bruce-cesium 7.1.9 → 7.2.1

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Files changed (36) hide show
  1. package/dist/bruce-cesium.es5.js +679 -300
  2. package/dist/bruce-cesium.es5.js.map +1 -1
  3. package/dist/bruce-cesium.umd.js +678 -297
  4. package/dist/bruce-cesium.umd.js.map +1 -1
  5. package/dist/lib/bruce-cesium.js +1 -1
  6. package/dist/lib/rendering/entity-render-engine-model3d.js +2 -2
  7. package/dist/lib/rendering/entity-render-engine-model3d.js.map +1 -1
  8. package/dist/lib/rendering/render-managers/common/historic-utils.js +471 -0
  9. package/dist/lib/rendering/render-managers/common/historic-utils.js.map +1 -0
  10. package/dist/lib/rendering/render-managers/entities/entities-ids-render-manager.js +14 -124
  11. package/dist/lib/rendering/render-managers/entities/entities-ids-render-manager.js.map +1 -1
  12. package/dist/lib/rendering/render-managers/entities/entities-render-manager.js +16 -13
  13. package/dist/lib/rendering/render-managers/entities/entities-render-manager.js.map +1 -1
  14. package/dist/lib/rendering/render-managers/other/assembly-render-manager.js +1 -1
  15. package/dist/lib/rendering/render-managers/other/assembly-render-manager.js.map +1 -1
  16. package/dist/lib/rendering/render-managers/tilesets/tileset-cad-render-manager.js +31 -109
  17. package/dist/lib/rendering/render-managers/tilesets/tileset-cad-render-manager.js.map +1 -1
  18. package/dist/lib/rendering/render-managers/tilesets/tileset-entities-render-manager.js +23 -7
  19. package/dist/lib/rendering/render-managers/tilesets/tileset-entities-render-manager.js.map +1 -1
  20. package/dist/lib/rendering/render-managers/tilesets/tileset-google-photos-render-manager.js +1 -1
  21. package/dist/lib/rendering/render-managers/tilesets/tileset-google-photos-render-manager.js.map +1 -1
  22. package/dist/lib/rendering/tileset-render-engine.js +1 -1
  23. package/dist/lib/rendering/tileset-render-engine.js.map +1 -1
  24. package/dist/lib/rendering/tileset-styler.js +28 -24
  25. package/dist/lib/rendering/tileset-styler.js.map +1 -1
  26. package/dist/lib/utils/view-utils.js +100 -15
  27. package/dist/lib/utils/view-utils.js.map +1 -1
  28. package/dist/types/bruce-cesium.d.ts +1 -1
  29. package/dist/types/rendering/render-managers/common/historic-utils.d.ts +159 -0
  30. package/dist/types/rendering/render-managers/entities/entities-ids-render-manager.d.ts +1 -0
  31. package/dist/types/rendering/render-managers/entities/entities-render-manager.d.ts +5 -0
  32. package/dist/types/rendering/render-managers/tilesets/tileset-cad-render-manager.d.ts +1 -0
  33. package/dist/types/rendering/render-managers/tilesets/tileset-entities-render-manager.d.ts +2 -0
  34. package/dist/types/rendering/tileset-styler.d.ts +2 -0
  35. package/dist/types/utils/view-utils.d.ts +30 -7
  36. package/package.json +2 -2
@@ -2969,9 +2969,30 @@
2969
2969
  const CESIUM_TIMELINE_INTERVAL_KEY = "_nextspace_timeline_interval";
2970
2970
  const CESIUM_MODEL_SPACE_KEY = "_nextspace_model_space";
2971
2971
  const DEFAULT_LIVE_PADDING_SECONDS = 30 * 60;
2972
- const DEFAULT_BRIGHTNESS_SHIFT = 0.2;
2973
- const DEFAULT_LIGHT_INTENSITY = 3;
2972
+ // Atmosphere shifts are left alone by default. Tuning against a CAD scene showed the lift washing the
2973
+ // sky without helping models, which are lit by the environment map rather than by the atmosphere.
2974
+ const DEFAULT_BRIGHTNESS_SHIFT = 0;
2975
+ /*
2976
+ * Environment lighting defaults, arrived at by tuning against a white CAD model on CesiumJS 1.143.
2977
+ */
2978
+ function neutralEnvironmentMapOptions() {
2979
+ return {
2980
+ groundColor: Cesium.Color.WHITE.clone(),
2981
+ groundAlbedo: 0.26,
2982
+ brightness: 1.5,
2983
+ atmosphereScatteringIntensity: 3.2
2984
+ };
2985
+ }
2986
+ // Sun intensity used when the bookmark's lighting settings name none.
2987
+ const DEFAULT_LIGHT_INTENSITY = 2;
2988
+ // Current shape of a bookmark's lighting settings.
2974
2989
  const LIGHTING_SETTINGS_VERSION = 2;
2990
+ // Settings we apply when version is unset or <=1 to compensate for newer Cesium looking darker and more yellow.
2991
+ const LIGHT_INTENSITY_COMPENSATION = 1.2;
2992
+ const MAX_COMPENSATED_LIGHT_INTENSITY = 3;
2993
+ // Set by a host that wants something other than the defaults above. Undefined means "not overridden".
2994
+ let overriddenEnvironmentMapOptions;
2995
+ let overriddenImageBasedLighting;
2975
2996
  (function (ViewUtils) {
2976
2997
  function GatherLegacyMapTiles(params) {
2977
2998
  const viewer = params.viewer;
@@ -3339,33 +3360,97 @@
3339
3360
  SCENE.skyAtmosphere.brightnessShift = shift;
3340
3361
  }
3341
3362
  }
3363
+ // The environment map is built from the atmosphere, and lighting it from the scene's own light
3364
+ // rather than from straight above is what stops it reading flat.
3365
+ const CESIUM = Cesium;
3366
+ if (EngineShadesModelsDarker() && SCENE.atmosphere && CESIUM.DynamicAtmosphereLightingType) {
3367
+ SCENE.atmosphere.dynamicLighting = CESIUM.DynamicAtmosphereLightingType.SCENE_LIGHT;
3368
+ }
3342
3369
  }
3343
3370
  ViewUtils.ApplyDefaultBrightness = ApplyDefaultBrightness;
3371
+ /**
3372
+ * Options applied to the environment based lighting of every tileset and model this library creates.
3373
+ * Null leaves CesiumJS's own defaults in place.
3374
+ * @param options eg { enabled: false } to switch the lighting off, or { saturation: 0 } to keep the
3375
+ * lift without the ground bounce tinting untextured geometry.
3376
+ */
3377
+ function SetDefaultEnvironmentMapOptions(options) {
3378
+ overriddenEnvironmentMapOptions = options;
3379
+ }
3380
+ ViewUtils.SetDefaultEnvironmentMapOptions = SetDefaultEnvironmentMapOptions;
3381
+ /**
3382
+ * Whether the host app's CesiumJS is a build that shades models darker than the ones these bookmarks were set up against.
3383
+ * DynamicEnvironmentMapManager arrived with that change, so its presence marks
3384
+ */
3385
+ function GetDefaultEnvironmentMapOptions(
3386
+ // Overridable so the tuned values can be asserted without swapping out CesiumJS.
3387
+ engineShadesDarker = EngineShadesModelsDarker()) {
3388
+ if (overriddenEnvironmentMapOptions !== undefined) {
3389
+ return overriddenEnvironmentMapOptions ? { ...overriddenEnvironmentMapOptions } : null;
3390
+ }
3391
+ if (!engineShadesDarker) {
3392
+ return null;
3393
+ }
3394
+ return neutralEnvironmentMapOptions();
3395
+ }
3396
+ ViewUtils.GetDefaultEnvironmentMapOptions = GetDefaultEnvironmentMapOptions;
3397
+ /**
3398
+ * The lighting options every tileset and model this library creates is built with.
3399
+ * Spread into the construction options, since both are read once when a primitive is made.
3400
+ */
3401
+ function DefaultLightingProps(engineShadesDarker = EngineShadesModelsDarker()) {
3402
+ const props = {};
3403
+ const environmentMapOptions = GetDefaultEnvironmentMapOptions(engineShadesDarker);
3404
+ if (environmentMapOptions) {
3405
+ props.environmentMapOptions = environmentMapOptions;
3406
+ }
3407
+ const imageBasedLighting = GetDefaultImageBasedLighting();
3408
+ if (imageBasedLighting) {
3409
+ props.imageBasedLighting = imageBasedLighting;
3410
+ }
3411
+ return props;
3412
+ }
3413
+ ViewUtils.DefaultLightingProps = DefaultLightingProps;
3414
+ /**
3415
+ * ImageBasedLighting applied to every tileset and model this library creates. Null, the default,
3416
+ * leaves CesiumJS's own in place.
