brs-js 3.2.1 → 3.2.3

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@@ -29,12 +29,14 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Add: "B_1x1_Gate_Add";
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  readonly B_1x1_Gate_AudioReference: "B_1x1_Gate_AudioReference";
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  readonly B_1x1_Gate_Blend: "B_1x1_Gate_Blend";
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+ readonly B_1x1_Gate_BrickAssetReference: "B_1x1_Gate_BrickAssetReference";
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  readonly B_1x1_Gate_Ceiling: "B_1x1_Gate_Ceiling";
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  readonly B_1x1_Gate_Clock: "B_1x1_Gate_Clock";
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  readonly B_1x1_Gate_Constant: "B_1x1_Gate_Constant";
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  readonly B_1x1_Gate_DeltaTime: "B_1x1_Gate_DeltaTime";
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  readonly B_1x1_Gate_Divide: "B_1x1_Gate_Divide";
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  readonly B_1x1_Gate_EdgeDetector: "B_1x1_Gate_EdgeDetector";
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+ readonly B_1x1_Gate_EntityTypeReference: "B_1x1_Gate_EntityTypeReference";
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  readonly B_1x1_Gate_Equal: "B_1x1_Gate_Equal";
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  readonly B_1x1_Gate_Exec_ArrayVar_Append: "B_1x1_Gate_Exec_ArrayVar_Append";
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  readonly B_1x1_Gate_Exec_ArrayVar_Average: "B_1x1_Gate_Exec_ArrayVar_Average";
@@ -59,12 +61,21 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Exec_ArrayVar_Sum: "B_1x1_Gate_Exec_ArrayVar_Sum";
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  readonly B_1x1_Gate_Exec_ArrayVar_Swap: "B_1x1_Gate_Exec_ArrayVar_Swap";
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  readonly B_1x1_Gate_Exec_Branch: "B_1x1_Gate_Exec_Branch";
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+ readonly B_1x1_Gate_Exec_Character_AddInventoryBrick: "B_1x1_Gate_Exec_Character_AddInventoryBrick";
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+ readonly B_1x1_Gate_Exec_Character_AddInventoryEntity: "B_1x1_Gate_Exec_Character_AddInventoryEntity";
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+ readonly B_1x1_Gate_Exec_Character_AddInventoryEntry: "B_1x1_Gate_Exec_Character_AddInventoryEntry";
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+ readonly B_1x1_Gate_Exec_Character_AddInventoryItem: "B_1x1_Gate_Exec_Character_AddInventoryItem";
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+ readonly B_1x1_Gate_Exec_Character_AddInventoryItemAdv: "B_1x1_Gate_Exec_Character_AddInventoryItemAdv";
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  readonly B_1x1_Gate_Exec_Character_GetAim: "B_1x1_Gate_Exec_Character_GetAim";
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  readonly B_1x1_Gate_Exec_Character_GetDamage: "B_1x1_Gate_Exec_Character_GetDamage";
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  readonly B_1x1_Gate_Exec_Character_GetFromController: "B_1x1_Gate_Exec_Character_GetFromController";
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  readonly B_1x1_Gate_Exec_Character_IncDamage: "B_1x1_Gate_Exec_Character_IncDamage";
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  readonly B_1x1_Gate_Exec_Character_SetDamage: "B_1x1_Gate_Exec_Character_SetDamage";
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+ readonly B_1x1_Gate_Exec_Character_SetInventoryBrick: "B_1x1_Gate_Exec_Character_SetInventoryBrick";
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+ readonly B_1x1_Gate_Exec_Character_SetInventoryEntity: "B_1x1_Gate_Exec_Character_SetInventoryEntity";
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  readonly B_1x1_Gate_Exec_Character_SetInventoryEntry: "B_1x1_Gate_Exec_Character_SetInventoryEntry";
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+ readonly B_1x1_Gate_Exec_Character_SetInventoryItem: "B_1x1_Gate_Exec_Character_SetInventoryItem";
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+ readonly B_1x1_Gate_Exec_Character_SetInventoryItemAdv: "B_1x1_Gate_Exec_Character_SetInventoryItemAdv";
