brs-js 3.2.2 → 3.2.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.js +1 -1
- package/dist/dist.js.map +1 -1
- package/dist/dist.mjs +161 -34
- package/dist/dist.mjs.map +1 -1
- package/dist/dist.node.js +1 -1
- package/dist/dist.node.js.map +1 -1
- package/dist/dist.web.js +1 -1
- package/dist/dist.web.js.map +1 -1
- package/dist/src/brdb/catalog.d.ts +2 -0
- package/dist/src/brdb/catalog.d.ts.map +1 -1
- package/dist/src/brdb/componentDb.d.ts +19 -0
- package/dist/src/brdb/componentDb.d.ts.map +1 -1
- package/dist/src/brdb/componentTypes.d.ts +114 -22
- package/dist/src/brdb/componentTypes.d.ts.map +1 -1
- package/dist/src/brdb/schemas.d.ts.map +1 -1
- package/package.json +1 -1
package/dist/dist.mjs
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return r === -1 ? t : `${e[r]}/${t}`;
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}), this.pathCache;
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}
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}, qi = /* @__PURE__ */ "B_1x1_Reroute_Node.B_1x1_Gate_AND.B_1x1_Gate_OR.B_1x1_Gate_XOR.B_1x1_Gate_NAND.B_1x1_Gate_NOR.B_1x1_NOT_Gate.B_1x1_Gate_AND_Bitwise.B_1x1_Gate_OR_Bitwise.B_1x1_Gate_XOR_Bitwise.B_1x1_Gate_NAND_Bitwise.B_1x1_Gate_NOR_Bitwise.B_1x1_Gate_NOT_Bitwise.B_1x1_Gate_ShiftLeft_Bitwise.B_1x1_Gate_ShiftRight_Bitwise.B_1x1_Gate_Add.B_1x1_Gate_Subtract.B_1x1_Gate_Multiply.B_1x1_Gate_ModFloored.B_1x1_Gate_Mod.B_1x1_Gate_Divide.B_1x1_Gate_Equal.B_1x1_Gate_NotEqual.B_1x1_Gate_LessThan.B_1x1_Gate_LessThanEqual.B_1x1_Gate_GreaterThan.B_1x1_Gate_GreaterThanEqual.B_1x1_Gate_Ceiling.B_1x1_Gate_Floor.B_1x1_Gate_Constant.B_1x1_Gate_Blend.B_1x1_Gate_EdgeDetector.B_1x1_Gate_Timer.B_1x1_Gate_Timer_Tick.B_1x1_Microchip.B_1x1_Gate_MicrochipInput.B_1x1_Gate_MicrochipOutput.B_2x2_Overhang.B_1x4_Brick_Side.B_1x2_Overhang.B_1x1_Brick_Side_Lip.B_1x1_Brick_Side.B_Jar.B_Chalice.B_Cauldron.B_Small_Flower.B_Pine_Tree.B_Leaf_Bush.B_Hedge_1x4.B_Hedge_1x2.B_Hedge_1x1_Corner.B_Hedge_1x1.B_Flower.B_Fern.B_Branch.B_2x4_Door_Frame.B_Turkey_Leg.B_Turkey_Body.B_Swirl_Plate.B_Sausage.B_Pumpkin_Carved.B_Pumpkin.B_Ladder.B_Inverted_Cone.B_Handle.B_Gravestone.B_Frog_Small.B_Frog.B_Flame.B_Coffin_Lid.B_Coffin.B_BoneStraight.B_Bone.B_1x1_Coin_Diagonal.B_1x1_Coin.B_Spoon.B_Fork.B_2x2_Corner.B_2x2f_Plate_Center_Inv.B_2x2f_Plate_Center.B_1x2f_Plate_Center_Inv.B_4x4_Round.B_2x2_Round.B_2x2F_Round.B_2x_Octo_T_Inv.B_2x_Octo_T.B_2x2F_Octo_Converter_Inv.B_2x2F_Octo_Converter.B_2x2F_Octo.B_8x8_Lattice_Plate.B_1x2_MetalIngot.B_1x1f_Tile_Corner.B_1x1f_Inverse_Tile_Corner.B_Rook.B_Queen.B_Pawn.B_Knight.B_King.B_Bishop.B_1x2f_Plate_Center.B_2x2_Cone.B_1x1_Round.B_1x1_Cone.B_1x1F_Round.B_2x_Octo_Cone.B_2x_Octo_90Deg_Inv.B_2x_Octo_90Deg.B_2x_Octo.B_1x_Octo_T_Inv.B_1x_Octo_T.B_1x_Octo_90Deg_Inv.B_1x_Octo_90Deg.B_1x_Octo.B_1x1F_Octo.B_2x2_Slipper.B_2x1_Slipper.B_Joint_Wheel_Micro.B_Joint_Wheel.B_Joint_Socket_Micro.B_Joint_Servo_Micro.B_Joint_Servo.B_Joint_Motor_Micro.B_Joint_Motor.B_Joint_Coupler.B_Joint_Bearing_Micro.B_Joint_Bearing.B_1x1_SoundEmitter.B_1x1_Gate_Teleport.B_1x1_Gate_RelativeTeleport.B_1x1_EntityGate_SetVelocity.B_1x1_EntityGate_SetLocationAndRotation.B_1x1_EntityGate_SetLocation.B_1x1_EntityGate_ReadBrickGrid.B_1x1_EntityGate_PlayAudioAt.B_1x1_EntityGate_AddVelocity.B_1x1_EntityGate_AddLocationAndRotation.B_1x1_CharacterGate_SetGravityDirection.B_Vehicle_Engine.B_Switch_Test.B_SpawnPoint.B_Seat.B_GoalPoint.B_DestinationPoint.B_CheckPoint.B_Button_Square.B_Button.B_Bot_Spawn_Point.B_2x2F_Target.B_2x2F_Speaker.B_1x1_Gate_WheelEngineSlim.B_1x1F_Speaker.B_1x1_Gate_AudioReference.B_1x1_Gate_BrickAssetReference.B_1x1_Gate_Clock.B_1x1_Gate_DeltaTime.B_1x1_Gate_EntityTypeReference.B_1x1_Gate_Exec_ArrayVar_Append.B_1x1_Gate_Exec_ArrayVar_Average.B_1x1_Gate_Exec_ArrayVar_Clear.B_1x1_Gate_Exec_ArrayVar_CopyFrom.B_1x1_Gate_Exec_ArrayVar_Fill.B_1x1_Gate_Exec_ArrayVar_Find.B_1x1_Gate_Exec_ArrayVar_Get.B_1x1_Gate_Exec_ArrayVar_GetLength.B_1x1_Gate_Exec_ArrayVar_Insert.B_1x1_Gate_Exec_ArrayVar_Max.B_1x1_Gate_Exec_ArrayVar_Min.B_1x1_Gate_Exec_ArrayVar_Pop.B_1x1_Gate_Exec_ArrayVar_Push.B_1x1_Gate_Exec_ArrayVar_RemoveAtIndex.B_1x1_Gate_Exec_ArrayVar_Resize.B_1x1_Gate_Exec_ArrayVar_Reverse.B_1x1_Gate_Exec_ArrayVar_SetAtIndex.B_1x1_Gate_Exec_ArrayVar_Shuffle.B_1x1_Gate_Exec_ArrayVar_Slice.B_1x1_Gate_Exec_ArrayVar_Sort.B_1x1_Gate_Exec_ArrayVar_Sum.B_1x1_Gate_Exec_ArrayVar_Swap.B_1x1_Gate_Exec_Branch.B_1x1_Gate_Exec_Character_AddInventoryBrick.B_1x1_Gate_Exec_Character_AddInventoryEntity.B_1x1_Gate_Exec_Character_AddInventoryEntry.B_1x1_Gate_Exec_Character_AddInventoryItem.B_1x1_Gate_Exec_Character_AddInventoryItemAdv.B_1x1_Gate_Exec_Character_GetAim.B_1x1_Gate_Exec_Character_GetDamage.B_1x1_Gate_Exec_Character_GetFromController.B_1x1_Gate_Exec_Character_IncDamage.B_1x1_Gate_Exec_Character_SetDamage.B_1x1_Gate_Exec_Character_SetInventoryBrick.B_1x1_Gate_Exec_Character_SetInventoryEntity.B_1x1_Gate_Exec_Character_SetInventoryEntry.B_1x1_Gate_Exec_Character_SetInventoryItem.B_1x1_Gate_Exec_Character_SetInventoryItemAdv.B_1x1_Gate_Exec_Character_SetTempPermission.B_1x1_Gate_Exec_Character_ShowHint.B_1x1_Gate_Exec_ChatCommand.B_1x1_Gate_Exec_Controller_DisplayText.B_1x1_Gate_Exec_Controller_GetDisplayName.B_1x1_Gate_Exec_Controller_GetFromEntity.B_1x1_Gate_Exec_Controller_GetUserId.B_1x1_Gate_Exec_Controller_GetUserName.B_1x1_Gate_Exec_Controller_HasPermission.B_1x1_Gate_Exec_Controller_HasRole.B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner.B_1x1_Gate_Exec_Controller_SetCanRespawn.B_1x1_Gate_Exec_Controller_ShowChatMessage.B_1x1_Gate_Exec_Controller_ShowMessageBox.B_1x1_Gate_Exec_Controller_ShowStatusMessage.B_1x1_Gate_Exec_Cycle.B_1x1_Gate_Exec_Entity_AddLocationRotation.B_1x1_Gate_Exec_Entity_AddVelocity.B_1x1_Gate_Exec_Entity_GetAngularVelocity.B_1x1_Gate_Exec_Entity_GetLinearVelocity.B_1x1_Gate_Exec_Entity_GetLocation.B_1x1_Gate_Exec_Entity_GetLocationRotation.B_1x1_Gate_Exec_Entity_GetRotation.B_1x1_Gate_Exec_Entity_GetTag.B_1x1_Gate_Exec_Entity_GetVelocity.B_1x1_Gate_Exec_Entity_PlayAudioAt.B_1x1_Gate_Exec_Entity_RelativeTeleport.B_1x1_Gate_Exec_Entity_SetAngularVelocity.B_1x1_Gate_Exec_Entity_SetFrozen.B_1x1_Gate_Exec_Entity_SetGravityDirection.B_1x1_Gate_Exec_Entity_SetLinearVelocity.B_1x1_Gate_Exec_Entity_SetLocation.B_1x1_Gate_Exec_Entity_SetLocationRotation.B_1x1_Gate_Exec_Entity_SetRotation.B_1x1_Gate_Exec_Entity_SetTag.B_1x1_Gate_Exec_Entity_SetVelocity.B_1x1_Gate_Exec_Entity_Teleport.B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage.B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage.B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers.B_1x1_Gate_Exec_Gamemode_FillArrayFromTeamMembers.B_1x1_Gate_Exec_Gamemode_GetCurrentRound.B_1x1_Gate_Exec_Gamemode_GetLeaderboardValue.B_1x1_Gate_Exec_Gamemode_GetTeam.B_1x1_Gate_Exec_Gamemode_GetTeamByName.B_1x1_Gate_Exec_Gamemode_GetTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_GetTeamName.B_1x1_Gate_Exec_Gamemode_IncrementLeaderboardValue.B_1x1_Gate_Exec_Gamemode_IncrementTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_PlayerWins.B_1x1_Gate_Exec_Gamemode_SetLeaderboardValue.B_1x1_Gate_Exec_Gamemode_SetTeam.B_1x1_Gate_Exec_Gamemode_SetTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_SetTeamPinned.B_1x1_Gate_Exec_Gamemode_TeamWins.B_1x1_Gate_Exec_PlayGlobalAudio.B_1x1_Gate_Exec_PrefabSpawner.B_1x1_Gate_Exec_PrintToConsole.B_1x1_Gate_Exec_Random.B_1x1_Gate_Exec_Sweep.B_1x1_Gate_Exec_Toggle.B_1x1_Gate_Exec_Union.B_1x1_Gate_Exec_Var_Get.B_1x1_Gate_Exec_Var_Increment.B_1x1_Gate_Exec_Var_Set.B_1x1_Gate_Expr_BitwiseAND.B_1x1_Gate_Expr_BitwiseBitCount.B_1x1_Gate_Expr_BitwiseNAND.B_1x1_Gate_Expr_BitwiseNOR.B_1x1_Gate_Expr_BitwiseNOT.B_1x1_Gate_Expr_BitwiseOR.B_1x1_Gate_Expr_BitwiseShiftLeft.B_1x1_Gate_Expr_BitwiseShiftRight.B_1x1_Gate_Expr_BitwiseXOR.B_1x1_Gate_Expr_Ceil.B_1x1_Gate_Expr_ChangeDetector.B_1x1_Gate_Expr_ColorBlend.B_1x1_Gate_Expr_ColorConvert.B_1x1_Gate_Expr_ColorToHex.B_1x1_Gate_Expr_CompareEqual.B_1x1_Gate_Expr_CompareGreater.B_1x1_Gate_Expr_CompareGreaterOrEqual.B_1x1_Gate_Expr_CompareLess.B_1x1_Gate_Expr_CompareLessOrEqual.B_1x1_Gate_Expr_CompareNotEqual.B_1x1_Gate_Expr_Convert.B_1x1_Gate_Expr_DirectionToRotation.B_1x1_Gate_Expr_EdgeDetector.B_1x1_Gate_Expr_Floor.B_1x1_Gate_Expr_InvertRotation.B_1x1_Gate_Expr_LogicalAND.B_1x1_Gate_Expr_LogicalNAND.B_1x1_Gate_Expr_LogicalNOR.B_1x1_Gate_Expr_LogicalNOT.B_1x1_Gate_Expr_LogicalOR.B_1x1_Gate_Expr_LogicalXOR.B_1x1_Gate_Expr_MakeColor.B_1x1_Gate_Expr_MakeColorHex.B_1x1_Gate_Expr_MakeColorSRGB.B_1x1_Gate_Expr_MakeQuaternion.B_1x1_Gate_Expr_MakeRotation.B_1x1_Gate_Expr_MakeVector.B_1x1_Gate_Expr_MathAbs.B_1x1_Gate_Expr_MathAcos.B_1x1_Gate_Expr_MathAcosh.B_1x1_Gate_Expr_MathAdd.B_1x1_Gate_Expr_MathAsin.B_1x1_Gate_Expr_MathAsinh.B_1x1_Gate_Expr_MathAtan.B_1x1_Gate_Expr_MathAtan2.B_1x1_Gate_Expr_MathAtanh.B_1x1_Gate_Expr_MathBlend.B_1x1_Gate_Expr_MathClamp.B_1x1_Gate_Expr_MathCos.B_1x1_Gate_Expr_MathCosh.B_1x1_Gate_Expr_MathDegreesToRadians.B_1x1_Gate_Expr_MathDivide.B_1x1_Gate_Expr_MathEasing.B_1x1_Gate_Expr_MathExp.B_1x1_Gate_Expr_MathLn.B_1x1_Gate_Expr_MathLogBase.B_1x1_Gate_Expr_MathMax.B_1x1_Gate_Expr_MathMin.B_1x1_Gate_Expr_MathModulo.B_1x1_Gate_Expr_MathModuloFloored.B_1x1_Gate_Expr_MathMultiply.B_1x1_Gate_Expr_MathNegate.B_1x1_Gate_Expr_MathPow.B_1x1_Gate_Expr_MathRadiansToDegrees.B_1x1_Gate_Expr_MathSign.B_1x1_Gate_Expr_MathSin.B_1x1_Gate_Expr_MathSinh.B_1x1_Gate_Expr_MathSqrt.B_1x1_Gate_Expr_MathSubtract.B_1x1_Gate_Expr_MathTan.B_1x1_Gate_Expr_MathTanh.B_1x1_Gate_Expr_NearlyEqual.B_1x1_Gate_Expr_QuatAngleBetween.B_1x1_Gate_Expr_QuatBetween.B_1x1_Gate_Expr_QuatDotProduct.B_1x1_Gate_Expr_QuatFromAxisAngle.B_1x1_Gate_Expr_QuatSlerp.B_1x1_Gate_Expr_QuatToAxisAngle.B_1x1_Gate_Expr_RotateVector.B_1x1_Gate_Expr_RotationToDirection.B_1x1_Gate_Expr_Round.B_1x1_Gate_Expr_Select.B_1x1_Gate_Expr_SplitColor.B_1x1_Gate_Expr_SplitColorSRGB.B_1x1_Gate_Expr_SplitQuaternion.B_1x1_Gate_Expr_SplitRotation.B_1x1_Gate_Expr_SplitVector.B_1x1_Gate_Expr_String_Concatenate.B_1x1_Gate_Expr_String_Contains.B_1x1_Gate_Expr_String_EndsWith.B_1x1_Gate_Expr_String_Find.B_1x1_Gate_Expr_String_FormatText.B_1x1_Gate_Expr_String_Length.B_1x1_Gate_Expr_String_ParseInt.B_1x1_Gate_Expr_String_ParseNumber.B_1x1_Gate_Expr_String_Replace.B_1x1_Gate_Expr_String_Split.B_1x1_Gate_Expr_String_StartsWith.B_1x1_Gate_Expr_String_Substring.B_1x1_Gate_Expr_String_ToLower.B_1x1_Gate_Expr_String_ToUpper.B_1x1_Gate_Expr_String_Trim.B_1x1_Gate_Expr_Swap.B_1x1_Gate_Expr_VecCrossProduct.B_1x1_Gate_Expr_VecDistance.B_1x1_Gate_Expr_VecDistanceSquared.B_1x1_Gate_Expr_VecDotProduct.B_1x1_Gate_Expr_VecMagnitude.B_1x1_Gate_Expr_VecMagnitudeSquared.B_1x1_Gate_Expr_VecNormalize.B_1x1_Gate_Expr_VecScale.B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent.B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent.B_1x1_Gate_Fake_Gamemode_CharacterSpawnedEvent.B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent.B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent.B_1x1_Gate_Fake_Gamemode_RoundEndEvent.B_1x1_Gate_Fake_Gamemode_RoundStartEvent.B_1x1_Gate_FindPlayer.B_1x1_Gate_FontReference.B_1x1_Gate_Internal_CharacterZoneEvent_Entered.B_1x1_Gate_Internal_CharacterZoneEvent_Left.B_1x1_Gate_Internal_EntityZoneEvent_Entered.B_1x1_Gate_Internal_EntityZoneEvent_Left.B_1x1_Gate_Internal_ProjectileZoneEvent_Entered.B_1x1_Gate_Internal_ProjectileZoneEvent_Left.B_1x1_Gate_Internal_ReadBrickGrid.B_1x1_Gate_Internal_ZoneEvent_BrickChanged.B_1x1_Gate_Internal_ZoneEvent_BrickRemoved.B_1x1_Gate_ItemReference.B_1x1_Gate_OneShotAudioReference.B_1x1_Gate_PickupReference.B_1x1_Gate_ProjectileReference.B_1x1_Gate_Pseudo_BufferSeconds.B_1x1_Gate_Pseudo_BufferTicks.B_1x1_Gate_Pseudo_Dampen.B_1x1_Gate_Pseudo_QueueSeconds.B_1x1_Gate_Pseudo_QueueTicks.B_1x1_Gate_Pseudo_Timer.B_1x1_Gate_Pseudo_Tween.B_1x1_Gate_SeatControlSplitter.B_1x1_Gate_ServerUptime.B_1x1_Gate_Variable.B_1x1_Gate_Variable_Array.B_1x1_Gate_WeightBrick.B_1x1_Gate_WheelEngineAudioReference.B_2x2_Cannon.B_2x2_Thruster.B_Bush.B_Button_Pressed.B_Button_Square_Pressed.B_Gyroscope.B_Joint_RigidBearing.B_Joint_RigidBearing_Micro.B_Joint_Socket.B_Joint_Wheel_Micro_Suspension.B_Joint_Wheel_Suspension.B_Switch_Flipped".split("."), Ji = /* @__PURE__ */ "PB_DefaultBrick.PB_DefaultStudded.PB_DefaultRampInnerCornerInverted.PB_DefaultRampCrestEnd.PB_DefaultRampCrestCorner.PB_DefaultRampCrest.PB_DefaultRamp.PB_PicketFence.BP_LatticeThin.PB_DefaultWedge.PB_DefaultTile.PB_DefaultSmoothTile.PB_DefaultSideWedge.PB_DefaultRampInverted.PB_DefaultRampInnerCorner.PB_DefaultRampCornerInverted.PB_DefaultRampCorner.PB_DefaultPole.PB_DefaultMicroWedgeTriangleCorner.PB_DefaultMicroWedgeOuterCorner.PB_DefaultMicroWedgeInnerCorner.PB_DefaultMicroWedgeHalfOuterCorner.PB_DefaultMicroWedgeHalfInnerCornerInverted.PB_DefaultMicroWedgeHalfInnerCorner.PB_DefaultMicroWedgeCorner.PB_DefaultMicroWedge.PB_DefaultMicroRamp.PB_DefaultMicroBrick.PB_DefaultArch.BP_SquarePlate.BP_SpikePlate.PB_Spike.PB_SliderJoint.PB_ServoSliderJoint.PB_MotorSliderJoint.BP_RoundPlate.PB_RoundedCap.PB_Baguette".split("."), Yi = {
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+
}, qi = /* @__PURE__ */ "B_1x1_Reroute_Node.B_1x1_Gate_AND.B_1x1_Gate_OR.B_1x1_Gate_XOR.B_1x1_Gate_NAND.B_1x1_Gate_NOR.B_1x1_NOT_Gate.B_1x1_Gate_AND_Bitwise.B_1x1_Gate_OR_Bitwise.B_1x1_Gate_XOR_Bitwise.B_1x1_Gate_NAND_Bitwise.B_1x1_Gate_NOR_Bitwise.B_1x1_Gate_NOT_Bitwise.B_1x1_Gate_ShiftLeft_Bitwise.B_1x1_Gate_ShiftRight_Bitwise.B_1x1_Gate_Add.B_1x1_Gate_Subtract.B_1x1_Gate_Multiply.B_1x1_Gate_ModFloored.B_1x1_Gate_Mod.B_1x1_Gate_Divide.B_1x1_Gate_Equal.B_1x1_Gate_NotEqual.B_1x1_Gate_LessThan.B_1x1_Gate_LessThanEqual.B_1x1_Gate_GreaterThan.B_1x1_Gate_GreaterThanEqual.B_1x1_Gate_Ceiling.B_1x1_Gate_Floor.B_1x1_Gate_Constant.B_1x1_Gate_Blend.B_1x1_Gate_EdgeDetector.B_1x1_Gate_Timer.B_1x1_Gate_Timer_Tick.B_1x1_Microchip.B_1x1_Gate_MicrochipInput.B_1x1_Gate_MicrochipOutput.B_2x2_Overhang.B_1x4_Brick_Side.B_1x2_Overhang.B_1x1_Brick_Side_Lip.B_1x1_Brick_Side.B_Jar.B_Chalice.B_Cauldron.B_Small_Flower.B_Pine_Tree.B_Leaf_Bush.B_Hedge_1x4.B_Hedge_1x2.B_Hedge_1x1_Corner.B_Hedge_1x1.B_Flower.B_Fern.B_Branch.B_2x4_Door_Frame.B_Turkey_Leg.B_Turkey_Body.B_Swirl_Plate.B_Sausage.B_Pumpkin_Carved.B_Pumpkin.B_Ladder.B_Inverted_Cone.B_Handle.B_Gravestone.B_Frog_Small.B_Frog.B_Flame.B_Coffin_Lid.B_Coffin.B_BoneStraight.B_Bone.B_1x1_Coin_Diagonal.B_1x1_Coin.B_Spoon.B_Fork.B_2x2_Corner.B_2x2f_Plate_Center_Inv.B_2x2f_Plate_Center.B_1x2f_Plate_Center_Inv.B_4x4_Round.B_2x2_Round.B_2x2F_Round.B_2x_Octo_T_Inv.B_2x_Octo_T.B_2x2F_Octo_Converter_Inv.B_2x2F_Octo_Converter.B_2x2F_Octo.B_8x8_Lattice_Plate.B_1x2_MetalIngot.B_1x1f_Tile_Corner.B_1x1f_Inverse_Tile_Corner.B_Rook.B_Queen.B_Pawn.B_Knight.B_King.B_Bishop.B_1x2f_Plate_Center.B_2x2_Cone.B_1x1_Round.B_1x1_Cone.B_1x1F_Round.B_2x_Octo_Cone.B_2x_Octo_90Deg_Inv.B_2x_Octo_90Deg.B_2x_Octo.B_1x_Octo_T_Inv.B_1x_Octo_T.B_1x_Octo_90Deg_Inv.B_1x_Octo_90Deg.B_1x_Octo.B_1x1F_Octo.B_2x2_Slipper.B_2x1_Slipper.B_Joint_Wheel_Micro.B_Joint_Wheel.B_Joint_Socket_Micro.B_Joint_Servo_Micro.B_Joint_Servo.B_Joint_Motor_Micro.B_Joint_Motor.B_Joint_Coupler.B_Joint_Bearing_Micro.B_Joint_Bearing.B_1x1_SoundEmitter.B_1x1_Gate_Teleport.B_1x1_Gate_RelativeTeleport.B_1x1_EntityGate_SetVelocity.B_1x1_EntityGate_SetLocationAndRotation.B_1x1_EntityGate_SetLocation.B_1x1_EntityGate_ReadBrickGrid.B_1x1_EntityGate_PlayAudioAt.B_1x1_EntityGate_AddVelocity.B_1x1_EntityGate_AddLocationAndRotation.B_1x1_CharacterGate_SetGravityDirection.B_Vehicle_Engine.B_Switch_Test.B_SpawnPoint.B_Seat.B_GoalPoint.B_DestinationPoint.B_CheckPoint.B_Button_Square.B_Button.B_Bot_Spawn_Point.B_2x2F_Target.B_2x2F_Speaker.B_1x1_Gate_WheelEngineSlim.B_1x1F_Speaker.B_1x1_Gate_AudioReference.B_1x1_Gate_BrickAssetReference.B_1x1_Gate_Clock.B_1x1_Gate_DeltaTime.B_1x1_Gate_EntityTypeReference.B_1x1_Gate_Exec_ArrayVar_Append.B_1x1_Gate_Exec_ArrayVar_Average.B_1x1_Gate_Exec_ArrayVar_Clear.B_1x1_Gate_Exec_ArrayVar_CopyFrom.B_1x1_Gate_Exec_ArrayVar_Fill.B_1x1_Gate_Exec_ArrayVar_Find.B_1x1_Gate_Exec_ArrayVar_Get.B_1x1_Gate_Exec_ArrayVar_GetLength.B_1x1_Gate_Exec_ArrayVar_Insert.B_1x1_Gate_Exec_ArrayVar_Max.B_1x1_Gate_Exec_ArrayVar_Min.B_1x1_Gate_Exec_ArrayVar_Pop.B_1x1_Gate_Exec_ArrayVar_Push.B_1x1_Gate_Exec_ArrayVar_RemoveAtIndex.B_1x1_Gate_Exec_ArrayVar_Resize.B_1x1_Gate_Exec_ArrayVar_Reverse.B_1x1_Gate_Exec_ArrayVar_SetAtIndex.B_1x1_Gate_Exec_ArrayVar_Shuffle.B_1x1_Gate_Exec_ArrayVar_Slice.B_1x1_Gate_Exec_ArrayVar_Sort.B_1x1_Gate_Exec_ArrayVar_Sum.B_1x1_Gate_Exec_ArrayVar_Swap.B_1x1_Gate_Exec_Branch.B_1x1_Gate_Exec_Character_AddInventoryBrick.B_1x1_Gate_Exec_Character_AddInventoryEntity.B_1x1_Gate_Exec_Character_AddInventoryEntry.B_1x1_Gate_Exec_Character_AddInventoryItem.B_1x1_Gate_Exec_Character_AddInventoryItemAdv.B_1x1_Gate_Exec_Character_GetAim.B_1x1_Gate_Exec_Character_GetDamage.B_1x1_Gate_Exec_Character_GetFromController.B_1x1_Gate_Exec_Character_IncDamage.B_1x1_Gate_Exec_Character_SetDamage.B_1x1_Gate_Exec_Character_SetInventoryBrick.B_1x1_Gate_Exec_Character_SetInventoryEntity.B_1x1_Gate_Exec_Character_SetInventoryEntry.B_1x1_Gate_Exec_Character_SetInventoryItem.B_1x1_Gate_Exec_Character_SetInventoryItemAdv.B_1x1_Gate_Exec_Character_SetTempPermission.B_1x1_Gate_Exec_Character_ShowHint.B_1x1_Gate_Exec_ChatCommand.B_1x1_Gate_Exec_Controller_DisplayText.B_1x1_Gate_Exec_Controller_GetDisplayName.B_1x1_Gate_Exec_Controller_GetFromEntity.B_1x1_Gate_Exec_Controller_GetUserId.B_1x1_Gate_Exec_Controller_GetUserName.B_1x1_Gate_Exec_Controller_HasPermission.B_1x1_Gate_Exec_Controller_HasRole.B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner.B_1x1_Gate_Exec_Controller_SetCanRespawn.B_1x1_Gate_Exec_Controller_ShowChatMessage.B_1x1_Gate_Exec_Controller_ShowMessageBox.B_1x1_Gate_Exec_Controller_ShowStatusMessage.B_1x1_Gate_Exec_Cycle.B_1x1_Gate_Exec_Entity_AddLocationRotation.B_1x1_Gate_Exec_Entity_AddVelocity.B_1x1_Gate_Exec_Entity_GetAngularVelocity.B_1x1_Gate_Exec_Entity_GetLinearVelocity.B_1x1_Gate_Exec_Entity_GetLocation.B_1x1_Gate_Exec_Entity_GetLocationRotation.B_1x1_Gate_Exec_Entity_GetRotation.B_1x1_Gate_Exec_Entity_GetTag.B_1x1_Gate_Exec_Entity_GetVelocity.B_1x1_Gate_Exec_Entity_PlayAudioAt.B_1x1_Gate_Exec_Entity_RelativeTeleport.B_1x1_Gate_Exec_Entity_SetAngularVelocity.B_1x1_Gate_Exec_Entity_SetFrozen.B_1x1_Gate_Exec_Entity_SetGravityDirection.B_1x1_Gate_Exec_Entity_SetLinearVelocity.B_1x1_Gate_Exec_Entity_SetLocation.B_1x1_Gate_Exec_Entity_SetLocationRotation.B_1x1_Gate_Exec_Entity_SetRotation.B_1x1_Gate_Exec_Entity_SetTag.B_1x1_Gate_Exec_Entity_SetVelocity.B_1x1_Gate_Exec_Entity_Teleport.B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage.B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage.B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers.B_1x1_Gate_Exec_Gamemode_FillArrayFromTeamMembers.B_1x1_Gate_Exec_Gamemode_GetCurrentRound.B_1x1_Gate_Exec_Gamemode_GetLeaderboardValue.B_1x1_Gate_Exec_Gamemode_GetTeam.B_1x1_Gate_Exec_Gamemode_GetTeamByName.B_1x1_Gate_Exec_Gamemode_GetTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_GetTeamName.B_1x1_Gate_Exec_Gamemode_IncrementLeaderboardValue.B_1x1_Gate_Exec_Gamemode_IncrementTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_PlayerWins.B_1x1_Gate_Exec_Gamemode_SetLeaderboardValue.B_1x1_Gate_Exec_Gamemode_SetTeam.B_1x1_Gate_Exec_Gamemode_SetTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_SetTeamPinned.B_1x1_Gate_Exec_Gamemode_TeamWins.B_1x1_Gate_Exec_PlayGlobalAudio.B_1x1_Gate_Exec_PrefabSpawner.B_1x1_Gate_Exec_PrintToConsole.B_1x1_Gate_Exec_Random.B_1x1_Gate_Exec_Sweep.B_1x1_Gate_Exec_Toggle.B_1x1_Gate_Exec_Union.B_1x1_Gate_Exec_Var_Get.B_1x1_Gate_Exec_Var_Increment.B_1x1_Gate_Exec_Var_Set.B_1x1_Gate_Expr_BitwiseAND.B_1x1_Gate_Expr_BitwiseBitCount.B_1x1_Gate_Expr_BitwiseNAND.B_1x1_Gate_Expr_BitwiseNOR.B_1x1_Gate_Expr_BitwiseNOT.B_1x1_Gate_Expr_BitwiseOR.B_1x1_Gate_Expr_BitwiseShiftLeft.B_1x1_Gate_Expr_BitwiseShiftRight.B_1x1_Gate_Expr_BitwiseXOR.B_1x1_Gate_Expr_Ceil.B_1x1_Gate_Expr_ChangeDetector.B_1x1_Gate_Expr_ChangeDetectorExec.B_1x1_Gate_Expr_ColorBlend.B_1x1_Gate_Expr_ColorConvert.B_1x1_Gate_Expr_ColorToHex.B_1x1_Gate_Expr_CompareEqual.B_1x1_Gate_Expr_CompareGreater.B_1x1_Gate_Expr_CompareGreaterOrEqual.B_1x1_Gate_Expr_CompareLess.B_1x1_Gate_Expr_CompareLessOrEqual.B_1x1_Gate_Expr_CompareNotEqual.B_1x1_Gate_Expr_Convert.B_1x1_Gate_Expr_DirectionToRotation.B_1x1_Gate_Expr_EdgeDetector.B_1x1_Gate_Expr_EdgeDetectorExec.B_1x1_Gate_Expr_Floor.B_1x1_Gate_Expr_InvertRotation.B_1x1_Gate_Expr_LogicalAND.B_1x1_Gate_Expr_LogicalNAND.B_1x1_Gate_Expr_LogicalNOR.B_1x1_Gate_Expr_LogicalNOT.B_1x1_Gate_Expr_LogicalOR.B_1x1_Gate_Expr_LogicalXOR.B_1x1_Gate_Expr_MakeColor.B_1x1_Gate_Expr_MakeColorHex.B_1x1_Gate_Expr_MakeColorSRGB.B_1x1_Gate_Expr_MakeQuaternion.B_1x1_Gate_Expr_MakeRotation.B_1x1_Gate_Expr_MakeVector.B_1x1_Gate_Expr_MathAbs.B_1x1_Gate_Expr_MathAcos.B_1x1_Gate_Expr_MathAcosh.B_1x1_Gate_Expr_MathAdd.B_1x1_Gate_Expr_MathAsin.B_1x1_Gate_Expr_MathAsinh.B_1x1_Gate_Expr_MathAtan.B_1x1_Gate_Expr_MathAtan2.B_1x1_Gate_Expr_MathAtanh.B_1x1_Gate_Expr_MathBlend.B_1x1_Gate_Expr_MathClamp.B_1x1_Gate_Expr_MathCos.B_1x1_Gate_Expr_MathCosh.B_1x1_Gate_Expr_MathDegreesToRadians.B_1x1_Gate_Expr_MathDivide.B_1x1_Gate_Expr_MathEasing.B_1x1_Gate_Expr_MathExp.B_1x1_Gate_Expr_MathLn.B_1x1_Gate_Expr_MathLogBase.B_1x1_Gate_Expr_MathMax.B_1x1_Gate_Expr_MathMin.B_1x1_Gate_Expr_MathModulo.B_1x1_Gate_Expr_MathModuloFloored.B_1x1_Gate_Expr_MathMultiply.B_1x1_Gate_Expr_MathNegate.B_1x1_Gate_Expr_MathPow.B_1x1_Gate_Expr_MathRadiansToDegrees.B_1x1_Gate_Expr_MathSign.B_1x1_Gate_Expr_MathSin.B_1x1_Gate_Expr_MathSinh.B_1x1_Gate_Expr_MathSqrt.B_1x1_Gate_Expr_MathSubtract.B_1x1_Gate_Expr_MathTan.B_1x1_Gate_Expr_MathTanh.B_1x1_Gate_Expr_NearlyEqual.B_1x1_Gate_Expr_QuatAngleBetween.B_1x1_Gate_Expr_QuatBetween.B_1x1_Gate_Expr_QuatDotProduct.B_1x1_Gate_Expr_QuatFromAxisAngle.B_1x1_Gate_Expr_QuatSlerp.B_1x1_Gate_Expr_QuatToAxisAngle.B_1x1_Gate_Expr_RotateVector.B_1x1_Gate_Expr_RotationToDirection.B_1x1_Gate_Expr_Round.B_1x1_Gate_Expr_Select.B_1x1_Gate_Expr_SplitColor.B_1x1_Gate_Expr_SplitColorSRGB.B_1x1_Gate_Expr_SplitQuaternion.B_1x1_Gate_Expr_SplitRotation.B_1x1_Gate_Expr_SplitVector.B_1x1_Gate_Expr_String_Concatenate.B_1x1_Gate_Expr_String_Contains.B_1x1_Gate_Expr_String_EndsWith.B_1x1_Gate_Expr_String_Find.B_1x1_Gate_Expr_String_FormatText.B_1x1_Gate_Expr_String_Length.B_1x1_Gate_Expr_String_ParseInt.B_1x1_Gate_Expr_String_ParseNumber.B_1x1_Gate_Expr_String_Replace.B_1x1_Gate_Expr_String_Split.B_1x1_Gate_Expr_String_StartsWith.B_1x1_Gate_Expr_String_Substring.B_1x1_Gate_Expr_String_ToLower.B_1x1_Gate_Expr_String_ToUpper.B_1x1_Gate_Expr_String_Trim.B_1x1_Gate_Expr_Swap.B_1x1_Gate_Expr_VecCrossProduct.B_1x1_Gate_Expr_VecDistance.B_1x1_Gate_Expr_VecDistanceSquared.B_1x1_Gate_Expr_VecDotProduct.B_1x1_Gate_Expr_VecMagnitude.B_1x1_Gate_Expr_VecMagnitudeSquared.B_1x1_Gate_Expr_VecNormalize.B_1x1_Gate_Expr_VecScale.B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent.B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent.B_1x1_Gate_Fake_Gamemode_CharacterSpawnedEvent.B