bruce-cesium 2.9.6 → 2.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
1
1
  import { BruceEvent, Cartes, ProjectViewTile, Carto, Entity as Entity$1, Geometry, Tileset, MathUtils, LRUCache, ZoomControl, Style, EntityTag, Calculator, EntityLod, EntityType, ClientFile, ObjectUtils, Bounds, EntityRelationType, DelayQueue, BatchedDataGetter, EntityCoords, EntityFilterGetter, EntitySource, MenuItem, EntityRelation, ENVIRONMENT, ProjectView, ProjectViewBookmark, ProjectViewLegacyTile, ProgramKey, Camera, AbstractApi, EntityAttachment, EntityAttachmentType, EntityAttribute } from 'bruce-models';
2
2
  import * as Cesium from 'cesium';
3
- import { Cartographic, Cartesian2, CallbackProperty, Cartesian3, Color, Rectangle, Math as Math$1, JulianDate, Entity, Primitive, Cesium3DTileFeature, HeightReference, DistanceDisplayCondition, NearFarScalar, HorizontalOrigin, VerticalOrigin, ClassificationType, ArcType, CornerType, ShadowMode, PolygonHierarchy, PolylineGraphics, HeadingPitchRoll, Transforms, ColorBlendMode, SceneMode, Cesium3DTileColorBlendMode, HeadingPitchRange, createOsmBuildings, Cesium3DTileStyle, KmlDataSource, SceneTransforms, createWorldTerrain, EllipsoidTerrainProvider, CesiumTerrainProvider, BingMapsImageryProvider, BingMapsStyle, MapboxImageryProvider, MapboxStyleImageryProvider, ArcGisMapServerImageryProvider, OpenStreetMapImageryProvider, GridImageryProvider, GeographicTilingScheme, ImageryLayer, UrlTemplateImageryProvider, TileMapServiceImageryProvider, IonImageryProvider, CesiumInspector, OrthographicFrustum, defined, EllipsoidGeodesic, sampleTerrainMostDetailed, Cesium3DTileset, Model, EasingFunction, PolygonPipeline, Matrix4, Matrix3, IonResource, Ion, ScreenSpaceEventHandler, ScreenSpaceEventType, ColorMaterialProperty, GeometryInstance, BoundingSphere } from 'cesium';
3
+ import { Cartographic, Cartesian2, CallbackProperty, Cartesian3, Color, Rectangle, Math as Math$1, JulianDate, HeightReference, DistanceDisplayCondition, NearFarScalar, Entity, HorizontalOrigin, VerticalOrigin, ClassificationType, ArcType, CornerType, ShadowMode, PolygonHierarchy, PolylineGraphics, HeadingPitchRoll, Transforms, ColorBlendMode, Primitive, Cesium3DTileFeature, SceneMode, Cesium3DTileColorBlendMode, HeadingPitchRange, createOsmBuildings, Cesium3DTileStyle, KmlDataSource, OrthographicFrustum, EasingFunction, SceneTransforms, EllipsoidTerrainProvider, CesiumInspector, defined, EllipsoidGeodesic, sampleTerrainMostDetailed, Cesium3DTileset, Model, Matrix4, Matrix3, IonResource, Ion, createWorldTerrain, CesiumTerrainProvider, BingMapsImageryProvider, BingMapsStyle, MapboxImageryProvider, MapboxStyleImageryProvider, ArcGisMapServerImageryProvider, OpenStreetMapImageryProvider, GridImageryProvider, GeographicTilingScheme, ImageryLayer, UrlTemplateImageryProvider, TileMapServiceImageryProvider, IonImageryProvider, PolygonPipeline, ColorMaterialProperty, GeometryInstance, ScreenSpaceEventHandler, ScreenSpaceEventType, BoundingSphere, Intersect } from 'cesium';
4
4
 
5
5
  var TIME_LAG = 300;
6
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  var POSITION_CHECK_TIMER = 950;
@@ -5016,6 +5016,267 @@ var EntityLabel;
5016
5016
  EntityLabel.GetLabel = GetLabel;
5017
5017
  })(EntityLabel || (EntityLabel = {}));
5018
5018
 
5019
+ // Area in m^2 for 3D model visibility check.
