bunite-core 0.11.3 → 0.11.4

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package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "bunite-core",
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  "description": "Uniting UI and Bun",
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- "version": "0.11.3",
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+ "version": "0.11.4",
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  "type": "module",
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  "scripts": {
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  "setup:cef": "bun ../tools/bunite-dev/scripts/setup-cef.ts",
@@ -24,7 +24,7 @@
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  "msgpackr": "^1.11.9"
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  },
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  "optionalDependencies": {
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- "bunite-native-win-x64": "0.0.7",
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+ "bunite-native-win-x64": "0.0.8",
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  "bunite-native-mac-arm64": "0.0.1",
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  "bunite-native-linux-x64": "0.0.1"
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  }
@@ -311,6 +311,19 @@ bool initRuntime(const char* engine_dir, bool /*hide_console*/,
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  g_runtime.initialized.store(true);
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  BUNITE_INFO("webview2: runtime initialized");
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+
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+ // Eager-start the WebView2 environment so engine_version_string is ready by
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+ // the time the first BrowserWindow title is set. Bounded drain — if Edge
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+ // takes longer than the budget we just fall back to "unknown".
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+ ensureEnvironment([]() {});
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+ auto t0 = std::chrono::steady_clock::now();
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+ while (!g_runtime.env_ready && !g_runtime.shutting_down.load() &&
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+ std::chrono::duration_cast<std::chrono::milliseconds>(
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+ std::chrono::steady_clock::now() - t0).count() < 500) {
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+ pumpOnce();
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+ Sleep(1);
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+ }
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+
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  return true;
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  }
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