3417
+ * @param imageBasedLighting a Cesium.ImageBasedLighting, shared across primitives.
3418
+ */
3419
+ function SetDefaultImageBasedLighting(imageBasedLighting) {
3420
+ overriddenImageBasedLighting = imageBasedLighting;
3421
+ }
3422
+ ViewUtils.SetDefaultImageBasedLighting = SetDefaultImageBasedLighting;
3423
+ function GetDefaultImageBasedLighting() {
3424
+ return overriddenImageBasedLighting || null;
3425
+ }
3426
+ ViewUtils.GetDefaultImageBasedLighting = GetDefaultImageBasedLighting;
3427
+ function EngineShadesModelsDarker() {
3428
+ return typeof Cesium.DynamicEnvironmentMapManager !== "undefined";
3429
+ }
3430
+ ViewUtils.EngineShadesModelsDarker = EngineShadesModelsDarker;
3344
3431
  /**
3345
3432
  * Resolves the sun colour and intensity to apply for a bookmark's lighting settings.
3346
3433
  * @param lighting the bookmark's lighting settings, or null when it carries none.
3347
3434
  * @returns the colour and intensity to put on the scene light.
3348
3435
  */
3349
- function ResolveLightSettings(lighting) {
3436
+ function ResolveLightSettings(lighting,
3437
+ // Overridable so both branches can be exercised without swapping out CesiumJS.
3438
+ engineShadesDarker = EngineShadesModelsDarker()) {
3350
3439
  const raw = lighting === null || lighting === void 0 ? void 0 : lighting.color;
3351
- // An unreadable or missing colour would otherwise leave the light undefined.
3352
3440
  const parsed = raw ? Cesium.Color.fromCssColorString(raw) : null;
3353
- const version = Number(lighting === null || lighting === void 0 ? void 0 : lighting.lightingVer);
3354
- const stale = !Number.isFinite(version) || version <= 1;
3355
3441
  const intensity = Number(lighting === null || lighting === void 0 ? void 0 : lighting.intensity);
3442
+ const named = Number.isFinite(intensity) ? intensity : DEFAULT_LIGHT_INTENSITY;
3443
+ // No settings at all means nothing was carried over from the older engine, so there is nothing
3444
+ // to compensate. A settings object with no version in it is the case that predates the field.
3445
+ const version = Number(lighting === null || lighting === void 0 ? void 0 : lighting.lightingVer);
3446
+ const legacy = lighting != null && (!Number.isFinite(version) || version <= 1);
3447
+ const compensated = Math.min(named * LIGHT_INTENSITY_COMPENSATION, MAX_COMPENSATED_LIGHT_INTENSITY);
3356
3448
  return {
3357
3449
  color: parsed || Cesium.Color.WHITE,
3358
- intensity: stale || !Number.isFinite(intensity) ? DEFAULT_LIGHT_INTENSITY : intensity
3450
+ intensity: legacy && engineShadesDarker ? compensated : named
3359
3451
  };
3360
3452
  }
3361
3453
  ViewUtils.ResolveLightSettings = ResolveLightSettings;
3362
- /**
3363
- * Options handed to every tileset and model this library creates.
3364
- */
3365
- function DefaultEnvironmentMapOptions() {
3366
- return { enabled: false };
3367
- }
3368
- ViewUtils.DefaultEnvironmentMapOptions = DefaultEnvironmentMapOptions;
3369
3454
  function SetGlobeDetails(params) {
3370
3455
  let { viewer, hidden, baseColor } = params;
3371
3456
  const scene = viewer === null || viewer === void 0 ? void 0 : viewer.scene;
@@ -10615,6 +10700,468 @@
10615
10700
  }
10616
10701
  }
10617
10702
 
10703
+ /**
10704
+ * How often a historic refresh is worth running, and which Entities it should ask about first.
10705
+ *
10706
+ * A handful of tracked vehicles can afford to re-read on almost every clock tick. Thousands of
10707
+ * parcels cannot, and refreshing them that often was never buying anything since the answer barely
10708
+ * changes between ticks.
10709
+ */
10710
+ var HistoricFetchOrder;
10711
+ (function (HistoricFetchOrder) {
10712
+ // The cadence for a set small enough that latency is what the user notices.
10713
+ HistoricFetchOrder.MIN_INTERVAL_MS = 250;
10714
+ // The cadence for a set large enough that the request itself is what the user notices.
10715
+ HistoricFetchOrder.MAX_INTERVAL_MS = 10000;
10716
+ // Below this many Entities the cadence stays at its fastest.
10717
+ HistoricFetchOrder.SMALL_SET = 30;
10718
+ // At and above this many it stays at its slowest.
10719
+ HistoricFetchOrder.LARGE_SET = 5000;
10720
+ /**
10721
+ * Returns how long to wait between historic refreshes for a set of this size.
10722
+ */
10723
+ function IntervalFor(entityCount, minMs = HistoricFetchOrder.MIN_INTERVAL_MS, maxMs = HistoricFetchOrder.MAX_INTERVAL_MS) {
10724
+ if (!(entityCount > HistoricFetchOrder.SMALL_SET)) {
10725
+ return minMs;
10726
+ }
10727
+ if (entityCount >= HistoricFetchOrder.LARGE_SET) {
10728
+ return maxMs;
10729
+ }
10730
+ // Log scaled, so going from 30 to 300 Entities costs more than going from 3000 to 5000.
10731
+ const progress = Math.log(entityCount / HistoricFetchOrder.SMALL_SET) / Math.log(HistoricFetchOrder.LARGE_SET / HistoricFetchOrder.SMALL_SET);
10732
+ return Math.round(minMs + ((maxMs - minMs) * progress));
10733
+ }
10734
+ HistoricFetchOrder.IntervalFor = IntervalFor;
10735
+ /**
10736
+ * Returns the Entities grouped into bands by distance from the camera, nearest band first.
10737
+ *
10738
+ * Bands rather than a true sort, so a small camera move does not reshuffle the whole queue and
10739
+ * restart it. What the user is looking at resolves first either way.
10740
+ */
10741
+ function ByCameraDistance(params) {
10742
+ var _a;
10743
+ const { viewer, entities } = params;
10744
+ const bands = params.bands || [500, 2000, 10000, 50000];
10745
+ if (!(entities === null || entities === void 0 ? void 0 : entities.length)) {
10746
+ return [];
10747
+ }
10748
+ const cameraPos = (_a = viewer === null || viewer === void 0 ? void 0 : viewer.camera) === null || _a === void 0 ? void 0 : _a.position;
10749
+ if (!cameraPos) {
10750
+ return [entities];
10751
+ }
10752
+ // One band past the named bounds, for everything beyond the last of them.
10753
+ const banded = bands.map(() => []).concat([[]]);
10754
+ for (const entity of entities) {
10755
+ const pos = SafePos(entity, viewer);
10756
+ if (!pos) {
10757
+ banded[banded.length - 1].push(entity);
10758
+ continue;
10759
+ }
10760
+ const distance = Cesium.Cartesian3.distance(cameraPos, pos);
10761
+ let index = bands.findIndex(bound => distance <= bound);
10762
+ if (index < 0) {
10763
+ index = banded.length - 1;
10764
+ }
10765
+ banded[index].push(entity);
10766
+ }
10767
+ return banded.filter(band => band.length > 0);
10768
+ }
10769
+ HistoricFetchOrder.ByCameraDistance = ByCameraDistance;
10770
+ /*
10771
+ * Returns an Entity's world position, or null when it has none to place it by.
10772
+ */
10773
+ function SafePos(entity, viewer) {
10774
+ try {
10775
+ const pos = exports.EntityUtils.GetPos({
10776
+ entity: entity,
10777
+ viewer: viewer,
10778
+ allowRendered: true
10779
+ });
10780
+ if (!pos || isNaN(pos.x) || isNaN(pos.y) || isNaN(pos.z)) {
10781
+ return null;
10782
+ }
10783
+ return pos;
10784
+ }
10785
+ catch {
10786
+ return null;
10787
+ }
10788
+ }
10789
+ })(HistoricFetchOrder || (HistoricFetchOrder = {}));
10790
+ /**
10791
+ * Decides what slice of history is worth fetching for the clock as it is currently moving.
10792
+ */
10793
+ var HistoricFetchPlan;
10794
+ (function (HistoricFetchPlan) {
10795
+ // How many seconds of playback the detail window tries to stay ahead by.
