bruce-cesium 7.2.2 → 7.2.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
1
1
  import * as Cesium from 'cesium';
2
- import { Cartographic, ColorMaterialProperty, Entity, Color, ConstantProperty, CallbackProperty, Primitive, Cesium3DTileFeature, ShaderSource, Cartesian3, Math as Math$1, Ellipsoid, Transforms, Matrix4, Geometry, GeometryAttribute, ComponentDatatype, PrimitiveType, BoundingSphere, GeometryPipeline, sampleTerrain, Texture, PixelFormat, Sampler, TextureWrap, TextureMinificationFilter, TextureMagnificationFilter, VertexArray, BufferUsage, ShaderProgram, RenderState, BlendingState, DrawCommand, Pass, Cartesian2, DistanceDisplayCondition, JulianDate, Quaternion, HeadingPitchRoll, HeightReference, ColorBlendMode, ShadowMode, ClassificationType, Model, ArcType, CornerType, ConstantPositionProperty, HorizontalOrigin, VerticalOrigin, SceneTransforms, ImageMaterialProperty, PolygonHierarchy, PolylineGraphics, Rectangle, NearFarScalar, Matrix3, GeoJsonDataSource, SceneMode, KmlDataSource, Ion, IonResource, Cesium3DTileStyle, HeadingPitchRange, EllipsoidTerrainProvider, IonImageryProvider, createWorldImagery, createWorldImageryAsync, BingMapsImageryProvider, BingMapsStyle, MapboxImageryProvider, MapboxStyleImageryProvider, ArcGisMapServerImageryProvider, OpenStreetMapImageryProvider, UrlTemplateImageryProvider, GridImageryProvider, GeographicTilingScheme, ImageryLayer, TileMapServiceImageryProvider, CesiumTerrainProvider, Cesium3DTileColorBlendMode, Cesium3DTileset, Intersect, OrthographicFrustum, EasingFunction, EllipsoidGeodesic, sampleTerrainMostDetailed, defined, PolygonPipeline, CustomDataSource, CesiumInspector, ClockRange, DynamicEnvironmentMapManager, GeometryInstance, ScreenSpaceEventHandler, ScreenSpaceEventType, Fullscreen, ModelGraphics, PolygonGraphics, CorridorGraphics, PointGraphics, BillboardGraphics, EllipseGraphics, PolylineDashMaterialProperty, CzmlDataSource } from 'cesium';
3
- import { Cartes, Entity as Entity$1, ProjectViewTile, ENVIRONMENT, Calculator, ClientFile, EntityLod, EntityTag, EntityType, LRUCache, ObjectUtils, Style, Carto, Geometry as Geometry$1, Api, MenuItem, ProjectView, ProjectViewBookmark, Tileset, ZoomControl, Bounds, Color as Color$1, BruceEvent, EntityCoords, DataLab, DelayQueue, AccountConcept, RecordChangeFeed, BruceApi, EntityRelation, EntitySource, ProgramKey, ProjectViewLegacyTile, Camera, Account, AccountLimits, Session, UrlUtils, EntityAttachment, EntityAttachmentType, EntityAttribute, MathUtils, ProjectViewBookmarkGroup, EntityRelationType, EntityHistoricData } from 'bruce-models';
2
+ import { Cartographic, ColorMaterialProperty, Entity, Color, ConstantProperty, CallbackProperty, Primitive, Cesium3DTileFeature, DistanceDisplayCondition, Math as Math$1, Cartesian3, JulianDate, Quaternion, Transforms, HeadingPitchRoll, Matrix4, HeightReference, ColorBlendMode, ShadowMode, ClassificationType, Model, ShaderSource, Ellipsoid, Geometry, GeometryAttribute, ComponentDatatype, PrimitiveType, BoundingSphere, GeometryPipeline, sampleTerrain, Texture, PixelFormat, Sampler, TextureWrap, TextureMinificationFilter, TextureMagnificationFilter, VertexArray, BufferUsage, ShaderProgram, RenderState, BlendingState, DrawCommand, Pass, Cartesian2, HorizontalOrigin, VerticalOrigin, ConstantPositionProperty, ImageMaterialProperty, PolygonHierarchy, PolylineGraphics, ArcType, CornerType, Rectangle, SceneTransforms, NearFarScalar, Matrix3, KmlDataSource, GeoJsonDataSource, SceneMode, HeadingPitchRange, Ion, IonResource, Cesium3DTileStyle, Cesium3DTileColorBlendMode, Cesium3DTileset, OrthographicFrustum, EasingFunction, EllipsoidTerrainProvider, IonImageryProvider, createWorldImagery, createWorldImageryAsync, BingMapsImageryProvider, BingMapsStyle, MapboxImageryProvider, MapboxStyleImageryProvider, ArcGisMapServerImageryProvider, OpenStreetMapImageryProvider, UrlTemplateImageryProvider, GridImageryProvider, GeographicTilingScheme, ImageryLayer, TileMapServiceImageryProvider, CesiumTerrainProvider, Intersect, ModelGraphics, PolygonGraphics, CorridorGraphics, PointGraphics, BillboardGraphics, EllipseGraphics, PolylineDashMaterialProperty, CustomDataSource, GeometryInstance, PolygonPipeline, CesiumInspector, defined, ClockRange, DynamicEnvironmentMapManager, EllipsoidGeodesic, sampleTerrainMostDetailed, ScreenSpaceEventHandler, ScreenSpaceEventType, Fullscreen, CzmlDataSource } from 'cesium';
3
+ import { Cartes, Entity as Entity$1, ProjectViewTile, ENVIRONMENT, Calculator, ClientFile, EntityLod, EntityTag, EntityType, LRUCache, ObjectUtils, Style, Api, Bounds, Color as Color$1, Geometry as Geometry$1, Carto, MenuItem, ProjectView, ProjectViewBookmark, Tileset, ZoomControl, BruceEvent, EntityCoords, DataLab, DelayQueue, BruceApi, AccountConcept, RecordChangeFeed, EntityRelation, Camera, ProgramKey, ProjectViewLegacyTile, EntitySource, Account, AccountLimits, Session, UrlUtils, EntityAttachment, EntityAttachmentType, EntityAttribute, MathUtils, ProjectViewBookmarkGroup, EntityRelationType, EntityHistoricData } from 'bruce-models';
4
4
 
5
5
  /**
6
6
  * Ensures a number is returned from a given value.
@@ -40400,38 +40400,229 @@ function loadImage(src) {
40400
40400
 
40401
40401
  var TextureFrameSeriesAnimator;
40402
40402
  (function (TextureFrameSeriesAnimator) {
40403
- // Values are measured up from the ground beneath them.
40404
- TextureFrameSeriesAnimator.QUANTITY_THICKNESS = "thickness";
40405
- // Values are heights against a vertical datum, so they need that datum to be placed.
40406
- TextureFrameSeriesAnimator.QUANTITY_ELEVATION = "elevation";
40407
40403
  TextureFrameSeriesAnimator.LAYOUT_TILES = "tiles";
40404
+ // The only generation this renderer draws. Anything else is refused rather than half read: the
40405
+ // shapes differ enough that a partial reading produces a plausible wrong surface, which is worse
40406
+ // than an empty one.
40407
+ TextureFrameSeriesAnimator.SUPPORTED_VERSION = 3;
40408
+ // Value in R at 8 bits, or high in R and low in G at 16.
40409
+ TextureFrameSeriesAnimator.FORMAT_U8 = "u8";
40410
+ TextureFrameSeriesAnimator.FORMAT_RG16 = "rg16";
40411
+ // Declared as a field with one value, so a second mode can be added later without an absent
40412
+ // Encoding having to mean anything.
40413
+ TextureFrameSeriesAnimator.ENCODING_ABSOLUTE = "absolute";
40414
+ TextureFrameSeriesAnimator.LAYER_VALUE = "Value";
40415
+ TextureFrameSeriesAnimator.LAYER_VALUE_MIN = "ValueMin";
40416
+ TextureFrameSeriesAnimator.LAYER_VALUE_MAX = "ValueMax";
40417
+ TextureFrameSeriesAnimator.LAYER_BASELINE = "Baseline";
40418
+ // The per-texel correction that was applied, published only on an archive that was transformed.
40419
+ TextureFrameSeriesAnimator.LAYER_VALUE_SHIFT = "ValueShift";
40408
40420
  /**
40409
- * The generator that produced an archive, for telling a stale one from a current one.
40421
+ * Turns a published value map into the flat shape this renderer works in, or null when it cannot be drawn.
40422
+ * @param published the archive's Data.generation
40423
+ */
40424
+ function Adapt(published) {
40425
+ if (!published || published.Version !== TextureFrameSeriesAnimator.SUPPORTED_VERSION) {
40426
+ const found = published && published.Version != null ? published.Version : "none";
40427
+ const at = published && published.Identity ? published.Identity.Generated : undefined;
40428
+ // In theory should be no files.
40429
+ console.warn("bruce-cesium: value map version " + found + " is not supported (this build reads "
40430
+ + TextureFrameSeriesAnimator.SUPPORTED_VERSION + "), so nothing will be drawn for it."
40431
+ + (at ? " The archive was generated at " + at + " and needs regenerating." : ""));
40432
+ return null;
40433
+ }
40434
+ const geometry = published.Geometry || {};
40435
+ const tiles = published.Tiles || [];
40436
+ if (geometry.Layout !== TextureFrameSeriesAnimator.LAYOUT_TILES || tiles.length === 0) {
40437
+ const at = published.Identity ? published.Identity.Generated : undefined;
40438
+ console.warn("bruce-cesium: value map declares no tiles, so nothing will be drawn for it."
40439
+ + (at ? " The archive was generated at " + at + " and needs regenerating." : ""));
40440
+ return null;
40441
+ }
40442
+ const value = published.Value || {};
40443
+ if (value.Encoding && value.Encoding !== TextureFrameSeriesAnimator.ENCODING_ABSOLUTE) {
40444
+ const at = published.Identity ? published.Identity.Generated : undefined;
40445
+ console.warn("bruce-cesium: value map encoding " + value.Encoding + " is not supported"
40446
+ + " (this build reads " + TextureFrameSeriesAnimator.ENCODING_ABSOLUTE + "), so nothing will be drawn for it."
