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var writeMemoryTool = createViceTool({
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id: "memory_write",
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3294
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-
description:
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3294
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+
description: 'Writes raw byte values into the active C64 memory space. Requires emulator to be stopped - call execute(action="pause") first if running.',
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3295
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inputSchema: z3.object({
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address: address16Schema.describe("Start address in the 16-bit C64 address space"),
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data: byteArraySchema.min(1).describe("Raw bytes to write into memory")
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@@ -3407,7 +3407,7 @@ var programLoadTool = createViceTool({
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3407
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});
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3408
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var captureDisplayTool = createViceTool({
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id: "capture_display",
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3410
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-
description: "Captures the current screen to a PNG file and returns the saved image path.
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3410
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+
description: "Captures the current screen to a PNG file and returns the saved image path.",
|
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3411
3411
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inputSchema: z3.object({
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3412
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useVic: z3.boolean().default(true).describe("Whether to capture the VIC-II display when supported")
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3413
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}),
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@@ -3416,21 +3416,21 @@ var captureDisplayTool = createViceTool({
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3416
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});
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var getDisplayStateTool = createViceTool({
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id: "get_display_state",
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3419
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-
description: "Returns screen RAM, color RAM, the current graphics mode, screen memory addresses, and the current border and background colors.
|
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3419
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+
description: "Returns screen RAM, color RAM, the current graphics mode, screen memory addresses, and the current border and background colors.",
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3420
3420
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inputSchema: noInputSchema,
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3421
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dataSchema: displayStateResultSchema,
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execute: async () => await c64Session.getDisplayState()
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});
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3424
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var getDisplayTextTool = createViceTool({
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3425
3425
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id: "get_display_text",
|
|
3426
|
-
description: "Returns the current text screen as readable text when the C64 is in a text mode.
|
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3426
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+
description: "Returns the current text screen as readable text when the C64 is in a text mode.",
|
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3427
3427
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inputSchema: noInputSchema,
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dataSchema: displayTextResultSchema,
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execute: async () => await c64Session.getDisplayText()
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3430
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});
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3431
3431
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var writeTextTool = createViceTool({
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3432
3432
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id: "write_text",
|
|
3433
|
-
description:
|
|
3433
|
+
description: 'Types text into the C64. Requires emulator to be running - call execute(action="resume") first if stopped. Supports escaped characters and PETSCII brace tokens like {RETURN}, {CLR}, {HOME}, {PI}, and color names. Limit 64 bytes per request.',
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3434
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inputSchema: z3.object({
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text: z3.string()
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}),
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@@ -3442,7 +3442,7 @@ var writeTextTool = createViceTool({
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3442
3442
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});
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3443
3443
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var keyboardInputTool = createViceTool({
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3444
3444
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id: "keyboard_input",
|
|
3445
|
-
description:
|
|
3445
|
+
description: 'Sends one to four keys or PETSCII tokens to the C64. Requires emulator to be running - call execute(action="resume") first if stopped. Use for key presses, releases, and taps.',
|
|
3446
3446
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inputSchema: z3.object({
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3447
3447
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action: inputActionSchema.describe("Use tap for a single key event or press/release for repeated buffered input"),
|
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3448
3448
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keys: z3.array(z3.string().min(1)).min(1).max(4).describe("One to four literal keys or PETSCII token names such as RETURN, CLR, HOME, PI, LEFT, RED, or F1"),
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@@ -3453,7 +3453,7 @@ var keyboardInputTool = createViceTool({
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3453
3453
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});
