bunqueue 2.8.25 → 2.8.26

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@@ -206,6 +206,11 @@ export async function moveJobToDelayed(jobId, delay, ctx) {
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  shard.incrementQueued(jobId, isDelayed, job.createdAt, job.queue, job.runAt);
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  ctx.jobIndex.set(jobId, { type: 'queue', shardIdx: idx, queueName: job.queue });
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  });
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+ // Persist the move so the delay survives a restart: the on-disk row was
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+ // `state='active'` with the old run_at, which recovery would otherwise treat as a
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+ // stalled active job. updateRunAt re-derives 'delayed' from the future run_at and
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+ // clears started_at.
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+ ctx.storage?.updateRunAt(jobId, job.runAt);
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  // Emit delayed event (BullMQ v5)
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  ctx.eventsManager.broadcast({
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  eventType: "delayed" /* EventType.Delayed */,
@@ -57,6 +57,9 @@ export async function changeWaitingDelay(jobId, delay, ctx) {
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  if (!job)
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  return false;
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  q.updateRunAt(jobId, newRunAt);
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+ // Persist so the delay survives a restart (otherwise recovery reloads the
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+ // stale on-disk run_at and the job is immediately pullable again).
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+ ctx.storage?.updateRunAt(jobId, newRunAt);
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  return true;
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  });
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  }
@@ -17,12 +17,32 @@ function handleCustomId(input, shard, ctx) {
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  }
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  const id = jobId(input.customId);
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  const existing = ctx.customIdMap.get(input.customId);
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- // If the existing job is still queued, the add is idempotent return it.
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- if (existing) {
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+ // Re-adding an existing custom id while its job is UNFINISHED is an idempotent
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+ // no-op (BullMQ parity): return the existing job, never a second insert of the
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+ // same deterministic id (which would collide on the jobs.id PRIMARY KEY). Three
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+ // unfinished states are covered:
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+ // • waiting/delayed/prioritized — live in the priority queue → return the job.
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+ // • waiting-children — tracked under 'queue' but held in shard.waitingDeps (its
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+ // row is already persisted) → idempotent skip via the existing id.
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+ // • active (processing) — popped from the queue, still running on a worker; its
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+ // row survives on disk → idempotent skip via the existing id.
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+ // PushContext has no processingShards, so for the latter two we cannot fetch the
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+ // live Job here; pushJob rebuilds a placeholder { ...job, id } after createJob,
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+ // exactly like handleDeduplication's active path. Completed (#92) and DLQ jobs
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+ // are terminal and fall through to the reuse path below.
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+ if (existing && !ctx.completedJobs.has(id)) {
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  const location = ctx.jobIndex.get(existing);
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- const existingJob = location?.type === 'queue' ? shard.getQueue(location.queueName).find(existing) : null;
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- if (existingJob) {
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- return { skip: true, existingJob };
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+ if (location?.type === 'queue') {
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+ const existingJob = shard.getQueue(location.queueName).find(existing);
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+ if (existingJob) {
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+ return { skip: true, existingJob };
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+ }
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+ if (shard.waitingDeps.has(existing)) {
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+ return { skip: true, existingId: id };
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+ }
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+ }
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+ else if (location?.type === 'processing') {
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+ return { skip: true, existingId: id };
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  }
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  }
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  // Reuse path: the id is free in the queue (no mapping, or the prior job is
@@ -40,6 +60,13 @@ function handleCustomId(input, shard, ctx) {
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  ctx.jobIndex.delete(id);
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  ctx.storage?.deleteJob(id); // removes the surviving row + result + any buffered insert
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  }
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+ // NOTE on ORPHAN rows: a durable jobs row can outlive its in-memory tracking when
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+ // obliterate() (fire-and-forget void over TCP) or a buffer flush races an in-flight
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+ // durable insert. Reaching the reuse path with such a stale row no longer throws —
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+ // the insert statements use ON CONFLICT(id) DO UPDATE (upsert), so the orphan is
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+ // overwritten in place at insert time with ZERO per-push cost. We deliberately do
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+ // NOT pre-delete here: deleteJob() is a synchronous DELETE + O(buffer) scan inside
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+ // the shard lock and would halve customId push/addBulk throughput.