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent.B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent.B_1x1_Gate_Fake_Gamemode_RoundEndEvent.B_1x1_Gate_Fake_Gamemode_RoundStartEvent.B_1x1_Gate_FindPlayer.B_1x1_Gate_FontReference.B_1x1_Gate_Internal_CharacterZoneEvent_Entered.B_1x1_Gate_Internal_CharacterZoneEvent_Left.B_1x1_Gate_Internal_EntityZoneEvent_Entered.B_1x1_Gate_Internal_EntityZoneEvent_Left.B_1x1_Gate_Internal_ProjectileZoneEvent_Entered.B_1x1_Gate_Internal_ProjectileZoneEvent_Left.B_1x1_Gate_Internal_ReadBrickGrid.B_1x1_Gate_Internal_ZoneEvent_BrickChanged.B_1x1_Gate_Internal_ZoneEvent_BrickRemoved.B_1x1_Gate_ItemReference.B_1x1_Gate_OneShotAudioReference.B_1x1_Gate_PickupReference.B_1x1_Gate_ProjectileReference.B_1x1_Gate_Pseudo_BufferSeconds.B_1x1_Gate_Pseudo_BufferTicks.B_1x1_Gate_Pseudo_Dampen.B_1x1_Gate_Pseudo_QueueSeconds.B_1x1_Gate_Pseudo_QueueTicks.B_1x1_Gate_Pseudo_Timer.B_1x1_Gate_Pseudo_Tween.B_1x1_Gate_SeatControlSplitter.B_1x1_Gate_ServerUptime.B_1x1_Gate_Variable.B_1x1_Gate_Variable_Array.B_1x1_Gate_WeightBrick.B_1x1_Gate_WheelEngineAudioReference.B_2x2_Cannon.B_2x2_Thruster.B_Bush.B_Button_Pressed.B_Button_Square_Pressed.B_Gyroscope.B_Joint_RigidBearing.B_Joint_RigidBearing_Micro.B_Joint_Socket.B_Joint_Wheel_Micro_Suspension.B_Joint_Wheel_Suspension.B_Switch_Flipped".split("."), Ji = /* @__PURE__ */ "PB_DefaultBrick.PB_DefaultStudded.PB_DefaultRampInnerCornerInverted.PB_DefaultRampCrestEnd.PB_DefaultRampCrestCorner.PB_DefaultRampCrest.PB_DefaultRamp.PB_PicketFence.BP_LatticeThin.PB_DefaultWedge.PB_DefaultTile.PB_DefaultSmoothTile.PB_DefaultSideWedge.PB_DefaultRampInverted.PB_DefaultRampInnerCorner.PB_DefaultRampCornerInverted.PB_DefaultRampCorner.PB_DefaultPole.PB_DefaultMicroWedgeTriangleCorner.PB_DefaultMicroWedgeOuterCorner.PB_DefaultMicroWedgeInnerCorner.PB_DefaultMicroWedgeHalfOuterCorner.PB_DefaultMicroWedgeHalfInnerCornerInverted.PB_DefaultMicroWedgeHalfInnerCorner.PB_DefaultMicroWedgeCorner.PB_DefaultMicroWedge.PB_DefaultMicroRamp.PB_DefaultMicroBrick.PB_DefaultArch.BP_SquarePlate.BP_SpikePlate.PB_Spike.PB_SliderJoint.PB_ServoSliderJoint.PB_MotorSliderJoint.BP_RoundPlate.PB_RoundedCap.PB_Baguette".split("."), Yi = {
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3843
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BP_LatticeThin: "BP_LatticeThin",
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3844
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BP_RoundPlate: "BP_RoundPlate",
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BP_SpikePlate: "BP_SpikePlate",
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@@ -3988,6 +3988,7 @@ var Ki = class e {
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B_1x1_Gate_Expr_BitwiseXOR: "B_1x1_Gate_Expr_BitwiseXOR",
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B_1x1_Gate_Expr_Ceil: "B_1x1_Gate_Expr_Ceil",
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3990
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B_1x1_Gate_Expr_ChangeDetector: "B_1x1_Gate_Expr_ChangeDetector",
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+
B_1x1_Gate_Expr_ChangeDetectorExec: "B_1x1_Gate_Expr_ChangeDetectorExec",
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B_1x1_Gate_Expr_ColorBlend: "B_1x1_Gate_Expr_ColorBlend",
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3993
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B_1x1_Gate_Expr_ColorConvert: "B_1x1_Gate_Expr_ColorConvert",
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3993
3994
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B_1x1_Gate_Expr_ColorToHex: "B_1x1_Gate_Expr_ColorToHex",
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@@ -4000,6 +4001,7 @@ var Ki = class e {
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4000
4001
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B_1x1_Gate_Expr_Convert: "B_1x1_Gate_Expr_Convert",
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4001
4002
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B_1x1_Gate_Expr_DirectionToRotation: "B_1x1_Gate_Expr_DirectionToRotation",
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4002
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B_1x1_Gate_Expr_EdgeDetector: "B_1x1_Gate_Expr_EdgeDetector",
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+
B_1x1_Gate_Expr_EdgeDetectorExec: "B_1x1_Gate_Expr_EdgeDetectorExec",
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B_1x1_Gate_Expr_Floor: "B_1x1_Gate_Expr_Floor",
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B_1x1_Gate_Expr_InvertRotation: "B_1x1_Gate_Expr_InvertRotation",
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B_1x1_Gate_Expr_LogicalAND: "B_1x1_Gate_Expr_LogicalAND",
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@@ -4441,6 +4443,7 @@ var $i = /* @__PURE__ */ new Map([
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["BrickComponentType_WireGraph_Expr_BitwiseXOR", "BrickComponentData_WireGraph_Expr_IntInt_Int"],
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["BrickComponentType_WireGraph_Expr_Ceil", "BrickComponentData_WireGraph_Expr_Float_Float"],
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["BrickComponentType_WireGraph_Expr_ChangeDetector", "BrickComponentData_WireGraph_Expr_ChangeDetector"],
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+
["BrickComponentType_WireGraph_Expr_ChangeDetectorExec", "BrickComponentData_WireGraph_Expr_ChangeDetectorExec"],
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["BrickComponentType_WireGraph_Expr_ColorBlend", "BrickComponentData_WireGraph_Expr_ColorBlend"],
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["BrickComponentType_WireGraph_Expr_ColorConvert", "BrickComponentData_WireGraph_Expr_ColorConvert"],
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["BrickComponentType_WireGraph_Expr_ColorToHex", "BrickComponentData_WireGraph_Expr_ColorToHex"],
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@@ -4453,6 +4456,7 @@ var $i = /* @__PURE__ */ new Map([
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["BrickComponentType_WireGraph_Expr_Convert", "BrickComponentData_WireGraph_Expr_Convert"],
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4457
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["BrickComponentType_WireGraph_Expr_DirectionToRotation", "BrickComponentData_WireGraph_Expr_DirectionToRotation"],
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["BrickComponentType_WireGraph_Expr_EdgeDetector", "BrickComponentData_WireGraph_Expr_EdgeDetector"],
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+
["BrickComponentType_WireGraph_Expr_EdgeDetectorExec", "BrickComponentData_WireGraph_Expr_EdgeDetectorExec"],
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4460
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["BrickComponentType_WireGraph_Expr_Floor", "BrickComponentData_WireGraph_Expr_Float_Float"],
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4461
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["BrickComponentType_WireGraph_Expr_InvertRotation", "BrickComponentData_WireGraph_Expr_InvertRotation"],
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["BrickComponentType_WireGraph_Expr_LogicalAND", "BrickComponentData_WireGraph_Expr_BoolBool_Bool"],
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@@ -4734,7 +4738,7 @@ var $i = /* @__PURE__ */ new Map([
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PickupSpinSpeed: .2,
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PickupBobSpeed: .1,
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PickupBobHeight: 4,
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PickupAnimationPhase: .