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3454
3454
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var joystickInputTool = createViceTool({
|
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3455
3455
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id: "joystick_input",
|
|
3456
|
-
description:
|
|
3456
|
+
description: 'Sends joystick input to C64 joystick port 1 or 2. Requires emulator to be running - call execute(action="resume") first if stopped.',
|
|
3457
3457
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inputSchema: z3.object({
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|
3458
3458
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port: joystickPortSchema.describe("Joystick port number"),
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3459
3459
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action: inputActionSchema.describe("Joystick action to apply"),
|
package/dist/stdio.cjs
CHANGED
|
@@ -1706,7 +1706,7 @@ var ViceSession = class {
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1706
1706
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};
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1707
1707
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}
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1708
1708
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async readMemory(start, end, bank = 0) {
|
|
1709
|
-
await this.#
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|
1709
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+
await this.#ensureReady();
|
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1710
1710
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this.#validateRange(start, end);
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1711
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const response = await this.#client.readMemory(start, end, bank);
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1712
1712
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return {
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@@ -3259,14 +3259,14 @@ var getMonitorStateTool = createViceTool({
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|
|
3259
3259
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});
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|
3260
3260
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var getSessionStateTool = createViceTool({
|
|
3261
3261
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id: "get_session_state",
|
|
3262
|
-
description: "Returns
|
|
3262
|
+
description: "Returns emulator session state including transport/process status, auto-resume state, and the most recent hit checkpoint.",
|
|
3263
3263
|
inputSchema: noInputSchema,
|
|
3264
3264
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dataSchema: sessionStateResultSchema,
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3265
3265
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execute: async () => c64Session.snapshot()
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|
3266
3266
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});
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3267
3267
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var getRegistersTool = createViceTool({
|
|
3268
3268
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id: "get_registers",
|
|
3269
|
-
description:
|
|
3269
|
+
description: 'Returns the current C64 register snapshot. Requires emulator to be stopped - call execute(action="pause") first if running.',
|
|
3270
3270
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inputSchema: noInputSchema,
|
|
3271
3271
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dataSchema: import_zod4.z.object({
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|
3272
3272
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registers: c64RegisterValueSchema
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@@ -3275,7 +3275,7 @@ var getRegistersTool = createViceTool({
|
|
|
3275
3275
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});
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|
3276
3276
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var setRegistersTool = createViceTool({
|
|
3277
3277
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id: "set_registers",
|
|
3278
|
-
description:
|
|
3278
|
+
description: 'Sets one or more C64 registers by field name. Requires emulator to be stopped - call execute(action="pause") first if running.',
|
|
3279
3279
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inputSchema: import_zod4.z.object({
|
|
3280
3280
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registers: c64PartialRegisterValueSchema
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|
3281
3281
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}),
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|
@@ -3311,7 +3311,7 @@ var readMemoryTool = createViceTool({
|
|
|
3311
3311
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});
|
|
3312
3312
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var writeMemoryTool = createViceTool({
|
|
3313
3313
|
id: "memory_write",
|
|
3314
|
-
description:
|
|
3314
|
+
description: 'Writes raw byte values into the active C64 memory space. Requires emulator to be stopped - call execute(action="pause") first if running.',
|
|
3315
3315
|
inputSchema: import_zod4.z.object({
|
|
3316
3316
|
address: address16Schema.describe("Start address in the 16-bit C64 address space"),
|
|
3317
3317
|
data: byteArraySchema.min(1).describe("Raw bytes to write into memory")
|
|
@@ -3427,7 +3427,7 @@ var programLoadTool = createViceTool({
|
|
|
3427
3427
|
});
|
|
3428
3428
|
var captureDisplayTool = createViceTool({
|
|
3429
3429
|
id: "capture_display",
|
|
3430
|
-
description: "Captures the current screen to a PNG file and returns the saved image path.
|
|
3430
|
+
description: "Captures the current screen to a PNG file and returns the saved image path.",
|
|
3431
3431
|
inputSchema: import_zod4.z.object({
|
|
3432
3432
|
useVic: import_zod4.z.boolean().default(true).describe("Whether to capture the VIC-II display when supported")
|
|
3433
3433
|
}),
|
|
@@ -3436,21 +3436,21 @@ var captureDisplayTool = createViceTool({
|
|
|
3436
3436
|
});
|
|
3437
3437
|
var getDisplayStateTool = createViceTool({
|
|
3438
3438
|
id: "get_display_state",
|
|
3439
|
-
description: "Returns screen RAM, color RAM, the current graphics mode, screen memory addresses, and the current border and background colors.
|
|
3439
|
+
description: "Returns screen RAM, color RAM, the current graphics mode, screen memory addresses, and the current border and background colors.",
|
|
3440
3440
|
inputSchema: noInputSchema,
|
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3441
3441
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dataSchema: displayStateResultSchema,
|
|
3442
3442
|
execute: async () => await c64Session.getDisplayState()
|
|
3443
3443
|
});
|
|
3444
3444
|
var getDisplayTextTool = createViceTool({
|
|
3445
3445
|
id: "get_display_text",
|
|
3446
|
-
description: "Returns the current text screen as readable text when the C64 is in a text mode.