40447
+ + (at ? " The archive was generated at " + at + " and needs regenerating." : ""));
40448
+ return null;
40449
+ }
40450
+ const series = published.Series || {};
40451
+ const layerRange = declaredRange(published, TextureFrameSeriesAnimator.LAYER_VALUE_MIN);
40452
+ const flat = {
40453
+ Frames: [],
40454
+ ValueMin: value.Min,
40455
+ ValueMax: value.Max,
40456
+ Format: value.Format || TextureFrameSeriesAnimator.FORMAT_U8,
40457
+ Encoding: value.Encoding || TextureFrameSeriesAnimator.ENCODING_ABSOLUTE,
40458
+ Units: value.Units,
40459
+ West: geometry.West,
40460
+ East: geometry.East,
40461
+ South: geometry.South,
40462
+ North: geometry.North,
40463
+ ResolutionX: geometry.ResolutionX,
40464
+ ResolutionY: geometry.ResolutionY,
40465
+ PixelPlacement: geometry.PixelPlacement,
40466
+ Times: series.Times,
40467
+ ExtremesValueMin: layerRange ? layerRange.min : undefined,
40468
+ ExtremesValueMax: layerRange ? layerRange.max : undefined,
40469
+ // The delivered values are what gets drawn. What the source called them, and any shift
40470
+ // applied on the way, travel for labels and analysis rather than for placement.
40471
+ SourceVerticalDatum: published.ValueSource ? published.ValueSource.VerticalDatum : undefined,
40472
+ Transform: published.ValueSource ? published.ValueSource.Transform : undefined,
40473
+ SourceUnits: published.ValueSource ? published.ValueSource.Units : undefined,
40474
+ SourceValueMin: published.ValueSource ? published.ValueSource.Min : undefined,
40475
+ SourceValueMax: published.ValueSource ? published.ValueSource.Max : undefined
40476
+ };
40477
+ flat.Tiles = tiles.map((tile) => adaptTile(tile, series.Times));
40478
+ // The coarsest tile covers the whole extent, so it is what a caller wanting one time list reads.
40479
+ flat.Frames = flat.Tiles[0].Frames;
40480
+ warnIfUnshifted(published, flat);
40481
+ return flat;
40482
+ }
40483
+ TextureFrameSeriesAnimator.Adapt = Adapt;
40484
+ /*
40485
+ * Says so when an archive's heights are not on the ellipsoid they will be drawn against.
40486
+ */
40487
+ function warnIfUnshifted(published, flat) {
40488
+ const datum = flat.SourceVerticalDatum;
40489
+ if (!datum || datum === TextureFrameSeriesAnimator.DATUM_ELLIPSOIDAL || flat.Transform) {
40490
+ return;
40491
+ }
40492
+ const at = published.Identity ? published.Identity.Generated : undefined;
40493
+ console.warn("bruce-cesium: value map heights are in " + datum + " and report no transform, so"
40494
+ + " they are not ellipsoidal and will draw at the wrong height when placed absolutely."
40495
+ + (at ? " The archive was generated at " + at + " and needs regenerating with the shift"
40496
+ + " applied." : ""));
40497
+ }
40498
+ /*
40499
+ * The Min and Max a named layer declares, since a statistics layer is encoded over the true data
40500
+ * range rather than over the frames' own.
40501
+ */
40502
+ function declaredRange(published, name) {
40503
+ const layers = published.Layers || [];
40504
+ for (const layer of layers) {
40505
+ if (layer.Name === name && typeof layer.Min === "number" && typeof layer.Max === "number") {
40506
+ return { min: layer.Min, max: layer.Max };
40507
+ }
40508
+ }
40509
+ return null;
40510
+ }
40511
+ /*
40512
+ * One tile, with its per-time value rasters lined up against the shared time list.
40513
+ */
40514
+ function adaptTile(tile, times) {
40515
+ const layers = tile.Layers || {};
40516
+ const perTime = layers[TextureFrameSeriesAnimator.LAYER_VALUE] || [];
40517
+ const frames = perTime.map((entry, index) => ({
40518
+ Timestamp: times && times[index] ? times[index] : "",
40519
+ ByteOffset: entry.Bytes.Offset,
40520
+ ByteLength: entry.Bytes.Length
40521
+ }));
40522
+ return {
40523
+ Level: tile.Level,
40524
+ X: tile.X,
40525
+ Y: tile.Y,
40526
+ West: tile.West,
40527
+ East: tile.East,
40528
+ South: tile.South,
40529
+ North: tile.North,
40530
+ TexelMetres: tile.TexelMetres,
40531
+ ResolutionX: tile.ResolutionX,
40532
+ ResolutionY: tile.ResolutionY,
40533
+ Frames: frames,
40534
+ Floor: single(layers[TextureFrameSeriesAnimator.LAYER_VALUE_MIN]),
40535
+ Ceiling: single(layers[TextureFrameSeriesAnimator.LAYER_VALUE_MAX]),
40536
+ BaselineMask: single(layers[TextureFrameSeriesAnimator.LAYER_BASELINE])
40537
+ };
40538
+ }
40539
+ function single(layer) {
40540
+ if (!layer || !layer.Bytes) {
40541
+ return undefined;
40542
+ }
40543
+ return { ByteOffset: layer.Bytes.Offset, ByteLength: layer.Bytes.Length };
40544
+ }
40545
+ /**
40546
+ * How to turn a delivered value into the number the source published, or null when the archive
40547
+ * does not say enough to do it.
40548
+ * @param metadata the archive's Data.generation
40549
+ */
40550
+ function SourceMap(metadata) {
40551
+ if (!metadata) {
40552
+ return null;
40553
+ }
40554
+ const { ValueMin, ValueMax, SourceValueMin, SourceValueMax } = metadata;
40555
+ if (typeof ValueMin !== "number" || typeof ValueMax !== "number"
40556
+ || typeof SourceValueMin !== "number" || typeof SourceValueMax !== "number") {
40557
+ return null;
40558
+ }
40559
+ const delivered = ValueMax - ValueMin;
40560
+ // A single delivered value describes no line, so all that can be recovered is where it sits.
40561
+ const scale = delivered !== 0 ? (SourceValueMax - SourceValueMin) / delivered : 1;
40562
+ return { scale, offset: SourceValueMin - ValueMin * scale };
40563
+ }
40564
+ TextureFrameSeriesAnimator.SourceMap = SourceMap;
40565
+ /**
40566
+ * Whether anything was applied to the values on the way out of the source.
40567
+ * @param metadata the archive's Data.generation
40568
+ */
40569
+ function IsTransformed(metadata) {
40570
+ return Boolean(metadata && metadata.Transform);
40571
+ }
40572
+ TextureFrameSeriesAnimator.IsTransformed = IsTransformed;
40573
+ /**
40574
+ * A delivered value in the source's own terms, or unchanged when it cannot be turned back.
40575
+ * @param map from SourceMap(), null when the archive does not say enough
40576
+ */
40577
+ function ToSource(map, value) {
40578
+ return map ? value * map.scale + map.offset : value;
40579
+ }
40580
+ TextureFrameSeriesAnimator.ToSource = ToSource;
40581
+ /**
40582
+ * Whether the archive's frames carry a 16 bit value packed across R and G.
40410
40583
  *
40411
- * Read the version rather than sniffing for fields: an archive can legitimately omit Tiles or
40412
- * GeoidSeparation and still be current, so their absence says nothing about its age.
40584
+ * Every consumer that reads a texel has to ask: taking R alone from a packed frame yields a
40585
+ * plausible surface quantised to 255 steps of the full range rather than an obvious failure.
40586
+ * @param metadata the archive's Data.generation
40587
+ */
40588
+ function IsPackedValue(metadata) {
40589
+ return Boolean(metadata && metadata.Format === TextureFrameSeriesAnimator.FORMAT_RG16);
40590
+ }
40591
+ TextureFrameSeriesAnimator.IsPackedValue = IsPackedValue;
40592
+ /**
40593
+ * The normalised 0 to 1 value at a texel, from whichever format the archive packed it in.
40413
40594
  * @param metadata the archive's Data.generation
40595
+ * @param pixels untinted RGBA value pixels
40596
+ * @param at index of the texel's red channel
40414
40597
  */
40415
- function GeneratorVersion(metadata) {
40416
- if (!metadata || typeof metadata.GeneratorVersion !== "number") {
40417
- return 1;
40598
+ function NormalisedAt(metadata, pixels, at) {
40599
+ if (IsPackedValue(metadata)) {
40600
+ return (pixels[at] * 256 + pixels[at + 1]) / 65535;
40418
40601
  }
40419
- return metadata.GeneratorVersion;
40602
+ return pixels[at] / 255;
40420
40603
  }
40421
- TextureFrameSeriesAnimator.GeneratorVersion = GeneratorVersion;
40604
+ TextureFrameSeriesAnimator.NormalisedAt = NormalisedAt;
40605
+ // Values already sit on the ellipsoid Cesium measures against, so nothing is added to place them.
40606
+ TextureFrameSeriesAnimator.DATUM_ELLIPSOIDAL = "WGS84";
40422
40607
  /**
40423
- * Whether an archive is an adaptive pyramid rather than one raster.
40608
+ * Whether the values are heights against a vertical datum rather than a thickness.
40609
+ *
40610
+ * A thickness rises from wherever the polygon sits and a height already knows where it belongs, so
40611
+ * this is what decides whether the polygon's own altitude may be added underneath it.
40424
40612
  * @param metadata the archive's Data.generation
40425
40613
  */
40426
- function IsTiledLayout(metadata) {
40427
- return (Boolean(metadata && metadata.Layout === TextureFrameSeriesAnimator.LAYOUT_TILES &&
40428
- metadata.Tiles && metadata.Tiles.length > 0));
40429
- }
40430
- TextureFrameSeriesAnimator.IsTiledLayout = IsTiledLayout;
40431
- // Frames carry the value as the source reported it.