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  // A recycled custom id may carry a stale timeout marker from a prior job (which
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  // may have DLQ'd, so it is NOT in completedJobs above). Clear it so the new
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  // job's stall-retry recovery is not wrongly discarded — otherwise the
@@ -158,7 +185,15 @@ export async function pushJob(queue, input, ctx) {
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  // Check custom ID idempotency INSIDE lock to prevent race conditions
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  const customIdResult = handleCustomId(input, shard, ctx);
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  if (customIdResult.skip) {
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- result = { job: customIdResult.existingJob, persisted: false };
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+ // Idempotent re-add: return the live queued job if we have it, otherwise
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+ // (active / waiting-children) a placeholder carrying the existing id so the
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+ // caller sees the right id without inserting a duplicate row.
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+ result = {
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+ job: 'existingJob' in customIdResult
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+ ? customIdResult.existingJob
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+ : createJob(customIdResult.existingId, queue, input, now),
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+ persisted: false,
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+ };
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  return;
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  }
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  const job = createJob(customIdResult.id, queue, input, now);
@@ -218,7 +253,10 @@ export async function pushJobBatch(queue, inputs, ctx) {
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  // Check custom ID idempotency
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  const customIdResult = handleCustomId(input, shard, ctx);
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  if (customIdResult.skip) {
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- resultIds.push(customIdResult.existingJob.id);
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+ // Idempotent re-add (queued, active, or waiting-children) — no insert.
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+ resultIds.push('existingJob' in customIdResult
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+ ? customIdResult.existingJob.id
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+ : customIdResult.existingId);
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  continue;
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  }
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  const job = createJob(customIdResult.id, queue, input, now);
@@ -978,7 +978,15 @@ export class QueueManager {
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  return jobMgmt.promoteJob(jobId, this.contextFactory.getJobMgmtContext());
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  }
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  async moveToDelayed(jobId, delay) {
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- return jobMgmt.moveJobToDelayed(jobId, delay, this.contextFactory.getJobMgmtContext());
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+ // moveToDelayed and changeDelay share identical routing in this engine: a job
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+ // already in the queue (waiting/prioritized/delayed) gets its runAt updated in
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+ // place so it becomes (or stays) delayed; an active/processing job is moved back
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+ // to the queue with the new delay. Delegate to changeDelay so the in-queue case
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+ // is handled — previously moveJobToDelayed only handled `processing` jobs, making
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+ // a WAITING job a silent no-op over TCP/HTTP/MCP. Mirrors the embedded client's
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+ // moveJobToDelayed branching (changeWaitingDelay for in-queue, moveJobToDelayed
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+ // for active). See src/client/queue/jobMove.ts.
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+ return this.changeDelay(jobId, delay);
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  }
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  async changeDelay(jobId, delay) {
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  const ctx = this.contextFactory.getJobMgmtContext();
@@ -28,7 +28,11 @@ export function buildJobProperties(job, name, stacktrace, token, processedBy) {
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  opts: jobOpts,
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  token,
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  processedBy,
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- deduplicationId: job.customId ?? undefined,
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+ // deduplicationId reflects the requested jobId OR deduplication.id. customId
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+ // now holds ONLY an explicit jobId (the dedup id rides on uniqueKey since the
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+ // dedup-replace fix), so fall back to uniqueKey — mirrors the TCP proxy's
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+ // `opts.jobId ?? opts.deduplication?.id` (#90).
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+ deduplicationId: job.customId ?? job.uniqueKey ?? undefined,
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  repeatJobKey: buildRepeatJobKey(job),
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  attemptsStarted: job.attempts,
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  };
@@ -78,7 +78,19 @@ export async function moveJobToDelayed(ctx, id, timestamp, _token) {
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  }
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  }
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  else {
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- await ctx.tcp.send({ cmd: 'MoveToDelayed', id, timestamp });
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+ // The public API takes an ABSOLUTE timestamp, but the server works in relative
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+ // delay (runAt = now + delay) and both MoveToDelayedCommand and
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+ // handleMoveToDelayed read the wire field `delay`. Sending `timestamp` left
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+ // `delay` undefined server-side → runAt = now + undefined = NaN (an active job
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+ // was re-queued as `waiting` with the delay dropped) or a silent no-op (a
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+ // waiting job). Convert to relative delay here so the wire field matches.
