bruce-cesium 7.0.2 → 7.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (80) hide show
  1. package/dist/bruce-cesium.es5.js +1376 -244
  2. package/dist/bruce-cesium.es5.js.map +1 -1
  3. package/dist/bruce-cesium.umd.js +1374 -242
  4. package/dist/bruce-cesium.umd.js.map +1 -1
  5. package/dist/lib/bruce-cesium.js +1 -1
  6. package/dist/lib/internal/cesium-show-gate.js +100 -0
  7. package/dist/lib/internal/cesium-show-gate.js.map +1 -0
  8. package/dist/lib/internal/cesium-utils.js +207 -1
  9. package/dist/lib/internal/cesium-utils.js.map +1 -1
  10. package/dist/lib/internal/js-utils.js +25 -1
  11. package/dist/lib/internal/js-utils.js.map +1 -1
  12. package/dist/lib/rendering/cesium-animated-in-out.js +66 -7
  13. package/dist/lib/rendering/cesium-animated-in-out.js.map +1 -1
  14. package/dist/lib/rendering/entity-render-engine-model3d.js +17 -8
  15. package/dist/lib/rendering/entity-render-engine-model3d.js.map +1 -1
  16. package/dist/lib/rendering/entity-render-engine-point.js +46 -12
  17. package/dist/lib/rendering/entity-render-engine-point.js.map +1 -1
  18. package/dist/lib/rendering/entity-render-engine-polygon.js +107 -35
  19. package/dist/lib/rendering/entity-render-engine-polygon.js.map +1 -1
  20. package/dist/lib/rendering/entity-render-engine-polyline.js +27 -8
  21. package/dist/lib/rendering/entity-render-engine-polyline.js.map +1 -1
  22. package/dist/lib/rendering/entity-render-engine.js +86 -14
  23. package/dist/lib/rendering/entity-render-engine.js.map +1 -1
  24. package/dist/lib/rendering/menu-item-manager.js +30 -2
  25. package/dist/lib/rendering/menu-item-manager.js.map +1 -1
  26. package/dist/lib/rendering/relation-render-engine.js +2 -1
  27. package/dist/lib/rendering/relation-render-engine.js.map +1 -1
  28. package/dist/lib/rendering/render-managers/common/entity-label.js +10 -2
  29. package/dist/lib/rendering/render-managers/common/entity-label.js.map +1 -1
  30. package/dist/lib/rendering/render-managers/entities/entities-datalab-render-manager.js +45 -3
  31. package/dist/lib/rendering/render-managers/entities/entities-datalab-render-manager.js.map +1 -1
  32. package/dist/lib/rendering/render-managers/entities/entities-loaded-render-manager.js +26 -15
  33. package/dist/lib/rendering/render-managers/entities/entities-loaded-render-manager.js.map +1 -1
  34. package/dist/lib/rendering/render-managers/entities/entities-render-manager.js +50 -3
  35. package/dist/lib/rendering/render-managers/entities/entities-render-manager.js.map +1 -1
  36. package/dist/lib/rendering/render-managers/other/legacy-relations-render-manager.js +3 -2
  37. package/dist/lib/rendering/render-managers/other/legacy-relations-render-manager.js.map +1 -1
  38. package/dist/lib/rendering/render-managers/other/relations-render-manager.js +3 -2
  39. package/dist/lib/rendering/render-managers/other/relations-render-manager.js.map +1 -1
  40. package/dist/lib/rendering/render-managers/render-manager.js +67 -3
  41. package/dist/lib/rendering/render-managers/render-manager.js.map +1 -1
  42. package/dist/lib/rendering/render-managers/tilesets/tileset-arb-render-manager.js +2 -0
  43. package/dist/lib/rendering/render-managers/tilesets/tileset-arb-render-manager.js.map +1 -1
  44. package/dist/lib/rendering/render-managers/tilesets/tileset-cad-render-manager.js +2 -0
  45. package/dist/lib/rendering/render-managers/tilesets/tileset-cad-render-manager.js.map +1 -1
  46. package/dist/lib/rendering/render-managers/tilesets/tileset-entities-render-manager.js +2 -0
  47. package/dist/lib/rendering/render-managers/tilesets/tileset-entities-render-manager.js.map +1 -1
  48. package/dist/lib/rendering/render-managers/tilesets/tileset-pointcloud-render-manager.js +4 -1
  49. package/dist/lib/rendering/render-managers/tilesets/tileset-pointcloud-render-manager.js.map +1 -1
  50. package/dist/lib/rendering/texture-frame-series-animator.js +7 -0
  51. package/dist/lib/rendering/texture-frame-series-animator.js.map +1 -1
  52. package/dist/lib/rendering/tileset-render-engine.js +18 -0
  53. package/dist/lib/rendering/tileset-render-engine.js.map +1 -1
  54. package/dist/lib/rendering/visual-register-culler.js +197 -98
  55. package/dist/lib/rendering/visual-register-culler.js.map +1 -1
  56. package/dist/lib/rendering/visuals-register.js +263 -25
  57. package/dist/lib/rendering/visuals-register.js.map +1 -1
  58. package/dist/lib/utils/cesium-entity-styler.js +7 -3
  59. package/dist/lib/utils/cesium-entity-styler.js.map +1 -1
  60. package/dist/types/bruce-cesium.d.ts +1 -1
  61. package/dist/types/internal/cesium-show-gate.d.ts +29 -0
  62. package/dist/types/internal/cesium-utils.d.ts +63 -0
  63. package/dist/types/internal/js-utils.d.ts +10 -0
  64. package/dist/types/rendering/cesium-animated-in-out.d.ts +5 -0
  65. package/dist/types/rendering/entity-render-engine-model3d.d.ts +2 -0
  66. package/dist/types/rendering/entity-render-engine-point.d.ts +2 -0
  67. package/dist/types/rendering/entity-render-engine-polygon.d.ts +2 -0
  68. package/dist/types/rendering/entity-render-engine-polyline.d.ts +2 -0
  69. package/dist/types/rendering/entity-render-engine.d.ts +17 -1
  70. package/dist/types/rendering/menu-item-manager.d.ts +6 -0
  71. package/dist/types/rendering/render-managers/entities/entities-datalab-render-manager.d.ts +11 -0
  72. package/dist/types/rendering/render-managers/entities/entities-render-manager.d.ts +12 -0
  73. package/dist/types/rendering/render-managers/render-manager.d.ts +33 -0
  74. package/dist/types/rendering/render-managers/tilesets/tileset-pointcloud-render-manager.d.ts +3 -0
  75. package/dist/types/rendering/texture-frame-series-animator.d.ts +5 -0
  76. package/dist/types/rendering/tileset-render-engine.d.ts +14 -0
  77. package/dist/types/rendering/visual-register-culler.d.ts +7 -0
  78. package/dist/types/rendering/visuals-register.d.ts +65 -1
  79. package/dist/types/utils/cesium-entity-styler.d.ts +1 -0
  80. package/package.json +1 -1
@@ -21,6 +21,28 @@
21
21
  }
22
22
  return value;
23
23
  }
24
+ /**
25
+ * Returns an entity's own name when it is good enough to use as-is, or null when it has to be resolved properly.
26
+ * @param entity
27
+ */
28
+ function GetUsableEntityName(entity) {
29
+ var _a;
30
+ return IsUsableEntityName((_a = entity === null || entity === void 0 ? void 0 : entity.Bruce) === null || _a === void 0 ? void 0 : _a.Name) ? String(entity.Bruce.Name).trim() : null;
31
+ }
32
+ /**
33
+ * Returns whether a name is a real one rather than empty or a placeholder.
34
+ * @param name
35
+ */
36
+ function IsUsableEntityName(name) {
37
+ if (typeof name !== "string") {
38
+ return false;
39
+ }
40
+ const trimmed = name.trim();
41
+ if (!trimmed) {
42
+ return false;
43
+ }
44
+ return !trimmed.toLowerCase().includes("unnamed");
45
+ }
24
46
 
25
47
  (function (MeasureUtils) {
26
48
  /**
@@ -1955,7 +1977,11 @@
1955
1977
  }
1956
1978
  }
1957
1979
  else if (graphic instanceof Cesium.CorridorGraphics) {
1958
- graphic.material = new Cesium.ColorMaterialProperty(color);
1980
+ // See if it's changed before applying, same flicker/rebuild concern as the polyline above.
1981
+ const currentColor = calculateCurColor(viewer, graphic);
1982
+ if (currentColor == null || !currentColor.equals(color)) {
1983
+ graphic.material = new Cesium.ColorMaterialProperty(color);
1984
+ }
1959
1985
  }
1960
1986
  else if (graphic instanceof Cesium.PointGraphics) {
1961
1987
  const animateColor = new exports.CesiumAnimatedProperty.AnimateColor({
@@ -2198,11 +2224,11 @@
2198
2224
  * @returns
2199
2225
  */
2200
2226
  function SetDefaultColor(params) {
2201
- const { viewer, entity, requestRender, override } = params;
2227
+ const { viewer, entity, requestRender, override, includeSiblings } = params;
2202
2228
  if (!entity) {
2203
2229
  return;
2204
2230
  }
2205
- const parts = exports.EntityUtils.GatherEntity({
2231
+ const parts = includeSiblings == false ? [entity] : exports.EntityUtils.GatherEntity({
2206
2232
  entity: entity,
2207
2233
  selectable: true
2208
2234
  });
@@ -3835,6 +3861,202 @@
3835
3861
  }
3836
3862
  return obj;
3837
3863
  }
3864
+ /*
3865
+ * Marks an EntityCollection as one this library created and fully controls (a menu item's own data source).
3866
+ */
3867
+ const OWNED_CCOLLECTION_KEY = "_bruceOwnedCollection";
3868
+ function MarkCCollectionOwned(collection) {
3869
+ if (collection) {
3870
+ collection[OWNED_CCOLLECTION_KEY] = true;
3871
+ }
3872
+ }
3873
+ function IsCCollectionOwned(collection) {
3874
+ return Boolean(collection && collection[OWNED_CCOLLECTION_KEY]);
3875
+ }
3876
+ /**
3877
+ * Runs a bulk collection mutation with every given collection's events suspended, so Cesium raises one
3878
+ * collectionChanged per collection for the whole pass instead of one per entity.
3879
+ *
3880
+ * Takes a set of collections rather than assuming `viewer.entities`, because managed visuals live in their menu
3881
+ * item's own data source: suspending the wrong collection silently does nothing.
3882
+ * @param collections Duplicates and empty entries are ignored.
3883
+ * @param run
3884
+ */
3885
+ function WithSuspendedCCollections(collections, run) {
3886
+ const unique = [];
3887
+ for (const collection of collections) {
3888
+ if (collection && unique.indexOf(collection) === -1) {
3889
+ unique.push(collection);
3890
+ }
3891
+ }
3892
+ for (const collection of unique) {
3893
+ collection.suspendEvents();
3894
+ }
3895
+ try {
3896
+ return run();
3897
+ }
3898
+ finally {
3899
+ for (const collection of unique) {
3900
+ try {
3901
+ collection.resumeEvents();
3902
+ }
3903
+ catch (e) {
3904
+ console.error(e);
3905
+ }
3906
+ }
3907
+ }
3908
+ }
3909
+ /**
3910
+ * Returns the collection a graphic belongs to, falling back to the viewer's own when it has never been added.
3911
+ * @param viewer
3912
+ * @param entity
3913
+ */
3914
+ function GetCEntityCollection(viewer, entity) {
3915
+ const owner = entity === null || entity === void 0 ? void 0 : entity.entityCollection;
3916
+ return owner ? owner : viewer === null || viewer === void 0 ? void 0 : viewer.entities;
3917
+ }
3918
+ /**
3919
+ * Returns whether a graphic is currently in the scene, looking in whichever collection owns it.
3920
+ * @param viewer
3921
+ * @param entity
3922
+ */
3923
+ function IsCEntityInScene(viewer, entity) {
3924
+ const collection = GetCEntityCollection(viewer, entity);
3925
+ return Boolean(collection && entity && collection.contains(entity));
3926
+ }
3927
+ /**
3928
+ * Removes a graphic from whichever collection owns it. Returns whether it removed anything.
3929
+ * @param viewer
3930
+ * @param entity
3931
+ */
3932
+ function RemoveCEntityFromScene(viewer, entity) {
3933
+ var _a;
3934
+ if (!entity) {
3935
+ return false;
3936
+ }
3937
+ const collection = GetCEntityCollection(viewer, entity);
3938
+ if (collection === null || collection === void 0 ? void 0 : collection.contains(entity)) {
3939
+ return collection.remove(entity);
3940
+ }
3941
+ // A stale owner reference and the graphic ended up in the viewer's collection anyway.
3942
+ if (collection !== (viewer === null || viewer === void 0 ? void 0 : viewer.entities) && ((_a = viewer === null || viewer === void 0 ? void 0 : viewer.entities) === null || _a === void 0 ? void 0 : _a.contains(entity))) {
3943
+ return viewer.entities.remove(entity);
3944
+ }
3945
+ return false;
3946
+ }
3947
+ /**
3948
+ * Adds a graphic back into whichever collection owns it, or the viewer's if it has no owner yet.
3949
+ * @param viewer
3950
+ * @param entity
3951
+ */
3952
+ function AddCEntityToScene(viewer, entity, fallbackCollection) {
3953
+ if (!entity) {
3954
+ return false;
3955
+ }
3956
+ // An existing owner always wins, so a graphic is never migrated out from under whoever holds it.
3957
+ const owner = entity.entityCollection;
3958
+ const collection = owner ? owner : (fallbackCollection ? fallbackCollection : viewer === null || viewer === void 0 ? void 0 : viewer.entities);
3959
+ if (!collection || collection.contains(entity)) {
3960
+ return false;
3961
+ }
3962
+ collection.add(entity);
3963
+ return true;
3964
+ }
3965
+ /**
3966
+ * Returns whether toggling `show` on these graphics is safe, rather than having to add/remove them from the
3967
+ * entity collection to hide them.
3968
+ *
3969
+ * Toggling show is far cheaper than re-adding the graphic to the viewer however a Cesium bug means we can't always use it.
3970
+ * See: https://github.com/CesiumGS/cesium/issues/9370
3971
+ * @param parts The graphic and any sibling graphics, eg. from EntityUtils.GatherEntity.
3972
+ */
3973
+ function CanToggleShowSafely(parts) {
3974
+ if (!(parts === null || parts === void 0 ? void 0 : parts.length)) {
3975
+ return false;
3976
+ }
3977
+ for (const part of parts) {
3978
+ if (!(part instanceof Cesium.Entity)) {
3979
+ // Not an Entity, so not something whose `show` we can drive.
3980
+ return false;
3981
+ }
3982
+ if (part.polyline && isTruthyCValue(part.polyline.clampToGround)) {
3983
+ return false;
3984
+ }
3985
+ const materialGraphics = [part.polygon, part.corridor, part.ellipse, part.rectangle, part.wall, part.polylineVolume];
3986
+ for (const graphic of materialGraphics) {
3987
+ if (graphic && !isPlainColorMaterial(graphic.material)) {
3988
+ return false;
3989
+ }
3990
+ }
3991
+ }
3992
+ return true;
3993
+ }
3994
+ /**
3995
+ * Returns whether a material is a plain colour, which is what keeps a graphic out of Cesium's per-material batches.
3996
+ * Anything unrecognised counts as not plain, so callers stay on the conservative side.
3997
+ * @param material
3998
+ */
3999
+ function isPlainColorMaterial(material) {
4000
+ if (material == null) {
4001
+ // Cesium defaults an absent material to white, a plain colour.
4002
+ return true;
4003
+ }
4004
+ return material instanceof Cesium.ColorMaterialProperty || material instanceof Cesium.Color;
4005
+ }
4006
+ /**
4007
+ * Resolves a possibly-property boolean without needing a viewer clock, treating anything undeterminable as true
4008
+ * so callers stay on the conservative side.
4009
+ * @param value
4010
+ */
4011
+ function isTruthyCValue(value) {
4012
+ if (value == null) {
4013
+ return false;
4014
+ }
4015
+ if (typeof value.getValue === "function") {
4016
+ if (value instanceof Cesium.ConstantProperty) {
4017
+ return Boolean(value.valueOf());
4018
+ }
4019
+ // A non-constant property could be true at any moment, so assume it is.
4020
+ return true;
4021
+ }
4022
+ return Boolean(value);
4023
+ }
4024
+ /**
4025
+ * Returns if two resolved Cesium property values are equal, using the value's own equals() when it has one.
4026
+ * @param a
4027
+ * @param b
4028
+ */
4029
+ function AreCValuesEqual(a, b) {
4030
+ if (a === b) {
4031
+ return true;
4032
+ }
4033
+ // One side is null/undefined and the other isn't.
4034
+ if (a == null || b == null) {
4035
+ return false;
4036
+ }
4037
+ if (typeof a.equals === "function") {
4038
+ return a.equals(b) === true;
4039
+ }
4040
+ return false;
4041
+ }
4042
+ /**
4043
+ * Wraps a value in a ConstantProperty and assigns it to a graphic's property, but only when the resolved
4044
+ * value actually differs. Returns whether it assigned.