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  readonly B_1x1_Gate_Exec_Character_SetTempPermission: "B_1x1_Gate_Exec_Character_SetTempPermission";
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  readonly B_1x1_Gate_Exec_Character_ShowHint: "B_1x1_Gate_Exec_Character_ShowHint";
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  readonly B_1x1_Gate_Exec_ChatCommand: "B_1x1_Gate_Exec_ChatCommand";
@@ -74,9 +85,13 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Exec_Controller_GetUserId: "B_1x1_Gate_Exec_Controller_GetUserId";
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  readonly B_1x1_Gate_Exec_Controller_GetUserName: "B_1x1_Gate_Exec_Controller_GetUserName";
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  readonly B_1x1_Gate_Exec_Controller_HasPermission: "B_1x1_Gate_Exec_Controller_HasPermission";
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+ readonly B_1x1_Gate_Exec_Controller_HasRole: "B_1x1_Gate_Exec_Controller_HasRole";
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  readonly B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner: "B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner";
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  readonly B_1x1_Gate_Exec_Controller_SetCanRespawn: "B_1x1_Gate_Exec_Controller_SetCanRespawn";
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+ readonly B_1x1_Gate_Exec_Controller_ShowChatMessage: "B_1x1_Gate_Exec_Controller_ShowChatMessage";
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+ readonly B_1x1_Gate_Exec_Controller_ShowMessageBox: "B_1x1_Gate_Exec_Controller_ShowMessageBox";
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  readonly B_1x1_Gate_Exec_Controller_ShowStatusMessage: "B_1x1_Gate_Exec_Controller_ShowStatusMessage";
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+ readonly B_1x1_Gate_Exec_Cycle: "B_1x1_Gate_Exec_Cycle";
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  readonly B_1x1_Gate_Exec_Entity_AddLocationRotation: "B_1x1_Gate_Exec_Entity_AddLocationRotation";
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  readonly B_1x1_Gate_Exec_Entity_AddVelocity: "B_1x1_Gate_Exec_Entity_AddVelocity";
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  readonly B_1x1_Gate_Exec_Entity_GetAngularVelocity: "B_1x1_Gate_Exec_Entity_GetAngularVelocity";
@@ -84,6 +99,7 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Exec_Entity_GetLocation: "B_1x1_Gate_Exec_Entity_GetLocation";
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  readonly B_1x1_Gate_Exec_Entity_GetLocationRotation: "B_1x1_Gate_Exec_Entity_GetLocationRotation";
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  readonly B_1x1_Gate_Exec_Entity_GetRotation: "B_1x1_Gate_Exec_Entity_GetRotation";
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+ readonly B_1x1_Gate_Exec_Entity_GetTag: "B_1x1_Gate_Exec_Entity_GetTag";
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  readonly B_1x1_Gate_Exec_Entity_GetVelocity: "B_1x1_Gate_Exec_Entity_GetVelocity";
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  readonly B_1x1_Gate_Exec_Entity_PlayAudioAt: "B_1x1_Gate_Exec_Entity_PlayAudioAt";
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  readonly B_1x1_Gate_Exec_Entity_RelativeTeleport: "B_1x1_Gate_Exec_Entity_RelativeTeleport";
@@ -94,8 +110,11 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Exec_Entity_SetLocation: "B_1x1_Gate_Exec_Entity_SetLocation";
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  readonly B_1x1_Gate_Exec_Entity_SetLocationRotation: "B_1x1_Gate_Exec_Entity_SetLocationRotation";
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  readonly B_1x1_Gate_Exec_Entity_SetRotation: "B_1x1_Gate_Exec_Entity_SetRotation";
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+ readonly B_1x1_Gate_Exec_Entity_SetTag: "B_1x1_Gate_Exec_Entity_SetTag";
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  readonly B_1x1_Gate_Exec_Entity_SetVelocity: "B_1x1_Gate_Exec_Entity_SetVelocity";
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  readonly B_1x1_Gate_Exec_Entity_Teleport: "B_1x1_Gate_Exec_Entity_Teleport";