10796
+ HistoricFetchPlan.DEFAULT_LEAD_SECONDS = 10;
10797
+ // The detail window never shrinks below this, so a paused clock still has something around it.
10798
+ HistoricFetchPlan.DEFAULT_MIN_DETAIL_MS = 60 * 1000;
10799
+ // Nor grows past it, which is what stops a fast scrub asking for the whole archive.
10800
+ HistoricFetchPlan.DEFAULT_MAX_DETAIL_MS = 6 * 60 * 60 * 1000;
10801
+ // Records the coarse pass may spend describing the whole range.
10802
+ HistoricFetchPlan.DEFAULT_SAMPLE = 200;
10803
+ /*
10804
+ * Returns how wide the detail window should be for the rate the clock is moving at.
10805
+ */
10806
+ function DetailSpanFor(trajectory, leadSeconds, minMs, maxMs) {
10807
+ const rate = Math.abs((trajectory === null || trajectory === void 0 ? void 0 : trajectory.ratePerSecondMs) || 0);
10808
+ const span = rate * leadSeconds;
10809
+ if (!(span > minMs)) {
10810
+ return minMs;
10811
+ }
10812
+ return Math.min(span, maxMs);
10813
+ }
10814
+ HistoricFetchPlan.DetailSpanFor = DetailSpanFor;
10815
+ /**
10816
+ * Returns the detail window and the coarse pass for the clock as it stands.
10817
+ */
10818
+ function Plan(params) {
10819
+ var _a;
10820
+ const { currentTime, windowStart, windowStop, trajectory, leadSeconds = HistoricFetchPlan.DEFAULT_LEAD_SECONDS, minDetailMs = HistoricFetchPlan.DEFAULT_MIN_DETAIL_MS, maxDetailMs = HistoricFetchPlan.DEFAULT_MAX_DETAIL_MS, sample = HistoricFetchPlan.DEFAULT_SAMPLE } = params;
10821
+ if (!(windowStop > windowStart)) {
10822
+ return { detail: null, coarse: null };
10823
+ }
10824
+ // A range that fits the detail budget has nothing worth sampling: reading it whole is both
10825
+ // cheaper than two requests and better than an approximation of it.
10826
+ if ((windowStop - windowStart) <= maxDetailMs) {
10827
+ return { detail: { start: windowStart, stop: windowStop }, coarse: null };
10828
+ }
10829
+ const span = DetailSpanFor(trajectory, leadSeconds, minDetailMs, maxDetailMs);
10830
+ const direction = (_a = trajectory === null || trajectory === void 0 ? void 0 : trajectory.direction) !== null && _a !== void 0 ? _a : 0;
10831
+ // Time running forward only ever reveals what is ahead, so the window leads rather than centres.
10832
+ // A little is still kept behind so a record just passed can still be interpolated from.
10833
+ const behind = direction === 0 ? span / 2 : span * 0.2;
10834
+ const ahead = direction === 0 ? span / 2 : span * 0.8;
10835
+ let start = direction < 0 ? currentTime - ahead : currentTime - behind;
10836
+ let stop = direction < 0 ? currentTime + behind : currentTime + ahead;
10837
+ start = Math.max(windowStart, start);
10838
+ stop = Math.min(windowStop, stop);
10839
+ if (!(stop > start)) {
10840
+ return { detail: null, coarse: { start: windowStart, stop: windowStop, sample } };
10841
+ }
10842
+ const detail = { start, stop };
10843
+ // Nothing to be coarse about once the detail window is the whole range.
10844
+ if (start <= windowStart && stop >= windowStop) {
10845
+ return { detail, coarse: null };
10846
+ }
10847
+ return { detail, coarse: { start: windowStart, stop: windowStop, sample } };
10848
+ }
10849
+ HistoricFetchPlan.Plan = Plan;
10850
+ /**
10851
+ * Tracks which way the clock is moving and how fast, from the times it is observed at.
10852
+ * Playback and a user dragging the timeline both look the same here, which is the point.
10853
+ */
10854
+ class TrajectoryTracker {
10855
+ // Smooths the rate so one slow frame does not collapse the window.
10856
+ constructor(smoothing = 0.4) {
10857
+ this.smoothing = smoothing;
10858
+ this.lastTime = null;
10859
+ this.lastObservedAt = null;
10860
+ this.direction = 0;
10861
+ this.ratePerSecondMs = 0;
10862
+ }
10863
+ /**
10864
+ * Records where the clock is now. observedAt is the wall clock, in milliseconds.
10865
+ */
10866
+ Observe(sceneTime, observedAt) {
10867
+ if (this.lastTime == null) {
10868
+ this.lastTime = sceneTime;
10869
+ this.lastObservedAt = observedAt;
10870
+ return;
10871
+ }
10872
+ const elapsed = observedAt - this.lastObservedAt;
10873
+ const moved = sceneTime - this.lastTime;
10874
+ this.lastTime = sceneTime;
10875
+ this.lastObservedAt = observedAt;
10876
+ if (!(elapsed > 0)) {
10877
+ return;
10878
+ }
10879
+ if (moved === 0) {
10880
+ this.direction = 0;
10881
+ this.ratePerSecondMs = 0;
10882
+ return;
10883
+ }
10884
+ this.direction = moved > 0 ? 1 : -1;
10885
+ const rate = Math.abs(moved) / (elapsed / 1000);
10886
+ this.ratePerSecondMs = this.ratePerSecondMs === 0
10887
+ ? rate
10888
+ : (this.ratePerSecondMs * (1 - this.smoothing)) + (rate * this.smoothing);
10889
+ }
10890
+ Get() {
10891
+ return { direction: this.direction, ratePerSecondMs: this.ratePerSecondMs };
10892
+ }
10893
+ Reset() {
10894
+ this.lastTime = null;
10895
+ this.lastObservedAt = null;
10896
+ this.direction = 0;
10897
+ this.ratePerSecondMs = 0;
10898
+ }
10899
+ }
10900
+ HistoricFetchPlan.TrajectoryTracker = TrajectoryTracker;
10901
+ })(HistoricFetchPlan || (HistoricFetchPlan = {}));
10902
+ /**
10903
+ * Tracks which time ranges of historic data have already been requested, and the records they
10904
+ * returned, so moving the clock only fetches the part that is genuinely new.
10905
+ *
10906
+ * Coverage is tracked by the ranges that were asked for, not by the timestamps that came back. A
10907
+ * window holding no records is still covered, otherwise an empty stretch is re-requested forever.
10908
+ */
10909
+ class HistoricRangeCache {
10910
+ // Ranges this far apart are treated as one, so a scrub does not leave a trail of slivers.
10911
+ constructor(mergeToleranceMs = 60000) {
10912
+ this.mergeToleranceMs = mergeToleranceMs;
10913
+ // Requested ranges, kept sorted and non-overlapping.
10914
+ this.held = [];
10915
+ // Ranges covered only by a sampled read, which describe their span without holding every record.
10916
+ this.heldCoarse = [];
10917
+ this.records = {};
10918
+ }
10919
+ /**
10920
+ * Returns the parts of the window that have not been requested yet.
10921
+ */
10922
+ MissingRanges(start, stop) {
10923
+ if (!(stop > start)) {
10924
+ return [];
10925
+ }
10926
+ const missing = [];
10927
+ let cursor = start;
10928
+ for (const range of this.held) {
10929
+ if (range.stop <= cursor) {
10930
+ continue;
10931
+ }
10932
+ if (range.start >= stop) {
10933
+ break;
10934
+ }
10935
+ if (range.start > cursor) {
10936
+ missing.push({ start: cursor, stop: Math.min(range.start, stop) });
10937
+ }
10938
+ cursor = Math.max(cursor, range.stop);
10939
+ if (cursor >= stop) {
10940
+ break;
10941
+ }
10942
+ }
10943
+ if (cursor < stop) {
10944
+ missing.push({ start: cursor, stop: stop });
10945
+ }
10946
+ return this.mergeAdjacent(missing);
10947
+ }
10948
+ /**
10949
+ * Marks a range as requested and merges the records it returned into what is already held.
10950
+ */
10951
+ Absorb(start, stop, recordsByIds, coarse = false) {
10952
+ if (stop > start) {
10953
+ if (coarse) {
10954
+ this.heldCoarse = this.mergeAdjacent([...this.heldCoarse, { start, stop }].sort((a, b) => a.start - b.start));
10955
+ }
10956
+ else {
10957
+ this.held = this.mergeAdjacent([...this.held, { start, stop }].sort((a, b) => a.start - b.start));
10958
+ }
10959
+ }
10960
+ if (!recordsByIds) {
10961
+ return;
10962
+ }
10963
+ for (const entityId of Object.keys(recordsByIds)) {
10964
+ const incoming = recordsByIds[entityId] || [];
10965
+ const current = this.records[entityId] || [];
10966
+ // Keyed by instant so a range fetched twice cannot double up its records.