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+
PickupAnimationPhase: .6645405
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},
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BrickComponentData_Joint_Wheel: {
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bEnabled: !0,
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@@ -5192,6 +5196,7 @@ var $i = /* @__PURE__ */ new Map([
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bInputB: !1
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},
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BrickComponentData_WireGraph_Expr_Bool_Bool: { bInput: !1 },
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+
BrickComponentData_WireGraph_Expr_ChangeDetector: { bPulseOnChange: !1 },
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BrickComponentData_WireGraph_Expr_ColorBlend: {
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Alpha: .5,
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BlendSpace: 0,
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@@ -5201,7 +5206,12 @@ var $i = /* @__PURE__ */ new Map([
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FromSpace: 0,
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ToSpace: 0
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},
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-
BrickComponentData_WireGraph_Expr_EdgeDetector: {
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+
BrickComponentData_WireGraph_Expr_EdgeDetector: {
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+
Input: 0,
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+
bPulseOnRisingEdge: !1,
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+
bPulseOnFallingEdge: !1
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+
},
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+
BrickComponentData_WireGraph_Expr_EdgeDetectorExec: { Input: 0 },
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BrickComponentData_WireGraph_Expr_Float_Float: { Input: 0 },
|
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|
BrickComponentData_WireGraph_Expr_IntInt_Int: {
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InputA: 0,
|
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@@ -5318,7 +5328,7 @@ var $i = /* @__PURE__ */ new Map([
|
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BrickComponentData_WireGraph_Expr_VecFloat_Vec: { Scalar: 0 },
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|
BrickComponentData_WireGraph_Fake_RoundEvent: { RoundNumber: 0 },
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BrickComponentData_WireGraph_FindPlayer: { Query: "" }
|
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-
})), ta = /* @__PURE__ */ "A,ActiveDamping,AdditionalIgnoredEntities,AggroRange,Agression,Alpha,Amount,Anchor,Anchor.X,Anchor.Y,AnchorX,AnchorY,Angle,AngularVelocity,AngularVelocity.X,AngularVelocity.Y,AngularVelocity.Z,Arguments,ArrayVarRef,Arrived,AttackDamageMultiplier,AttackMovementAmount,Attacker,AttackerWeapon,AttackerWeaponName,AudioDescriptor,Axis,Axis.X,Axis.Y,Axis.Z,B,Base,BeginTouchSound,Billboard,Blend,BotName,BotWeapon,BrickAsset,BrickGrid,Brightness,CenterOfSteering,Character,CharacterThatJustHit,Color,Color.A,Color.B,Color.G,Color.R,ColorA,ColorA.A,ColorA.B,ColorA.G,ColorA.R,ColorB,ColorB.A,ColorB.B,ColorB.G,ColorB.R,ConsoleTag,Control_DriveAndSteer,Controller,CorpseTimeout,Count,CurrentAngle,CurrentPosition,CustomMass,CustomMassVerticalOffset,Damage,DamageLimit,DamageMultiplier,Damping,DataIn1,DataIn2,DataIn3,DataIn4,DataIn5,DataIn6,DataIn7,DataIn8,DataOut1,DataOut2,DataOut3,DataOut4,DataOut5,DataOut6,DataOut7,DataOut8,Delimiter,DeltaTime,Destination,DestroyAll,Direction,Direction.X,Direction.Y,Direction.Z,DisplayName,Distance,DistanceToTarget,DriveAcceleratingPowerMultiplier,DriveBrakingPowerMultiplier,DriveDampingMultiplier,DriveInterpSpeed,DrivePower,DriveSpeed,Duration,EndTouchSound,Entity,EntityType,Exec,ExecA,ExecB,ExecDown,ExecIn,ExecOut,ExecOutA,ExecOutB,ExecOutDown,ExitOffset,ExitOffset.X,ExitOffset.Y,ExitOffset.Z,Expired,Exponent,Face,FireRate,FireSound,FocusAzimuth,FocusCharacter,Font,FontColor,FontColor.A,FontColor.B,FontColor.G,FontColor.R,Force,ForceLimit,FormatString,From,From.X,From.Y,From.Z,Function,G,GraffitiAngleLimit,GraffitiDepthLimit,GraffitiLayer,GunSkill,HealthMultiplier,Hex,Hit,HitDistance,HitEntity,HitLocation,HitNormal,IgnoreEntity,Index,IndexA,IndexB,InnerConeAngle,InnerRadius,Input,Input.A,Input.B,Input.G,Input.Pitch,Input.R,Input.Roll,Input.W,Input.X,Input.Y,Input.Yaw,Input.Z,InputA,InputA.W,InputA.X,InputA.Y,InputA.Z,InputB,InputB.W,InputB.X,InputB.Y,InputB.Z,InputC,InputD,InputE,InputF,InputForward,InputG,InputRight,Instigator,InteractSound,InterpMode,Item,ItemNameOverride,ItemScale,ItemType,JointDistance,Jumpyness,Kerning,Key,Killer,KillerWeapon,KillerWeaponName,Left,Length,Lifetime,Limit,LimitAngle,LineHeight,LineOffset,LinearVelocity,LinearVelocity.X,LinearVelocity.Y,LinearVelocity.Z,ManualInput_Drive,ManualInput_Steer,Mass,MassOffset,MassOffset.X,MassOffset.Y,MassOffset.Z,MassSize,MassSize.X,MassSize.Y,MassSize.Z,Material,MaterialAlpha,MaterialSlider,Max,MaxDistance,MaxForce,Message,Min,Miss,MoveTarget,MoveTarget.X,MoveTarget.Y,MoveTarget.Z,MovementAmount,MovementGoalDummy,MovementRandomness,Name,NonFocusAzimuth,NonFocusVolumeAttenuation,NumberOfShots,OccupantCount,Offset,Offset.X,Offset.Y,Offset.Z,OnChanged,OnFallingEdge,OnFired,OnRisingEdge,OnTime,Origin,Origin.X,Origin.Y,Origin.Z,OuterConeAngle,Outline,OutlineColor,OutlineColor.A,OutlineColor.B,OutlineColor.G,OutlineColor.R,OutlineSize,OutlineWidth,Output,OutputB,Pause,PickupAnimationAxis,PickupAnimationPhase,PickupBobHeight,PickupBobSpeed,PickupClass,PickupMeshColors,PickupMinigameResetRespawnDelay,PickupOffsetDirection,PickupOffsetDistance,PickupRespawnTime,PickupRotation,PickupRotation.Pitch,PickupRotation.Roll,PickupRotation.Yaw,PickupScale,PickupSpinSpeed,Pitch,PitchMultiplier,Play,Player,PositionX,PositionY,Power,Prefix,PressCount,PressSound,ProceduralSize,ProceduralSize.X,ProceduralSize.Y,ProceduralSize.Z,Projectile,ProjectileClass,ProjectileOverride,PromptCustomLabel,Query,R,RER_Input,RER_Output,Radius,ReactionTime,ReleaseSound,RepeatCount,RepeatDelay,RepeatTime,RepeatVariance,Replacement,RespawnTime,Restart,Resume,Right,Roll,Rotation,Rotation.Pitch,Rotation.Roll,Rotation.W,Rotation.X,Rotation.Y,Rotation.Yaw,Rotation.Z,RoundNumber,RunSpeed,Scalar,ScaleMultiplier,ScaleX,ScaleY,ScuffWidth,Search,SecondsToWait,Separator,Shading,ShadingWidth,SittingCharacter,Size,Skew,Skin,Skin.Parts,Slot,SmoothTime,Source,SourceRef,SpawnLocation,SpawnMargin,SpawnOffset,SpawnOffset.X,SpawnOffset.Y,SpawnOffset.Z,SpawnOffsetRotation,SpawnOffsetRotation.Pitch,SpawnOffsetRotation.Roll,SpawnOffsetRotation.Yaw,SpawnVelocity,SpawnVelocity.X,SpawnVelocity.Y,SpawnVelocity.Z,SpawnedCharacter,SpawnedEntity,Speed,SpeedMultiplier,SpreadConeAngle,Start,Steer,SteerInterpSpeed,SteerLimitDegree,SteerLimitSpeedFalloff,SteerPower,SteerPowerMultiplier,Stop,Strength,Suffix,SuspensionDamping,SuspensionLength,SuspensionOffset,SuspensionStiffness,Tag,TagFilter,TankSteerSpeedMultiplier,Target,TargetAngle,TargetAxis,TargetAxis.X,TargetAxis.Y,TargetAxis.Z,TargetPosition,Team,TeamCollisionChannel,TeamName,Text,TextId,TextIdOut,ThisDestination,Throttle,TicksToWait,Time,Title,To,To.X,To.Y,To.Z,Tolerance,TopSpeed,TouchCount,Transition,Typeface,Uptime,UserId,UserName,Value,VarRef,Vector,Vector.X,Vector.Y,Vector.Z,VolumeMultiplier,W,WaterDriveForce,WaterSteeringForce,Weapon,WeaponName,WeaponNameThatJustHit,WeaponSpeedMultiplier,WeaponThatJustHit,WheelFrictionMultiplier,X,Y,Yaw,Z,ZeroSecondsToWait,ZeroTicksToWait,Zone,ZoneEndDistance,ZoneRef,ZoneStartDistance,bActiveBot,bAlignToWedge,bAllowEngineSteerCorrect,bAllowNearbyInteraction,bAnglesArePercentages,bAutoRight,bBackVision,bCanBrake,bCanJump,bCanRespawn,bCanTargetBots,bCanTargetPlayers,bCaseSensitive,bCastShadows,bCollisionEnabled,bCollisionEnabled_Interaction,bCollisionEnabled_Physics,bCollisionEnabled_Player,bCollisionEnabled_Player1,bCollisionEnabled_Player2,bCollisionEnabled_Player3,bCollisionEnabled_Weapon,bCond,bDeleteBot,bDescending,bDetectBricks,bDetectEntities,bDetectMap,bDetectPhysics,bDetectPlayers,bDetectPlayers1,bDetectPlayers2,bDetectPlayers3,bDetectPlayers4,bDetectProjectiles,bDriveWhenNotAttachedToEngine,bEnable,bEnableManualControl,bEnableRepeat,bEnabled,bFlashIfUnchanged,bFlipShading,bForeground,bFound,bFrozen,bHasPermission,bHasRole,bHeld,bHiddenInteraction,bIgnoreOwningGrid,bInput,bInputA,bInputB,bIsBuildingZone,bIsEmpty,bIsLooseZone,bIsOccupied,bIsShareZone,bIsTrusted,bJustHit,bLimitAngle,bManualInput_Brake,bMatchBrickShape,bOccupied,bOutOfBounds,bOutput,bOverrideColor,bOverrideOutlineColor,bOverridePickupColors,bPermissionEnable,bPickupAnimationAxisLocal,bPickupAnimationEnabled,bPickupAutoDisableOnPickup,bPickupEnabled,bPickupRespawnOnMinigameReset,bPinPlayerToTeam,bPinned,bPositionsArePercentages,bPressedJump,bRelative,bRenderTranslucentWhenDisabled,bReversed,bRollCameraInThirdPerson,bRotatePlayerGravityOnSpawn,bSelectB,bSharpCorners,bSharpOutlines,bShowPickupEnabled,bSpatialization,bSpawnEnable,bSpawnLight,bSpreadBiasedTowardsCenter,bSteerEnabled,bStopped,bSuccess,bSuspensionEnabled,bSwap,bTankSteering,bTeamCollision,bTeamCollision1,bTeamCollision2,bTeamCollision3,bTeamWinsInstead,bTouching,bUseBrickColor,bVisibility,bVisionRaycasting,bWelded".split(","), na = /* @__PURE__ */ new Map([["Entity_DynamicBrickGrid", "BrickGridDynamicActor"], ["Entity_MicrochipDynamicBrickGrid", "BP_MicrochipBrickGridDynamicActor_C"]]), ra = new Map(Object.entries({