5020
+ var MODEL_SIZE_TOLERANCE = 1000;
5021
+ function getValue$2(viewer, obj) {
5022
+ if (obj === null || obj === void 0 ? void 0 : obj.getValue) {
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+ return obj.getValue(viewer.scene.lastRenderTime);
5024
+ }
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+ return obj;
5026
+ }
5027
+ var boundingSphereCache = {};
5028
+ function getPositionsFromEntity(viewer, entity) {
5029
+ if (entity.billboard) {
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+ var pos3d = getValue$2(viewer, entity.position);
5031
+ if (!(pos3d === null || pos3d === void 0 ? void 0 : pos3d.x)) {
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+ return null;
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+ }
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+ return [pos3d];
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+ }
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+ else if (entity.polyline) {
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+ return getValue$2(viewer, entity.polyline.positions);
5038
+ }
5039
+ else if (entity.polygon) {
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+ var hierarchy = getValue$2(viewer, entity.polygon.hierarchy);
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+ return hierarchy.positions;
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+ }
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+ else if (entity.corridor) {
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+ return getValue$2(viewer, entity.corridor.positions);
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+ }
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+ else if (entity.ellipse) {
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+ var position = getValue$2(viewer, entity.position);
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+ if (!(position === null || position === void 0 ? void 0 : position.x)) {
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+ return null;
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+ }
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+ var semiMajorAxis = getValue$2(viewer, entity.ellipse.semiMajorAxis);
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+ var semiMinorAxis = getValue$2(viewer, entity.ellipse.semiMinorAxis);
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+ var rotation = getValue$2(viewer, entity.ellipse.rotation);
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+ // More subdivisions means a more accurate ellipse but worse performance.
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+ var numberOfSubdivisions = 5;
5056
+ var positions = [];
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+ for (var i = 0; i < numberOfSubdivisions; i++) {
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+ var theta = i * (2 * Math.PI / numberOfSubdivisions);
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+ var x = semiMajorAxis * Math.cos(theta);
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+ var y = semiMinorAxis * Math.sin(theta);
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+ // Apply rotation.
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+ var rotatedX = x * Math.cos(rotation) - y * Math.sin(rotation);
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+ var rotatedY = x * Math.sin(rotation) + y * Math.cos(rotation);
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+ // Translate by the ellipse's position.
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+ var point = new Cartesian3(position.x + rotatedX, position.y + rotatedY, position.z);
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+ positions.push(point);
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+ }
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+ return positions;
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+ }
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+ else if (entity.model) {
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+ var pos3d = getValue$2(viewer, entity.position);
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+ if (!(pos3d === null || pos3d === void 0 ? void 0 : pos3d.x)) {
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+ return null;
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+ }
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+ return [pos3d];
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+ }
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+ else if (entity.point) {
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+ var pos3d = getValue$2(viewer, entity.position);
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+ if (!(pos3d === null || pos3d === void 0 ? void 0 : pos3d.x)) {
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+ return null;
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+ }
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+ return [pos3d];
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+ }
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+ return null;
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+ }
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+ function computeBoundingSphereFromPositions(positions) {
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+ return BoundingSphere.fromPoints(positions);
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+ }
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+ function shouldCullEntity(viewer, cEntity) {
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+ var camera = viewer.scene.camera;
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+ var boundingSphere;
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+ if (boundingSphereCache[cEntity.id]) {
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+ boundingSphere = boundingSphereCache[cEntity.id];
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+ }
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+ else {
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+ var positions = getPositionsFromEntity(viewer, cEntity);
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+ if (positions) {
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+ boundingSphere = computeBoundingSphereFromPositions(positions);
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+ if (cEntity.model) {
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+ // We don't know how large models are so we'll just add a tolerance.
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+ boundingSphere.radius += Math.sqrt(MODEL_SIZE_TOLERANCE);
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+ }
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+ boundingSphereCache[cEntity.id] = boundingSphere;
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+ }
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+ }
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+ if (!boundingSphere) {
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+ return false;
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+ }
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+ var cullingVolume = camera.frustum.computeCullingVolume(camera.position, camera.direction, camera.up);
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+ var visibility = cullingVolume.computeVisibility(boundingSphere);
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+ return visibility !== Intersect.INSIDE && visibility !== Intersect.INTERSECTING;
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+ }
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+ // Amount of entities to check per interval.
