bruce-cesium 4.2.4 → 4.2.6

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@@ -2819,7 +2819,7 @@
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  if (geometryRadius && (pos3d === null || pos3d === void 0 ? void 0 : pos3d.x)) {
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  sphere = Cesium.BoundingSphere.fromPoints([pos3d]);
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  // For now making sure it's less than x amount because we had a bug which made it huge.
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- if (geometryRadius && geometryRadius < 500 && geometryRadius > 1) {
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+ if (geometryRadius && geometryRadius < 500 && geometryRadius > 0.1) {
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  sphere.radius = geometryRadius;
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  spheres.push(sphere);
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  }
@@ -14074,9 +14074,15 @@
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  }
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  }
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  }
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- if (isNaN(params.fallbackStyleId) && params.fallbackStyleId != null) {
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+ if (!isNaN(params.fallbackStyleId) && params.fallbackStyleId != null) {
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  this.fallbackStyleId = params.fallbackStyleId;
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  }
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+ if (params.fallbackStyle) {
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+ this.fallbackStyle = params.fallbackStyle;
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+ }
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+ else {
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+ this.fallbackStyle = null;
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+ }
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  // Empty queues.
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  // Requeue all.
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  this.recordLoadQueue = [];
@@ -14224,7 +14230,6 @@
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  counter = ++this.loadingCounter;
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  this.styleMappingLoaded = false;
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  this.styleMappingsLoaded = {};
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- this.fallbackStyle = null;
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  fallbackStyleId = this.fallbackStyleId;
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  if (!(fallbackStyleId && fallbackStyleId > 0)) return [3 /*break*/, 4];
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  _c.label = 1;
@@ -25739,7 +25744,7 @@
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  ViewRenderEngine.Render = Render;
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  })(exports.ViewRenderEngine || (exports.ViewRenderEngine = {}));
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- var VERSION = "4.2.4";
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+ var VERSION = "4.2.6";
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  exports.VERSION = VERSION;
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  exports.CesiumParabola = CesiumParabola;