|
|
5331
|
+
})), ta = /* @__PURE__ */ "A,ActiveDamping,AdditionalIgnoredEntities,AggroRange,Agression,Alpha,Amount,Anchor,Anchor.X,Anchor.Y,AnchorX,AnchorY,Angle,AngularVelocity,AngularVelocity.X,AngularVelocity.Y,AngularVelocity.Z,Arguments,ArrayVarRef,Arrived,AttackDamageMultiplier,AttackMovementAmount,Attacker,AttackerWeapon,AttackerWeaponName,AudioDescriptor,Axis,Axis.X,Axis.Y,Axis.Z,B,Base,BeginTouchSound,Billboard,Blend,BotName,BotWeapon,BrickAsset,BrickGrid,Brightness,CenterOfSteering,Character,CharacterThatJustHit,Color,Color.A,Color.B,Color.G,Color.R,ColorA,ColorA.A,ColorA.B,ColorA.G,ColorA.R,ColorB,ColorB.A,ColorB.B,ColorB.G,ColorB.R,ConsoleTag,Control_DriveAndSteer,Controller,CorpseTimeout,Count,CurrentAngle,CurrentPosition,CustomMass,CustomMassVerticalOffset,Damage,DamageLimit,DamageMultiplier,Damping,DataIn1,DataIn2,DataIn3,DataIn4,DataIn5,DataIn6,DataIn7,DataIn8,DataOut1,DataOut2,DataOut3,DataOut4,DataOut5,DataOut6,DataOut7,DataOut8,Delimiter,DeltaTime,Destination,DestroyAll,Direction,Direction.X,Direction.Y,Direction.Z,DisplayName,Distance,DistanceToTarget,DriveAcceleratingPowerMultiplier,DriveBrakingPowerMultiplier,DriveDampingMultiplier,DriveInterpSpeed,DrivePower,DriveSpeed,Duration,EndTouchSound,Entity,EntityType,Exec,ExecA,ExecB,ExecDown,ExecIn,ExecOut,ExecOutA,ExecOutB,ExecOutDown,ExitOffset,ExitOffset.X,ExitOffset.Y,ExitOffset.Z,Expired,Exponent,Face,FireRate,FireSound,FocusAzimuth,FocusCharacter,Font,FontColor,FontColor.A,FontColor.B,FontColor.G,FontColor.R,Force,ForceLimit,FormatString,From,From.X,From.Y,From.Z,Function,G,GraffitiAngleLimit,GraffitiDepthLimit,GraffitiLayer,GunSkill,HealthMultiplier,Hex,Hit,HitDistance,HitEntity,HitLocation,HitNormal,IgnoreEntity,Index,IndexA,IndexB,InnerConeAngle,InnerRadius,Input,Input.A,Input.B,Input.G,Input.Pitch,Input.R,Input.Roll,Input.W,Input.X,Input.Y,Input.Yaw,Input.Z,InputA,InputA.W,InputA.X,InputA.Y,InputA.Z,InputB,InputB.W,InputB.X,InputB.Y,InputB.Z,InputC,InputD,InputE,InputF,InputForward,InputG,InputRight,Instigator,InteractSound,InterpMode,Item,ItemNameOverride,ItemScale,ItemType,JointDistance,Jumpyness,Kerning,Key,Killer,KillerWeapon,KillerWeaponName,Left,Length,Lifetime,Limit,LimitAngle,LineHeight,LineOffset,LinearVelocity,LinearVelocity.X,LinearVelocity.Y,LinearVelocity.Z,ManualInput_Drive,ManualInput_Steer,Mass,MassOffset,MassOffset.X,MassOffset.Y,MassOffset.Z,MassSize,MassSize.X,MassSize.Y,MassSize.Z,Material,MaterialAlpha,MaterialSlider,Max,MaxDistance,MaxForce,Message,Min,Miss,MoveTarget,MoveTarget.X,MoveTarget.Y,MoveTarget.Z,MovementAmount,MovementGoalDummy,MovementRandomness,Name,NonFocusAzimuth,NonFocusVolumeAttenuation,NumberOfShots,OccupantCount,Offset,Offset.X,Offset.Y,Offset.Z,OnChanged,OnFallingEdge,OnFired,OnRisingEdge,OnTime,Origin,Origin.X,Origin.Y,Origin.Z,OuterConeAngle,Outline,OutlineColor,OutlineColor.A,OutlineColor.B,OutlineColor.G,OutlineColor.R,OutlineSize,OutlineWidth,Output,OutputB,Pause,PickupAnimationAxis,PickupAnimationPhase,PickupBobHeight,PickupBobSpeed,PickupClass,PickupMeshColors,PickupMinigameResetRespawnDelay,PickupOffsetDirection,PickupOffsetDistance,PickupRespawnTime,PickupRotation,PickupRotation.Pitch,PickupRotation.Roll,PickupRotation.Yaw,PickupScale,PickupSpinSpeed,Pitch,PitchMultiplier,Play,Player,PositionX,PositionY,Power,Prefix,PressCount,PressSound,ProceduralSize,ProceduralSize.X,ProceduralSize.Y,ProceduralSize.Z,Projectile,ProjectileClass,ProjectileOverride,PromptCustomLabel,Query,R,RER_Input,RER_Output,Radius,ReactionTime,ReleaseSound,RepeatCount,RepeatDelay,RepeatTime,RepeatVariance,Replacement,RespawnTime,Restart,Resume,Right,Roll,Rotation,Rotation.Pitch,Rotation.Roll,Rotation.W,Rotation.X,Rotation.Y,Rotation.Yaw,Rotation.Z,RoundNumber,RunSpeed,Scalar,ScaleMultiplier,ScaleX,ScaleY,ScuffWidth,Search,SecondsToWait,Separator,Shading,ShadingWidth,SittingCharacter,Size,Skew,Skin,Skin.Parts,Slot,SmoothTime,Source,SourceRef,SpawnLocation,SpawnMargin,SpawnOffset,SpawnOffset.X,SpawnOffset.Y,SpawnOffset.Z,SpawnOffsetRotation,SpawnOffsetRotation.Pitch,SpawnOffsetRotation.Roll,SpawnOffsetRotation.Yaw,SpawnVelocity,SpawnVelocity.X,SpawnVelocity.Y,SpawnVelocity.Z,SpawnedCharacter,SpawnedEntity,Speed,SpeedMultiplier,SpreadConeAngle,Start,Steer,SteerInterpSpeed,SteerLimitDegree,SteerLimitSpeedFalloff,SteerPower,SteerPowerMultiplier,Stop,Strength,Suffix,SuspensionDamping,SuspensionLength,SuspensionOffset,SuspensionStiffness,Tag,TagFilter,TankSteerSpeedMultiplier,Target,TargetAngle,TargetAxis,TargetAxis.X,TargetAxis.Y,TargetAxis.Z,TargetPosition,Team,TeamCollisionChannel,TeamName,Text,TextId,TextIdOut,ThisDestination,Throttle,TicksToWait,Time,Title,To,To.X,To.Y,To.Z,Tolerance,TopSpeed,TouchCount,Transition,Typeface,Uptime,UserId,UserName,Value,VarRef,Vector,Vector.X,Vector.Y,Vector.Z,VolumeMultiplier,W,WaterDriveForce,WaterSteeringForce,Weapon,WeaponName,WeaponNameThatJustHit,WeaponSpeedMultiplier,WeaponThatJustHit,WheelFrictionMultiplier,X,Y,Yaw,Z,ZeroSecondsToWait,ZeroTicksToWait,Zone,ZoneEndDistance,ZoneRef,ZoneStartDistance,bActiveBot,bAlignToWedge,bAllowEngineSteerCorrect,bAllowNearbyInteraction,bAnglesArePercentages,bAutoRight,bBackVision,bCanBrake,bCanJump,bCanRespawn,bCanTargetBots,bCanTargetPlayers,bCaseSensitive,bCastShadows,bCollisionEnabled,bCollisionEnabled_Interaction,bCollisionEnabled_Physics,bCollisionEnabled_Player,bCollisionEnabled_Player1,bCollisionEnabled_Player2,bCollisionEnabled_Player3,bCollisionEnabled_Weapon,bCond,bDeleteBot,bDescending,bDetectBricks,bDetectEntities,bDetectMap,bDetectPhysics,bDetectPlayers,bDetectPlayers1,bDetectPlayers2,bDetectPlayers3,bDetectPlayers4,bDetectProjectiles,bDriveWhenNotAttachedToEngine,bEnable,bEnableManualControl,bEnableRepeat,bEnabled,bFlashIfUnchanged,bFlipShading,bForeground,bFound,bFrozen,bHasPermission,bHasRole,bHeld,bHiddenInteraction,bIgnoreOwningGrid,bInput,bInputA,bInputB,bIsBuildingZone,bIsEmpty,bIsLooseZone,bIsOccupied,bIsShareZone,bIsTrusted,bJustHit,bLimitAngle,bManualInput_Brake,bMatchBrickShape,bOccupied,bOutOfBounds,bOutput,bOverrideColor,bOverrideOutlineColor,bOverridePickupColors,bPermissionEnable,bPickupAnimationAxisLocal,bPickupAnimationEnabled,bPickupAutoDisableOnPickup,bPickupEnabled,bPickupRespawnOnMinigameReset,bPinPlayerToTeam,bPinned,bPositionsArePercentages,bPressedJump,bPulseOnChange,bPulseOnFallingEdge,bPulseOnRisingEdge,bRelative,bRenderTranslucentWhenDisabled,bReversed,bRollCameraInThirdPerson,bRotatePlayerGravityOnSpawn,bSelectB,bSharpCorners,bSharpOutlines,bShowPickupEnabled,bSpatialization,bSpawnEnable,bSpawnLight,bSpreadBiasedTowardsCenter,bSteerEnabled,bStopped,bSuccess,bSuspensionEnabled,bSwap,bTankSteering,bTeamCollision,bTeamCollision1,bTeamCollision2,bTeamCollision3,bTeamWinsInstead,bTouching,bUseBrickColor,bVisibility,bVisionRaycasting,bWelded".split(","), na = /* @__PURE__ */ new Map([["Entity_DynamicBrickGrid", "BrickGridDynamicActor"], ["Entity_MicrochipDynamicBrickGrid", "BP_MicrochipBrickGridDynamicActor_C"]]), ra = new Map(Object.entries({
|
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|
BrickComponentType_Internal_CharacterZoneEvent_Entered: {
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bricks: ["B_1x1_Gate_Internal_CharacterZoneEvent_Entered"],
|
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|
inputs: [
|
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@@ -6437,6 +6447,11 @@ var $i = /* @__PURE__ */ new Map([
|
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BrickComponentType_WireGraph_Expr_ChangeDetector: {
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bricks: ["B_1x1_Gate_Expr_ChangeDetector"],
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inputs: ["Input"],
|
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+
outputs: ["bPulseOnChange"]
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+
},
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+
BrickComponentType_WireGraph_Expr_ChangeDetectorExec: {
|
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+
bricks: ["B_1x1_Gate_Expr_ChangeDetectorExec"],
|
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+
inputs: ["Input"],
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outputs: ["OnChanged"]
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},
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BrickComponentType_WireGraph_Expr_ColorBlend: {
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@@ -6526,6 +6541,11 @@ var $i = /* @__PURE__ */ new Map([
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BrickComponentType_WireGraph_Expr_EdgeDetector: {
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bricks: ["B_1x1_Gate_Expr_EdgeDetector"],
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inputs: ["Input"],
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+
outputs: ["bPulseOnFallingEdge", "bPulseOnRisingEdge"]
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+
},
|
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+
BrickComponentType_WireGraph_Expr_EdgeDetectorExec: {
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+
bricks: ["B_1x1_Gate_Expr_EdgeDetectorExec"],
|
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6548
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+
inputs: ["Input"],
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outputs: ["OnFallingEdge", "OnRisingEdge"]
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},