40432
- TextureFrameSeriesAnimator.MEASURE_ABSOLUTE = "absolute";
40433
- // Frames carry the value minus each cell's own minimum over the series.
40434
- TextureFrameSeriesAnimator.MEASURE_ANOMALY = "anomaly";
40614
+ function IsDatumHeight(metadata) {
40615
+ return Boolean(metadata && metadata.SourceVerticalDatum);
40616
+ }
40617
+ TextureFrameSeriesAnimator.IsDatumHeight = IsDatumHeight;
40618
+ /**
40619
+ * The archive's tiles, which Adapt() guarantees are present.
40620
+ * @param metadata the archive's Data.generation
40621
+ */
40622
+ function TilesOf(metadata) {
40623
+ return (metadata && metadata.Tiles) || [];
40624
+ }
40625
+ TextureFrameSeriesAnimator.TilesOf = TilesOf;
40435
40626
  /**
40436
40627
  * Turns a value in the attribute's own units into the 0 to 1 position the ramp is indexed by.
40437
40628
  *
@@ -40450,44 +40641,18 @@ var TextureFrameSeriesAnimator;
40450
40641
  return Math.min(1, Math.max(0, (value - lo) / span));
40451
40642
  }
40452
40643
  TextureFrameSeriesAnimator.NormalisePosition = NormalisePosition;
40453
- /**
40454
- * Whether the frames are a departure from each cell's own normal rather than a raw reading.
40455
- *
40456
- * Worth asking before labelling anything: the two measures need different words for the same
40457
- * number, and calling an anomaly "water depth" is a worse error than the coarse ramp it replaced.
40458
- * @param metadata the archive's Data.generation
40459
- */
40460
- function IsAnomalyMeasure(metadata) {
40461
- return Boolean(metadata && metadata.Measure === TextureFrameSeriesAnimator.MEASURE_ANOMALY);
40462
- }
40463
- TextureFrameSeriesAnimator.IsAnomalyMeasure = IsAnomalyMeasure;
40464
- /**
40465
- * How much the value moves anywhere in the series, in source units.
40466
- *
40467
- * Falls back to the published range, which is the right answer for an anomaly archive (its range
40468
- * IS the movement) and the only available one for an archive predating AnomalyMax.
40469
- * @param metadata the archive's Data.generation
40470
- */
40471
- function MovingRange(metadata) {
40472
- if (!metadata) {
40473
- return undefined;
40474
- }
40475
- if (typeof metadata.AnomalyMax === "number" && metadata.AnomalyMax > 0) {
40476
- return metadata.AnomalyMax;
40477
- }
40478
- if (typeof metadata.ValueMin === "number" && typeof metadata.ValueMax === "number") {
40479
- return Math.abs(metadata.ValueMax - metadata.ValueMin);
40480
- }
40481
- return undefined;
40482
- }
40483
- TextureFrameSeriesAnimator.MovingRange = MovingRange;
40484
40644
  /**
40485
40645
  * Detects whether a ClientFile's `Data.generation` metadata describes a frame archive rather than a single static image,
40486
40646
  * so a caller can decide whether to construct an Animator or fall back to the existing static-texture path.
40487
- * @param data ClientFile.Data (the `IFile.Data` field), as returned by ClientFile.Get().
40647
+ * @param data ClientFile.Data
40488
40648
  */
40489
40649
  function IsFrameArchiveMetadata(data) {
40490
- return Boolean(data && data.generation && Array.isArray(data.generation.Frames) && data.generation.Frames.length > 0);
40650
+ const generation = data && data.generation;
40651
+ if (!generation) {
40652
+ return false;
40653
+ }
40654
+ return (typeof generation.Version === "number" ||
40655
+ (Array.isArray(generation.Frames) && generation.Frames.length > 0));
40491
40656
  }
40492
40657
  TextureFrameSeriesAnimator.IsFrameArchiveMetadata = IsFrameArchiveMetadata;
40493
40658
  // First resolvable static number out of a calculator field list, since that is all a border needs.
@@ -40533,10 +40698,27 @@ var TextureFrameSeriesAnimator;
40533
40698
  TextureFrameSeriesAnimator.AppearanceSignature = AppearanceSignature;
40534
40699
  const MAX_COMPOSITE_TEXELS = 2048;
40535
40700
  const VALUE_DILATE_PASSES = 2;
40701
+ /*
40702
+ * Rewrites a packed 16 bit value as the 8 bit grey the colour ramps index on.
40703
+ *
40704
+ * All three channels, since a ramp is free to read any of them and a leftover low byte in G would
40705
+ * show up as a green cast on the one that reads them all.
40706
+ */
40707
+ function flattenPacked(pixels, packed) {
40708
+ if (!packed) {
40709
+ return;
40710
+ }
40711
+ for (let i = 0; i < pixels.length; i += 4) {
40712
+ const grey = Math.round((pixels[i] * 256 + pixels[i + 1]) / 65535 * 255);
40713
+ pixels[i] = grey;
40714
+ pixels[i + 1] = grey;
40715
+ pixels[i + 2] = grey;
40716
+ }
40717
+ }
40536
40718
  /*
40537
40719
  * Bleeds covered values outward into uncovered texels, leaving alpha untouched.
40538
40720
  */
40539
- function dilateValues(value, width, height, passes) {
40721
+ function dilateValues(value, width, height, passes, packed) {
40540
40722
  const texels = width * height;
40541
40723
  const filled = new Uint8Array(texels);
40542
40724
  for (let p = 0; p < texels; p++) {
@@ -40560,15 +40742,25 @@ var TextureFrameSeriesAnimator;
40560
40742
  if (nx < 0 || ny < 0 || nx >= width || ny >= height || !wasFilled[ny * width + nx]) {
40561
40743
  continue;
40562
40744
  }
40563
- sum += source[(ny * width + nx) * 4];
40745
+ const at = (ny * width + nx) * 4;
40746
+ // Averaged as a value rather than per byte: averaging a packed low byte
40747
+ // on its own wraps at every 256th step and speckles the bled edge.
40748
+ sum += packed ? source[at] * 256 + source[at + 1] : source[at];
40564
40749
  hits++;
40565
40750
  }
40566
40751
  }
40567
40752
  if (hits > 0) {
40568
40753
  const v = Math.round(sum / hits);
40569
- value[p * 4] = v;
40570
- value[p * 4 + 1] = v;
40571
- value[p * 4 + 2] = v;
40754
+ if (packed) {
40755
+ value[p * 4] = (v >> 8) & 255;
40756
+ value[p * 4 + 1] = v & 255;
40757
+ value[p * 4 + 2] = 0;
40758
+ }
40759
+ else {
40760
+ value[p * 4] = v;
40761
+ value[p * 4 + 1] = v;
40762
+ value[p * 4 + 2] = v;
40763
+ }
40572
40764
  filled[p] = 1;
40573
40765
  }
40574
40766
  }
@@ -40606,7 +40798,6 @@ var TextureFrameSeriesAnimator;
40606
40798
  // forcing Cesium to re-upload the texture only when something changed.
40607
40799
  this.pool = [document.createElement("canvas"), document.createElement("canvas")];
40608
40800
  this.poolIdx = 0;
40609
- this.scratch = null;
40610
40801
  this.valueDims = null;
40611
40802
  this.presentVersion = 0;
40612
40803
  this.extremesLoad = null;
@@ -40629,7 +40820,7 @@ var TextureFrameSeriesAnimator;
40629
40820
  this.highColor = (mask && Color$1.ColorFromStr(mask.maxColor)) || DEFAULT_HIGH_COLOR;
40630
40821
  // Positions are authored in the attribute's units and normalised once here, so the
40631
40822
  // per-pixel loop stays a comparison against 0 to 1 like the two-colour path.
40632
- const points = mask === null || mask === void 0 ? void 0 : mask.points;
40823
+ const points = mask && mask.points;
40633
40824
  this.rampStops = (points && points.length > 0)
40634
40825
  ? points.map((p) => ({
40635
40826
  position: NormalisePosition(options.metadata, p.position),
@@ -40655,9 +40846,8 @@ var TextureFrameSeriesAnimator;
40655
40846
  this.produceValueCanvas = Boolean(options.produceValueCanvas);
40656
40847
  this.metadata = options.metadata;
40657
40848
  this.drapeExtent = options.drapeExtent;
40658
- this.tiles = IsTiledLayout(options.metadata) ? options.metadata.Tiles : undefined;
40659
- this.baselineMaskEntry = options.baselineMask || null;
40660
- this.maskBaseline = (_c = options.maskBaseline) !== null && _c !== void 0 ? _c : Boolean(options.baselineMask);
40849
+ this.tiles = TilesOf(options.metadata);
40850
+ this.maskBaseline = (_c = options.maskBaseline) !== null && _c !== void 0 ? _c : this.tiles.some((tile) => Boolean(tile.BaselineMask));
40661
40851
  this.valueCanvas = this.produceValueCanvas ? document.createElement("canvas") : null;
40662
40852
  this.driveMaterial = options.driveMaterial !== false;
40663
40853
  this.originalMaterial = options.entity.polygon.material;
@@ -40833,32 +41023,20 @@ var TextureFrameSeriesAnimator;
40833
41023
  }
40834
41024
  async fetchAndTint(idx) {
40835
41025
  const tiles = this.tiles;
40836
- let buffer;
40837
- let span = 0;
40838
- if (tiles) {
40839
- // Every tile's frame for one timestep sits contiguously, because the generator writes
40840
- // frame major. So a tiled frame is still ONE range request, not one per tile.
40841
- let lo = Number.MAX_SAFE_INTEGER;
40842
- let hi = 0;
40843
- for (const tile of tiles) {
40844
- const at = tile.Frames[idx];
40845
- if (!at) {
40846
- continue;
40847
- }
40848
- lo = Math.min(lo, at.ByteOffset);
40849
- hi = Math.max(hi, at.ByteOffset + at.ByteLength);
41026
+ // Every tile's frame for one timestep sits contiguously, because the generator writes
41027
+ // frame major. So a tiled frame is still ONE range request, not one per tile.