10967
+ const byInstant = new Map();
10968
+ for (const record of current) {
10969
+ byInstant.set(new Date(record.dateTime).getTime(), record);
10970
+ }
10971
+ for (const record of incoming) {
10972
+ byInstant.set(new Date(record.dateTime).getTime(), record);
10973
+ }
10974
+ this.records[entityId] = Array.from(byInstant.values())
10975
+ .sort((a, b) => new Date(a.dateTime).getTime() - new Date(b.dateTime).getTime());
10976
+ }
10977
+ }
10978
+ GetRecords() {
10979
+ return this.records;
10980
+ }
10981
+ /**
10982
+ * Returns whether the window is already covered in full.
10983
+ */
10984
+ Covers(start, stop) {
10985
+ return this.MissingRanges(start, stop).length === 0;
10986
+ }
10987
+ /**
10988
+ * Returns whether a sampled pass already describes the window.
10989
+ */
10990
+ CoversCoarse(start, stop) {
10991
+ if (!(stop > start)) {
10992
+ return true;
10993
+ }
10994
+ return this.heldCoarse.some(range => range.start <= start && range.stop >= stop);
10995
+ }
10996
+ Clear() {
10997
+ this.held = [];
10998
+ this.heldCoarse = [];
10999
+ this.records = {};
11000
+ }
11001
+ mergeAdjacent(ranges) {
11002
+ if (ranges.length <= 1) {
11003
+ return ranges;
11004
+ }
11005
+ const sorted = [...ranges].sort((a, b) => a.start - b.start);
11006
+ const merged = [];
11007
+ let current = { ...sorted[0] };
11008
+ for (let i = 1; i < sorted.length; i++) {
11009
+ const next = sorted[i];
11010
+ if (next.start - current.stop <= this.mergeToleranceMs) {
11011
+ current.stop = Math.max(current.stop, next.stop);
11012
+ }
11013
+ else {
11014
+ merged.push(current);
11015
+ current = { ...next };
11016
+ }
11017
+ }
11018
+ merged.push(current);
11019
+ return merged;
11020
+ }
11021
+ }
11022
+ /**
11023
+ * Pulls historic records for the visible clock range: what to ask for, in what order, and what has
11024
+ * already been asked for.
11025
+ */
11026
+ class HistoricGatherer {
11027
+ constructor(params) {
11028
+ this.params = params;
11029
+ this.trajectory = new HistoricFetchPlan.TrajectoryTracker();
11030
+ // Range key to the request in flight for it, so the same range is never asked for twice at once.
11031
+ this.inFlight = new Map();
11032
+ this.disposed = false;
11033
+ this.cache = new HistoricRangeCache();
11034
+ }
11035
+ get Records() {
11036
+ return this.cache.GetRecords();
11037
+ }
11038
+ Clear() {
11039
+ this.cache.Clear();
11040
+ this.trajectory.Reset();
11041
+ this.inFlight.clear();
11042
+ }
11043
+ Dispose() {
11044
+ this.disposed = true;
11045
+ this.Clear();
11046
+ }
11047
+ /**
11048
+ * Returns how long to wait between refreshes for a set of this size.
11049
+ */
11050
+ IntervalFor(entityCount) {
11051
+ return HistoricFetchOrder.IntervalFor(entityCount);
11052
+ }
11053
+ /**
11054
+ * Fetches whatever the current clock range needs that is not already held.
11055
+ * Returns whether anything was requested, alongside every record held for these Entities.
11056
+ */
11057
+ async Gather(entities) {
11058
+ var _a;
11059
+ if (this.disposed || !(entities === null || entities === void 0 ? void 0 : entities.length)) {
11060
+ return { fetched: false, recordsByIds: this.cache.GetRecords() };
11061
+ }
11062
+ const { viewer } = this.params;
11063
+ const windowStart = new Date(viewer.clock.startTime.toString()).getTime();
11064
+ const windowStop = new Date(viewer.clock.stopTime.toString()).getTime();
11065
+ const currentTime = new Date(viewer.clock.currentTime.toString()).getTime();
11066
+ this.trajectory.Observe(currentTime, Date.now());
11067
+ const liveEdge = exports.ViewUtils.GetTimeDetails({ viewer }).isLive ? currentTime : null;
11068
+ const liveTail = (_a = this.params.liveTailMs) !== null && _a !== void 0 ? _a : HistoricGatherer.LIVE_TAIL_MS;
11069
+ const plan = HistoricFetchPlan.Plan({
11070
+ currentTime,
11071
+ windowStart,
11072
+ windowStop,
11073
+ trajectory: this.trajectory.Get(),
11074
+ sample: this.params.sample
11075
+ });
11076
+ let fetched = false;
11077
+ if (plan.coarse && !this.cache.CoversCoarse(plan.coarse.start, plan.coarse.stop)) {
11078
+ const records = await this.request(plan.coarse.start, plan.coarse.stop, entities, plan.coarse.sample);
11079
+ if (this.disposed) {
11080
+ return { fetched, recordsByIds: this.cache.GetRecords() };
11081
+ }
11082
+ this.cache.Absorb(plan.coarse.start, this.holdTo(plan.coarse.stop, liveEdge, liveTail), records, true);
11083
+ fetched = true;
11084
+ }
11085
+ if (plan.detail) {
11086
+ const bands = entities.length > HistoricFetchOrder.SMALL_SET
11087
+ ? HistoricFetchOrder.ByCameraDistance({ viewer, entities })
11088
+ : [entities];
11089
+ for (const range of this.cache.MissingRanges(plan.detail.start, plan.detail.stop)) {
11090
+ if (this.disposed) {
11091
+ break;
11092
+ }
11093
+ for (const band of bands) {
11094
+ if (this.disposed) {
11095
+ break;
11096
+ }
11097
+ const records = await this.request(range.start, range.stop, band, 0);
11098
+ if (this.disposed) {
11099
+ break;
11100
+ }
11101
+ // Records land as each band arrives, while the range is only marked held once
11102
+ // every band has been asked for.
11103
+ this.cache.Absorb(0, 0, records);
11104
+ fetched = true;
11105
+ }
11106
+ if (this.disposed) {
11107
+ break;
11108
+ }
11109
+ const heldTo = this.holdTo(range.stop, liveEdge, liveTail);
11110
+ if (heldTo > range.start) {
11111
+ this.cache.Absorb(range.start, heldTo, {});
11112
+ }
11113
+ }
11114
+ }
11115
+ return { fetched, recordsByIds: this.cache.GetRecords() };
11116
+ }
11117
+ /*
11118
+ * Returns how much of a range that was just read may be marked as held.
11119
+ */
11120
+ holdTo(stop, liveEdge, liveTailMs) {
11121
+ if (liveEdge == null) {
11122
+ return stop;
11123
+ }
11124
+ return Math.min(stop, liveEdge - liveTailMs);
11125
+ }
11126
+ /*
11127
+ * Reads one range, joining a request already in flight for it rather than repeating it.
11128
+ */
11129
+ request(start, stop, entities, sample) {
11130
+ var _a;
11131
+ const padding = (_a = this.params.paddingMs) !== null && _a !== void 0 ? _a : 0;
11132
+ const dateTimeFrom = new Date(start - padding).toISOString();
11133
+ const dateTimeTo = new Date(stop + padding).toISOString();
11134
+ const entityIds = entities.map(x => { var _a; return (_a = x.Bruce) === null || _a === void 0 ? void 0 : _a.ID; }).filter(x => !!x);
11135
+ const key = `${dateTimeFrom}|${dateTimeTo}|${sample}|${entityIds.join(",")}`;
11136
+ const existing = this.inFlight.get(key);
11137
+ if (existing) {
11138
+ return existing;
11139
+ }
11140
+ const prom = BModels.EntityHistoricData.GetRecordsByEntity({
11141
+ attrKey: this.params.getAttrKey(),
11142
+ dateTimeFrom,
11143
+ dateTimeTo,
11144
+ entityIds,
11145
+ sample: sample > 0 ? sample : undefined,
11146
+ api: this.params.getApi()
11147
+ }).then((res) => {
11148
+ const records = res.recordsByIds || {};
11149
+ if (!this.disposed && this.params.onRecords) {
11150
+ this.params.onRecords(records);
11151
+ }
11152
+ return records;
11153
+ }).finally(() => {
11154
+ this.inFlight.delete(key);
11155
+ });
11156
+ this.inFlight.set(key, prom);
11157
+ return prom;
11158
+ }
11159
+ }
11160
+ // How far back from the live edge is left unheld, so a record written moments ago still falls in
11161
+ // something that gets asked for again. It has to outlast a write, a commit and a refresh, plus
11162
+ // whatever the writer's clock and this one disagree by.