4045
+ * @param params
4046
+ */
4047
+ function SetCPropIfChanged(params) {
4048
+ const { viewer, graphic, property, value, compare } = params;
4049
+ if (!graphic) {
4050
+ return false;
4051
+ }
4052
+ const oldValue = GetCValue(viewer, graphic[property]);
4053
+ const isEqual = compare ? compare(oldValue, value) : AreCValuesEqual(oldValue, value);
4054
+ if (isEqual) {
4055
+ return false;
4056
+ }
4057
+ graphic[property] = new Cesium.ConstantProperty(value);
4058
+ return true;
4059
+ }
3838
4060
  function ColorToCColor(color) {
3839
4061
  return new Cesium.Color(color.red ? color.red / 255 : 0, color.green ? color.green / 255 : 0, color.blue ? color.blue / 255 : 0, color.alpha);
3840
4062
  }
@@ -4322,6 +4544,85 @@
4322
4544
  ViewUtils.GetModelSpace = GetModelSpace;
4323
4545
  })(exports.ViewUtils || (exports.ViewUtils = {}));
4324
4546
 
4547
+ /*
4548
+ * Lets something decide WHEN a `show` flag is honoured, without owning WHAT it should be.
4549
+ */
4550
+ const SHOW_GATE_KEY = "_bruceShowGate";
4551
+ /**
4552
+ * Installs a show gate on an object, or returns the one already installed.
4553
+ * Returns null when the property cannot be intercepted or restored, in which case the caller must leave `show` alone rather than fall back to writing it directly.
4554
+ * @param target Anything with a plain, configurable `show` property.
4555
+ */
4556
+ function InstallShowGate(target) {
4557
+ if (!target) {
4558
+ return null;
4559
+ }
4560
+ const existing = target[SHOW_GATE_KEY];
4561
+ if (existing) {
4562
+ return existing;
4563
+ }
4564
+ const descriptor = Object.getOwnPropertyDescriptor(target, "show");
4565
+ // An accessor already, or something we could not put back, so refuse rather than half-apply.
4566
+ if (descriptor && (!descriptor.configurable || descriptor.get || descriptor.set)) {
4567
+ return null;
4568
+ }
4569
+ let intended = target.show !== false;
4570
+ let suppressed = false;
4571
+ try {
4572
+ Object.defineProperty(target, "show", {
4573
+ configurable: true,
4574
+ enumerable: descriptor ? descriptor.enumerable : true,
4575
+ get: () => intended && !suppressed,
4576
+ set: (value) => {
4577
+ intended = value !== false;
4578
+ }
4579
+ });
4580
+ }
4581
+ catch (e) {
4582
+ console.error("Failed to install a show gate.", e);
4583
+ return null;
4584
+ }
4585
+ const gate = {
4586
+ get Intended() {
4587
+ return intended;
4588
+ },
4589
+ get Suppressed() {
4590
+ return suppressed;
4591
+ },
4592
+ SetSuppressed(value) {
4593
+ const next = Boolean(value);
4594
+ if (next === suppressed) {
4595
+ return false;
4596
+ }
4597
+ const before = intended && !suppressed;
4598
+ suppressed = next;
4599
+ return (intended && !suppressed) !== before;
4600
+ },
4601
+ Release() {
4602
+ try {
4603
+ delete target[SHOW_GATE_KEY];
4604
+ Object.defineProperty(target, "show", {
4605
+ configurable: true,
4606
+ enumerable: descriptor ? descriptor.enumerable : true,
4607
+ writable: true,
4608
+ // The intent, not the gated value: releasing must not leave something culled forever.
4609
+ value: intended
4610
+ });
4611
+ }
4612
+ catch (e) {
4613
+ console.error("Failed to release a show gate.", e);
4614
+ }
4615
+ }
4616
+ };
4617
+ Object.defineProperty(target, SHOW_GATE_KEY, {
4618
+ value: gate,
4619
+ configurable: true,
4620
+ enumerable: false,
4621
+ writable: true
4622
+ });
4623
+ return gate;
4624
+ }
4625
+
4325
4626
  /**
4326
4627
  * Returns cesium property's value.
4327
4628
  * This will check if it's one that changes over time, or just a fixed value.
@@ -4395,10 +4696,17 @@
4395
4696
  * Loads the Entity's name and updates the corresponding visual rego.
4396
4697
  */
4397
4698
  async loadName() {
4699
+ var _a;
4398
4700
  if (this.loadedName) {
4399
4701
  return;
4400
4702
  }
4401
4703
  try {
4704
+ // A rego that already holds a real name needs no lookup. Placeholders do not count, or a cached
4705
+ // "Unnamed Entity" would stop the real name ever being resolved.
4706
+ if (IsUsableEntityName((_a = this.rego) === null || _a === void 0 ? void 0 : _a.name)) {
4707
+ this.loadedName = true;
4708
+ return;
4709
+ }
4402
4710
  if (this.api) {
4403
4711
  const rego = this.rego;
4404
4712
  this.rego.name = await BModels.Entity.CalculateNameAsync({
@@ -5585,7 +5893,7 @@
5585
5893
  return;
5586
5894
  }
5587
5895
  if (parabola) {
5588
- const visible = cEntity && cEntity.show != false && params.viewer.entities.contains(cEntity);
5896
+ const visible = cEntity && cEntity.show != false && IsCEntityInScene(params.viewer, cEntity);
5589
5897
  parabola.Hidden = !visible;
5590
5898
  }
5591
5899
  updatePosses();
@@ -5613,18 +5921,58 @@
5613
5921
  // If a shape has more than this amount of points, we'll avoid checking it because it will take too long.
5614
5922
  // We will put responsibility on the bookmark creator to view shapes they can see.
5615
5923
  const DO_NOT_CULL_AT_LEN_POINTS = 5000;
5616
- // Returns terrain height at a given position.
5617
- // This will cache the results based on the terrain provider and position.
5618
- const _terrainCache = new BModels.LRUCache(1000);
5619
- // Positions within this tolerance from each-other will be re-used.
5620
- const TERRAIN_HEIGHT_TOLERANCE = 400;
5621
- // Tolerance to use when number of entities is lower than x in the scene.
5622
- const TERRAIN_HEIGHT_TOLERANCE_LOW_COUNT = 30;
5623
- const TERRAIN_HEIGHT_TOLERANCE_LOW_ENTITY_THRESHOLD = 100;
5924
+ const _terrainCache = new BModels.LRUCache(20000);
5925
+ /*
5926
+ * Past this camera distance the terrain sample is skipped entirely (resolving a long-standing TODO here).
5927
+ * The sphere's radius is padded by TERRAIN_SKIP_RADIUS_PAD instead, which covers any plausible unresolved ground height.
5928
+ */
5929
+ const TERRAIN_SKIP_DISTANCE = 60000;
5930
+ const TERRAIN_SKIP_RADIUS_PAD = 1500;
5931
+ // Edge length of a coarse grid cell, and of the finer cell used where the ground turns out to be varied.
5932
+ const TERRAIN_CELL_SIZE = 400;
5933
+ const TERRAIN_CELL_SIZE_FINE = 50;
5934
+ // A cell spanning more than this much height cannot be answered with a single average.
5935
+ const TERRAIN_CELL_MAX_SPREAD = 25;
5936
+ /**
5937
+ * Builds the grid key for a position at a given cell size.
5938
+ */
5939
+ function terrainCellKey(terrainId, pos3d, cellSize) {
5940
+ const x = Math.floor(pos3d.x / cellSize);
5941
+ const y = Math.floor(pos3d.y / cellSize);
5942
+ const z = Math.floor(pos3d.z / cellSize);
5943
+ return `${terrainId}_${cellSize}_${x}_${y}_${z}`;
5944
+ }
5945
+ /**
5946
+ * Folds a sample into a cell, refining its estimate and noticing when the region is too varied to average.
5947
+ */
5948
+ function recordTerrainSample(key, height) {
5949
+ const existing = _terrainCache.Get(key);
5950
+ if (!existing) {
5951
+ const cell = {
5952
+ offset: height,
5953
+ count: 1,
5954
+ min: height,
5955
+ max: height,
5956
+ needsDetail: false
5957
+ };
5958
+ _terrainCache.Set(key, cell);
5959
+ return cell;
5960
+ }
5961
+ existing.count++;
5962
+ // Running mean, so the estimate keeps improving rather than being whatever landed first.
5963
+ existing.offset += (height - existing.offset) / existing.count;
5964
+ existing.min = Math.min(existing.min, height);
5965
+ existing.max = Math.max(existing.max, height);
5966
+ if (existing.max - existing.min > TERRAIN_CELL_MAX_SPREAD) {
5967
+ existing.needsDetail = true;
5968
+ }
5969
+ _terrainCache.Set(key, existing);
5970
+ return existing;
5971
+ }
5624
5972
  /**
5625
5973
  * Returns the terrain height for a given position.
5626
5974
  * This will not sample most-detailed and instead the current state of the terrain.
5627
- * TODO: If something is VERY far from the camera, we should just return 0.
5975
+ * Callers past TERRAIN_SKIP_DISTANCE should not be asking at all, see shouldCullEntity.
5628
5976
  * @param viewer
5629
5977
  * @param pos3d
5630
5978
  * @returns
@@ -5641,37 +5989,36 @@
5641
5989
  return 0;
5642
5990
  }
5643
5991
  const terrainId = terrain.tilesetId;
5644
- // Check for existing values within TOLERANCE distance.
5645
- const keys = Array.from(_terrainCache.Entries());
5646
- const tolerance = viewer.entities.values.length > TERRAIN_HEIGHT_TOLERANCE_LOW_ENTITY_THRESHOLD ? TERRAIN_HEIGHT_TOLERANCE : TERRAIN_HEIGHT_TOLERANCE_LOW_COUNT;
5647
- for (let i = 0; i < keys.length; i++) {
5648
- const [key, offset] = keys[i];
5649
- const [terrainId2, x, y, z] = key.split("_");
5650
- if (terrainId2 != terrainId) {
5651
- continue;
5652
- }
5653
- const pos3d2 = new Cesium.Cartesian3(parseFloat(x), parseFloat(y), parseFloat(z));
5654
- const distance = Cesium.Cartesian3.distance(pos3d, pos3d2);
5655
- if (distance < tolerance) {
5656
- return offset;
5657
- }
5992
+ // Always start coarse and let the region teach us where that is not good enough, rather than guessing from a scene-wide entity count.
5993
+ // A cell that turns out to span varied ground flags itself and its lookups move to the finer grid.
5994
+ const coarseKey = terrainCellKey(terrainId, pos3d, TERRAIN_CELL_SIZE);
5995
+ const coarseCell = _terrainCache.Get(coarseKey);
5996
+ const useFine = Boolean(coarseCell === null || coarseCell === void 0 ? void 0 : coarseCell.needsDetail);
5997
+ const key = useFine ? terrainCellKey(terrainId, pos3d, TERRAIN_CELL_SIZE_FINE) : coarseKey;
5998
+ const cell = useFine ? _terrainCache.Get(key) : coarseCell;
5999
+ if (cell && !cell.needsDetail) {
6000
+ return cell.offset;
5658
6001
  }
5659
- const key = terrainId + "_" + pos3d.x + "_" + pos3d.y + "_" + pos3d.z;
5660
- let offset = _terrainCache.Get(key);
5661
- if (offset == null) {
5662
- const carto = Cesium.Cartographic.fromCartesian(pos3d);
5663
- let height = 0;
5664
- try {
5665
- height = viewer.scene.globe.getHeight(carto);
5666
- }
5667
- catch (e) {
5668
- // Likely out of rendered area.
5669
- // This means it's not our problem since the user isn't looking there :)
5670
- }
5671
- offset = height;
5672
- _terrainCache.Set(key, offset);
6002
+ const carto = Cesium.Cartographic.fromCartesian(pos3d);
6003
+ let height = 0;
6004
+ try {
6005
+ height = viewer.scene.globe.getHeight(carto);
6006
+ }
6007
+ catch (e) {
6008
+ // Likely out of rendered area.
6009
+ // This means it's not our problem since the user isn't looking there :)
5673
6010
  }
5674
- return offset;
6011
+ if (height == null || isNaN(height)) {
6012
+ // Terrain tile not loaded yet. Don't record it, so a later pass can sample it properly.
6013
+ return coarseCell ? coarseCell.offset : 0;
6014
+ }
6015
+ // Always fold into the coarse cell as well, so its spread keeps being learned even while the finer grid is
6016
+ // answering lookups for this region.
6017
+ const recorded = recordTerrainSample(key, height);
6018
+ if (useFine) {
6019
+ recordTerrainSample(coarseKey, height);
6020
+ }
6021
+ return recorded.offset;
5675
6022
  };
5676
6023
  /**
5677
6024
  * Converts given pos3d into a an absolute position.
@@ -5721,6 +6068,11 @@
5721
6068
  }
5722
6069
  return obj;
5723
6070
  }
6071
+ /*
6072
+ * Cache identity for a terrain provider we cannot name, which is anything without our own metadata on it and not
6073
+ * Cesium's own flat ellipsoid. Deliberately not FlatTerrain, see shouldCullEntity.
6074
+ */
6075
+ const UNRECOGNISED_TERRAIN_ID = "unrecognised-terrain";
5724
6076
  const boundingSphereCache = new BModels.LRUCache(100000);
5725
6077
  function getPositionsFromEntity(viewer, entity) {
5726
6078
  let positions = [];
@@ -5838,7 +6190,7 @@
5838
6190
  let boundingSphere;
5839
6191
  const terrainId = (_c = (_b = (_a = exports.ViewUtils.GatherTerrainTile({
5840
6192
  viewer
5841
- })) === null || _a === void 0 ? void 0 : _a.terrain) === null || _b === void 0 ? void 0 : _b.tilesetId) !== null && _c !== void 0 ? _c : BModels.ProjectViewTile.EDefaultTerrain.FlatTerrain;
6193
+ })) === null || _a === void 0 ? void 0 : _a.terrain) === null || _b === void 0 ? void 0 : _b.tilesetId) !== null && _c !== void 0 ? _c : UNRECOGNISED_TERRAIN_ID;
5842
6194
  const cacheKey = terrainId + cEntity.id;
5843
6195
  const cacheData = boundingSphereCache.Get(cacheKey);
5844
6196
  if (cacheData) {
@@ -5855,6 +6207,10 @@
5855
6207
  if (cEntity.model) {
5856
6208
  const model = cEntity.model;
5857
6209
  if (model._radius && !isNaN(model._radius)) {
6210
+ // _radius is already measured from the model's origin rather than its own centre: the model3d
6211
+ // engine folds the bounding sphere's centre offset into it (plus padding for badly-centred
6212
+ // models), and measures it at the entity's scale. So it can be used as-is against a sphere
6213
+ // centred on the entity position.
5858
6214
  sphere.radius = Math.max(model._radius, MODEL_MIN_RADIUS);
5859
6215
  }
5860
6216
  else {
@@ -5868,12 +6224,10 @@
5868
6224
  let radius = getValue$1(viewer, cEntity.ellipse.semiMajorAxis);
5869
6225
  const extrusion = getValue$1(viewer, cEntity.ellipse.extrudedHeight);
5870
6226
  if (extrusion && !isNaN(extrusion)) {
5871
- if (!radius) {
5872
- radius = extrusion;
5873
- }
5874
- else if (extrusion > radius / 2) {
5875
- radius = extrusion;
5876
- }
6227
+ // Expand rather than replace: measured from the base centre, the top rim of an extruded ellipse
6228
+ // sits at sqrt(radius^2 + height^2). Taking whichever of the two is larger leaves the rim outside
6229
+ // the sphere, and for something both wide and tall it would actually shrink it.
6230
+ radius = radius ? Math.sqrt((radius * radius) + (extrusion * extrusion)) : extrusion;
5877
6231
  }
5878
6232
  if (radius && !isNaN(radius)) {
5879
6233
  sphere.radius = radius;
@@ -5883,12 +6237,11 @@
5883
6237
  else if (cEntity.polygon) {
5884
6238
  const extrusion = getValue$1(viewer, cEntity.polygon.extrudedHeight);
5885
6239
  if (extrusion && !isNaN(extrusion)) {
5886
- if (!sphere.radius) {
5887
- sphere.radius = extrusion;
5888
- }
5889
- else if (extrusion > sphere.radius / 2) {
5890
- sphere.radius = extrusion;
5891
- }
6240
+ // Same as the ellipse above: the footprint sphere has to grow to reach the extruded top corners,
6241
+ // at sqrt(footprint^2 + height^2) from the footprint centre.
6242
+ sphere.radius = sphere.radius
6243
+ ? Math.sqrt((sphere.radius * sphere.radius) + (extrusion * extrusion))
6244
+ : extrusion;
5892
6245
  }
5893
6246
  }
5894
6247
  else if (cEntity.point || cEntity.billboard) {
@@ -5910,7 +6263,15 @@
5910
6263
  return false;
5911
6264
  }
5912
6265
  const adjustedSphere = boundingSphere.sphere.clone();
5913
- adjustedSphere.center = adjustPos3d(viewer, boundingSphere.heightRef, adjustedSphere.center);
6266
+ // Terrain only matters here because it moves the sphere onto the ground.
6267
+ // Far enough away that a plausible ground height is a rounding error against the viewing distance, sampling it is wasted work.
6268
+ const cameraDistance = Cesium.Cartesian3.distance(camera.position, adjustedSphere.center);
6269
+ if (cameraDistance > TERRAIN_SKIP_DISTANCE) {
6270
+ adjustedSphere.radius += TERRAIN_SKIP_RADIUS_PAD;
6271
+ }
6272
+ else {
6273
+ adjustedSphere.center = adjustPos3d(viewer, boundingSphere.heightRef, adjustedSphere.center);
6274
+ }
5914
6275
  const cullingVolume = camera.frustum.computeCullingVolume(camera.position, camera.direction, camera.up);
5915
6276
  const visibility = cullingVolume.computeVisibility(adjustedSphere);
5916
6277
  return visibility !== Cesium.Intersect.INSIDE && visibility !== Cesium.Intersect.INTERSECTING;
@@ -5983,38 +6344,67 @@
5983
6344
  rego.relation != null ||
5984
6345
  // Explicitly being either shown or hidden.
5985
6346
  rego.overrideShow != null ||
5986
- // Part of an independent collection.