41028
+ let lo = Number.MAX_SAFE_INTEGER;
41029
+ let hi = 0;
41030
+ for (const tile of tiles) {
41031
+ const at = tile.Frames[idx];
41032
+ if (!at) {
41033
+ continue;
40850
41034
  }
40851
- span = lo;
40852
- const response = await fetch(this.archiveUrl, { headers: { Range: `bytes=${lo}-${hi - 1}` } });
40853
- buffer = await response.arrayBuffer();
40854
- }
40855
- else {
40856
- const entry = this.frames[idx];
40857
- const start = entry.ByteOffset;
40858
- const end = entry.ByteOffset + entry.ByteLength - 1;
40859
- const response = await fetch(this.archiveUrl, { headers: { Range: `bytes=${start}-${end}` } });
40860
- buffer = await response.arrayBuffer();
41035
+ lo = Math.min(lo, at.ByteOffset);
41036
+ hi = Math.max(hi, at.ByteOffset + at.ByteLength);
40861
41037
  }
41038
+ const response = await fetch(this.archiveUrl, { headers: { Range: `bytes=${lo}-${hi - 1}` } });
41039
+ const buffer = await response.arrayBuffer();
40862
41040
  if (this.disposed) {
40863
41041
  return;
40864
41042
  }
@@ -40868,9 +41046,7 @@ var TextureFrameSeriesAnimator;
40868
41046
  if (this.disposed) {
40869
41047
  return;
40870
41048
  }
40871
- const decoded = tiles
40872
- ? await this.composeTiles(tiles, idx, buffer, span)
40873
- : await this.decodeAndTint(buffer);
41049
+ const decoded = await this.composeTiles(tiles, idx, buffer, lo);
40874
41050
  if (this.disposed) {
40875
41051
  return;
40876
41052
  }
@@ -40881,26 +41057,6 @@ var TextureFrameSeriesAnimator;
40881
41057
  this.beginCrossfadeTo(idx);
40882
41058
  }
40883
41059
  }
40884
- /**
40885
- * Decodes one frame's raw PNG bytes (as returned by a Range GET) and applies the grayscale color mask.
40886
- */
40887
- async decodeAndTint(buffer) {
40888
- const blob = new Blob([buffer], { type: "image/png" });
40889
- const objectUrl = URL.createObjectURL(blob);
40890
- let image;
40891
- try {
40892
- image = await loadImage(objectUrl);
40893
- }
40894
- finally {
40895
- URL.revokeObjectURL(objectUrl);
40896
- }
40897
- const canvas = document.createElement("canvas");
40898
- canvas.width = image.width;
40899
- canvas.height = image.height;
40900
- const ctx = canvas.getContext("2d");
40901
- ctx.drawImage(image, 0, 0);
40902
- return this.tint(ctx.getImageData(0, 0, canvas.width, canvas.height));
40903
- }
40904
41060
  /*
40905
41061
  * Draws every tile of one frame into a single raster covering the drape extent.
40906
41062
  */
@@ -40973,6 +41129,10 @@ var TextureFrameSeriesAnimator;
40973
41129
  // Copied before tinting: the ramp is a lerp between two colours, so the value cannot be
40974
41130
  // recovered from the tinted pixels afterwards.
40975
41131
  const valuePixels = this.produceValueCanvas ? new Uint8ClampedArray(imageData.data) : undefined;
41132
+ // The ramp indexes on R as an 8 bit grey, so a packed frame is flattened to one here
41133
+ // rather than teaching every ramp function a second format.
41134
+ // The copy above keeps the packed pair, which is what displacement and labels read.
41135
+ flattenPacked(imageData.data, IsPackedValue(this.metadata));
40976
41136
  // Stops win when supplied: they can express a band and a hidden floor, which a two
40977
41137
  // colour ramp cannot. The pair stays the fallback so an older style still draws.
40978
41138
  if (this.rampStops && this.rampStops.length > 0) {
@@ -40986,72 +41146,20 @@ var TextureFrameSeriesAnimator;
40986
41146
  }
40987
41147
  this.applyBaselineMask(imageData.data, valuePixels, canvas.width, canvas.height);
40988
41148
  if (valuePixels) {
40989
- dilateValues(valuePixels, canvas.width, canvas.height, VALUE_DILATE_PASSES);
41149
+ dilateValues(valuePixels, canvas.width, canvas.height, VALUE_DILATE_PASSES, IsPackedValue(this.metadata));
40990
41150
  }
40991
41151
  return { pixels: imageData.data, width: canvas.width, height: canvas.height, valuePixels };
40992
41152
  }
40993
41153
  /*
40994
- * Paints one frame's pixels onto a canvas, resampled into the drape extent when there is one.
41154
+ * Paints one frame's composited pixels onto a canvas.
40995
41155
  */
40996
41156
  writeInto(canvas, pixels, dims) {
40997
- const rect = this.sourceRect(dims);
40998
- if (!rect) {
40999
- canvas.width = dims.width;
41000
- canvas.height = dims.height;
41001
- const direct = canvas.getContext("2d");
41002
- const image = direct.createImageData(dims.width, dims.height);
41003
- image.data.set(pixels);
41004
- direct.putImageData(image, 0, 0);
41005
- return;
41006
- }
41007
- if (!this.scratch) {
41008
- this.scratch = document.createElement("canvas");
41009
- }
41010
- this.scratch.width = dims.width;
41011
- this.scratch.height = dims.height;
41012
- const scratchCtx = this.scratch.getContext("2d");
41013
- const image = scratchCtx.createImageData(dims.width, dims.height);
41014
- image.data.set(pixels);
41015
- scratchCtx.putImageData(image, 0, 0);
41016
41157
  canvas.width = dims.width;
41017
41158
  canvas.height = dims.height;
41018
41159
  const ctx = canvas.getContext("2d");
41019
- // Nearest neighbour: a value texel has to survive the resample exactly, or a label reads
41020
- // a blend of two cells rather than the cell it points at.
41021
- ctx.imageSmoothingEnabled = false;
41022
- ctx.clearRect(0, 0, dims.width, dims.height);
41023
- ctx.drawImage(this.scratch, rect.x, rect.y, rect.width, rect.height, 0, 0, dims.width, dims.height);
41024
- }
41025
- /*
41026
- * The part of the archive raster that the drape extent covers, in source pixels.
41027
- */
41028
- sourceRect(dims) {
41029
- const drape = this.drapeExtent;
41030
- const m = this.metadata;
41031
- // A composited frame was drawn into the drape extent already, so resampling it again
41032
- // would apply the same correction twice.
41033
- if (this.tiles) {
41034
- return null;
41035
- }
41036
- if (!drape || !m || m.West == null || m.East == null || m.South == null || m.North == null) {
41037
- return null;
41038
- }
41039
- const spanLon = m.East - m.West;
41040
- const spanLat = m.North - m.South;
41041
- if (!(spanLon > 0) || !(spanLat > 0)) {
41042
- return null;
41043
- }
41044
- const x = (drape.West - m.West) / spanLon * dims.width;
41045
- const width = (drape.East - drape.West) / spanLon * dims.width;
41046
- const y = (m.North - drape.North) / spanLat * dims.height;
41047
- const height = (drape.North - drape.South) / spanLat * dims.height;
41048
- // A drape that already matches the archive is the common case and must not pay for a
41049
- // resample, nor lose a half pixel to rounding.
41050
- if (Math.abs(x) < 0.01 && Math.abs(y) < 0.01
41051
- && Math.abs(width - dims.width) < 0.01 && Math.abs(height - dims.height) < 0.01) {
41052
- return null;
41053
- }
41054
- return { x, y, width, height };
41160
+ const image = ctx.createImageData(dims.width, dims.height);
41161
+ image.data.set(pixels);
41162
+ ctx.putImageData(image, 0, 0);
41055
41163
  }
41056
41164
  /**
41057
41165
  * The archive's per-cell floor and ceiling rasters, once EnsureExtremes has resolved.
@@ -41063,45 +41171,16 @@ var TextureFrameSeriesAnimator;
41063
41171
  * Fetches and decodes the floor and ceiling rasters, at most once.
41064
41172
  */
41065
41173
  EnsureExtremes() {
41066
- if (this.extremesLoad) {
41067
- return this.extremesLoad;
41068
- }
41069
- if (this.tiles) {
41174
+ if (!this.extremesLoad) {
41070
41175
  this.extremesLoad = this.loadTiledExtremes();
41071
- return this.extremesLoad;
41072
- }
41073
- const floor = this.metadata && this.metadata.Floor;
41074
- const ceiling = this.metadata && this.metadata.Ceiling;
41075
- if (!floor && !ceiling) {
41076
- this.extremesLoad = Promise.resolve();
41077
- return this.extremesLoad;
41078
- }
41079
- this.extremesLoad = Promise.all([
41080
- floor ? this.loadImageDataAt(floor) : Promise.resolve(null),
41081
- ceiling ? this.loadImageDataAt(ceiling) : Promise.resolve(null)
41082
- ]).then(([f, c]) => {
41083
- if (this.disposed) {
41084
- return;
41085
- }
41086
- this.floorPixels = f;
41087
- this.ceilingPixels = c;
41088
- }).catch((e) => {
41089
- // Missing extremes cost a label its range, and must not take the animation with them.
41090
- console.warn("TextureFrameSeriesAnimator: could not load the extremes rasters.", e);
41091
- });
41176
+ }
41092
41177
  return this.extremesLoad;
41093
41178
  }
41094
41179
  /*
41095
41180
  * Composites each tile's baseline mask into one covering the composited frames.
41096
- *
41097
- * A tiled archive publishes the mask per tile, so reading the archive level BaselineMask
41098
- * finds nothing and hiding dry cells silently does nothing at all.