|
|
3446
|
+
description: "Returns the current text screen as readable text when the C64 is in a text mode.",
|
|
3447
3447
|
inputSchema: noInputSchema,
|
|
3448
3448
|
dataSchema: displayTextResultSchema,
|
|
3449
3449
|
execute: async () => await c64Session.getDisplayText()
|
|
3450
3450
|
});
|
|
3451
3451
|
var writeTextTool = createViceTool({
|
|
3452
3452
|
id: "write_text",
|
|
3453
|
-
description:
|
|
3453
|
+
description: 'Types text into the C64. Requires emulator to be running - call execute(action="resume") first if stopped. Supports escaped characters and PETSCII brace tokens like {RETURN}, {CLR}, {HOME}, {PI}, and color names. Limit 64 bytes per request.',
|
|
3454
3454
|
inputSchema: import_zod4.z.object({
|
|
3455
3455
|
text: import_zod4.z.string()
|
|
3456
3456
|
}),
|
|
@@ -3462,7 +3462,7 @@ var writeTextTool = createViceTool({
|
|
|
3462
3462
|
});
|
|
3463
3463
|
var keyboardInputTool = createViceTool({
|
|
3464
3464
|
id: "keyboard_input",
|
|
3465
|
-
description:
|
|
3465
|
+
description: 'Sends one to four keys or PETSCII tokens to the C64. Requires emulator to be running - call execute(action="resume") first if stopped. Use for key presses, releases, and taps.',
|
|
3466
3466
|
inputSchema: import_zod4.z.object({
|
|
3467
3467
|
action: inputActionSchema.describe("Use tap for a single key event or press/release for repeated buffered input"),
|
|
3468
3468
|
keys: import_zod4.z.array(import_zod4.z.string().min(1)).min(1).max(4).describe("One to four literal keys or PETSCII token names such as RETURN, CLR, HOME, PI, LEFT, RED, or F1"),
|
|
@@ -3473,7 +3473,7 @@ var keyboardInputTool = createViceTool({
|
|
|
3473
3473
|
});
|
|
3474
3474
|
var joystickInputTool = createViceTool({
|
|
3475
3475
|
id: "joystick_input",
|
|
3476
|
-
description:
|
|
3476
|
+
description: 'Sends joystick input to C64 joystick port 1 or 2. Requires emulator to be running - call execute(action="resume") first if stopped.',
|
|
3477
3477
|
inputSchema: import_zod4.z.object({
|
|
3478
3478
|
port: joystickPortSchema.describe("Joystick port number"),
|
|
3479
3479
|
action: inputActionSchema.describe("Joystick action to apply"),
|
package/dist/stdio.js
CHANGED
|
@@ -1683,7 +1683,7 @@ var ViceSession = class {
|
|
|
1683
1683
|
};
|
|
1684
1684
|
}
|
|
1685
1685
|
async readMemory(start, end, bank = 0) {
|
|
1686
|
-
await this.#
|
|
1686
|
+
await this.#ensureReady();
|
|
1687
1687
|
this.#validateRange(start, end);
|
|
1688
1688
|
const response = await this.#client.readMemory(start, end, bank);
|
|
1689
1689
|
return {
|
|
@@ -3236,14 +3236,14 @@ var getMonitorStateTool = createViceTool({
|
|
|
3236
3236
|
});
|
|
3237
3237
|
var getSessionStateTool = createViceTool({
|
|
3238
3238
|
id: "get_session_state",
|
|
3239
|
-
description: "Returns
|
|
3239
|
+
description: "Returns emulator session state including transport/process status, auto-resume state, and the most recent hit checkpoint.",
|
|
3240
3240
|
inputSchema: noInputSchema,
|
|
3241
3241
|
dataSchema: sessionStateResultSchema,
|
|
3242
3242
|
execute: async () => c64Session.snapshot()
|
|
3243
3243
|
});
|
|
3244
3244
|
var getRegistersTool = createViceTool({
|
|
3245
3245
|
id: "get_registers",
|
|
3246
|
-
description:
|
|
3246
|
+
description: 'Returns the current C64 register snapshot. Requires emulator to be stopped - call execute(action="pause") first if running.',
|
|
3247
3247
|
inputSchema: noInputSchema,
|
|
3248
3248
|
dataSchema: z3.object({
|
|
3249
3249
|
registers: c64RegisterValueSchema
|
|
@@ -3252,7 +3252,7 @@ var getRegistersTool = createViceTool({
|
|
|
3252
3252
|
});
|
|
3253
3253
|
var setRegistersTool = createViceTool({
|
|
3254
3254
|
id: "set_registers",
|
|
3255
|
-
description:
|
|
3255
|
+
description: 'Sets one or more C64 registers by field name. Requires emulator to be stopped - call execute(action="pause") first if running.',
|
|
3256
3256
|
inputSchema: z3.object({
|
|
3257
3257
|
registers: c64PartialRegisterValueSchema
|
|
3258
3258
|
}),
|
|
@@ -3288,7 +3288,7 @@ var readMemoryTool = createViceTool({
|
|
|
3288
3288
|
});
|
|
3289
3289
|
var writeMemoryTool = createViceTool({
|
|
3290
3290
|
id: "memory_write",
|
|
3291
|
-
description:
|
|
3291
|
+
description: 'Writes raw byte values into the active C64 memory space. Requires emulator to be stopped - call execute(action="pause") first if running.',
|
|
3292
3292
|
inputSchema: z3.object({
|
|
3293
3293
|
address: address16Schema.describe("Start address in the 16-bit C64 address space"),
|
|
3294
3294
|
data: byteArraySchema.min(1).describe("Raw bytes to write into memory")
|
|
@@ -3404,7 +3404,7 @@ var programLoadTool = createViceTool({
|
|
|
3404
3404
|
});
|
|
3405
3405
|
var captureDisplayTool = createViceTool({
|
|
3406
3406
|
id: "capture_display",
|
|
3407
|
-
description: "Captures the current screen to a PNG file and returns the saved image path.