5987
- // Won't touch in case there is special logic.
5988
- rego.collection ||
6347
+ // Part of a collection we did not create, eg. a geojson data source, which may have its own rules for
6348
+ // what is in the scene. Our own per-menu-item data sources are fair game.
6349
+ (rego.collection && !IsCCollectionOwned(rego.collection)) ||
5989
6350
  // We won't cull historic records as they may be interpolating their locations.
5990
6351
  Boolean(rego.outline && rego.outline.some(x => !!x.DateTime))) {
5991
6352
  return true;
5992
6353
  }
5993
- const visual = rego.visual;
5994
- // We will only cull clamped stuff since it seems that's where we get benefits from.
5995
- let heightRef;
5996
- if (visual.polygon) {
5997
- heightRef = getValue$1(viewer, visual.polygon.heightReference);
5998
- }
5999
- else if (visual.polyline) {
6000
- heightRef = getValue$1(viewer, visual.polyline.clampToGround) == false ? Cesium.HeightReference.NONE : Cesium.HeightReference.CLAMP_TO_GROUND;
6001
- }
6002
- else if (visual.corridor) {
6003
- heightRef = getValue$1(viewer, visual.corridor.heightReference);
6004
- }
6005
- else if (visual.ellipse) {
6006
- heightRef = getValue$1(viewer, visual.ellipse.heightReference);
6007
- }
6008
- else if (visual.model) {
6009
- heightRef = getValue$1(viewer, visual.model.heightReference);
6354
+ return false;
6355
+ }
6356
+ // A tileset's bounds are padded by this fraction before testing, so panning does not immediately evict something
6357
+ // at the edge of view and pay to re-traverse it moments later.
6358
+ const TILESET_CULL_PADDING = 0.25;
6359
+ /**
6360
+ * Suppresses tilesets whose padded bounds are outside the view, and restores ones that come back.
6361
+ *
6362
+ * Worth doing separately from entity culling because Cesium gates a tileset's whole update on its show flag: a
6363
+ * hidden tileset skips traversal, tile selection and request scheduling entirely, where hiding its features still
6364
+ * does all of that and merely draws nothing. There are only ever a handful of tilesets, so this needs no batching.
6365
+ * @param register
6366
+ */
6367
+ function cullTilesets(register) {
6368
+ var _a;
6369
+ const viewer = register.Viewer;
6370
+ const tilesets = register.GetTilesets();
6371
+ if (!tilesets.length || viewer.isDestroyed() || !viewer.scene) {
6372
+ return;
6010
6373
  }
6011
- else if (visual.point) {
6012
- heightRef = getValue$1(viewer, visual.point.heightReference);
6374
+ const camera = viewer.scene.camera;
6375
+ const cullingVolume = camera.frustum.computeCullingVolume(camera.position, camera.direction, camera.up);
6376
+ let changed = false;
6377
+ for (const rego of tilesets) {
6378
+ const tileset = rego.tileset;
6379
+ if (!tileset || !rego.gate) {
6380
+ continue;
6381
+ }
6382
+ // A destroyed tileset should not be held onto, let alone culled.
6383
+ if ((_a = tileset.isDestroyed) === null || _a === void 0 ? void 0 : _a.call(tileset)) {
6384
+ register.RemoveTileset(tileset);
6385
+ continue;
6386
+ }
6387
+ let sphere;
6388
+ try {
6389
+ sphere = tileset.boundingSphere;
6390
+ }
6391
+ catch (e) {
6392
+ // Not ready yet. Leave it alone rather than guessing.
6393
+ continue;
6394
+ }
6395
+ if (!sphere || isNaN(sphere.radius) || sphere.radius <= 0) {
6396
+ continue;
6397
+ }
6398
+ const padded = sphere.clone();
6399
+ padded.radius = sphere.radius * (1 + TILESET_CULL_PADDING);
6400
+ const visible = cullingVolume.computeVisibility(padded) !== Cesium.Intersect.OUTSIDE;
6401
+ if (register.SetTilesetCulled(tileset, !visible)) {
6402
+ changed = true;
6403
+ }
6013
6404
  }
6014
- else if (visual.billboard) {
6015
- heightRef = getValue$1(viewer, visual.billboard.heightReference);
6405
+ if (changed) {
6406
+ viewer.scene.requestRender();
6016
6407
  }
6017
- return heightRef != Cesium.HeightReference.CLAMP_TO_GROUND;
6018
6408
  }
6019
6409
  /**
6020
6410
  * Runs through all entities in the register and culls them if they are out of the viewport.
@@ -6030,6 +6420,7 @@
6030
6420
  const entityIds = register.GetEntityIds();
6031
6421
  // We'll use the terrain cache per culler cycle.
6032
6422
  _terrainCache.Clear();
6423
+ cullTilesets(register);
6033
6424
  checkInterval = setInterval(() => {
6034
6425
  var _a;
6035
6426
  if (viewer.isDestroyed() || !viewer.scene) {
@@ -6082,7 +6473,7 @@
6082
6473
  else {
6083
6474
  delete part[VisualRegisterCuller.VISUAL_CULL_KEY];
6084
6475
  if (rego.overrideShow != false &&
6085
- !viewer.entities.contains(part) &&
6476
+ !IsCEntityInScene(viewer, part) &&
6086
6477
  !state.hidden &&
6087
6478
  (!isIsolatedAny || state.isolated)) {
6088
6479
  toAdd.push(part);
@@ -6122,16 +6513,17 @@
6122
6513
  }
6123
6514
  const removal = viewer.scene.postRender.addEventListener(() => {
6124
6515
  removal();
6125
- for (let i = 0; i < entities.length; i++) {
6126
- const entity = entities[i];
6127
- if (entityRemoveAddState.get(entity.id) != false) {
6128
- continue;
6129
- }
6130
- entityRemoveAddState.delete(entity.id);
6131
- if (viewer.entities.contains(entity)) {
6132
- viewer.entities.remove(entity);
6516
+ // Batched, so Cesium raises one collectionChanged for the whole cull pass instead of one per entity.
6517
+ WithSuspendedCCollections(entities.map(x => GetCEntityCollection(viewer, x)), () => {
6518
+ for (let i = 0; i < entities.length; i++) {
6519
+ const entity = entities[i];
6520
+ if (entityRemoveAddState.get(entity.id) != false) {
6521
+ continue;
6522
+ }
6523
+ entityRemoveAddState.delete(entity.id);
6524
+ RemoveCEntityFromScene(viewer, entity);
6133
6525
  }
6134
- }
6526
+ });
6135
6527
  });
6136
6528
  }
6137
6529
  /**
@@ -6146,16 +6538,17 @@
6146
6538
  }
6147
6539
  const removal = viewer.scene.postRender.addEventListener(() => {
6148
6540
  removal();
6149
- for (let i = 0; i < entities.length; i++) {
6150
- const entity = entities[i];
6151
- if (entityRemoveAddState.get(entity.id) != true) {
6152
- continue;
6153
- }
6154
- entityRemoveAddState.delete(entity.id);
6155
- if (!viewer.entities.contains(entity)) {
6156
- viewer.entities.add(entity);
6541
+ // Batched, so Cesium raises one collectionChanged for the whole cull pass instead of one per entity.
6542
+ WithSuspendedCCollections(entities.map(x => GetCEntityCollection(viewer, x)), () => {
6543
+ for (let i = 0; i < entities.length; i++) {
6544
+ const entity = entities[i];
6545
+ if (entityRemoveAddState.get(entity.id) != true) {
6546
+ continue;
6547
+ }
6548
+ entityRemoveAddState.delete(entity.id);
6549
+ AddCEntityToScene(viewer, entity);
6157
6550
  }
6158
- }
6551
+ });
6159
6552
  });
6160
6553
  }
6161
6554
  var VisualRegisterCuller;
@@ -6226,6 +6619,19 @@
6226
6619
  };
6227
6620
  }
6228
6621
  VisualRegisterCuller.Monitor = Monitor;
6622
+ /**
6623
+ * Runs the tileset visibility pass immediately, rather than waiting for the next cull cycle.
6624
+ * Exposed so the behaviour is directly assertable, and for a caller that needs it applied now.
6625
+ * @param register
6626
+ */
6627
+ function CullTilesets(register) {
6628
+ cullTilesets(register);
6629
+ }
6630
+ VisualRegisterCuller.CullTilesets = CullTilesets;
6631
+ function IsCullingIgnored(viewer, rego) {
6632
+ return isCullingIgnored(viewer, rego);
6633
+ }
6634
+ VisualRegisterCuller.IsCullingIgnored = IsCullingIgnored;
6229
6635
  function IsCulled(viewer, rego, visual) {
6230
6636
  if (isCullingIgnored(viewer, rego)) {
6231
6637
  return false;
@@ -6273,7 +6679,7 @@
6273
6679
  return false;
6274
6680
  }
6275
6681
  if (visual instanceof Cesium.Entity) {
6276
- return viewer.entities.contains(visual);
6682
+ return IsCEntityInScene(viewer, visual);
6277
6683
  }
6278
6684
  else if (visual instanceof Cesium.Primitive) {
6279
6685
  return viewer.scene.primitives.contains(visual);
@@ -6300,6 +6706,32 @@
6300
6706
  viewer
6301
6707
  });
6302
6708
  }
6709
+ /**
6710
+ * Returns the highest zIndex across a graphic and its siblings, or null when none of them set one.
6711
+ * @param viewer
6712
+ * @param visual
6713
+ */
6714
+ function getHighestZIndex(viewer, visual) {
6715
+ if (!(visual instanceof Cesium.Entity)) {
6716
+ return null;
6717
+ }
6718
+ let highest = null;
6719
+ const parts = exports.EntityUtils.GatherEntity({
6720
+ entity: visual
6721
+ });
6722
+ for (const part of parts) {
6723
+ if (!(part instanceof Cesium.Entity)) {
6724
+ continue;
6725
+ }
6726
+ for (const graphic of [part.polygon, part.polyline, part.corridor, part.ellipse, part.rectangle]) {
6727
+ const zIndex = graphic ? GetCValue(viewer, graphic.zIndex) : null;
6728
+ if (zIndex != null && !isNaN(zIndex) && (highest == null || zIndex > highest)) {
6729
+ highest = zIndex;
6730
+ }
6731
+ }
6732
+ }
6733
+ return highest;
6734
+ }
6303
6735
  const MAX_SHOW_DEPTH = 10;
6304
6736
  function updateCEntityShow(viewer, visual, rego, show, ignoreParent, depth = 0) {
6305
6737
  if (depth > MAX_SHOW_DEPTH) {
@@ -6318,26 +6750,24 @@
6318
6750
  updateCEntityShow(viewer, sibling, rego, show, true, depth + 1);
6319
6751
  }
6320
6752
  }
6321
- /**
6322
- * Do NOT use ".show" as it causes crashes in Cesium polylines that are clamped to ground.
6323
- * We could target them specifically here but we may be getting overall performance gain by just removing stuff from the scene.
6324
- */
6325
- if (rego.collection) {
6326
- if (!show && rego.collection.contains(visual)) {
6327
- rego.collection.remove(visual);
6328
- }
6329
- else if (show && !rego.collection.contains(visual)) {
6330
- rego.collection.add(visual);
6753
+ if (show) {
6754
+ // Always restore membership on the way back in. Something else may have evicted this graphic while it
6755
+ // was hidden (the culler removes outright), and `show` alone would leave it invisible.
6756
+ AddCEntityToScene(viewer, visual, rego.collection);
6757
+ if (visual.show !== true) {
6758
+ visual.show = true;
6331
6759
  }
6760
+ return;
6332
6761
  }
6333
- else {
6334
- if (!show && viewer.entities.contains(visual)) {
6335
- viewer.entities.remove(visual);
6336
- }
6337
- else if (show && !viewer.entities.contains(visual)) {
6338
- viewer.entities.add(visual);
6762
+ // Hiding via `show` only updates a per-instance attribute, where leaving the collection rebuilds the whole
6763
+ // geometry batch. But it is not safe for every graphic, see CanToggleShowSafely for exactly why.
6764
+ if (CanToggleShowSafely([visual])) {
6765
+ if (visual.show !== false) {
6766
+ visual.show = false;
6339
6767
  }
6768
+ return;
6340
6769
  }
6770
+ RemoveCEntityFromScene(viewer, visual);
6341
6771
  }
6342
6772
  function updateEntityShow(viewer, rego, show) {
6343
6773
  const visual = rego.visual;
@@ -6646,12 +7076,128 @@
6646
7076
  // This lets us modify the update without re-adding the item to the queue if it's already in it.
6647
7077
  this.updateQueueSettings = {};
6648
7078
  this.updateQueueInterval = null;
7079
+ // Per menu item collections so we can refresh sets of Entities without affecting others.
7080
+ this.menuItemSources = new Map();
7081
+ // Set when the data source order no longer matches the zIndexes seen, so it is re-applied once.
7082
+ this.sourceOrderDirty = false;
7083
+ /*
7084
+ * Tilesets in the scene, keyed by the tileset itself.
7085
+ */
7086
+ this.tilesets = new Map();
6649
7087
  this.viewer = params.viewer;
6650
7088
  this.apiGetters = params.apiGetters;
6651
7089
  this.cameraCullerDispose = VisualRegisterCuller.Monitor({
6652
7090
  register: this
6653
7091
  });
6654
7092
  }
7093
+ /**
7094
+ * Returns the collection a menu item's visuals belong in, creating its data source on first use.
7095
+ * Returns null when there is nothing to key off, leaving the caller on the viewer's own collection.
7096
+ * @param menuItemId
7097
+ */
7098
+ ensureMenuItemCollection(menuItemId) {
7099
+ var _a;
7100
+ if (!menuItemId || this.disposed || !((_a = this.viewer) === null || _a === void 0 ? void 0 : _a.dataSources)) {
7101
+ return null;
7102
+ }
7103
+ const existing = this.menuItemSources.get(menuItemId);
7104
+ if (existing) {
7105
+ return existing.source.entities;
7106
+ }
7107
+ const source = new Cesium.CustomDataSource(`menu-item-${menuItemId}`);
7108
+ const record = {
7109
+ source,
7110
+ maxZIndex: 0,
7111
+ added: false
7112
+ };
7113
+ MarkCCollectionOwned(source.entities);
7114
+ this.menuItemSources.set(menuItemId, record);
7115
+ // Adding is asynchronous, so ordering has to wait until it is actually in the collection.
7116
+ Promise.resolve(this.viewer.dataSources.add(source))
7117
+ .then(() => {
7118
+ record.added = true;
7119
+ this.applySourceOrder();
7120
+ })
7121
+ .catch((e) => {
7122
+ console.error(e);
7123
+ });
7124
+ return source.entities;
7125
+ }
7126
+ /**
7127
+ * Notes the highest zIndex seen for a menu item, since that is what its data source has to sort by.
7128
+ * zIndex orders geometry within a data source but not between them, so a whole layer stacks by the
7129
+ * highest value anything in it asked for.
7130
+ * @param menuItemId
7131
+ * @param visual
7132
+ */
7133
+ trackSourceZIndex(menuItemId, visual) {
7134
+ const record = this.menuItemSources.get(menuItemId);
7135
+ if (!record) {
7136
+ return;
7137
+ }
7138
+ const zIndex = getHighestZIndex(this.viewer, visual);
7139
+ if (zIndex == null || zIndex <= record.maxZIndex) {
7140
+ return;
7141
+ }
7142
+ record.maxZIndex = zIndex;
7143
+ this.sourceOrderDirty = true;
7144
+ this.applySourceOrder();
7145
+ }
7146
+ /**
7147
+ * Re-stacks the menu item data sources so a higher zIndex sits above a lower one.
7148
+ */
7149
+ applySourceOrder() {
7150
+ var _a;
7151
+ if (this.disposed || !this.sourceOrderDirty || !((_a = this.viewer) === null || _a === void 0 ? void 0 : _a.dataSources)) {
7152
+ return;
7153
+ }
7154
+ const records = Array.from(this.menuItemSources.values()).filter(x => x.added);
7155
+ if (records.length < 2) {
7156
+ // Nothing to order against yet, so leave the flag set for when there is.
7157
+ return;
7158
+ }
7159
+ this.sourceOrderDirty = false;
7160
+ // Raising each in ascending order leaves the highest on top.
7161
+ records.sort((a, b) => a.maxZIndex - b.maxZIndex);
7162
+ for (const record of records) {
7163
+ try {
7164
+ this.viewer.dataSources.raiseToTop(record.source);
7165
+ }
7166
+ catch (e) {
7167
+ console.error(e);
7168
+ }
7169
+ }
7170
+ }
7171
+ /**
7172
+ * Drops a menu item's data source once nothing is registered under it any more.
