build-dxf 0.0.20-2 → 0.0.20-20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (34) hide show
  1. package/README.md +3 -0
  2. package/package.json +1 -1
  3. package/src/build.js +1377 -1916
  4. package/src/index.css +1 -629
  5. package/src/index.js +7 -7
  6. package/src/index2.js +327 -528
  7. package/src/index3.js +1809 -1715
  8. package/src/selectLocalFile.js +1955 -3145
  9. package/src/utils/CommandManager/CommandFlow.d.ts +17 -0
  10. package/src/utils/CommandManager/CommandManager.d.ts +23 -0
  11. package/src/utils/DxfSystem/components/AngleCorrectionDxf.d.ts +9 -0
  12. package/src/utils/DxfSystem/components/Dxf.d.ts +36 -5
  13. package/src/utils/DxfSystem/components/LineAnalysis.d.ts +3 -1
  14. package/src/utils/DxfSystem/index.d.ts +2 -0
  15. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/CommandFlowComponent.d.ts +4 -1
  16. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/ConnectionLine.d.ts +33 -0
  17. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/Default.d.ts +0 -20
  18. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/DeleteSelectLine.d.ts +28 -0
  19. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/DeleteSelectWindow.d.ts +33 -0
  20. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/DrawDoorLine.d.ts +24 -4
  21. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/DrawLine.d.ts +20 -4
  22. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/DrawWindow.d.ts +25 -2
  23. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/IntersectionConnectionLine.d.ts +33 -0
  24. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/MergeLine.d.ts +33 -0
  25. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/PointDrag.d.ts +14 -1
  26. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/SelectAll.d.ts +30 -0
  27. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/VerticalCorrection.d.ts +82 -0
  28. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/VerticalReferenceLine.d.ts +21 -0
  29. package/src/utils/DxfSystem/plugin/Editor/components/CommandFlow/ViewAngle.d.ts +21 -0
  30. package/src/utils/DxfSystem/plugin/Editor/components/RenderManager.d.ts +4 -1
  31. package/src/utils/DxfSystem/plugin/Editor/components/index.d.ts +1 -0
  32. package/src/utils/Quadtree/LineSegment.d.ts +19 -0
  33. package/src/utils/Quadtree/Point.d.ts +9 -2
  34. package/src/utils/deepClone.d.ts +6 -0
package/src/build.js CHANGED
@@ -1,70 +1,55 @@
1
- import * as THREE from "three";
2
- import { EventDispatcher as EventDispatcher$1 } from "three";
3
- import ClipperLib from "clipper-lib";
4
- import Drawing from "dxf-writer";
5
- import { OBJExporter } from "three/examples/jsm/exporters/OBJExporter.js";
6
- import { GLTFExporter } from "three/examples/jsm/exporters/GLTFExporter.js";
7
- function uuid() {
8
- return "xxxx-xxxx-4xxx-yxxx-xxxx".replace(/[xy]/g, function(c) {
9
- var r = Math.random() * 16 | 0, v = c == "x" ? r : r & 3 | 8;
10
- return v.toString(16);
1
+ import * as M from "three";
2
+ import { EventDispatcher as tt } from "three";
3
+ import F from "clipper-lib";
4
+ import R from "dxf-writer";
5
+ import { OBJExporter as et } from "three/examples/jsm/exporters/OBJExporter.js";
6
+ import { GLTFExporter as nt } from "three/examples/jsm/exporters/GLTFExporter.js";
7
+ function z() {
8
+ return "xxxx-xxxx-4xxx-yxxx-xxxx".replace(/[xy]/g, function(y) {
9
+ var t = Math.random() * 16 | 0, e = y == "x" ? t : t & 3 | 8;
10
+ return e.toString(16);
11
11
  });
12
12
  }
13
- class EventDispatcher extends EventDispatcher$1 {
14
- uuid = uuid();
15
- addEventListener(type, listener, option) {
16
- const { once = false } = option ?? {};
17
- const callBack = (event) => {
18
- listener(event);
19
- once && canceCallBack();
20
- };
21
- const canceCallBack = () => this.removeEventListener(type, callBack);
22
- super.addEventListener(type, callBack);
23
- return canceCallBack;
13
+ class $ extends tt {
14
+ uuid = z();
15
+ addEventListener(t, e, n) {
16
+ const { once: i = !1 } = n ?? {}, o = (r) => {
17
+ e(r), i && s();
18
+ }, s = () => this.removeEventListener(t, o);
19
+ return super.addEventListener(t, o), s;
24
20
  }
25
21
  eventRecordStack = /* @__PURE__ */ new Map();
26
- addEventRecord(name, ...cancels) {
27
- if (!this.eventRecordStack.has(name)) this.eventRecordStack.set(name, []);
28
- cancels.forEach((cancel) => {
29
- this.eventRecordStack.get(name)?.push(cancel);
22
+ addEventRecord(t, ...e) {
23
+ this.eventRecordStack.has(t) || this.eventRecordStack.set(t, []), e.forEach((i) => {
24
+ this.eventRecordStack.get(t)?.push(i);
30
25
  });
31
- const add = (cancel) => {
32
- this.addEventRecord(name, cancel);
33
- return { add };
34
- };
35
- return { add };
26
+ const n = (i) => (this.addEventRecord(t, i), { add: n });
27
+ return { add: n };
36
28
  }
37
- canceEventRecord(name) {
38
- const list = this.eventRecordStack.get(name);
39
- if (list) {
40
- list.forEach((cancel) => cancel());
41
- this.eventRecordStack.delete(name);
42
- }
29
+ canceEventRecord(t) {
30
+ const e = this.eventRecordStack.get(t);
31
+ e && (e.forEach((n) => n()), this.eventRecordStack.delete(t));
43
32
  }
44
33
  }
45
- class Component extends EventDispatcher {
34
+ class j extends $ {
46
35
  parent;
47
- destroyed = false;
48
- constructor(...arg) {
49
- super();
50
- this.addEventListener("addFromParent", (e) => {
51
- this.parent = e.parent;
52
- this.onAddFromParent(e.parent);
53
- });
54
- this.addEventListener("removeFromParent", (e) => {
55
- this.parent = void 0;
56
- this.onRemoveFromParent(e.parent);
36
+ destroyed = !1;
37
+ constructor(...t) {
38
+ super(), this.addEventListener("addFromParent", (e) => {
39
+ this.parent = e.parent, this.onAddFromParent(e.parent);
40
+ }), this.addEventListener("removeFromParent", (e) => {
41
+ this.parent = void 0, this.onRemoveFromParent(e.parent);
57
42
  });
58
43
  }
59
- onAddFromParent(parent) {
44
+ onAddFromParent(t) {
60
45
  }
61
- onRemoveFromParent(parent) {
46
+ onRemoveFromParent(t) {
62
47
  }
63
48
  destroy() {
64
- this.destroyed = true;
49
+ this.destroyed = !0;
65
50
  }
66
51
  }
67
- class ComponentManager extends EventDispatcher {
52
+ class it extends $ {
68
53
  static EventType = {
69
54
  ADD_COMPONENT: "addComponent"
70
55
  };
@@ -73,75 +58,66 @@ class ComponentManager extends EventDispatcher {
73
58
  * 添加组件
74
59
  * @param component
75
60
  */
76
- addComponent(component) {
77
- if (component) {
78
- this.components.push(component);
79
- this.dispatchEvent({
80
- type: "addComponent",
81
- component
82
- });
83
- component.dispatchEvent({
84
- type: "addFromParent",
85
- parent: this
86
- });
87
- }
88
- return this;
61
+ addComponent(t) {
62
+ return t && (this.components.push(t), this.dispatchEvent({
63
+ type: "addComponent",
64
+ component: t
65
+ }), t.dispatchEvent({
66
+ type: "addFromParent",
67
+ parent: this
68
+ })), this;
89
69
  }
90
70
  /**
91
71
  * 移除组件
92
72
  * @param component
93
73
  */
94
- removeComponent(component) {
95
- if (component instanceof Component) {
96
- const index2 = this.components.indexOf(component);
97
- if (index2 > -1) {
98
- this.components.splice(index2, 1);
99
- this.dispatchEvent({
100
- type: "removeComponent",
101
- component
102
- });
103
- component.dispatchEvent({
104
- type: "removeFromParent",
105
- parent: this
106
- });
107
- }
74
+ removeComponent(t) {
75
+ if (t instanceof j) {
76
+ const e = this.components.indexOf(t);
77
+ e > -1 && (this.components.splice(e, 1), this.dispatchEvent({
78
+ type: "removeComponent",
79
+ component: t
80
+ }), t.dispatchEvent({
81
+ type: "removeFromParent",
82
+ parent: this
83
+ }));
108
84
  }
109
85
  }
110
86
  /**
111
87
  * 查找符合条件的第一个组件
112
88
  * @param callBack
113
89
  */
114
- findComponent(predicate) {
115
- for (let i = 0; i < this.components.length; i++) {
116
- const component = this.components[i];
117
- if (predicate(component, i)) return component;
90
+ findComponent(t) {
91
+ for (let e = 0; e < this.components.length; e++) {
92
+ const n = this.components[e];
93
+ if (t(n, e)) return n;
118
94
  }
119
95
  }
120
96
  /**
121
97
  * 查找所有符合条件的组件
122
98
  * @param callBack
123
99
  */
124
- findComponents(predicate) {
125
- return this.components.filter(predicate);
100
+ findComponents(t) {
101
+ return this.components.filter(t);
126
102
  }
127
103
  /**
128
104
  *
129
105
  * @param type
130
106
  */
131
- findComponentByType(type) {
132
- const component = this.findComponent((c) => c instanceof type);
133
- return component ? component : null;
107
+ findComponentByType(t) {
108
+ const e = this.findComponent((n) => n instanceof t);
109
+ return e || null;
134
110
  }
135
111
  /**
136
112
  *
137
113
  * @param type
138
114
  */
139
- findComponentByName(name) {
140
- const component = this.findComponent((c) => c.constructor.name === name);
141
- return component ? component : null;
115
+ findComponentByName(t) {
116
+ const e = this.findComponent((n) => n.constructor.name === t);
117
+ return e || null;
142
118
  }
143
119
  }
144
- class Point {
120
+ class p {
145
121
  x;
146
122
  y;
147
123
  get X() {
@@ -156,39 +132,32 @@ class Point {
156
132
  * @param x
157
133
  * @param y
158
134
  */
159
- constructor(x = 0, y = 0) {
160
- this.x = x;
161
- this.y = y;
135
+ constructor(t = 0, e = 0) {
136
+ this.x = t, this.y = e;
162
137
  }
163
- set(x, y) {
164
- this.x = x;
165
- this.y = y;
166
- return this;
138
+ set(t, e) {
139
+ return this.x = t, this.y = e, this;
167
140
  }
168
- setX(x) {
169
- this.x = x;
170
- return this;
141
+ setX(t) {
142
+ return this.x = t, this;
171
143
  }
172
- setY(y) {
173
- this.y = y;
174
- return this;
144
+ setY(t) {
145
+ return this.y = t, this;
175
146
  }
176
147
  /**
177
148
  *
178
149
  * @param point
179
150
  * @returns
180
151
  */
181
- equal(point) {
182
- return point.x === this.x && point.y === this.y;
152
+ equal(t) {
153
+ return t.x === this.x && t.y === this.y;
183
154
  }
184
155
  /**
185
156
  *
186
157
  * @param arr
187
158
  */
188
- setByArray(arr) {
189
- this.x = arr[0];
190
- this.y = arr[1];
191
- return this;
159
+ setByArray(t) {
160
+ return this.x = t[0], this.y = t[1], this;
192
161
  }
193
162
  /**
194
163
  *
@@ -200,25 +169,19 @@ class Point {
200
169
  * multiplyScalar
201
170
  * @param scalar
202
171
  */
203
- mutiplyScalar(scalar) {
204
- this.x *= scalar;
205
- this.y *= scalar;
206
- return this;
172
+ mutiplyScalar(t) {
173
+ return this.x *= t, this.y *= t, this;
207
174
  }
208
- multiplyScalar(scalar) {
209
- this.x *= scalar;
210
- this.y *= scalar;
211
- return this;
175
+ multiplyScalar(t) {
176
+ return this.x *= t, this.y *= t, this;
212
177
  }
213
178
  /**
214
179
  *
215
180
  * @param scalar
216
181
  * @returns
217
182
  */
218
- divisionScalar(scalar) {
219
- this.x /= scalar;
220
- this.y /= scalar;
221
- return this;
183
+ divisionScalar(t) {
184
+ return this.x /= t, this.y /= t, this;
222
185
  }
223
186
  /**
224
187
  * 减法
@@ -226,10 +189,8 @@ class Point {
226
189
  * @param point
227
190
  * @returns
228
191
  */
229
- division(point) {
230
- this.x -= point.x;
231
- this.y -= point.y;
232
- return this;
192
+ division(t) {
193
+ return this.x -= t.x, this.y -= t.y, this;
233
194
  }
234
195
  /**
235
196
  * 加法
@@ -237,19 +198,24 @@ class Point {
237
198
  * @param point
238
199
  * @returns
239
200
  */
240
- add(point) {
241
- this.x += point.x;
242
- this.y += point.y;
243
- return this;
201
+ add(t) {
202
+ return this.x += t.x, this.y += t.y, this;
203
+ }
204
+ /**
205
+ * 绕point旋转angle
206
+ * @param point
207
+ * @param angle 旋转角度,单位为弧度
208
+ */
209
+ rotate(t, e) {
210
+ const n = this.x - t.x, i = this.y - t.y, o = Math.cos(e), s = Math.sin(e), r = n * o - i * s, c = n * s + i * o;
211
+ return this.x = r + t.x, this.y = c + t.y, this;
244
212
  }
245
213
  /**
246
214
  * 保留小数位数
247
215
  * @param count
248
216
  */
249
- fixed(count) {
250
- this.x = Number(this.x.toFixed(count));
251
- this.y = Number(this.y.toFixed(count));
252
- return this;
217
+ fixed(t) {
218
+ return this.x = Number(this.x.toFixed(t)), this.y = Number(this.y.toFixed(t)), this;
253
219
  }
254
220
  /**
255
221
  * 归一化
@@ -257,11 +223,8 @@ class Point {
257
223
  * @returns
258
224
  */
259
225
  normalize() {
260
- const length = Math.sqrt(this.x * this.x + this.y * this.y);
261
- if (length === 0) return this;
262
- this.x /= length;
263
- this.y /= length;
264
- return this;
226
+ const t = Math.sqrt(this.x * this.x + this.y * this.y);
227
+ return t === 0 ? this : (this.x /= t, this.y /= t, this);
265
228
  }
266
229
  /**
267
230
  * 获取单位法向量
@@ -269,13 +232,9 @@ class Point {
269
232
  * @param point
270
233
  * @returns
271
234
  */
272
- normal(point) {
273
- const dx = this.x - point.x;
274
- const dy = this.y - point.y;
275
- const length = Math.sqrt(dx * dx + dy * dy);
276
- const nx = -dy / length;
277
- const ny = dx / length;
278
- return new Point(nx, ny);
235
+ normal(t) {
236
+ const e = this.x - t.x, n = this.y - t.y, i = Math.sqrt(e * e + n * n), o = -n / i, s = e / i;
237
+ return new p(o, s);
279
238
  }
280
239
  /**
281
240
  * 获取由传入的点到该点的单位方向向量
@@ -283,12 +242,9 @@ class Point {
283
242
  * @param point
284
243
  * @returns
285
244
  */
286
- direction(point) {
287
- const dx = this.x - point.x;
288
- const dy = this.y - point.y;
289
- const length = Math.sqrt(dx * dx + dy * dy);
290
- if (length === 0) return new Point(0, 0);
291
- return new Point(dx / length, dy / length);
245
+ direction(t) {
246
+ const e = this.x - t.x, n = this.y - t.y, i = Math.sqrt(e * e + n * n);
247
+ return i === 0 ? new p(0, 0) : new p(e / i, n / i);
292
248
  }
293
249
  /**
294
250
  * 计算模长
@@ -302,8 +258,8 @@ class Point {
302
258
  * @param point
303
259
  * @returns
304
260
  */
305
- dot(point) {
306
- return this.x * point.x + this.y * point.y;
261
+ dot(t) {
262
+ return this.x * t.x + this.y * t.y;
307
263
  }
308
264
  /** 求两个点叉积
309
265
  * @description 如果叉积大于 0,a 到 b 为逆时针方向。
@@ -311,8 +267,8 @@ class Point {
311
267
  * @param point
312
268
  * @returns
313
269
  */
314
- cross(point) {
315
- return this.x * point.y - this.y * this.x;
270
+ cross(t) {
271
+ return this.x * t.y - this.y * this.x;
316
272
  }
317
273
  /** 计算两个向量夹角
318
274
  * @description 公式:a · b = |a| × |b| × cosθ
@@ -320,34 +276,25 @@ class Point {
320
276
  * @param point
321
277
  * @returns
322
278
  */
323
- angleBetween(point, type = "radian", angle = "180") {
324
- const dotProduct = this.dot(point);
325
- const magnitude1 = this.magnitude();
326
- const magnitude2 = point.magnitude();
327
- if (magnitude1 === 0 || magnitude2 === 0) return 0;
328
- const cosTheta = dotProduct / (magnitude1 * magnitude2);
329
- const clampedCosTheta = Math.max(-1, Math.min(1, cosTheta));
330
- if (type === "radian") return Math.acos(clampedCosTheta);
331
- if (type === "cos") return clampedCosTheta;
332
- if (angle === "180" || this.cross(point) < 0) return Math.acos(clampedCosTheta) / (Math.PI / 180);
333
- return 360 - Math.acos(clampedCosTheta) / (Math.PI / 180);
279
+ angleBetween(t, e = "radian", n = "180") {
280
+ const i = this.dot(t), o = this.magnitude(), s = t.magnitude();
281
+ if (o === 0 || s === 0) return 0;
282
+ const r = i / (o * s), c = Math.max(-1, Math.min(1, r));
283
+ return e === "radian" ? Math.acos(c) : e === "cos" ? c : n === "180" || this.cross(t) < 0 ? Math.acos(c) / (Math.PI / 180) : 360 - Math.acos(c) / (Math.PI / 180);
334
284
  }
335
285
  /** 获取向量长度
336
286
  */
337
287
  length() {
338
- const magnitude = Math.sqrt(this.x * this.x + this.y * this.y);
339
- if (Math.abs(magnitude - Math.round(magnitude)) < 1e-9) {
340
- return Math.round(magnitude);
341
- }
342
- return magnitude;
288
+ const t = Math.sqrt(this.x * this.x + this.y * this.y);
289
+ return Math.abs(t - Math.round(t)) < 1e-9 ? Math.round(t) : t;
343
290
  }
344
291
  /**
345
292
  * 获取两个点长度
346
293
  * @param point
347
294
  */
348
- distance(point) {
295
+ distance(t) {
349
296
  return Math.sqrt(
350
- (this.x - point.x) * (this.x - point.x) + (this.y - point.y) * (this.y - point.y)
297
+ (this.x - t.x) * (this.x - t.x) + (this.y - t.y) * (this.y - t.y)
351
298
  );
352
299
  }
353
300
  /**
@@ -355,47 +302,40 @@ class Point {
355
302
  * @returns
356
303
  */
357
304
  clone() {
358
- return new Point(this.x, this.y);
305
+ return new p(this.x, this.y);
359
306
  }
360
307
  /**
361
308
  * 克隆
362
309
  * @returns
363
310
  */
364
- copy(p) {
365
- this.x = p.x ?? 0;
366
- this.y = p.y ?? 0;
311
+ copy(t) {
312
+ return this.x = t.x ?? 0, this.y = t.y ?? 0, this;
367
313
  }
368
- toJson() {
314
+ toJson(t = 0) {
369
315
  return {
370
316
  x: this.x,
371
- y: this.y
317
+ y: this.y,
318
+ z: t
372
319
  };
373
320
  }
374
- static from(arr) {
375
- if (Array.isArray(arr)) {
376
- return new Point(arr[0], arr[1]);
377
- } else if ("x" in arr && "y" in arr) {
378
- return new Point(arr.x, arr.y);
379
- } else if ("X" in arr && "Y" in arr) {
380
- return new Point(arr.X, arr.Y);
381
- }
382
- return this.zero();
321
+ static from(t) {
322
+ return Array.isArray(t) ? new p(t[0], t[1]) : "x" in t && "y" in t ? new p(t.x, t.y) : "X" in t && "Y" in t ? new p(t.X, t.Y) : this.zero();
383
323
  }
384
324
  static zero() {
385
- return new Point(0, 0);
325
+ return new p(0, 0);
386
326
  }
387
327
  }
388
- class Box2 {
328
+ class v {
389
329
  minX = 0;
390
330
  maxX = 0;
391
331
  minY = 0;
392
332
  maxY = 0;
393
333
  get points() {
394
334
  return [
395
- new Point(this.minX, this.minY),
396
- new Point(this.maxX, this.minY),
397
- new Point(this.maxX, this.maxY),
398
- new Point(this.minX, this.maxY)
335
+ new p(this.minX, this.minY),
336
+ new p(this.maxX, this.minY),
337
+ new p(this.maxX, this.maxY),
338
+ new p(this.minX, this.maxY)
399
339
  ];
400
340
  }
401
341
  get width() {
@@ -405,163 +345,122 @@ class Box2 {
405
345
  return this.maxY - this.minY;
406
346
  }
407
347
  get center() {
408
- return new Point(
348
+ return new p(
409
349
  this.minX + (this.maxX - this.minX) * 0.5,
410
350
  this.minY + (this.maxY - this.minY) * 0.5
411
351
  );
412
352
  }
413
- constructor(minX = 0, maxX = 0, minY = 0, maxY = 0) {
414
- this.minX = minX;
415
- this.maxX = maxX;
416
- this.minY = minY;
417
- this.maxY = maxY;
353
+ constructor(t = 0, e = 0, n = 0, i = 0) {
354
+ this.minX = t, this.maxX = e, this.minY = n, this.maxY = i;
418
355
  }
419
356
  /**
420
357
  *
421
358
  * @param z
422
359
  * @returns
423
360
  */
424
- getPaths3D(z = 0) {
425
- const points = this.points, list = [];
426
- points.forEach((p, i) => {
427
- const nextP = points[(i + 1) % points.length];
428
- list.push(p.x, p.y, z);
429
- list.push(nextP.x, nextP.y, z);
430
- });
431
- return list;
361
+ getPaths3D(t = 0) {
362
+ const e = this.points, n = [];
363
+ return e.forEach((i, o) => {
364
+ const s = e[(o + 1) % e.length];
365
+ n.push(i.x, i.y, t), n.push(s.x, s.y, t);
366
+ }), n;
432
367
  }
433
368
  /**
434
369
  * 判断线段是与包围盒相交
435
370
  * @description Liang-Barsky算法的变种
436
371
  * @param line
437
372
  */
438
- intersectLineSegment(line) {
439
- const p1 = line.points[0];
440
- const p2 = line.points[1];
441
- const dx = p2.x - p1.x;
442
- const dy = p2.y - p1.y;
443
- if (dx === 0 && dy === 0) {
444
- return this.minX <= p1.x && p1.x <= this.maxX && this.minY <= p1.y && p1.y <= this.maxY;
445
- }
446
- let tNear = Number.NEGATIVE_INFINITY;
447
- let tFar = Number.POSITIVE_INFINITY;
448
- if (dx !== 0) {
449
- const tx1 = (this.minX - p1.x) / dx;
450
- const tx2 = (this.maxX - p1.x) / dx;
451
- tNear = Math.max(tNear, Math.min(tx1, tx2));
452
- tFar = Math.min(tFar, Math.max(tx1, tx2));
453
- } else if (p1.x < this.minX || p1.x > this.maxX) {
454
- return false;
455
- }
456
- if (dy !== 0) {
457
- const ty1 = (this.minY - p1.y) / dy;
458
- const ty2 = (this.maxY - p1.y) / dy;
459
- tNear = Math.max(tNear, Math.min(ty1, ty2));
460
- tFar = Math.min(tFar, Math.max(ty1, ty2));
461
- } else if (p1.y < this.minY || p1.y > this.maxY) {
462
- return false;
463
- }
464
- return tNear <= tFar && tNear <= 1 && tFar >= 0;
373
+ intersectLineSegment(t) {
374
+ const e = t.points[0], n = t.points[1], i = n.x - e.x, o = n.y - e.y;
375
+ if (i === 0 && o === 0)
376
+ return this.minX <= e.x && e.x <= this.maxX && this.minY <= e.y && e.y <= this.maxY;
377
+ let s = Number.NEGATIVE_INFINITY, r = Number.POSITIVE_INFINITY;
378
+ if (i !== 0) {
379
+ const c = (this.minX - e.x) / i, a = (this.maxX - e.x) / i;
380
+ s = Math.max(s, Math.min(c, a)), r = Math.min(r, Math.max(c, a));
381
+ } else if (e.x < this.minX || e.x > this.maxX)
382
+ return !1;
383
+ if (o !== 0) {
384
+ const c = (this.minY - e.y) / o, a = (this.maxY - e.y) / o;
385
+ s = Math.max(s, Math.min(c, a)), r = Math.min(r, Math.max(c, a));
386
+ } else if (e.y < this.minY || e.y > this.maxY)
387
+ return !1;
388
+ return s <= r && s <= 1 && r >= 0;
465
389
  }
466
390
  /**
467
391
  * 判断线段是在包围盒内
468
392
  * @param line
469
393
  */
470
- containsLineSegment(line) {
471
- const [p1, p2] = line.points;
472
- return this.minX <= p1.x && p1.x <= this.maxX && this.minY <= p1.y && p1.y <= this.maxY && this.minX <= p2.x && p2.x <= this.maxX && this.minY <= p2.y && p2.y <= this.maxY;
394
+ containsLineSegment(t) {
395
+ const [e, n] = t.points;
396
+ return this.minX <= e.x && e.x <= this.maxX && this.minY <= e.y && e.y <= this.maxY && this.minX <= n.x && n.x <= this.maxX && this.minY <= n.y && n.y <= this.maxY;
