bun-memory 1.1.5 → 1.1.6
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- package/package.json +1 -1
- package/README.md +0 -81
package/package.json
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# bun-memory
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High-performance Windows process memory utilities for [Bun](https://bun.sh) using `bun:ffi` and Win32 APIs.
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## Features
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- Built for Bun runtime and Windows 10/11
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- Efficient buffer management for high-speed operations
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- Pattern scanning for offsets \*
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- Read and write memory of Windows processes
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\* — Feature temporarily disabled
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## Requirements
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- **Bun** (uses `bun:ffi`)
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- **Windows 10/11** (uses `kernel32.dll`)
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## Installation
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```bash
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bun add bun-memory
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```
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## Usage
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See [example/trigger-bot.ts](example/trigger-bot.ts) for a real-world example.
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### Basic Example
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```ts
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import Memory from 'bun-memory';
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// Attach to process by name…
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const memory = new Memory('notepad.exe');
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// …or PID
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const memory = new Memory(1234);
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// Access loaded modules
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const modules = memory.modules;
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const mainModule = modules['notepad.exe'];
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console.log(`Base address: 0x${mainModule.modBaseAddr.toString(16)}`);
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console.log(`Size: ${mainModule.modBaseSize} bytes`);
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// Read a 32-bit integer
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const value = memory.i32(0x12345678n);
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// Write a float
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memory.f32(0x12345678n, 3.14159);
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// Clean up
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memory.close();
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```
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### Pattern Scanning
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```ts
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const offset = memory.findPattern('aa??bbccdd??ff', mainModule.modBaseAddr, mainModule.modBaseSize);
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const value = memory.bool(offset + 0x1234n);
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memory.close();
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```
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### Efficient Buffer Reads
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```ts
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const scratch = Buffer.allocUnsafe(0xf000);
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const view = new BigUint64Array(scratch.buffer, scratch.byteOffset, 0xf000 / 8);
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while (true) {
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memory.read(myAddress, scratch); // Updates scratch and view, no allocations
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}
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```
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```ts
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const scratch = Buffer.allocUnsafe(0x100);
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memory.read(myAddress, scratch);
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```
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## Notes
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- Only works with Bun and Windows.
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