|
|
3407
|
+
description: "Captures the current screen to a PNG file and returns the saved image path.",
|
|
3408
3408
|
inputSchema: z3.object({
|
|
3409
3409
|
useVic: z3.boolean().default(true).describe("Whether to capture the VIC-II display when supported")
|
|
3410
3410
|
}),
|
|
@@ -3413,21 +3413,21 @@ var captureDisplayTool = createViceTool({
|
|
|
3413
3413
|
});
|
|
3414
3414
|
var getDisplayStateTool = createViceTool({
|
|
3415
3415
|
id: "get_display_state",
|
|
3416
|
-
description: "Returns screen RAM, color RAM, the current graphics mode, screen memory addresses, and the current border and background colors.
|
|
3416
|
+
description: "Returns screen RAM, color RAM, the current graphics mode, screen memory addresses, and the current border and background colors.",
|
|
3417
3417
|
inputSchema: noInputSchema,
|
|
3418
3418
|
dataSchema: displayStateResultSchema,
|
|
3419
3419
|
execute: async () => await c64Session.getDisplayState()
|
|
3420
3420
|
});
|
|
3421
3421
|
var getDisplayTextTool = createViceTool({
|
|
3422
3422
|
id: "get_display_text",
|
|
3423
|
-
description: "Returns the current text screen as readable text when the C64 is in a text mode.
|
|
3423
|
+
description: "Returns the current text screen as readable text when the C64 is in a text mode.",
|
|
3424
3424
|
inputSchema: noInputSchema,
|
|
3425
3425
|
dataSchema: displayTextResultSchema,
|
|
3426
3426
|
execute: async () => await c64Session.getDisplayText()
|
|
3427
3427
|
});
|
|
3428
3428
|
var writeTextTool = createViceTool({
|
|
3429
3429
|
id: "write_text",
|
|
3430
|
-
description:
|
|
3430
|
+
description: 'Types text into the C64. Requires emulator to be running - call execute(action="resume") first if stopped. Supports escaped characters and PETSCII brace tokens like {RETURN}, {CLR}, {HOME}, {PI}, and color names. Limit 64 bytes per request.',
|
|
3431
3431
|
inputSchema: z3.object({
|
|
3432
3432
|
text: z3.string()
|
|
3433
3433
|
}),
|
|
@@ -3439,7 +3439,7 @@ var writeTextTool = createViceTool({
|
|
|
3439
3439
|
});
|
|
3440
3440
|
var keyboardInputTool = createViceTool({
|
|
3441
3441
|
id: "keyboard_input",
|
|
3442
|
-
description:
|
|
3442
|
+
description: 'Sends one to four keys or PETSCII tokens to the C64. Requires emulator to be running - call execute(action="resume") first if stopped. Use for key presses, releases, and taps.',
|
|
3443
3443
|
inputSchema: z3.object({
|
|
3444
3444
|
action: inputActionSchema.describe("Use tap for a single key event or press/release for repeated buffered input"),
|
|
3445
3445
|
keys: z3.array(z3.string().min(1)).min(1).max(4).describe("One to four literal keys or PETSCII token names such as RETURN, CLR, HOME, PI, LEFT, RED, or F1"),
|
|
@@ -3450,7 +3450,7 @@ var keyboardInputTool = createViceTool({
|
|
|
3450
3450
|
});
|
|
3451
3451
|
var joystickInputTool = createViceTool({
|
|
3452
3452
|
id: "joystick_input",
|
|
3453
|
-
description:
|
|
3453
|
+
description: 'Sends joystick input to C64 joystick port 1 or 2. Requires emulator to be running - call execute(action="resume") first if stopped.',
|
|
3454
3454
|
inputSchema: z3.object({
|
|
3455
3455
|
port: joystickPortSchema.describe("Joystick port number"),
|
|
3456
3456
|
action: inputActionSchema.describe("Joystick action to apply"),
|