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+ const delay = Math.max(0, timestamp - Date.now());
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+ const response = await ctx.tcp.send({ cmd: 'MoveToDelayed', id, delay });
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+ // Surface server-side failures instead of silently ignoring the response
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+ // (e.g. the job was completed/removed before the command arrived).
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+ if (response.ok === false) {
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+ throw new Error(typeof response.error === 'string' ? response.error : 'Failed to move job to delayed');
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+ }
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  }
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  }
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  /** Move job to waiting-children state */
@@ -44,7 +44,12 @@ export async function add(ctx, jobName, data, opts = {}) {
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  ttl: merged.ttl,
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  timeout: merged.timeout,
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  uniqueKey: merged.deduplication?.id,
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- customId: merged.jobId ?? merged.deduplication?.id,
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+ // Only an explicit jobId becomes the customId. The dedup id is carried by
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+ // `uniqueKey` above into handleDeduplication (suppress/replace/extend). If we
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+ // also mirrored it into customId, handleCustomId would short-circuit the re-add
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+ // as an idempotent no-op BEFORE replace/extend run — silently dropping them in
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+ // embedded mode. TCP/bulk already use `customId: jobId` only; this matches them.
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+ customId: merged.jobId,
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  dependsOn: merged.dependsOn?.map((id) => jobId(id)),
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  tags: merged.tags,
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  groupId: merged.groupId,
@@ -28,8 +28,10 @@ export async function getMetrics(ctx, type, _start, _end) {
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  const response = await ctx.tcp.send({ cmd: 'Metrics' });
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  if (!response.ok)
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  return { meta: { count: 0 }, data: [] };
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- const stats = response.stats;
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- const count = type === 'completed' ? (stats?.completed ?? 0) : (stats?.dlq ?? 0);
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+ // The Metrics handler replies with { ok, metrics: { totalCompleted, totalFailed, ... } }
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+ // (resp.metrics). Reading a non-existent `response.stats` always yielded 0.
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+ const metrics = response.metrics;
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+ const count = type === 'completed' ? (metrics?.totalCompleted ?? 0) : (metrics?.totalFailed ?? 0);
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  return { meta: { count }, data: [] };
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  }
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  /** Trim events (no-op in bunqueue - events are real-time) */
@@ -89,10 +89,23 @@ export class WorkflowExecutor {
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  clearTimeout(timer);
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  this.timeoutTimers.delete(executionId);
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  }
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+ // Always record the payload (idempotent) and notify listeners. A signal that
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+ // lands before the run parks at its waitFor is still consumed there, via the
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+ // `signals[event] !== undefined` gate in runWaitFor.
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  exec.signals[event] = payload;
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+ this.emitter?.emitSignal('signal:received', exec.id, exec.workflowName, event, payload);
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+ // Resume only a genuinely-parked run (state 'waiting'), and only once. The state
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+ // check and the flip to 'running' are synchronous — no `await` between them — so a
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+ // second concurrent/duplicate signal() (which can only run after the first yields
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+ // at `await this.enqueue`, by which point `store.update` has persisted 'running')
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+ // observes 'running' and returns early. This collapses duplicate/concurrent
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+ // signals to a single resume, so every step after the waitFor runs exactly once.
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+ if (exec.state !== 'waiting') {
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+ this.store.update(exec);
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+ return;
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+ }
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  exec.state = 'running';
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  this.store.update(exec);
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- this.emitter?.emitSignal('signal:received', exec.id, exec.workflowName, event, payload);
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  await this.enqueue(exec);
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  }
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  getExecution(id) {
@@ -107,6 +107,15 @@ export declare class SqliteStorage {
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  deleteJob(jobId: JobId): void;
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  /** Update a job's data blob (e.g. after adding __parentId) */
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  updateJobData(jobId: JobId, data: unknown): void;
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+ /**
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+ * Persist a delay change (moveToDelayed / changeDelay) so the new `run_at`
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+ * survives a restart. Without this the delay lives only in the in-memory heap:
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+ * recovery reloads the stale on-disk `run_at` and the job is immediately
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+ * pullable again. State is re-derived from `run_at` (future → 'delayed'),
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+ * mirroring the insert convention; `started_at` is cleared because a job moved
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+ * back to the queue from `active` is no longer running.