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+ var CHECK_BATCH = 500;
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+ var checkInterval = null;
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+ var checkWaiting = false;
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+ // We will store the last recheck data on the camera.
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+ // This will allow us to check if the camera has moved enough to warrant a recheck.
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+ var LAST_RECHECK_KEY = Symbol("LAST_RECHECK_KEY");
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+ /**
5121
+ * We will recheck if the camera has turned or moved enough.
5122
+ * @param viewer
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+ * @returns
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+ */
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+ function shouldRecheck(viewer) {
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+ var _a;
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+ var camera = viewer.scene.camera;
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+ if (!((_a = camera === null || camera === void 0 ? void 0 : camera.position) === null || _a === void 0 ? void 0 : _a.x)) {
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+ return false;
5130
+ }
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+ var lastRecheck = camera[LAST_RECHECK_KEY];
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+ if (!lastRecheck) {
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+ camera[LAST_RECHECK_KEY] = {
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+ position: camera.position.clone(),
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+ direction: camera.direction.clone(),
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+ };
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+ return true;
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+ }
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+ var _b = lastRecheck, position = _b.position, direction = _b.direction;
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+ var posDiff = Cartesian3.magnitude(Cartesian3.subtract(position, camera.position, new Cartesian3()));
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+ var dirDiff = Cartesian3.magnitude(Cartesian3.subtract(direction, camera.direction, new Cartesian3()));
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+ var recheck = posDiff > 100 || dirDiff > 0.01;
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+ if (recheck) {
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+ camera[LAST_RECHECK_KEY] = {
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+ position: camera.position.clone(),
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+ direction: camera.direction.clone(),
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+ };
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+ }
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+ return recheck;
5150
+ }
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+ /**
5152
+ * Runs through all entities in the register and culls them if they are out of the viewport.
5153
+ * This will work in batches.
5154
+ * @param register
5155
+ */
5156
+ function runCullChecker(register) {
5157
+ if (checkInterval != null) {
5158
+ checkWaiting = true;
5159
+ return;
5160
+ }
5161
+ var viewer = register.Viewer;
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+ var entityIds = register.GetEntityIds();
5163
+ checkInterval = setInterval(function () {
5164
+ if (viewer.isDestroyed() || !viewer.scene) {
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+ clearInterval(checkInterval);
5166
+ checkInterval = null;
5167
+ return;
5168
+ }
5169
+ var slice = entityIds.splice(0, CHECK_BATCH);
5170
+ for (var i = 0; i < slice.length; i++) {
5171
+ var entityId = slice[i];
5172
+ var rego = register.GetRego({
5173
+ entityId: entityId
5174
+ });
5175
+ if (!rego || !rego.visual || !(rego.visual instanceof Entity)) {
5176
+ continue;
5177
+ }
5178
+ var parts = EntityUtils.GatherEntity({
5179
+ entity: rego.visual
5180
+ });
5181
+ for (var i_1 = 0; i_1 < parts.length; i_1++) {
5182
+ var part = parts[i_1];
5183
+ var shouldCull = shouldCullEntity(viewer, part);
5184
+ if (shouldCull) {
5185
+ part[VisualRegisterCuller.VISUAL_CULL_KEY] = true;
5186
+ if (viewer.entities.contains(part)) {
5187
+ viewer.entities.remove(part);
5188
+ }
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+ }
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+ else {
5191
+ delete part[VisualRegisterCuller.VISUAL_CULL_KEY];
5192
+ if (!rego.suppressShow && rego.best && !viewer.entities.contains(part)) {
5193
+ viewer.entities.add(part);
5194
+ }
5195
+ }
5196
+ }
5197
+ }
5198
+ if (entityIds.length <= 0) {
5199
+ clearInterval(checkInterval);
5200
+ checkInterval = null;
5201
+ if (checkWaiting) {
5202
+ checkWaiting = false;
5203
+ runCullChecker(register);
5204
+ }
5205
+ }
5206
+ }, 200);
5207
+ }
5208
+ var VisualRegisterCuller;
5209
+ (function (VisualRegisterCuller) {
5210
+ VisualRegisterCuller.VISUAL_CULL_KEY = Symbol("VISUAL_CULL_KEY");
5211
+ /**
5212
+ * Will monitor the visuals within a visual register and cull ones that are out of the viewport.