7173
+ * @param menuItemId
7174
+ */
7175
+ releaseMenuItemCollection(menuItemId) {
7176
+ var _a, _b, _c;
7177
+ const record = this.menuItemSources.get(menuItemId);
7178
+ if (!record) {
7179
+ return;
7180
+ }
7181
+ if ((_a = this.entityIdsByMenuItem[menuItemId]) === null || _a === void 0 ? void 0 : _a.size) {
7182
+ return;
7183
+ }
7184
+ this.menuItemSources.delete(menuItemId);
7185
+ try {
7186
+ (_c = (_b = this.viewer) === null || _b === void 0 ? void 0 : _b.dataSources) === null || _c === void 0 ? void 0 : _c.remove(record.source, true);
7187
+ }
7188
+ catch (e) {
7189
+ console.error(e);
7190
+ }
7191
+ }
7192
+ /** Every collection a bulk pass over this register's visuals could mutate. */
7193
+ allSceneCollections() {
7194
+ var _a;
7195
+ const collections = [(_a = this.viewer) === null || _a === void 0 ? void 0 : _a.entities];
7196
+ for (const record of Array.from(this.menuItemSources.values())) {
7197
+ collections.push(record.source.entities);
7198
+ }
7199
+ return collections;
7200
+ }
6655
7201
  indexMenuItemEntity(menuItemId, entityId) {
6656
7202
  if (!menuItemId) {
6657
7203
  return;
@@ -7241,9 +7787,11 @@
7241
7787
  return;
7242
7788
  }
7243
7789
  const end = Math.min(index + BATCH_SIZE, items.length);
7244
- for (; index < end; index++) {
7245
- perItem(items[index]);
7246
- }
7790
+ WithSuspendedCCollections(this.allSceneCollections(), () => {
7791
+ for (; index < end; index++) {
7792
+ perItem(items[index]);
7793
+ }
7794
+ });
7247
7795
  this.viewer.scene.requestRender();
7248
7796
  if (index >= items.length) {
7249
7797
  clearInterval(interval);
@@ -7400,7 +7948,7 @@
7400
7948
  markEntity(this, rego, rego.visual, false);
7401
7949
  }
7402
7950
  Dispose() {
7403
- var _a;
7951
+ var _a, _b, _c, _d;
7404
7952
  (_a = this.cameraCullerDispose) === null || _a === void 0 ? void 0 : _a.call(this, {
7405
7953
  uncull: false
7406
7954
  });
@@ -7415,6 +7963,20 @@
7415
7963
  }
7416
7964
  this.activeChunkedIntervals.clear();
7417
7965
  this.disposed = true;
7966
+ for (const record of Array.from(this.menuItemSources.values())) {
7967
+ try {
7968
+ (_c = (_b = this.viewer) === null || _b === void 0 ? void 0 : _b.dataSources) === null || _c === void 0 ? void 0 : _c.remove(record.source, true);
7969
+ }
7970
+ catch (e) {
7971
+ console.error(e);
7972
+ }
7973
+ }
7974
+ this.menuItemSources.clear();
7975
+ // Hand every tileset's show flag back to its owner, holding whatever the owner last asked for.
7976
+ for (const rego of Array.from(this.tilesets.values())) {
7977
+ (_d = rego.gate) === null || _d === void 0 ? void 0 : _d.Release();
7978
+ }
7979
+ this.tilesets.clear();
7418
7980
  }
7419
7981
  ForceUpdate(params) {
7420
7982
  var _a;
@@ -8010,6 +8572,14 @@
8010
8572
  });
8011
8573
  }
8012
8574
  const entityId = rego.entityId;
8575
+ // Scope this visual to its menu item's own data source, so a rebuild of it cannot re-tessellate
8576
+ // other layers. A caller that already picked a collection (eg. geojson) keeps its own.
8577
+ if (!rego.collection && rego.menuItemId) {
8578
+ const collection = this.ensureMenuItemCollection(rego.menuItemId);
8579
+ if (collection) {
8580
+ rego.collection = collection;
8581
+ }
8582
+ }
8013
8583
  // Add the new visual to the register.
8014
8584
  const entityRegos = (_a = this.rego[entityId]) !== null && _a !== void 0 ? _a : [];
8015
8585
  entityRegos.push(rego);
@@ -8017,6 +8587,7 @@
8017
8587
  this.indexMenuItemEntity(rego.menuItemId, entityId);
8018
8588
  // Mark the visual as part of this register so selection works.
8019
8589
  markEntity(this, rego, rego.visual, false);
8590
+ this.trackSourceZIndex(rego.menuItemId, rego.visual);
8020
8591
  // Run any updates on the visual based on the calculated state.
8021
8592
  // Eg: visibility, opacity, selection, etc.
8022
8593
  this.queueUpdate({
@@ -8321,9 +8892,13 @@
8321
8892
  this.startLazyRemoval(entityIds, removeOne, onComplete);
8322
8893
  return;
8323
8894
  }
8324
- for (const entityId of entityIds) {
8325
- removeOne(entityId);
8326
- }
8895
+ WithSuspendedCCollections(this.allSceneCollections(), () => {
8896
+ for (const entityId of entityIds) {
8897
+ removeOne(entityId);
8898
+ }
8899
+ });
8900
+ this.releaseMenuItemCollection(menuItemId);
8901
+ this.RemoveTilesetsByMenuItem(menuItemId);
8327
8902
  }
8328
8903
  else if (entityId) {
8329
8904
  const entityRegos = this.rego[entityId];
@@ -8506,8 +9081,75 @@
8506
9081
  };
8507
9082
  }
8508
9083
  /**
8509
- * Returns all registered entity ids.
9084
+ * Registers a tileset so the register can decide when it is worth drawing.
9085
+ * @param params
9086
+ */
9087
+ AddTileset(params) {
9088
+ const { tileset, menuItemId } = params;
9089
+ if (!tileset || this.disposed) {
9090
+ return;
9091
+ }
9092
+ const existing = this.tilesets.get(tileset);
9093
+ if (existing) {
9094
+ existing.menuItemId = menuItemId !== null && menuItemId !== void 0 ? menuItemId : existing.menuItemId;
9095
+ return;
9096
+ }
9097
+ this.tilesets.set(tileset, {
9098
+ tileset,
9099
+ menuItemId,
9100
+ // Null when the property could not be intercepted, in which case this tileset simply never gets
9101
+ // culled rather than us fighting its owner over the same field.
9102
+ gate: InstallShowGate(tileset),
9103
+ culled: false
9104
+ });
9105
+ }
9106
+ /**
9107
+ * Stops tracking a tileset and hands its show flag back to its owner.
9108
+ * @param tileset
9109
+ */
9110
+ RemoveTileset(tileset) {
9111
+ var _a;
9112
+ const rego = this.tilesets.get(tileset);
9113
+ if (!rego) {
9114
+ return;
9115
+ }
9116
+ this.tilesets.delete(tileset);
9117
+ (_a = rego.gate) === null || _a === void 0 ? void 0 : _a.Release();
9118
+ }
9119
+ /**
9120
+ * Stops tracking every tileset belonging to a menu item.
9121
+ * @param menuItemId
8510
9122
  */
9123
+ RemoveTilesetsByMenuItem(menuItemId) {
9124
+ if (!menuItemId) {
9125
+ return;
9126
+ }
9127
+ for (const rego of Array.from(this.tilesets.values())) {
9128
+ if (rego.menuItemId === menuItemId) {
9129
+ this.RemoveTileset(rego.tileset);
9130
+ }
9131
+ }
9132
+ }
9133
+ /**
9134
+ * Every tileset currently tracked.
9135
+ */
9136
+ GetTilesets() {
9137
+ return Array.from(this.tilesets.values());
9138
+ }
9139
+ /**
9140
+ * Suppresses or restores a tileset.
9141
+ * Returns whether its effective visibility changed, so a caller can skip requesting a render when nothing did.
9142
+ * @param tileset
9143
+ * @param culled
9144
+ */
9145
+ SetTilesetCulled(tileset, culled) {
9146
+ const rego = this.tilesets.get(tileset);
9147
+ if (!(rego === null || rego === void 0 ? void 0 : rego.gate)) {
9148
+ return false;
9149
+ }
9150
+ rego.culled = Boolean(culled);
9151
+ return rego.gate.SetSuppressed(rego.culled);
9152
+ }
8511
9153
  GetEntityIds() {
8512
9154
  const ids = [];
8513
9155
  for (const entityId in this.rego) {
@@ -9876,7 +10518,11 @@
9876
10518
  const displayItems = this.zoomControl ? (_d = this.zoomControl) === null || _d === void 0 ? void 0 : _d.filter(x => x.DisplayType != BModels.ZoomControl.EDisplayType.Hidden) : [];
9877
10519
  const shouldCheck = displayItems.length > 1;
9878
10520
  this.entityCheckQueue = new BModels.DelayQueue(() => {
9879
- this.doEntityCheck(Object.keys(this.renderedEntities));
10521
+ // With a single band this pass is not looking for band changes at all, it is the periodic registry cleanup, so it always runs over everything.
10522
+ const ids = shouldCheck
10523
+ ? this.filterPossibleBandChanges(Object.keys(this.renderedEntities))
10524
+ : Object.keys(this.renderedEntities);
10525
+ this.doEntityCheck(ids);
9880
10526
  }, shouldCheck ? 3000 : 30000);
9881
10527
  const feed = (_e = this.apiGetter.getApi()) === null || _e === void 0 ? void 0 : _e.RecordChangeFeed;
9882
10528
  if (feed) {
@@ -10119,6 +10765,30 @@
10119
10765
  this.doEntityCheck(entityIds);
10120
10766
  }
10121
10767
  }
10768
+ /**
10769
+ * Narrows a camera-driven check to the entities whose zoom band could actually have changed.
10770
+ * @param ids
10771
+ */
10772
+ filterPossibleBandChanges(ids) {
10773
+ return ids.filter((id) => {
10774
+ const rego = this.visualsManager.GetRego({
10775
+ entityId: id,
10776
+ menuItemId: this.item.id
10777
+ });
10778
+ // Anything without a live graphic to measure against has to be checked.
10779
+ if (!(rego === null || rego === void 0 ? void 0 : rego.visual) || rego.stale) {
10780
+ return true;
10781
+ }
10782
+ const bandCheck = rego.visual._bandCheck;
10783
+ if (!bandCheck) {
10784
+ return true;
10785
+ }
10786
+ return exports.RenderManager.CouldBandHaveChanged({
10787
+ viewer: this.viewer,
10788
+ bandCheck
10789
+ });
10790
+ });
10791
+ }
10122
10792
  async doEntityCheck(ids) {
10123
10793
  var _a, _b;
10124
10794
  if (this.isRunningCheck) {
@@ -10790,6 +11460,19 @@
10790
11460
  optimizeTolerance: (_o = item.optimizeTolerance) !== null && _o !== void 0 ? _o : ""
10791
11461
  });
10792
11462
  }
11463
+ /**
11464
+ * Everything about a menu item that changes how its entities are drawn, as a comparable string.
11465
+ * Two items with the same signature produce identical graphics, so a hand-off between them needs no
11466
+ * re-render (and so no re-fetch of entity data the hand-off just avoided requesting).
11467
+ * A false mismatch only costs the optimization, so key ordering inside an inline Style is not normalized.
11468
+ */
11469
+ static GetRenderSignature(item) {
11470
+ return JSON.stringify({
11471
+ zoomControl: exports.RenderManager.GetZoomControlSignature(item.CameraZoomSettings),
11472
+ historicDrawTrack: Boolean(item.historicDrawTrack),
11473
+ historicInterpolation: Boolean(item.historicInterpolation)
11474
+ });
11475
+ }
10793
11476
  PrepareHandoff() {
10794
11477
  var _a;
10795
11478
  if (this.disposed || this.useGeojson || this.item.enableClustering) {
@@ -10801,7 +11484,8 @@
10801
11484
  internalByEntityId: new Map(this.internalByEntityId),
10802
11485
  allowedTypeIDs: [...this.allowedTypeIDs],
10803
11486
  renderQueue: [...this.renderQueue],
10804
- sourceMenuItemId: this.item.id
11487
+ sourceMenuItemId: this.item.id,
11488
+ renderSignature: Manager.GetRenderSignature(this.item)
10805
11489
  };
10806
11490
  this.unsetGetter();
10807
11491
  (_a = this.viewMonitorRemoval) === null || _a === void 0 ? void 0 : _a.call(this);
@@ -10841,7 +11525,12 @@
10841
11525
  if ((_a = payload.renderQueue) === null || _a === void 0 ? void 0 : _a.length) {
10842
11526
  this.distributeForRender(payload.renderQueue);
10843
11527
  }
10844
- this.ReRender({ entityIds: Object.keys(this.renderedEntities), force: true });
11528
+ // Adopted graphics are already drawn the way this item wants them, so re-rendering would only
11529
+ // re-request every entity from the API, which is the cost the hand-off exists to avoid.
11530
+ const needsRestyle = payload.renderSignature !== Manager.GetRenderSignature(this.item);
11531
+ if (needsRestyle) {
11532
+ this.ReRender({ entityIds: Object.keys(this.renderedEntities), force: true });
11533
+ }
10845
11534
  this.viewer.scene.requestRender();
10846
11535
  }
10847
11536
  }
@@ -11283,7 +11972,7 @@
11283
11972
  * @param force TODO: This should re-render entities that are already rendered.
11284
11973
  */
11285
11974
  async renderAsGeojson(entities, force) {
11286
- var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k;
11975
+ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l;
11287
11976
  entities = entities.filter((entity) => {
11288
11977
  var _a;
11289
11978
  return !this.renderedEntities[(_a = entity.Bruce) === null || _a === void 0 ? void 0 : _a.ID];
@@ -11334,38 +12023,42 @@
11334
12023
  if (!entities.length) {
11335
12024
  return;
11336
12025
  }
12026
+ // A menu item can declare that nothing about its render may touch the API. Styling then has to come from
12027
+ // the zoom item's inline Style, and names from what the entities already carry.
12028
+ const offline = Boolean((_a = this.item) === null || _a === void 0 ? void 0 : _a.offline);
11337
12029
  let style = null;
11338
- if ((zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.StyleID) && zoomItem.StyleID != -1) {
12030
+ if (!offline && (zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.StyleID) && zoomItem.StyleID != -1) {
11339
12031
  try {
11340
- style = (_a = (await BModels.Style.Get({
12032
+ style = (_b = (await BModels.Style.Get({
11341
12033
  api: this.apiGetter.getApi(),
11342
12034
  styleId: zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.StyleID
11343
- })).style) === null || _a === void 0 ? void 0 : _a.Settings;
12035
+ })).style) === null || _b === void 0 ? void 0 : _b.Settings;
11344
12036
  }
11345
12037
  // Probably deleted.
11346
12038
  catch (e) {
11347
12039
  console.error(e);
11348
12040
  }
11349
12041
  }
11350
- let entityTypeId = (_b = this.item.BruceEntity) === null || _b === void 0 ? void 0 : _b["EntityType.ID"];
12042
+ let entityTypeId = (_c = this.item.BruceEntity) === null || _c === void 0 ? void 0 : _c["EntityType.ID"];
11351
12043
  if (!entityTypeId) {
11352
- entityTypeId = (_d = (_c = entities.find(x => { var _a; return !!((_a = x.Bruce) === null || _a === void 0 ? void 0 : _a["EntityType.ID"]); })) === null || _c === void 0 ? void 0 : _c.Bruce) === null || _d === void 0 ? void 0 : _d["EntityType.ID"];
12044
+ entityTypeId = (_e = (_d = entities.find(x => { var _a; return !!((_a = x.Bruce) === null || _a === void 0 ? void 0 : _a["EntityType.ID"]); })) === null || _d === void 0 ? void 0 : _d.Bruce) === null || _e === void 0 ? void 0 : _e["EntityType.ID"];
11353
12045
  }
11354
- // Getting type regardless cause it's needed for name calculations.
12046
+ // Normally fetched regardless, since name calculation needs it. Offline callers take the names the
12047
+ // entities already carry instead.
11355
12048
  let entityType;
11356
- if (entityTypeId) {
12049
+ if (entityTypeId && !offline) {
11357
12050
  // Try using the Entity Type default if one is specified in the menu item.
11358
12051
  try {
11359
- entityType = (_e = (await BModels.EntityType.Get({
12052
+ entityType = (_f = (await BModels.EntityType.Get({
11360
12053
  entityTypeId: entityTypeId,
11361
12054
  api: this.apiGetter.getApi()
11362
- }))) === null || _e === void 0 ? void 0 : _e.entityType;
12055
+ }))) === null || _f === void 0 ? void 0 : _f.entityType;
11363
12056
  if (!style && entityType) {
11364
12057
  if (entityType["DisplaySetting.ID"] && entityType["DisplaySetting.ID"] > 0) {
11365
- style = (_f = (await BModels.Style.Get({
12058
+ style = (_g = (await BModels.Style.Get({
11366
12059
  api: this.apiGetter.getApi(),
11367
12060
  styleId: entityType["DisplaySetting.ID"]
11368
- })).style) === null || _f === void 0 ? void 0 : _f.Settings;
12061
+ })).style) === null || _g === void 0 ? void 0 : _g.Settings;
11369
12062
  }
11370
12063
  }
11371
12064
  }
@@ -11373,9 +12066,13 @@
11373
12066
  console.error(e);
11374
12067
  }
11375
12068
  }
11376
- const pStyle = (_g = style === null || style === void 0 ? void 0 : style.polygonStyle) !== null && _g !== void 0 ? _g : {};
11377
- const lStyle = (_h = style === null || style === void 0 ? void 0 : style.polylineStyle) !== null && _h !== void 0 ? _h : {};
11378
- const polygonsClamped = ((_j = pStyle === null || pStyle === void 0 ? void 0 : pStyle.altitudeOption) === null || _j === void 0 ? void 0 : _j.id) == null ? true : ((_k = pStyle === null || pStyle === void 0 ? void 0 : pStyle.altitudeOption) === null || _k === void 0 ? void 0 : _k.id) == 0;
12069
+ // Fall back to whatever the zoom item carried inline, which is the only source offline.
