brs-js 3.2.1 → 3.2.2

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package/dist/dist.mjs CHANGED
@@ -3839,7 +3839,7 @@ var Ki = class e {
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  return r === -1 ? t : `${e[r]}/${t}`;
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  }), this.pathCache;
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  }
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- }, qi = /* @__PURE__ */ "B_1x1_Reroute_Node.B_1x1_Gate_AND.B_1x1_Gate_OR.B_1x1_Gate_XOR.B_1x1_Gate_NAND.B_1x1_Gate_NOR.B_1x1_NOT_Gate.B_1x1_Gate_AND_Bitwise.B_1x1_Gate_OR_Bitwise.B_1x1_Gate_XOR_Bitwise.B_1x1_Gate_NAND_Bitwise.B_1x1_Gate_NOR_Bitwise.B_1x1_Gate_NOT_Bitwise.B_1x1_Gate_ShiftLeft_Bitwise.B_1x1_Gate_ShiftRight_Bitwise.B_1x1_Gate_Add.B_1x1_Gate_Subtract.B_1x1_Gate_Multiply.B_1x1_Gate_ModFloored.B_1x1_Gate_Mod.B_1x1_Gate_Divide.B_1x1_Gate_Equal.B_1x1_Gate_NotEqual.B_1x1_Gate_LessThan.B_1x1_Gate_LessThanEqual.B_1x1_Gate_GreaterThan.B_1x1_Gate_GreaterThanEqual.B_1x1_Gate_Ceiling.B_1x1_Gate_Floor.B_1x1_Gate_Constant.B_1x1_Gate_Blend.B_1x1_Gate_EdgeDetector.B_1x1_Gate_Timer.B_1x1_Gate_Timer_Tick.B_1x1_Microchip.B_1x1_Gate_MicrochipInput.B_1x1_Gate_MicrochipOutput.B_2x2_Overhang.B_1x4_Brick_Side.B_1x2_Overhang.B_1x1_Brick_Side_Lip.B_1x1_Brick_Side.B_Jar.B_Chalice.B_Cauldron.B_Small_Flower.B_Pine_Tree.B_Leaf_Bush.B_Hedge_1x4.B_Hedge_1x2.B_Hedge_1x1_Corner.B_Hedge_1x1.B_Flower.B_Fern.B_Branch.B_2x4_Door_Frame.B_Turkey_Leg.B_Turkey_Body.B_Swirl_Plate.B_Sausage.B_Pumpkin_Carved.B_Pumpkin.B_Ladder.B_Inverted_Cone.B_Handle.B_Gravestone.B_Frog_Small.B_Frog.B_Flame.B_Coffin_Lid.B_Coffin.B_BoneStraight.B_Bone.B_1x1_Coin_Diagonal.B_1x1_Coin.B_Spoon.B_Fork.B_2x2_Corner.B_2x2f_Plate_Center_Inv.B_2x2f_Plate_Center.B_1x2f_Plate_Center_Inv.B_4x4_Round.B_2x2_Round.B_2x2F_Round.B_2x_Octo_T_Inv.B_2x_Octo_T.B_2x2F_Octo_Converter_Inv.B_2x2F_Octo_Converter.B_2x2F_Octo.B_8x8_Lattice_Plate.B_1x2_MetalIngot.B_1x1f_Tile_Corner.B_1x1f_Inverse_Tile_Corner.B_Rook.B_Queen.B_Pawn.B_Knight.B_King.B_Bishop.B_1x2f_Plate_Center.B_2x2_Cone.B_1x1_Round.B_1x1_Cone.B_1x1F_Round.B_2x_Octo_Cone.B_2x_Octo_90Deg_Inv.B_2x_Octo_90Deg.B_2x_Octo.B_1x_Octo_T_Inv.B_1x_Octo_T.B_1x_Octo_90Deg_Inv.B_1x_Octo_90Deg.B_1x_Octo.B_1x1F_Octo.B_2x2_Slipper.B_2x1_Slipper.B_Joint_Wheel_Micro.B_Joint_Wheel.B_Joint_Socket_Micro.B_Joint_Servo_Micro.B_Joint_Servo.B_Joint_Motor_Micro.B_Joint_Motor.B_Joint_Coupler.B_Joint_Bearing_Micro.B_Joint_Bearing.B_1x1_SoundEmitter.B_1x1_Gate_Teleport.B_1x1_Gate_RelativeTeleport.B_1x1_EntityGate_SetVelocity.B_1x1_EntityGate_SetLocationAndRotation.B_1x1_EntityGate_SetLocation.B_1x1_EntityGate_ReadBrickGrid.B_1x1_EntityGate_PlayAudioAt.B_1x1_EntityGate_AddVelocity.B_1x1_EntityGate_AddLocationAndRotation.B_1x1_CharacterGate_SetGravityDirection.B_Vehicle_Engine.B_Switch_Test.B_SpawnPoint.B_Seat.B_GoalPoint.B_DestinationPoint.B_CheckPoint.B_Button_Square.B_Button