11163
+ HistoricGatherer.LIVE_TAIL_MS = 15000;
11164
+
10618
11165
  const BATCH_SIZE = 500;
10619
11166
  const CHECK_BATCH_SIZE = 250;
10620
11167
  function getValue$2(viewer, obj) {
@@ -10699,6 +11246,13 @@
10699
11246
  this.item = item;
10700
11247
  this.visualsManager = visualsManager;
10701
11248
  this.onSeriesDiscovered = onSeriesDiscovered;
11249
+ this.historicGatherer = new HistoricGatherer({
11250
+ viewer: this.viewer,
11251
+ getApi: () => this.apiGetter.getApi(),
11252
+ getAttrKey: () => { var _a; return (_a = this.item.BruceEntity) === null || _a === void 0 ? void 0 : _a.historicAttrKey; },
11253
+ // A second either side, to take in records sitting exactly on the boundary.
11254
+ paddingMs: 1000
11255
+ });
10702
11256
  this.useGeojson = item.renderAsGeojson == true;
10703
11257
  if (item.enableClustering) {
10704
11258
  this.clustering = new PointClustering(this.visualsManager, this.item.id);
@@ -11662,6 +12216,13 @@
11662
12216
  this.renderAsIndividualsChain = next;
11663
12217
  return next;
11664
12218
  }
12219
+ /**
12220
+ * Returns the historic records to interpolate between, fetching only what is not already held.
12221
+ */
12222
+ async gatherHistoric(entities) {
12223
+ const { recordsByIds } = await this.historicGatherer.Gather(entities);
12224
+ return recordsByIds;
12225
+ }
11665
12226
  async doRenderAsIndividuals(entities, force = false) {
11666
12227
  var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q;
11667
12228
  // When live we just want to show the latest pos.
@@ -11676,19 +12237,7 @@
11676
12237
  const isHistoric = ((_a = this.item.BruceEntity) === null || _a === void 0 ? void 0 : _a.historic) || ((_b = this.item.BruceEntity) === null || _b === void 0 ? void 0 : _b.historicAttrKey);
11677
12238
  // If we're interpolating then we request additional records to quickly swap between.
11678
12239
  if (!isLive && isHistoric && entities.length && this.item.historicInterpolation) {
11679
- // We'll add/remove 1 second to ensure we cover all records.
11680
- const startTmp = Cesium.JulianDate.toDate(this.viewer.clock.startTime);
11681
- const stopTmp = Cesium.JulianDate.toDate(this.viewer.clock.stopTime);
11682
- const startStr = new Date(startTmp.getTime() - 1000).toISOString();
11683
- const stopStr = new Date(stopTmp.getTime() + 1000).toISOString();
11684
- const historicData = await BModels.EntityHistoricData.GetList({
11685
- attrKey: this.item.BruceEntity.historicAttrKey,
11686
- dateTimeFrom: startStr,
11687
- dateTimeTo: stopStr,
11688
- entityIds: entities.map(x => x.Bruce.ID),
11689
- api: this.apiGetter.getApi()
11690
- });
11691
- entitiesHistoric = historicData.recordsByIds;
12240
+ entitiesHistoric = await this.gatherHistoric(entities);
11692
12241
  }
11693
12242
  if (this.disposed) {
11694
12243
  this.doDispose();
@@ -12802,6 +13351,13 @@
12802
13351
  this.monitor = monitor;
12803
13352
  this.item = item;
12804
13353
  this.visualsManager = visualsManager;
13354
+ this.historicGatherer = new HistoricGatherer({
13355
+ viewer: this.viewer,
13356
+ getApi: () => this.apiGetter.getApi(),
13357
+ getAttrKey: () => { var _a; return (_a = this.item.BruceEntity) === null || _a === void 0 ? void 0 : _a.historicAttrKey; },
13358
+ // Padding either side of a requested range, for clock desync between us and the server.
13359
+ paddingMs: 15000
13360
+ });
12805
13361
  if (this.item.enableClustering) {
12806
13362
  this.clustering = new PointClustering(visualsManager, this.item.id, (_a = this.item) === null || _a === void 0 ? void 0 : _a.clustering);
12807
13363
  }
@@ -13151,138 +13707,22 @@
13151
13707
  * @param entities
13152
13708
  */
13153
13709
  async getHistoricInfo(entities) {
13154
- // Time padding in milliseconds (15 seconds).
13155
- // Helps account for desync between client and server.
13156
- const TIME_PADDING_MS = 15000;
13157
- const minDateTimeStr = this.viewer.clock.startTime.toString();
13158
- const maxDateTimeStr = this.viewer.clock.stopTime.toString();
13159
- const minDateTime = new Date(minDateTimeStr).getTime();
13160
- const maxDateTime = new Date(maxDateTimeStr).getTime();
13161
- const tDetails = exports.ViewUtils.GetTimeDetails({
13162
- viewer: this.viewer,
13163
- });
13164
- const isLive = tDetails.isLive;
13165
- let rangesToRequest = [{
13166
- start: minDateTime,
13167
- stop: maxDateTime
13168
- }];
13169
- // If we already have cached data, determine what ranges we're missing.
13170
- if (Object.keys(this.entitiesHistoric).length >= entities.length) {
13171
- let foundMinDateTime = null;
13172
- let foundMaxDateTime = null;
13173
- // Find the min/max based on cached data.
13174
- // Since we set the values sorted, we only have to check the first and last records for each entity.
13175
- for (const entityId of Object.keys(this.entitiesHistoric)) {
13176
- const records = this.entitiesHistoric[entityId] || [];
13177
- if (records.length) {
13178
- const dateTime = new Date(records[0].dateTime).getTime();
13179
- if (foundMinDateTime == null || dateTime < foundMinDateTime) {
13180
- foundMinDateTime = dateTime;
13181
- }
13182
- const dateTime2 = new Date(records[records.length - 1].dateTime).getTime();
13183
- if (foundMaxDateTime == null || dateTime2 > foundMaxDateTime) {
13184
- foundMaxDateTime = dateTime2;
13185
- }
13186
- }
13187
- }
13188
- // Complete overlap - we already have all the data.
13189
- if (foundMinDateTime != null && foundMaxDateTime != null && foundMinDateTime <= minDateTime && foundMaxDateTime >= maxDateTime) {
13190
- return [false, this.entitiesHistoric];
13191
- }
13192
- // Calculate missing ranges.
13193
- rangesToRequest = [];
13194
- // Check if we need data before our cached range.
13195
- if (foundMinDateTime != null && foundMinDateTime > minDateTime) {
13196
- // When live we focus on getting the next range rather than old data.
13197
- // Ends up being one less request to perform every second.
13198
- if (!isLive || foundMinDateTime == null) {
13199
- rangesToRequest.push({
13200
- start: minDateTime,
13201
- stop: new Date(foundMinDateTime).getTime()
13202
- });
13203
- }
13204
- }
13205
- // Check if we need data after our cached range.
13206
- if (foundMaxDateTime != null && foundMaxDateTime < maxDateTime) {
13207
- rangesToRequest.push({
13208
- start: new Date(foundMaxDateTime).getTime(),
13209
- stop: maxDateTime
13210
- });
13211
- }
13212
- // If the ranges to request are within a tolerance, combine them.
13213
- if (rangesToRequest.length > 1) {
13214
- const TOLERANCE_MS = 60000; // 1 minute.