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+ readonly B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage: "B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage";
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+ readonly B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage: "B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage";
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  readonly B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers: "B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers";
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  readonly B_1x1_Gate_Exec_Gamemode_FillArrayFromTeamMembers: "B_1x1_Gate_Exec_Gamemode_FillArrayFromTeamMembers";
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  readonly B_1x1_Gate_Exec_Gamemode_GetCurrentRound: "B_1x1_Gate_Exec_Gamemode_GetCurrentRound";
@@ -117,6 +136,7 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Exec_PrintToConsole: "B_1x1_Gate_Exec_PrintToConsole";
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  readonly B_1x1_Gate_Exec_Random: "B_1x1_Gate_Exec_Random";
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  readonly B_1x1_Gate_Exec_Sweep: "B_1x1_Gate_Exec_Sweep";
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+ readonly B_1x1_Gate_Exec_Toggle: "B_1x1_Gate_Exec_Toggle";
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  readonly B_1x1_Gate_Exec_Union: "B_1x1_Gate_Exec_Union";
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  readonly B_1x1_Gate_Exec_Var_Get: "B_1x1_Gate_Exec_Var_Get";
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  readonly B_1x1_Gate_Exec_Var_Increment: "B_1x1_Gate_Exec_Var_Increment";
@@ -131,14 +151,21 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Expr_BitwiseShiftRight: "B_1x1_Gate_Expr_BitwiseShiftRight";
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  readonly B_1x1_Gate_Expr_BitwiseXOR: "B_1x1_Gate_Expr_BitwiseXOR";
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  readonly B_1x1_Gate_Expr_Ceil: "B_1x1_Gate_Expr_Ceil";
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+ readonly B_1x1_Gate_Expr_ChangeDetector: "B_1x1_Gate_Expr_ChangeDetector";
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+ readonly B_1x1_Gate_Expr_ColorBlend: "B_1x1_Gate_Expr_ColorBlend";
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+ readonly B_1x1_Gate_Expr_ColorConvert: "B_1x1_Gate_Expr_ColorConvert";
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+ readonly B_1x1_Gate_Expr_ColorToHex: "B_1x1_Gate_Expr_ColorToHex";
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  readonly B_1x1_Gate_Expr_CompareEqual: "B_1x1_Gate_Expr_CompareEqual";
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  readonly B_1x1_Gate_Expr_CompareGreater: "B_1x1_Gate_Expr_CompareGreater";
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  readonly B_1x1_Gate_Expr_CompareGreaterOrEqual: "B_1x1_Gate_Expr_CompareGreaterOrEqual";
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  readonly B_1x1_Gate_Expr_CompareLess: "B_1x1_Gate_Expr_CompareLess";
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  readonly B_1x1_Gate_Expr_CompareLessOrEqual: "B_1x1_Gate_Expr_CompareLessOrEqual";
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  readonly B_1x1_Gate_Expr_CompareNotEqual: "B_1x1_Gate_Expr_CompareNotEqual";
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+ readonly B_1x1_Gate_Expr_Convert: "B_1x1_Gate_Expr_Convert";
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+ readonly B_1x1_Gate_Expr_DirectionToRotation: "B_1x1_Gate_Expr_DirectionToRotation";
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  readonly B_1x1_Gate_Expr_EdgeDetector: "B_1x1_Gate_Expr_EdgeDetector";
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  readonly B_1x1_Gate_Expr_Floor: "B_1x1_Gate_Expr_Floor";
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+ readonly B_1x1_Gate_Expr_InvertRotation: "B_1x1_Gate_Expr_InvertRotation";
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  readonly B_1x1_Gate_Expr_LogicalAND: "B_1x1_Gate_Expr_LogicalAND";
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  readonly B_1x1_Gate_Expr_LogicalNAND: "B_1x1_Gate_Expr_LogicalNAND";
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  readonly B_1x1_Gate_Expr_LogicalNOR: "B_1x1_Gate_Expr_LogicalNOR";