12070
+ if (!style) {
12071
+ style = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.Style;
12072
+ }
12073
+ const pStyle = (_h = style === null || style === void 0 ? void 0 : style.polygonStyle) !== null && _h !== void 0 ? _h : {};
12074
+ const lStyle = (_j = style === null || style === void 0 ? void 0 : style.polylineStyle) !== null && _j !== void 0 ? _j : {};
12075
+ const polygonsClamped = ((_k = pStyle === null || pStyle === void 0 ? void 0 : pStyle.altitudeOption) === null || _k === void 0 ? void 0 : _k.id) == null ? true : ((_l = pStyle === null || pStyle === void 0 ? void 0 : pStyle.altitudeOption) === null || _l === void 0 ? void 0 : _l.id) == 0;
11379
12076
  const bFillColor = BModels.Calculator.GetColor(pStyle.fillColor, {}, []);
11380
12077
  const cFillColor = bFillColor ? colorToCColor$2(bFillColor) : Cesium.Color.fromCssColorString("rgba(139, 195, 74, 0.8)");
11381
12078
  const bLineColor = BModels.Calculator.GetColor(pStyle.lineColor, {}, []);
@@ -11609,6 +12306,7 @@
11609
12306
  return next;
11610
12307
  }
11611
12308
  async doRenderAsIndividuals(entities, force = false) {
12309
+ var _a;
11612
12310
  const { updated, entities: cEntities } = await exports.EntityRenderEngine.Render({
11613
12311
  viewer: this.viewer,
11614
12312
  apiGetter: this.apiGetter,
@@ -11616,6 +12314,8 @@
11616
12314
  menuItemId: this.item.id,
11617
12315
  visualRegister: this.visualsManager,
11618
12316
  zoomControl: this.item.CameraZoomSettings,
12317
+ // Carries the promise through to the engines, which do the rest of the API avoidance.
12318
+ offline: Boolean((_a = this.item) === null || _a === void 0 ? void 0 : _a.offline),
11619
12319
  force
11620
12320
  });
11621
12321
  if (this.disposed) {
@@ -13836,6 +14536,7 @@
13836
14536
  }
13837
14537
  TilesetRenderEngine.ApplySettings = ApplySettings;
13838
14538
  async function Render(params) {
14539
+ var _a, _b, _c;
13839
14540
  const api = params.apiGetter.getApi(params.accountId);
13840
14541
  // Ensure regional url is loaded.
13841
14542
  await api.Loading;
@@ -13899,6 +14600,10 @@
13899
14600
  console.error(e);
13900
14601
  }
13901
14602
  });
14603
+ (_a = params.register) === null || _a === void 0 ? void 0 : _a.AddTileset({
14604
+ tileset: cTileset,
14605
+ menuItemId: params.menuItemId
14606
+ });
13902
14607
  return cTileset;
13903
14608
  }
13904
14609
  else if (params.tileset.type === BModels.Tileset.EType.EntitiesSet) {
@@ -13915,6 +14620,10 @@
13915
14620
  const cTileset = await createTileset(loadUrl, null, params.noMemoryLimit);
13916
14621
  params.viewer.scene.primitives.add(cTileset);
13917
14622
  watchTilesetDateRange(params.viewer, cTileset, params.tileset);
14623
+ (_b = params.register) === null || _b === void 0 ? void 0 : _b.AddTileset({
14624
+ tileset: cTileset,
14625
+ menuItemId: params.menuItemId
14626
+ });
13918
14627
  return cTileset;
13919
14628
  }
13920
14629
  else if (params.tileset.type == BModels.Tileset.EType.PointCloud) {
@@ -13960,6 +14669,10 @@
13960
14669
  console.error(e);
13961
14670
  }
13962
14671
  });
14672
+ (_c = params.register) === null || _c === void 0 ? void 0 : _c.AddTileset({
14673
+ tileset: cTileset,
14674
+ menuItemId: params.menuItemId
14675
+ });
13963
14676
  return cTileset;
13964
14677
  }
13965
14678
  else {
@@ -13968,6 +14681,7 @@
13968
14681
  }
13969
14682
  TilesetRenderEngine.Render = Render;
13970
14683
  async function RenderLegacy(params) {
14684
+ var _a;
13971
14685
  let { apiGetter, viewer, tileset, ionId, loadUrl, viaCdn, accountId, noMemoryLimit, backFaceCulling } = params;
13972
14686
  let settings = tileset === null || tileset === void 0 ? void 0 : tileset.Settings;
13973
14687
  settings = {
@@ -14090,6 +14804,10 @@
14090
14804
  console.error(e);
14091
14805
  }
14092
14806
  });
14807
+ (_a = params.register) === null || _a === void 0 ? void 0 : _a.AddTileset({
14808
+ tileset: cTileset,
14809
+ menuItemId: params.menuItemId
14810
+ });
14093
14811
  return cTileset;
14094
14812
  }
14095
14813
  TilesetRenderEngine.RenderLegacy = RenderLegacy;
@@ -14599,6 +15317,8 @@
14599
15317
  }
14600
15318
  // Render outside the shared process because we can't control file requests from Cesium.
14601
15319
  const cTileset = this.cTileset = await exports.TilesetRenderEngine.Render({
15320
+ register: this.visualsManager,
15321
+ menuItemId: this.item.id,
14602
15322
  loadUrl: loadUrl,
14603
15323
  apiGetter: this.getters.GetBruceGetter(),
14604
15324
  tileset: tileset,
@@ -16930,7 +17650,12 @@
16930
17650
  const displayItems = this.zoomControl ? this.zoomControl.filter(x => x.DisplayType != BModels.ZoomControl.EDisplayType.Hidden) : [];
16931
17651
  const shouldCheck = displayItems.length > 1;
16932
17652
  this.entityCheckQueue = new BModels.DelayQueue(() => {
16933
- this.doEntityCheck(Object.keys(this.renderedEntities));
17653
+ // With a single band this pass is not looking for band changes at all, so it always runs over
17654
+ // everything. With more than one, most entities can be ruled out without asking the server.
17655
+ const ids = shouldCheck
17656
+ ? this.filterPossibleBandChanges(Object.keys(this.renderedEntities))
17657
+ : Object.keys(this.renderedEntities);
17658
+ this.doEntityCheck(ids);
16934
17659
  }, shouldCheck ? 3000 : 30000);
16935
17660
  (_b = this.viewMonitorRemoval) === null || _b === void 0 ? void 0 : _b.call(this);
16936
17661
  this.viewMonitorRemoval = this.monitor.Updated().Subscribe(() => {
@@ -16938,6 +17663,30 @@
16938
17663
  (_a = this.entityCheckQueue) === null || _a === void 0 ? void 0 : _a.Call();
16939
17664
  });
16940
17665
  }
17666
+ /**
17667
+ * Narrows a camera-driven check to the entities whose zoom band could actually have changed, so a pan or
17668
+ * zoom stops re-requesting the whole rendered set. See RenderManager.CouldBandHaveChanged.
17669
+ * @param ids
17670
+ */
17671
+ filterPossibleBandChanges(ids) {
17672
+ return ids.filter((id) => {
17673
+ const rego = this.visualsManager.GetRego({
17674
+ entityId: id,
17675
+ menuItemId: this.item.id
17676
+ });
17677
+ if (!(rego === null || rego === void 0 ? void 0 : rego.visual) || rego.stale) {
17678
+ return true;
17679
+ }
17680
+ const bandCheck = rego.visual._bandCheck;
17681
+ if (!bandCheck) {
17682
+ return true;
17683
+ }
17684
+ return exports.RenderManager.CouldBandHaveChanged({
17685
+ viewer: this.viewer,
17686
+ bandCheck
17687
+ });
17688
+ });
17689
+ }
16941
17690
  preventCurrentCheckApiRefresh(entityIds) {
16942
17691
  var _a;
16943
17692
  this.reRenderState.markSkipForCurrentRun(entityIds, this.isRunningCheck);
@@ -17264,6 +18013,15 @@
17264
18013
  }
17265
18014
  return `datalab:${queryId}`;
17266
18015
  }
18016
+ /**
18017
+ * Everything about this menu item that changes how its entities are drawn, as a comparable string.
18018
+ * The hand-off key is only the query id, so this is what catches a styling difference between two items sharing that query.
18019
+ */
18020
+ static GetRenderSignature(item) {
18021
+ return JSON.stringify({
18022
+ zoomControl: exports.RenderManager.GetZoomControlSignature(item.CameraZoomSettings)
18023
+ });
18024
+ }
17267
18025
  PrepareHandoff() {
17268
18026
  var _a, _b, _c;
17269
18027
  if (this.disposed || !this.getter) {
@@ -17284,7 +18042,8 @@
17284
18042
  getter,
17285
18043
  renderedEntities: this.renderedEntities,
17286
18044
  renderQueue: [...this.renderQueue],
17287
- sourceMenuItemId: this.item.id
18045
+ sourceMenuItemId: this.item.id,
18046
+ renderSignature: Manager.GetRenderSignature(this.item)
17288
18047
  };
17289
18048
  this.renderQueue = [];
17290
18049
  this.queryLoadId += 1;
@@ -17307,7 +18066,10 @@
17307
18066
  if ((_a = payload.renderQueue) === null || _a === void 0 ? void 0 : _a.length) {
17308
18067
  this.distributeForRender(payload.renderQueue);
17309
18068
  }
17310
- this.ReRender({ entityIds: Object.keys(this.renderedEntities), force: true });
18069
+ const needsRestyle = payload.renderSignature !== Manager.GetRenderSignature(this.item);
18070
+ if (needsRestyle) {
18071
+ this.ReRender({ entityIds: Object.keys(this.renderedEntities), force: true });
18072
+ }
17311
18073
  this.viewer.scene.requestRender();
17312
18074
  }
17313
18075
  }
@@ -18288,6 +19050,8 @@
18288
19050
  }
18289
19051
  }
18290
19052
  const cTileset = this.cTileset = await exports.TilesetRenderEngine.Render({
19053
+ register: this.visualsManager,
19054
+ menuItemId: this.item.id,
18291
19055
  apiGetter: this.getters.GetBruceGetter(),
18292
19056
  tileset: tileset,
18293
19057
  viewer: this.viewer,
@@ -18778,11 +19542,12 @@
18778
19542
  constructor(params) {
18779
19543
  this.disposed = false;
18780
19544
  this.cTileset = null;
18781
- const { viewer, getters: apiGetter, item, initQueue } = params;
19545
+ const { viewer, getters: apiGetter, item, initQueue, register } = params;
18782
19546
  this.viewer = viewer;
18783
19547
  this.getters = apiGetter;
18784
19548
  this.item = item;
18785
19549
  this.initQueue = initQueue;
19550
+ this.visualsManager = register;
18786
19551
  }
18787
19552
  Init() {
18788
19553
  var _a;
@@ -18833,6 +19598,8 @@
18833
19598
  return;
18834
19599
  }
18835
19600
  this.cTileset = await exports.TilesetRenderEngine.Render({
19601
+ register: this.visualsManager,
19602
+ menuItemId: this.item.id,
18836
19603
  apiGetter: this.getters.GetBruceGetter(),
18837
19604
  tileset: tileset,
18838
19605
  viewer: this.viewer,
@@ -19419,6 +20186,8 @@
19419
20186
  if (!accountId) {
19420
20187
  accountId = this.getters.GetAccountId();
19421
20188
  }
20189
+ // Deliberately NOT registered with the visuals register, so it is never whole-tileset culled.
20190
+ // An arbitrary tileset can be produced outside our system and its declared bounds cannot be trusted.
19422
20191
  this.cTileset = await exports.TilesetRenderEngine.RenderLegacy({
19423
20192
  apiGetter: this.getters.GetBruceGetter(),
19424
20193
  tileset: legacyTileset,
@@ -20086,8 +20855,8 @@
20086
20855
  * @param cEntity
20087
20856
  */
20088
20857
  const killCEntity = (cEntity) => {
20089
- if (cEntity && !this.viewer.isDestroyed() && this.viewer.entities.contains(cEntity)) {
20090
- this.viewer.entities.remove(cEntity);
20858
+ if (cEntity && !this.viewer.isDestroyed()) {
20859
+ RemoveCEntityFromScene(this.viewer, cEntity);
20091
20860
  }
20092
20861
  if (cEntity === null || cEntity === void 0 ? void 0 : cEntity._dispose) {
20093
20862
  cEntity._dispose();
@@ -20565,8 +21334,8 @@
20565
21334
  * @param cEntity
20566
21335
  */
20567
21336
  const killCEntity = (cEntity) => {
20568
- if (cEntity && !this.viewer.isDestroyed() && this.viewer.entities.contains(cEntity)) {
20569
- this.viewer.entities.remove(cEntity);
21337
+ if (cEntity && !this.viewer.isDestroyed()) {
21338
+ RemoveCEntityFromScene(this.viewer, cEntity);
20570
21339
  }
20571
21340
  if (cEntity === null || cEntity === void 0 ? void 0 : cEntity._dispose) {
20572
21341
  cEntity._dispose();
@@ -22585,6 +23354,7 @@
22585
23354
  rItem.renderManager = new exports.TilesetPointcloudRenderManager.Manager({
22586
23355
  viewer: this.viewer,
22587
23356
  getters: this.getters,
23357
+ register: this.visualsRegister,
22588
23358
  item: params.item,
22589
23359
  initQueue: this.tilesetInitQueue
22590
23360
  });
@@ -22739,6 +23509,8 @@
22739
23509
  }
22740
23510
  if (allowHandoff && this.isHandoffCapable(item.renderManager)) {
22741
23511
  this.pendingHandoffPool.push(item);
23512
+ // Series segments stay recorded under the pooled id for now. A claimed hand-off
23513
+ // transfers them to the claiming item, and a flushed one clears them.
22742
23514
  }
22743
23515
  else {
22744
23516
  try {
@@ -22747,9 +23519,9 @@
22747
23519
  catch (e) {
22748
23520
  console.error(e);
22749
23521
  }
23522
+ this.ClearSeriesSegments(item.id);
22750
23523
  }
22751
23524
  this.items = this.items.filter(x => x.id !== id);
22752
- this.ClearSeriesSegments(item.id);
22753
23525
  (_b = this.onUpdate) === null || _b === void 0 ? void 0 : _b.Trigger({ isEnabling: false, itemId: item.id });
22754
23526
  }
22755
23527
  }
@@ -22797,14 +23569,38 @@
22797
23569
  if (poolIndex < 0) {
22798
23570
  return null;
22799
23571
  }
22800
- const pooled = this.pendingHandoffPool[poolIndex].renderManager;
23572
+ const pooledItem = this.pendingHandoffPool[poolIndex];
23573
+ const pooled = pooledItem.renderManager;
22801
23574
  const payload = pooled.PrepareHandoff();
22802
23575
  if (!payload) {
22803
23576
  return null;
22804
23577
  }
22805
23578
  this.pendingHandoffPool.splice(poolIndex, 1);
23579
+ this.transferSeriesSegments(pooledItem.id, item.id);
22806
23580
  return payload;
22807
23581
  }
23582
+ /**
23583
+ * Moves any series segments recorded for one menu item over to another, for a claimed hand-off.
23584
+ * The adopting manager may legitimately skip re-rendering (nothing to restyle), and segments are only
23585
+ * ever reported from inside a render, so without this the claiming item would end up with none.
23586
+ */
23587
+ transferSeriesSegments(fromItemId, toItemId) {
23588
+ const segments = this.seriesSegments.get(fromItemId);
23589
+ if (!(segments === null || segments === void 0 ? void 0 : segments.length)) {
23590
+ this.ClearSeriesSegments(fromItemId);
23591
+ return;
23592
+ }
23593
+ this.seriesSegments.delete(fromItemId);
23594
+ this.OnSeriesUpdated.Trigger({ itemId: fromItemId, segments: [] });
23595
+ const existing = this.seriesSegments.get(toItemId) || [];
23596
+ for (const segment of segments) {
23597
+ if (!existing.some((s) => s.key === segment.key)) {
23598
+ existing.push(segment);
23599
+ }
23600
+ }
23601
+ this.seriesSegments.set(toItemId, existing);
23602
+ this.OnSeriesUpdated.Trigger({ itemId: toItemId, segments: existing });
23603
+ }
22808
23604
  // Disposes everything left unclaimed in the pending-hand-off pool.
22809
23605
  FlushPendingHandoffs() {
22810
23606
  var _a;
@@ -22820,6 +23616,7 @@
22820
23616
  catch (e) {
22821
23617
  console.error(e);
22822
23618
  }
23619
+ this.ClearSeriesSegments(item.id);
22823
23620
  }
22824
23621
  }
22825
23622
  GetEnabledItemIds() {
@@ -34176,6 +34973,10 @@
34176
34973
  }
34177
34974
  return minDistance;
34178
34975
  }
34976
+ // Slack added when proving a zoom band cannot have changed.
34977
+ // See CouldBandHaveChanged: an entity's measured distance can jump by its altitude spread as the camera crosses over its footprint,
34978
+ // so being this close to a band edge means re-checking rather than trusting the bound.
34979
+ const BAND_EDGE_MARGIN_METERS = 500;
34179
34980
  // Cache for distance calculations.
34180
34981
  // It will keep only the most recent 3000 entries.
34181
34982
  const distanceCache = new BModels.LRUCache(3000);
@@ -34318,7 +35119,7 @@
34318
35119
  }
34319
35120
  (function (RenderManager) {
34320
35121
  function DetermineZoomItem(params) {
34321
- const { viewer, entity, zoomControl } = params;
35122
+ const { viewer, entity, zoomControl, out } = params;
34322
35123
  const pos = exports.EntityUtils.GetPos({
34323
35124
  viewer,
34324
35125
  entity
@@ -34331,11 +35132,16 @@
34331
35132
  if (!cameraPos || !cameraPos.latitude) {
34332
35133
  return null;
34333
35134
  }
34334
- const distance = calculateDistance({
35135
+ const cameraCarto = {
34335
35136
  altitude: cameraPos.height,
34336
35137
  latitude: Cesium.Math.toDegrees(cameraPos.latitude),
34337
35138
  longitude: Cesium.Math.toDegrees(cameraPos.longitude)
34338
- }, entity);
35139
+ };
35140
+ const distance = calculateDistance(cameraCarto, entity);
35141
+ if (out) {
35142
+ out.distance = distance;
35143
+ out.cameraPos = Cesium.Cartesian3.fromDegrees(cameraCarto.longitude, cameraCarto.latitude, cameraCarto.altitude);
35144
+ }
34339
35145
  let zoomItem = (!distance && distance != 0) ? null : GetZoomControlFromDistance({
34340
35146
  zoomControl,
34341
35147
  distance
@@ -34348,6 +35154,41 @@
34348
35154
  return zoomItem;
34349
35155
  }
34350
35156
  RenderManager.DetermineZoomItem = DetermineZoomItem;
35157
+ /**
35158
+ * Returns whether an entity could have moved into a different zoom band since its graphic was rendered,
35159
+ * given where the camera is now.