41099
41181
  */
41100
41182
  async loadTiledBaselineMask() {
41101
41183
  const tiles = this.tiles;
41102
- if (!tiles) {
41103
- return;
41104
- }
41105
41184
  const entries = tiles.map((tile) => tile.BaselineMask);
41106
41185
  let lo = Number.MAX_SAFE_INTEGER;
41107
41186
  let hi = 0;
@@ -41155,14 +41234,11 @@ var TextureFrameSeriesAnimator;
41155
41234
  /*
41156
41235
  * Composites each tile's floor and ceiling into rasters matching the composited frames.
41157
41236
  *
41158
- * A tiled archive has no whole-extent extremes to fetch, only per-tile ones, and a label
41159
- * indexes them by the same texel as the value canvas, so they have to be laid out the same way.
41237
+ * A label indexes them by the same texel as the value canvas, so they have to be laid out the
41238
+ * same way rather than fetched as whole-extent rasters.
41160
41239
  */
41161
41240
  async loadTiledExtremes() {
41162
41241
  const tiles = this.tiles;
41163
- if (!tiles) {
41164
- return;
41165
- }
41166
41242
  const target = this.compositeExtent();
41167
41243
  const size = this.compositeSize(tiles, target);
41168
41244
  // One request for the whole extremes block. They sit contiguously after the frames, so
@@ -41257,70 +41333,6 @@ var TextureFrameSeriesAnimator;
41257
41333
  }
41258
41334
  }));
41259
41335
  }
41260
- /*
41261
- * Range GETs one entry and decodes it to an image.
41262
- */
41263
- async loadImageAt(entry) {
41264
- const start = entry.ByteOffset;
41265
- const end = entry.ByteOffset + entry.ByteLength - 1;
41266
- const response = await fetch(this.archiveUrl, { headers: { Range: `bytes=${start}-${end}` } });
41267
- const buffer = await response.arrayBuffer();
41268
- const objectUrl = URL.createObjectURL(new Blob([buffer], { type: "image/png" }));
41269
- try {
41270
- return await loadImage(objectUrl);
41271
- }
41272
- finally {
41273
- URL.revokeObjectURL(objectUrl);
41274
- }
41275
- }
41276
- /*
41277
- * Puts a static raster through the same resample the frames get.
41278
- */
41279
- remap(image) {
41280
- if (!image) {
41281
- return null;
41282
- }
41283
- const rect = this.sourceRect({ width: image.width, height: image.height });
41284
- if (!rect) {
41285
- return image;
41286
- }
41287
- const from = document.createElement("canvas");
41288
- from.width = image.width;
41289
- from.height = image.height;
41290
- from.getContext("2d").putImageData(image, 0, 0);
41291
- const to = document.createElement("canvas");
41292
- to.width = image.width;
41293
- to.height = image.height;
41294
- const ctx = to.getContext("2d");
41295
- ctx.imageSmoothingEnabled = false;
41296
- ctx.clearRect(0, 0, image.width, image.height);
41297
- ctx.drawImage(from, rect.x, rect.y, rect.width, rect.height, 0, 0, image.width, image.height);
41298
- return ctx.getImageData(0, 0, image.width, image.height);
41299
- }
41300
- /*
41301
- * Range GETs one entry out of the blob and decodes it to pixels.
41302
- */
41303
- async loadImageDataAt(entry) {
41304
- const start = entry.ByteOffset;
41305
- const end = entry.ByteOffset + entry.ByteLength - 1;
41306
- const response = await fetch(this.archiveUrl, { headers: { Range: `bytes=${start}-${end}` } });
41307
- const buffer = await response.arrayBuffer();
41308
- const blob = new Blob([buffer], { type: "image/png" });
41309
- const objectUrl = URL.createObjectURL(blob);
41310
- let image;
41311
- try {
41312
- image = await loadImage(objectUrl);
41313
- }
41314
- finally {
41315
- URL.revokeObjectURL(objectUrl);
41316
- }
41317
- const canvas = document.createElement("canvas");
41318
- canvas.width = image.width;
41319
- canvas.height = image.height;
41320
- const ctx = canvas.getContext("2d");
41321
- ctx.drawImage(image, 0, 0);
41322
- return ctx.getImageData(0, 0, canvas.width, canvas.height);
41323
- }
41324
41336
  /**
41325
41337
  * Fetches and decodes the archive's static baseline mask, at most once.
41326
41338
  */
@@ -41515,6 +41527,52 @@ var TextureValueLabels;
41515
41527
  return out;
41516
41528
  }
41517
41529
  TextureValueLabels.ClipOutline = ClipOutline;
41530
+ /**
41531
+ * One cell's numbers as a label should print them, or null where the texture has no data there.
41532
+ * @param params at is the index of the cell's red channel. sourceMap is derived from the metadata
41533
+ * when omitted, which a caller reading many cells should hoist rather than repeat.
41534
+ */
41535
+ function ReadingAt(params) {
41536
+ const { metadata, source, floor, ceiling, at } = params;
41537
+ if (source.data[at + 3] < 128) {
41538
+ return null;
41539
+ }
41540
+ const lo = metadata && typeof metadata.ValueMin === "number" ? metadata.ValueMin : 0;
41541
+ const hi = metadata && typeof metadata.ValueMax === "number" ? metadata.ValueMax : 1;
41542
+ const normalised = TextureFrameSeriesAnimator.NormalisedAt(metadata, source.data, at);
41543
+ const toSource = params.sourceMap !== undefined
41544
+ ? params.sourceMap
41545
+ : TextureFrameSeriesAnimator.SourceMap(metadata);
41546
+ const inSource = (value) => TextureFrameSeriesAnimator.ToSource(toSource, value);
41547
+ const reading = { value: inSource(lo + normalised * (hi - lo)) };
41548
+ if (TextureFrameSeriesAnimator.IsTransformed(metadata)) {
41549
+ return reading;
41550
+ }
41551
+ const eLo = metadata && metadata.ExtremesValueMin;
41552
+ const eHi = metadata && metadata.ExtremesValueMax;
41553
+ if (typeof eLo === "number" && typeof eHi === "number") {
41554
+ if (floor) {
41555
+ reading.floor = inSource(eLo + decode16(floor.data, at) * (eHi - eLo));
41556
+ }
41557
+ if (ceiling) {
41558
+ reading.ceiling = inSource(eLo + decode16(ceiling.data, at) * (eHi - eLo));
41559
+ }
41560
+ }
41561
+ return reading;
41562
+ }
41563
+ TextureValueLabels.ReadingAt = ReadingAt;
41564
+ /**
41565
+ * The unit a label's value line should name, or undefined when the archive states none.
41566
+ * @param metadata the archive's Data.generation
41567
+ */
41568
+ function LabelUnits(metadata) {
41569
+ if (!metadata) {
41570
+ return undefined;
41571
+ }
41572
+ const recovered = TextureFrameSeriesAnimator.SourceMap(metadata);
41573
+ return (recovered && metadata.SourceUnits) || metadata.Units;
41574
+ }
41575
+ TextureValueLabels.LabelUnits = LabelUnits;
41518
41576
  /**
41519
41577
  * How many cells apart labels should sit, as a power of two.
41520
41578
  * @param options cellPixels is one cell's size on screen, held is the stride already in use
@@ -41541,6 +41599,7 @@ var TextureValueLabels;
41541
41599
  TextureValueLabels.ChooseLabelStride = ChooseLabelStride;
41542
41600
  class Labels {
41543
41601
  constructor(options) {
41602
+ this.sourceMap = null;
41544
41603
  this.source = null;
41545
41604
  this.painted = null;
41546
41605
  this.floor = null;
@@ -41552,6 +41611,9 @@ var TextureValueLabels;
41552
41611
  this.extent = options.extent;
41553
41612
  this.settings = options.settings || {};
41554
41613
  this.metadata = options.metadata;
41614
+ // Once per overlay rather than once per cell: a label pass probes thousands of texels
41615
+ // looking for one worth labelling, and the map cannot change while the metadata does not.
41616
+ this.sourceMap = TextureFrameSeriesAnimator.SourceMap(options.metadata);
41555
41617
  this.tiles = options.tiles;
41556
41618
  this.clipRing = options.clipRing;
41557
41619
  this.canvas = document.createElement("canvas");
@@ -41967,13 +42029,14 @@ var TextureValueLabels;
41967
42029
  widestLabel(parts) {
41968
42030
  const sample = [];
41969
42031
  if (parts.indexOf("value") >= 0) {
41970
- sample.push("-000.00");
42032
+ sample.push(valueLine("-000.00", LabelUnits(this.metadata)));
41971
42033
  }
41972
42034
  const range = [];
41973
- if (parts.indexOf("floor") >= 0) {
42035
+ const showsRange = !TextureFrameSeriesAnimator.IsTransformed(this.metadata);
42036
+ if (showsRange && parts.indexOf("floor") >= 0) {
41974
42037
  range.push("min: -000.00");
41975
42038
  }
41976
- if (parts.indexOf("ceiling") >= 0) {
42039
+ if (showsRange && parts.indexOf("ceiling") >= 0) {
41977
42040
  range.push("max: -000.00");
41978
42041
  }
41979
42042
  if (range.length) {
@@ -42007,7 +42070,7 @@ var TextureValueLabels;
42007
42070
  const dp = (_a = this.settings.decimals) !== null && _a !== void 0 ? _a : (Math.abs(reading.value) < 10 ? 2 : 1);
42008
42071
  const lines = [];
42009
42072
  if (parts.indexOf("value") >= 0) {
42010
- lines.push(reading.value.toFixed(dp));
42073
+ lines.push(valueLine(reading.value.toFixed(dp), LabelUnits(this.metadata)));
42011
42074
  }
42012
42075
  // Named rather than a bare pair: two numbers under a third say nothing about which is
42013
42076
  // the series low and which is its high.
@@ -42081,29 +42144,17 @@ var TextureValueLabels;
42081
42144
  }
42082
42145
  // Decodes one cell, skipping anything the texture marks as having no data.