@@ -146,6 +173,10 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Expr_LogicalOR: "B_1x1_Gate_Expr_LogicalOR";
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  readonly B_1x1_Gate_Expr_LogicalXOR: "B_1x1_Gate_Expr_LogicalXOR";
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  readonly B_1x1_Gate_Expr_MakeColor: "B_1x1_Gate_Expr_MakeColor";
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+ readonly B_1x1_Gate_Expr_MakeColorHex: "B_1x1_Gate_Expr_MakeColorHex";
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+ readonly B_1x1_Gate_Expr_MakeColorSRGB: "B_1x1_Gate_Expr_MakeColorSRGB";
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+ readonly B_1x1_Gate_Expr_MakeQuaternion: "B_1x1_Gate_Expr_MakeQuaternion";
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+ readonly B_1x1_Gate_Expr_MakeRotation: "B_1x1_Gate_Expr_MakeRotation";
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  readonly B_1x1_Gate_Expr_MakeVector: "B_1x1_Gate_Expr_MakeVector";
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  readonly B_1x1_Gate_Expr_MathAbs: "B_1x1_Gate_Expr_MathAbs";
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  readonly B_1x1_Gate_Expr_MathAcos: "B_1x1_Gate_Expr_MathAcos";
@@ -182,9 +213,20 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Expr_MathTan: "B_1x1_Gate_Expr_MathTan";
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  readonly B_1x1_Gate_Expr_MathTanh: "B_1x1_Gate_Expr_MathTanh";
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  readonly B_1x1_Gate_Expr_NearlyEqual: "B_1x1_Gate_Expr_NearlyEqual";
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+ readonly B_1x1_Gate_Expr_QuatAngleBetween: "B_1x1_Gate_Expr_QuatAngleBetween";
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+ readonly B_1x1_Gate_Expr_QuatBetween: "B_1x1_Gate_Expr_QuatBetween";
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+ readonly B_1x1_Gate_Expr_QuatDotProduct: "B_1x1_Gate_Expr_QuatDotProduct";
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+ readonly B_1x1_Gate_Expr_QuatFromAxisAngle: "B_1x1_Gate_Expr_QuatFromAxisAngle";
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+ readonly B_1x1_Gate_Expr_QuatSlerp: "B_1x1_Gate_Expr_QuatSlerp";
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+ readonly B_1x1_Gate_Expr_QuatToAxisAngle: "B_1x1_Gate_Expr_QuatToAxisAngle";
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+ readonly B_1x1_Gate_Expr_RotateVector: "B_1x1_Gate_Expr_RotateVector";
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+ readonly B_1x1_Gate_Expr_RotationToDirection: "B_1x1_Gate_Expr_RotationToDirection";
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  readonly B_1x1_Gate_Expr_Round: "B_1x1_Gate_Expr_Round";
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  readonly B_1x1_Gate_Expr_Select: "B_1x1_Gate_Expr_Select";
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  readonly B_1x1_Gate_Expr_SplitColor: "B_1x1_Gate_Expr_SplitColor";
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+ readonly B_1x1_Gate_Expr_SplitColorSRGB: "B_1x1_Gate_Expr_SplitColorSRGB";
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+ readonly B_1x1_Gate_Expr_SplitQuaternion: "B_1x1_Gate_Expr_SplitQuaternion";
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+ readonly B_1x1_Gate_Expr_SplitRotation: "B_1x1_Gate_Expr_SplitRotation";
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  readonly B_1x1_Gate_Expr_SplitVector: "B_1x1_Gate_Expr_SplitVector";
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  readonly B_1x1_Gate_Expr_String_Concatenate: "B_1x1_Gate_Expr_String_Concatenate";
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  readonly B_1x1_Gate_Expr_String_Contains: "B_1x1_Gate_Expr_String_Contains";
@@ -209,20 +251,25 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_Expr_VecMagnitude: "B_1x1_Gate_Expr_VecMagnitude";
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  readonly B_1x1_Gate_Expr_VecMagnitudeSquared: "B_1x1_Gate_Expr_VecMagnitudeSquared";
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  readonly B_1x1_Gate_Expr_VecNormalize: "B_1x1_Gate_Expr_VecNormalize";