35160
+ *
35161
+ * Answers true whenever it cannot prove otherwise, so a caller may safely skip only on a false.
35162
+ */
35163
+ function CouldBandHaveChanged(params) {
35164
+ var _a;
35165
+ const { viewer, bandCheck } = params;
35166
+ if (!bandCheck || bandCheck.distance == null || !bandCheck.cameraPos) {
35167
+ return true;
35168
+ }
35169
+ // An absent range is not something to reason about. Values that ARE present go through EnsureNumber so
35170
+ // this agrees with how GetZoomControlFromDistance matched the band in the first place.
35171
+ if (bandCheck.min == null || bandCheck.max == null) {
35172
+ return true;
35173
+ }
35174
+ const min = EnsureNumber(bandCheck.min);
35175
+ const max = EnsureNumber(bandCheck.max);
35176
+ if (!(max > min)) {
35177
+ return true;
35178
+ }
35179
+ const cameraPos = (_a = viewer.camera) === null || _a === void 0 ? void 0 : _a.positionCartographic;
35180
+ if (!cameraPos || !cameraPos.latitude) {
35181
+ return true;
35182
+ }
35183
+ const nowPos = Cesium.Cartesian3.fromDegrees(Cesium.Math.toDegrees(cameraPos.longitude), Cesium.Math.toDegrees(cameraPos.latitude), cameraPos.height);
35184
+ const travelled = Cesium.Cartesian3.distance(nowPos, bandCheck.cameraPos);
35185
+ if (isNaN(travelled)) {
35186
+ return true;
35187
+ }
35188
+ const slack = travelled + BAND_EDGE_MARGIN_METERS;
35189
+ return (bandCheck.distance - slack) < min || (bandCheck.distance + slack) > max;
35190
+ }
35191
+ RenderManager.CouldBandHaveChanged = CouldBandHaveChanged;
34351
35192
  function GetZoomControlFromDistance(params) {
34352
35193
  const { zoomControl, distance } = params;
34353
35194
  for (let i = 0; i < zoomControl.length; i++) {
@@ -34359,6 +35200,26 @@
34359
35200
  return null;
34360
35201
  }
34361
35202
  RenderManager.GetZoomControlFromDistance = GetZoomControlFromDistance;
35203
+ /**
35204
+ * Everything in a zoom control that changes how an entity is drawn, as a comparable string.
35205
+ * Used to tell whether two menu items would produce identical graphics (see a manager's GetRenderSignature).
35206
+ * A false mismatch only costs an optimization, so key ordering inside an inline Style is not normalized.
35207
+ */
35208
+ function GetZoomControlSignature(zoomControl) {
35209
+ return JSON.stringify([].concat(zoomControl !== null && zoomControl !== void 0 ? zoomControl : []).map((zoomItem) => {
35210
+ var _a, _b, _c, _d, _e, _f, _g;
35211
+ return ({
35212
+ MinZoom: (_a = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.MinZoom) !== null && _a !== void 0 ? _a : null,
35213
+ MaxZoom: (_b = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.MaxZoom) !== null && _b !== void 0 ? _b : null,
35214
+ DisplayType: (_c = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.DisplayType) !== null && _c !== void 0 ? _c : null,
35215
+ StyleID: (_d = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.StyleID) !== null && _d !== void 0 ? _d : null,
35216
+ Style: (_e = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.Style) !== null && _e !== void 0 ? _e : null,
35217
+ LODCategoryID: (_f = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.LODCategoryID) !== null && _f !== void 0 ? _f : null,
35218
+ LODLevel: (_g = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.LODLevel) !== null && _g !== void 0 ? _g : null
35219
+ });
35220
+ }));
35221
+ }
35222
+ RenderManager.GetZoomControlSignature = GetZoomControlSignature;
34362
35223
  function GetZoomMinMax(params) {
34363
35224
  const { zoomControl } = params;
34364
35225
  let min = 0;
@@ -34443,8 +35304,8 @@
34443
35304
  // We'll remove all that aren't in the allowed (direct) list.
34444
35305
  for (let i = 0; i < parts.length - 1; i++) {
34445
35306
  const part = parts[i];
34446
- if (part && part instanceof Cesium.Entity && params.viewer.entities.contains(part) && !cEntity._siblingGraphics.includes(part)) {
34447
- params.viewer.entities.remove(part);
35307
+ if (part && part instanceof Cesium.Entity && !cEntity._siblingGraphics.includes(part)) {
35308
+ RemoveCEntityFromScene(params.viewer, part);
34448
35309
  }
34449
35310
  }
34450
35311
  if (cEntity._parentEntity) {
@@ -34788,7 +35649,6 @@
34788
35649
  cEntity.ellipse.semiMajorAxis = new Cesium.ConstantProperty(radius);
34789
35650
  cEntity.ellipse.semiMinorAxis = new Cesium.ConstantProperty(radius);
34790
35651
  }
34791
- cEntity.ellipse.outlineWidth = undefined;
34792
35652
  {
34793
35653
  const curHeightRef = GetCValue(params.viewer, cEntity.ellipse.heightReference);
34794
35654
  if (curHeightRef != heightRef) {
@@ -34809,13 +35669,26 @@
34809
35669
  cEntity.ellipse.extrudedHeight = new Cesium.ConstantProperty(extrusion.value);
34810
35670
  }
34811
35671
  }
34812
- cEntity.ellipse.zIndex = new Cesium.ConstantProperty(1);
34813
- cEntity.ellipse.distanceDisplayCondition = new Cesium.ConstantProperty(exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance));
35672
+ SetCPropIfChanged({
35673
+ viewer: params.viewer,
35674
+ graphic: cEntity.ellipse,
35675
+ property: "zIndex",
35676
+ value: 1
35677
+ });
35678
+ SetCPropIfChanged({
35679
+ viewer: params.viewer,
35680
+ graphic: cEntity.ellipse,
35681
+ property: "distanceDisplayCondition",
35682
+ value: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance)
35683
+ });
34814
35684
  const curClassification = GetCValue(params.viewer, cEntity.ellipse.classificationType);
34815
35685
  if (curClassification != classification) {
34816
35686
  cEntity.ellipse.classificationType = new Cesium.ConstantProperty(classification);
34817
35687
  }
34818
- cEntity.position = new Cesium.ConstantPositionProperty(pos3d === null || pos3d === void 0 ? void 0 : pos3d.clone());
35688
+ const curPos = GetCValue(params.viewer, cEntity.position);
35689
+ if (!curPos || !pos3d || !Cesium.Cartesian3.equals(curPos, pos3d)) {
35690
+ cEntity.position = new Cesium.ConstantPositionProperty(pos3d === null || pos3d === void 0 ? void 0 : pos3d.clone());
35691
+ }
34819
35692
  // We'll use "SetDefaultColor" to updating the internal reference and to allow for an animation.
34820
35693
  // WARNING: ellipse does not support animation (yet?).
34821
35694
  exports.CesiumEntityStyler.SetDefaultColor({
@@ -34823,6 +35696,8 @@
34823
35696
  entity: cEntity,
34824
35697
  viewer: params.viewer,
34825
35698
  override: true,
35699
+ // Fill colour only. The outline sibling gets its own cOutline baked below.
35700
+ includeSiblings: false,
34826
35701
  requestRender: false
34827
35702
  });
34828
35703
  cEntity.show = true;
@@ -34861,8 +35736,18 @@
34861
35736
  outlineEntity.ellipse.extrudedHeight = new Cesium.ConstantProperty(outlineExtrusion.value);
34862
35737
  }
34863
35738
  }
34864
- outlineEntity.ellipse.zIndex = new Cesium.ConstantProperty(2);
34865
- outlineEntity.ellipse.distanceDisplayCondition = new Cesium.ConstantProperty(exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance));
35739
+ SetCPropIfChanged({
35740
+ viewer: params.viewer,
35741
+ graphic: outlineEntity.ellipse,
35742
+ property: "zIndex",
35743
+ value: 2
35744
+ });
35745
+ SetCPropIfChanged({
35746
+ viewer: params.viewer,
35747
+ graphic: outlineEntity.ellipse,
35748
+ property: "distanceDisplayCondition",
35749
+ value: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance)
35750
+ });
34866
35751
  const curClassification = GetCValue(params.viewer, outlineEntity.ellipse.classificationType);
34867
35752
  if (curClassification != classification) {
34868
35753
  outlineEntity.ellipse.classificationType = new Cesium.ConstantProperty(classification);
@@ -34874,6 +35759,7 @@
34874
35759
  entity: outlineEntity,
34875
35760
  viewer: params.viewer,
34876
35761
  override: true,
35762
+ includeSiblings: false,
34877
35763
  requestRender: false
34878
35764
  });
34879
35765
  outlineEntity.show = true;
@@ -35138,7 +36024,7 @@
35138
36024
  // De-dupe the tag IDs.
35139
36025
  tagIds = Array.from(new Set(tagIds));
35140
36026
  // Request if at least one then create a quick lookup map for tags.
35141
- const tags = tagIds.length > 0 ? (await BModels.EntityTag.GetListByIds({
36027
+ const tags = (!params.offline && tagIds.length > 0) ? (await BModels.EntityTag.GetListByIds({
35142
36028
  api,
35143
36029
  tagIds
35144
36030
  })).tags : [];
@@ -35150,7 +36036,7 @@
35150
36036
  for (let i = 0; i < params.entities.length; i++) {
35151
36037
  const entity = params.entities[i];
35152
36038
  const zoomItem = params.zoomItems[entity.Bruce.ID];
35153
- const style = zoomItem.StyleID != -1 ? (_a = (await getStyle$1(api, entity, zoomItem.StyleID))) === null || _a === void 0 ? void 0 : _a.Settings : zoomItem.Style;
36039
+ const style = (!params.offline && zoomItem.StyleID != -1) ? (_a = (await getStyle$1(api, entity, zoomItem.StyleID))) === null || _a === void 0 ? void 0 : _a.Settings : zoomItem.Style;
35154
36040
  // Pass through tags that may be needed for styling.
35155
36041
  const tagIds = entity.Bruce["Layer.ID"];
35156
36042
  const tags = [];
@@ -35188,7 +36074,7 @@
35188
36074
  rego: rego
35189
36075
  });
35190
36076
  if (cEntity) {
35191
- const name = await getName(api, entity);
36077
+ const name = await getName(api, entity, params.offline);
35192
36078
  cEntity.name = name;
35193
36079
  cEntity._renderGroup = exports.EntityRenderEngine.GetRenderGroupId(zoomItem);
35194
36080
  cEntity.styleId = zoomItem.StyleID == -1 ? -1 : (+zoomItem.StyleID || null);
@@ -35359,7 +36245,16 @@
35359
36245
  }
35360
36246
  return data;
35361
36247
  }
35362
- async function getName(api, entity) {
36248
+ async function getName(api, entity, offline) {
36249
+ var _a;
36250
+ const ownName = GetUsableEntityName(entity);
36251
+ if (ownName) {
36252
+ return ownName;
36253
+ }
36254
+ if (offline) {
36255
+ // Anything further needs a request, so offline callers take what the entity carries, placeholder or not.
36256
+ return ((_a = entity === null || entity === void 0 ? void 0 : entity.Bruce) === null || _a === void 0 ? void 0 : _a.Name) || "Unnamed Entity";
36257
+ }
35363
36258
  try {
35364
36259
  const typeId = entity.Bruce["EntityType.ID"];
35365
36260
  let type = null;
@@ -35535,8 +36430,8 @@
35535
36430
  // We'll remove all that aren't in the allowed (direct) list.
35536
36431
  for (let i = 0; i < parts.length - 1; i++) {
35537
36432
  const part = parts[i];
35538
- if (part && part instanceof Cesium.Entity && params.viewer.entities.contains(part) && !cEntity._siblingGraphics.includes(part)) {
35539
- params.viewer.entities.remove(part);
36433
+ if (part && part instanceof Cesium.Entity && !cEntity._siblingGraphics.includes(part)) {
36434
+ RemoveCEntityFromScene(params.viewer, part);
35540
36435
  }
35541
36436
  }
35542
36437
  if (cEntity._parentEntity) {
@@ -36029,7 +36924,7 @@
36029
36924
  // De-dupe the tag IDs.
36030
36925
  tagIds = Array.from(new Set(tagIds));
36031
36926
  // Request if at least one then create a quick lookup map for tags.
36032
- const tags = tagIds.length > 0 ? (await BModels.EntityTag.GetListByIds({
36927
+ const tags = (!params.offline && tagIds.length > 0) ? (await BModels.EntityTag.GetListByIds({
36033
36928
  api,
36034
36929
  tagIds
36035
36930
  })).tags : [];
@@ -36041,7 +36936,7 @@
36041
36936
  for (let i = 0; i < params.entities.length; i++) {
36042
36937
  const entity = params.entities[i];
36043
36938
  const zoomItem = params.zoomItems[entity.Bruce.ID];
36044
- const style = zoomItem.StyleID != -1 ? (_a = (await getStyle$2(api, entity, zoomItem.StyleID))) === null || _a === void 0 ? void 0 : _a.Settings : zoomItem.Style;
36939
+ const style = (!params.offline && zoomItem.StyleID != -1) ? (_a = (await getStyle$2(api, entity, zoomItem.StyleID))) === null || _a === void 0 ? void 0 : _a.Settings : zoomItem.Style;
36045
36940
  // Pass through tags that may be needed for styling.
36046
36941
  const tagIds = entity.Bruce["Layer.ID"];
36047
36942
  const tags = [];
@@ -36080,8 +36975,8 @@
36080
36975
  for (let i = 0; i < params.entities.length; i++) {
36081
36976
  const entity = params.entities[i];
36082
36977
  const zoomItem = params.zoomItems[entity.Bruce.ID];
36083
- const styleRecord = zoomItem.StyleID != -1 ? (await getStyle$2(api, entity, zoomItem.StyleID)) : null;
36084
- const style = zoomItem.StyleID != -1 ? styleRecord === null || styleRecord === void 0 ? void 0 : styleRecord.Settings : zoomItem.Style;
36978
+ const styleRecord = (!params.offline && zoomItem.StyleID != -1) ? (await getStyle$2(api, entity, zoomItem.StyleID)) : null;
36979
+ const style = (!params.offline && zoomItem.StyleID != -1) ? styleRecord === null || styleRecord === void 0 ? void 0 : styleRecord.Settings : zoomItem.Style;
36085
36980
  const lod = lodData.find(x => x.entityId == entity.Bruce.ID);
36086
36981
  if (!(lod === null || lod === void 0 ? void 0 : lod.clientFileId)) {
36087
36982
  continue;
@@ -36127,7 +37022,7 @@
36127
37022
  rego: rego
36128
37023
  });
36129
37024
  if (cEntity) {
36130
- const name = await getName$1(api, entity);
37025
+ const name = await getName$1(api, entity, params.offline);
36131
37026
  cEntity.name = name;
36132
37027
  cEntity._renderGroup = exports.EntityRenderEngine.GetRenderGroupId(zoomItem);
36133
37028
  cEntity.styleId = zoomItem.StyleID == -1 ? -1 : styleRecord === null || styleRecord === void 0 ? void 0 : styleRecord.ID;
@@ -36153,7 +37048,16 @@
36153
37048
  }
36154
37049
  return heightRef;
36155
37050
  }
36156
- async function getName$1(api, entity) {
37051
+ async function getName$1(api, entity, offline) {
37052
+ var _a;
37053
+ const ownName = GetUsableEntityName(entity);
37054
+ if (ownName) {
37055
+ return ownName;
37056
+ }
37057
+ if (offline) {
37058
+ // Anything further needs a request, so offline callers take what the entity carries, placeholder or not.
37059
+ return ((_a = entity === null || entity === void 0 ? void 0 : entity.Bruce) === null || _a === void 0 ? void 0 : _a.Name) || "Unnamed Entity";
37060
+ }
36157
37061
  try {
36158
37062
  const typeId = entity.Bruce["EntityType.ID"];
36159
37063
  let type = null;
@@ -36422,8 +37326,8 @@
36422
37326
  // Kill all expect last part. Last one is the primary entity.
36423
37327
  for (let i = 0; i < parts.length - 1; i++) {
36424
37328
  const part = parts[i];
36425
- if (part && part instanceof Cesium.Entity && params.viewer.entities.contains(part)) {
36426
- params.viewer.entities.remove(part);
37329
+ if (part && part instanceof Cesium.Entity) {
37330
+ RemoveCEntityFromScene(params.viewer, part);
36427
37331
  }
36428
37332
  }
36429
37333
  cEntity._siblingGraphics = [];
@@ -36454,7 +37358,12 @@
36454
37358
  if (oldClampToGround != newClampToGround) {
36455
37359
  cEntity.polyline.clampToGround = new Cesium.ConstantProperty(newClampToGround);
36456
37360
  }
36457
- cEntity.polyline.distanceDisplayCondition = new Cesium.ConstantProperty(exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance));
37361
+ SetCPropIfChanged({
37362
+ viewer: params.viewer,
37363
+ graphic: cEntity.polyline,
37364
+ property: "distanceDisplayCondition",
37365
+ value: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance)
37366
+ });
36458
37367
  cEntity.corridor = undefined;
36459
37368
  }
36460
37369
  else {
@@ -36478,7 +37387,12 @@
36478
37387
  if (oldZIndex != getZIndex(style, entity, params.tags)) {
36479
37388
  cEntity.corridor.zIndex = new Cesium.ConstantProperty(getZIndex(style, entity, params.tags));
36480
37389
  }
36481
- cEntity.corridor.distanceDisplayCondition = new Cesium.ConstantProperty(exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width));
37390
+ SetCPropIfChanged({
37391
+ viewer: params.viewer,
37392
+ graphic: cEntity.corridor,
37393
+ property: "distanceDisplayCondition",
37394
+ value: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width)
37395
+ });
36482
37396
  cEntity.polyline = undefined;
36483
37397
  }
36484
37398
  // We'll use "SetDefaultColor" to updating the internal reference and to allow for an animation.