473
397
  }
474
398
  /**
475
399
  * 判断矩形与包围盒相交
476
400
  * @param rectangle
477
401
  */
478
- intersectRectangle(rectangle) {
479
- const isPointInBox = (p) => this.minX <= p.x && p.x <= this.maxX && this.minY <= p.y && p.y <= this.maxY;
480
- const isPointInRect = (point) => {
481
- let sign = 0;
482
- for (let i = 0; i < 4; i++) {
483
- const p1 = rectangle.points[i];
484
- const p2 = rectangle.points[(i + 1) % 4];
485
- const edge = { x: p2.x - p1.x, y: p2.y - p1.y };
486
- const toPoint = { x: point.x - p1.x, y: point.y - p1.y };
487
- const cross = edge.x * toPoint.y - edge.y * toPoint.x;
488
- if (cross === 0) {
489
- const t = edge.x !== 0 ? (point.x - p1.x) / edge.x : (point.y - p1.y) / edge.y;
490
- if (t >= 0 && t <= 1) return true;
402
+ intersectRectangle(t) {
403
+ const e = (s) => this.minX <= s.x && s.x <= this.maxX && this.minY <= s.y && s.y <= this.maxY, n = (s) => {
404
+ let r = 0;
405
+ for (let c = 0; c < 4; c++) {
406
+ const a = t.points[c], h = t.points[(c + 1) % 4], l = { x: h.x - a.x, y: h.y - a.y }, d = { x: s.x - a.x, y: s.y - a.y }, f = l.x * d.y - l.y * d.x;
407
+ if (f === 0) {
408
+ const m = l.x !== 0 ? (s.x - a.x) / l.x : (s.y - a.y) / l.y;
409
+ if (m >= 0 && m <= 1) return !0;
491
410
  } else {
492
- const currentSign = cross > 0 ? 1 : -1;
493
- if (sign === 0) sign = currentSign;
494
- if (sign !== currentSign) return false;
411
+ const m = f > 0 ? 1 : -1;
412
+ if (r === 0 && (r = m), r !== m) return !1;
495
413
  }
496
414
  }
497
- return true;
498
- };
499
- const doIntersect = (l1p1, l1p2, l2p1, l2p2) => {
500
- const orientation = (p, q, r) => {
501
- const val = (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
502
- if (val === 0) return 0;
503
- return val > 0 ? 1 : 2;
504
- };
505
- const onSegment = (p, q, r) => {
506
- return Math.min(p.x, r.x) <= q.x && q.x <= Math.max(p.x, r.x) && Math.min(p.y, r.y) <= q.y && q.y <= Math.max(p.y, r.y);
507
- };
508
- const o1 = orientation(l1p1, l1p2, l2p1);
509
- const o2 = orientation(l1p1, l1p2, l2p2);
510
- const o3 = orientation(l2p1, l2p2, l1p1);
511
- const o4 = orientation(l2p1, l2p2, l1p2);
512
- if (o1 !== o2 && o3 !== o4) return true;
513
- if (o1 === 0 && onSegment(l1p1, l2p1, l1p2)) return true;
514
- if (o2 === 0 && onSegment(l1p1, l2p2, l1p2)) return true;
515
- if (o3 === 0 && onSegment(l2p1, l1p1, l2p2)) return true;
516
- if (o4 === 0 && onSegment(l2p1, l1p2, l2p2)) return true;
517
- return false;
518
- };
519
- const boxPoints = this.points;
520
- for (let i = 0; i < 4; i++) {
521
- const bp1 = boxPoints[i];
522
- const bp2 = boxPoints[(i + 1) % 4];
523
- for (let j = 0; j < 4; j++) {
524
- const rp1 = rectangle.points[j];
525
- const rp2 = rectangle.points[(j + 1) % 4];
526
- if (doIntersect(bp1, bp2, rp1, rp2)) return true;
415
+ return !0;
416
+ }, i = (s, r, c, a) => {
417
+ const h = (u, x, w) => {
418
+ const S = (x.y - u.y) * (w.x - x.x) - (x.x - u.x) * (w.y - x.y);
419
+ return S === 0 ? 0 : S > 0 ? 1 : 2;
420
+ }, l = (u, x, w) => Math.min(u.x, w.x) <= x.x && x.x <= Math.max(u.x, w.x) && Math.min(u.y, w.y) <= x.y && x.y <= Math.max(u.y, w.y), d = h(s, r, c), f = h(s, r, a), m = h(c, a, s), g = h(c, a, r);
421
+ return !!(d !== f && m !== g || d === 0 && l(s, c, r) || f === 0 && l(s, a, r) || m === 0 && l(c, s, a) || g === 0 && l(c, r, a));
422
+ }, o = this.points;
423
+ for (let s = 0; s < 4; s++) {
424
+ const r = o[s], c = o[(s + 1) % 4];
425
+ for (let a = 0; a < 4; a++) {
426
+ const h = t.points[a], l = t.points[(a + 1) % 4];
427
+ if (i(r, c, h, l)) return !0;
527
428
  }
528
429
  }
529
- for (let p of rectangle.points) {
530
- if (isPointInBox(p)) return true;
531
- }
532
- for (let p of boxPoints) {
533
- if (isPointInRect(p)) return true;
534
- }
535
- return false;
430
+ for (let s of t.points)
431
+ if (e(s)) return !0;
432
+ for (let s of o)
433
+ if (n(s)) return !0;
434
+ return !1;
536
435
  }
537
436
  /**
538
437
  * 判断矩形是在包围盒内
539
438
  * @param rectangle
540
439
  */
541
- containsRectangle(rectangle) {
542
- return rectangle.points.every(
543
- (p) => this.minX <= p.x && p.x <= this.maxX && this.minY <= p.y && p.y <= this.maxY
440
+ containsRectangle(t) {
441
+ return t.points.every(
442
+ (e) => this.minX <= e.x && e.x <= this.maxX && this.minY <= e.y && e.y <= this.maxY
544
443
  );
545
444
  }
546
445
  /**
547
446
  * 判断包围盒与包围盒相交
548
447
  * @param box
549
448
  */
550
- intersectBox(box) {
551
- return !(this.maxX < box.minX || this.minX > box.maxX || this.maxY < box.minY || this.minY > box.maxY);
449
+ intersectBox(t) {
450
+ return !(this.maxX < t.minX || this.minX > t.maxX || this.maxY < t.minY || this.minY > t.maxY);
552
451
  }
553
452
  /**
554
453
  * 判断包围盒是在包围盒内
555
454
  * @param box
556
455
  */
557
- containsBox(box) {
558
- return this.minX <= box.minX && box.maxX <= this.maxX && this.minY <= box.minY && box.maxY <= this.maxY;
456
+ containsBox(t) {
457
+ return this.minX <= t.minX && t.maxX <= this.maxX && this.minY <= t.minY && t.maxY <= this.maxY;
559
458
  }
560
459
  /** 判断点是在包围盒内
561
460
  * @param point
562
461
  */
563
- containsPoint(point) {
564
- return point.x >= this.minX && point.x <= this.maxX && point.y >= this.minY && point.y <= this.maxY;
462
+ containsPoint(t) {
463
+ return t.x >= this.minX && t.x <= this.maxX && t.y >= this.minY && t.y <= this.maxY;
565
464
  }
566
465
  /**
567
466
  *
@@ -571,12 +470,8 @@ class Box2 {
571
470
  * @param maxY
572
471
  * @returns
573
472
  */
574
- set(minX, minY, maxX, maxY) {
575
- this.minX = minX;
576
- this.minY = minY;
577
- this.maxX = maxX;
578
- this.maxY = maxY;
579
- return this;
473
+ set(t, e, n, i) {
474
+ return this.minX = t, this.minY = e, this.maxX = n, this.maxY = i, this;
580
475
  }
581
476
  /**
582
477
  *
@@ -585,57 +480,55 @@ class Box2 {
585
480
  * @param mode
586
481
  * @returns
587
482
  */
588
- scaleSize(maxWidth, maxHeight, mode = "min") {
589
- const scaleX = maxWidth / this.width;
590
- const scaleY = maxHeight / this.height;
591
- return Math[mode](scaleX, scaleY);
483
+ scaleSize(t, e, n = "min") {
484
+ const i = t / this.width, o = e / this.height;
485
+ return Math[n](i, o);
592
486
  }
593
487
  /**
594
488
  *
595
489
  * @param scalar
596
490
  * @returns
597
491
  */
598
- multiplyScalar(scalar) {
599
- this.minX *= scalar;
600
- this.minY *= scalar;
601
- this.maxX *= scalar;
602
- this.maxY *= scalar;
603
- return this;
492
+ multiplyScalar(t) {
493
+ return this.minX *= t, this.minY *= t, this.maxX *= t, this.maxY *= t, this;
604
494
  }
605
- expansion(w) {
606
- this.minX -= w;
607
- this.minY -= w;
608
- this.maxX += w;
609
- this.maxY += w;
610
- return this;
495
+ expansion(t) {
496
+ return this.minX -= t, this.minY -= t, this.maxX += t, this.maxY += t, this;
611
497
  }
612
498
  /**
613
499
  *
614
500
  * @returns
615
501
  */
616
502
  clone() {
617
- return new Box2(this.minX, this.maxX, this.minY, this.maxY);
503
+ return new v(this.minX, this.maxX, this.minY, this.maxY);
618
504
  }
619
505
  /**
620
506
  *
621
507
  * @param points
622
508
  * @returns
623
509
  */
624
- static fromByPoints(...points) {
625
- const xList = [], yList = [];
626
- points.forEach((p) => {
627
- xList.push(p.x);
628
- yList.push(p.y);
629
- });
630
- return new Box2(
631
- Math.min(...xList),
632
- Math.max(...xList),
633
- Math.min(...yList),
634
- Math.max(...yList)
510
+ static fromByPoints(...t) {
511
+ const e = [], n = [];
512
+ return t.forEach((i) => {
513
+ e.push(i.x), n.push(i.y);
514
+ }), new v(
515
+ Math.min(...e),
516
+ Math.max(...e),
517
+ Math.min(...n),
518
+ Math.max(...n)
635
519
  );
636
520
  }
637
521
  }
638
- class Rectangle {
522
+ function O(y) {
523
+ if (y === null || typeof y != "object") return y;
524
+ if (y instanceof Date) return new Date(y.getTime());
525
+ if (Array.isArray(y)) return y.map(O);
526
+ const t = {};
527
+ for (const e in y)
528
+ Object.prototype.hasOwnProperty.call(y, e) && (t[e] = O(y[e]));
529
+ return t;
530
+ }
531
+ class N {
639
532
  points;
640
533
  get p0() {
641
534
  return this.points[0];
@@ -650,16 +543,15 @@ class Rectangle {
650
543
  return this.points[3];
651
544
  }
652
545
  get path() {
653
- return this.points.flatMap((p, i) => {
654
- const np = this.points[(i + 1) % this.points.length];
655
- return [p.x, p.y, 0, np.x, np.y, 0];
546
+ return this.points.flatMap((t, e) => {
547
+ const n = this.points[(e + 1) % this.points.length];
548
+ return [t.x, t.y, 0, n.x, n.y, 0];
656
549
  });
657
550
  }
658
- path2D(callback) {
659
- return this.points.flatMap((p, i) => {
660
- const np = this.points[(i + 1) % this.points.length];
661
- callback && callback(new Point(p.x, p.y), new Point(np.x, np.y));
662
- return [p.x, p.y, np.x, np.y];
551
+ path2D(t) {
552
+ return this.points.flatMap((e, n) => {
553
+ const i = this.points[(n + 1) % this.points.length];
554
+ return t && t(new p(e.x, e.y), new p(i.x, i.y)), [e.x, e.y, i.x, i.y];
663
555
  });
664
556
  }
665
557
  createGeometry() {
@@ -670,85 +562,58 @@ class Rectangle {
670
562
  this.p2,
671
563
  this.p0,
672
564
  this.p3
673
- ].flatMap((p) => [p.x, p.y, 0]);
565
+ ].flatMap((t) => [t.x, t.y, 0]);
674
566
  }
675
- constructor(points) {
676
- if (points.length !== 4) {
567
+ constructor(t) {
568
+ if (t.length !== 4)
677
569
  throw new Error("Rectangle must be defined by exactly 4 points");
678
- }
679
- this.points = points;
570
+ this.points = t;
680
571
  }
681
572
  /**
682
573
  * 判断线段是否与矩形相交
683
574
  * @param line 线段
684
575
  * @returns 是否与矩形相交
685
576
  */
686
- intersectLineSegment(line) {
687
- if (line.points.length !== 2) {
577
+ intersectLineSegment(t) {
578
+ if (t.points.length !== 2)
688
579
  throw new Error("LineSegment must have exactly 2 points");
689
- }
690
- const [p1, p2] = line.points;
691
- const doIntersect = (l1p1, l1p2, l2p1, l2p2) => {
692
- const orientation = (p, q, r) => {
693
- const val = (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
694
- if (val === 0) return 0;
695
- return val > 0 ? 1 : 2;
696
- };
697
- const onSegment = (p, q, r) => {
698
- return Math.min(p.x, r.x) <= q.x && q.x <= Math.max(p.x, r.x) && Math.min(p.y, r.y) <= q.y && q.y <= Math.max(p.y, r.y);
699
- };
700
- const o1 = orientation(l1p1, l1p2, l2p1);
701
- const o2 = orientation(l1p1, l1p2, l2p2);
702
- const o3 = orientation(l2p1, l2p2, l1p1);
703
- const o4 = orientation(l2p1, l2p2, l1p2);
704
- if (o1 !== o2 && o3 !== o4) return true;
705
- if (o1 === 0 && onSegment(l1p1, l2p1, l1p2)) return true;
706
- if (o2 === 0 && onSegment(l1p1, l2p2, l1p2)) return true;
707
- if (o3 === 0 && onSegment(l2p1, l1p1, l2p2)) return true;
708
- if (o4 === 0 && onSegment(l2p1, l1p2, l2p2)) return true;
709
- return false;
580
+ const [e, n] = t.points, i = (o, s, r, c) => {
581
+ const a = (g, u, x) => {
582
+ const w = (u.y - g.y) * (x.x - u.x) - (u.x - g.x) * (x.y - u.y);
583
+ return w === 0 ? 0 : w > 0 ? 1 : 2;
584
+ }, h = (g, u, x) => Math.min(g.x, x.x) <= u.x && u.x <= Math.max(g.x, x.x) && Math.min(g.y, x.y) <= u.y && u.y <= Math.max(g.y, x.y), l = a(o, s, r), d = a(o, s, c), f = a(r, c, o), m = a(r, c, s);
585
+ return !!(l !== d && f !== m || l === 0 && h(o, r, s) || d === 0 && h(o, c, s) || f === 0 && h(r, o, c) || m === 0 && h(r, s, c));
710
586
  };
711
- for (let i = 0; i < 4; i++) {
712
- const rectP1 = this.points[i];
713
- const rectP2 = this.points[(i + 1) % 4];
714
- if (doIntersect(p1, p2, rectP1, rectP2)) {
715
- return true;
716
- }
717
- }
718
- if (this.containsLineSegment(line)) {
719
- return true;
587
+ for (let o = 0; o < 4; o++) {
588
+ const s = this.points[o], r = this.points[(o + 1) % 4];
589
+ if (i(e, n, s, r))
590
+ return !0;
720
591
  }
721
- return false;
592
+ return !!this.containsLineSegment(t);
722
593
  }
723
594
  /**
724
595
  * 判断线段是否完全位于矩形内部
725
596
  * @param line 线段
726
597
  * @returns 是否完全在矩形内部
727
598
  */
728
- containsLineSegment(line) {
729
- if (line.points.length !== 2) {
599
+ containsLineSegment(t) {
600
+ if (t.points.length !== 2)
730
601
  throw new Error("LineSegment must have exactly 2 points");
731
- }
732
- const isPointInRectangle = (point) => {
733
- let sign = 0;
734
- for (let i = 0; i < 4; i++) {
735
- const p1 = this.points[i];
736
- const p2 = this.points[(i + 1) % 4];
737
- const edge = { x: p2.x - p1.x, y: p2.y - p1.y };
738
- const toPoint = { x: point.x - p1.x, y: point.y - p1.y };
739
- const cross = edge.x * toPoint.y - edge.y * toPoint.x;
740
- if (cross === 0) {
741
- const t = edge.x !== 0 ? (point.x - p1.x) / edge.x : (point.y - p1.y) / edge.y;
742
- if (t >= 0 && t <= 1) return true;
602
+ const e = (n) => {
603
+ let i = 0;
604
+ for (let o = 0; o < 4; o++) {
605
+ const s = this.points[o], r = this.points[(o + 1) % 4], c = { x: r.x - s.x, y: r.y - s.y }, a = { x: n.x - s.x, y: n.y - s.y }, h = c.x * a.y - c.y * a.x;
606
+ if (h === 0) {
607
+ const l = c.x !== 0 ? (n.x - s.x) / c.x : (n.y - s.y) / c.y;
608
+ if (l >= 0 && l <= 1) return !0;
743
609
  } else {
744
- const currentSign = cross > 0 ? 1 : -1;
745
- if (sign === 0) sign = currentSign;
746
- if (sign !== currentSign) return false;
610
+ const l = h > 0 ? 1 : -1;
611
+ if (i === 0 && (i = l), i !== l) return !1;
747
612
  }
748
613
  }
749
- return true;
614
+ return !0;
750
615
  };
751
- return isPointInRectangle(line.points[0]) && isPointInRectangle(line.points[1]);
616
+ return e(t.points[0]) && e(t.points[1]);
752
617
  }
753
618
  /**
754
619
  * 判断矩形是否与矩形相交
@@ -756,64 +621,53 @@ class Rectangle {
756
621
  * @param rectangle 矩形
757
622
  * @returns 是否与矩形相交
758
623
  */
759
- intersectRectangle(rectangle) {
760
- const axes = [];
761
- for (let i = 0; i < 4; i++) {
762
- const p1 = this.points[i];
763
- const p2 = this.points[(i + 1) % 4];
764
- axes.push(p1.normal(p2));
624
+ intersectRectangle(t) {
625
+ const e = [];
626
+ for (let o = 0; o < 4; o++) {
627
+ const s = this.points[o], r = this.points[(o + 1) % 4];
628
+ e.push(s.normal(r));
765
629
  }
766
- for (let i = 0; i < 4; i++) {
767
- const p1 = rectangle.points[i];
768
- const p2 = rectangle.points[(i + 1) % 4];
769
- axes.push(p1.normal(p2));
630
+ for (let o = 0; o < 4; o++) {
631
+ const s = t.points[o], r = t.points[(o + 1) % 4];
632
+ e.push(s.normal(r));
770
633
  }
771
- function projectRectangle(rect, axis) {
772
- const projections = rect.points.map((point) => point.dot(axis));
773
- return [Math.min(...projections), Math.max(...projections)];
634
+ function n(o, s) {
635
+ const r = o.points.map((c) => c.dot(s));
636
+ return [Math.min(...r), Math.max(...r)];
774
637
  }
775
- function isProjectionOverlap(proj1, proj2) {
776
- return proj1[0] < proj2[1] && proj2[0] < proj1[1];
638
+ function i(o, s) {
639
+ return o[0] < s[1] && s[0] < o[1];
777
640
  }
778
- for (const axis of axes) {
779
- const proj1 = projectRectangle(this, axis);
780
- const proj2 = projectRectangle(rectangle, axis);
781
- if (!isProjectionOverlap(proj1, proj2)) {
782
- return false;
783
- }
641
+ for (const o of e) {
642
+ const s = n(this, o), r = n(t, o);
643
+ if (!i(s, r))
644
+ return !1;
784
645
  }
785
- return true;
646
+ return !0;
786
647
  }
787
648
  /**
788
649
  * 判断点是否完全位于矩形内部
789
650
  * @param point
790
651
  */
791
- containsPoint(point) {
792
- let positiveCount = 0;
793
- let negativeCount = 0;
652
+ containsPoint(t) {
653
+ let e = 0, n = 0;
794
654
  for (let i = 0; i < 4; i++) {
795
- const p1 = this.points[i];
796
- const p2 = this.points[(i + 1) % 4];
797
- const cross = (p2.x - p1.x) * (point.y - p1.y) - (p2.y - p1.y) * (point.x - p1.x);
798
- if (cross > 0) positiveCount++;
799
- else if (cross < 0) negativeCount++;
800
- else return false;
655
+ const o = this.points[i], s = this.points[(i + 1) % 4], r = (s.x - o.x) * (t.y - o.y) - (s.y - o.y) * (t.x - o.x);
656
+ if (r > 0) e++;
657
+ else if (r < 0) n++;
658
+ else return !1;
801
659
  }
802
- return positiveCount === 4 || negativeCount === 4;
660
+ return e === 4 || n === 4;
803
661
  }
804
662
  /**
805
663
  *
806
664
  * @returns
807
665
  */
808
666
  toBox() {
809
- let minX = Infinity, maxX = -Infinity, minY = Infinity, maxY = -Infinity;
810
- this.points.forEach((p) => {
811
- maxX = Math.max(p.x, maxX);
812
- minX = Math.min(p.x, minX);
813
- maxY = Math.max(p.x, maxY);
814
- minY = Math.min(p.x, minY);
815
- });
816
- return new Box2(minX, maxX, minY, maxY);
667
+ let t = 1 / 0, e = -1 / 0, n = 1 / 0, i = -1 / 0;
668
+ return this.points.forEach((o) => {
669
+ e = Math.max(o.x, e), t = Math.min(o.x, t), i = Math.max(o.x, i), n = Math.min(o.x, n);
670
+ }), new v(t, e, n, i);
817
671
  }
818
672
  /**
819
673
  *
@@ -821,24 +675,22 @@ class Rectangle {
821
675
  * @param width
822
676
  * @returns
823
677
  */
824
- static fromByLineSegment(line, width = 0.1, horizontal = false, hScale = 0.5) {
825
- const p1 = line.points[0], p2 = line.points[1], normal = p2.normal(p1), pDirect = horizontal ? p2.direction(p1).mutiplyScalar(width * hScale) : Point.zero(), nDirect = horizontal ? p1.direction(p2).mutiplyScalar(width * hScale) : Point.zero();
826
- const offsetX = normal.x * width * 0.5;
827
- const offsetY = normal.y * width * 0.5;
828
- return new Rectangle([
829
- new Point(p1.x + offsetX, p1.y + offsetY).add(nDirect),
830
- new Point(p2.x + offsetX, p2.y + offsetY).add(pDirect),
831
- new Point(p2.x - offsetX, p2.y - offsetY).add(pDirect),
832
- new Point(p1.x - offsetX, p1.y - offsetY).add(nDirect)
678
+ static fromByLineSegment(t, e = 0.1, n = !1, i = 0.5) {
679
+ const o = t.points[0], s = t.points[1], r = s.normal(o), c = n ? s.direction(o).mutiplyScalar(e * i) : p.zero(), a = n ? o.direction(s).mutiplyScalar(e * i) : p.zero(), h = r.x * e * 0.5, l = r.y * e * 0.5;
680
+ return new N([
681
+ new p(o.x + h, o.y + l).add(a),
682
+ new p(s.x + h, s.y + l).add(c),
683
+ new p(s.x - h, s.y - l).add(c),
684
+ new p(o.x - h, o.y - l).add(a)
833
685
  ]);
834
686
  }
835
687
  }
836
- class LineSegment {
837
- points = [new Point(), new Point()];
688
+ class b {
689
+ points = [new p(), new p()];
838
690
  userData = {};
839
691
  line;
840
692
  get center() {
841
- return new Point(
693
+ return new p(
842
694
  this.points[0].x + (this.points[1].x - this.points[0].x) * 0.5,
843
695
  this.points[0].y + (this.points[1].y - this.points[0].y) * 0.5
844
696
  );
@@ -849,71 +701,84 @@ class LineSegment {
849
701
  get end() {
850
702
  return this.points[1];
851
703
  }
852
- constructor(p1 = new Point(), p2 = new Point()) {
853
- this.points = [p1, p2];
704
+ constructor(t = new p(), e = new p()) {
705
+ this.points = [t, e];
706
+ }
707
+ set(t, e) {
708
+ return this.start.copy(t), this.end.copy(e), this;
709
+ }
710
+ /**
711
+ * 是否有相同端点
712
+ * @param line
713
+ * @returns
714
+ */
715
+ sameEndpoint(t) {
716
+ return this.start.equal(t.start) || this.start.equal(t.end) || this.end.equal(t.start) || this.end.equal(t.end);
717
+ }
718
+ /**
719
+ * 相同端点是否为开始
720
+ * @param line
721
+ * @returns
722
+ */
723
+ sameEndpointAsStart(t) {
724
+ return this.start.equal(t.start) || this.start.equal(t.end);
725
+ }
726
+ /**
727
+ * 相同端点是否为结束
728
+ * @param line
729
+ * @returns
730
+ */
731
+ sameEndpointAsEnd(t) {
732
+ return this.end.equal(t.start) || this.end.equal(t.end);
854
733
  }
855
734
  /** 膨胀
856
735
  * @description 向线段的两个端点分别膨胀 width
857
736
  * @param width
858
737
  */
859
- expansion(width, direction = "all") {
860
- const step = this.direction().multiplyScalar(width);
861
- if (direction === "end" || direction === "all") this.end.add(step);
862
- if (direction === "start" || direction === "all") this.start.add(step.multiplyScalar(-1));
863
- return this;
738
+ expansion(t, e = "all") {
739
+ const n = this.direction().multiplyScalar(t);
740
+ return (e === "end" || e === "all") && this.end.add(n), (e === "start" || e === "all") && this.start.add(n.multiplyScalar(-1)), this;
864
741
  }
865
742
  /** 向前
866
743
  * @description 向前移动 width
867
744
  * @param width
868
745
  */
869
- forward(width) {
870
- const step = this.direction().multiplyScalar(width);
871
- this.start.add(step);
872
- this.end.add(step);
873
- return this;
746
+ forward(t) {
747
+ const e = this.direction().multiplyScalar(t);
748
+ return this.start.add(e), this.end.add(e), this;
874
749
  }
875
750
  /** 向前
876
751
  * @description 向前移动 width
877
752
  * @param width
878
753
  */
879
- backward(width) {
880
- const step = this.direction().multiplyScalar(-width);
881
- this.start.add(step);
882
- this.end.add(step);
883
- return this;
754
+ backward(t) {
755
+ const e = this.direction().multiplyScalar(-t);
756
+ return this.start.add(e), this.end.add(e), this;
884
757
  }
885
758
  /**
886
759
  * 向指定方向平移
887
760
  * @param direct
888
761
  * @param size
889
762
  */
890
- directionMove(direct, size) {
891
- const step = direct.clone().multiplyScalar(size);
892
- this.start.add(step);
893
- this.end.add(step);
894
- return this;
763
+ directionMove(t, e) {
764
+ const n = t.clone().multiplyScalar(e);
765
+ return this.start.add(n), this.end.add(n), this;
895
766
  }
896
767
  /** 膨胀为矩形
897
768
  *
898
769
  * @param width
899
770
  * @returns {Rectangle}
900
771
  */
901
- expandToRectangle(width = 0.1, direct = "all") {
902
- const p1 = this.start, p2 = this.end;
903
- const normal = p2.normal(p1);
904
- const pDirect = direct === "bothSides" ? Point.zero() : p2.direction(p1).mutiplyScalar(width * 0.5);