42083
42146
  readAt(col, row, cols) {
42084
- var _a, _b;
42085
- const i = (row * cols + col) * 4;
42086
- if (!this.source || this.source.data[i + 3] < 128) {
42147
+ if (!this.source) {
42087
42148
  return null;
42088
42149
  }
42089
- const lo = this.metadata && typeof this.metadata.ValueMin === "number" ? this.metadata.ValueMin : 0;
42090
- const hi = this.metadata && typeof this.metadata.ValueMax === "number" ? this.metadata.ValueMax : 1;
42091
- const value = lo + (this.source.data[i] / 255) * (hi - lo);
42092
- const reading = { value };
42093
- const eLo = (_a = this.metadata) === null || _a === void 0 ? void 0 : _a.ExtremesValueMin;
42094
- const eHi = (_b = this.metadata) === null || _b === void 0 ? void 0 : _b.ExtremesValueMax;
42095
- if (this.floor && typeof eLo === "number" && typeof eHi === "number") {
42096
- reading.floor = eLo + decode16(this.floor.data, i) * (eHi - eLo);
42097
- // An anomaly archive's frames are already floor-relative, so the reading a user
42098
- // wants is the absolute one. This is the whole reason the floor is published.
42099
- if (TextureFrameSeriesAnimator.IsAnomalyMeasure(this.metadata)) {
42100
- reading.value += reading.floor;
42101
- }
42102
- }
42103
- if (this.ceiling && typeof eLo === "number" && typeof eHi === "number") {
42104
- reading.ceiling = eLo + decode16(this.ceiling.data, i) * (eHi - eLo);
42105
- }
42106
- return reading;
42150
+ return ReadingAt({
42151
+ metadata: this.metadata,
42152
+ source: this.source,
42153
+ floor: this.floor,
42154
+ ceiling: this.ceiling,
42155
+ at: (row * cols + col) * 4,
42156
+ sourceMap: this.sourceMap
42157
+ });
42107
42158
  }
42108
42159
  lonAt(col, cols) {
42109
42160
  return this.extent.West + ((col + 0.5) / cols) * (this.extent.East - this.extent.West);
@@ -42142,6 +42193,13 @@ var TextureValueLabels;
42142
42193
  }
42143
42194
  }
42144
42195
  TextureValueLabels.Labels = Labels;
42196
+ /*
42197
+ * The value line. Units go on it alone: repeating them on the range underneath doubles the widest
42198
+ * label to say nothing, and the two lines are plainly the same quantity.
42199
+ */
42200
+ function valueLine(value, units) {
42201
+ return units ? `${value} (${units})` : value;
42202
+ }
42145
42203
  function decode16(data, i) {
42146
42204
  return (data[i] * 256 + data[i + 1]) / 65535;
42147
42205
  }
@@ -42167,11 +42225,6 @@ var DisplacedSurfacePrimitive;
42167
42225
  const SKIRT_FRACTION = 0.015;
42168
42226
  // Alpha below which a texel counts as no-data and is not drawn at all.
42169
42227
  const COVERAGE_CUTOFF = 0.35;
42170
- // With no exaggeration stated, the full value range is drawn as this fraction of the extent's shorter side.
42171
- const AUTO_RELIEF_FRACTION = 0.02;
42172
- // Ceiling on the derived relief. Sizing purely off the extent is fine for a parcel and absurd for
42173
- // a whole estuary: 4 m of water over an 82 km extent came out 1.6 km tall.
42174
- const AUTO_MAX_RELIEF_METRES = 250.0;
42175
42228
  // Terrain is sampled on this grid and interpolated between samples.
42176
42229
  // Per-texel sampling would be hundreds of thousands of lookups for a surface whose own data is far coarser than that.
42177
42230
  const GROUND_SAMPLES_PER_SIDE = 64;
@@ -42192,6 +42245,7 @@ in float skirt;
42192
42245
 
42193
42246
  uniform sampler2D u_valueTexture;
42194
42247
  uniform sampler2D u_groundTexture;
42248
+ uniform float u_valuePacked;
42195
42249
  uniform float u_valueMin;
42196
42250
  uniform float u_valueRange;
42197
42251
  uniform float u_exaggeration;
@@ -42229,18 +42283,37 @@ float sampleGround(vec2 uv) {
42229
42283
  return mix(mix(h00, h10, f.x), mix(h01, h11, f.x), f.y);
42230
42284
  }
42231
42285
 
42286
+ /*
42287
+ * The texel's normalised value, whichever way the archive packed it.
42288
+ *
42289
+ * A packed frame keeps the high byte in R, so reading R alone would quantise the whole range to 255
42290
+ * steps and draw a plausible wrong surface rather than an obviously broken one.
42291
+ *
42292
+ * Each channel is scaled and then added, rather than reassembled to a 0..65535 integer and divided.
42293
+ * That integer is outside the range mediump guarantees, and a fragment shader only gets highp where
42294
+ * the device offers it, so the obvious form loses the low byte on exactly the older mobile hardware
42295
+ * that Cesium falls back to mediump for.
42296
+ */
42297
+ float decodeValue(vec4 texel) {
42298
+ float packed16 = texel.r * (255.0 * 256.0 / 65535.0) + texel.g * (255.0 / 65535.0);
42299
+ return mix(texel.r, packed16, u_valuePacked);
42300
+ }
42301
+
42232
42302
  void main() {
42233
42303
  vec4 texel = texture(u_valueTexture, st);
42234
42304
  v_st = st;
42235
- v_value = texel.r;
42305
+ v_value = decodeValue(texel);
42236
42306
  v_coverage = texel.a;
42237
42307
 
42238
- float metres = u_valueMin + texel.r * u_valueRange;
42308
+ // Exaggeration stretches the span above the archive's minimum rather than the height itself. On an
42309
+ // elevation the height is measured from the ellipsoid, tens of metres from any of the data, so
42310
+ // scaling that instead translates the whole sheet underground rather than spreading it out.
42311
+ float metres = u_valueMin + v_value * u_valueRange * u_exaggeration;
42239
42312
 
42240
42313
  // Value zero sits at the polygon's own altitude, plus the terrain underneath when the polygon
42241
42314
  // is following the ground rather than absolutely positioned.
42242
42315
  float ground = sampleGround(st) * u_groundWeight;
42243
- float displacement = u_baseHeight + ground + metres * u_exaggeration * texel.a - skirt * u_skirtDepth;
42316
+ float displacement = u_baseHeight + ground + metres * texel.a - skirt * u_skirtDepth;
42244
42317
 
42245
42318
  // Added to the LOW half of the encoded position: a metre-scale offset added to the high half
42246
42319
  // would be lost to float32 rounding at an earth radius.
@@ -42253,6 +42326,7 @@ uniform sampler2D u_valueTexture;
42253
42326
  uniform sampler2D u_rampTexture;
42254
42327
  uniform float u_coverageCutoff;
42255
42328
  uniform vec2 u_texelSize;
42329
+ uniform float u_valuePacked;
42256
42330
  uniform float u_valueRange;
42257
42331
  uniform float u_exaggeration;
42258
42332
  uniform float u_metresPerTexel;
@@ -42261,6 +42335,16 @@ in vec2 v_st;
42261
42335
  in float v_value;
42262
42336
  in float v_coverage;
42263
42337
 
42338
+ /*
42339
+ * Scaled per channel for the same reason the vertex shader's decode is: reassembling the pair reaches
42340
+ * 65535, which mediump does not have to represent, and this is the shader that may not get highp.
42341
+ */
42342
+ float valueAt(vec2 uv) {
42343
+ vec4 texel = texture(u_valueTexture, uv);
42344
+ float packed16 = texel.r * (255.0 * 256.0 / 65535.0) + texel.g * (255.0 / 65535.0);
42345
+ return mix(texel.r, packed16, u_valuePacked);
42346
+ }
42347
+
42264
42348
  void main() {
42265
42349
  if (v_coverage < u_coverageCutoff) {
42266
42350
  discard;
@@ -42275,10 +42359,10 @@ void main() {
42275
42359
 
42276
42360
  // Relief shading from the value gradient, so the displacement reads at a distance without
42277
42361
  // recomputing vertex normals every time the texture changes.
42278
- float left = texture(u_valueTexture, v_st - vec2(u_texelSize.x, 0.0)).r;
42279
- float right = texture(u_valueTexture, v_st + vec2(u_texelSize.x, 0.0)).r;
42280
- float down = texture(u_valueTexture, v_st - vec2(0.0, u_texelSize.y)).r;
42281
- float up = texture(u_valueTexture, v_st + vec2(0.0, u_texelSize.y)).r;
42362
+ float left = valueAt(v_st - vec2(u_texelSize.x, 0.0));
42363
+ float right = valueAt(v_st + vec2(u_texelSize.x, 0.0));
42364
+ float down = valueAt(v_st - vec2(0.0, u_texelSize.y));
42365
+ float up = valueAt(v_st + vec2(0.0, u_texelSize.y));
42282
42366
  float scale = u_valueRange * u_exaggeration;
42283
42367
  vec3 n = normalize(vec3((left - right) * scale, (down - up) * scale, 2.0 * u_metresPerTexel));
42284
42368
  float lambert = clamp(dot(n, normalize(vec3(-0.5, -0.6, 0.62))), 0.0, 1.0);
@@ -42488,8 +42572,9 @@ void main() {
42488
42572
  this.source = options.source || null;
42489
42573
  this.valueMin = (_a = options.valueMin) !== null && _a !== void 0 ? _a : 0;
42490
42574
  this.valueMax = (_b = options.valueMax) !== null && _b !== void 0 ? _b : 1;
42491
- this.exaggeration = (_c = options.exaggeration) !== null && _c !== void 0 ? _c : autoExaggeration(this.extent, this.valueMin, this.valueMax);
42575
+ this.exaggeration = (_c = options.exaggeration) !== null && _c !== void 0 ? _c : 1;
42492
42576
  this.baseHeight = (_d = options.baseHeight) !== null && _d !== void 0 ? _d : 0;
42577
+ this.packedValue = Boolean(options.packedValue);
42493
42578
  this.pixelPlacement = options.pixelPlacement;
42494
42579
  this.tileSkirts = Boolean(options.tileSkirts);
42495
42580
  this.rampPixels = RampLookup(options.rampStops || null, options.lowColor || DEFAULT_LOW_COLOR, options.highColor || DEFAULT_HIGH_COLOR);
@@ -42713,6 +42798,14 @@ void main() {
42713
42798
  if (this.texture) {
42714
42799
  this.texture.destroy();
42715
42800
  }
42801
+ // Nearest for a packed value, because filtering would blend the two bytes of the
42802
+ // packing rather than the values they encode, the same trap sampleGround avoids.