5213
+ * @param params
5214
+ * @returns a dispose function.
5215
+ */
5216
+ function Monitor(params) {
5217
+ var _a;
5218
+ var register = params.register;
5219
+ if (!((_a = register === null || register === void 0 ? void 0 : register.Viewer) === null || _a === void 0 ? void 0 : _a.scene) || register.Viewer.isDestroyed()) {
5220
+ console.warn("Cannot monitor a visual register that is not attached to a viewer.");
5221
+ return function () { };
5222
+ }
5223
+ var lastCullCheck = null;
5224
+ var checkQueue = new DelayQueue(function () {
5225
+ if (register.Viewer == null || register.Viewer.isDestroyed() || !shouldRecheck(register.Viewer)) {
5226
+ return;
5227
+ }
5228
+ runCullChecker(register);
5229
+ lastCullCheck = new Date();
5230
+ }, 1000);
5231
+ var moveStartRemoval = register.Viewer.camera.moveStart.addEventListener(function () {
5232
+ var _a;
5233
+ (_a = checkQueue.Call) === null || _a === void 0 ? void 0 : _a.call(checkQueue);
5234
+ });
5235
+ var moveEndRemoval = register.Viewer.camera.moveEnd.addEventListener(function () {
5236
+ var _a;
5237
+ (_a = checkQueue.Call) === null || _a === void 0 ? void 0 : _a.call(checkQueue);
5238
+ });
5239
+ var RENDER_SECS_PASSED = 5;
5240
+ var updateRemoval = register.Viewer.scene.postUpdate.addEventListener(function () {
5241
+ var _a;
5242
+ var now = new Date();
5243
+ if (lastCullCheck == null || (now.getTime() - lastCullCheck.getTime()) > RENDER_SECS_PASSED * 1000) {
5244
+ (_a = checkQueue.Call) === null || _a === void 0 ? void 0 : _a.call(checkQueue);
5245
+ }
5246
+ });
5247
+ checkQueue.Call();
5248
+ return function (params) {
5249
+ var uncull = (params || {}).uncull;
5250
+ moveStartRemoval === null || moveStartRemoval === void 0 ? void 0 : moveStartRemoval();
5251
+ moveStartRemoval = null;
5252
+ moveEndRemoval === null || moveEndRemoval === void 0 ? void 0 : moveEndRemoval();
5253
+ moveEndRemoval = null;
5254
+ updateRemoval === null || updateRemoval === void 0 ? void 0 : updateRemoval();
5255
+ updateRemoval = null;
5256
+ checkInterval === null || checkInterval === void 0 ? void 0 : checkInterval();
5257
+ checkInterval = null;
5258
+ checkWaiting = false;
5259
+ checkQueue === null || checkQueue === void 0 ? void 0 : checkQueue.Dispose();
5260
+ checkQueue = null;
5261
+ };
5262
+ }
5263
+ VisualRegisterCuller.Monitor = Monitor;
5264
+ function IsCulled(viewer, visual) {
5265
+ if (!visual) {
5266
+ return false;
5267
+ }
5268
+ if (visual instanceof Entity) {
5269
+ var status_1 = visual[VisualRegisterCuller.VISUAL_CULL_KEY];
5270
+ if (status_1 == null) {
5271
+ status_1 = visual[VisualRegisterCuller.VISUAL_CULL_KEY] = shouldCullEntity(viewer, visual);
5272
+ }
5273
+ return status_1;
5274
+ }
5275
+ return false;
5276
+ }
5277
+ VisualRegisterCuller.IsCulled = IsCulled;
5278
+ })(VisualRegisterCuller || (VisualRegisterCuller = {}));
5279
+
5019
5280
  /**
5020
5281
  * Returns if a given visual is alive and in the scene.
5021
5282
  * @param viewer
@@ -5070,6 +5331,13 @@ function removeEntity(viewer, visual) {
5070
5331
  }
5071
5332
  }
5072
5333
  function updateCEntityShow(viewer, visual, show, ignoreParent) {
5334
+ if (show) {
5335
+ // Culling is controlled by "visual-register-culler.ts".