905
- const nDirect = direct === "bothSides" ? Point.zero() : p1.direction(p2).mutiplyScalar(width * 0.5);
906
- const offsetX = normal.x * width * 0.5;
907
- const offsetY = normal.y * width * 0.5;
908
- const point = [
772
+ expandToRectangle(t = 0.1, e = "all") {
773
+ const n = this.start, i = this.end, o = i.normal(n), s = e === "bothSides" ? p.zero() : i.direction(n).mutiplyScalar(t * 0.5), r = e === "bothSides" ? p.zero() : n.direction(i).mutiplyScalar(t * 0.5), c = o.x * t * 0.5, a = o.y * t * 0.5, h = [
909
774
  // 第一条线
910
- new Point(p1.x + offsetX, p1.y + offsetY).add(nDirect),
911
- new Point(p2.x + offsetX, p2.y + offsetY).add(pDirect),
775
+ new p(n.x + c, n.y + a).add(r),
776
+ new p(i.x + c, i.y + a).add(s),
912
777
  // 第二条线
913
- new Point(p1.x - offsetX, p1.y - offsetY).add(nDirect),
914
- new Point(p2.x - offsetX, p2.y - offsetY).add(pDirect)
778
+ new p(n.x - c, n.y - a).add(r),
779
+ new p(i.x - c, i.y - a).add(s)
915
780
  ];
916
- return new Rectangle([0, 1, 3, 2].map((i) => point[i]));
781
+ return new N([0, 1, 3, 2].map((l) => h[l]));
917
782
  }
918
783
  /**
919
784
  * 计算线段的长度
@@ -947,50 +812,27 @@ class LineSegment {
947
812
  * @param line 要投影的线段
948
813
  * @returns 投影并裁剪后的线段
949
814
  */
950
- projectLineSegment(line) {
951
- if (line.points.length !== 2 || this.points.length !== 2) {
815
+ projectLineSegment(t) {
816
+ if (t.points.length !== 2 || this.points.length !== 2)
952
817
  throw new Error("每条线段必须由两个点定义");
953
- }
954
- const [p1, p2] = line.points;
955
- const [q1, q2] = this.points;
956
- const dir = new Point(q2.x - q1.x, q2.y - q1.y);
957
- if (dir.x === 0 && dir.y === 0) {
818
+ const [e, n] = t.points, [i, o] = this.points, s = new p(o.x - i.x, o.y - i.y);
819
+ if (s.x === 0 && s.y === 0)
958
820
  throw new Error("投影目标线段的两个点不能重合");
959
- }
960
- const projectPoint = (point) => {
961
- const pq = new Point(point.x - q1.x, point.y - q1.y);
962
- const dirLengthSquared = dir.x * dir.x + dir.y * dir.y;
963
- const dotProduct = pq.x * dir.x + pq.y * dir.y;
964
- const t = dotProduct / dirLengthSquared;
965
- const projX = q1.x + t * dir.x;
966
- const projY = q1.y + t * dir.y;
967
- return new Point(projX, projY);
821
+ const r = (m) => {
822
+ const g = new p(m.x - i.x, m.y - i.y), u = s.x * s.x + s.y * s.y, w = (g.x * s.x + g.y * s.y) / u, S = i.x + w * s.x, L = i.y + w * s.y;
823
+ return new p(S, L);
968
824
  };
969
- let projP1 = projectPoint(p1);
970
- let projP2 = projectPoint(p2);
971
- const getT = (point) => {
972
- const pq = new Point(point.x - q1.x, point.y - q1.y);
973
- const dirLengthSquared = dir.x * dir.x + dir.y * dir.y;
974
- return (pq.x * dir.x + pq.y * dir.y) / dirLengthSquared;
825
+ let c = r(e), a = r(n);
826
+ const h = (m) => {
827
+ const g = new p(m.x - i.x, m.y - i.y), u = s.x * s.x + s.y * s.y;
828
+ return (g.x * s.x + g.y * s.y) / u;
975
829
  };
976
- let t1 = getT(projP1);
977
- let t2 = getT(projP2);
978
- const clampPoint = (t) => {
979
- const clampedT = Math.max(0, Math.min(1, t));
980
- const x = q1.x + clampedT * dir.x;
981
- const y = q1.y + clampedT * dir.y;
982
- return new Point(x, y);
830
+ let l = h(c), d = h(a);
831
+ const f = (m) => {
832
+ const g = Math.max(0, Math.min(1, m)), u = i.x + g * s.x, x = i.y + g * s.y;
833
+ return new p(u, x);
983
834
  };
984
- if (t1 < 0 || t1 > 1) {
985
- projP1 = clampPoint(t1);
986
- }
987
- if (t2 < 0 || t2 > 1) {
988
- projP2 = clampPoint(t2);
989
- }
990
- if (projP1.x === projP2.x && projP1.y === projP2.y) {
991
- return new LineSegment(projP1, projP1);
992
- }
993
- return new LineSegment(projP1, projP2);
835
+ return (l < 0 || l > 1) && (c = f(l)), (d < 0 || d > 1) && (a = f(d)), c.x === a.x && c.y === a.y ? new b(c, c) : new b(c, a);
994
836
  }
995
837
  /**
996
838
  * 计算一条线段在另一条直线上的投影
@@ -998,155 +840,107 @@ class LineSegment {
998
840
  * @param clip 是否裁剪超出目标线段的部分,默认裁剪
999
841
  * @returns 投影并裁剪后的线段
1000
842
  */
1001
- projectPoint(p1, clip = true) {
1002
- const [q1, q2] = this.points;
1003
- const dir = new Point(q2.x - q1.x, q2.y - q1.y);
1004
- if (dir.x === 0 && dir.y === 0) {
843
+ projectPoint(t, e = !0) {
844
+ const [n, i] = this.points, o = new p(i.x - n.x, i.y - n.y);
845
+ if (o.x === 0 && o.y === 0)
1005
846
  throw new Error("投影目标线段的两个点不能重合");
1006
- }
1007
- const projectPoint = (point) => {
1008
- const pq = new Point(point.x - q1.x, point.y - q1.y);
1009
- const dirLengthSquared = dir.x * dir.x + dir.y * dir.y;
1010
- const dotProduct = pq.x * dir.x + pq.y * dir.y;
1011
- const t = dotProduct / dirLengthSquared;
1012
- const projX = q1.x + t * dir.x;
1013
- const projY = q1.y + t * dir.y;
1014
- return new Point(projX, projY);
1015
- };
1016
- let projP1 = projectPoint(p1);
1017
- if (!clip) return projP1;
1018
- const getT = (point) => {
1019
- const pq = new Point(point.x - q1.x, point.y - q1.y);
1020
- const dirLengthSquared = dir.x * dir.x + dir.y * dir.y;
1021
- return (pq.x * dir.x + pq.y * dir.y) / dirLengthSquared;
1022
- };
1023
- let t1 = getT(projP1);
1024
- if (t1 < 0 || t1 > 1) {
1025
- return null;
1026
- }
1027
- return projP1;
847
+ let r = ((h) => {
848
+ const l = new p(h.x - n.x, h.y - n.y), d = o.x * o.x + o.y * o.y, m = (l.x * o.x + l.y * o.y) / d, g = n.x + m * o.x, u = n.y + m * o.y;
849
+ return new p(g, u);
850
+ })(t);
851
+ if (!e) return r;
852
+ let a = ((h) => {
853
+ const l = new p(h.x - n.x, h.y - n.y), d = o.x * o.x + o.y * o.y;
854
+ return (l.x * o.x + l.y * o.y) / d;
855
+ })(r);
856
+ return a < 0 || a > 1 ? null : r;
1028
857
  }
1029
858
  /**
1030
859
  * 判断线段是否与另一条线段相交(包含共用端点或部分重合的情况)
1031
860
  * @param line
1032
861
  */
1033
- intersectLineSegment(line) {
1034
- const p1 = this.start;
1035
- const p2 = this.end;
1036
- const p3 = line.start;
1037
- const p4 = line.end;
1038
- function crossProduct(a, b, c) {
1039
- return (b.x - a.x) * (c.y - a.y) - (b.y - a.y) * (c.x - a.x);
1040
- }
1041
- function isPointOnSegment(pt, segStart, segEnd) {
1042
- return Math.min(segStart.x, segEnd.x) - 1e-10 <= pt.x && pt.x <= Math.max(segStart.x, segEnd.x) + 1e-10 && Math.min(segStart.y, segEnd.y) - 1e-10 <= pt.y && pt.y <= Math.max(segStart.y, segEnd.y) + 1e-10;
1043
- }
1044
- const d1 = crossProduct(p1, p2, p3);
1045
- const d2 = crossProduct(p1, p2, p4);
1046
- const d3 = crossProduct(p3, p4, p1);
1047
- const d4 = crossProduct(p3, p4, p2);
1048
- if (d1 * d2 < 0 && d3 * d4 < 0) {
1049
- return true;
862
+ intersectLineSegment(t) {
863
+ const e = this.start, n = this.end, i = t.start, o = t.end;
864
+ function s(d, f, m) {
865
+ return (f.x - d.x) * (m.y - d.y) - (f.y - d.y) * (m.x - d.x);
1050
866
  }
1051
- if (Math.abs(d1) < 1e-10 && isPointOnSegment(p3, p1, p2)) {
1052
- return true;
867
+ function r(d, f, m) {
868
+ return Math.min(f.x, m.x) - 1e-10 <= d.x && d.x <= Math.max(f.x, m.x) + 1e-10 && Math.min(f.y, m.y) - 1e-10 <= d.y && d.y <= Math.max(f.y, m.y) + 1e-10;
1053
869
  }
1054
- if (Math.abs(d2) < 1e-10 && isPointOnSegment(p4, p1, p2)) {
1055
- return true;
1056
- }
1057
- if (Math.abs(d3) < 1e-10 && isPointOnSegment(p1, p3, p4)) {
1058
- return true;
1059
- }
1060
- if (Math.abs(d4) < 1e-10 && isPointOnSegment(p2, p3, p4)) {
1061
- return true;
1062
- }
1063
- return false;
870
+ const c = s(e, n, i), a = s(e, n, o), h = s(i, o, e), l = s(i, o, n);
871
+ return !!(c * a < 0 && h * l < 0 || Math.abs(c) < 1e-10 && r(i, e, n) || Math.abs(a) < 1e-10 && r(o, e, n) || Math.abs(h) < 1e-10 && r(e, i, o) || Math.abs(l) < 1e-10 && r(n, i, o));
1064
872
  }
1065
873
  /**
1066
874
  * 获取交点
1067
875
  * @param line
1068
876
  * @returns
1069
877
  */
1070
- getIntersection(line) {
1071
- const p1 = this.start;
1072
- const p2 = this.end;
1073
- const p3 = line.start;
1074
- const p4 = line.end;
1075
- const denom = (p1.x - p2.x) * (p3.y - p4.y) - (p1.y - p2.y) * (p3.x - p4.x);
1076
- if (Math.abs(denom) < 1e-10) {
878
+ getIntersection(t) {
879
+ const e = this.start, n = this.end, i = t.start, o = t.end, s = (e.x - n.x) * (i.y - o.y) - (e.y - n.y) * (i.x - o.x);
880
+ if (Math.abs(s) < 1e-10)
1077
881
  return null;
1078
- }
1079
- const t = ((p1.x - p3.x) * (p3.y - p4.y) - (p1.y - p3.y) * (p3.x - p4.x)) / denom;
1080
- const x = p1.x + t * (p2.x - p1.x);
1081
- const y = p1.y + t * (p2.y - p1.y);
1082
- return new Point(x, y);
882
+ const r = ((e.x - i.x) * (i.y - o.y) - (e.y - i.y) * (i.x - o.x)) / s, c = e.x + r * (n.x - e.x), a = e.y + r * (n.y - e.y);
883
+ return new p(c, a);
1083
884
  }
1084
885
  /**
1085
886
  * 获取两条线段夹角
1086
887
  * @param line
1087
888
  */
1088
- includedAngle(line) {
1089
- const d1 = this.direction(), d2 = line.direction();
1090
- return d1.angleBetween(d2) / (Math.PI / 180);
889
+ includedAngle(t) {
890
+ const e = this.direction(), n = t.direction();
891
+ return e.angleBetween(n) / (Math.PI / 180);
1091
892
  }
1092
893
  /**
1093
894
  * 两条线段方向是否一致
1094
895
  * @param line
1095
896
  */
1096
- directionEqual(line, errAngle = 0.1) {
1097
- return this.includedAngle(line) < errAngle;
897
+ directionEqual(t, e = 0.1) {
898
+ return this.includedAngle(t) < e;
1098
899
  }
1099
900
  /**
1100
901
  * 两条线段方向相反否一致
1101
902
  * @param line
1102
903
  */
1103
- directionOpposite(line, errAngle = 0.1) {
1104
- return 180 - this.includedAngle(line) < errAngle;
904
+ directionOpposite(t, e = 0.1) {
905
+ return 180 - this.includedAngle(t) < e;
1105
906
  }
1106
907
  /**
1107
908
  * 判断两条线是否平行
1108
909
  * @param line
1109
910
  */
1110
- isParallel(line, errAngle = 4) {
1111
- const angle = this.includedAngle(line);
1112
- return angle < errAngle || angle > 180 - errAngle;
911
+ isParallel(t, e = 4) {
912
+ const n = this.includedAngle(t);
913
+ return n < e || n > 180 - e;
1113
914
  }
1114
915
  /**
1115
916
  * 判断两条直线是否重合
1116
917
  * @param line
1117
918
  * @returns
1118
919
  */
1119
- areLinesCoincident(line) {
1120
- const p1 = this.start, p2 = this.end, p3 = line.start, p4 = line.end;
1121
- const m1 = (p2.y - p1.y) / (p2.x - p1.x);
1122
- const b1 = p1.y - m1 * p1.x;
1123
- const m2 = (p4.y - p3.y) / (p4.x - p3.x);
1124
- const b2 = p3.y - m2 * p3.x;
1125
- if (!isFinite(m1) && !isFinite(m2)) {
1126
- return p1.x === p3.x && p2.x === p3.x;
1127
- }
1128
- return Math.abs(m1 - m2) < 1e-3 && Math.abs(b1 - b2) < 1e-3;
920
+ areLinesCoincident(t) {
921
+ const e = this.start, n = this.end, i = t.start, o = t.end, s = (n.y - e.y) / (n.x - e.x), r = e.y - s * e.x, c = (o.y - i.y) / (o.x - i.x), a = i.y - c * i.x;
922
+ return !isFinite(s) && !isFinite(c) ? e.x === i.x && n.x === i.x : Math.abs(s - c) < 1e-3 && Math.abs(r - a) < 1e-3;
1129
923
  }
1130
924
  clone() {
1131
- return new LineSegment(
925
+ const t = new b(
1132
926
  this.points[0].clone(),
1133
927
  this.points[1].clone()
1134
928
  );
929
+ return t.userData = O(this.userData), t;
1135
930
  }
1136
931
  }
1137
- async function include(path, exportDefault = true) {
1138
- if (typeof global !== "undefined" && typeof require !== "undefined") {
1139
- return require(path);
1140
- } else {
1141
- let pack = await import(
932
+ async function G(y, t = !0) {
933
+ if (typeof global < "u" && typeof require < "u")
934
+ return require(y);
935
+ {
936
+ let e = await import(
1142
937
  /* @vite-ignore */
1143
- path
938
+ y
1144
939
  );
1145
- if (exportDefault) pack = pack.default;
1146
- return pack;
940
+ return t && (e = e.default), e;
1147
941
  }
1148
942
  }
1149
- const units = {
943
+ const st = {
1150
944
  Unitless: 1,
1151
945
  // 无单位,1米 = 1(无单位)
1152
946
  Inches: 39.37007874015748,
@@ -1190,31 +984,27 @@ const units = {
1190
984
  Parsecs: 3240779289666404e-32
1191
985
  // 秒差距,1米 ≈ 0.00000000000000003240779289666404秒差距
1192
986
  };
1193
- function pathToLines(path) {
1194
- const lineSegments = [];
1195
- for (let i = 0; i < path.length; i++) {
1196
- lineSegments.push(new LineSegment(
1197
- path[i].clone(),
1198
- path[(i + 1) % path.length].clone()
987
+ function k(y) {
988
+ const t = [];
989
+ for (let e = 0; e < y.length; e++)
990
+ t.push(new b(
991
+ y[e].clone(),
992
+ y[(e + 1) % y.length].clone()
1199
993
  ));
1200
- }
1201
- return lineSegments;
994
+ return t;
1202
995
  }
1203
- function linesToPath(lineSegments) {
1204
- return lineSegments.flatMap((line, index2) => {
1205
- if (index2 === lineSegments.length - 1) [...line.points, lineSegments[0].points[0]];
1206
- return [line.points[0]];
1207
- });
996
+ function J(y) {
997
+ return y.flatMap((t, e) => (e === y.length - 1 && [...t.points, y[0].points[0]], [t.points[0]]));
1208
998
  }
1209
- class Dxf extends Component {
999
+ class X extends j {
1210
1000
  static name = "Dxf";
1211
1001
  shortLine = 0.04;
1212
1002
  width = 0.04;
1213
1003
  scale = 1;
1214
1004
  originalData = [];
1215
1005
  data = [];
1216
- originalBox = new Box2(0, 0, 0, 0);
1217
- box = new Box2(0, 0, 0, 0);
1006
+ originalBox = new v(0, 0, 0, 0);
1007
+ box = new v(0, 0, 0, 0);
1218
1008
  pointsGroups = [];
1219
1009
  wallsGroup = [];
1220
1010
  doors = [];
@@ -1243,11 +1033,8 @@ class Dxf extends Component {
1243
1033
  * @param width 墙体宽度
1244
1034
  * @param scale 缩放比例
1245
1035
  */
1246
- constructor(width = 0.04, scale = 1) {
1247
- super();
1248
- this.width = width;
1249
- this.scale = scale;
1250
- this.shortLine = width * 0.4;
1036
+ constructor(t = 0.04, e = 1) {
1037
+ super(), this.width = t, this.scale = e, this.shortLine = t * 0.4;
1251
1038
  }
1252
1039
  /**
1253
1040
  * 设置
@@ -1255,52 +1042,36 @@ class Dxf extends Component {
1255
1042
  * @param width
1256
1043
  * @param scale
1257
1044
  */
1258
- async set(data, width = this.width, scale = this.scale) {
1259
- if (typeof data === "string") {
1260
- if (typeof global !== "undefined") {
1261
- const packageName = "fs";
1262
- const { default: fs } = await import(
1045
+ async set(t, e = this.width, n = this.scale) {
1046
+ if (typeof t == "string")
1047
+ if (typeof global < "u") {
1048
+ const { default: s } = await import(
1263
1049
  /* @vite-ignore */
1264
- packageName
1265
- );
1266
- const buffer = fs.readFileSync(data);
1267
- const json = JSON.parse(buffer.toString("utf-8"));
1268
- return this.set(json, width, scale);
1269
- } else {
1050
+ "fs"
1051
+ ), r = s.readFileSync(t), c = JSON.parse(r.toString("utf-8"));
1052
+ return this.set(c, e, n);
1053
+ } else
1270
1054
  throw new Error("非node环境不允许使用路径");
1271
- }
1272
- }
1273
- this.scale = scale;
1274
- this.width = width;
1275
- this.originalData = data;
1276
- this.lineSegments.length = 0;
1277
- const zList = [];
1278
- this.data = data.map(({ start, end, insetionArr, isDoor = false, isWindow, drawDoorData }, index2) => {
1279
- zList.push(start.z ?? 0, end.z ?? 0);
1280
- const lineSegment = new LineSegment(
1281
- Point.from(start).mutiplyScalar(scale),
1282
- Point.from(end).mutiplyScalar(scale)
1055
+ this.scale = n, this.width = e, this.originalData = t, this.lineSegments.length = 0;
1056
+ const i = [];
1057
+ this.data = t.map(({ start: o, end: s, insetionArr: r, isDoor: c = !1, ...a }, h) => {
1058
+ i.push(o.z ?? 0, s.z ?? 0);
1059
+ const l = new b(
1060
+ p.from(o).mutiplyScalar(n),
1061
+ p.from(s).mutiplyScalar(n)
1283
1062
  );
1284
- lineSegment.userData = { isDoor, isWindow, drawDoorData };
1285
- this.lineSegments.push(lineSegment);
1286
- return [
1287
- lineSegment.points[0],
1288
- lineSegment.points[1],
1289
- (insetionArr ?? []).map((i) => i.index),
1290
- isDoor,
1291
- index2
1063
+ return l.userData = { isDoor: c, ...a }, this.lineSegments.push(l), [
1064
+ l.points[0],
1065
+ l.points[1],
1066
+ (r ?? []).map((d) => d.index),
1067
+ c,
1068
+ h
1292
1069
  ];
1293
- });
1294
- this.originalZAverage = zList.reduce((count, num) => count + num, 0) / zList.length;
1295
- this.computedOriginalSize(data, this.originalBox);
1296
- this.dispatchEvent({
1070
+ }), this.originalZAverage = i.reduce((o, s) => o + s, 0) / i.length, this.computedOriginalSize(t, this.originalBox), this.dispatchEvent({
1297
1071
  type: "setDta",
1298
1072
  originalData: this.originalData,
1299
1073
  data: this.data
1300
- });
1301
- this.createGroups();
1302
- this.computedSize();
1303
- this.dispatchEvent({
1074
+ }), this.createGroups(), this.computedSize(), this.dispatchEvent({
1304
1075
  type: "createGroup",
1305
1076
  groups: this.pointsGroups
1306
1077
  });
@@ -1310,32 +1081,20 @@ class Dxf extends Component {
1310
1081
  * @returns
1311
1082
  */
1312
1083
  createGroups() {
1313
- const groups = [], visited = /* @__PURE__ */ new Set(), doorSet = /* @__PURE__ */ new Set(), doorVisitedRecord = /* @__PURE__ */ new Map();
1314
- const dfs = (index2, group, preIndex = -1) => {
1315
- const [start, end, insetionArr, isDoor] = this.data[index2];
1316
- visited.add(index2);
1317
- if (isDoor) {
1318
- if (!doorVisitedRecord.has(index2)) doorVisitedRecord.set(index2, []);
1319
- doorVisitedRecord.get(index2)?.push(preIndex);
1320
- return doorSet.add(this.data[index2]);
1321
- }
1322
- group.push([start, end]);
1323
- insetionArr.forEach((i) => {
1324
- if (!visited.has(i)) {
1325
- dfs(i, group, index2);
1326
- }
1084
+ const t = [], e = /* @__PURE__ */ new Set(), n = /* @__PURE__ */ new Set(), i = /* @__PURE__ */ new Map(), o = (s, r, c = -1) => {
1085
+ const [a, h, l, d] = this.data[s];
1086
+ if (e.add(s), d)
1087
+ return i.has(s) || i.set(s, []), i.get(s)?.push(c), n.add(this.data[s]);
1088
+ r.push([a, h]), l.forEach((f) => {
1089
+ e.has(f) || o(f, r, s);
1327
1090
  });
1328
1091
  };
1329
- this.data.forEach((_, index2) => {
1330
- if (!visited.has(index2)) {
1331
- const group = [];
1332
- dfs(index2, group);
1333
- groups.push(group);
1092
+ return this.data.forEach((s, r) => {
1093
+ if (!e.has(r)) {
1094
+ const c = [];
1095
+ o(r, c), t.push(c);
1334
1096
  }
1335
- });
1336
- this.doors = [...doorSet];
1337
- this.pointsGroups = groups;
1338
- return groups;
1097
+ }), this.doors = [...n], this.pointsGroups = t, t;
1339
1098
  }
1340
1099
  /** 计算当前墙体数据的边界框
1341
1100
  * @description 根据分组数据pointsGroups,计算包围盒, pointsGroups数据为缩放后数据。
@@ -1343,219 +1102,163 @@ class Dxf extends Component {
1343
1102
  * @returns
1344
1103
  */
1345
1104
  computedSize() {
1346
- const xArr = this.pointsGroups.flatMap((points) => points.flatMap((p) => [p[0].x, p[1].x]));
1347
- const yArr = this.pointsGroups.flatMap((points) => points.flatMap((p) => [p[0].y, p[1].y]));
1348
- const minX = Math.min(...xArr);
1349
- const minY = Math.min(...yArr);
1350
- const maxX = Math.max(...xArr);
1351
- const maxY = Math.max(...yArr);
1352
- this.box.set(minX, minY, maxX, maxY);
1353
- return this.box;
1105
+ const t = this.pointsGroups.flatMap((r) => r.flatMap((c) => [c[0].x, c[1].x])), e = this.pointsGroups.flatMap((r) => r.flatMap((c) => [c[0].y, c[1].y])), n = Math.min(...t), i = Math.min(...e), o = Math.max(...t), s = Math.max(...e);
1106
+ return this.box.set(n, i, o, s), this.box;
1354
1107
  }
1355
1108
  /** 线路拓扑
1356
1109
  * @description 处理线路拓扑,使线路有序链接,形成长路径
1357
1110
  * @param lines
1358
1111
  */
1359
- lineTopology(lines) {
1360
- const visited = [];
1361
- function dfs(index2, linePath) {
1362
- const [_0, a2] = lines[index2];
1363
- visited[index2] = true;
1364
- linePath.push(a2);
1365
- for (let i = 0; i < lines.length; i++) {
1366
- const [b1, _1] = lines[i];
1367
- if (!visited[i]) {
1368
- if (Math.abs(a2.x - b1.x) < 1e-6 && Math.abs(a2.y - b1.y) < 1e-6) {
1369
- return dfs(i, linePath);
1370
- }
1371
- }
1112
+ lineTopology(t) {
1113
+ const e = [];
1114
+ function n(o, s) {
1115
+ const [r, c] = t[o];
1116
+ e[o] = !0, s.push(c);
1117
+ for (let a = 0; a < t.length; a++) {
1118
+ const [h, l] = t[a];
1119
+ if (!e[a] && Math.abs(c.x - h.x) < 1e-6 && Math.abs(c.y - h.y) < 1e-6)
1120
+ return n(a, s);
1372
1121
  }
1373
1122
  }
1374
- const linePaths = [];
1375
- for (let i = 0; i < lines.length; i++) {
1376
- if (!visited[i]) {
1377
- const linePath = [lines[i][0]];
1378
- dfs(i, linePath);
1379
- linePaths.push(linePath);
1123
+ const i = [];
1124
+ for (let o = 0; o < t.length; o++)
1125
+ if (!e[o]) {
1126
+ const s = [t[o][0]];
1127
+ n(o, s), i.push(s);
1380
1128
  }
1381
- }
1382
- return linePaths;
1129
+ return i;
1383
1130
  }
1384
1131
  /** 合并方向相同的线段
1385
1132
  * @param lines
1386
1133
  * @param errAngle
1387
1134
  */
1388
- mergeSameDirectionLine(lines, errAngle = 3) {
1389
- if (lines[0].includedAngle(lines[lines.length - 1]) < 0.1) {
1390
- const line = lines.pop();
1391
- line.end.copy(lines[0].end);
1392
- lines.splice(0, 1, line);
1135
+ mergeSameDirectionLine(t, e = 3) {
1136
+ if (t[0].includedAngle(t[t.length - 1]) < 0.1) {
1137
+ const i = t.pop();
1138
+ i.end.copy(t[0].end), t.splice(0, 1, i);
1393
1139
  }
1394
- const filterLines = [lines[0]];
1395
- for (let i = 1; i < lines.length; i++) {
1396
- const line = lines[i];
1397
- const preLine = lines[i - 1];
1398
- if (preLine.includedAngle(line) < errAngle) {
1399
- preLine.end.copy(line.end);
1400
- } else {
1401
- filterLines.push(line);
1402
- }
1140
+ const n = [t[0]];
1141
+ for (let i = 1; i < t.length; i++) {
1142
+ const o = t[i], s = t[i - 1];
1143
+ s.includedAngle(o) < e ? s.end.copy(o.end) : n.push(o);
1403
1144
  }
1404
- return filterLines;
1145
+ return n;
1405
1146
  }
1406
1147
  /** etOpenRound 去除毛刺
1407
1148
  * @description 检查连续的短线段数量,去除合并后产生的毛刺
1408
1149
  */
1409
- squareRemoveBurr(path) {
1410
- if (path.length < 3) return path;