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|
BrickComponentType_WireGraph_Expr_Floor: {
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@@ -9570,6 +9590,15 @@ var $i = /* @__PURE__ */ new Map([
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NAME: "BrickComponentType_WireGraph_Expr_ChangeDetector",
|
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|
BRICK: "B_1x1_Gate_Expr_ChangeDetector",
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|
BRICKS: ["B_1x1_Gate_Expr_ChangeDetector"],
|
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9593
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+
PORTS: {
|
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+
Input: "Input",
|
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+
bPulseOnChange: "bPulseOnChange"
|
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+
}
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+
},
|
|
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+
Expr_ChangeDetectorExec: {
|
|
9599
|
+
NAME: "BrickComponentType_WireGraph_Expr_ChangeDetectorExec",
|
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9600
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+
BRICK: "B_1x1_Gate_Expr_ChangeDetectorExec",
|
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+
BRICKS: ["B_1x1_Gate_Expr_ChangeDetectorExec"],
|
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PORTS: {
|
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Input: "Input",
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OnChanged: "OnChanged"
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|
@@ -9705,6 +9734,16 @@ var $i = /* @__PURE__ */ new Map([
|
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|
NAME: "BrickComponentType_WireGraph_Expr_EdgeDetector",
|
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|
BRICK: "B_1x1_Gate_Expr_EdgeDetector",
|
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|
BRICKS: ["B_1x1_Gate_Expr_EdgeDetector"],
|
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9737
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+
PORTS: {
|
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9738
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+
Input: "Input",
|
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9739
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+
bPulseOnFallingEdge: "bPulseOnFallingEdge",
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+
bPulseOnRisingEdge: "bPulseOnRisingEdge"
|
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+
}
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+
},
|
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9743
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+
Expr_EdgeDetectorExec: {
|
|
9744
|
+
NAME: "BrickComponentType_WireGraph_Expr_EdgeDetectorExec",
|
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9745
|
+
BRICK: "B_1x1_Gate_Expr_EdgeDetectorExec",
|
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9746
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+
BRICKS: ["B_1x1_Gate_Expr_EdgeDetectorExec"],
|
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|
PORTS: {
|
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|
Input: "Input",
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OnFallingEdge: "OnFallingEdge",
|
|
@@ -12259,6 +12298,12 @@ var Ba = {
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}
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},
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|
variants: {
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BRInventoryEntryVariant: [
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"BRInventoryEntryNothing",
|
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"BRInventoryEntryBrick",
|
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"BRInventoryEntryEntity",
|
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"BRInventoryEntryItem"
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+
],
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|
WireGraphArrayVariant: [
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"WireGraphDoubleArray",
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"WireGraphInt64Array",
|
|
@@ -12345,6 +12390,7 @@ var Ba = {
|
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12345
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|
BrickComponentData_Bearing: {
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|
bLimitAngle: "bool",
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|
LimitAngle: "f32",
|
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+
CurrentAngle: "f32",
|
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|
bAnglesArePercentages: "bool",
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|
bReversed: "bool",
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Damping: "f32"
|
|
@@ -12405,6 +12451,7 @@ var Ba = {
|
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|
Power: "f32",
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|
bLimitAngle: "bool",
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|
LimitAngle: "f32",
|
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+
CurrentAngle: "f32",
|
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|
bAnglesArePercentages: "bool",
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|
bReversed: "bool",
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|
Damping: "f32"
|
|
@@ -12449,6 +12496,7 @@ var Ba = {
|
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|
TargetAngle: "f32",
|
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|
bAnglesArePercentages: "bool",
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|
bReversed: "bool",
|
|
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+
CurrentAngle: "f32",
|
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|
InterpMode: "EBrickRigidJointInterpMode",
|
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|
SmoothTime: "f32",
|
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|
TopSpeed: "f32"
|
|
@@ -12457,6 +12505,7 @@ var Ba = {
|
|
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|
TargetPosition: "f32",
|
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|
bPositionsArePercentages: "bool",
|
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|
bReversed: "bool",
|
|
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|
+
CurrentPosition: "f32",
|
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|
InterpMode: "EBrickRigidJointInterpMode",
|
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|
SmoothTime: "f32",
|
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|
TopSpeed: "f32"
|
|
@@ -12469,6 +12518,7 @@ var Ba = {
|
|
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12518
|
ForceLimit: "f32",
|
|
12470
12519
|
bLimitAngle: "bool",
|
|
12471
12520
|
LimitAngle: "f32",
|
|
12521
|
+
CurrentAngle: "f32",
|
|
12472
12522
|
bAnglesArePercentages: "bool",
|
|
12473
12523
|
bReversed: "bool",
|
|
12474
12524
|
Damping: "f32"
|
|
@@ -12521,50 +12571,76 @@ var Ba = {
|
|
|
12521
12571
|
BrickComponentData_WireGraph_BrickAssetReference: { Asset: "object" },
|
|
12522
12572
|
BrickComponentData_WireGraph_DeltaTime: {},
|
|
12523
12573
|
BrickComponentData_WireGraph_EntityTypeReference: { Asset: "class" },
|
|
12524
|
-
BrickComponentData_WireGraph_Exec_ArrayVar_Average: {
|
|
12574
|
+
BrickComponentData_WireGraph_Exec_ArrayVar_Average: {
|
|
12575
|
+
Value: "WireGraphVariant",
|
|
12576
|
+
bIsEmpty: "bool"
|
|
12577
|
+
},
|
|
12525
12578
|
BrickComponentData_WireGraph_Exec_ArrayVar_Base: {},
|
|
12526
12579
|
BrickComponentData_WireGraph_Exec_ArrayVar_DualRef: {},
|
|
12527
12580
|
BrickComponentData_WireGraph_Exec_ArrayVar_ElementOp: {
|
|
12528
12581
|
Index: "i64",
|
|
12529
12582
|
Value: "WireGraphVariant"
|
|
12530
12583
|
},
|
|
12531
|
-
BrickComponentData_WireGraph_Exec_ArrayVar_Find: {
|
|
12584
|
+
BrickComponentData_WireGraph_Exec_ArrayVar_Find: {
|
|
12585
|
+
Index: "i64",
|
|
12586
|
+
bFound: "bool",
|
|
12587
|
+
Value: "WireGraphVariant"
|
|
12588
|
+
},
|
|
12532
12589
|
BrickComponentData_WireGraph_Exec_ArrayVar_Get: {
|
|
12590
|
+
bOutOfBounds: "bool",
|
|
12533
12591
|
Index: "i64",
|
|
12534
12592
|
Value: "WireGraphVariant"
|
|
12535
12593
|
},
|
|
12536
|
-
BrickComponentData_WireGraph_Exec_ArrayVar_GetLength: {},
|
|
12594
|
+
BrickComponentData_WireGraph_Exec_ArrayVar_GetLength: { Length: "i64" },
|
|
12537
12595
|
BrickComponentData_WireGraph_Exec_ArrayVar_Insert: {
|
|
12596
|
+
bOutOfBounds: "bool",
|
|
12538
12597
|
Index: "i64",
|
|
12539
12598
|
Value: "WireGraphVariant"
|
|
12540
12599
|
},
|
|
12541
|
-
BrickComponentData_WireGraph_Exec_ArrayVar_MinMax: {
|
|
12542
|
-
|
|
12600
|
+
BrickComponentData_WireGraph_Exec_ArrayVar_MinMax: {
|
|
12601
|
+
Value: "WireGraphVariant",
|
|
12602
|
+
bIsEmpty: "bool"
|
|
12603
|
+
},
|
|
12604
|
+
BrickComponentData_WireGraph_Exec_ArrayVar_Pop: {
|
|
12605
|
+
bIsEmpty: "bool",
|
|
12606
|
+
Value: "WireGraphVariant"
|
|
12607
|
+
},
|
|
12543
12608
|
BrickComponentData_WireGraph_Exec_ArrayVar_Push: { Value: "WireGraphVariant" },
|
|
12544
|
-
BrickComponentData_WireGraph_Exec_ArrayVar_RemoveAtIndex: {
|
|
12609
|
+
BrickComponentData_WireGraph_Exec_ArrayVar_RemoveAtIndex: {
|
|
12610
|
+
Index: "i64",
|
|
12611
|
+
bOutOfBounds: "bool"
|
|
12612
|
+
},
|
|
12545
12613
|
BrickComponentData_WireGraph_Exec_ArrayVar_Resize: {
|
|
12546
12614
|
Size: "i64",
|
|
12547
12615
|