5336
+ // When an object is unculled then the 'updateEntityShow' function is re-called to reveal it and related objects.
5337
+ // A sub-object can be culled while the siblings are not.
5338
+ var isCulled = show ? VisualRegisterCuller.IsCulled(viewer, visual) : true;
5339
+ show = !isCulled;
5340
+ }
5073
5341
  if (visual._parentEntity && !ignoreParent) {
5074
5342
  updateCEntityShow(viewer, visual._parentEntity, show, false);
5075
5343
  }
@@ -5356,6 +5624,9 @@ var VisualsRegister;
5356
5624
  this.labelledEntityIds = [];
5357
5625
  this.viewer = params.viewer;
5358
5626
  this.apiGetters = params.apiGetters;
5627
+ this.cameraCullerDispose = VisualRegisterCuller.Monitor({
5628
+ register: this
5629
+ });
5359
5630
  }
5360
5631
  Object.defineProperty(Register.prototype, "Id", {
5361
5632
  get: function () {
@@ -5388,6 +5659,13 @@ var VisualsRegister;
5388
5659
  enumerable: false,
5389
5660
  configurable: true
5390
5661
  });
5662
+ Register.prototype.Dispose = function () {
5663
+ var _a;
5664
+ (_a = this.cameraCullerDispose) === null || _a === void 0 ? void 0 : _a.call(this, {
5665
+ uncull: false
5666
+ });
5667
+ this.cameraCullerDispose = null;
5668
+ };
5391
5669
  Register.prototype.ForceUpdate = function (params) {
5392
5670
  var entityIds = params.entityIds;
5393
5671
  for (var i = 0; i < entityIds.length; i++) {
@@ -11491,6 +11769,27 @@ var MenuItemManager;
11491
11769
  enumerable: false,
11492
11770
  configurable: true
11493
11771
  });
11772
+ /**
11773
+ * Disposes the menu item manager.
11774
+ * This will dispose all render managers and unregister all menu items.
11775
+ */
11776
+ Manager.prototype.Dispose = function (params) {
11777
+ var _a;
11778
+ var disposeRegister = (params !== null && params !== void 0 ? params : {}).disposeRegister;
11779
+ for (var i = 0; i < this.items.length; i++) {
11780
+ var item = this.items[i];
11781
+ try {
11782
+ (_a = item.renderManager) === null || _a === void 0 ? void 0 : _a.Dispose();
11783
+ }
11784
+ catch (e) {
11785
+ console.error(e);
11786
+ }
11787
+ }
11788
+ this.items = [];
11789
+ if (this.visualsRegister && disposeRegister != false) {
11790
+ this.visualsRegister.Dispose();
11791
+ }
11792
+ };
11494
11793
  /**
11495
11794
  * Renders a given menu item and all its children.
11496
11795
  * Will return the enabled item id.
@@ -17269,7 +17568,7 @@ var ViewerUtils;
17269
17568
  ViewerUtils.CreateWidgets = CreateWidgets;
17270
17569
  })(ViewerUtils || (ViewerUtils = {}));
17271
17570
 
17272
- var VERSION$1 = "2.9.6";
17571
+ var VERSION$1 = "2.9.8";
17273
17572
 
17274
17573
  export { VERSION$1 as VERSION, CesiumViewMonitor, ViewerUtils, MenuItemManager, EntityRenderEngine, MenuItemCreator, VisualsRegister, RenderManager, EntitiesIdsRenderManager, EntitiesLoadedRenderManager, EntitiesRenderManager, EntityRenderManager, TilesetCadRenderManager, TilesetArbRenderManager, TilesetEntitiesRenderManager, TilesetOsmRenderManager, TilesetPointcloudRenderManager, TilesetGooglePhotosRenderManager, DataSourceStaticKmlManager, RelationsRenderManager, SharedGetters, CesiumParabola, EntityLabel, ViewRenderEngine, TileRenderEngine, TilesetRenderEngine, CESIUM_INSPECTOR_KEY, ViewUtils, DrawingUtils, MeasureUtils, EntityUtils, Draw3dPolygon, Draw3dPolyline };
17275
17574
  //# sourceMappingURL=bruce-cesium.es5.js.map