1411
- const filterLines = [path[0]];
1412
- for (let i = 1; i < path.length; i++) {
1413
- const prev = path[i - 1];
1414
- const curr = path[i];
1415
- const len = prev.distance(curr);
1416
- if (len < this.width * 0.5) {
1417
- let count = 0;
1418
- for (let j = i + 1; j < path.length; j++) {
1419
- const prev2 = path[j - 1];
1420
- const curr2 = path[j];
1421
- const len2 = prev2.distance(curr2);
1422
- if (len2 < this.width * 0.8) count++;
1150
+ squareRemoveBurr(t) {
1151
+ if (t.length < 3) return t;
1152
+ const e = [t[0]];
1153
+ for (let n = 1; n < t.length; n++) {
1154
+ const i = t[n - 1], o = t[n];
1155
+ if (i.distance(o) < this.width * 0.5) {
1156
+ let r = 0;
1157
+ for (let c = n + 1; c < t.length; c++) {
1158
+ const a = t[c - 1], h = t[c];
1159
+ if (a.distance(h) < this.width * 0.8) r++;
1423
1160
  else break;
1424
1161
  }
1425
- if (count === 0 && i + count === path.length - 1) ;
1426
- else if (i == 1 && count === 1) ;
1427
- else if (count === 3) {
1428
- filterLines.push(path[i + 1]);
1429
- i += count;
1430
- } else if (count === 5) {
1431
- filterLines.push(path[i + 2]);
1432
- i += count;
1433
- } else {
1434
- filterLines.push(curr);
1435
- }
1436
- } else {
1437
- filterLines.push(curr);
1438
- }
1162
+ r === 0 && n + r === t.length - 1 || n == 1 && r === 1 || (r === 3 ? (e.push(t[n + 1]), n += r) : r === 5 ? (e.push(t[n + 2]), n += r) : e.push(o));
1163
+ } else
1164
+ e.push(o);
1439
1165
  }
1440
- return filterLines;
1166
+ return e;
1441
1167
  }
1442
1168
  /**
1443
1169
  * 线段矫直, 线段中心突刺
1444
1170
  * @description 突变长度小于墙体宽度,该线段可能为突起线段,
1445
1171
  * @description 判断后续第2线段与上一条线段是否方向相同,相同就为突刺
1446
1172
  */
1447
- lineSegmentStraightening(path) {
1448
- for (let i = 0; i < path.length; i++) {
1449
- const p1 = path[i];
1450
- const p2 = path[(i + 1) % path.length];
1451
- if (p1.distance(p2) > this.shortLine) {
1452
- path.push(...path.slice(0, i + 1));
1453
- path.splice(0, i + 1);
1173
+ lineSegmentStraightening(t) {
1174
+ for (let i = 0; i < t.length; i++) {
1175
+ const o = t[i], s = t[(i + 1) % t.length];
1176
+ if (o.distance(s) > this.shortLine) {
1177
+ t.push(...t.slice(0, i + 1)), t.splice(0, i + 1);
1454
1178
  break;
1455
1179
  }
1456
1180
  }
1457
- const lines = this.mergeSameDirectionLine(pathToLines(path)), filterLines = [lines[0]];
1458
- for (let i = 1; i < lines.length; i++) {
1459
- const line = lines[i];
1460
- const preLine = lines[(lines.length + i - 1) % lines.length];
1461
- if (line.length() > this.width * 0.9) {
1462
- filterLines.push(line);
1181
+ const e = this.mergeSameDirectionLine(k(t)), n = [e[0]];
1182
+ for (let i = 1; i < e.length; i++) {
1183
+ const o = e[i], s = e[(e.length + i - 1) % e.length];
1184
+ if (o.length() > this.width * 0.9) {
1185
+ n.push(o);
1463
1186
  continue;
1464
1187
  }
1465
- const line1 = lines[i + 1];
1466
- if (line1 && line1.length() > this.width * 0.9) {
1467
- filterLines.push(line);
1468
- filterLines.push(line1);
1469
- i = i + 1;
1188
+ const r = e[i + 1];
1189
+ if (r && r.length() > this.width * 0.9) {
1190
+ n.push(o), n.push(r), i = i + 1;
1470
1191
  continue;
1471
1192
  }
1472
- const line2 = lines[i + 2];
1473
- if (line2 && preLine.includedAngle(line2) < 2) {
1474
- i = i + 2;
1475
- filterLines.push(line2);
1476
- } else filterLines.push(line);
1193
+ const c = e[i + 2];
1194
+ c && s.includedAngle(c) < 2 ? (i = i + 2, n.push(c)) : n.push(o);
1477
1195
  }
1478
- return filterLines.length > 2 ? linesToPath(this.mergeSameDirectionLine(filterLines)) : [];
1196
+ return n.length > 3 ? J(this.mergeSameDirectionLine(n)) : [];
1479
1197
  }
1480
1198
  /**
1481
1199
  * 移除短线段
1482
1200
  * @todo 根据线段两端线段长度,选取参照物_|▔▔
1483
1201
  * @param path
1484
1202
  */
1485
- removeShortLine(path, shortLine = this.shortLine) {
1486
- const lines = pathToLines(path), filterLines = [], PI_1 = Math.PI / 180;
1487
- for (let i = 0; i < lines.length; i++) {
1488
- const line = lines[i], len = line.length();
1489
- if (len > shortLine || filterLines.length === 0) {
1490
- filterLines.push(line);
1203
+ removeShortLine(t, e = this.shortLine) {
1204
+ const n = k(t), i = [], o = Math.PI / 180;
1205
+ for (let s = 0; s < n.length; s++) {
1206
+ const r = n[s], c = r.length(), a = s;
1207
+ if (c > e || i.length === 0) {
1208
+ i.push(r);
1491
1209
  continue;
1492
1210
  }
1493
- let nextline = lines[++i];
1494
- const preLine = filterLines[filterLines.length - 1], d1 = preLine.direction();
1495
- while (i < lines.length) {
1496
- const angle = d1.angleBetween(nextline.direction()) / PI_1;
1497
- if (nextline.length() <= shortLine || angle < 4 || angle > 180 - 4) {
1498
- nextline = lines[++i];
1499
- } else break;
1500
- }
1501
- if (!nextline) continue;
1502
- const intersectPoint = preLine.getIntersection(nextline);
1503
- if (intersectPoint) {
1504
- const p0 = preLine.points[1].clone(), p1 = nextline.points[0].clone();
1505
- preLine.points[1].copy(intersectPoint);
1506
- nextline.points[0].copy(intersectPoint);
1507
- if (preLine.length() < this.width) {
1508
- preLine.points[1].copy(p0);
1509
- nextline.points[0].copy(p0);
1510
- } else if (nextline.length() < this.width) {
1511
- preLine.points[1].copy(p1);
1512
- nextline.points[0].copy(p1);
1513
- }
1514
- } else {
1515
- preLine.points[1].copy(nextline.points[0]);
1211
+ let h = n[++s];
1212
+ const l = i[i.length - 1], d = l.direction();
1213
+ for (; s < n.length; ) {
1214
+ const m = d.angleBetween(h.direction()) / o;
1215
+ if (h.length() <= e || m < 4 || m > 176)
1216
+ h = n[++s];
1217
+ else break;
1516
1218
  }
1517
- filterLines.push(nextline);
1518
- }
1519
- return filterLines.length > 2 ? linesToPath(filterLines) : [];
1219
+ if (!h) continue;
1220
+ const f = n[s - 1];
1221
+ if (l.length() > f.length()) {
1222
+ const m = l.getIntersection(h);
1223
+ if (m) {
1224
+ const g = l.points[1].clone(), u = h.points[0].clone();
1225
+ l.points[1].copy(m), h.points[0].copy(m), l.length() < this.width ? (l.points[1].copy(g), h.points[0].copy(g)) : h.length() < this.width && (l.points[1].copy(u), h.points[0].copy(u));
1226
+ } else
1227
+ l.points[1].copy(h.points[0]);
1228
+ i.push(h);
1229
+ } else
1230
+ s = a;
1231
+ }
1232
+ return i.length > 3 ? J(i) : [];
1520
1233
  }
1521
1234
  /** 线偏移
1522
1235
  * @description 使用 ClipperLib 对每个点组进行线偏移处理,生成具有指定宽度的墙体路径
1523
1236
  */
1524
- lineOffset(endType = Dxf.EndType.etOpenSquare, joinType = Dxf.JoinType.jtMiter, scale = 1e4) {
1525
- let solutions = new ClipperLib.Paths();
1526
- const offset = new ClipperLib.ClipperOffset(20, 0.25);
1527
- this.pointsGroups.forEach((points) => {
1528
- const linePaths = this.lineTopology(points).map((linePath) => linePath.map((p) => p.clone().mutiplyScalar(scale)));
1529
- offset.AddPaths(linePaths, joinType, endType);
1530
- });
1531
- offset.Execute(solutions, this.width / 2 * scale);
1532
- this.wallsGroup = solutions.map((ps) => {
1533
- let path = ps.map((p) => Point.from(p).divisionScalar(scale));
1534
- path = this.lineSegmentStraightening(path);
1535
- if (endType == Dxf.EndType.etOpenSquare) path = this.squareRemoveBurr(path);
1536
- path = this.removeShortLine(path);
1537
- return path;
1538
- });
1539
- this.dispatchEvent({
1237
+ lineOffset(t = X.EndType.etOpenSquare, e = X.JoinType.jtMiter, n = 1e4) {
1238
+ let i = new F.Paths();
1239
+ const o = new F.ClipperOffset(20, 0.25);
1240
+ return this.pointsGroups.forEach((s) => {
1241
+ const r = this.lineTopology(s).map((c) => c.map((a) => a.clone().mutiplyScalar(n)));
1242
+ o.AddPaths(r, e, t);
1243
+ }), o.Execute(i, this.width / 2 * n), this.wallsGroup = i.map((s) => {
1244
+ let r = s.map((c) => p.from(c).divisionScalar(n));
1245
+ return r = this.lineSegmentStraightening(r), t == X.EndType.etOpenSquare && (r = this.squareRemoveBurr(r)), r = this.removeShortLine(r), r;
1246
+ }), this.dispatchEvent({
1540
1247
  type: "lineOffset",
1541
1248
  wallsGroup: this.wallsGroup
1542
- });
1543
- return this.wallsGroup;
1249
+ }), this.wallsGroup;
1544
1250
  }
1545
1251
  /**
1546
1252
  * 将点云结构转换为Float32Array
1547
1253
  */
1548
- to3DArray(scale, z = this.originalZAverage) {
1549
- const array = [];
1550
- this.wallsGroup.forEach((points) => {
1551
- for (let i = 0; i < points.length; i++) {
1552
- const point1 = points[i];
1553
- const nextIndex = i === points.length - 1 ? 0 : i + 1;
1554
- const point2 = points[nextIndex];
1555
- array.push(point1.X * scale, point1.Y * scale, z, point2.X * scale, point2.Y * scale, z);
1254
+ to3DArray(t, e = this.originalZAverage) {
1255
+ const n = [];
1256
+ return this.wallsGroup.forEach((i) => {
1257
+ for (let o = 0; o < i.length; o++) {
1258
+ const s = i[o], r = o === i.length - 1 ? 0 : o + 1, c = i[r];
1259
+ n.push(s.X * t, s.Y * t, e, c.X * t, c.Y * t, e);
1556
1260
  }
1557
- });
1558
- return new Float32Array(array);
1261
+ }), new Float32Array(n);
1559
1262
  }
1560
1263
  /** 获取角度范围
1561
1264
  * @param center
@@ -1563,196 +1266,276 @@ class Dxf extends Component {
1563
1266
  * @param p2
1564
1267
  * @returns
1565
1268
  */
1566
- getArcAngleRange(center, p1, p2) {
1567
- const x1 = p1.x - center.x;
1568
- const y1 = p1.y - center.y;
1569
- const x2 = p2.x - center.x;
1570
- const y2 = p2.y - center.y;
1571
- let angle1 = Math.atan2(y1, x1);
1572
- let angle2 = Math.atan2(y2, x2);
1573
- angle1 = angle1 < 0 ? angle1 + 2 * Math.PI : angle1;
1574
- angle2 = angle2 < 0 ? angle2 + 2 * Math.PI : angle2;
1575
- let r1, r2;
1576
- const diff = Math.abs(angle2 - angle1);
1577
- if (diff <= Math.PI) {
1578
- r1 = Math.min(angle1, angle2);
1579
- r2 = Math.max(angle1, angle2);
1580
- } else {
1581
- r1 = Math.max(angle1, angle2);
1582
- r2 = Math.min(angle1, angle2) + 2 * Math.PI;
1583
- }
1584
- return [r1 / (Math.PI / 180), r2 / (Math.PI / 180)];
1585
- }
1586
- /**
1587
- * 将点云结构转换为string
1588
- */
1589
- toDxfString(unit = "Millimeters") {
1590
- const d = new Drawing();
1591
- d.setUnits("Millimeters");
1592
- const s = units[unit];
1593
- function drawLine(p1, p2) {
1594
- d.drawLine(p1.X * s, p1.Y * s, p2.X * s, p2.Y * s);
1269
+ getArcAngleRange(t, e, n) {
1270
+ const i = e.x - t.x, o = e.y - t.y, s = n.x - t.x, r = n.y - t.y;
1271
+ let c = Math.atan2(o, i), a = Math.atan2(r, s);
1272
+ c = c < 0 ? c + 2 * Math.PI : c, a = a < 0 ? a + 2 * Math.PI : a;
1273
+ let h, l;
1274
+ return Math.abs(a - c) <= Math.PI ? (h = Math.min(c, a), l = Math.max(c, a)) : (h = Math.max(c, a), l = Math.min(c, a) + 2 * Math.PI), [h / (Math.PI / 180), l / (Math.PI / 180)];
1275
+ }
1276
+ /**
1277
+ * 转为绘制数据
1278
+ */
1279
+ toDrawDataJson(t = "Millimeters") {
1280
+ const e = st[t], n = {
1281
+ unit: t,
1282
+ line: [],
1283
+ arc: [],
1284
+ dimensionLine: [],
1285
+ center: this.box.center.toJson(),
1286
+ width: this.box.width * e,
1287
+ height: this.box.height * e,
1288
+ scale: e
1289
+ };
1290
+ let i = "white";
1291
+ function o(a, h) {
1292
+ n.line.push([a.X * e, a.Y * e, h.X * e, h.Y * e, i]);
1293
+ }
1294
+ function s(a, h, l, d) {
1295
+ n.arc.push([
1296
+ a.x * e,
1297
+ a.y * e,
1298
+ h * e,
1299
+ l,
1300
+ d,
1301
+ i
1302
+ ]);
1303
+ }
1304
+ for (let a = 0; a < this.originalData.length; a++) {
1305
+ const h = this.originalData[a];
1306
+ if (h.isVerticalReferenceLine) {
1307
+ n.dimensionLine.push([h.start.x * e, h.start.y * e, h.end.x * e, h.end.y * e]);
1308
+ break;
1309
+ }
1595
1310
  }
1596
- this.wallsGroup.forEach((points) => {
1597
- for (let i = 0; i < points.length; i++) {
1598
- const point1 = points[i];
1599
- const nextIndex = i === points.length - 1 ? 0 : i + 1;
1600
- const point2 = points[nextIndex];
1601
- drawLine(point1, point2);
1311
+ this.wallsGroup.forEach((a) => {
1312
+ for (let h = 0; h < a.length; h++) {
1313
+ const l = a[h], d = h === a.length - 1 ? 0 : h + 1, f = a[d];
1314
+ o(l, f);
1602
1315
  }
1603
1316
  });
1604
- const doorThickness = this.width * 0.2;
1605
- const list = [];
1606
- d.addLayer("l_cyan", Drawing.ACI.CYAN, "DOTTED");
1607
- this.doorLineSegment.forEach((lineSegment) => {
1608
- if (lineSegment.length() < 0.4) return;
1609
- const line = lineSegment.clone().expansion(-this.width * 0.5);
1610
- d.setActiveLayer("l_cyan");
1611
- if (line.length() < 1.2) {
1612
- line.expansion(-doorThickness * 0.5);
1613
- const normal = lineSegment.normal();
1614
- let door = new LineSegment(
1615
- line.start.clone(),
1616
- line.start.clone().add(normal.clone().multiplyScalar(line.length()))
1317
+ const r = this.width * 0.2, c = [];
1318
+ return this.doorLineSegment.forEach((a) => {
1319
+ if (a.length() < 0.4) return;
1320
+ const h = a.clone().expansion(-this.width * 0.5);
1321
+ if (i = "cyan", h.length() < 1.2) {
1322
+ h.expansion(-r * 0.5);
1323
+ const l = a.normal();
1324
+ let d = new b(
1325
+ h.start.clone(),
1326
+ h.start.clone().add(l.clone().multiplyScalar(h.length()))
1617
1327
  );
1618
- const box = door.clone().directionMove(door.normal(), line.length() * -0.5).expandToRectangle(line.length(), "bothSides");
1619
- for (let j = 0; j < list.length; j++) {
1620
- if (list[j].intersectRectangle(box)) {
1621
- door = new LineSegment(
1622
- line.start.clone(),
1623
- line.start.clone().add(normal.clone().multiplyScalar(-line.length()))
1328
+ const f = d.clone().directionMove(d.normal(), h.length() * -0.5).expandToRectangle(h.length(), "bothSides");
1329
+ for (let L = 0; L < c.length; L++)
1330
+ if (c[L].intersectRectangle(f)) {
1331
+ d = new b(
1332
+ h.start.clone(),
1333
+ h.start.clone().add(l.clone().multiplyScalar(-h.length()))
1624
1334
  );
1625
1335
  break;
1626
1336
  }
1627
- }
1628
- door.expansion(-doorThickness * 0.5).expandToRectangle(this.width * 0.2, "bothSides").path2D((p1, p2) => drawLine(p1, p2));
1629
- const a = line.length(), b = door.length(), r = (a ** 2 + b ** 2) / (2 * b), center = door.end.clone().add(door.direction().multiplyScalar(-r)), [startAngle, endAngle] = this.getArcAngleRange(center, line.end, door.end);
1630
- d.drawArc(center.x * s, center.y * s, r * s, Math.min(startAngle, endAngle), Math.max(startAngle, endAngle));
1631
- list.push(box);
1632
- } else {
1633
- line.clone().expansion(-this.width * 0.5).expandToRectangle(this.width).path2D((p1, p2) => drawLine(p1, p2));
1634
- line.clone().directionMove(line.normal(), doorThickness * 0.5).directionMove(line.direction(), doorThickness * 0.5).expansion(-line.length() * 0.45, "end").forward(doorThickness * 0.5).expandToRectangle(doorThickness).path2D((p1, p2) => drawLine(p1, p2));
1635
- line.clone().directionMove(line.normal(), -doorThickness * 0.5).directionMove(line.direction(), -doorThickness * 0.5).expansion(-line.length() * 0.45, "start").forward(-doorThickness * 0.5).expandToRectangle(doorThickness).path2D((p1, p2) => drawLine(p1, p2));
1636
- }
1637
- });
1638
- d.addLayer("l_yellow", Drawing.ACI.YELLOW, "DOTTED");
1639
- d.setActiveLayer("l_yellow");
1640
- this.lineSegments.forEach((line) => {
1641
- if (!line.userData.isWindow) return false;
1642
- if (Array.isArray(line.userData.drawDoorData)) {
1643
- line.userData.drawDoorData.forEach((w) => {
1644
- const { p, width } = w;
1645
- const center = Point.from(p);
1646
- const start = center.clone().add(line.direction().multiplyScalar(width * 0.5));
1647
- const end = center.clone().add(line.direction().multiplyScalar(-width * 0.5));
1648
- const blinds = new LineSegment(start, end);
1649
- drawLine(blinds.start, blinds.end);
1650
- blinds.expandToRectangle(this.width, "bothSides").path2D((p1, p2) => drawLine(p1, p2));
1651
- });
1652
- }
1337
+ d.expansion(-r * 0.5).expandToRectangle(this.width * 0.2, "bothSides").path2D((L, P) => o(L, P));
1338
+ const m = h.length(), g = d.length(), u = (m ** 2 + g ** 2) / (2 * g), x = d.end.clone().add(d.direction().multiplyScalar(-u)), [w, S] = this.getArcAngleRange(x, h.end, d.end);
1339
+ s(x, u, Math.min(w, S), Math.max(w, S)), c.push(f);
1340
+ } else
1341
+ h.clone().expansion(-this.width * 0.5).expandToRectangle(this.width).path2D((l, d) => o(l, d)), h.clone().directionMove(h.normal(), r * 0.5).directionMove(h.direction(), r * 0.5).expansion(-h.length() * 0.45, "end").forward(r * 0.5).expandToRectangle(r).path2D((l, d) => o(l, d)), h.clone().directionMove(h.normal(), -r * 0.5).directionMove(h.direction(), -r * 0.5).expansion(-h.length() * 0.45, "start").forward(-r * 0.5).expandToRectangle(r).path2D((l, d) => o(l, d));
1342
+ }), i = "yellow", this.lineSegments.forEach((a) => {
1343
+ if (!a.userData.isWindow) return !1;
1344
+ Array.isArray(a.userData.drawWindow) && a.userData.drawWindow.forEach((h) => {
1345
+ const { p: l, width: d } = h, f = p.from(l), m = f.clone().add(a.direction().multiplyScalar(d * 0.5)), g = f.clone().add(a.direction().multiplyScalar(-d * 0.5)), u = new b(m, g);
1346
+ o(u.start, u.end), u.expandToRectangle(this.width, "bothSides").path2D((x, w) => o(x, w));
1347
+ });
1348
+ }), n;
1349
+ }
1350
+ /**
1351
+ *
1352
+ * @param type
1353
+ */
1354
+ async toDxfImageBlob(t = "Centimeters", e = "image/jpeg") {
1355
+ const n = this.toDrawDataJson(t);
1356
+ let i;
1357
+ if (typeof window < "u")
1358
+ i = document.createElement("canvas");
1359
+ else if (typeof global < "u") {
1360
+ const { createCanvas: c } = await G("canvas");
1361
+ i = c();
1362
+ } else
1363
+ throw new Error("创建画布失败");
1364
+ const o = 2 * n.scale, s = {
1365
+ cyan: "cyan",
1366
+ yellow: "yellow",
1367
+ white: "white"
1368
+ };
1369
+ i.width = n.width + o * 2, i.height = n.height + o * 2;
1370
+ const r = i.getContext("2d");
1371
+ return r.fillRect(0, 0, i.width, i.height), r.translate(n.width * 0.5 + o, n.height * 0.5 + o), n.line.forEach(([c, a, h, l, d]) => {
1372
+ r.strokeStyle = s[d], r.beginPath(), r.moveTo(c, a), r.lineTo(h, l), r.closePath(), r.stroke();
1373
+ }), n.arc.forEach(([c, a, h, l, d, f]) => {
1374
+ r.strokeStyle = s[f], r.beginPath(), r.arc(c, a, h, l * (Math.PI / 180), d * (Math.PI / 180)), r.stroke();
1375
+ }), r.beginPath(), n.dimensionLine.forEach((c) => {
1376
+ let [a, h, l, d] = c;
1377
+ const f = Math.min(h, d), m = Math.max(h, d), g = (i.width * 0.5 - 0.4 * n.scale) * (a < 0 ? -1 : 1), u = (m - f) * 0.45;
1378
+ r.fillStyle = "#fff", r.font = `${0.15 * n.scale}px Arial`, r.textAlign = "center", r.textBaseline = "middle", r.fillText((m - f).toFixed(2) + "cm", g, f + (m - f) * 0.5), r.moveTo(g - 0.1 * n.scale, f), r.lineTo(g + 0.1 * n.scale, f), r.moveTo(g, f), r.lineTo(g, u + f), r.moveTo(g, m), r.lineTo(g, m - u), r.moveTo(g - 0.1 * n.scale, m), r.lineTo(g + 0.1 * n.scale, m);
1379
+ }), r.closePath(), r.strokeStyle = "#fff", r.stroke(), "toBlob" in i ? new Promise((c) => {
1380
+ i.toBlob((a) => {
1381
+ c(a);
1382
+ }, e, 1);
1383
+ }) : new Promise((c) => {
1384
+ i.toBuffer((a, h) => {
1385
+ console.error(a), c(h);
1386
+ }, e);
1653
1387
  });
1654
- return d.toDxfString();
1388
+ }
1389
+ /**
1390
+ * 将点json结构转换为Dxf string
1391
+ */
1392
+ toDxfString(t = "Millimeters") {
1393
+ const e = new R();
1394
+ e.setUnits(t), e.addLayer("cyan", R.ACI.CYAN, "DOTTED"), e.addLayer("yellow", R.ACI.YELLOW, "DOTTED"), e.addLayer("white", R.ACI.WHITE, "DOTTED");
1395
+ const n = this.toDrawDataJson();
1396
+ return n.line.forEach((i) => {
1397
+ let [o, s, r, c, a] = i;
1398
+ e.setActiveLayer(a), e.drawLine(o, s, r, c);
1399
+ }), n.arc.forEach((i) => {
1400
+ const [o, s, r, c, a, h] = i;
1401
+ e.setActiveLayer(h), e.drawArc(o, s, r, c, a);
1402
+ }), e.toDxfString();
1655
1403
  }
1656
1404
  /**
1657
1405
  * 将点云结构转换为DXF格式
1658
1406
  * @returns
1659
1407
  */
1660
- toDxfBlob(unit = "Millimeters") {
1661
- const blob = new Blob([this.toDxfString(unit)]);
1662
- return blob;
1408
+ toDxfBlob(t = "Millimeters") {
1409
+ return new Blob([this.toDxfString(t)]);
1663
1410
  }
1664
1411
  /**
1665
1412
  * 下载
1666
1413
  * @param filename
1667
1414
  */
1668
- async download(filename, unit = "Millimeters") {
1669
- if (typeof window !== "undefined") {
1670
- const blob = this.toDxfBlob(unit);
1671
- const a = document.createElement("a");
1672
- a.href = URL.createObjectURL(blob);
1673
- a.download = filename + ".dxf";
1674
- a.click();
1675
- } else if (typeof global !== "undefined") {
1676
- const fs = await include("fs", false);
1677
- fs.writeFileSync(filename, this.toDxfString(unit));
1678
- }
1415
+ async download(t, e = "Millimeters") {
1416
+ if (typeof window < "u") {
1417
+ const n = this.toDxfBlob(e), i = document.createElement("a");
1418
+ i.href = URL.createObjectURL(n), i.download = t + ".dxf", i.click();
1419
+ } else typeof global < "u" && (await G("fs", !1)).writeFileSync(t, this.toDxfString(e));
1420
+ }
1421
+ /**
1422
+ * 下载
1423
+ * @param filename
1424
+ */
1425
+ async downloadImage(t, e = "Centimeters", n = "image/jpg") {
1426
+ const i = await this.toDxfImageBlob(e, n);
1427
+ if (!i) return !1;
1428
+ if (typeof window < "u") {
1429
+ const o = document.createElement("a");
1430
+ o.href = URL.createObjectURL(i), o.download = t, o.click();
1431
+ } else typeof global < "u" ? (await G("fs", !1)).writeFileSync(t, i) : console.error("图片下载失败");
1432
+ return !0;
1679
1433
  }
1680
1434
  /**
1681
1435
  * 计算原始数据的边界框
1682
1436
  * @description 计算所有线段的起点和终点的最小最大值,形成一个边界框
1683
1437
  * @returns
1684
1438
  */
1685
- computedOriginalSize(data, originalBox = new Box2(0, 0, 0, 0)) {
1686
- const xArr = data.flatMap((item) => [item.start.x, item.end.x]);
1687
- const yArr = data.flatMap((item) => [item.start.y, item.end.y]);
1688