Value: "WireGraphVariant"
|
|
12548
12616
|
},
|
|
12549
12617
|
BrickComponentData_WireGraph_Exec_ArrayVar_Slice: {
|
|
12550
12618
|
Start: "i64",
|
|
12551
|
-
Count: "i64"
|
|
12619
|
+
Count: "i64",
|
|
12620
|
+
bOutOfBounds: "bool"
|
|
12552
12621
|
},
|
|
12553
12622
|
BrickComponentData_WireGraph_Exec_ArrayVar_Sort: { bDescending: "bool" },
|
|
12554
12623
|
BrickComponentData_WireGraph_Exec_ArrayVar_Sum: { Value: "WireGraphVariant" },
|
|
12555
12624
|
BrickComponentData_WireGraph_Exec_ArrayVar_Swap: {
|
|
12556
12625
|
IndexA: "i64",
|
|
12557
|
-
IndexB: "i64"
|
|
12626
|
+
IndexB: "i64",
|
|
12627
|
+
bOutOfBounds: "bool"
|
|
12558
12628
|
},
|
|
12559
|
-
BrickComponentData_WireGraph_Exec_Character_AddInventoryEntity: {},
|
|
12560
|
-
BrickComponentData_WireGraph_Exec_Character_AddInventoryItem: {},
|
|
12629
|
+
BrickComponentData_WireGraph_Exec_Character_AddInventoryEntity: { EntityType: "class" },
|
|
12630
|
+
BrickComponentData_WireGraph_Exec_Character_AddInventoryItem: { Item: "class" },
|
|
12561
12631
|
BrickComponentData_WireGraph_Exec_Character_GetAim: {},
|
|
12562
12632
|
BrickComponentData_WireGraph_Exec_Character_GetDamage: {},
|
|
12563
12633
|
BrickComponentData_WireGraph_Exec_Character_GetFromController: {},
|
|
12564
12634
|
BrickComponentData_WireGraph_Exec_Character_IncDamage: { Amount: "f64" },
|
|
12565
12635
|
BrickComponentData_WireGraph_Exec_Character_SetDamage: { Damage: "f64" },
|
|
12566
|
-
BrickComponentData_WireGraph_Exec_Character_SetInventoryEntity: {
|
|
12567
|
-
|
|
12636
|
+
BrickComponentData_WireGraph_Exec_Character_SetInventoryEntity: {
|
|
12637
|
+
Slot: "i32",
|
|
12638
|
+
EntityType: "class"
|
|
12639
|
+
},
|
|
12640
|
+
BrickComponentData_WireGraph_Exec_Character_SetInventoryItem: {
|
|
12641
|
+
Slot: "i32",
|
|
12642
|
+
Item: "class"
|
|
12643
|
+
},
|
|
12568
12644
|
BrickComponentData_WireGraph_Exec_Character_SetTempPermission: {
|
|
12569
12645
|
PermissionTagStr: "str",
|
|
12570
12646
|
bPermissionEnable: "bool"
|
|
@@ -12586,18 +12662,16 @@ var Ba = {
|
|
|
12586
12662
|
BrickComponentData_WireGraph_Exec_Controller_IsTrustedByBrickOwner: {},
|
|
12587
12663
|
BrickComponentData_WireGraph_Exec_Controller_SetCanRespawn: { bCanRespawn: "bool" },
|
|
12588
12664
|
BrickComponentData_WireGraph_Exec_Controller_ShowChatMessage: { Message: "str" },
|
|
12589
|
-
|
|
12665
|
+
BrickComponentData_WireGraph_Exec_Controller_ShowMessageBox: {
|
|
12666
|
+
Title: "str",
|
|
12667
|
+
Message: "str"
|
|
12668
|
+
},
|
|
12669
|
+
BrickComponentData_WireGraph_Exec_Controller_ShowStatusMessage: { Message: "str" },
|
|
12590
12670
|
BrickComponentData_WireGraph_Exec_Cycle: {
|
|
12591
12671
|
Count: "i64",
|
|
12592
12672
|
Value: "i64"
|
|
12593
12673
|
},
|
|
12594
|
-
|
|
12595
|
-
BrickComponentData_WireGraph_Exec_Entity_GetLinearVelocity: {},
|
|
12596
|
-
BrickComponentData_WireGraph_Exec_Entity_GetLocation: {},
|
|
12597
|
-
BrickComponentData_WireGraph_Exec_Entity_GetLocationRotation: {},
|
|
12598
|
-
BrickComponentData_WireGraph_Exec_Entity_GetRotation: {},
|
|
12599
|
-
BrickComponentData_WireGraph_Exec_Entity_GetTag: {},
|
|
12600
|
-
BrickComponentData_WireGraph_Exec_Entity_GetVelocity: {},
|
|
12674
|
+
BrickComponentData_WireGraph_Exec_Entity_GetTag: { Tag: "str" },
|
|
12601
12675
|
BrickComponentData_WireGraph_Exec_Entity_PlayAudioAt: {
|
|
12602
12676
|
AudioDescriptor: "object",
|
|
12603
12677
|
VolumeMultiplier: "f32",
|
|
@@ -12652,16 +12726,17 @@ var Ba = {
|
|
|
12652
12726
|
bInputA: "bool",
|
|
12653
12727
|
bInputB: "bool"
|
|
12654
12728
|
},
|
|
12729
|
+
BrickComponentData_WireGraph_Expr_ChangeDetector: { Input: "WireGraphVariant" },
|
|
12655
12730
|
BrickComponentData_WireGraph_Expr_Compare: {
|
|
12656
12731
|
InputA: "WireGraphVariant",
|
|
12657
12732
|
InputB: "WireGraphVariant"
|
|
12658
12733
|
},
|
|
12659
|
-
BrickComponentData_WireGraph_Expr_Convert: {
|
|
12660
|
-
|
|
12661
|
-
|
|
12662
|
-
|
|
12663
|
-
bPulseOnFallingEdge: "bool"
|
|
12734
|
+
BrickComponentData_WireGraph_Expr_Convert: {
|
|
12735
|
+
Input: "WireGraphVariant",
|
|
12736
|
+
Output: "WireGraphVariant",
|
|
12737
|
+
TargetType: "WireGraphVariant"
|
|
12664
12738
|
},
|
|
12739
|
+
BrickComponentData_WireGraph_Expr_EdgeDetector: { Input: "f64" },
|
|
12665
12740
|
BrickComponentData_WireGraph_Expr_Float_Float: { Input: "f64" },
|
|
12666
12741
|
BrickComponentData_WireGraph_Expr_Int_Int: { Input: "i64" },
|
|
12667
12742
|
BrickComponentData_WireGraph_Expr_IntInt_Int: {
|
|
@@ -12861,7 +12936,9 @@ var Ba = {
|
|
|
12861
12936
|
BrickComponentData_WireGraphPseudo_Var: { Value: "WireGraphVariant" },
|
|
12862
12937
|
BrickComponentWireControl_DriveAndSteer: {},
|
|
12863
12938
|
BrickComponentWirePortControl_TeleportDestination: {},
|
|
12864
|
-
|
|
12939
|
+
BRInventoryEntryConfig: { Item: "BRInventoryEntryVariant" },
|
|
12940
|
+
BRInventoryEntryEntity: { EntityType: "class" },
|
|
12941
|
+
BRInventoryEntryNothing: {},
|
|
12865
12942
|
BRQueueSecondsEntry: {
|
|
12866
12943
|
Data: ["WireGraphVariant"],
|
|
12867
12944
|
RemainingTime: "f32"
|
|
@@ -13147,11 +13224,37 @@ var Ba = {
|
|
|
13147
13224
|
WaterSteeringForce: "f32",
|
|
13148
13225
|
AudioDescriptor: "object"
|
|
13149
13226
|
},
|
|
13150
|
-
BrickComponentData_WireGraph_Exec_Character_AddInventoryBrick: {
|
|
13227
|
+
BrickComponentData_WireGraph_Exec_Character_AddInventoryBrick: {
|
|
13228
|
+
BrickAsset: "object",
|
|
13229
|
+
ProceduralSize: "Vector"
|
|
13230
|
+
},
|
|
13231
|
+
BrickComponentData_WireGraph_Exec_Character_AddInventoryEntry: { Entry: "BRInventoryEntryConfig" },
|
|
13232
|
+
BrickComponentData_WireGraph_Exec_Character_AddInventoryItemAdv: {
|
|
13233
|
+
ItemType: "class",
|
|
13234
|
+
DamageMultiplier: "f64",
|
|
13235
|
+
WeaponSpeedMultiplier: "f64",
|
|
13236
|
+
ItemScale: "f64",
|
|
13237
|
+
ItemNameOverride: "str",
|
|
13238
|
+
ProjectileOverride: "class",
|
|
13239
|
+
bOverrideColors: "bool",
|
|
13240
|
+
MeshColors: ["Color"]
|
|
13241
|
+
},
|
|
13151
13242
|
BrickComponentData_WireGraph_Exec_Character_SetInventoryBrick: {
|
|
13152
13243
|
Slot: "i32",
|
|
13244
|
+
BrickAsset: "object",
|
|
13153
13245
|
ProceduralSize: "Vector"
|
|
13154
13246
|
},
|
|
13247
|
+
BrickComponentData_WireGraph_Exec_Character_SetInventoryItemAdv: {
|
|
13248
|
+
Slot: "i32",
|
|
13249
|
+
ItemType: "class",
|
|
13250
|
+
DamageMultiplier: "f64",
|
|
13251
|
+
WeaponSpeedMultiplier: "f64",
|
|
13252
|
+
ItemScale: "f64",
|
|
13253
|
+
ItemNameOverride: "str",
|
|
13254
|
+
ProjectileOverride: "class",
|
|
13255
|
+
bOverrideColors: "bool",
|
|
13256
|
+
MeshColors: ["Color"]
|
|
13257
|
+
},
|
|
13155
13258
|
BrickComponentData_WireGraph_Exec_Controller_DisplayText: {
|
|
13156
13259
|
Text: "str",
|
|
13157
13260
|
AnchorX: "f64",
|
|
@@ -13179,6 +13282,18 @@ var Ba = {
|
|
|
13179
13282
|
Vector: "Vector",
|
|
13180
13283
|
Rotation: "Vector"
|
|
13181
13284
|
},
|
|
13285
|
+
BrickComponentData_WireGraph_Exec_Entity_GetAngularVelocity: { AngularVelocity: "Vector" },
|
|
13286
|
+
BrickComponentData_WireGraph_Exec_Entity_GetLinearVelocity: { LinearVelocity: "Vector" },
|
|
13287
|
+
BrickComponentData_WireGraph_Exec_Entity_GetLocation: { Vector: "Vector" },
|
|
13288
|
+
BrickComponentData_WireGraph_Exec_Entity_GetLocationRotation: {
|
|
13289
|
+
Vector: "Vector",
|
|
13290
|
+
Rotation: "Rotator"
|
|
13291
|
+
},
|
|
13292
|
+
BrickComponentData_WireGraph_Exec_Entity_GetRotation: { Rotation: "Rotator" },
|
|
13293
|
+
BrickComponentData_WireGraph_Exec_Entity_GetVelocity: {
|
|
13294
|
+
Vector: "Vector",
|
|
13295
|
+
Rotation: "Vector"
|
|
13296
|
+
},
|
|
13182
13297
|
BrickComponentData_WireGraph_Exec_Entity_RelativeTeleport: {
|
|
13183
13298
|
Source: "BrickComponentWirePortControl_TeleportDestination",
|
|
13184
13299
|
Destination: "BrickComponentWirePortControl_TeleportDestination"
|
|
@@ -13219,7 +13334,10 @@ var Ba = {
|
|
|
13219
13334
|
bDetectPhysics: "bool",
|
|
13220
13335
|
bDetectMap: "bool",
|
|
13221
13336
|
bRelative: "bool",
|
|
13222
|
-
bIgnoreOwningGrid: "bool"
|
|
13337
|
+
bIgnoreOwningGrid: "bool",
|
|
13338
|
+
HitLocation: "Vector",
|
|
13339
|
+
HitNormal: "Vector",
|
|
13340
|
+
HitDistance: "f64"
|
|
13223
13341
|
},
|
|
13224
13342
|
BrickComponentData_WireGraph_Expr_ColorBlend: {
|
|
13225
13343
|
ColorA: "LinearColor",
|
|
@@ -13334,7 +13452,16 @@ var Ba = {
|
|
|
13334
13452
|
BrickAsset: "object",
|
|
13335
13453
|
ProceduralSize: "IntVector"
|
|
13336
13454
|
},
|
|
13337
|
-
|
|
13455
|
+
BRInventoryEntryItem: {
|
|
13456
|
+
ItemType: "class",
|
|
13457
|
+
bOverrideColors: "bool",
|
|
13458
|
+
MeshColors: ["Color"],
|
|
13459
|
+
DamageMultiplier: "f32",
|
|
13460
|
+
WeaponSpeedMultiplier: "f32",
|
|
13461
|
+
ItemScale: "f32",
|
|
13462
|
+
ItemNameOverride: "str",
|
|
13463
|
+
ProjectileOverride: "class"
|
|
13464
|
+
},
|
|
13338
13465
|
BRPlayerPartCustomizationV3: {
|
|
13339
13466
|
PartDescriptor: "object",
|
|
13340
13467
|
DecalDescriptor: "object",
|
|
@@ -13355,7 +13482,7 @@ var Ba = {
|
|
|
13355
13482
|
WireGraphQuatArray: { Values: ["Quat"] },
|
|
13356
13483
|
WireGraphRotatorArray: { Values: ["Rotator"] },
|
|
13357
13484
|
WireGraphVectorArray: { Values: ["Vector"] },
|
|
13358
|
-
|
|
13485
|
+
BRInventoryEntryBrick: { BrickType: "BrickTypeNetWrapper" },
|
|
13359
13486
|
BRInventoryEntryPlan: {
|
|
13360
13487
|
Type: "EBRInventoryEntryPlanType",
|
|
13361
13488
|
BrickTypeIfBrick: "BrickTypeNetWrapper",
|