13215
- let currentRange = rangesToRequest[0];
13216
- for (let i = 1; i < rangesToRequest.length; i++) {
13217
- const nextRange = rangesToRequest[i];
13218
- if (nextRange.start - currentRange.stop <= TOLERANCE_MS) {
13219
- currentRange.stop = nextRange.stop;
13220
- }
13221
- else {
13222
- currentRange = nextRange;
13223
- }
13224
- }
13225
- }
13226
- }
13227
- const entityIds = entities.map(x => x.Bruce.ID);
13228
- const combined = { ...this.entitiesHistoric };
13229
- // Make requests for each missing range
13230
- for (const range of rangesToRequest) {
13231
- if (this.disposed) {
13232
- break;
13233
- }
13234
- const start = new Date(range.start - TIME_PADDING_MS);
13235
- const stop = new Date(range.stop + TIME_PADDING_MS);
13236
- const historicData = await BModels.EntityHistoricData.GetList({
13237
- attrKey: this.item.BruceEntity.historicAttrKey,
13238
- dateTimeFrom: start.toISOString(),
13239
- dateTimeTo: stop.toISOString(),
13240
- entityIds: entityIds,
13241
- api: this.apiGetter.getApi()
13242
- });
13243
- if (this.disposed) {
13244
- break;
13245
- }
13246
- // Merge the new data with existing data
13247
- const records = historicData.recordsByIds;
13248
- const recordsIds = Object.keys(records);
13249
- for (let i = 0; i < recordsIds.length; i++) {
13250
- const entityId = recordsIds[i];
13251
- const latest = records[entityId] || [];
13252
- const current = combined[entityId] || [];
13253
- // Use a Map to de-duplicate by timestamp.
13254
- const tmp = new Map();
13255
- for (let j = 0; j < current.length; j++) {
13256
- const record = current[j];
13257
- const dateTime = new Date(record.dateTime).getTime();
13258
- tmp.set(dateTime, record);
13259
- }
13260
- for (let j = 0; j < latest.length; j++) {
13261
- const record = latest[j];
13262
- const dateTime = new Date(record.dateTime).getTime();
13263
- tmp.set(dateTime, record);
13264
- }
13265
- // Convert to array and sort by date.
13266
- const sorted = Array.from(tmp.values()).sort((a, b) => {
13267
- return new Date(a.dateTime).getTime() - new Date(b.dateTime).getTime();
13268
- });
13269
- combined[entityId] = sorted;
13270
- }
13271
- }
13710
+ const { fetched, recordsByIds } = await this.historicGatherer.Gather(entities);
13272
13711
  if (!this.disposed) {
13273
- this.entitiesHistoric = combined;
13712
+ this.entitiesHistoric = recordsByIds;
13274
13713
  }
13275
- return [rangesToRequest.length > 0, combined];
13714
+ return [fetched, recordsByIds];
13276
13715
  }
13277
13716
  viewerDateTimeSub() {
13278
13717
  var _a, _b;
13279
13718
  if ((!((_a = this.item.BruceEntity) === null || _a === void 0 ? void 0 : _a.historic) && !((_b = this.item.BruceEntity) === null || _b === void 0 ? void 0 : _b.historicAttrKey)) || this.viewerDateTimeChangeRemoval) {
13280
13719
  return;
13281
13720
  }
13282
- const THROTTLE_INTERVAL = 2000;
13721
+ // Scaled by how many Entities are on screen rather than fixed, since the cost of a refresh
13722
+ // is the set size and a large set barely changes between ticks anyway.
13283
13723
  let queue = new BModels.DelayQueue(() => {
13284
13724
  this.onGetterUpdate(Object.keys(this.renderedEntities));
13285
- }, THROTTLE_INTERVAL, true);
13725
+ }, this.historicGatherer.IntervalFor(Object.keys(this.renderedEntities).length), true);
13286
13726
  let clockTickRemoval;
13287
13727
  let prevTick = this.viewer.clock.currentTime.toString();
13288
13728
  clockTickRemoval = this.viewer.clock.onTick.addEventListener(() => {
@@ -13970,6 +14410,9 @@
13970
14410
  // Indicates that we are retrieving historic records.
13971
14411
  // This means that the current scene's time is included in the request.
13972
14412
  this.historic = false;
14413
+ // When false the Entity data is still gathered and the regos still updated, but no colour is
14414
+ // applied. A historic item that did not ask for styling needs the first without the second.
14415
+ this.applyStyles = true;
13973
14416
  this.reRenderState = new EntityReRenderMaintainState();
13974
14417
  // More expensive process.
13975
14418
  // When an Entity is styled, the rego is reviewed and updated if needed.
@@ -14006,13 +14449,16 @@
14006
14449
  }
14007
14450
  Init(params) {
14008
14451
  var _a, _b;
14009
- let { viewer, api, cTileset, fallbackStyleId, styleMapping, expandSources, menuItemId, register, scenario, historic } = params;
14452
+ let { viewer, api, cTileset, fallbackStyleId, styleMapping, expandSources, menuItemId, register, scenario, historic, applyStyles } = params;
14010
14453
  this.viewer = viewer;
14011
14454
  this.api = api;
14012
14455
  this.cTileset = cTileset;
14013
14456
  this.register = register;
14014
14457
  this.menuItemId = menuItemId;
14015
14458
  this.historic = Boolean(historic);
14459
+ if (applyStyles != null) {
14460
+ this.applyStyles = Boolean(applyStyles);
14461
+ }
14016
14462
  if (expandSources != null) {
14017
14463
  this.expandSources = expandSources;
14018
14464
  }
@@ -14506,33 +14952,31 @@
14506
14952
  return;
14507
14953
  }
14508
14954
  const { settings: style, styleId: resolvedStyleId } = this.getTilesetFeatureStyleWithId(rego.entityTypeId);
14509
- const fillColorTrace = (style && ((_a = style.modelStyle) === null || _a === void 0 ? void 0 : _a.fillColor)) ? BModels.Calculator.TraceGetColor(style.modelStyle.fillColor, data, tags) : { value: null, effective: null };
14510
- const bColor = fillColorTrace.value;
14511
- let cColor = null;
14512
- if (bColor == null) {
14513
- cColor = Cesium.Color.WHITE;
14514
- }
14515
- else {
14516
- cColor = colorToCColor$3(bColor);
14517
- }
14955
+ const fillColorTrace = (this.applyStyles && style && ((_a = style.modelStyle) === null || _a === void 0 ? void 0 : _a.fillColor)) ? BModels.Calculator.TraceGetColor(style.modelStyle.fillColor, data, tags) : { value: null, effective: null };
14956
+ // Without styling the feature keeps whatever the tileset baked in. Falling through would paint
14957
+ // it the default white, which is a visible change for an item that only asked for historic.
14518
14958
  const override = this.overrideFeatureColor.get(rego.entityId) == true;
14519
- exports.CesiumEntityStyler.SetDefaultColor({
14520
- color: cColor,
14521
- entity: visual,
14522
- viewer: this.viewer,
14523
- override: override
14524
- });
14525
- this.overrideFeatureColor.set(rego.entityId, true);
14526
- if (((_b = data === null || data === void 0 ? void 0 : data.Bruce) === null || _b === void 0 ? void 0 : _b.InternalID) != null) {
14959
+ if (this.applyStyles) {
14960
+ const bColor = fillColorTrace.value;
14961
+ const cColor = bColor == null ? Cesium.Color.WHITE : colorToCColor$3(bColor);
14962
+ exports.CesiumEntityStyler.SetDefaultColor({
14963
+ color: cColor,
14964
+ entity: visual,
14965
+ viewer: this.viewer,
14966
+ override: override
14967
+ });
14968
+ this.overrideFeatureColor.set(rego.entityId, true);
14969
+ if (resolvedStyleId != null) {
14970
+ rego.styleId = resolvedStyleId;
14971
+ }
14972
+ rego.styleEffective = (_b = exports.StyleEffective.Combine([
14973
+ { key: "color", effective: fillColorTrace.effective }
14974
+ ])) !== null && _b !== void 0 ? _b : rego.styleEffective;
14975
+ }
14976
+ if (((_c = data === null || data === void 0 ? void 0 : data.Bruce) === null || _c === void 0 ? void 0 : _c.InternalID) != null) {
14527
14977
  rego.internalId = data.Bruce.InternalID;
14528
14978
  this.styledByInternalId.set(data.Bruce.InternalID, rego.entityId);
14529
14979
  }
14530
- if (resolvedStyleId != null) {
14531
- rego.styleId = resolvedStyleId;
14532
- }
14533
- rego.styleEffective = (_c = exports.StyleEffective.Combine([
14534
- { key: "color", effective: fillColorTrace.effective }
14535
- ])) !== null && _c !== void 0 ? _c : rego.styleEffective;
14536
14980
  this.styledEntityIds.set(rego.entityId, true);
14537
14981
  this._styleProgressQueue.Call();
14538
14982
  // Since we only need to update it for scenarios right now.
@@ -14690,8 +15134,8 @@
14690
15134
  const defaultProps = {
14691
15135
  // "Optimization option. Reduce the screen space error for tiles that are further away from the camera.".