- const minX = Math.min(...xArr);
1689
- const minY = Math.min(...yArr);
1690
- const maxX = Math.max(...xArr);
1691
- const maxY = Math.max(...yArr);
1692
- originalBox.set(minX, minY, maxX, maxY);
1693
- return originalBox;
1439
+ computedOriginalSize(t, e = new v(0, 0, 0, 0)) {
1440
+ const n = t.flatMap((a) => [a.start.x, a.end.x]), i = t.flatMap((a) => [a.start.y, a.end.y]), o = Math.min(...n), s = Math.min(...i), r = Math.max(...n), c = Math.max(...i);
1441
+ return e.set(o, s, r, c), e;
1694
1442
  }
1695
1443
  /**
1696
1444
  * 创建数据
1697
1445
  * @param pointsGroups
1698
1446
  * @returns
1699
1447
  */
1700
- static createData(pointsGroups, sealed = true) {
1701
- let count = 0;
1702
- const data = pointsGroups.flatMap((points) => {
1703
- const lines = points.map((point, index2) => {
1704
- const nextIndex = index2 === points.length - 1 ? 0 : index2 + 1;
1705
- const nextPoint = points[nextIndex];
1448
+ static createData(t, e = !0) {
1449
+ let n = 0;
1450
+ return t.flatMap((o) => {
1451
+ const s = o.map((r, c) => {
1452
+ const a = c === o.length - 1 ? 0 : c + 1, h = o[a];
1706
1453
  return {
1707
- start: { x: point.x, y: point.y },
1708
- end: { x: nextPoint.x, y: nextPoint.y },
1454
+ start: { x: r.x, y: r.y },
1455
+ end: { x: h.x, y: h.y },
1709
1456
  insetionArr: [
1710
1457
  {
1711
- index: nextIndex + count
1458
+ index: a + n
1712
1459
  }
1713
1460
  ]
1714
1461
  };
1715
1462
  });
1716
- count += points.length;
1717
- if (!sealed) {
1718
- lines.pop();
1719
- lines[lines.length - 1].insetionArr.length = 0;
1720
- count--;
1463
+ return n += o.length, e || (s.pop(), s[s.length - 1].insetionArr.length = 0, n--), s;
1464
+ });
1465
+ }
1466
+ }
1467
+ const I = new b();
1468
+ class ot extends X {
1469
+ static name = "AngleCorrectionDxf";
1470
+ onAddFromParent(t) {
1471
+ const e = t.findComponentByName("Dxf"), n = t.findComponentByName("LineAnalysis");
1472
+ n.addEventListener("analysisCompleted", async () => {
1473
+ let i = 0, o = null;
1474
+ for (let a = 0; a < e.originalData.length; a++) {
1475
+ const h = e.originalData[a];
1476
+ if (I.start.copy(h.start), I.end.copy(h.end), h.isVerticalReferenceLine) {
1477
+ const [l, d] = h.start.y < h.end.y ? [I.start, I.end] : [I.end, I.start];
1478
+ i = -new b(l, d).direction().angleBetween(new p(0, 1), "angle", "360"), o = null;
1479
+ break;
1480
+ }
1481
+ (!o || I.length() > o.length()) && (o = I.clone(), o.userData.index = a);
1482
+ }
1483
+ if (o) {
1484
+ e.originalData[o.userData.index].isVerticalReferenceLine = !0;
1485
+ const [a, h] = o.start.y < o.end.y ? [o.start, o.end] : [o.end, o.start];
1486
+ i = -new b(a, h).direction().angleBetween(new p(0, 1), "angle", "360");
1721
1487
  }
1722
- return lines;
1488
+ const s = e.originalBox.center, r = p.zero(), c = e.originalData.map((a) => {
1489
+ const h = r.copy(a.start).division(s).rotate(p.zero(), i * (Math.PI / 180)).toJson(a.start.z), l = r.copy(a.end).division(s).rotate(p.zero(), i * (Math.PI / 180)).toJson(a.end.z), d = Object.assign(O(a), { start: h, end: l });
1490
+ return d.drawWindow && d.drawWindow.forEach((f) => {
1491
+ f.p = r.copy(f.p).division(s).rotate(p.zero(), i * (Math.PI / 180)).toJson(f.p.z), f.p.y = -f.p.y;
1492
+ }), d;
1493
+ });
1494
+ n.appendLineSegmentList.forEach((a) => {
1495
+ const h = a.clone();
1496
+ h.start.division(s).rotate(p.zero(), i * (Math.PI / 180)), h.end.division(s).rotate(p.zero(), i * (Math.PI / 180)), c.push({
1497
+ start: h.start.toJson(e.originalZAverage),
1498
+ end: h.end.toJson(e.originalZAverage),
1499
+ insetionArr: [],
1500
+ length: h.length()
1501
+ });
1502
+ }), c.forEach((a) => {
1503
+ a.start.y = -a.start.y, a.end.y = -a.end.y;
1504
+ }), await this.set(c, e.width, e.scale), this.lineOffset(), this.doorLineSegment = e.doorLineSegment.map((a) => {
1505
+ const h = a.clone();
1506
+ return h.start.division(s).rotate(p.zero(), i * (Math.PI / 180)), h.end.division(s).rotate(p.zero(), i * (Math.PI / 180)), h.start.y = -h.start.y, h.end.y = -h.end.y, h;
1507
+ });
1723
1508
  });
1724
- return data;
1725
1509
  }
1726
1510
  }
1727
- class Variable extends Component {
1511
+ class _ extends j {
1728
1512
  static name = "Variable";
1729
- originalLineVisible = true;
1730
- dxfVisible = true;
1731
- whiteModelVisible = true;
1732
- isLook = false;
1513
+ originalLineVisible = !0;
1514
+ dxfVisible = !0;
1515
+ whiteModelVisible = !0;
1516
+ isLook = !1;
1733
1517
  currentWheel = 0;
1734
1518
  pointerMove = { x: 0, y: 0 };
1735
1519
  currentKeyUp = "";
1736
1520
  currentKeyDown = "";
1737
1521
  currentMouseUp = "";
1738
1522
  currentMouseDown = "";
1739
- focus = false;
1740
- set(key, value) {
1741
- if (key in this) {
1742
- const oldValue = this[key];
1743
- this[key] = value;
1744
- this.dispatchEvent({
1745
- type: key,
1746
- value,
1747
- oldValue
1523
+ focus = !1;
1524
+ set(t, e) {
1525
+ if (t in this) {
1526
+ const n = this[t];
1527
+ this[t] = e, this.dispatchEvent({
1528
+ type: t,
1529
+ value: e,
1530
+ oldValue: n
1748
1531
  });
1749
1532
  }
1750
1533
  }
1751
- get(key) {
1752
- if (key in this) return this[key];
1534
+ get(t) {
1535
+ if (t in this) return this[t];
1753
1536
  }
1754
1537
  }
1755
- class Quadtree {
1538
+ class q {
1756
1539
  bounds;
1757
1540
  // 包围盒
1758
1541
  capacity;
@@ -1761,7 +1544,7 @@ class Quadtree {
1761
1544
  // 最大深度
1762
1545
  depth;
1763
1546
  // 当前深度
1764
- isLeaf = true;
1547
+ isLeaf = !0;
1765
1548
  // 是否为叶子节点
1766
1549
  children = null;
1767
1550
  // 子节点数组
@@ -1769,110 +1552,72 @@ class Quadtree {
1769
1552
  // 存储的节点
1770
1553
  color = [Math.random(), Math.random(), Math.random()];
1771
1554
  // 颜色
1772
- constructor(bounds, capacity = 8, maxDepth = 10, depth = 1) {
1773
- this.bounds = bounds;
1774
- this.capacity = capacity;
1775
- this.depth = depth;
1776
- this.maxDepth = maxDepth;
1555
+ constructor(t, e = 8, n = 10, i = 1) {
1556
+ this.bounds = t, this.capacity = e, this.depth = i, this.maxDepth = n;
1777
1557
  }
1778
1558
  /**
1779
1559
  * 插入线段节点
1780
1560
  * @param node 线段节点
1781
1561
  */
1782
- insert(node) {
1562
+ insert(t) {
1783
1563
  if (!this.isLeaf) {
1784
- const quadrant = this.getQuadrant(node.line);
1785
- if (quadrant !== -1) {
1786
- this.children[quadrant].insert(node);
1564
+ const e = this.getQuadrant(t.line);
1565
+ if (e !== -1) {
1566
+ this.children[e].insert(t);
1787
1567
  return;
1788
1568
  }
1789
1569
  }
1790
- this.nodes.push(node);
1791
- node.parent = this;
1792
- if (this.isLeaf && this.nodes.length > this.capacity && this.depth < this.maxDepth) {
1570
+ if (this.nodes.push(t), t.parent = this, this.isLeaf && this.nodes.length > this.capacity && this.depth < this.maxDepth) {
1793
1571
  this.subdivide();
1794
- const nodes = this.nodes;
1572
+ const e = this.nodes;
1795
1573
  this.nodes = [];
1796
- for (const n of nodes) {
1797
- const quadrant = this.getQuadrant(n.line);
1798
- if (quadrant !== -1) {
1799
- this.children[quadrant].insert(n);
1800
- } else {
1801
- n.parent = this;
1802
- this.nodes.push(n);
1803
- }
1574
+ for (const n of e) {
1575
+ const i = this.getQuadrant(n.line);
1576
+ i !== -1 ? this.children[i].insert(n) : (n.parent = this, this.nodes.push(n));
1804
1577
  }
1805
1578
  }
1806
1579
  }
1807
1580
  /** 移除
1808
1581
  * @param node
1809
1582
  */
1810
- remove(node) {
1811
- const index2 = node.parent?.nodes.indexOf(node);
1812
- if (index2 > -1) {
1813
- node.parent?.nodes.splice(index2, 1);
1814
- }
1583
+ remove(t) {
1584
+ const e = t.parent?.nodes.indexOf(t);
1585
+ e > -1 && t.parent?.nodes.splice(e, 1);
1815
1586
  }
1816
1587
  /**
1817
1588
  * 获取线段所属的象限
1818
1589
  * @param line 线段
1819
1590
  * @returns 象限索引(0:西北,1:东北,2:西南,3:东南)或-1(跨多个象限)
1820
1591
  */
1821
- getQuadrant(line) {
1822
- const intersectsNW = this.children[0].bounds.intersectLineSegment(line);
1823
- const intersectsNE = this.children[1].bounds.intersectLineSegment(line);
1824
- const intersectsSW = this.children[2].bounds.intersectLineSegment(line);
1825
- const intersectsSE = this.children[3].bounds.intersectLineSegment(line);
1826
- let count = 0;
1827
- let quadrant = -1;
1828
- if (intersectsNW) {
1829
- count++;
1830
- quadrant = 0;
1831
- }
1832
- if (intersectsNE) {
1833
- count++;
1834
- quadrant = 1;
1835
- }
1836
- if (intersectsSW) {
1837
- count++;
1838
- quadrant = 2;
1839
- }
1840
- if (intersectsSE) {
1841
- count++;
1842
- quadrant = 3;
1843
- }
1844
- if (count === 1) return quadrant;
1845
- return -1;
1592
+ getQuadrant(t) {
1593
+ const e = this.children[0].bounds.intersectLineSegment(t), n = this.children[1].bounds.intersectLineSegment(t), i = this.children[2].bounds.intersectLineSegment(t), o = this.children[3].bounds.intersectLineSegment(t);
1594
+ let s = 0, r = -1;
1595
+ return e && (s++, r = 0), n && (s++, r = 1), i && (s++, r = 2), o && (s++, r = 3), s === 1 ? r : -1;
1846
1596
  }
1847
1597
  /**
1848
1598
  * 细分当前节点为四个子节点
1849
1599
  */
1850
1600
  subdivide() {
1851
1601
  if (!this.isLeaf) return;
1852
- this.isLeaf = false;
1853
- this.children = [];
1854
- const midX = (this.bounds.minX + this.bounds.maxX) / 2;
1855
- const midY = (this.bounds.minY + this.bounds.maxY) / 2;
1856
- this.children[0] = new Quadtree(
1857
- new Box2(this.bounds.minX, midX, this.bounds.minY, midY),
1602
+ this.isLeaf = !1, this.children = [];
1603
+ const t = (this.bounds.minX + this.bounds.maxX) / 2, e = (this.bounds.minY + this.bounds.maxY) / 2;
1604
+ this.children[0] = new q(
1605
+ new v(this.bounds.minX, t, this.bounds.minY, e),
1858
1606
  this.capacity,
1859
1607
  this.maxDepth,
1860
1608
  this.depth + 1
1861
- );
1862
- this.children[1] = new Quadtree(
1863
- new Box2(midX, this.bounds.maxX, this.bounds.minY, midY),
1609
+ ), this.children[1] = new q(
1610
+ new v(t, this.bounds.maxX, this.bounds.minY, e),
1864
1611
  this.capacity,
1865
1612
  this.maxDepth,
1866
1613
  this.depth + 1
1867
- );
1868
- this.children[2] = new Quadtree(
1869
- new Box2(this.bounds.minX, midX, midY, this.bounds.maxY),
1614
+ ), this.children[2] = new q(
1615
+ new v(this.bounds.minX, t, e, this.bounds.maxY),
1870
1616
  this.capacity,
1871
1617
  this.maxDepth,
1872
1618
  this.depth + 1
1873
- );
1874
- this.children[3] = new Quadtree(
1875
- new Box2(midX, this.bounds.maxX, midY, this.bounds.maxY),
1619
+ ), this.children[3] = new q(
1620
+ new v(t, this.bounds.maxX, e, this.bounds.maxY),
1876
1621
  this.capacity,
1877
1622
  this.maxDepth,
1878
1623
  this.depth + 1
@@ -1883,22 +1628,16 @@ class Quadtree {
1883
1628
  * @param box2 包围盒
1884
1629
  * @returns 相交的节点数组
1885
1630
  */
1886
- queryBox(box2) {
1887
- const result = [];
1888
- if (!this.bounds.intersectBox(box2)) {
1889
- return result;
1890
- }
1891
- for (const node of this.nodes) {
1892
- if (box2.intersectLineSegment(node.line)) {
1893
- result.push(node);
1894
- }
1895
- }
1896
- if (!this.isLeaf) {
1897
- for (const child of this.children) {
1898
- result.push(...child.queryBox(box2));
1899
- }
1900
- }
1901
- return result;
1631
+ queryBox(t) {
1632
+ const e = [];
1633
+ if (!this.bounds.intersectBox(t))
1634
+ return e;
1635
+ for (const n of this.nodes)
1636
+ t.intersectLineSegment(n.line) && e.push(n);
1637
+ if (!this.isLeaf)
1638
+ for (const n of this.children)
1639
+ e.push(...n.queryBox(t));
1640
+ return e;
1902
1641
  }
1903
1642
  /**
1904
1643
  * 查询与圆形区域相交的线段节点
@@ -1906,81 +1645,58 @@ class Quadtree {
1906
1645
  * @param radius 半径
1907
1646
  * @returns 相交的节点数组
1908
1647
  */
1909
- queryCircle(pos, radius) {
1910
- const result = [];
1911
- const circleBox = new Box2(
1912
- pos.x - radius,
1913
- pos.x + radius,
1914
- pos.y - radius,
1915
- pos.y + radius
1648
+ queryCircle(t, e) {
1649
+ const n = [], i = new v(
1650
+ t.x - e,
1651
+ t.x + e,
1652
+ t.y - e,
1653
+ t.y + e
1916
1654
  );
1917
- if (!this.bounds.intersectBox(circleBox)) {
1918
- return result;
1655
+ if (!this.bounds.intersectBox(i))
1656
+ return n;
1657
+ for (const o of this.nodes) {
1658
+ const [s, r] = o.line.points, c = r.x - s.x, a = r.y - s.y, h = c * c + a * a;
1659
+ let l = ((t.x - s.x) * c + (t.y - s.y) * a) / h;
1660
+ l = Math.max(0, Math.min(1, l));
1661
+ const d = s.x + l * c, f = s.y + l * a;
1662
+ t.distance(new p(d, f)) <= e && n.push(o);
1919
1663
  }
1920
- for (const node of this.nodes) {
1921
- const [p1, p2] = node.line.points;
1922
- const dx = p2.x - p1.x;
1923
- const dy = p2.y - p1.y;
1924
- const l2 = dx * dx + dy * dy;
1925
- let t = ((pos.x - p1.x) * dx + (pos.y - p1.y) * dy) / l2;
1926
- t = Math.max(0, Math.min(1, t));
1927
- const closestX = p1.x + t * dx;
1928
- const closestY = p1.y + t * dy;
1929
- const distance = pos.distance(new Point(closestX, closestY));
1930
- if (distance <= radius) {
1931
- result.push(node);
1932
- }
1933
- }
1934
- if (!this.isLeaf) {
1935
- for (const child of this.children) {
1936
- result.push(...child.queryCircle(pos, radius));
1937
- }
1938
- }
1939
- return result;
1664
+ if (!this.isLeaf)
1665
+ for (const o of this.children)
1666
+ n.push(...o.queryCircle(t, e));
1667
+ return n;
1940
1668
  }
1941
1669
  /**
1942
1670
  * 查询与矩形相交的线段节点
1943
1671
  * @param rectangle 矩形
1944
1672
  * @returns 相交的节点数组
1945
1673
  */
1946
- queryRect(rectangle) {
1947
- const result = [];
1948
- if (!this.bounds.intersectRectangle(rectangle)) {
1949
- return result;
1950
- }
1951
- for (const node of this.nodes) {
1952
- if (rectangle.intersectLineSegment(node.line)) {
1953
- result.push(node);
1954
- }
1955
- }
1956
- if (!this.isLeaf) {
1957
- for (const child of this.children) {
1958
- result.push(...child.queryRect(rectangle));
1959
- }
1960
- }
1961
- return result;
1674
+ queryRect(t) {
1675
+ const e = [];
1676
+ if (!this.bounds.intersectRectangle(t))
1677
+ return e;
1678
+ for (const n of this.nodes)
1679
+ t.intersectLineSegment(n.line) && e.push(n);
1680
+ if (!this.isLeaf)
1681
+ for (const n of this.children)
1682
+ e.push(...n.queryRect(t));
1683
+ return e;
1962
1684
  }
1963
1685
  /**
1964
1686
  * 查询与线段相交的线段节点
1965
1687
  * @param lineSegment 线段
1966
1688
  * @returns 相交的节点数组
1967
1689
  */
1968
- queryLineSegment(lineSegment) {
1969
- const result = [];
1970
- if (!this.bounds.intersectLineSegment(lineSegment)) {
1971
- return result;
1972
- }
1973
- for (const node of this.nodes) {
1974
- if (lineSegment.intersectLineSegment(node.line)) {
1975
- result.push(node);
1976
- }
1977
- }
1978
- if (!this.isLeaf) {
1979
- for (const child of this.children) {
1980
- result.push(...child.queryLineSegment(lineSegment));
1981
- }
1982
- }
1983
- return result;
1690
+ queryLineSegment(t) {
1691
+ const e = [];
1692
+ if (!this.bounds.intersectLineSegment(t))
1693
+ return e;
1694
+ for (const n of this.nodes)
1695
+ t.intersectLineSegment(n.line) && e.push(n);
1696
+ if (!this.isLeaf)
1697
+ for (const n of this.children)
1698
+ e.push(...n.queryLineSegment(t));
1699
+ return e;
1984
1700
  }
1985
1701
  /**
1986
1702
  * 包围盒转换为数组
@@ -1988,96 +1704,80 @@ class Quadtree {
1988
1704
  * @param colors
1989
1705
  * @returns
1990
1706
  */
1991
- boundsToArray(array = [], colors, recursion = true) {
1992
- if (!this.isLeaf && recursion) {
1993
- this.children?.forEach((child) => child.boundsToArray(array, colors));
1994
- }
1995
- array.push(...this.bounds.points.flatMap((p, i, array2) => {
1996
- const np = array2[(i + 1) % array2.length];
1997
- colors?.push(...this.color);
1998
- colors?.push(...this.color);
1999
- return [p.x, p.y, 0, np.x, np.y, 0];
2000
- }));
2001
- return array;
1707
+ boundsToArray(t = [], e, n = !0) {
1708
+ return !this.isLeaf && n && this.children?.forEach((i) => i.boundsToArray(t, e)), t.push(...this.bounds.points.flatMap((i, o, s) => {
1709
+ const r = s[(o + 1) % s.length];
1710
+ return e?.push(...this.color), e?.push(...this.color), [i.x, i.y, 0, r.x, r.y, 0];
1711
+ })), t;
2002
1712
  }
2003
1713
  }
2004
- class PointVirtualGrid {
1714
+ class U {
2005
1715
  map = /* @__PURE__ */ new Map();
2006
1716
  gridSize;
2007
- constructor(gridSize = 2) {
2008
- this.gridSize = gridSize;
1717
+ constructor(t = 2) {
1718
+ this.gridSize = t;
2009
1719
  }
2010
1720
  /**
2011
1721
  * 插入
2012
1722
  * @param point
2013
1723
  * @param userData
2014
1724
  */
2015
- insert(point, userData) {
2016
- if (!point || isNaN(point.x) || isNaN(point.y)) {
1725
+ insert(t, e) {
1726
+ if (!t || isNaN(t.x) || isNaN(t.y))
2017
1727
  throw new Error("无效的点坐标");
2018
- }
2019
- const id = this.getGridId(point);
2020
- if (!this.map.has(id)) this.map.set(id, /* @__PURE__ */ new Set());
2021
- const set = this.map.get(id);
2022
- const target = { point, userData };
2023
- set.add(target);
2024
- point.userData.pointVirtualGrid = { set, target };
1728
+ const n = this.getGridId(t);
1729
+ this.map.has(n) || this.map.set(n, /* @__PURE__ */ new Set());
1730
+ const i = this.map.get(n), o = { point: t, userData: e };
1731
+ i.add(o), t.userData.pointVirtualGrid = { set: i, target: o };
2025
1732
  }
2026
1733
  /**
2027
1734
  * 批量加入
2028
1735
  * @param points
2029
1736
  */
2030
- insertBatch(points) {
2031
- for (const { point, userData } of points) {
2032
- this.insert(point, userData);
2033
- }
1737
+ insertBatch(t) {
1738
+ for (const { point: e, userData: n } of t)
1739
+ this.insert(e, n);
2034
1740
  }
2035
1741
  /** 移除点
2036
1742
  * @param point
2037
1743
  */
2038
- remove(point) {
2039
- const { set, target } = point?.userData?.pointVirtualGrid;
2040
- if (set) {
2041
- set.delete(target);
2042
- delete point?.userData?.pointVirtualGridMap;
2043
- }
1744
+ remove(t) {
1745
+ const { set: e, target: n } = t?.userData?.pointVirtualGrid;
1746
+ e && (e.delete(n), delete t?.userData?.pointVirtualGridMap);
2044
1747
  }
2045
1748
  /**
2046
1749
  * 获取通过坐标,获取唯一网格索引
2047
1750
  * @param point
2048
1751
  * @returns
2049
1752
  */
2050
- getGridId(point) {
2051
- const i = Math.ceil(point.x / this.gridSize), j = Math.ceil(point.y / this.gridSize);
2052
- return `${i}.${j}`;
1753
+ getGridId(t) {
1754
+ const e = Math.ceil(t.x / this.gridSize), n = Math.ceil(t.y / this.gridSize);
1755
+ return `${e}.${n}`;
2053
1756
  }
2054
1757
  /**
2055
1758
  *
2056
1759
  * @param gridId
2057
1760
  * @returns
2058
1761
  */
2059
- decodeGridId(gridId) {
2060
- const [i, j] = gridId.split(".").map(Number);
2061
- return new Point(i, j);
1762
+ decodeGridId(t) {
1763
+ const [e, n] = t.split(".").map(Number);
1764
+ return new p(e, n);
2062
1765
  }
2063
1766
  /**
2064
1767
  * 查询与矩形相交的点
2065
1768
  * @param rectangle 矩形
2066
1769
  * @returns 相交的节点数组
2067
1770
  */
2068
- queryRect(rectangle) {
2069
- const box2 = rectangle.toBox();
2070
- const minI = Math.ceil(box2.minX / this.gridSize), maxI = Math.ceil(box2.maxX / this.gridSize), minJ = Math.ceil(box2.minY / this.gridSize), maxJ = Math.ceil(box2.maxY / this.gridSize);
2071
- for (let i = minI; i <= maxI; i++) {
2072
- for (let j = minJ; j <= maxJ; j++) {
2073
- const id = `${i}.${j}`;
2074
- if (!this.map.has(id)) continue;
2075
- const set = this.map.get(id);
2076
- set?.forEach((item) => {
2077
- if (rectangle.containsPoint(item.point)) ;
1771
+ queryRect(t) {
1772
+ const e = t.toBox(), n = Math.ceil(e.minX / this.gridSize), i = Math.ceil(e.maxX / this.gridSize), o = Math.ceil(e.minY / this.gridSize), s = Math.ceil(e.maxY / this.gridSize);
1773
+ for (let r = n; r <= i; r++)
1774
+ for (let c = o; c <= s; c++) {
1775
+ const a = `${r}.${c}`;
1776
+ if (!this.map.has(a)) continue;
1777
+ this.map.get(a)?.forEach((l) => {
1778
+ t.containsPoint(l.point);
2078
1779
  });
2079
1780
  }
2080
- }
2081
1781
  }
2082
1782
  /**
2083
1783
  * 查询与圆形区域相交的点
@@ -2085,62 +1785,53 @@ class PointVirtualGrid {
2085
1785
  * @param radius 半径
2086
1786
  * @returns 相交的节点数组
2087
1787
  */
2088
- queryCircle(pos, radius) {
2089
- const box2 = new Box2(pos.x - radius, pos.x + radius, pos.y - radius, pos.y + radius);
2090
- const minI = Math.ceil(box2.minX / this.gridSize), maxI = Math.ceil(box2.maxX / this.gridSize), minJ = Math.ceil(box2.minY / this.gridSize), maxJ = Math.ceil(box2.maxY / this.gridSize), list = [];
2091
- for (let i = minI; i <= maxI; i++) {
2092
- for (let j = minJ; j <= maxJ; j++) {
2093
- const id = `${i}.${j}`;
2094
- if (!this.map.has(id)) continue;
2095
- const set = this.map.get(id);
2096
- set?.forEach((item) => {
2097
- if (pos.distance(item.point) <= radius) list.push(item);
1788
+ queryCircle(t, e) {
1789
+ const n = new v(t.x - e, t.x + e, t.y - e, t.y + e), i = Math.ceil(n.minX / this.gridSize), o = Math.ceil(n.maxX / this.gridSize), s = Math.ceil(n.minY / this.gridSize), r = Math.ceil(n.maxY / this.gridSize), c = [];
1790
+ for (let a = i; a <= o; a++)
1791
+ for (let h = s; h <= r; h++) {
1792
+ const l = `${a}.${h}`;
1793
+ if (!this.map.has(l)) continue;
1794
+ this.map.get(l)?.forEach((f) => {
1795
+ t.distance(f.point) <= e && c.push(f);
2098
1796
  });
2099
1797
  }
2100
- }
2101
- return list;
1798
+ return c;
2102
1799
  }
2103
1800
  /**
2104
1801
  * 查询与包围盒相交的点
2105
1802
  * @param box2 包围盒
2106
1803
  * @returns 相交的节点数组
2107
1804
  */
2108
- queryBox(box2) {
2109
- const minI = Math.ceil(box2.minX / this.gridSize), maxI = Math.ceil(box2.maxX / this.gridSize), minJ = Math.ceil(box2.minY / this.gridSize), maxJ = Math.ceil(box2.maxY / this.gridSize), list = [];
2110
- for (let i = minI; i <= maxI; i++) {
2111
- for (let j = minJ; j <= maxJ; j++) {
2112