42803
+ const minification = this.packedValue
42804
+ ? TextureMinificationFilter.NEAREST
42805
+ : TextureMinificationFilter.LINEAR;
42806
+ const magnification = this.packedValue
42807
+ ? TextureMagnificationFilter.NEAREST
42808
+ : TextureMagnificationFilter.LINEAR;
42716
42809
  this.texture = new Texture({
42717
42810
  context,
42718
42811
  source: this.source,
@@ -42722,8 +42815,8 @@ void main() {
42722
42815
  sampler: new Sampler({
42723
42816
  wrapS: TextureWrap.CLAMP_TO_EDGE,
42724
42817
  wrapT: TextureWrap.CLAMP_TO_EDGE,
42725
- minificationFilter: TextureMinificationFilter.LINEAR,
42726
- magnificationFilter: TextureMagnificationFilter.LINEAR
42818
+ minificationFilter: minification,
42819
+ magnificationFilter: magnification
42727
42820
  })
42728
42821
  });
42729
42822
  this.textureDirty = false;
@@ -42824,6 +42917,7 @@ void main() {
42824
42917
  uniformMap: {
42825
42918
  u_valueTexture: () => self.texture,
42826
42919
  u_groundTexture: () => self.groundTexture,
42920
+ u_valuePacked: () => (self.packedValue ? 1 : 0),
42827
42921
  u_groundWeight: () => (self.followGround && self.groundPixels ? 1 : 0),
42828
42922
  u_groundRange: () => new Cartesian2(GROUND_MIN_METRES, GROUND_MAX_METRES),
42829
42923
  u_groundSize: () => new Cartesian2(self.groundPixels ? GROUND_SAMPLES_PER_SIDE : 1, self.groundPixels ? GROUND_SAMPLES_PER_SIDE : 1),
@@ -42876,31 +42970,6 @@ void main() {
42876
42970
  }
42877
42971
  return tiles;
42878
42972
  }
42879
- /**
42880
- * Exaggeration that makes the full value range stand AUTO_RELIEF_FRACTION of the extent tall.
42881
- *
42882
- * Derived from the whole extent rather than per tile: scaling each tile to its own size would
42883
- * make neighbours disagree along their shared edge and tear the surface apart.
42884
- * @param extent
42885
- * @param valueMin
42886
- * @param valueMax
42887
- */
42888
- function autoExaggeration(extent, valueMin, valueMax) {
42889
- const range = Math.abs(valueMax - valueMin);
42890
- if (!(range > 0)) {
42891
- return 1;
42892
- }
42893
- const southWest = Cartesian3.fromDegrees(extent.West, extent.South, 0);
42894
- const southEast = Cartesian3.fromDegrees(extent.East, extent.South, 0);
42895
- const northWest = Cartesian3.fromDegrees(extent.West, extent.North, 0);
42896
- const shorterSide = Math.min(Cartesian3.distance(southWest, southEast), Cartesian3.distance(southWest, northWest));
42897
- if (!(shorterSide > 0)) {
42898
- return 1;
42899
- }
42900
- const relief = Math.min(shorterSide * AUTO_RELIEF_FRACTION, AUTO_MAX_RELIEF_METRES);
42901
- return relief / range;
42902
- }
42903
- DisplacedSurfacePrimitive.autoExaggeration = autoExaggeration;
42904
42973
  function now() {
42905
42974
  return typeof performance !== "undefined" ? performance.now() : Date.now();
42906
42975
  }
@@ -43639,12 +43708,12 @@ function syncDisplacedSurface(params) {
43639
43708
  && existingAnimator.GetArchiveUrl() === extrusionArchive.url
43640
43709
  && existingSurface
43641
43710
  && !existingSurface.isDestroyed();
43642
- const placement = surfacePlacement(entity, heightRef);
43711
+ const placement = surfacePlacement(entity, heightRef, extrusionArchive && TextureFrameSeriesAnimator.IsDatumHeight(extrusionArchive.metadata));
43643
43712
  // Whether the surface follows terrain is baked into its ground sampling, so a change there has
43644
43713
  // to rebuild rather than update in place.
43645
43714
  if (reusable && existingSurface.GetFollowsGround() === placement.followGround) {
43646
43715
  existingSurface.SetBaseHeight(placement.baseHeight);
43647
- existingSurface.SetExaggeration(exaggerationFor(style, extrusionArchive.metadata, existingSurface.GetExtent()));
43716
+ existingSurface.SetExaggeration(exaggerationFor(style));
43648
43717
  return;
43649
43718
  }
43650
43719
  disposeDisplacedSurface(cEntity, viewer);
@@ -43668,8 +43737,6 @@ function syncDisplacedSurface(params) {
43668
43737
  produceValueCanvas: true,
43669
43738
  metadata: extrusionArchive.metadata,
43670
43739
  cellTexels: 1,
43671
- baselineMask: extrusionArchive.metadata.BaselineMask,
43672
- // Off-type for the same reason as the fill path: the pinned bruce-models predates the field.
43673
43740
  maskBaseline: style.maskTextureBaseline
43674
43741
  });
43675
43742
  cEntity[EXTRUSION_ANIMATOR_KEY] = animator;
@@ -43684,12 +43751,13 @@ function syncDisplacedSurface(params) {
43684
43751
  terrainProvider: viewer && viewer.terrainProvider,
43685
43752
  valueMin: extrusionArchive.metadata.ValueMin,
43686
43753
  valueMax: extrusionArchive.metadata.ValueMax,
43687
- exaggeration: exaggerationFor(style, extrusionArchive.metadata, extent),
43754
+ packedValue: TextureFrameSeriesAnimator.IsPackedValue(extrusionArchive.metadata),
43755
+ exaggeration: exaggerationFor(style),
43688
43756
  lowColor: mask ? Color$1.ColorFromStr(mask.minColor) : null,
43689
43757
  highColor: mask ? Color$1.ColorFromStr(mask.maxColor) : null,
43690
43758
  // Normalised the same way the animator normalises them, so the surface and the flat drape
43691
43759
  // agree about which values the style hides.
43692
- rampStops: (mask && mask.points || []).map((stop) => ({
43760
+ rampStops: ((mask && mask.points) || []).map((stop) => ({
43693
43761
  position: TextureFrameSeriesAnimator.NormalisePosition(extrusionArchive.metadata, stop.position),
43694
43762
  color: Color$1.ColorFromStr(stop.color)
43695
43763
  })).filter((stop) => Boolean(stop.color))
@@ -43705,7 +43773,7 @@ function syncDisplacedSurface(params) {
43705
43773
  * @param entity
43706
43774
  * @param heightRef
43707
43775
  */
43708
- function surfacePlacement(entity, heightRef) {
43776
+ function surfacePlacement(entity, heightRef, datumHeight) {
43709
43777
  const rawAltitude = Entity$1.GetValue({
43710
43778
  entity,
43711
43779
  path: ["Bruce", "Location", "altitude"]
@@ -43717,32 +43785,18 @@ function surfacePlacement(entity, heightRef) {
43717
43785
  if (heightRef === HeightReference.RELATIVE_TO_GROUND) {
43718
43786
  return { baseHeight: altitude, followGround: true };
43719
43787
  }
43720
- return { baseHeight: altitude, followGround: false };
43788
+ // Values that ARE heights against a datum already say where they belong, so adding the entity's
43789
+ // altitude on top would move a measured surface off the datum it was measured against.
43790
+ return { baseHeight: datumHeight ? 0 : altitude, followGround: false };
43721
43791
  }
43722
- /**
43723
- * The archive's own extent when it recorded one, otherwise the polygon's own bounds so archives
43724
- * generated before the extent was written still render somewhere sensible.
43725
- * @param metadata
43726
- * @param posses
43727
- */
43728
43792
  /*
43729
- * The factor a displaced surface should use, honouring an explicit style setting first.
43730
- *
43731
- * An elevation is a real height against a datum, so scaling it is not a display choice: it lifts the
43732
- * surface off the datum it belongs to. Only a thickness is safe to exaggerate, which is why an
43733
- * elevation archive defaults to 1 rather than to a derived factor.
43793
+ * The factor a displaced surface should use, which is the style's or nothing.
43734
43794
  */
43735
- function exaggerationFor(style, metadata, extent) {
43795
+ function exaggerationFor(style) {
43736
43796
  if (style.extrusionExaggeration != null) {
43737
43797
  return style.extrusionExaggeration;
43738
43798
  }
43739
- if (metadata.Quantity === TextureFrameSeriesAnimator.QUANTITY_ELEVATION) {
43740
- return 1;
43741
- }
43742
- if (!extent) {
43743
- return undefined;
43744
- }
43745
- return DisplacedSurfacePrimitive.autoExaggeration(extent, metadata.ValueMin, metadata.ValueMax);
43799
+ return 1;
43746
43800
  }
43747
43801
  /*
43748
43802
  * The lon/lat bounding rectangle of a ring, which is the frame Cesium drapes an image material in.