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+ */
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+ updateRunAt(jobId: JobId, runAt: number): void;
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  /** Update a job's children_ids blob and parent_id */
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  updateJobChildrenIds(jobId: JobId, childrenIds: JobId[]): void;
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  getJob(id: JobId): Job | null;
@@ -364,6 +364,27 @@ export class SqliteStorage {
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  this.db.prepare('UPDATE jobs SET data = ? WHERE id = ?').run(pack(data), jobId);
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  });
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  }
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+ /**
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+ * Persist a delay change (moveToDelayed / changeDelay) so the new `run_at`
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+ * survives a restart. Without this the delay lives only in the in-memory heap:
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+ * recovery reloads the stale on-disk `run_at` and the job is immediately
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+ * pullable again. State is re-derived from `run_at` (future → 'delayed'),
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+ * mirroring the insert convention; `started_at` is cleared because a job moved
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+ * back to the queue from `active` is no longer running.
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+ */
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+ updateRunAt(jobId, runAt) {
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+ // Flush a still-buffered insert first (like markActive/markCompleted/markFailed)
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+ // so the UPDATE lands on a real row — otherwise the delay would be lost across a
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+ // restart when the job was added (non-durable) and re-delayed within the same
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+ // ~10ms write-buffer window.
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+ this.flushIfBuffered(jobId);
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+ this.safeWrite(() => {
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+ const state = runAt > Date.now() ? 'delayed' : 'waiting';
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+ this.db
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+ .prepare('UPDATE jobs SET run_at = ?, state = ?, started_at = NULL WHERE id = ?')
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+ .run(runAt, state, jobId);
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+ });
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+ }
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  /** Update a job's children_ids blob and parent_id */
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  updateJobChildrenIds(jobId, childrenIds) {
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  this.safeWrite(() => {
@@ -77,11 +77,29 @@ export class BatchInsertManager {
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  if (!stmt) {
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  const rowPlaceholder = '(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)';
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  const placeholders = Array(size).fill(rowPlaceholder).join(', ');
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+ // ON CONFLICT(id) DO UPDATE (upsert): a colliding id overwrites in place instead
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+ // of failing the whole flush. Without it, one stale ORPHAN row (left when
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+ // obliterate()/a flush raced an in-flight insert) makes the batch throw UNIQUE,
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+ // and reportLostJobs() then drops EVERY innocent job batched in the same flush
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+ // window. Per-row conflict resolution isolates the collision; new ids stay a
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+ // plain INSERT (zero extra cost). jobs has no triggers/FKs → no cascade.
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  const sql = `INSERT INTO jobs (
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  id, queue, data, priority, created_at, run_at, attempts, max_attempts,
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  backoff, ttl, timeout, unique_key, custom_id, depends_on, parent_id,
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  children_ids, tags, state, lifo, group_id, remove_on_complete, remove_on_fail, stall_timeout, timeline
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- ) VALUES ${placeholders}`;
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+ ) VALUES ${placeholders}
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+ ON CONFLICT(id) DO UPDATE SET
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+ queue=excluded.queue, data=excluded.data, priority=excluded.priority,
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+ created_at=excluded.created_at, run_at=excluded.run_at, attempts=excluded.attempts,
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+ max_attempts=excluded.max_attempts, backoff=excluded.backoff, ttl=excluded.ttl,
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+ timeout=excluded.timeout, unique_key=excluded.unique_key, custom_id=excluded.custom_id,
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+ depends_on=excluded.depends_on, parent_id=excluded.parent_id, children_ids=excluded.children_ids,
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+ tags=excluded.tags, state=excluded.state, lifo=excluded.lifo, group_id=excluded.group_id,
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+ remove_on_complete=excluded.remove_on_complete, remove_on_fail=excluded.remove_on_fail,
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+ stall_timeout=excluded.stall_timeout, timeline=excluded.timeline,
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+ started_at=excluded.started_at, completed_at=excluded.completed_at,
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+ progress=excluded.progress, progress_msg=excluded.progress_msg,
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+ last_heartbeat=excluded.last_heartbeat, stacktrace=excluded.stacktrace`;
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  stmt = this.db.prepare(sql);
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  // Cache statements for common batch sizes (1-100)
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  if (size <= 100) {
@@ -4,6 +4,12 @@
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  */
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  /** SQL statements */
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  export const SQL_STATEMENTS = {
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+ // ON CONFLICT(id) DO UPDATE (upsert): a brand-new id is a plain INSERT (zero extra
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+ // cost); a colliding id overwrites the existing row in place. This makes durable
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+ // inserts idempotent against ORPHAN rows — a jobs row that outlived its in-memory
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+ // tracking when obliterate() or a buffer flush raced an in-flight insert — without
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+ // any per-push delete on the hot path. jobs has no triggers/FKs, so DO UPDATE has
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+ // no cascade side effects (unlike REPLACE = DELETE+INSERT).