- const id = `${i}.${j}`;
2113
- if (!this.map.has(id)) continue;
2114
- const set = this.map.get(id);
2115
- set?.forEach((item) => {
2116
- if (box2.containsPoint(item.point)) list.push(item);
1805
+ queryBox(t) {
1806
+ const e = Math.ceil(t.minX / this.gridSize), n = Math.ceil(t.maxX / this.gridSize), i = Math.ceil(t.minY / this.gridSize), o = Math.ceil(t.maxY / this.gridSize), s = [];
1807
+ for (let r = e; r <= n; r++)
1808
+ for (let c = i; c <= o; c++) {
1809
+ const a = `${r}.${c}`;
1810
+ if (!this.map.has(a)) continue;
1811
+ this.map.get(a)?.forEach((l) => {
1812
+ t.containsPoint(l.point) && s.push(l);
2117
1813
  });
2118
1814
  }
2119
- }
2120
- return list;
1815
+ return s;
2121
1816
  }
2122
1817
  /**
2123
1818
  * 查找相同点
2124
1819
  * @param point
2125
1820
  */
2126
- queryPoint(point) {
2127
- const id = this.getGridId(point), list = [];
2128
- if (this.map.has(id)) {
2129
- const set = this.map.get(id);
2130
- set?.forEach((item) => {
2131
- if (point.equal(item.point)) list.push(item);
2132
- });
2133
- }
2134
- return list;
1821
+ queryPoint(t) {
1822
+ const e = this.getGridId(t), n = [];
1823
+ return this.map.has(e) && this.map.get(e)?.forEach((o) => {
1824
+ t.equal(o.point) && n.push(o);
1825
+ }), n;
2135
1826
  }
2136
1827
  }
2137
- class DoorsAnalysis {
1828
+ class rt {
2138
1829
  // 所有可查找的点位
2139
1830
  possibleDoorPoints = [];
2140
1831
  doorPoint = [];
2141
1832
  dxf;
2142
1833
  // 包含所有点的虚拟网格
2143
- pointVirtualGrid = new PointVirtualGrid();
1834
+ pointVirtualGrid = new U();
2144
1835
  // 只包含可查找点的虚拟网格
2145
1836
  findPointVirtualGrid;
2146
1837
  quadtree;
@@ -2151,158 +1842,111 @@ class DoorsAnalysis {
2151
1842
  doorSearchDistance = 2;
2152
1843
  doors = [];
2153
1844
  lineAnalysis;
2154
- continueFind = true;
2155
- constructor(lineAnalysis) {
2156
- this.lineAnalysis = lineAnalysis;
2157
- this.dxf = lineAnalysis.Dxf;
2158
- this.findPointVirtualGrid = new PointVirtualGrid();
2159
- this.quadtree = lineAnalysis.quadtree;
2160
- this.resultList = lineAnalysis.resultList;
2161
- this.lineSegments = lineAnalysis.lineSegmentList;
2162
- this.dxf.doorLineSegment.length = 0;
2163
- this.lineSegments.forEach((line) => {
2164
- this.pointVirtualGrid.insert(line.start, line);
2165
- this.pointVirtualGrid.insert(line.end, line);
2166
- });
2167
- this.doorPoint = this.getDoorPoint();
2168
- if (!this.continueFind) return;
2169
- const excludeIndexMap = this.searchDoubleLinePoint();
2170
- this.addPointsExcludeRule((line, _2, pointIndex) => {
2171
- const index2 = this.lineSegments.indexOf(line);
2172
- const excludeMode = excludeIndexMap.get(index2);
2173
- if (typeof excludeMode === "number") {
2174
- return excludeMode === -1 || excludeMode === pointIndex;
2175
- }
2176
- return false;
2177
- });
2178
- this.addPointsExcludeRule((_1, point) => {
2179
- return !!this.doorPoint.find((p1) => p1.point.equal(point));
2180
- });
2181
- this.possibleDoorPoints = this.getPossiblePoints();
2182
- this.possibleDoorPoints.forEach((p) => this.findPointVirtualGrid.insert(p.point, p.line));
2183
- this.handle();
1845
+ continueFind = !0;
1846
+ constructor(t) {
1847
+ if (this.lineAnalysis = t, this.dxf = t.Dxf, this.findPointVirtualGrid = new U(), this.quadtree = t.quadtree, this.resultList = t.resultList, this.lineSegments = t.lineSegmentList, this.dxf.doorLineSegment.length = 0, this.lineSegments.forEach((n) => {
1848
+ this.pointVirtualGrid.insert(n.start, n), this.pointVirtualGrid.insert(n.end, n);
1849
+ }), this.doorPoint = this.getDoorPoint(), !this.continueFind) return;
1850
+ const e = this.searchDoubleLinePoint();
1851
+ this.addPointsExcludeRule((n, i, o) => {
1852
+ const s = this.lineSegments.indexOf(n), r = e.get(s);
1853
+ return typeof r == "number" ? r === -1 || r === o : !1;
1854
+ }), this.addPointsExcludeRule((n, i) => !!this.doorPoint.find((o) => o.point.equal(i))), this.possibleDoorPoints = this.getPossiblePoints(), this.possibleDoorPoints.forEach((n) => this.findPointVirtualGrid.insert(n.point, n.line)), this.handle();
2184
1855
  }
2185
1856
  handle() {
2186
- this.dxf.doorLineSegment.push(...this.search(this.doorPoint, this.possibleDoorPoints, 0.5));
2187
- if (this.doorPoint.length < 2) this.dxf.doorLineSegment.push(...this.search(this.possibleDoorPoints, this.possibleDoorPoints, 0.6));
2188
- }
2189
- search(doorPoints, possibleDoorPoints = [], minDoorWidth = 0.6, doorSearchDistance = this.doorSearchDistance, doorSearchNearAngle = this.doorSearchNearAngle) {
2190
- const dxf = this.dxf;
2191
- const doors = this.searchNearby(doorPoints, possibleDoorPoints, doorSearchDistance, doorSearchNearAngle);
2192
- doors.push(
2193
- ...doorPoints.map((item) => {
2194
- const res2 = this.searchAlongDirection(item, doorSearchDistance);
2195
- if (res2) return {
2196
- start: item.point,
2197
- end: res2.point
1857
+ this.dxf.doorLineSegment.push(...this.search(this.doorPoint, this.possibleDoorPoints, 0.5)), this.doorPoint.length < 2 && this.dxf.doorLineSegment.push(...this.search(this.possibleDoorPoints, this.possibleDoorPoints, 0.6));
1858
+ }
1859
+ search(t, e = [], n = 0.6, i = this.doorSearchDistance, o = this.doorSearchNearAngle) {
1860
+ const s = this.dxf, r = this.searchNearby(t, e, i, o);
1861
+ r.push(
1862
+ ...t.map((a) => {
1863
+ const h = this.searchAlongDirection(a, i);
1864
+ if (h) return {
1865
+ start: a.point,
1866
+ end: h.point
2198
1867
  };
2199
- const res3 = this.searchAlongNormalDirection(item, doorSearchDistance);
2200
- if (res3) return {
2201
- start: item.point,
2202
- end: res3.point
1868
+ const l = this.searchAlongNormalDirection(a, i);
1869
+ if (l) return {
1870
+ start: a.point,
1871
+ end: l.point
2203
1872
  };
2204
- }).filter((i) => !!i && i.start.distance(i.end) < doorSearchDistance)
1873
+ }).filter((a) => !!a && a.start.distance(a.end) < i)
2205
1874
  );
2206
- const doorLineSegment = [];
2207
- doors.forEach((p) => {
2208
- const line = new LineSegment(p?.start, p?.end);
2209
- const len = line.length();
2210
- if (len < minDoorWidth) return;
2211
- const normal = line.normal(), direction = line.direction(), step = (len - dxf.width * 2) / 2;
2212
- for (let i = 0; i < 3; i++) {
2213
- const point = line.start.clone().add(direction.clone().multiplyScalar(dxf.width + step * i));
2214
- const rLine = new LineSegment(
2215
- point,
2216
- point.clone().add(normal.clone().multiplyScalar(1))
1875
+ const c = [];
1876
+ return r.forEach((a) => {
1877
+ const h = new b(a?.start, a?.end), l = h.length();
1878
+ if (l < n) return;
1879
+ const d = h.normal(), f = h.direction(), m = (l - s.width * 2) / 2;
1880
+ for (let g = 0; g < 3; g++) {
1881
+ const u = h.start.clone().add(f.clone().multiplyScalar(s.width + m * g)), x = new b(
1882
+ u,
1883
+ u.clone().add(d.clone().multiplyScalar(1))
2217
1884
  );
2218
- rLine.directionMove(normal, -0.5);
2219
- const res = this.quadtree.queryLineSegment(rLine);
2220
- if (res.length) return;
1885
+ if (x.directionMove(d, -0.5), this.quadtree.queryLineSegment(x).length) return;
2221
1886
  }
2222
- doorLineSegment.push(line);
2223
- });
2224
- return doorLineSegment;
1887
+ c.push(h);
1888
+ }), c;
2225
1889
  }
2226
1890
  /** 添加可查找点的过滤规则
2227
1891
  * @param rule
2228
1892
  */
2229
- addPointsExcludeRule(rule) {
2230
- this._pointsExcludeRule.push(rule);
1893
+ addPointsExcludeRule(t) {
1894
+ this._pointsExcludeRule.push(t);
2231
1895
  }
2232
1896
  _pointsExcludeRule = [];
2233
1897
  /**
2234
1898
  * 查找所有可能为门的点位
2235
1899
  */
2236
1900
  getPossiblePoints() {
2237
- const doorPoints = [];
2238
- this.lineSegments.forEach((line) => {
2239
- line.points.forEach((p, j) => {
2240
- for (let i = 0; i < this._pointsExcludeRule.length; i++) if (this._pointsExcludeRule[i](line, p, j)) return;
2241
- const res = this.pointVirtualGrid.queryPoint(p).filter((d) => d.userData !== line);
2242
- if (res.length === 0) {
2243
- doorPoints.push({ line, point: p, uuid: uuid() });
2244
- }
1901
+ const t = [];
1902
+ return this.lineSegments.forEach((e) => {
1903
+ e.points.forEach((n, i) => {
1904
+ for (let s = 0; s < this._pointsExcludeRule.length; s++) if (this._pointsExcludeRule[s](e, n, i)) return;
1905
+ this.pointVirtualGrid.queryPoint(n).filter((s) => s.userData !== e).length === 0 && t.push({ line: e, point: n, uuid: z() });
2245
1906
  });
2246
- });
2247
- return doorPoints;
1907
+ }), t;
2248
1908
  }
2249
1909
  /**
2250
1910
  * 查找已知为门的点位
2251
1911
  */
2252
1912
  getDoorPoint() {
2253
- const doorPoints = [], dxf = this.dxf, pointVirtualGrid = this.pointVirtualGrid;
2254
- dxf.doors.forEach((item) => {
2255
- const doorLine = dxf.lineSegments[item[4]];
2256
- const doorData = dxf.originalData[item[4]];
2257
- if (doorData.drawDoorData) {
2258
- const point = Point.from(doorData.drawDoorData.start);
2259
- const direct = Point.from(doorData.drawDoorData.n);
2260
- const resList = pointVirtualGrid.queryPoint(point).filter((res) => {
2261
- if (res.userData === doorLine) return false;
2262
- const line = res.userData;
2263
- const direct2 = line.direction();
2264
- if (line.start.equal(point)) direct2.multiplyScalar(-1);
2265
- const angle = direct.angleBetween(direct2, "angle");
2266
- return angle > 80 || angle < 10;
1913
+ const t = [], e = this.dxf, n = this.pointVirtualGrid;
1914
+ return e.doors.forEach((i) => {
1915
+ const o = e.lineSegments[i[4]], s = e.originalData[i[4]];
1916
+ if (s.drawDoorData) {
1917
+ const r = p.from(s.drawDoorData.start), c = p.from(s.drawDoorData.n), a = n.queryPoint(r).filter((h) => {
1918
+ if (h.userData === o) return !1;
1919
+ const l = h.userData, d = l.direction();
1920
+ l.start.equal(r) && d.multiplyScalar(-1);
1921
+ const f = c.angleBetween(d, "angle");
1922
+ return f > 80 || f < 10;
2267
1923
  });
2268
- if (resList.length) {
2269
- doorPoints.push({
2270
- line: resList[0].userData,
2271
- point,
2272
- uuid: uuid()
2273
- });
2274
- }
2275
- } else if (doorData.doorDirectConnection) {
2276
- this.continueFind = false;
2277
- const line = new LineSegment(Point.from(doorData.start), Point.from(doorData.end));
2278
- line.userData = {
2279
- doorDirectConnection: true,
2280
- isDoor: true
2281
- };
2282
- this.dxf.doorLineSegment.push(line);
2283
- } else {
2284
- console.warn(`门的线段顺序${item[4]} 没有drawDoorData属性`);
2285
- }
2286
- });
2287
- console.log("门点位数量:", doorPoints.length);
2288
- return doorPoints;
1924
+ a.length && t.push({
1925
+ line: a[0].userData,
1926
+ point: r,
1927
+ uuid: z()
1928
+ });
1929
+ } else if (s.doorDirectConnection) {
1930
+ this.continueFind = !1;
1931
+ const r = new b(p.from(s.start), p.from(s.end));
1932
+ r.userData = {
1933
+ doorDirectConnection: !0,
1934
+ isDoor: !0
1935
+ }, this.dxf.doorLineSegment.push(r);
1936
+ } else
1937
+ console.warn(`门的线段顺序${i[4]} 没有drawDoorData属性`);
1938
+ }), t;
2289
1939
  }
2290
1940
  /**
2291
1941
  * 查找双线墙的点位
2292
1942
  * @returns
2293
1943
  */
2294
1944
  searchDoubleLinePoint() {
2295
- const excludeIndexMap = /* @__PURE__ */ new Map();
2296
- this.resultList.flatMap((p) => {
2297
- const line0 = this.lineSegments[p.sourceIndex], line1 = this.lineSegments[p.targetIndex], start0 = line1.projectPoint(line0.start), end0 = line1.projectPoint(line0.end), start1 = line0.projectPoint(line1.start), end1 = line0.projectPoint(line1.end), mode0 = start0 && end0 ? -1 : start0 ? 0 : end0 ? 1 : -1, mode1 = start1 && end1 ? -1 : start1 ? 0 : end1 ? 1 : -1;
2298
- if (excludeIndexMap.has(p.sourceIndex)) {
2299
- if (excludeIndexMap.get(p.sourceIndex) != mode0) excludeIndexMap.set(p.sourceIndex, -1);
2300
- } else excludeIndexMap.set(p.sourceIndex, mode0);
2301
- if (excludeIndexMap.has(p.targetIndex)) {
2302
- if (excludeIndexMap.get(p.targetIndex) != mode1) excludeIndexMap.set(p.targetIndex, -1);
2303
- } else excludeIndexMap.set(p.targetIndex, mode1);
2304
- });
2305
- return excludeIndexMap;
1945
+ const t = /* @__PURE__ */ new Map();
1946
+ return this.resultList.flatMap((e) => {
1947
+ const n = this.lineSegments[e.sourceIndex], i = this.lineSegments[e.targetIndex], o = i.projectPoint(n.start), s = i.projectPoint(n.end), r = n.projectPoint(i.start), c = n.projectPoint(i.end), a = o && s ? -1 : o ? 0 : s ? 1 : -1, h = r && c ? -1 : r ? 0 : c ? 1 : -1;
1948
+ t.has(e.sourceIndex) ? t.get(e.sourceIndex) != a && t.set(e.sourceIndex, -1) : t.set(e.sourceIndex, a), t.has(e.targetIndex) ? t.get(e.targetIndex) != h && t.set(e.targetIndex, -1) : t.set(e.targetIndex, h);
1949
+ }), t;
2306
1950
  }
2307
1951
  /** 查找方案一:最近点查找
2308
1952
  * @description 以点为圆心,查找半径内符合角度的点
@@ -2312,160 +1956,113 @@ class DoorsAnalysis {
2312
1956
  * @param doorSearchNearAngle 查找的角度
2313
1957
  * @returns
2314
1958
  */
2315
- searchNearby(doorPoints, possibleDoorPoints = [], doorSearchDistance = this.doorSearchDistance, doorSearchNearAngle = this.doorSearchNearAngle) {
2316
- const findPointVirtualGrid = this.findPointVirtualGrid, quadtree = this.quadtree;
2317
- function find({ point, line }, doorIndex, record2) {
2318
- const direct = line.direction();
2319
- if (line.start === point) direct.multiplyScalar(-1);
2320
- const res = findPointVirtualGrid.queryCircle(point, doorSearchDistance).filter((r) => r.userData !== line).sort((a, b) => a.point.distance(point) - b.point.distance(point));
2321
- const list = [];
2322
- for (let i = 0; i < res.length; i++) {
2323
- const doorIndex2 = possibleDoorPoints.findIndex((p) => p.point === res[i].point);
2324
- const id1 = doorPoints[doorIndex].uuid, id2 = possibleDoorPoints[doorIndex2].uuid;
2325
- if (record2.has(`${id1}.${id2}`)) continue;
2326
- record2.add(`${id1}.${id2}`);
2327
- record2.add(`${id2}.${id1}`);
2328
- const targetPoint = res[i].point, line2 = new LineSegment(point.clone(), targetPoint.clone()), angle = line2.direction().angleBetween(direct, "angle");
2329
- if (angle < doorSearchNearAngle) {
2330
- const direct2 = doorPoints[doorIndex2].line.direction();
2331
- const line22 = res[i].userData;
2332
- if (line22.start.equal(res[i].point)) direct2.multiplyScalar(-1);
2333
- const angle2 = line2.direction().multiplyScalar(-1).angleBetween(direct2, "angle");
2334
- if (angle2 < doorSearchNearAngle) {
2335
- if (!quadtree.queryLineSegment(line2).length) {
2336
- list.push({
2337
- findData: res[i],
2338
- findUuid: id2,
2339
- doorLine: line2,
2340
- doorUuid: id1
2341
- });
2342
- }
2343
- }
1959
+ searchNearby(t, e = [], n = this.doorSearchDistance, i = this.doorSearchNearAngle) {
1960
+ const o = this.findPointVirtualGrid, s = this.quadtree;
1961
+ function r({ point: u, line: x }, w, S) {
1962
+ const L = x.direction();
1963
+ x.start === u && L.multiplyScalar(-1);
1964
+ const P = o.queryCircle(u, n).filter((D) => D.userData !== x).sort((D, E) => D.point.distance(u) - E.point.distance(u)), A = [];
1965
+ for (let D = 0; D < P.length; D++) {
1966
+ const E = e.findIndex((T) => T.point === P[D].point), B = t[w].uuid, Y = e[E].uuid;
1967
+ if (S.has(`${B}.${Y}`)) continue;
1968
+ S.add(`${B}.${Y}`), S.add(`${Y}.${B}`);
1969
+ const Q = P[D].point, C = new b(u.clone(), Q.clone());
1970
+ if (C.direction().angleBetween(L, "angle") < i) {
1971
+ const T = t[E].line.direction();
1972
+ P[D].userData.start.equal(P[D].point) && T.multiplyScalar(-1), C.direction().multiplyScalar(-1).angleBetween(T, "angle") < i && (s.queryLineSegment(C).length || A.push({
1973
+ findData: P[D],
1974
+ findUuid: Y,
1975
+ doorLine: C,
1976
+ doorUuid: B
1977
+ }));
2344
1978
  }
2345
1979
  }
2346
- return list;
2347
- }
2348
- function deepSearchNearHandle(uuid2, snFindRecord2, list, record2, other) {
2349
- record2.add(uuid2);
2350
- const newList = [];
2351
- if (other) newList.push(other);
2352
- for (let i = 0; i < list.length; i++) {
2353
- const item = list[i];
2354
- if (snFindRecord2.has(item.findUuid)) {
2355
- const list2 = snFindRecord2.get(item.findUuid);
2356
- if (deepSearchNearHandle(item.findUuid, snFindRecord2, list2, record2, item)) newList.push(item);
2357
- } else newList.push(item);
1980
+ return A;
1981
+ }
1982
+ function c(u, x, w, S, L) {
1983
+ S.add(u);
1984
+ const P = [];
1985
+ L && P.push(L);
1986
+ for (let A = 0; A < w.length; A++) {
1987
+ const D = w[A];
1988
+ if (x.has(D.findUuid)) {
1989
+ const E = x.get(D.findUuid);
1990
+ c(D.findUuid, x, E, S, D) && P.push(D);
1991
+ } else P.push(D);
2358
1992
  }
2359
- newList.sort((a, b) => a.doorLine.length() - b.doorLine.length());
2360
- if (other && newList[0] === other) {
2361
- list.splice(0);
2362
- return true;
1993
+ return P.sort((A, D) => A.doorLine.length() - D.doorLine.length()), L && P[0] === L ? (w.splice(0), !0) : (w.splice(1), !1);
1994
+ }
1995
+ const a = /* @__PURE__ */ new Set(), h = /* @__PURE__ */ new Map();
1996
+ t.map((u, x) => {
1997
+ const w = r(u, x, a);
1998
+ w.length && h.set(u.uuid, w);
1999
+ }), a.clear();
2000
+ const l = /* @__PURE__ */ new Map();
2001
+ h.forEach((u, x) => {
2002
+ if (!a.has(x) && u.length && c(x, h, u, a), u.length) {
2003
+ const w = u[0];
2004
+ l.has(w.doorUuid) || l.set(w.doorUuid, []), l.get(w.doorUuid)?.push(w), l.has(w.findUuid) || l.set(w.findUuid, []), l.get(w.findUuid)?.push(w);
2363
2005
  }
2364
- list.splice(1);
2365
- return false;
2366
- }
2367
- const record = /* @__PURE__ */ new Set();
2368
- const snFindRecord = /* @__PURE__ */ new Map();
2369
- doorPoints.map((p, index2) => {
2370
- const list = find(p, index2, record);
2371
- if (list.length) snFindRecord.set(p.uuid, list);
2372
2006
  });
2373
- record.clear();
2374
- const temMap = /* @__PURE__ */ new Map();
2375
- snFindRecord.forEach((list, key) => {
2376
- if (!record.has(key) && list.length) {
2377
- deepSearchNearHandle(key, snFindRecord, list, record);
2378
- }
2379
- if (list.length) {
2380
- const item = list[0];
2381
- if (!temMap.has(item.doorUuid)) temMap.set(item.doorUuid, []);
2382
- temMap.get(item.doorUuid)?.push(item);
2383
- if (!temMap.has(item.findUuid)) temMap.set(item.findUuid, []);
2384
- temMap.get(item.findUuid)?.push(item);
2007
+ const d = /* @__PURE__ */ new Set();
2008
+ l.forEach((u) => {
2009
+ if (u.length > 1) {
2010
+ u.sort((x, w) => x.doorLine.length() - w.doorLine.length());
2011
+ for (let x = 1; x < u.length; x++) d.add(u[x]);
2385
2012
  }
2386
2013
  });
2387
- const deleteSet = /* @__PURE__ */ new Set();
2388
- temMap.forEach((list) => {
2389
- if (list.length > 1) {
2390
- list.sort((a, b) => a.doorLine.length() - b.doorLine.length());
2391
- for (let i = 1; i < list.length; i++) deleteSet.add(list[i]);
2014
+ const f = [], m = [];
2015
+ h.forEach((u) => {
2016
+ if (u.length) {
2017
+ const x = u[0];
2018
+ d.has(x) || (f.push(x), m.push(x.doorUuid, x.findUuid));
2392
2019
  }
2393
2020
  });
2394
- const searchNearRasult = [], removeDoorPointsUuid = [];
2395
- snFindRecord.forEach((list) => {
2396
- if (list.length) {
2397
- const item = list[0];
2398
- if (!deleteSet.has(item)) {
2399
- searchNearRasult.push(item);
2400
- removeDoorPointsUuid.push(item.doorUuid, item.findUuid);
2401
- }
2402
- }
2403
- });
2404
- const doors = [];
2405
- searchNearRasult.forEach((item) => {
2406
- const doorIndex = doorPoints.findIndex((p2) => p2.uuid === item.doorUuid);
2407
- const findDoorIndex = possibleDoorPoints.findIndex((p2) => p2.uuid === item.findUuid);
2408
- const start = doorPoints[doorIndex].point.clone();
2409
- const end = possibleDoorPoints[findDoorIndex].point.clone();
2410
- const startLine = this.findLongLineSegment(doorPoints[doorIndex].line);
2411
- const endLine = this.findLongLineSegment(possibleDoorPoints[findDoorIndex].line);
2412
- const p = startLine.projectPoint(end);
2413
- if (p) {
2414
- start.copy(p);
2415
- const l = new LineSegment(start, end);
2416
- const angle = endLine.includedAngle(l);
2417
- if (angle < 10 || angle > 170 || Math.abs(90 - angle) < 10) {
2418
- doors.push({
2419
- start,
2420
- end
2421
- });
2422
- }
2021
+ const g = [];
2022
+ return f.forEach((u) => {
2023
+ const x = t.findIndex((E) => E.uuid === u.doorUuid), w = e.findIndex((E) => E.uuid === u.findUuid), S = t[x].point.clone(), L = e[w].point.clone(), P = this.findLongLineSegment(t[x].line), A = this.findLongLineSegment(e[w].line), D = P.projectPoint(L);
2024
+ if (D) {
2025
+ S.copy(D);
2026
+ const E = new b(S, L), B = A.includedAngle(E);
2027
+ (B < 10 || B > 170 || Math.abs(90 - B) < 10) && g.push({
2028
+ start: S,
2029
+ end: L
2030
+ });
2423
2031
  } else {
2424
- const p2 = endLine.projectPoint(start);
2425
- if (p2) end.copy(p2);
2426
- const l = new LineSegment(start, end);
2427
- const angle = startLine.includedAngle(l);
2428
- if (angle < 10 || angle > 170 || Math.abs(90 - angle) < 10) {
2429
- doors.push({
2430
- start,
2431
- end
2432
- });
2433
- }
2032
+ const E = A.projectPoint(S);
2033
+ E && L.copy(E);
2034
+ const B = new b(S, L), Y = P.includedAngle(B);
2035
+ (Y < 10 || Y > 170 || Math.abs(90 - Y) < 10) && g.push({
2036
+ start: S,
2037
+ end: L
2038
+ });
2434
2039
  }
2435
- });
2436
- possibleDoorPoints.splice(
2040
+ }), e.splice(
2437
2041
  0,
2438
- possibleDoorPoints.length,
2439
- ...possibleDoorPoints.filter((p) => removeDoorPointsUuid.indexOf(p.uuid) === -1)
2440
- );
2441
- doorPoints.splice(
2042
+ e.length,
2043
+ ...e.filter((u) => m.indexOf(u.uuid) === -1)
2044
+ ), t.splice(
2442
2045
  0,
2443
- doorPoints.length,
2444
- ...doorPoints.filter((p) => removeDoorPointsUuid.indexOf(p.uuid) === -1)
2445
- );
2446
- return doors;
2046
+ t.length,