@@ -43843,7 +43897,6 @@ function syncTextureFrameArchive(cEntity, frameArchive, viewer, textureColorMask
43843
43897
  metadata: frameArchive.metadata,
43844
43898
  cellBorder,
43845
43899
  cellTexels,
43846
- baselineMask: frameArchive.metadata.BaselineMask,
43847
43900
  maskBaseline: maskTextureBaseline,
43848
43901
  produceValueCanvas,
43849
43902
  drapeExtent
@@ -43904,20 +43957,19 @@ function syncTextureValueLabels(params) {
43904
43957
  }
43905
43958
  const labels = new TextureValueLabels.Labels({
43906
43959
  viewer, extent, settings, metadata,
43907
- tiles: TextureFrameSeriesAnimator.IsTiledLayout(metadata)
43908
- ? metadata.Tiles.map((tile) => ({
43909
- West: tile.West, East: tile.East, South: tile.South, North: tile.North,
43910
- ResolutionX: tile.ResolutionX, ResolutionY: tile.ResolutionY
43911
- }))
43912
- : undefined,
43960
+ tiles: TextureFrameSeriesAnimator.TilesOf(metadata).map((tile) => ({
43961
+ West: tile.West, East: tile.East, South: tile.South, North: tile.North,
43962
+ ResolutionX: tile.ResolutionX, ResolutionY: tile.ResolutionY
43963
+ })),
43913
43964
  clipRing: params.clipRing
43914
43965
  });
43915
43966
  let lastVersion = -1;
43916
43967
  let appliedFloor = null;
43917
43968
  let appliedCeiling = null;
43918
- // The extremes are what turn an anomaly frame back into a reading, so they are worth two extra
43919
- // Range GETs here even though nothing else in the render path wants them.
43920
- animator.EnsureExtremes();
43969
+ // Two extra Range GETs, and worth it only because a label draws the cell's own range from them.
43970
+ if (!TextureFrameSeriesAnimator.IsTransformed(metadata)) {
43971
+ animator.EnsureExtremes();
43972
+ }
43921
43973
  const remove = viewer.scene.preRender.addEventListener(() => {
43922
43974
  if (animator.IsDisposed()) {
43923
43975
  return;
@@ -44043,10 +44095,14 @@ async function resolveTextureValue(params) {
44043
44095
  url = clientFile.URL;
44044
44096
  const clientFileData = clientFile.Data;
44045
44097
  if (TextureFrameSeriesAnimator.IsFrameArchiveMetadata(clientFileData)) {
44098
+ const adapted = TextureFrameSeriesAnimator.Adapt(clientFileData.generation);
44099
+ if (!adapted) {
44100
+ return { dataUri: null, effective: textureTrace.effective };
44101
+ }
44046
44102
  return {
44047
44103
  dataUri: null,
44048
44104
  effective: textureTrace.effective,
44049
- frameArchive: { url, metadata: clientFileData.generation }
44105
+ frameArchive: { url, metadata: adapted }
44050
44106
  };
44051
44107
  }
44052
44108
  }
@@ -44075,7 +44131,11 @@ async function resolveTextureCondition(params) {
44075
44131
  const url = clientFile.URL;
44076
44132
  const clientFileData = clientFile.Data;
44077
44133
  if (TextureFrameSeriesAnimator.IsFrameArchiveMetadata(clientFileData)) {
44078
- return { dataUri: null, effective: null, frameArchive: { url, metadata: clientFileData.generation } };
44134
+ const adapted = TextureFrameSeriesAnimator.Adapt(clientFileData.generation);
44135
+ if (adapted) {
44136
+ return { dataUri: null, effective: null, frameArchive: { url, metadata: adapted } };
44137
+ }
44138
+ return { dataUri: null, effective: null };
44079
44139
  }
44080
44140
  const cacheKey = "texture-" + url + "-none";
44081
44141
  let prom = _textureCache.Get(cacheKey);
@@ -45559,7 +45619,7 @@ var StyleUtils;
45559
45619
  StyleUtils.ApplyTypeStyle = ApplyTypeStyle;
45560
45620
  })(StyleUtils || (StyleUtils = {}));
45561
45621
 
45562
- const VERSION = "7.2.2";
45622
+ const VERSION = "7.2.4";
45563
45623
  /**
45564
45624
  * Updates the environment instance used by bruce-cesium to one specified.
45565
45625
  * This can be used to ensure that the instance a parent is referencing is shared between bruce-cesium, bruce-models, and the parent app.
@@ -45576,5 +45636,5 @@ const getENVIRONMENT = () => {
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  return ENVIRONMENT;
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  };
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45579
- export { VERSION, setENVIRONMENT, getENVIRONMENT, CesiumAnimatedInOut, DisplacedSurfacePrimitive, CesiumAnimatedProperty, isStyleChanged, isOutlineChanged$1 as isOutlineChanged, StyleEffective, EntityRenderEngine, EntityRenderEngineModel3d, EntityRenderEnginePoint, EntityRenderEnginePolygon, EntityRenderEnginePolyline, TextureValueLabels, MenuItemCreator, MenuItemManager, CesiumParabola, EntityLabel, LiveCursor, SharedGetters, DataSourceStaticKmlManager, DataLabRenderManager, EntitiesIdsRenderManager, EntitiesLoadedRenderManager, EntitiesRenderManager, EntityRenderManager, AssemblyRenderManager, GoogleSearchRenderManager, RelationsRenderManager, RenderManager, TilesetArbRenderManager, TilesetCadRenderManager, TilesetEntitiesRenderManager, TilesetGooglePhotosRenderManager, TilesetOsmRenderManager, TilesetPointcloudRenderManager, TileRenderEngine, createTileset, TilesetRenderEngine, ViewRenderEngine, VisualRegisterCuller, VisualsRegister, XGridsRenderEngine, CesiumEntityStyler, DrawingUtils, EntityUtils, MeasureUtils, StyleUtils, CESIUM_INSPECTOR_KEY, CESIUM_TIMELINE_KEY, CESIUM_TIMELINE_LIVE_KEY, CESIUM_TIMELINE_LIVE_PADDING_KEY, CESIUM_TIMELINE_INTERVAL_KEY, CESIUM_MODEL_SPACE_KEY, DEFAULT_LIVE_PADDING_SECONDS, DEFAULT_BRIGHTNESS_SHIFT, DEFAULT_LIGHT_INTENSITY, LIGHTING_SETTINGS_VERSION, LIGHT_INTENSITY_COMPENSATION, MAX_COMPENSATED_LIGHT_INTENSITY, ViewUtils, CesiumViewMonitor, ViewGroundArea, ViewerEventTracker, ViewerUtils, Draw3dPolygon, Draw3dPolyline, MeasureCreator, Walkthrough, WidgetControlViewBar, WidgetControlViewBarSearch, WidgetLeftPanelTab, WidgetLeftPanelTabBookmarks, WidgetLeftPanelTabDashboard, EMenuItemState, WidgetLeftPanelTabMenuItems, Widget, VIEWER_BOOKMARKS_WIDGET_KEY, WidgetBookmarks, WidgetBranding, WidgetCursorBar, WidgetEmbeddedInfoView, WidgetInfoView, VIEWER_LEFT_PANEL_WIDGET_KEY, VIEWER_LEFT_PANEL_CSS_VAR_LEFT, WidgetLeftPanel, WidgetNavCompass$$1 as WidgetNavCompass, VIEWER_VIEW_BAR_WIDGET_KEY, WidgetViewBar };
45639
+ export { VERSION, setENVIRONMENT, getENVIRONMENT, CesiumAnimatedInOut, DisplacedSurfacePrimitive, CesiumAnimatedProperty, isStyleChanged, isOutlineChanged$1 as isOutlineChanged, StyleEffective, EntityRenderEngine, EntityRenderEngineModel3d, EntityRenderEnginePoint, EntityRenderEnginePolygon, EntityRenderEnginePolyline, TextureFrameSeriesAnimator, TextureValueLabels, MenuItemCreator, MenuItemManager, CesiumParabola, EntityLabel, LiveCursor, SharedGetters, DataSourceStaticKmlManager, DataLabRenderManager, EntitiesIdsRenderManager, EntitiesLoadedRenderManager, EntitiesRenderManager, EntityRenderManager, AssemblyRenderManager, GoogleSearchRenderManager, RelationsRenderManager, RenderManager, TilesetArbRenderManager, TilesetCadRenderManager, TilesetEntitiesRenderManager, TilesetGooglePhotosRenderManager, TilesetOsmRenderManager, TilesetPointcloudRenderManager, TileRenderEngine, createTileset, TilesetRenderEngine, ViewRenderEngine, VisualRegisterCuller, VisualsRegister, XGridsRenderEngine, CesiumEntityStyler, DrawingUtils, EntityUtils, MeasureUtils, StyleUtils, CESIUM_INSPECTOR_KEY, CESIUM_TIMELINE_KEY, CESIUM_TIMELINE_LIVE_KEY, CESIUM_TIMELINE_LIVE_PADDING_KEY, CESIUM_TIMELINE_INTERVAL_KEY, CESIUM_MODEL_SPACE_KEY, DEFAULT_LIVE_PADDING_SECONDS, DEFAULT_BRIGHTNESS_SHIFT, DEFAULT_LIGHT_INTENSITY, LIGHTING_SETTINGS_VERSION, LIGHT_INTENSITY_COMPENSATION, MAX_COMPENSATED_LIGHT_INTENSITY, ViewUtils, CesiumViewMonitor, ViewGroundArea, ViewerEventTracker, ViewerUtils, Draw3dPolygon, Draw3dPolyline, MeasureCreator, Walkthrough, WidgetControlViewBar, WidgetControlViewBarSearch, WidgetLeftPanelTab, WidgetLeftPanelTabBookmarks, WidgetLeftPanelTabDashboard, EMenuItemState, WidgetLeftPanelTabMenuItems, Widget, VIEWER_BOOKMARKS_WIDGET_KEY, WidgetBookmarks, WidgetBranding, WidgetCursorBar, WidgetEmbeddedInfoView, WidgetInfoView, VIEWER_LEFT_PANEL_WIDGET_KEY, VIEWER_LEFT_PANEL_CSS_VAR_LEFT, WidgetLeftPanel, WidgetNavCompass$$1 as WidgetNavCompass, VIEWER_VIEW_BAR_WIDGET_KEY, WidgetViewBar };
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  //# sourceMappingURL=bruce-cesium.es5.js.map