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  insertJob: `
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  INSERT INTO jobs (
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  id, queue, data, priority, created_at, run_at, attempts,
@@ -16,6 +22,22 @@ export const SQL_STATEMENTS = {
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  ?, ?, ?, ?, ?, ?, ?,
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  ?, ?, ?, ?
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  )
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+ ON CONFLICT(id) DO UPDATE SET
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+ queue=excluded.queue, data=excluded.data, priority=excluded.priority,
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+ created_at=excluded.created_at, run_at=excluded.run_at, attempts=excluded.attempts,
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+ max_attempts=excluded.max_attempts, backoff=excluded.backoff, ttl=excluded.ttl,
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+ timeout=excluded.timeout, unique_key=excluded.unique_key, custom_id=excluded.custom_id,
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+ depends_on=excluded.depends_on, parent_id=excluded.parent_id, children_ids=excluded.children_ids,
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+ tags=excluded.tags, state=excluded.state, lifo=excluded.lifo, group_id=excluded.group_id,
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+ remove_on_complete=excluded.remove_on_complete, remove_on_fail=excluded.remove_on_fail,
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+ stall_timeout=excluded.stall_timeout, timeline=excluded.timeline,
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+ -- Per-execution columns are NOT in the INSERT column list, so excluded.<col>
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+ -- resolves to each column's DEFAULT (NULL / 0) — i.e. the fresh-job value. Reset
36
+ -- them too, otherwise an upsert over an ORPHAN row would leave a brand-new job
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+ -- carrying the prior life's progress=100 / completed_at / stacktrace etc.
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+ started_at=excluded.started_at, completed_at=excluded.completed_at,
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+ progress=excluded.progress, progress_msg=excluded.progress_msg,
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+ last_heartbeat=excluded.last_heartbeat, stacktrace=excluded.stacktrace
19
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  `,
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  updateJobState: 'UPDATE jobs SET state = ?, started_at = ?, timeline = ? WHERE id = ?',
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  completeJob: 'UPDATE jobs SET state = ?, completed_at = ?, progress = 100, timeline = ? WHERE id = ?',
@@ -30,6 +30,63 @@ function checkPrivateIpv4(hostname) {
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  return 'Webhook URL cannot point to loopback IP';
31
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  return null;
32
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  }
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+ /**
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+ * Extract the embedded IPv4 from an IPv4-mapped IPv6 hostname, as dotted-decimal,
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+ * or null if the hostname is not such a mapped address.
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+ *
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+ * The WHATWG URL parser normalizes `[::ffff:127.0.0.1]` to the hex form
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+ * `[::ffff:7f00:1]`, so both must be handled: the dotted tail (`::ffff:a.b.c.d`)
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+ * and the two-hextet tail (`::ffff:XXXX:YYYY`). These resolve to the embedded IPv4
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+ * (e.g. 127.0.0.1) and so must run through the private/loopback octet check (SSRF).