14692
15136
  dynamicScreenSpaceError: true,
14693
- environmentMapOptions: exports.ViewUtils.DefaultEnvironmentMapOptions()
14694
15137
  };
15138
+ Object.assign(defaultProps, exports.ViewUtils.DefaultLightingProps());
14695
15139
  if (noMemoryLimit != true) {
14696
15140
  // "The maximum amount of memory in MB that can be used by the tileset.".
14697
15141
  defaultProps.maximumMemoryUsage = 512;
@@ -15497,6 +15941,7 @@
15497
15941
  // Series of points to help interpolate movement when the timeline changes.
15498
15942
  this.historicPossesInitialLoaded = false;
15499
15943
  this.historicAnimation = null;
15944
+ this.historicGatherer = null;
15500
15945
  this.historicPossesLoadingProm = null;
15501
15946
  // Queue of loaded in features that we haven't processed yet.
15502
15947
  this.featureQueue = [];
@@ -16534,120 +16979,41 @@
16534
16979
  const api = this.getters.GetBruceApi({
16535
16980
  accountId: accountId
16536
16981
  });
16537
- // Time padding in milliseconds (15 seconds).
16538
- // Helps account for desync between client and server.
16539
- const TIME_PADDING_MS = 15000;
16540
- // 'start-stop' time string that maps to a pending request.
16541
- // Helps us avoid repeated requests that are the same.
16542
- const pendingRequests = new Map();
16543
- /**
16544
- * Returns a list of historic positions for a given time range.
16545
- * @param startStr
16546
- * @param stopStr
16547
- * @returns
16982
+ // The root Entity is the only one here, so nothing is banded and the plan sees a set of one.
16983
+ const rootEntity = { Bruce: { ID: this.rootId } };
16984
+ /*
16985
+ * Turns historic records into the animated positions this tileset moves along.
16548
16986
  */
16549
- const getPossesForRange = async (startStr, stopStr) => {
16550
- const requestKey = `${startStr}-${stopStr}`;
16551
- if (pendingRequests.has(requestKey)) {
16552
- return pendingRequests.get(requestKey);
16553
- }
16554
- const requestPromise = new Promise(async (res) => {
16555
- try {
16556
- const historicData = await BModels.EntityHistoricData.GetList({
16557
- attrKey: null,
16558
- dateTimeFrom: startStr,
16559
- dateTimeTo: stopStr,
16560
- entityIds: [this.rootId],
16561
- api: api
16562
- });
16563
- const posses = exports.CesiumAnimatedProperty.GetSeriesPossesForHistoricEntity(this.viewer, Cesium.HeightReference.NONE, Cesium.HeightReference.CLAMP_TO_GROUND, historicData.recordsByIds[this.rootId]);
16564
- res(posses);
16565
- }
16566
- catch (e) {
16567
- console.error(e);
16568
- res([]);
16569
- }
16570
- finally {
16571
- pendingRequests.delete(requestKey);
16572
- }
16573
- });
16574
- pendingRequests.set(requestKey, requestPromise);
16575
- return requestPromise;
16987
+ const toPosses = (records) => {
16988
+ return exports.CesiumAnimatedProperty.GetSeriesPossesForHistoricEntity(this.viewer, Cesium.HeightReference.NONE, Cesium.HeightReference.CLAMP_TO_GROUND, records);
16576
16989
  };
16990
+ this.historicGatherer = new HistoricGatherer({
16991
+ viewer: this.viewer,
16992
+ getApi: () => api,
16993
+ // The assembly root snapshots the whole Entity, so no key narrows it.
16994
+ getAttrKey: () => null,
16995
+ // Time padding in milliseconds (15 seconds).
16996
+ // Helps account for desync between client and server.
16997
+ paddingMs: 15000,
16998
+ onRecords: (recordsByIds) => {
16999
+ var _a;
17000
+ const records = recordsByIds[this.rootId];
17001
+ if (!(records === null || records === void 0 ? void 0 : records.length) || !((_a = this.historicAnimation) === null || _a === void 0 ? void 0 : _a.addPositions)) {
17002
+ return;
17003
+ }
17004
+ this.historicAnimation.addPositions(toPosses(records));
17005
+ }
17006
+ });
16577
17007
  /**
16578
- * Checks if the current timeline range is not fully loaded and requests the difference.
16579
- * This will call getPossesForRange() if it needs more data.
17008
+ * Fetches whatever the current timeline range needs that is not already held.
17009
+ * Positions reach the animation through the gatherer's callback as each batch lands.
16580
17010
  * @returns
16581
17011
  */
16582
17012
  const checkTimelineRange = async () => {
16583
- // Current timeline range.
16584
- const minDateTime = new Date(this.viewer.clock.startTime.toString()).getTime();
16585
- const maxDateTime = new Date(this.viewer.clock.stopTime.toString()).getTime();
16586
- // What we have loaded.
16587
- const range = this.historicAnimation.getDateRange();
16588
- const foundMinDateTime = (range === null || range === void 0 ? void 0 : range.minDate) ? range.minDate.getTime() : null;
16589
- const foundMaxDateTime = (range === null || range === void 0 ? void 0 : range.maxDate) ? range.maxDate.getTime() : null;
16590
- // See if the current range is within the range we already have.
16591
- if (this.historicPossesInitialLoaded &&
16592
- foundMinDateTime &&
16593
- foundMaxDateTime &&
16594
- minDateTime >= foundMinDateTime &&
16595
- maxDateTime <= foundMaxDateTime) {
16596
- return;
16597
- }
16598
- const tDetails = exports.ViewUtils.GetTimeDetails({
16599
- viewer: this.viewer,
16600
- });
16601
- const isLive = tDetails.isLive;
16602
- // See if the requested range is before or after the range we have.
16603
- const fetchBefore = !foundMinDateTime || (!isLive && minDateTime < foundMinDateTime);
16604
- const fetchAfter = !foundMaxDateTime || maxDateTime > foundMaxDateTime;
16605
- if (!fetchBefore && !fetchAfter) {
16606
- // Already have the data we need.
17013
+ if (this.disposed) {
16607
17014
  return;
16608
17015
  }
16609
- // No known range so we need to fetch the whole thing.
16610
- if (!foundMinDateTime || !foundMaxDateTime) {
16611
- const startStr = new Date(minDateTime - TIME_PADDING_MS).toISOString();
16612
- const stopStr = new Date(maxDateTime + TIME_PADDING_MS).toISOString();
16613
- const newPositions = await getPossesForRange(startStr, stopStr);
16614
- if (this.disposed) {
16615
- return;
16616
- }
16617
- if (this.historicAnimation && this.historicAnimation.addPositions) {
16618
- this.historicAnimation.addPositions(newPositions);
16619
- }
16620
- }
16621
- else {
16622
- // The data we want is before the range we've currently loaded.
16623
- if (fetchBefore) {
16624
- // Calculate the missing difference and request it.
16625
- const startStr = new Date(minDateTime - TIME_PADDING_MS).toISOString();
16626
- const stopStr = new Date(foundMinDateTime + TIME_PADDING_MS).toISOString();
16627
- getPossesForRange(startStr, stopStr).then((newPositions) => {
16628
- if (this.disposed) {
16629
- return;
16630
- }
16631
- if (this.historicAnimation && this.historicAnimation.addPositions) {
16632
- this.historicAnimation.addPositions(newPositions);
16633
- }
16634
- });
16635
- }
16636
- // The data we want is after the range we've currently loaded.
16637
- if (fetchAfter) {
16638
- // Calculate the missing difference and request it.
16639
- const startStr = new Date(foundMaxDateTime - TIME_PADDING_MS).toISOString();
16640
- const stopStr = new Date(maxDateTime + TIME_PADDING_MS).toISOString();
16641
- getPossesForRange(startStr, stopStr).then((newPositions) => {
16642
- if (this.disposed) {
16643
- return;
16644
- }
16645
- if (this.historicAnimation && this.historicAnimation.addPositions) {
16646
- this.historicAnimation.addPositions(newPositions);
16647
- }
16648
- });
16649
- }
16650
- }
17016
+ await this.historicGatherer.Gather([rootEntity]);
16651
17017
  };
16652
17018
  /**
16653
17019
  * Requests the initial set of historic positions for the timeline range.