2047
+ ...t.filter((u) => m.indexOf(u.uuid) === -1)
2048
+ ), g;
2447
2049
  }
2448
2050
  /** 方案二: 沿方向查找
2449
2051
  * @description
2450
2052
  * @param param0
2451
2053
  * @returns
2452
2054
  */
2453
- searchAlongDirection({ point, line }, doorSearchDistance = this.doorSearchDistance) {
2454
- const quadtree = this.quadtree;
2455
- const direct = line.direction();
2456
- if (line.start === point) direct.multiplyScalar(-1);
2457
- const endPoint = point.clone().add(direct.clone().multiplyScalar(doorSearchDistance)), rline = new LineSegment(point.clone(), endPoint), result = quadtree.queryLineSegment(rline).map((l) => {
2458
- const res = l.line.getIntersection(rline);
2459
- return {
2460
- point: res,
2461
- line: l.line
2462
- };
2463
- }).filter((i) => i.point).sort((a, b) => point.distance(a.point) - point.distance(b.point));
2464
- if (result.length) {
2465
- const item = result[0];
2466
- if (Math.abs(90 - item.line.direction().angleBetween(direct, "angle")) < 5) {
2467
- return item;
2468
- }
2055
+ searchAlongDirection({ point: t, line: e }, n = this.doorSearchDistance) {
2056
+ const i = this.quadtree, o = e.direction();
2057
+ e.start === t && o.multiplyScalar(-1);
2058
+ const s = t.clone().add(o.clone().multiplyScalar(n)), r = new b(t.clone(), s), c = i.queryLineSegment(r).map((a) => ({
2059
+ point: a.line.getIntersection(r),
2060
+ line: a.line
2061
+ })).filter((a) => a.point).sort((a, h) => t.distance(a.point) - t.distance(h.point));
2062
+ if (c.length) {
2063
+ const a = c[0];
2064
+ if (Math.abs(90 - a.line.direction().angleBetween(o, "angle")) < 5)
2065
+ return a;
2469
2066
  }
2470
2067
  }
2471
2068
  /** 方案三: 沿法线方向查找
@@ -2474,35 +2071,25 @@ class DoorsAnalysis {
2474
2071
  * @param doorSearchDistance
2475
2072
  * @returns
2476
2073
  */
2477
- searchAlongNormalDirection({ point, line }, doorSearchDistance = this.doorSearchDistance) {
2478
- const pointVirtualGrid = this.pointVirtualGrid, quadtree = this.quadtree, direct = line.direction(), normal = line.start.normal(line.end), prePoint = line.start.clone();
2479
- if (line.start === point) direct.multiplyScalar(-1);
2480
- if (line.start === point) prePoint.copy(line.end);
2481
- const result = pointVirtualGrid.queryPoint(prePoint).filter((r) => r.userData !== line);
2482
- for (let i = 0; i < result.length; i++) {
2483
- const element = result[i];
2484
- const l = element.userData;
2485
- const d1 = l.direction();
2486
- if (l.start === element.point) direct.multiplyScalar(-1);
2487
- const angle = d1.angleBetween(normal) / (Math.PI / 180);
2488
- if (angle > 90) {
2489
- normal.multiplyScalar(-1);
2074
+ searchAlongNormalDirection({ point: t, line: e }, n = this.doorSearchDistance) {
2075
+ const i = this.pointVirtualGrid, o = this.quadtree, s = e.direction(), r = e.start.normal(e.end), c = e.start.clone();
2076
+ e.start === t && s.multiplyScalar(-1), e.start === t && c.copy(e.end);
2077
+ const a = i.queryPoint(c).filter((d) => d.userData !== e);
2078
+ for (let d = 0; d < a.length; d++) {
2079
+ const f = a[d], m = f.userData, g = m.direction();
2080
+ if (m.start === f.point && s.multiplyScalar(-1), g.angleBetween(r) / (Math.PI / 180) > 90) {
2081
+ r.multiplyScalar(-1);
2490
2082
  break;
2491
2083
  }
2492
2084
  }
2493
- const rline3 = new LineSegment(point.clone(), point.clone().add(normal.multiplyScalar(doorSearchDistance)));
2494
- const r3 = quadtree.queryLineSegment(rline3).map((l) => {
2495
- const res = l.line.getIntersection(rline3);
2496
- return {
2497
- point: res,
2498
- line: l.line
2499
- };
2500
- }).filter((i) => i.point).sort((a, b) => point.distance(a.point) - point.distance(b.point));
2501
- if (r3.length) {
2502
- const item = r3[0];
2503
- if (Math.abs(90 - item.line.direction().angleBetween(normal, "angle")) < 5) {
2504
- return item;
2505
- }
2085
+ const h = new b(t.clone(), t.clone().add(r.multiplyScalar(n))), l = o.queryLineSegment(h).map((d) => ({
2086
+ point: d.line.getIntersection(h),
2087
+ line: d.line
2088
+ })).filter((d) => d.point).sort((d, f) => t.distance(d.point) - t.distance(f.point));
2089
+ if (l.length) {
2090
+ const d = l[0];
2091
+ if (Math.abs(90 - d.line.direction().angleBetween(r, "angle")) < 5)
2092
+ return d;
2506
2093
  }
2507
2094
  }
2508
2095
  /**
@@ -2510,37 +2097,31 @@ class DoorsAnalysis {
2510
2097
  * @param line
2511
2098
  * @returns
2512
2099
  */
2513
- findLongLineSegment(line) {
2514
- const resLine = line.clone();
2515
- const res1 = this.pointVirtualGrid.queryPoint(line.start);
2516
- const res2 = this.pointVirtualGrid.queryPoint(line.end);
2517
- for (let i = 0; i < res1.length; i++) {
2518
- const { userData: line2 } = res1[i];
2519
- if (line2 === line) continue;
2520
- if (line2 && line2.directionEqual(line)) {
2521
- if (line2.start.equal(line.start)) resLine.start.copy(line2.end);
2522
- else resLine.start.copy(line2.start);
2100
+ findLongLineSegment(t) {
2101
+ const e = t.clone(), n = this.pointVirtualGrid.queryPoint(t.start), i = this.pointVirtualGrid.queryPoint(t.end);
2102
+ for (let o = 0; o < n.length; o++) {
2103
+ const { userData: s } = n[o];
2104
+ if (s !== t && s && s.directionEqual(t)) {
2105
+ s.start.equal(t.start) ? e.start.copy(s.end) : e.start.copy(s.start);
2523
2106
  break;
2524
2107
  }
2525
2108
  }
2526
- for (let i = 0; i < res2.length; i++) {
2527
- const { userData: line2 } = res2[i];
2528
- if (line2 === line) continue;
2529
- if (line2 && line2.directionEqual(line)) {
2530
- if (line2.end.equal(line.end)) resLine.end.copy(line2.start);
2531
- else resLine.end.copy(line2.end);
2109
+ for (let o = 0; o < i.length; o++) {
2110
+ const { userData: s } = i[o];
2111
+ if (s !== t && s && s.directionEqual(t)) {
2112
+ s.end.equal(t.end) ? e.end.copy(s.start) : e.end.copy(s.end);
2532
2113
  break;
2533
2114
  }
2534
2115
  }
2535
- return resLine;
2116
+ return e;
2536
2117
  }
2537
2118
  }
2538
- class LineAnalysis extends Component {
2119
+ class at extends j {
2539
2120
  static name = "LineAnalysis";
2540
2121
  Dxf = null;
2541
2122
  Variable = null;
2542
2123
  lineSegmentList = [];
2543
- container = new THREE.Group();
2124
+ container = new M.Group();
2544
2125
  // 误差角度
2545
2126
  errorAngle = 4;
2546
2127
  width = 0.4;
@@ -2548,11 +2129,8 @@ class LineAnalysis extends Component {
2548
2129
  *
2549
2130
  * @param parent
2550
2131
  */
2551
- onAddFromParent(parent) {
2552
- this.Dxf = parent.findComponentByType(Dxf);
2553
- this.Variable = this.parent?.findComponentByType(Variable);
2554
- this.Dxf.addEventListener("setDta", this.lineAnalysis.bind(this));
2555
- this.Dxf.addEventListener("createGroup", this.doorsAnalysis.bind(this));
2132
+ onAddFromParent(t) {
2133
+ this.Dxf = t.findComponentByType(X), this.Variable = this.parent?.findComponentByType(_), this.Dxf.addEventListener("setDta", this.lineAnalysis.bind(this)), this.Dxf.addEventListener("createGroup", this.doorsAnalysis.bind(this));
2556
2134
  }
2557
2135
  /**
2558
2136
  *
@@ -2561,20 +2139,16 @@ class LineAnalysis extends Component {
2561
2139
  * @param width
2562
2140
  * @returns
2563
2141
  */
2564
- expandLineSegment(p1, p2, width = 0.1) {
2565
- const normal = p2.normal(p1);
2566
- const pDirect = p2.direction(p1).mutiplyScalar(width * 0.5);
2567
- const nDirect = p1.direction(p2).mutiplyScalar(width * 0.5);
2568
- const offsetX = normal.x * width * 0.5;
2569
- const offsetY = normal.y * width * 0.5;
2142
+ expandLineSegment(t, e, n = 0.1) {
2143
+ const i = e.normal(t), o = e.direction(t).mutiplyScalar(n * 0.5), s = t.direction(e).mutiplyScalar(n * 0.5), r = i.x * n * 0.5, c = i.y * n * 0.5;
2570
2144
  return {
2571
2145
  points: [
2572
2146
  // 第一条线
2573
- new Point(p1.x + offsetX, p1.y + offsetY).add(nDirect),
2574
- new Point(p2.x + offsetX, p2.y + offsetY).add(pDirect),
2147
+ new p(t.x + r, t.y + c).add(s),
2148
+ new p(e.x + r, e.y + c).add(o),
2575
2149
  // 第二条线
2576
- new Point(p1.x - offsetX, p1.y - offsetY).add(nDirect),
2577
- new Point(p2.x - offsetX, p2.y - offsetY).add(pDirect)
2150
+ new p(t.x - r, t.y - c).add(s),
2151
+ new p(e.x - r, e.y - c).add(o)
2578
2152
  ],
2579
2153
  indices: [0, 1, 1, 3, 3, 2, 2, 0],
2580
2154
  rectIndices: [0, 1, 3, 2, 0]
@@ -2586,31 +2160,25 @@ class LineAnalysis extends Component {
2586
2160
  * @param p1
2587
2161
  * @param p2
2588
2162
  */
2589
- addData(p1, p2) {
2590
- const dxf = this.Dxf;
2591
- dxf.data.push([p1.clone(), p2.clone(), [], false, dxf.data.length]);
2592
- this.appendLineSegmentList.push(new LineSegment(p1.clone(), p2.clone()));
2163
+ addData(t, e) {
2164
+ const n = this.Dxf;
2165
+ n.data.push([t.clone(), e.clone(), [], !1, n.data.length]), this.appendLineSegmentList.push(new b(t.clone(), e.clone()));
2593
2166
  }
2594
2167
  /** 结果分析创建矩形
2595
2168
  * @param result
2596
2169
  */
2597
- createRectangle(result) {
2598
- const dxf = this.Dxf;
2599
- const project0 = result.project, project1 = result.project2;
2600
- if (project0.includedAngle(project1) > 135) {
2601
- project1.points = [project1.points[1], project1.points[0]];
2602
- }
2603
- this.addData(project0.points[0], project1.points[0]);
2604
- this.addData(project0.points[1], project1.points[1]);
2605
- const leftHeight = project0.points[0].distance(project1.points[0]), rightHeight = project0.points[1].distance(project1.points[1]), count = Math.ceil(Math.max(leftHeight, rightHeight) / dxf.width), leftFragment = leftHeight / count, rightFragment = rightHeight / count, leftDirection = project1.points[0].direction(project0.points[0]), rightDirection = project1.points[1].direction(project0.points[1]), leftP = project0.points[0].clone(), rightP = project0.points[1].clone(), direction = rightP.direction(leftP);
2606
- direction.multiplyScalar(dxf.width * 0.5);
2607
- const _leftP = leftP.clone().add(direction), _rightP = rightP.clone().add(direction.multiplyScalar(-1)), d1 = leftP.direction(rightP), d2 = _leftP.direction(_rightP);
2608
- if (d1.x > 0 && d2.x < 0 || d1.x < 0 && d2.x > 0 || d1.y > 0 && d2.y < 0 || d1.y < 0 && d2.y > 0) return;
2609
- leftP.set(_leftP.x, _leftP.y);
2610
- rightP.set(_rightP.x, _rightP.y);
2611
- for (let i = 1; i < count; i++) {
2612
- const left = leftDirection.clone().multiplyScalar(leftFragment * i), right = rightDirection.clone().multiplyScalar(rightFragment * i), p1 = leftP.clone().add(left), p2 = rightP.clone().add(right);
2613
- this.addData(p1, p2);
2170
+ createRectangle(t) {
2171
+ const e = this.Dxf, n = t.project, i = t.project2;
2172
+ n.includedAngle(i) > 135 && (i.points = [i.points[1], i.points[0]]), this.addData(n.points[0], i.points[0]), this.addData(n.points[1], i.points[1]);
2173
+ const o = n.points[0].distance(i.points[0]), s = n.points[1].distance(i.points[1]), r = Math.ceil(Math.max(o, s) / e.width), c = o / r, a = s / r, h = i.points[0].direction(n.points[0]), l = i.points[1].direction(n.points[1]), d = n.points[0].clone(), f = n.points[1].clone(), m = f.direction(d);
2174
+ m.multiplyScalar(e.width * 0.5);
2175
+ const g = d.clone().add(m), u = f.clone().add(m.multiplyScalar(-1)), x = d.direction(f), w = g.direction(u);
2176
+ if (!(x.x > 0 && w.x < 0 || x.x < 0 && w.x > 0 || x.y > 0 && w.y < 0 || x.y < 0 && w.y > 0)) {
2177
+ d.set(g.x, g.y), f.set(u.x, u.y);
2178
+ for (let S = 1; S < r; S++) {
2179
+ const L = h.clone().multiplyScalar(c * S), P = l.clone().multiplyScalar(a * S), A = d.clone().add(L), D = f.clone().add(P);
2180
+ this.addData(A, D);
2181
+ }
2614
2182
  }
2615
2183
  }
2616
2184
  quadtree;
@@ -2618,18 +2186,13 @@ class LineAnalysis extends Component {
2618
2186
  * 构建线段四叉树,快速查找,
2619
2187
  */
2620
2188
  buildQuadtree() {
2621
- const dxf = this.Dxf;
2622
- const lineSegmentList = [];
2623
- this.quadtree = new Quadtree(dxf.originalBox, 2);
2624
- dxf.lineSegments.forEach((lineSegment) => {
2625
- if (lineSegment.userData?.isDoor) return;
2626
- this.quadtree?.insert({
2627
- line: lineSegment,
2628
- userData: lineSegmentList.length
2629
- });
2630
- lineSegmentList.push(lineSegment);
2631
- });
2632
- this.lineSegmentList = lineSegmentList;
2189
+ const t = this.Dxf, e = [];
2190
+ this.quadtree = new q(t.originalBox, 2), t.lineSegments.forEach((n) => {
2191
+ n.userData?.isDoor || (this.quadtree?.insert({
2192
+ line: n,
2193
+ userData: e.length
2194
+ }), e.push(n));
2195
+ }), this.lineSegmentList = e;
2633
2196
  }
2634
2197
  resultList = [];
2635
2198
  mergeWallLines = [];
@@ -2639,24 +2202,18 @@ class LineAnalysis extends Component {
2639
2202
  */
2640
2203
  lineAnalysis() {
2641
2204
  this.buildQuadtree();
2642
- const quadtree = this.quadtree;
2643
- const lineSegmentList = this.lineSegmentList;
2644
- const visited = /* @__PURE__ */ new Set(), resultList = [];
2645
- lineSegmentList.forEach((_0, i) => {
2646
- const sourceLineSegment = lineSegmentList[i], rectangle = Rectangle.fromByLineSegment(sourceLineSegment, this.width * 2, false, -0.01), ids = quadtree.queryRect(rectangle).map((i2) => i2.userData).filter((index2) => index2 !== i);
2647
- ids.forEach((id) => {
2205
+ const t = this.quadtree, e = this.lineSegmentList, n = /* @__PURE__ */ new Set(), i = [];
2206
+ e.forEach((o, s) => {
2207
+ const r = e[s], c = N.fromByLineSegment(r, this.width * 2, !1, -0.01);
2208
+ t.queryRect(c).map((h) => h.userData).filter((h) => h !== s).forEach((h) => {
2648
2209
  try {
2649
- if (visited.has(`${i}-${id}`) || visited.has(`${id}-${i}`)) return;
2650
- const res = this.projectionAnalysis(id, i, sourceLineSegment, lineSegmentList);
2651
- if (res) resultList.push(res);
2652
- visited.add(`${i}-${id}`);
2653
- } catch (error) {
2210
+ if (n.has(`${s}-${h}`) || n.has(`${h}-${s}`)) return;
2211
+ const l = this.projectionAnalysis(h, s, r, e);
2212
+ l && i.push(l), n.add(`${s}-${h}`);
2213
+ } catch {
2654
2214
  }
2655
2215
  });
2656
- });
2657
- this.appendLineSegmentList.length = 0;
2658
- resultList.forEach(this.createRectangle.bind(this));
2659
- this.resultList = resultList;
2216
+ }), this.appendLineSegmentList.length = 0, i.forEach(this.createRectangle.bind(this)), this.resultList = i;
2660
2217
  }
2661
2218
  /** 线段投影分析
2662
2219
  * @param index
@@ -2664,43 +2221,40 @@ class LineAnalysis extends Component {
2664
2221
  * @param lineSegmentList
2665
2222
  * @returns
2666
2223
  */
2667
- projectionAnalysis(index2, sourceIndex, sourceLineSegment, lineSegmentList) {
2668
- const temLineSegment = lineSegmentList[index2], direct = sourceLineSegment.direction(), temDirect = temLineSegment.direction(), angle = direct.angleBetween(temDirect) / (Math.PI / 180);
2669
- if (angle < this.errorAngle || angle > 180 - this.errorAngle) {
2670
- let data;
2671
- const p1 = temLineSegment.projectLineSegment(sourceLineSegment), p2 = sourceLineSegment.projectLineSegment(temLineSegment);
2672
- if (p1.getLength() > p2.getLength()) {
2673
- data = {
2674
- target: temLineSegment,
2675
- targetIndex: index2,
2676
- source: sourceLineSegment,
2677
- sourceIndex,
2678
- project: p1,
2679
- project2: p2
2680
- };
2681
- } else {
2682
- data = {
2683
- target: sourceLineSegment,
2684
- targetIndex: sourceIndex,
2685
- source: temLineSegment,
2686
- sourceIndex: index2,
2687
- project: p2,
2688
- project2: p1
2689
- };
2690
- }
2691
- if (!data || data.project.getLength() < 0.2 || data.project2.getLength() < 0.2) return;
2692
- return data;
2224
+ projectionAnalysis(t, e, n, i) {
2225
+ const o = i[t], s = n.direction(), r = o.direction(), c = s.angleBetween(r) / (Math.PI / 180);
2226
+ if (c < this.errorAngle || c > 180 - this.errorAngle) {
2227
+ let a;
2228
+ const h = o.projectLineSegment(n), l = n.projectLineSegment(o);
2229
+ return h.getLength() > l.getLength() ? a = {
2230
+ target: o,
2231
+ targetIndex: t,
2232
+ source: n,
2233
+ sourceIndex: e,
2234
+ project: h,
2235
+ project2: l
2236
+ } : a = {
2237
+ target: n,
2238
+ targetIndex: e,
2239
+ source: o,
2240
+ sourceIndex: t,
2241
+ project: l,
2242
+ project2: h
2243
+ }, !a || a.project.getLength() < 0.2 || a.project2.getLength() < 0.2 ? void 0 : a;
2693
2244
  }
2694
2245
  }
2695
2246
  doorSearchNearAngle = 110;
2696
2247
  doorSearchDistance = 2;
2697
2248
  doors = [];
2698
2249
  doorsAnalysis() {
2699
- new DoorsAnalysis(this);
2250
+ new rt(this), this.dispatchEvent({
2251
+ type: "analysisCompleted"
2252
+ });
2700
2253
  }
2701
2254
  }
2702
- class DxfSystem extends ComponentManager {
2255
+ class ct extends it {
2703
2256
  Dxf;
2257
+ AngleCorrectionDxf;
2704
2258
  Variable;
2705
2259
  wallWidth;
2706
2260
  environment;
@@ -2708,116 +2262,87 @@ class DxfSystem extends ComponentManager {
2708
2262
  * @param wallWidth 输出墙壁厚度,该墙壁厚度不受缩放影响
2709
2263
  * @param scale 原始数据缩放比例
2710
2264
  */
2711
- constructor(wallWidth = 0.1, scale = 1) {
2712
- super();
2713
- this.environment = typeof window !== "undefined" ? "browser" : typeof global !== "undefined" ? "node" : "unknown";
2714
- this.wallWidth = wallWidth;
2715
- this.Dxf = new Dxf(this.wallWidth, scale);
2716
- this.Variable = new Variable();
2717
- this.addComponent(this.Variable);
2718
- this.addComponent(this.Dxf);
2719
- this.addComponent(new LineAnalysis());
2265
+ constructor(t = 0.1, e = 1) {
2266
+ super(), this.environment = typeof window < "u" ? "browser" : typeof global < "u" ? "node" : "unknown", this.wallWidth = t, this.Dxf = new X(this.wallWidth, e), this.AngleCorrectionDxf = new ot(), this.Variable = new _(), this.addComponent(this.Variable), this.addComponent(this.Dxf), this.addComponent(new at()), this.addComponent(this.AngleCorrectionDxf);
2720
2267
  }
2721
- usePlugin(plugin) {
2722
- if (typeof plugin === "function") plugin.call(this, this);
2723
- return this;
2268
+ usePlugin(t) {
2269
+ return typeof t == "function" && t.call(this, this), this;
2724
2270
  }
2725
2271
  destroy() {
2726
- [...this.components].forEach((com) => {
2727
- com.destroy();
2728
- });
2729
- [...this.components].forEach((com) => {
2730
- this.removeComponent(com);
2272
+ [...this.components].forEach((t) => {
2273
+ t.destroy();
2274
+ }), [...this.components].forEach((t) => {
2275
+ this.removeComponent(t);
2731
2276
  });
2732
2277
  }
2733
2278
  }
2734
- const exporter = new OBJExporter();
2735
- const glbExporter = new GLTFExporter();
2736
- function lineSqueezing(p1, p2, width = 0.1) {
2737
- const normal = p2.normal(p1);
2738
- const pDirect = p2.direction(p1).mutiplyScalar(width * 0.5);
2739
- const nDirect = p1.direction(p2).mutiplyScalar(width * 0.5);
2740
- const offsetX = normal.x * width * 0.5;
2741
- const offsetY = normal.y * width * 0.5;
2279
+ const ht = new et(), lt = new nt();
2280
+ function dt(y, t, e = 0.1) {
2281
+ const n = t.normal(y), i = t.direction(y).mutiplyScalar(e * 0.5), o = y.direction(t).mutiplyScalar(e * 0.5), s = n.x * e * 0.5, r = n.y * e * 0.5;
2742
2282
  return {
2743
2283
  points: [
2744
2284
  // 第一条线
2745
- new Point(p1.x + offsetX, p1.y + offsetY).add(nDirect),
2746
- new Point(p2.x + offsetX, p2.y + offsetY).add(pDirect),
2285
+ new p(y.x + s, y.y + r).add(o),
2286
+ new p(t.x + s, t.y + r).add(i),
2747
2287
  // 第二条线
2748
- new Point(p1.x - offsetX, p1.y - offsetY).add(nDirect),
2749
- new Point(p2.x - offsetX, p2.y - offsetY).add(pDirect)
2288
+ new p(y.x - s, y.y - r).add(o),
2289
+ new p(t.x - s, t.y - r).add(i)
2750
2290
  ],
2751
2291
  indices: [0, 1, 1, 3, 3, 2, 2, 0],
2752
2292
  rectIndices: [0, 1, 3, 2, 0]
2753
2293
  };
2754
2294
  }
2755
- class WhiteModel extends Component {
2295
+ class H extends j {
2756
2296
  static name = "WhiteModel";
2757
2297
  Dxf = null;
2758
2298
  Variable = null;
2759
2299
  // dxf数据白模
2760
- whiteModelGroup = new THREE.Group();
2300
+ whiteModelGroup = new M.Group();
2761
2301
  // dxf数据白模边缘线
2762
- whiteModelLineGroup = new THREE.Group();
2302
+ whiteModelLineGroup = new M.Group();
2763
2303
  // 原始数据白模
2764
- originalWhiteMode = new THREE.Group();
2765
- material = new THREE.MeshBasicMaterial({ color: 16777215, transparent: true, opacity: 0.8, side: THREE.DoubleSide });
2766
- onAddFromParent(parent) {
2767
- this.Dxf = parent.findComponentByName("Dxf");
2768
- this.Variable = parent.findComponentByName("Variable");
2769
- this.originalWhiteMode.visible = false;
2770
- this.Dxf?.addEventListener("lineOffset", () => {
2304
+ originalWhiteMode = new M.Group();
2305
+ material = new M.MeshBasicMaterial({ color: 16777215, transparent: !0, opacity: 0.8, side: M.DoubleSide });
2306
+ onAddFromParent(t) {
2307
+ this.Dxf = t.findComponentByName("Dxf"), this.Variable = t.findComponentByName("Variable"), this.originalWhiteMode.visible = !1, this.Dxf?.addEventListener("lineOffset", () => {
2771
2308
  this.updateModel();
2772
2309
  });
2773
2310
  }
2774
2311
  updateModel() {
2775
- this.Variable?.set("whiteModelVisible", false);
2776
- const dxf = this.Dxf;
2777
- this.originalWhiteMode.clear();
2778
- this.whiteModelGroup.clear();
2779
- this.whiteModelLineGroup.clear();
2780
- this.whiteModelGroup.add(this.whiteModelLineGroup);
2781
- this.whiteModelGroup.position.z = dxf.originalZAverage;
2782
- this.originalWhiteMode.position.z = dxf.originalZAverage;
2783
- dxf.wallsGroup.forEach((points) => {
2784
- const shape = new THREE.Shape();
2785
- points.forEach((p, i) => i === 0 ? shape.moveTo(p.x / dxf.scale, p.y / dxf.scale) : shape.lineTo(p.x / dxf.scale, p.y / dxf.scale));
2786
- const geometry = new THREE.ExtrudeGeometry(shape, {
2312
+ this.Variable?.set("whiteModelVisible", !1);