.B_Bot_Spawn_Point.B_2x2F_Target.B_2x2F_Speaker.B_1x1_Gate_WheelEngineSlim.B_1x1F_Speaker.B_1x1_Gate_AudioReference.B_1x1_Gate_Clock.B_1x1_Gate_DeltaTime.B_1x1_Gate_Exec_ArrayVar_Append.B_1x1_Gate_Exec_ArrayVar_Average.B_1x1_Gate_Exec_ArrayVar_Clear.B_1x1_Gate_Exec_ArrayVar_CopyFrom.B_1x1_Gate_Exec_ArrayVar_Fill.B_1x1_Gate_Exec_ArrayVar_Find.B_1x1_Gate_Exec_ArrayVar_Get.B_1x1_Gate_Exec_ArrayVar_GetLength.B_1x1_Gate_Exec_ArrayVar_Insert.B_1x1_Gate_Exec_ArrayVar_Max.B_1x1_Gate_Exec_ArrayVar_Min.B_1x1_Gate_Exec_ArrayVar_Pop.B_1x1_Gate_Exec_ArrayVar_Push.B_1x1_Gate_Exec_ArrayVar_RemoveAtIndex.B_1x1_Gate_Exec_ArrayVar_Resize.B_1x1_Gate_Exec_ArrayVar_Reverse.B_1x1_Gate_Exec_ArrayVar_SetAtIndex.B_1x1_Gate_Exec_ArrayVar_Shuffle.B_1x1_Gate_Exec_ArrayVar_Slice.B_1x1_Gate_Exec_ArrayVar_Sort.B_1x1_Gate_Exec_ArrayVar_Sum.B_1x1_Gate_Exec_ArrayVar_Swap.B_1x1_Gate_Exec_Branch.B_1x1_Gate_Exec_Character_GetAim.B_1x1_Gate_Exec_Character_GetDamage.B_1x1_Gate_Exec_Character_GetFromController.B_1x1_Gate_Exec_Character_IncDamage.B_1x1_Gate_Exec_Character_SetDamage.B_1x1_Gate_Exec_Character_SetInventoryEntry.B_1x1_Gate_Exec_Character_SetTempPermission.B_1x1_Gate_Exec_Character_ShowHint.B_1x1_Gate_Exec_ChatCommand.B_1x1_Gate_Exec_Controller_DisplayText.B_1x1_Gate_Exec_Controller_GetDisplayName.B_1x1_Gate_Exec_Controller_GetFromEntity.B_1x1_Gate_Exec_Controller_GetUserId.B_1x1_Gate_Exec_Controller_GetUserName.B_1x1_Gate_Exec_Controller_HasPermission.B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner.B_1x1_Gate_Exec_Controller_SetCanRespawn.B_1x1_Gate_Exec_Controller_ShowStatusMessage.B_1x1_Gate_Exec_Entity_AddLocationRotation.B_1x1_Gate_Exec_Entity_AddVelocity.B_1x1_Gate_Exec_Entity_GetAngularVelocity.B_1x1_Gate_Exec_Entity_GetLinearVelocity.B_1x1_Gate_Exec_Entity_GetLocation.B_1x1_Gate_Exec_Entity_GetLocationRotation.B_1x1_Gate_Exec_Entity_GetRotation.B_1x1_Gate_Exec_Entity_GetVelocity.B_1x1_Gate_Exec_Entity_PlayAudioAt.B_1x1_Gate_Exec_Entity_RelativeTeleport.B_1x1_Gate_Exec_Entity_SetAngularVelocity.B_1x1_Gate_Exec_Entity_SetFrozen.B_1x1_Gate_Exec_Entity_SetGravityDirection.B_1x1_Gate_Exec_Entity_SetLinearVelocity.B_1x1_Gate_Exec_Entity_SetLocation.B_1x1_Gate_Exec_Entity_SetLocationRotation.B_1x1_Gate_Exec_Entity_SetRotation.B_1x1_Gate_Exec_Entity_SetVelocity.B_1x1_Gate_Exec_Entity_Teleport.B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers.B_1x1_Gate_Exec_Gamemode_FillArrayFromTeamMembers.B_1x1_Gate_Exec_Gamemode_GetCurrentRound.B_1x1_Gate_Exec_Gamemode_GetLeaderboardValue.B_1x1_Gate_Exec_Gamemode_GetTeam.B_1x1_Gate_Exec_Gamemode_GetTeamByName.B_1x1_Gate_Exec_Gamemode_GetTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_GetTeamName.B_1x1_Gate_Exec_Gamemode_IncrementLeaderboardValue.B_1x1_Gate_Exec_Gamemode_IncrementTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_PlayerWins.B_1x1_Gate_Exec_Gamemode_SetLeaderboardValue.B_1x1_Gate_Exec_Gamemode_SetTeam.