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- readonly B_1x1_Gate_Expr_VecRotationToDirection: "B_1x1_Gate_Expr_VecRotationToDirection";
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  readonly B_1x1_Gate_Expr_VecScale: "B_1x1_Gate_Expr_VecScale";
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+ readonly B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent: "B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent";
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  readonly B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent: "B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent";
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  readonly B_1x1_Gate_Fake_Gamemode_CharacterSpawnedEvent: "B_1x1_Gate_Fake_Gamemode_CharacterSpawnedEvent";
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  readonly B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent: "B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent";
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  readonly B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent: "B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent";
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  readonly B_1x1_Gate_Fake_Gamemode_RoundEndEvent: "B_1x1_Gate_Fake_Gamemode_RoundEndEvent";
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  readonly B_1x1_Gate_Fake_Gamemode_RoundStartEvent: "B_1x1_Gate_Fake_Gamemode_RoundStartEvent";
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+ readonly B_1x1_Gate_FindPlayer: "B_1x1_Gate_FindPlayer";
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  readonly B_1x1_Gate_Floor: "B_1x1_Gate_Floor";
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  readonly B_1x1_Gate_FontReference: "B_1x1_Gate_FontReference";
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  readonly B_1x1_Gate_GreaterThan: "B_1x1_Gate_GreaterThan";
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  readonly B_1x1_Gate_GreaterThanEqual: "B_1x1_Gate_GreaterThanEqual";
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  readonly B_1x1_Gate_Internal_CharacterZoneEvent_Entered: "B_1x1_Gate_Internal_CharacterZoneEvent_Entered";
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  readonly B_1x1_Gate_Internal_CharacterZoneEvent_Left: "B_1x1_Gate_Internal_CharacterZoneEvent_Left";
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+ readonly B_1x1_Gate_Internal_EntityZoneEvent_Entered: "B_1x1_Gate_Internal_EntityZoneEvent_Entered";
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+ readonly B_1x1_Gate_Internal_EntityZoneEvent_Left: "B_1x1_Gate_Internal_EntityZoneEvent_Left";
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+ readonly B_1x1_Gate_Internal_ProjectileZoneEvent_Entered: "B_1x1_Gate_Internal_ProjectileZoneEvent_Entered";
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+ readonly B_1x1_Gate_Internal_ProjectileZoneEvent_Left: "B_1x1_Gate_Internal_ProjectileZoneEvent_Left";
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  readonly B_1x1_Gate_Internal_ReadBrickGrid: "B_1x1_Gate_Internal_ReadBrickGrid";
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  readonly B_1x1_Gate_Internal_ZoneEvent_BrickChanged: "B_1x1_Gate_Internal_ZoneEvent_BrickChanged";
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  readonly B_1x1_Gate_Internal_ZoneEvent_BrickRemoved: "B_1x1_Gate_Internal_ZoneEvent_BrickRemoved";
@@ -243,7 +290,6 @@ export declare const BRICK_ASSETS: {
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  readonly B_1x1_Gate_OR: "B_1x1_Gate_OR";
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  readonly B_1x1_Gate_OR_Bitwise: "B_1x1_Gate_OR_Bitwise";
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  readonly B_1x1_Gate_OneShotAudioReference: "B_1x1_Gate_OneShotAudioReference";
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- readonly B_1x1_Gate_ParticleReference: "B_1x1_Gate_ParticleReference";
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  readonly B_1x1_Gate_PickupReference: "B_1x1_Gate_PickupReference";
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  readonly B_1x1_Gate_ProjectileReference: "B_1x1_Gate_ProjectileReference";
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  readonly B_1x1_Gate_Pseudo_BufferSeconds: "B_1x1_Gate_Pseudo_BufferSeconds";