2313
+ const t = this.Dxf;
2314
+ this.originalWhiteMode.clear(), this.whiteModelGroup.clear(), this.whiteModelLineGroup.clear(), this.whiteModelGroup.add(this.whiteModelLineGroup), this.whiteModelGroup.position.z = t.originalZAverage, this.originalWhiteMode.position.z = t.originalZAverage, t.wallsGroup.forEach((n) => {
2315
+ const i = new M.Shape();
2316
+ n.forEach((r, c) => c === 0 ? i.moveTo(r.x / t.scale, r.y / t.scale) : i.lineTo(r.x / t.scale, r.y / t.scale));
2317
+ const o = new M.ExtrudeGeometry(i, {
2787
2318
  depth: 2.8,
2788
2319
  bevelSize: 0
2789
- });
2790
- const mesh = new THREE.Mesh(geometry, this.material);
2791
- this.whiteModelGroup.add(mesh);
2792
- this.whiteModelLineGroup.add(
2793
- new THREE.LineSegments(new THREE.EdgesGeometry(geometry), new THREE.LineBasicMaterial({ color: 0 }))
2320
+ }), s = new M.Mesh(o, this.material);
2321
+ this.whiteModelGroup.add(s), this.whiteModelLineGroup.add(
2322
+ new M.LineSegments(new M.EdgesGeometry(o), new M.LineBasicMaterial({ color: 0 }))
2794
2323
  );
2795
- });
2796
- const walls = dxf.originalData.map(({ start, end, insetionArr }) => {
2797
- const startVec3 = new Point(start.x, start.y).mutiplyScalar(dxf.scale), endVec3 = new Point(end.x, end.y).mutiplyScalar(dxf.scale), { points, indices, rectIndices } = lineSqueezing(startVec3, endVec3, dxf.width);
2324
+ }), t.originalData.map(({ start: n, end: i, insetionArr: o }) => {
2325
+ const s = new p(n.x, n.y).mutiplyScalar(t.scale), r = new p(i.x, i.y).mutiplyScalar(t.scale), { points: c, indices: a, rectIndices: h } = dt(s, r, t.width);
2798
2326
  return {
2799
- points,
2800
- indices,
2801
- rectIndices,
2802
- insetions: (insetionArr ?? []).map((insetion) => insetion.index)
2327
+ points: c,
2328
+ indices: a,
2329
+ rectIndices: h,
2330
+ insetions: (o ?? []).map((l) => l.index)
2803
2331
  };
2804
- });
2805
- walls.forEach((wall) => {
2806
- const shape = new THREE.Shape();
2807
- wall.rectIndices.forEach((index2, i) => {
2808
- const p = wall.points[index2];
2809
- if (i === 0) shape.moveTo(p.x, p.y);
2810
- else shape.lineTo(p.x, p.y);
2332
+ }).forEach((n) => {
2333
+ const i = new M.Shape();
2334
+ n.rectIndices.forEach((r, c) => {
2335
+ const a = n.points[r];
2336
+ c === 0 ? i.moveTo(a.x, a.y) : i.lineTo(a.x, a.y);
2811
2337
  });
2812
- const geometry = new THREE.ExtrudeGeometry(shape, {
2338
+ const o = new M.ExtrudeGeometry(i, {
2813
2339
  depth: 2.8,
2814
2340
  bevelSize: 0
2815
2341
  });
2816
- if (geometry.attributes.position.array.filter((num) => Number.isNaN(num)).length) return;
2817
- const mesh = new THREE.Mesh(geometry);
2818
- this.originalWhiteMode?.add(mesh);
2819
- });
2820
- this.dispatchEvent({
2342
+ if (o.attributes.position.array.filter((r) => Number.isNaN(r)).length) return;
2343
+ const s = new M.Mesh(o);
2344
+ this.originalWhiteMode?.add(s);
2345
+ }), this.dispatchEvent({
2821
2346
  type: "updateModel",
2822
2347
  originalWhiteMode: this.originalWhiteMode,
2823
2348
  whiteModelGroup: this.whiteModelGroup
@@ -2828,13 +2353,9 @@ class WhiteModel extends Component {
2828
2353
  * @returns
2829
2354
  */
2830
2355
  toOBJ() {
2831
- return new Promise((resolve) => {
2832
- this.material.opacity = 1;
2833
- this.material.needsUpdate = true;
2834
- setTimeout(() => {
2835
- resolve(exporter.parse(this.whiteModelGroup));
2836
- this.material.opacity = 0.8;
2837
- this.material.transparent = true;
2356
+ return new Promise((t) => {
2357
+ this.material.opacity = 1, this.material.needsUpdate = !0, setTimeout(() => {
2358
+ t(ht.parse(this.whiteModelGroup)), this.material.opacity = 0.8, this.material.transparent = !0;
2838
2359
  }, 20);
2839
2360
  });
2840
2361
  }
@@ -2843,38 +2364,28 @@ class WhiteModel extends Component {
2843
2364
  * @param binary
2844
2365
  * @returns
2845
2366
  */
2846
- toGltf(binary = true) {
2847
- return new Promise((resolve) => {
2848
- this.material.opacity = 1;
2849
- this.material.needsUpdate = true;
2850
- setTimeout(async () => {
2851
- if (typeof window === "object") {
2852
- glbExporter.parse(this.whiteModelGroup.children, (gltf) => {
2853
- resolve(gltf);
2854
- this.material.opacity = 0.8;
2855
- this.material.transparent = true;
2367
+ toGltf(t = !0) {
2368
+ return new Promise((e) => {
2369
+ this.material.opacity = 1, this.material.needsUpdate = !0, setTimeout(async () => {
2370
+ if (typeof window == "object")
2371
+ lt.parse(this.whiteModelGroup.children, (n) => {
2372
+ e(n), this.material.opacity = 0.8, this.material.transparent = !0;
2856
2373
  }, () => {
2857
- resolve(void 0);
2374
+ e(void 0);
2858
2375
  }, {
2859
- binary
2376
+ binary: t
2860
2377
  });
2861
- } else if (typeof global !== "function") {
2378
+ else if (typeof global != "function")
2862
2379
  try {
2863
- const obj2gltf = await include("obj2gltf", true);
2864
- const fs = await include("fs", false);
2865
- const obj = await this.toOBJ();
2866
- fs.writeFileSync(this.uuid, obj);
2867
- const result = await obj2gltf(this.uuid, {
2868
- binary
2380
+ const n = await G("obj2gltf", !0), i = await G("fs", !1), o = await this.toOBJ();
2381
+ i.writeFileSync(this.uuid, o);
2382
+ const s = await n(this.uuid, {
2383
+ binary: t
2869
2384
  });
2870
- fs.unlinkSync(this.uuid);
2871
- if (binary) resolve(result);
2872
- else resolve(JSON.stringify(result));
2873
- } catch (error) {
2874
- resolve(void 0);
2875
- console.log(error);
2385
+ i.unlinkSync(this.uuid), e(t ? s : JSON.stringify(s));
2386
+ } catch (n) {
2387
+ e(void 0), console.log(n);
2876
2388
  }
2877
- }
2878
2389
  }, 20);
2879
2390
  });
2880
2391
  }
@@ -2883,40 +2394,33 @@ class WhiteModel extends Component {
2883
2394
  * @returns
2884
2395
  */
2885
2396
  async toOBJBlob() {
2886
- const buffer = await this.toOBJ();
2887
- if (buffer) {
2888
- return new Blob([buffer], { type: "application/octet-stream" });
2889
- }
2397
+ const t = await this.toOBJ();
2398
+ if (t)
2399
+ return new Blob([t], { type: "application/octet-stream" });
2890
2400
  }
2891
2401
  /**
2892
2402
  * 转为 GltfBlob
2893
2403
  * @returns
2894
2404
  */
2895
- async toGltfBlob(binary = true) {
2896
- const buffer = await this.toGltf(binary);
2897
- if (buffer) {
2898
- return new Blob([buffer], { type: "application/octet-stream" });
2899
- }
2405
+ async toGltfBlob(t = !0) {
2406
+ const e = await this.toGltf(t);
2407
+ if (e)
2408
+ return new Blob([e], { type: "application/octet-stream" });
2900
2409
  }
2901
2410
  /**
2902
2411
  * 下载 OBJ
2903
2412
  * @param filename
2904
2413
  * @returns
2905
2414
  */
2906
- async downloadOBJ(filename) {
2907
- if (typeof window !== "undefined") {
2908
- const blob = await this.toOBJBlob();
2909
- if (!blob) return;
2910
- const a = document.createElement("a");
2911
- a.href = URL.createObjectURL(blob);
2912
- a.download = filename;
2913
- a.click();
2914
- } else if (typeof global !== "undefined") {
2915
- const buffer = await this.toOBJ();
2916
- if (buffer) {
2917
- const fs = await include("fs", false);
2918
- fs.writeFileSync(filename, buffer);
2919
- }
2415
+ async downloadOBJ(t) {
2416
+ if (typeof window < "u") {
2417
+ const e = await this.toOBJBlob();
2418
+ if (!e) return;
2419
+ const n = document.createElement("a");
2420
+ n.href = URL.createObjectURL(e), n.download = t, n.click();
2421
+ } else if (typeof global < "u") {
2422
+ const e = await this.toOBJ();
2423
+ e && (await G("fs", !1)).writeFileSync(t, e);
2920
2424
  }
2921
2425
  }
2922
2426
  /**
@@ -2924,24 +2428,19 @@ class WhiteModel extends Component {
2924
2428
  * @param filename
2925
2429
  * @returns
2926
2430
  */
2927
- async downloadGltf(filename, binary = true) {
2928
- if (typeof window !== "undefined") {
2929
- const blob = await this.toGltfBlob(binary);
2930
- if (!blob) return;
2931
- const a = document.createElement("a");
2932
- a.href = URL.createObjectURL(blob);
2933
- a.download = filename;
2934
- a.click();
2935
- } else if (typeof global !== "undefined") {
2936
- const buffer = await this.toGltf(binary);
2937
- if (buffer) {
2938
- const fs = await include("fs", false);
2939
- fs.writeFileSync(filename, binary ? buffer : Buffer.from(buffer));
2940
- }
2431
+ async downloadGltf(t, e = !0) {
2432
+ if (typeof window < "u") {
2433
+ const n = await this.toGltfBlob(e);
2434
+ if (!n) return;
2435
+ const i = document.createElement("a");
2436
+ i.href = URL.createObjectURL(n), i.download = t, i.click();
2437
+ } else if (typeof global < "u") {
2438
+ const n = await this.toGltf(e);
2439
+ n && (await G("fs", !1)).writeFileSync(t, e ? n : Buffer.from(n));
2941
2440
  }
2942
2441
  }
2943
2442
  }
2944
- class DetailsPoint extends Component {
2443
+ class Z extends j {
2945
2444
  static name = "DetailsPoint";
2946
2445
  Dxf = null;
2947
2446
  WhiteModel = null;
@@ -2949,10 +2448,8 @@ class DetailsPoint extends Component {
2949
2448
  desPoints = [];
2950
2449
  raylines = [];
2951
2450
  data = [];
2952
- onAddFromParent(parent) {
2953
- this.Dxf = parent.findComponentByName("Dxf");
2954
- this.Variable = parent.findComponentByName("Variable");
2955
- this.Dxf?.addEventListener("setDta", () => {
2451
+ onAddFromParent(t) {
2452
+ this.Dxf = t.findComponentByName("Dxf"), this.Variable = t.findComponentByName("Variable"), this.Dxf?.addEventListener("setDta", () => {
2956
2453
  this.updateModel();
2957
2454
  });
2958
2455
  }
@@ -2960,37 +2457,29 @@ class DetailsPoint extends Component {
2960
2457
  * 设置值
2961
2458
  * @param data
2962
2459
  */
2963
- async set(data) {
2964
- if (typeof data === "string") {
2965
- if (typeof global !== "undefined") {
2966
- const packageName = "fs";
2967
- const { default: fs } = await import(
2460
+ async set(t) {
2461
+ if (typeof t == "string")
2462
+ if (typeof global < "u") {
2463
+ const { default: n } = await import(
2968
2464
  /* @vite-ignore */
2969
- packageName
2970
- );
2971
- const buffer = fs.readFileSync(data);
2972
- const json = JSON.parse(buffer.toString("utf-8"));
2973
- this.set(json);
2465
+ "fs"
2466
+ ), i = n.readFileSync(t), o = JSON.parse(i.toString("utf-8"));
2467
+ this.set(o);
2974
2468
  return;
2975
- } else {
2469
+ } else
2976
2470
  throw new Error("非node环境不允许使用路径");
2977
- }
2978
- }
2979
- this.data = data;
2980
- this.updateModel();
2471
+ this.data = t, this.updateModel();
2981
2472
  }
2982
2473
  /**
2983
2474
  * 设置射线辅助
2984
2475
  */
2985
- racasterHelper(position, direction, far) {
2986
- this.raylines.push([
2987
- position.clone(),
2988
- position.clone().add(direction.clone().multiplyScalar(far))
2989
- ]);
2990
- direction.z = 0;
2476
+ racasterHelper(t, e, n) {
2991
2477
  this.raylines.push([
2992
- position.clone(),
2993
- position.clone().add(direction.clone().multiplyScalar(far))
2478
+ t.clone(),
2479
+ t.clone().add(e.clone().multiplyScalar(n))
2480
+ ]), e.z = 0, this.raylines.push([
2481
+ t.clone(),
2482
+ t.clone().add(e.clone().multiplyScalar(n))
2994
2483
  ]);
2995
2484
  }
2996
2485
  _timer = null;
@@ -2998,161 +2487,133 @@ class DetailsPoint extends Component {
2998
2487
  * 更新模型
2999
2488
  */
3000
2489
  updateModel() {
3001
- if (this._timer) clearTimeout(this._timer);
3002
- this._timer = setTimeout(() => {
2490
+ this._timer && clearTimeout(this._timer), this._timer = setTimeout(() => {
3003
2491
  this._timer = null;
3004
- const whiteModel = this.parent?.findComponentByName("WhiteModel");
3005
- this.raylines.length = 0;
3006
- this.desPoints.length = 0;
3007
- this.data.forEach((item) => {
3008
- const position = new THREE.Vector3(
3009
- item.position.x,
3010
- item.position.y,
3011
- item.position.z
3012
- );
3013
- const direction = new THREE.Vector3(
3014
- item.direction.x,
3015
- item.direction.y,
3016
- item.direction.z
3017
- );
3018
- const far = 100;
3019
- this.racasterHelper(position, direction, far);
3020
- direction.z = 0;
3021
- const raycaster = new THREE.Raycaster(position, direction, 0, far);
3022
- const list = raycaster.intersectObject(whiteModel.originalWhiteMode);
3023
- if (list.length) {
3024
- const { point } = list[0];
2492
+ const t = this.parent?.findComponentByName("WhiteModel");
2493
+ this.raylines.length = 0, this.desPoints.length = 0, this.data.forEach((e) => {
2494
+ const n = new M.Vector3(
2495
+ e.position.x,
2496
+ e.position.y,
2497
+ e.position.z
2498
+ ), i = new M.Vector3(
2499
+ e.direction.x,
2500
+ e.direction.y,
2501
+ e.direction.z
2502
+ ), o = 100;
2503
+ this.racasterHelper(n, i, o), i.z = 0;
2504
+ const r = new M.Raycaster(n, i, 0, o).intersectObject(t.originalWhiteMode);
2505
+ if (r.length) {
2506
+ const { point: c } = r[0];
3025
2507
  this.desPoints.push({
3026
- message: item.desc,
3027
- position,
3028
- intersection: point
2508
+ message: e.desc,
2509
+ position: n,
2510
+ intersection: c
3029
2511
  });
3030
2512
  }
3031
- });
3032
- this.dispatchEvent({
2513
+ }), this.dispatchEvent({
3033
2514
  type: "handleSuccess",
3034
2515
  desPoints: this.desPoints
3035
2516
  });
3036
2517
  }, 50);
3037
2518
  }
3038
2519
  }
3039
- class DxfLineModel extends Component {
2520
+ class K extends j {
3040
2521
  static name = "DxfLineModel";
3041
- dxfLineModel = new THREE.LineSegments();
3042
- dxfDoorsLineModel = new THREE.LineSegments();
3043
- dxfModelGroup = new THREE.Group();
3044
- onAddFromParent(parent) {
3045
- const dxf = parent.findComponentByName("Dxf");
3046
- this.dxfModelGroup.add(this.dxfLineModel);
3047
- this.dxfModelGroup.add(this.dxfDoorsLineModel);
3048
- this.dxfDoorsLineModel.material = new THREE.LineBasicMaterial({ color: 16776960, vertexColors: true });
3049
- dxf?.addEventListener("lineOffset", () => this.updateMode());
2522
+ dxfLineModel = new M.LineSegments();
2523
+ dxfDoorsLineModel = new M.LineSegments();
2524
+ dxfModelGroup = new M.Group();
2525
+ onAddFromParent(t) {
2526
+ const e = t.findComponentByName("Dxf");
2527
+ this.dxfModelGroup.add(this.dxfLineModel), this.dxfModelGroup.add(this.dxfDoorsLineModel), this.dxfDoorsLineModel.material = new M.LineBasicMaterial({ color: 16776960, vertexColors: !0 }), e?.addEventListener("lineOffset", () => this.updateMode());
3050
2528
  }
3051
2529
  updateMode() {
3052
- const dxf = this.parent?.findComponentByName("Dxf");
2530
+ const t = this.parent?.findComponentByName("Dxf");
3053
2531
  this.dxfLineModel.clear();
3054
- const dxfArray = dxf.to3DArray(1 / dxf.scale, 0);
3055
- this.dxfLineModel.geometry = new THREE.BufferGeometry().setAttribute("position", new THREE.BufferAttribute(dxfArray, 3, true));
3056
- const doorsArray = new Float32Array(
3057
- dxf.doorLineSegment.flatMap(({ start, end }) => [start.x, start.y, 0, end.x, end.y, 0])
3058
- ).map((n) => n / dxf.scale);
3059
- const doorsColorArray = new Float32Array(dxf.doorLineSegment.flatMap(() => [1, 0, 0, 0, 1, 0]));
3060
- this.dxfDoorsLineModel.geometry = new THREE.BufferGeometry().setAttribute("position", new THREE.BufferAttribute(doorsArray, 3, true)).setAttribute("color", new THREE.BufferAttribute(doorsColorArray, 3));
3061
- this.dxfModelGroup.position.z = dxf.originalZAverage;
3062
- this.dispatchEvent({
2532
+ const e = t.to3DArray(1 / t.scale, 0);
2533
+ this.dxfLineModel.geometry = new M.BufferGeometry().setAttribute("position", new M.BufferAttribute(e, 3, !0));
2534
+ const n = new Float32Array(
2535
+ t.doorLineSegment.flatMap(({ start: o, end: s }) => [o.x, o.y, 0, s.x, s.y, 0])
2536
+ ).map((o) => o / t.scale), i = new Float32Array(t.doorLineSegment.flatMap(() => [1, 0, 0, 0, 1, 0]));
2537
+ this.dxfDoorsLineModel.geometry = new M.BufferGeometry().setAttribute("position", new M.BufferAttribute(n, 3, !0)).setAttribute("color", new M.BufferAttribute(i, 3)), this.dxfModelGroup.position.z = t.originalZAverage, this.dispatchEvent({
3063
2538
  type: "modelUpdate",
3064
2539
  model: this.dxfModelGroup
3065
2540
  });
3066
2541
  }
3067
2542
  }
3068
- const index$1 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
2543
+ const ut = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
3069
2544
  __proto__: null,
3070
- DetailsPoint,
3071
- DxfLineModel,
3072
- WhiteModel
2545
+ DetailsPoint: Z,
2546
+ DxfLineModel: K,
2547
+ WhiteModel: H
3073
2548
  }, Symbol.toStringTag, { value: "Module" }));
3074
- function ModelDataPlugin_(dxfSystem, option = {}) {
2549
+ function W(y, t = {}) {
3075
2550
  const {
3076
- detailsPoint = true,
3077
- whiteModel = true,
3078
- dxfLineModel = true
3079
- } = option;
3080
- dxfLineModel && dxfSystem.addComponent(new DxfLineModel());
3081
- whiteModel && dxfSystem.addComponent(new WhiteModel());
3082
- detailsPoint && dxfSystem.addComponent(new DetailsPoint());
2551
+ detailsPoint: e = !0,
2552
+ whiteModel: n = !0,
2553
+ dxfLineModel: i = !0
2554
+ } = t;
2555
+ i && y.addComponent(new K()), n && y.addComponent(new H()), e && y.addComponent(new Z());
3083
2556
  }
3084
- const ModelDataPlugin = Object.assign(ModelDataPlugin_, {
3085
- create(option = {}) {
3086
- return (dxfSystem) => ModelDataPlugin_(dxfSystem, option);
2557
+ const ft = Object.assign(W, {
2558
+ create(y = {}) {
2559
+ return (t) => W(t, y);
3087
2560
  }
3088
- });
3089
- const index = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
2561
+ }), pt = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
3090
2562
  __proto__: null,
3091
- ModelDataPlugin,
3092
- components: index$1
2563
+ ModelDataPlugin: ft,
2564
+ components: ut
3093
2565
  }, Symbol.toStringTag, { value: "Module" }));
3094
- function loadRenderPlugin() {
2566
+ function mt() {
3095
2567
  return import("./index2.js");
3096
2568
  }
3097
- function loadEditorPlugin() {
2569
+ function xt() {
3098
2570
  return import("./index3.js");
3099
2571
  }
3100
- let gloabalDxfSystem = null;
3101
- async function createEditor(dom, camera, orbitControls = false, viewPermission) {
3102
- const mp = await Promise.resolve().then(() => index);
3103
- const rp = await loadRenderPlugin();
3104
- const editor = await loadEditorPlugin();
3105
- const dxfSystem = new DxfSystem().usePlugin(mp.ModelDataPlugin.create({
3106
- detailsPoint: false,
3107
- whiteModel: true
3108
- })).usePlugin(rp.RenderPlugin.create({
3109
- originalLine: false,
3110
- modelData: false,
3111
- detailsPoint: false,
3112
- orbitControls,
3113
- camera
3114
- })).usePlugin(editor.Editor.create({ viewPermission }));
3115
- const domContainer = dxfSystem.findComponentByType(rp.components.DomContainer);
3116
- domContainer && dom.appendChild(domContainer.domElement);
3117
- gloabalDxfSystem = dxfSystem;
3118
- return {
3119
- dxfSystem,
3120
- getFileAll: () => getFileAll(dxfSystem)
2572
+ let V = null;
2573
+ async function Et(y, t, e = !1, n) {
2574
+ const i = await Promise.resolve().then(() => pt), o = await mt(), s = await xt(), r = new ct().usePlugin(i.ModelDataPlugin.create({
2575
+ detailsPoint: !1,
2576
+ whiteModel: !0
2577
+ })).usePlugin(o.RenderPlugin.create({
2578
+ originalLine: !1,
2579
+ modelData: !1,
2580
+ detailsPoint: !1,
2581
+ orbitControls: e,
2582
+ camera: t
2583
+ })).usePlugin(s.Editor.create({ viewPermission: n })), c = r.findComponentByType(o.components.DomContainer);
2584
+ return c && y.appendChild(c.domElement), V = r, {
2585
+ dxfSystem: r,
2586
+ getFileAll: () => yt(r)
3121
2587
  };
3122
2588
  }
3123
- async function getFileAll(dxfSystem = gloabalDxfSystem) {
3124
- const whiteModel = dxfSystem.findComponentByName("WhiteModel");
3125
- const dxf = new File([dxfSystem.Dxf.toDxfBlob()], "dxf.dxf", { type: "application/dxf" });
3126
- const obj = new File([await whiteModel.toOBJBlob()], "model.obj", { type: "application/octet-stream" });
3127
- const glb = new File([await whiteModel.toGltfBlob(true)], "model.glb", { type: "application/octet-stream" });
3128
- const gltf = new File([await whiteModel.toGltfBlob(false)], "model.gltf", { type: "application/json" });
3129
- const json = new File([JSON.stringify(dxfSystem.Dxf.originalData)], "json.json", { type: "application/json" });
2589
+ async function yt(y = V) {
2590
+ const t = y.findComponentByName("WhiteModel"), e = new File([y.Dxf.toDxfBlob()], "dxf.dxf", { type: "application/dxf" }), n = new File([await t.toOBJBlob()], "model.obj", { type: "application/octet-stream" }), i = new File([await t.toGltfBlob(!0)], "model.glb", { type: "application/octet-stream" }), o = new File([await t.toGltfBlob(!1)], "model.gltf", { type: "application/json" }), s = new File([JSON.stringify(y.Dxf.originalData)], "json.json", { type: "application/json" });
3130
2591
  return {
3131
- dxf,
3132
- obj,
3133
- glb,
3134
- gltf,
3135
- json
2592
+ dxf: e,
2593
+ obj: n,
2594
+ glb: i,
2595
+ gltf: o,
2596
+ json: s
3136
2597
  };
3137
2598
  }
3138
- function getGlobalDxfSystem() {
3139
- return gloabalDxfSystem;
2599
+ function At() {
2600
+ return V;
3140
2601
  }
3141
2602
  export {
3142
- Box2 as B,
3143
- Component as C,
3144
- DxfSystem as D,
3145
- EventDispatcher as E,
3146
- LineSegment as L,
3147
- ModelDataPlugin as M,
3148
- Point as P,
3149
- Quadtree as Q,
3150
- Variable as V,
3151
- WhiteModel as W,
3152
- DetailsPoint as a,
3153
- PointVirtualGrid as b,
3154
- createEditor as c,
3155
- getGlobalDxfSystem as d,
3156
- getFileAll as g,
3157
- index$1 as i
2603
+ v as B,
2604
+ j as C,
2605
+ ct as D,
2606
+ $ as E,
2607
+ b as L,
2608
+ ft as M,
2609
+ p as P,
2610
+ q as Q,
2611
+ _ as V,
2612
+ H as W,
2613
+ Z as a,
2614
+ U as b,
2615
+ Et as c,
2616
+ At as d,
2617
+ yt as g,
2618
+ ut as i
3158
2619
  };