@@ -36546,7 +37460,7 @@
36546
37460
  // De-dupe the tag IDs.
36547
37461
  tagIds = Array.from(new Set(tagIds));
36548
37462
  // Request if at least one then create a quick lookup map for tags.
36549
- const tags = tagIds.length > 0 ? (await BModels.EntityTag.GetListByIds({
37463
+ const tags = (!params.offline && tagIds.length > 0) ? (await BModels.EntityTag.GetListByIds({
36550
37464
  api,
36551
37465
  tagIds
36552
37466
  })).tags : [];
@@ -36558,7 +37472,7 @@
36558
37472
  for (let i = 0; i < params.entities.length; i++) {
36559
37473
  const entity = params.entities[i];
36560
37474
  const zoomItem = params.zoomItems[entity.Bruce.ID];
36561
- const style = zoomItem.StyleID != -1 ? (_a = (await getStyle$3(api, entity, zoomItem.StyleID))) === null || _a === void 0 ? void 0 : _a.Settings : zoomItem.Style;
37475
+ const style = (!params.offline && zoomItem.StyleID != -1) ? (_a = (await getStyle$3(api, entity, zoomItem.StyleID))) === null || _a === void 0 ? void 0 : _a.Settings : zoomItem.Style;
36562
37476
  // Pass through tags that may be needed for styling.
36563
37477
  const tagIds = entity.Bruce["Layer.ID"];
36564
37478
  const tags = [];
@@ -36581,7 +37495,7 @@
36581
37495
  rendered: (_c = params.rendered) === null || _c === void 0 ? void 0 : _c.get(entity.Bruce.ID)
36582
37496
  });
36583
37497
  if (cEntity) {
36584
- const name = await getName$2(api, entity);
37498
+ const name = await getName$2(api, entity, params.offline);
36585
37499
  cEntity.name = name;
36586
37500
  cEntity._renderGroup = exports.EntityRenderEngine.GetRenderGroupId(zoomItem);
36587
37501
  cEntity.styleId = zoomItem.StyleID == -1 ? -1 : (+zoomItem.StyleID || null);
@@ -36592,7 +37506,16 @@
36592
37506
  }
36593
37507
  EntityRenderEnginePolyline.RenderGroup = RenderGroup;
36594
37508
  })(exports.EntityRenderEnginePolyline || (exports.EntityRenderEnginePolyline = {}));
36595
- async function getName$2(api, entity) {
37509
+ async function getName$2(api, entity, offline) {
37510
+ var _a;
37511
+ const ownName = GetUsableEntityName(entity);
37512
+ if (ownName) {
37513
+ return ownName;
37514
+ }
37515
+ if (offline) {
37516
+ // Anything further needs a request, so offline callers take what the entity carries, placeholder or not.
37517
+ return ((_a = entity === null || entity === void 0 ? void 0 : entity.Bruce) === null || _a === void 0 ? void 0 : _a.Name) || "Unnamed Entity";
37518
+ }
36596
37519
  try {
36597
37520
  const typeId = entity.Bruce["EntityType.ID"];
36598
37521
  let type = null;
@@ -36834,6 +37757,13 @@
36834
37757
  GetArchiveUrl() {
36835
37758
  return this.archiveUrl;
36836
37759
  }
37760
+ /**
37761
+ * The property this instance presents frames through, for a caller that needs to rebuild the entity's
37762
+ * material (eg: re-tinting for opacity/selection) without detaching the animation.
37763
+ */
37764
+ GetImageProperty() {
37765
+ return this.imageProperty;
37766
+ }
36837
37767
  onClockTick(currentTime) {
36838
37768
  if (this.disposed) {
36839
37769
  return;
@@ -37039,7 +37969,7 @@
37039
37969
  let textureDataUri = null;
37040
37970
  let textureTraceEffective = null;
37041
37971
  let frameArchive = null;
37042
- if (fillType === BModels.Style.EPolygonFillType.Texture) {
37972
+ if (fillType === BModels.Style.EPolygonFillType.Texture && !params.offline) {
37043
37973
  try {
37044
37974
  const resolved = await resolveTexturedFill({
37045
37975
  api: params.api,
@@ -37120,8 +38050,8 @@
37120
38050
  // We'll remove all that aren't in the allowed (direct) list.
37121
38051
  for (let i = 0; i < parts.length - 1; i++) {
37122
38052
  const part = parts[i];
37123
- if (part && part instanceof Cesium.Entity && params.viewer.entities.contains(part) && !cEntity._siblingGraphics.includes(part)) {
37124
- params.viewer.entities.remove(part);
38053
+ if (part && part instanceof Cesium.Entity && !cEntity._siblingGraphics.includes(part)) {
38054
+ RemoveCEntityFromScene(params.viewer, part);
37125
38055
  }
37126
38056
  }
37127
38057
  if (cEntity._parentEntity) {
@@ -37131,7 +38061,8 @@
37131
38061
  };
37132
38062
  const hasOutline = width > 0 && cLineColor;
37133
38063
  let cEntity = null;
37134
- if (!params.rendered || !params.rendered.polygon) {
38064
+ const isExistingGraphic = Boolean(params.rendered && params.rendered.polygon);
38065
+ if (!isExistingGraphic) {
37135
38066
  cEntity = new Cesium.Entity({
37136
38067
  id: BModels.ObjectUtils.UId(15),
37137
38068
  polygon: {
@@ -37144,7 +38075,7 @@
37144
38075
  classificationType: classification,
37145
38076
  perPositionHeight: heightRef == Cesium.HeightReference.CLAMP_TO_GROUND ? false : true,
37146
38077
  zIndex: zIndex,
37147
- distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width <= 0 || !cLineColor || units == "m" ? size : null, true)
38078
+ distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width <= 0 || !cLineColor || units == "m" ? size : null, true, size)
37148
38079
  },
37149
38080
  position: exports.EntityUtils.GetPos({
37150
38081
  viewer: params.viewer,
@@ -37198,9 +38129,38 @@
37198
38129
  if (oldZIndex != zIndex) {
37199
38130
  cEntity.polygon.zIndex = new Cesium.ConstantProperty(zIndex);
37200
38131
  }
37201
- cEntity.polygon.distanceDisplayCondition = new Cesium.ConstantProperty(exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width <= 0 || !cLineColor || units == "m" ? size : null, true));
37202
- cEntity.polygon.shadows = new Cesium.ConstantProperty(Cesium.ShadowMode.ENABLED);
37203
- cEntity.polygon.classificationType = new Cesium.ConstantProperty(classification);
38132
+ SetCPropIfChanged({
38133
+ viewer: params.viewer,
38134
+ graphic: cEntity.polygon,
38135
+ property: "distanceDisplayCondition",
38136
+ value: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width <= 0 || !cLineColor || units == "m" ? size : null, true, size)
38137
+ });
38138
+ SetCPropIfChanged({
38139
+ viewer: params.viewer,
38140
+ graphic: cEntity.polygon,
38141
+ property: "shadows",
38142
+ value: Cesium.ShadowMode.ENABLED
38143
+ });
38144
+ SetCPropIfChanged({
38145
+ viewer: params.viewer,
38146
+ graphic: cEntity.polygon,
38147
+ property: "classificationType",
38148
+ value: classification
38149
+ });
38150
+ cEntity.show = true;
38151
+ }
38152
+ // Must run before any material is baked below: the Animator takes over polygon.material, so a bake
38153
+ // has to know whether it is baking over a live animation or over a disposed one's restored material.
38154
+ const animator = syncTextureFrameArchive(cEntity, frameArchive, params.viewer, style.textureColorMask);
38155
+ if (animator) {
38156
+ exports.CesiumEntityStyler.SetDefaultTextureImage({
38157
+ entity: cEntity,
38158
+ image: animator.GetImageProperty(),
38159
+ viewer: params.viewer,
38160
+ requestRender: false
38161
+ });
38162
+ }
38163
+ else if (isExistingGraphic) {
37204
38164
  // TODO: animate the texture!
37205
38165
  if (textureDataUri) {
37206
38166
  // Rebaking texture to ensure we don't revert to the wrong one later.
@@ -37227,12 +38187,12 @@
37227
38187
  entity: cEntity,
37228
38188
  viewer: params.viewer,
37229
38189
  override: true,
38190
+ // Fill colour only. The outline sibling gets its own line colour baked below.
38191
+ includeSiblings: false,
37230
38192
  requestRender: false
37231
38193
  });
37232
38194
  }
37233
- cEntity.show = true;
37234
38195
  }
37235
- syncTextureFrameArchive(cEntity, frameArchive, params.viewer, style.textureColorMask);
37236
38196
  if (frameArchive && params.onSeriesDiscovered) {
37237
38197
  const segment = frameArchiveToSeriesSegment(frameArchive, params.entity);
37238
38198
  if (segment) {
@@ -37265,7 +38225,7 @@
37265
38225
  classificationType: Cesium.ClassificationType.TERRAIN,
37266
38226
  arcType: Cesium.ArcType.GEODESIC,
37267
38227
  zIndex: zIndex,
37268
- distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance)
38228
+ distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, null, false, size)
37269
38229
  }) : null,
37270
38230
  corridor: units == "m" ? {
37271
38231
  positions: borderPosses,
@@ -37277,7 +38237,7 @@
37277
38237
  zIndex: zIndex + 1,
37278
38238
  cornerType: Cesium.CornerType.MITERED,
37279
38239
  classificationType: classification,
37280
- distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width),
38240
+ distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width, false, size),
37281
38241
  shadows: Cesium.ShadowMode.ENABLED
37282
38242
  } : null,
37283
38243
  show: true
@@ -37304,11 +38264,21 @@
37304
38264
  }
37305
38265
  const oldMaterial = GetCValue(params.viewer, cEntityBorder.polyline.material);
37306
38266
  const newMaterial = new Cesium.ColorMaterialProperty(cLineColor);
37307
- if (compareColorMaterials(params.viewer, oldMaterial, newMaterial)) {
38267
+ if (!areColorMaterialsEqual(params.viewer, oldMaterial, newMaterial)) {
37308
38268
  cEntityBorder.polyline.material = newMaterial;
37309
38269
  }
37310
- cEntityBorder.polyline.classificationType = new Cesium.ConstantProperty(Cesium.ClassificationType.TERRAIN);
37311
- cEntityBorder.polyline.distanceDisplayCondition = new Cesium.ConstantProperty(exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance));
38270
+ SetCPropIfChanged({
38271
+ viewer: params.viewer,
38272
+ graphic: cEntityBorder.polyline,
38273
+ property: "classificationType",
38274
+ value: Cesium.ClassificationType.TERRAIN
38275
+ });
38276
+ SetCPropIfChanged({
38277
+ viewer: params.viewer,
38278
+ graphic: cEntityBorder.polyline,
38279
+ property: "distanceDisplayCondition",
38280
+ value: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, null, false, size)
38281
+ });
37312
38282
  cEntityBorder.corridor = undefined;
37313
38283
  }
37314
38284
  else {
@@ -37334,15 +38304,35 @@
37334
38304
  }
37335
38305
  const oldMaterial = GetCValue(params.viewer, cEntityBorder.corridor.material);
37336
38306
  const newMaterial = new Cesium.ColorMaterialProperty(cLineColor);
37337
- if (compareColorMaterials(params.viewer, oldMaterial, newMaterial)) {
38307
+ if (!areColorMaterialsEqual(params.viewer, oldMaterial, newMaterial)) {
37338
38308
  cEntityBorder.corridor.material = newMaterial;
37339
38309
  }
37340
- cEntityBorder.corridor.fill = new Cesium.ConstantProperty(true);
37341
- cEntityBorder.corridor.distanceDisplayCondition = new Cesium.ConstantProperty(exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width));
38310
+ SetCPropIfChanged({
38311
+ viewer: params.viewer,
38312
+ graphic: cEntityBorder.corridor,
38313
+ property: "fill",
38314
+ value: true
38315
+ });
38316
+ SetCPropIfChanged({
38317
+ viewer: params.viewer,
38318
+ graphic: cEntityBorder.corridor,
38319
+ property: "distanceDisplayCondition",
38320
+ value: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width, false, size)
38321
+ });
37342
38322
  cEntityBorder.polyline = undefined;
37343
38323
  }
37344
38324
  cEntityBorder.show = true;
37345
38325
  }
38326
+ // Bake the outline's own colour as its default, so a deselect/opacity refresh restores the line
38327
+ // colour rather than falling back to the fill's.
38328
+ exports.CesiumEntityStyler.SetDefaultColor({
38329
+ color: cLineColor,
38330
+ entity: cEntityBorder,
38331
+ viewer: params.viewer,
38332
+ override: true,
38333
+ includeSiblings: false,
38334
+ requestRender: false
38335
+ });
37346
38336
  cEntityBorder._parentEntity = cEntity;
37347
38337
  cEntity._siblingGraphics.push(cEntityBorder);
37348
38338
  for (let i = 0; i < holePosses.length; i++) {
@@ -37358,7 +38348,7 @@
37358
38348
  classificationType: Cesium.ClassificationType.TERRAIN,
37359
38349
  arcType: Cesium.ArcType.GEODESIC,
37360
38350
  zIndex: zIndex,
37361
- distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance)
38351
+ distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, null, false, size)
37362
38352
  }) : null,
37363
38353
  corridor: units == "m" ? {
37364
38354
  positions: borderPosses,
@@ -37370,7 +38360,7 @@
37370
38360
  zIndex: zIndex + 1,
37371
38361
  cornerType: Cesium.CornerType.MITERED,
37372
38362
  classificationType: classification,
37373
- distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width),
38363
+ distanceDisplayCondition: exports.EntityRenderEngine.GetDisplayCondition(params.minDistance, params.maxDistance, width, false, size),
37374
38364
  shadows: Cesium.ShadowMode.ENABLED,
37375
38365
  } : null,
37376
38366
  show: true
@@ -37411,7 +38401,7 @@
37411
38401
  // De-dupe the tag IDs.
37412
38402
  tagIds = Array.from(new Set(tagIds));
37413
38403
  // Request if at least one then create a quick lookup map for tags.
37414
- const tags = tagIds.length > 0 ? (await BModels.EntityTag.GetListByIds({
38404
+ const tags = (!params.offline && tagIds.length > 0) ? (await BModels.EntityTag.GetListByIds({
37415
38405
  api,
37416
38406
  tagIds
37417
38407
  })).tags : [];
@@ -37423,7 +38413,7 @@
37423
38413
  for (let i = 0; i < params.entities.length; i++) {
37424
38414
  const entity = params.entities[i];
37425
38415
  const zoomItem = params.zoomItems[entity.Bruce.ID];
37426
- const style = zoomItem.StyleID != -1 ? (_a = (await getStyle$4(api, entity, zoomItem.StyleID))) === null || _a === void 0 ? void 0 : _a.Settings : zoomItem.Style;
38416
+ const style = (!params.offline && zoomItem.StyleID != -1) ? (_a = (await getStyle$4(api, entity, zoomItem.StyleID))) === null || _a === void 0 ? void 0 : _a.Settings : zoomItem.Style;
37427
38417
  // Pass through tags that may be needed for styling.
37428
38418
  const tagIds = entity.Bruce["Layer.ID"];
37429
38419
  const tags = [];
@@ -37458,7 +38448,7 @@
37458
38448
  console.error(`Polygon.RenderGroup: failed to render entity ${((_d = entity === null || entity === void 0 ? void 0 : entity.Bruce) === null || _d === void 0 ? void 0 : _d.ID) || "<NONE>"}:`, e);
37459
38449
  }
37460
38450
  if (cEntity) {
37461
- const name = await getName$3(api, entity);
38451
+ const name = await getName$3(api, entity, params.offline);
37462
38452
  cEntity.name = name;
37463
38453
  cEntity._renderGroup = exports.EntityRenderEngine.GetRenderGroupId(zoomItem);
37464
38454
  cEntity.styleId = zoomItem.StyleID == -1 ? -1 : (+zoomItem.StyleID || null);
@@ -37480,7 +38470,16 @@
37480
38470
  }
37481
38471
  EntityRenderEnginePolygon.DisposeTextureFrameSeriesAnimator = DisposeTextureFrameSeriesAnimator;
37482
38472
  })(exports.EntityRenderEnginePolygon || (exports.EntityRenderEnginePolygon = {}));
37483
- async function getName$3(api, entity) {
38473
+ async function getName$3(api, entity, offline) {
38474
+ var _a;
38475
+ const ownName = GetUsableEntityName(entity);
38476
+ if (ownName) {
38477
+ return ownName;
38478
+ }
38479
+ if (offline) {
38480
+ // Anything further needs a request, so offline callers take what the entity carries, placeholder or not.