@@ -16661,11 +17027,8 @@
16661
17027
  res(false);
16662
17028
  return;
16663
17029
  }
16664
- const startTmp = Cesium.JulianDate.toDate(this.viewer.clock.startTime);
16665
- const stopTmp = Cesium.JulianDate.toDate(this.viewer.clock.stopTime);
16666
- const startStr = new Date(startTmp.getTime() - 1000).toISOString();
16667
- const stopStr = new Date(stopTmp.getTime() + 1000).toISOString();
16668
- const positions = await getPossesForRange(startStr, stopStr);
17030
+ const { recordsByIds } = await this.historicGatherer.Gather([rootEntity]);
17031
+ const positions = toPosses(recordsByIds[this.rootId] || []);
16669
17032
  if (this.disposed) {
16670
17033
  res(false);
16671
17034
  return;
@@ -19446,12 +19809,11 @@
19446
19809
  }
19447
19810
  this.viewer.scene.requestRender();
19448
19811
  exports.TilesetRenderEngine.OnTilesetReady(this.cTileset).then(() => {
19449
- var _a;
19450
19812
  try {
19451
19813
  if (this.disposed || this.viewer.isDestroyed()) {
19452
19814
  return;
19453
19815
  }
19454
- if (this.item.ApplyStyles) {
19816
+ if (Manager.NeedsStyler(this.item)) {
19455
19817
  const api = this.getters.GetBruceApi();
19456
19818
  this.styler.Init({
19457
19819
  viewer: this.viewer,
@@ -19462,7 +19824,8 @@
19462
19824
  expandSources: false,
19463
19825
  menuItemId: this.item.id,
19464
19826
  register: this.visualsManager,
19465
- historic: (_a = this.item.BruceEntity) === null || _a === void 0 ? void 0 : _a.historic
19827
+ historic: Manager.IsHistoric(this.item),
19828
+ applyStyles: Boolean(this.item.ApplyStyles)
19466
19829
  });
19467
19830
  }
19468
19831
  this.onCTilesetLoad();
@@ -19669,6 +20032,19 @@
19669
20032
  get HandoffKey() {
19670
20033
  return Manager.GetHandoffKey(this.item);
19671
20034
  }
20035
+ /*
20036
+ * Returns whether the item asks for Entities as they were at the scene time.
20037
+ */
20038
+ static IsHistoric(item) {
20039
+ var _a, _b;
20040
+ return Boolean(((_a = item === null || item === void 0 ? void 0 : item.BruceEntity) === null || _a === void 0 ? void 0 : _a.historic) || ((_b = item === null || item === void 0 ? void 0 : item.BruceEntity) === null || _b === void 0 ? void 0 : _b.historicAttrKey));
20041
+ }
20042
+ /*
20043
+ * Returns whether the styler has to run, which it does for historic even without styling.
20044
+ */
20045
+ static NeedsStyler(item) {
20046
+ return Boolean(item === null || item === void 0 ? void 0 : item.ApplyStyles) || Manager.IsHistoric(item);
20047
+ }
19672
20048
  static GetHandoffKey(item) {
19673
20049
  var _a, _b;
19674
20050
  const tilesetId = (_a = item === null || item === void 0 ? void 0 : item.tileset) === null || _a === void 0 ? void 0 : _a.TilesetID;
@@ -19678,7 +20054,10 @@
19678
20054
  const accountId = ((_b = item.tileset) === null || _b === void 0 ? void 0 : _b.ClientAccountID) || "";
19679
20055
  // Styled <-> unstyled has no cheap revert path, force a reload instead.
19680
20056
  const applyStyles = Boolean(item.ApplyStyles);
19681
- return `${accountId}:${tilesetId}:${applyStyles}`;
20057
+ // Historic drives a different gather,
20058
+ // so a handoff must not reuse a styler set up for the other mode.
20059
+ const historic = Manager.IsHistoric(item);
20060
+ return `${accountId}:${tilesetId}:${applyStyles}:${historic}`;
19682
20061
  }
19683
20062
  // Returns null (fall back to a normal Dispose()) if the tileset hasn't finished loading yet.
19684
20063
  PrepareHandoff() {
@@ -19718,7 +20097,6 @@
19718
20097
  // Takes ownership of a PrepareHandoff() payload instead of loading via Init().
19719
20098
  // Then re-parents every already-registered rego to this menu item and re-runs styling.
19720
20099
  AdoptHandoff(payload) {
19721
- var _a;
19722
20100
  this.cTileset = payload.cTileset;
19723
20101
  this.tileset = payload.tileset;
19724
20102
  this.typeId = payload.typeId;
@@ -19750,7 +20128,7 @@
19750
20128
  toPriority: this.renderPriority,
19751
20129
  requestRender: false
19752
20130
  });
19753
- if (this.item.ApplyStyles) {
20131
+ if (Manager.NeedsStyler(this.item)) {
19754
20132
  this.styler.Init({
19755
20133
  viewer: this.viewer,
19756
20134
  api: this.getters.GetBruceApi(),
@@ -19760,7 +20138,8 @@
19760
20138
  expandSources: false,
19761
20139
  menuItemId: this.item.id,
19762
20140
  register: this.visualsManager,
19763
- historic: (_a = this.item.BruceEntity) === null || _a === void 0 ? void 0 : _a.historic
20141
+ historic: Manager.IsHistoric(this.item),
20142
+ applyStyles: Boolean(this.item.ApplyStyles)
19764
20143
  });
19765
20144
  this.queueHandoffRestyle(this.visualsManager.GetRegos({ menuItemId: this.item.id }));
19766
20145
  }
@@ -21407,7 +21786,7 @@
21407
21786
  }
21408
21787
  this.cTileset = await CESIUM.Cesium3DTileset.fromUrl(proxyRootUrl, {
21409
21788
  showCreditsOnScreen: true,
21410
- environmentMapOptions: exports.ViewUtils.DefaultEnvironmentMapOptions()
21789
+ ...exports.ViewUtils.DefaultLightingProps()
21411
21790
  });
21412
21791
  }
21413
21792
  else {
@@ -22943,7 +23322,7 @@
22943
23322
  const cEntity = this.viewer.entities.add({
22944
23323
  model: {
22945
23324
  uri: lod["ClientFile"].URL,
22946
- environmentMapOptions: exports.ViewUtils.DefaultEnvironmentMapOptions(),
23325
+ ...exports.ViewUtils.DefaultLightingProps(),
22947
23326
  heightReference: Cesium.HeightReference.NONE
22948
23327
  },
22949
23328
  // point: {
@@ -38660,7 +39039,7 @@
38660
39039
  id: BModels.ObjectUtils.UId(15),
38661
39040
  model: {
38662
39041
  uri: params.lodUrl,
38663
- environmentMapOptions: exports.ViewUtils.DefaultEnvironmentMapOptions(),
39042
+ ...exports.ViewUtils.DefaultLightingProps(),
38664
39043
  heightReference: heightRef,
38665
39044
  scale: new Cesium.CallbackProperty(() => scale * styleScale, true),
38666
39045
  shadows: Cesium.ShadowMode.ENABLED,
@@ -39303,7 +39682,7 @@
39303
39682
  url: url,
39304
39683
  asynchronous: true,
39305
39684
  scale: scale,
39306
- environmentMapOptions: exports.ViewUtils.DefaultEnvironmentMapOptions()
39685
+ ...exports.ViewUtils.DefaultLightingProps()
39307
39686
  });
39308
39687
  }
39309
39688
  // Older versions of Cesium have a fromGltf method.
@@ -43440,7 +43819,7 @@ void main() {
43440
43819
  StyleUtils.ApplyTypeStyle = ApplyTypeStyle;
43441
43820
  })(exports.StyleUtils || (exports.StyleUtils = {}));
43442
43821
 
43443
- const VERSION = "7.1.9";
43822
+ const VERSION = "7.2.1";
43444
43823
  /**
43445
43824
  * Updates the environment instance used by bruce-cesium to one specified.
43446
43825
  * This can be used to ensure that the instance a parent is referencing is shared between bruce-cesium, bruce-models, and the parent app.
@@ -43474,6 +43853,8 @@ void main() {
43474
43853
  exports.DEFAULT_BRIGHTNESS_SHIFT = DEFAULT_BRIGHTNESS_SHIFT;
43475
43854
  exports.DEFAULT_LIGHT_INTENSITY = DEFAULT_LIGHT_INTENSITY;
43476
43855
  exports.LIGHTING_SETTINGS_VERSION = LIGHTING_SETTINGS_VERSION;
43856
+ exports.LIGHT_INTENSITY_COMPENSATION = LIGHT_INTENSITY_COMPENSATION;
43857
+ exports.MAX_COMPENSATED_LIGHT_INTENSITY = MAX_COMPENSATED_LIGHT_INTENSITY;
43477
43858
  exports.Draw3dPolygon = Draw3dPolygon;
43478
43859
  exports.Draw3dPolyline = Draw3dPolyline;
43479
43860
  exports.WidgetControlViewBarSearch = WidgetControlViewBarSearch;