41
+ */
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+ function extractMappedIpv4(hostname) {
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+ let h = hostname;
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+ if (h.startsWith('[') && h.endsWith(']'))
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+ h = h.slice(1, -1);
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+ const lower = h.toLowerCase();
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+ // IPv4-mapped (::ffff:a.b.c.d) AND the deprecated IPv4-compatible (::a.b.c.d) form
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+ // both embed an IPv4 in the low 32 bits — and the WHATWG parser normalizes the
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+ // dotted tail to two hextets (::ffff:7f00:1 / ::7f00:1). Unwrap either prefix.
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+ let tail;
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+ if (lower.startsWith('::ffff:'))
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+ tail = h.slice('::ffff:'.length);
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+ else if (lower.startsWith('::') && lower.length > 2)
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+ tail = h.slice('::'.length);
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+ else
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+ return null;
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+ // Dotted form: a.b.c.d
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+ if (/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(tail))
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+ return tail;
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+ // Hex-normalized form: XXXX:YYYY (each hextet 1-4 hex digits) → low 32 bits
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+ const hx = tail.match(/^([0-9a-f]{1,4}):([0-9a-f]{1,4})$/i);
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+ if (hx) {
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+ const hi = Number.parseInt(hx[1], 16);
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+ const lo = Number.parseInt(hx[2], 16);
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+ return `${(hi >> 8) & 0xff}.${hi & 0xff}.${(lo >> 8) & 0xff}.${lo & 0xff}`;
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+ }
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+ return null;
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+ }
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+ /**
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+ * Block IPv6 private / link-local / unspecified ranges that resolve to the local
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+ * network: ULA `fc00::/7` (first hextet fc__/fd__), link-local `fe80::/10`
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+ * (fe80–febf), and `::` (unspecified). Returns an error message or null.
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+ */
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+ function checkBlockedIpv6(hostname) {
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+ let h = hostname;
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+ if (h.startsWith('[') && h.endsWith(']'))
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+ h = h.slice(1, -1);
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+ const lower = h.toLowerCase();
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+ if (!lower.includes(':'))
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+ return null; // not an IPv6 literal
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+ if (lower === '::')
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+ return 'Webhook URL cannot point to unspecified IP';
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+ const first = lower.split(':')[0];
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+ if (/^f[cd][0-9a-f]{0,2}$/.test(first))
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+ return 'Webhook URL cannot point to private (ULA) IP';
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+ if (/^fe[89ab][0-9a-f]?$/.test(first))
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+ return 'Webhook URL cannot point to link-local IP';
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+ return null;
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+ }
33
90
  /** Check if hostname is a cloud metadata endpoint */
34
91
  function isCloudMetadata(hostname) {
35
92
  return (hostname === '169.254.169.254' ||
@@ -55,6 +112,19 @@ export function validateWebhookUrl(url) {
55
112
  const hostname = parsed.hostname.toLowerCase();
56
113
  if (isLocalhost(hostname))
57
114
  return 'Webhook URL cannot point to localhost';
115
+ // IPv4-mapped / IPv4-compatible IPv6 (e.g. [::ffff:127.0.0.1] → [::ffff:7f00:1],
116
+ // or [::127.0.0.1] → [::7f00:1]) resolves to the embedded IPv4 — unwrap it so
117
+ // loopback/private octets are blocked (SSRF).
118
+ const mapped = extractMappedIpv4(hostname);
119
+ if (mapped) {
120
+ const mappedError = checkPrivateIpv4(mapped);
121
+ if (mappedError)
122
+ return mappedError;
123
+ }
124
+ // IPv6 private (ULA) / link-local / unspecified ranges.
125
+ const ipv6Error = checkBlockedIpv6(hostname);
126
+ if (ipv6Error)
127
+ return ipv6Error;
58
128
  const ipError = checkPrivateIpv4(hostname);
59
129
  if (ipError)
60
130
  return ipError;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "bunqueue",
3
- "version": "2.8.25",
3
+ "version": "2.8.26",
4
4
  "description": "High-performance job queue for Bun & AI agents. SQLite persistence, cron scheduling, priorities, retries, DLQ, webhooks, native MCP server. Zero external dependencies.",
5
5
  "type": "module",
6
6
  "main": "dist/main.js",