bruce-cesium 7.0.6 → 7.0.8

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@@ -6010,7 +6010,7 @@
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  }
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  if (height == null || isNaN(height)) {
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  // Terrain tile not loaded yet. Don't record it, so a later pass can sample it properly.
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- return coarseCell ? coarseCell.offset : 0;
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+ return coarseCell ? coarseCell.offset : NaN;
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  }
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  // Always fold into the coarse cell as well, so its spread keeps being learned even while the finer grid is
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  // answering lookups for this region.
@@ -6033,6 +6033,9 @@
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  return pos3d;
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  }
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  const offset = getTerrainOffset(viewer, pos3d);
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+ if (typeof offset == "number" && isNaN(offset)) {
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+ return null;
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+ }
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  if (!offset) {
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  return pos3d;
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  }
@@ -6282,7 +6285,13 @@
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  adjustedSphere.radius += TERRAIN_SKIP_RADIUS_PAD;
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  }
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  else {
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- adjustedSphere.center = adjustPos3d(viewer, boundingSphere.heightRef, adjustedSphere.center);
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+ const grounded = adjustPos3d(viewer, boundingSphere.heightRef, adjustedSphere.center);
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+ if (!grounded) {
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+ // Where this sits depends on ground we have not loaded yet. Guessing means guessing wrong sometimes,
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+ // and a wrong cull hides something that is on screen with nothing to bring it back.
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+ return false;
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+ }
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+ adjustedSphere.center = grounded;
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  }
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  const cullingVolume = camera.frustum.computeCullingVolume(camera.position, camera.direction, camera.up);
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  const visibility = cullingVolume.computeVisibility(adjustedSphere);
@@ -6360,7 +6369,7 @@
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  rego.editing == true ||
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  // Part of a collection we did not create, eg. a geojson data source, which may have its own rules for
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  // what is in the scene. Our own per-menu-item data sources are fair game.
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- (rego.collection && !IsCCollectionOwned(rego.collection)) ||
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+ exports.VisualsRegister.IsForeignCollection(rego) ||
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  // We won't cull historic records as they may be interpolating their locations.
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  Boolean(rego.outline && rego.outline.some(x => !!x.DateTime))) {
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  return true;
@@ -6646,6 +6655,28 @@
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  return isCullingIgnored(viewer, rego);
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  }
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  VisualRegisterCuller.IsCullingIgnored = IsCullingIgnored;
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+ /**
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+ * Drops any scene add/remove the culler has queued for these graphics.
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+ * Emits whether a removal was among them.
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+ * @param visuals an entity or an array of them.
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+ * @returns whether a queued removal was cancelled, ie. whether this graphic was on its way out.
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+ */
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+ function CancelQueuedSceneChange(visuals) {
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+ const list = Array.isArray(visuals) ? visuals : [visuals];
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+ let hadRemoval = false;
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+ for (let i = 0; i < list.length; i++) {
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+ const visual = list[i];
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+ if (!(visual instanceof Cesium.Entity)) {
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+ continue;
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+ }
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+ if (entityRemoveAddState.get(visual.id) === false) {
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+ hadRemoval = true;
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+ }
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+ entityRemoveAddState.delete(visual.id);
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+ }
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+ return hadRemoval;
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+ }
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+ VisualRegisterCuller.CancelQueuedSceneChange = CancelQueuedSceneChange;
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  /**
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  * Discards what the culler knows about an entity's extent, so its next check measures the geometry again.
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  * The last cull decision is deliberately kept, see the loop below.
@@ -6677,6 +6708,19 @@
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  invalidateBounds(ids);
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  }
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  VisualRegisterCuller.InvalidateBounds = InvalidateBounds;
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+ /**
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+ * Measures a graphic against the current view and says whether it is out of frame.
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+ */
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+ function ShouldCull(viewer, visual) {
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+ if (!(visual instanceof Cesium.Entity)) {
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+ return false;
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+ }
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+ return shouldCullEntity(viewer, visual);
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+ }
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+ VisualRegisterCuller.ShouldCull = ShouldCull;
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+ /**
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+ * Whether the last cull pass decided this graphic was out of frame.
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+ */
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  function IsCulled(viewer, rego, visual) {
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  if (isCullingIgnored(viewer, rego)) {
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  return false;
@@ -6685,11 +6729,7 @@
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  return false;
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  }
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  if (visual instanceof Cesium.Entity) {
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- let status = visual[VisualRegisterCuller.VISUAL_CULL_KEY];
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- if (status == null) {
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- status = visual[VisualRegisterCuller.VISUAL_CULL_KEY] = shouldCullEntity(viewer, visual);
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- }
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- return status;
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+ return visual[VisualRegisterCuller.VISUAL_CULL_KEY] == true;
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  }
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  return false;
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  }
@@ -7047,6 +7087,13 @@
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  return Object.keys(state).length === idKeys;
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  }
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  (function (VisualsRegister) {
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+ /**
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+ * Whether a visual lives in a collection somebody else owns, eg. a geojson or KML data source that manages its own scene membership.
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+ */
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+ function IsForeignCollection(rego) {
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+ return Boolean(rego === null || rego === void 0 ? void 0 : rego.collection) && !IsCCollectionOwned(rego.collection);
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+ }
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+ VisualsRegister.IsForeignCollection = IsForeignCollection;
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  let EVisualUpdateType;
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  (function (EVisualUpdateType) {
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  EVisualUpdateType["Add"] = "ADD";
@@ -8178,7 +8225,8 @@
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  if (!(part instanceof Cesium.Entity)) {
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  continue;
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  }
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- const wasCulled = part[VisualRegisterCuller.VISUAL_CULL_KEY];
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+ const removalPending = VisualRegisterCuller.CancelQueuedSceneChange(part);
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+ const wasCulled = part[VisualRegisterCuller.VISUAL_CULL_KEY] == true || removalPending;
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  delete part[VisualRegisterCuller.VISUAL_CULL_KEY];
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  if (wasCulled && !IsCEntityInScene(this.viewer, part)) {
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  AddCEntityToScene(this.viewer, part, rego.collection);
@@ -40293,7 +40341,7 @@
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  StyleUtils.ApplyTypeStyle = ApplyTypeStyle;
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  })(exports.StyleUtils || (exports.StyleUtils = {}));
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- const VERSION = "7.0.6";
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+ const VERSION = "7.0.8";
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  /**
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  * Updates the environment instance used by bruce-cesium to one specified.
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  * This can be used to ensure that the instance a parent is referencing is shared between bruce-cesium, bruce-models, and the parent app.