@@ -293,6 +339,7 @@ export declare const BRICK_ASSETS: {
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  readonly B_2x2F_Round: "B_2x2F_Round";
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  readonly B_2x2F_Speaker: "B_2x2F_Speaker";
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  readonly B_2x2F_Target: "B_2x2F_Target";
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+ readonly B_2x2_Cannon: "B_2x2_Cannon";
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  readonly B_2x2_Cone: "B_2x2_Cone";
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  readonly B_2x2_Corner: "B_2x2_Corner";
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  readonly B_2x2_Overhang: "B_2x2_Overhang";
@@ -315,6 +362,7 @@ export declare const BRICK_ASSETS: {
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  readonly B_BoneStraight: "B_BoneStraight";
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  readonly B_Bot_Spawn_Point: "B_Bot_Spawn_Point";
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  readonly B_Branch: "B_Branch";
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+ readonly B_Bush: "B_Bush";
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  readonly B_Button: "B_Button";
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  readonly B_Button_Pressed: "B_Button_Pressed";
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  readonly B_Button_Square: "B_Button_Square";
@@ -333,6 +381,7 @@ export declare const BRICK_ASSETS: {
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  readonly B_Frog_Small: "B_Frog_Small";
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  readonly B_GoalPoint: "B_GoalPoint";
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  readonly B_Gravestone: "B_Gravestone";
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+ readonly B_Gyroscope: "B_Gyroscope";
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  readonly B_Handle: "B_Handle";
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  readonly B_Hedge_1x1: "B_Hedge_1x1";
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  readonly B_Hedge_1x1_Corner: "B_Hedge_1x1_Corner";
@@ -343,9 +392,10 @@ export declare const BRICK_ASSETS: {
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  readonly B_Joint_Bearing: "B_Joint_Bearing";
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  readonly B_Joint_Bearing_Micro: "B_Joint_Bearing_Micro";
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  readonly B_Joint_Coupler: "B_Joint_Coupler";
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- readonly B_Joint_Fixed: "B_Joint_Fixed";
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  readonly B_Joint_Motor: "B_Joint_Motor";
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  readonly B_Joint_Motor_Micro: "B_Joint_Motor_Micro";
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+ readonly B_Joint_RigidBearing: "B_Joint_RigidBearing";
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+ readonly B_Joint_RigidBearing_Micro: "B_Joint_RigidBearing_Micro";
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  readonly B_Joint_Servo: "B_Joint_Servo";
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  readonly B_Joint_Servo_Micro: "B_Joint_Servo_Micro";
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  readonly B_Joint_Socket: "B_Joint_Socket";
@@ -1 +1 @@
1
- {"version":3,"file":"catalog.d.ts","sourceRoot":"","sources":["../../../src/brdb/catalog.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,kBAAkB,EAAE,SAAS,MAAM,EAgX/C,CAAC;AAEF,eAAO,MAAM,uBAAuB,EAAE,SAAS,MAAM,EAuCpD,CAAC;AAEF;;+CAE+C;AAC/C,eAAO,MAAM,YAAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAscf,CAAC;AAKX,kFAAkF;AAClF,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAKvD"}
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+ {"version":3,"file":"catalog.d.ts","sourceRoot":"","sources":["../../../src/brdb/catalog.ts"],"names":[],"mappings":"AAGA,eAAO,MAAM,kBAAkB,EAAE,SAAS,MAAM,EAka/C,CAAC;AAEF,eAAO,MAAM,uBAAuB,EAAE,SAAS,MAAM,EAuCpD,CAAC;AAEF;;+CAE+C;AAC/C,eAAO,MAAM,YAAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAygBf,CAAC;AAKX,kFAAkF;AAClF,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAKvD"}