38481
+ return ((_a = entity === null || entity === void 0 ? void 0 : entity.Bruce) === null || _a === void 0 ? void 0 : _a.Name) || "Unnamed Entity";
38482
+ }
37484
38483
  try {
37485
38484
  const typeId = entity.Bruce["EntityType.ID"];
37486
38485
  let type = null;
@@ -37584,6 +38583,7 @@
37584
38583
  /**
37585
38584
  * Reconciles cEntity's TextureFrameSeriesAnimator.Animator (if any) against this render's resolved texture.
37586
38585
  * Called once cEntity is fully created/updated and definitely has a `polygon` graphics.
38586
+ * Returns the animator now driving the entity, or null if this render has no frame series.
37587
38587
  * @param cEntity
37588
38588
  * @param frameArchive
37589
38589
  * @param viewer
@@ -37592,22 +38592,24 @@
37592
38592
  function syncTextureFrameArchive(cEntity, frameArchive, viewer, textureColorMask) {
37593
38593
  const existing = cEntity[TEXTURE_FRAME_SERIES_ANIMATOR_KEY];
37594
38594
  if (frameArchive && existing && !existing.IsDisposed() && existing.GetArchiveUrl() === frameArchive.url) {
37595
- return;
38595
+ return existing;
37596
38596
  }
37597
38597
  if (existing && !existing.IsDisposed()) {
37598
38598
  existing.Dispose();
37599
38599
  cEntity[TEXTURE_FRAME_SERIES_ANIMATOR_KEY] = null;
37600
38600
  }
37601
- if (frameArchive) {
37602
- const animator = new TextureFrameSeriesAnimator.Animator({
37603
- viewer,
37604
- entity: cEntity,
37605
- archiveUrl: frameArchive.url,
37606
- frames: frameArchive.metadata.Frames,
37607
- textureColorMask
37608
- });
37609
- cEntity[TEXTURE_FRAME_SERIES_ANIMATOR_KEY] = animator;
38601
+ if (!frameArchive) {
38602
+ return null;
37610
38603
  }
38604
+ const animator = new TextureFrameSeriesAnimator.Animator({
38605
+ viewer,
38606
+ entity: cEntity,
38607
+ archiveUrl: frameArchive.url,
38608
+ frames: frameArchive.metadata.Frames,
38609
+ textureColorMask
38610
+ });
38611
+ cEntity[TEXTURE_FRAME_SERIES_ANIMATOR_KEY] = animator;
38612
+ return animator;
37611
38613
  }
37612
38614
  /**
37613
38615
  * Derives a min/max/label time-range segment from a resolved frame archive's Frames metadata,
@@ -37774,7 +38776,7 @@
37774
38776
  * @param b
37775
38777
  * @returns
37776
38778
  */
37777
- function compareColorMaterials(viewer, a, b) {
38779
+ function areColorMaterialsEqual(viewer, a, b) {
37778
38780
  // Same reference.
37779
38781
  if (a == b) {
37780
38782
  return true;
@@ -38083,15 +39085,44 @@
38083
39085
  }
38084
39086
  })(exports.StyleEffective || (exports.StyleEffective = {}));
38085
39087
  (function (EntityRenderEngine) {
39088
+ /**
39089
+ * Identifies the zoom band a graphic was last rendered for, covering everything in that band which
39090
+ * changes how the entity is drawn. Used to decide whether a re-render is needed at all.
39091
+ *
39092
+ * Deliberately NOT the reuse key: most of a band's identity is plain graphics properties that can be
39093
+ * patched onto the existing graphic, so see GetGraphicShapeId for that decision.
39094
+ */
38086
39095
  function GetRenderGroupId(zoomItem) {
38087
39096
  if (!zoomItem) {
38088
39097
  return null;
38089
39098
  }
38090
- return zoomItem.MinZoom + "-" + zoomItem.MaxZoom;
39099
+ return exports.RenderManager.GetZoomControlSignature([zoomItem]);
38091
39100
  }
38092
39101
  EntityRenderEngine.GetRenderGroupId = GetRenderGroupId;
39102
+ /**
39103
+ * Identifies the kind of Cesium graphic a zoom item + entity resolves to, ignoring anything that is merely a property on it.
39104
+ */
39105
+ function GetGraphicShapeId(zoomItem, entity) {
39106
+ var _a;
39107
+ let displayType = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.DisplayType;
39108
+ if (!displayType) {
39109
+ displayType = BModels.ZoomControl.EDisplayType.Hidden;
39110
+ }
39111
+ // Backwards compatibility, same mapping the render pass applies.
39112
+ else if (displayType == "polygon") {
39113
+ displayType = BModels.ZoomControl.EDisplayType.Geometry;
39114
+ }
39115
+ // Multi-geometry builds a container graphic holding sibling graphics rather than a flat one.
39116
+ const geometry = BModels.Entity.GetValue({
39117
+ entity: entity,
39118
+ path: ["Bruce", "VectorGeometry"]
39119
+ });
39120
+ const isMulti = ((_a = geometry === null || geometry === void 0 ? void 0 : geometry.MultiGeometry) === null || _a === void 0 ? void 0 : _a.length) > 1;
39121
+ return displayType + "|" + (isMulti ? "multi" : "single");
39122
+ }
39123
+ EntityRenderEngine.GetGraphicShapeId = GetGraphicShapeId;
38093
39124
  async function Render(params) {
38094
- var _a, _b, _c, _d;
39125
+ var _a, _b, _c;
38095
39126
  const groupRenderParams = {
38096
39127
  apiGetter: params.apiGetter,
38097
39128
  viewer: params.viewer,
@@ -38099,10 +39130,15 @@
38099
39130
  zoomItems: {},
38100
39131
  menuItemId: params.menuItemId,
38101
39132
  onSeriesDiscovered: params.onSeriesDiscovered,
38102
- visualRegister: params.visualRegister
39133
+ visualRegister: params.visualRegister,
39134
+ offline: params.offline
38103
39135
  };
38104
39136
  const updated = new Map();
38105
39137
  const cEntities = new Map();
39138
+ // Entity ID -> the graphic shape resolved for this pass, stamped onto the results at the end.
39139
+ const shapeIds = new Map();
39140
+ // Entity ID -> what its zoom band was resolved from, stamped alongside the shape.
39141
+ const bandChecks = new Map();
38106
39142
  const models = [];
38107
39143
  const multiGeometry = [];
38108
39144
  const polygons = [];
@@ -38152,11 +39188,21 @@
38152
39188
  for (let i = 0; i < params.entities.length; i++) {
38153
39189
  let entity = params.entities[i];
38154
39190
  const id = entity.Bruce.ID;
39191
+ const resolution = {};
38155
39192
  const zoomItem = exports.RenderManager.DetermineZoomItem({
38156
39193
  viewer: params.viewer,
38157
39194
  entity,
38158
- zoomControl: params.zoomControl
38159
- });
39195
+ zoomControl: params.zoomControl,
39196
+ out: resolution
39197
+ });
39198
+ if (zoomItem && resolution.distance != null && resolution.cameraPos) {
39199
+ bandChecks.set(id, {
39200
+ distance: resolution.distance,
39201
+ cameraPos: resolution.cameraPos,
39202
+ min: zoomItem.MinZoom,
39203
+ max: zoomItem.MaxZoom
39204
+ });
39205
+ }
38160
39206
  let displayType = zoomItem === null || zoomItem === void 0 ? void 0 : zoomItem.DisplayType;
38161
39207
  if (!displayType) {
38162
39208
  displayType = BModels.ZoomControl.EDisplayType.Hidden;
@@ -38170,8 +39216,13 @@
38170
39216
  entityId: id,
38171
39217
  menuItemId: params.menuItemId
38172
39218
  });
39219
+ const existingVisual = existingRego === null || existingRego === void 0 ? void 0 : existingRego.visual;
38173
39220
  const newRenderId = GetRenderGroupId(zoomItem);
38174
- const oldRenderId = (_a = existingRego === null || existingRego === void 0 ? void 0 : existingRego.visual) === null || _a === void 0 ? void 0 : _a._renderGroup;
39221
+ const oldRenderId = existingVisual === null || existingVisual === void 0 ? void 0 : existingVisual._renderGroup;
39222
+ // Resolved before prepareGeometry() below, which flattens a single-item MultiGeometry and
39223
+ // would otherwise make the same entity resolve to a different shape than it was stamped with.
39224
+ const newShapeId = GetGraphicShapeId(zoomItem, entity);
39225
+ shapeIds.set(id, newShapeId);
38175
39226
  if (!params.force &&
38176
39227
  newRenderId == oldRenderId &&
38177
39228
  !(existingRego === null || existingRego === void 0 ? void 0 : existingRego.stale) &&
@@ -38181,13 +39232,13 @@
38181
39232
  cEntities.set(id, existingRego.visual);
38182
39233
  }
38183
39234
  else {
38184
- // Add so we can re-use the graphic and update it.
38185
- if (existingRego && newRenderId == oldRenderId) {
39235
+ const oldShapeId = existingVisual === null || existingVisual === void 0 ? void 0 : existingVisual._graphicShape;
39236
+ if (existingRego && newShapeId == oldShapeId) {
38186
39237
  cEntities.set(id, existingRego.visual);
38187
39238
  // Flag as no longer stale as we're unlikely to recreate the rego if we're reusing the graphic.
38188
39239
  existingRego.stale = false;
38189
39240
  // Update metadata for the same reason.
38190
- existingRego.outline = (_b = entity.Bruce) === null || _b === void 0 ? void 0 : _b.Outline;
39241
+ existingRego.outline = (_a = entity.Bruce) === null || _a === void 0 ? void 0 : _a.Outline;
38191
39242
  existingRego.entityTypeId = entity.Bruce["EntityType.ID"];
38192
39243
  updated.set(id, true);
38193
39244
  }
@@ -38201,7 +39252,7 @@
38201
39252
  entity: entity,
38202
39253
  path: ["Bruce", "VectorGeometry"]
38203
39254
  });
38204
- if ((_c = geometry === null || geometry === void 0 ? void 0 : geometry.MultiGeometry) === null || _c === void 0 ? void 0 : _c.length) {
39255
+ if ((_b = geometry === null || geometry === void 0 ? void 0 : geometry.MultiGeometry) === null || _b === void 0 ? void 0 : _b.length) {
38205
39256
  multiGeometry.push(entity);
38206
39257
  }
38207
39258
  else {
@@ -38244,7 +39295,7 @@
38244
39295
  entity: entity,
38245
39296
  path: ["Bruce", "VectorGeometry"]
38246
39297
  });
38247
- if (!((_d = geometry === null || geometry === void 0 ? void 0 : geometry.MultiGeometry) === null || _d === void 0 ? void 0 : _d.length)) {
39298
+ if (!((_c = geometry === null || geometry === void 0 ? void 0 : geometry.MultiGeometry) === null || _c === void 0 ? void 0 : _c.length)) {
38248
39299
  polygons.push(entity);
38249
39300
  continue;
38250
39301
  }
@@ -38363,6 +39414,21 @@
38363
39414
  }
38364
39415
  }
38365
39416
  }
39417
+ // Stamped centrally rather than per-engine so the value always matches what the gate above compared,
39418
+ // regardless of which engine (or fallback engine) ended up producing the graphic.
39419
+ cEntities.forEach((cEntity, id) => {
39420
+ if (!cEntity) {
39421
+ return;
39422
+ }
39423
+ const shapeId = shapeIds.get(id);
39424
+ if (shapeId) {
39425
+ cEntity._graphicShape = shapeId;
39426
+ }
39427
+ const bandCheck = bandChecks.get(id);
39428
+ if (bandCheck) {
39429
+ cEntity._bandCheck = bandCheck;
39430
+ }
39431
+ });
38366
39432
  return {
38367
39433
  entities: cEntities,
38368
39434
  updated
@@ -38398,9 +39464,7 @@
38398
39464
  });
38399
39465
  }
38400
39466
  }
38401
- if (viewer.entities.contains(entity)) {
38402
- viewer.entities.remove(entity);
38403
- }
39467
+ RemoveCEntityFromScene(viewer, entity);
38404
39468
  }
38405
39469
  doRemove({
38406
39470
  viewer: params.viewer,
@@ -38435,9 +39499,10 @@
38435
39499
  * @param max
38436
39500
  * @param meterSize size of "thing" in meters, eg polyline is 0.5 meters width. If size is provided we can potentially cull it earlier.
38437
39501
  * @param isPolygon
39502
+ * @param fitMeterSize overall extent of the "thing" in meters, eg a parcel's bounding-box diagonal. If provided we keep it visible far enough out to actually fit on screen.
38438
39503
  * @returns
38439
39504
  */
38440
- function GetDisplayCondition(min, max, meterSize, isPolygon) {
39505
+ function GetDisplayCondition(min, max, meterSize, isPolygon, fitMeterSize) {
38441
39506
  // Max is required.
38442
39507
  if (isNaN(+max)) {
38443
39508
  return undefined;
@@ -38467,6 +39532,15 @@
38467
39532
  return undefined;
38468
39533
  }
38469
39534
  }
39535
+ // The configured max is a guess about viewing distance, and for a large thing that guess is often short:
39536
+ // it vanishes while still overflowing the screen, so you can never see all of it at once.
39537
+ // A thing of size S needs roughly S * 0.87 of camera distance to fit a 60deg vertical fov, so we
39538
+ // floor the max at a margin above that rather than culling something you haven't finished zooming out to.
39539
+ fitMeterSize = +fitMeterSize;
39540
+ if (!isNaN(fitMeterSize) && fitMeterSize > 0) {
39541
+ const FIT_DISTANCE_PER_METER = 1.4;
39542
+ max = Math.max(max, fitMeterSize * FIT_DISTANCE_PER_METER);
39543
+ }
38470
39544
  return new Cesium.DistanceDisplayCondition(min, max);
38471
39545
  }
38472
39546
  EntityRenderEngine.GetDisplayCondition = GetDisplayCondition;
@@ -38489,7 +39563,71 @@
38489
39563
  }
38490
39564
  return value;
38491
39565
  }
39566
+ const pendingRemovalsByViewer = new WeakMap();
39567
+ function scheduleEntityRemoval(viewer, entity) {
39568
+ let pending = pendingRemovalsByViewer.get(viewer);
39569
+ if (!pending) {
39570
+ pending = { entities: new Set(), hook: null };
39571
+ pendingRemovalsByViewer.set(viewer, pending);
39572
+ }
39573
+ pending.entities.add(entity);
39574
+ if (pending.hook) {
39575
+ return;
39576
+ }
39577
+ pending.hook = viewer.scene.postRender.addEventListener(() => {
39578
+ var _a;
39579
+ (_a = pending.hook) === null || _a === void 0 ? void 0 : _a.call(pending);
39580
+ pending.hook = null;
39581
+ const batch = Array.from(pending.entities);
39582
+ pending.entities.clear();
39583
+ if (!batch.length) {
39584
+ return;
39585
+ }
39586
+ WithSuspendedCCollections(batch.map(x => GetCEntityCollection(viewer, x)), () => {
39587
+ for (const item of batch) {
39588
+ try {
39589
+ exports.EntityRenderEngine.Remove({
39590
+ viewer,
39591
+ entity: item
39592
+ });
39593
+ }
39594
+ catch (e) {
39595
+ console.error(e);
39596
+ }
39597
+ }
39598
+ });
39599
+ });
39600
+ }
38492
39601
  (function (CesiumAnimatedInOut) {
39602
+ /**
39603
+ * Runs any removals already queued for this viewer immediately, instead of waiting for the next render.
39604
+ * For teardown paths that need the scene emptied synchronously.
39605
+ */
39606
+ function FlushPendingRemovals(viewer) {
39607
+ var _a;
39608
+ const pending = pendingRemovalsByViewer.get(viewer);
39609
+ if (!(pending === null || pending === void 0 ? void 0 : pending.entities.size)) {
39610
+ return;
39611
+ }
39612
+ const batch = Array.from(pending.entities);
39613
+ pending.entities.clear();
39614
+ (_a = pending.hook) === null || _a === void 0 ? void 0 : _a.call(pending);
39615
+ pending.hook = null;
39616
+ WithSuspendedCCollections(batch.map(x => GetCEntityCollection(viewer, x)), () => {
39617
+ for (const item of batch) {
39618
+ try {
39619
+ exports.EntityRenderEngine.Remove({
39620
+ viewer,
39621
+ entity: item
39622
+ });
39623
+ }
39624
+ catch (e) {
39625
+ console.error(e);
39626
+ }
39627
+ }
39628
+ });
39629
+ }
39630
+ CesiumAnimatedInOut.FlushPendingRemovals = FlushPendingRemovals;
38493
39631
  /**
38494
39632
  * Animates an Entity out of the scene.
38495
39633
  * Removes it from the scene at the end of the animation.
@@ -38508,13 +39646,7 @@
38508
39646
  return;
38509
39647
  }
38510
39648
  removed = true;
38511
- const removal = viewer.scene.postRender.addEventListener(() => {
38512
- removal();
38513
- exports.EntityRenderEngine.Remove({
38514
- viewer,
38515
- entity
38516
- });
38517
- });
39649
+ scheduleEntityRemoval(viewer, entity);
38518
39650
  };
38519
39651
  for (let i = 0; i < pieces.length; i++) {
38520
39652
  const piece = pieces[i];
@@ -39062,7 +40194,7 @@
39062
40194
  StyleUtils.ApplyTypeStyle = ApplyTypeStyle;
39063
40195
  })(exports.StyleUtils || (exports.StyleUtils = {}));
39064
40196
 
39065
- const VERSION = "7.0.2";
40197
+ const VERSION = "7.0.4";
39066
40198
  /**
39067
40199
  * Updates the environment instance used by bruce-cesium to one specified.
39068
40200
  * This can be used to ensure that the instance a parent is referencing is shared between bruce-cesium, bruce-models, and the parent app.