B_1x1_Gate_Exec_Gamemode_SetTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_SetTeamPinned.B_1x1_Gate_Exec_Gamemode_TeamWins.B_1x1_Gate_Exec_PlayGlobalAudio.B_1x1_Gate_Exec_PrefabSpawner.B_1x1_Gate_Exec_PrintToConsole.B_1x1_Gate_Exec_Random.B_1x1_Gate_Exec_Sweep.B_1x1_Gate_Exec_Union.B_1x1_Gate_Exec_Var_Get.B_1x1_Gate_Exec_Var_Increment.B_1x1_Gate_Exec_Var_Set.B_1x1_Gate_Expr_BitwiseAND.B_1x1_Gate_Expr_BitwiseBitCount.B_1x1_Gate_Expr_BitwiseNAND.B_1x1_Gate_Expr_BitwiseNOR.B_1x1_Gate_Expr_BitwiseNOT.B_1x1_Gate_Expr_BitwiseOR.B_1x1_Gate_Expr_BitwiseShiftLeft.B_1x1_Gate_Expr_BitwiseShiftRight.B_1x1_Gate_Expr_BitwiseXOR.B_1x1_Gate_Expr_Ceil.B_1x1_Gate_Expr_CompareEqual.B_1x1_Gate_Expr_CompareGreater.B_1x1_Gate_Expr_CompareGreaterOrEqual.B_1x1_Gate_Expr_CompareLess.B_1x1_Gate_Expr_CompareLessOrEqual.B_1x1_Gate_Expr_CompareNotEqual.B_1x1_Gate_Expr_EdgeDetector.B_1x1_Gate_Expr_Floor.B_1x1_Gate_Expr_LogicalAND.B_1x1_Gate_Expr_LogicalNAND.B_1x1_Gate_Expr_LogicalNOR.B_1x1_Gate_Expr_LogicalNOT.B_1x1_Gate_Expr_LogicalOR.B_1x1_Gate_Expr_LogicalXOR.B_1x1_Gate_Expr_MakeColor.B_1x1_Gate_Expr_MakeVector.B_1x1_Gate_Expr_MathAbs.B_1x1_Gate_Expr_MathAcos.B_1x1_Gate_Expr_MathAcosh.B_1x1_Gate_Expr_MathAdd.B_1x1_Gate_Expr_MathAsin.B_1x1_Gate_Expr_MathAsinh.B_1x1_Gate_Expr_MathAtan.B_1x1_Gate_Expr_MathAtan2.B_1x1_Gate_Expr_MathAtanh.B_1x1_Gate_Expr_MathBlend.B_1x1_Gate_Expr_MathClamp.B_1x1_Gate_Expr_MathCos.B_1x1_Gate_Expr_MathCosh.B_1x1_Gate_Expr_MathDegreesToRadians.B_1x1_Gate_Expr_MathDivide.B_1x1_Gate_Expr_MathEasing.B_1x1_Gate_Expr_MathExp.B_1x1_Gate_Expr_MathLn.B_1x1_Gate_Expr_MathLogBase.B_1x1_Gate_Expr_MathMax.B_1x1_Gate_Expr_MathMin.B_1x1_Gate_Expr_MathModulo.B_1x1_Gate_Expr_MathModuloFloored.B_1x1_Gate_Expr_MathMultiply.B_1x1_Gate_Expr_MathNegate.B_1x1_Gate_Expr_MathPow.B_1x1_Gate_Expr_MathRadiansToDegrees.B_1x1_Gate_Expr_MathSign.B_1x1_Gate_Expr_MathSin.B_1x1_Gate_Expr_MathSinh.B_1x1_Gate_Expr_MathSqrt.B_1x1_Gate_Expr_MathSubtract.B_1x1_Gate_Expr_MathTan.B_1x1_Gate_Expr_MathTanh.B_1x1_Gate_Expr_NearlyEqual.B_1x1_Gate_Expr_Round.B_1x1_Gate_Expr_Select.B_1x1_Gate_Expr_SplitColor.B_1x1_Gate_Expr_SplitVector.B_1x1_Gate_Expr_String_Concatenate.B_1x1_Gate_Expr_String_Contains.B_1x1_Gate_Expr_String_EndsWith.B_1x1_Gate_Expr_String_Find.B_1x1_Gate_Expr_String_FormatText.B_1x1_Gate_Expr_String_Length.B_1x1_Gate_Expr_String_ParseInt.B_1x1_Gate_Expr_String_ParseNumber.B_1x1_Gate_Expr_String_Replace.B_1x1_Gate_Expr_String_Split.B_1x1_Gate_Expr_String_StartsWith.B_1x1_Gate_Expr_String_Substring.B_1x1_Gate_Expr_String_ToLower.B_1x1_Gate_Expr_String_ToUpper.B_1x1_Gate_Expr_String_Trim.B_1x1_Gate_Expr_Swap.B_1x1_Gate_Expr_VecCrossProduct.B_1x1_Gate_Expr_VecDistance.B_1x1_Gate_Expr_VecDistanceSquared.B_1x1_Gate_Expr_VecDotProduct.B_1x1_Gate_Expr_VecMagnitude.B_1x1_Gate_Expr_VecMagnitudeSquared.B_1x1_Gate_Expr_VecNormalize.B_1x1_Gate_Expr_VecRotationToDirection.B_1x1_Gate_Expr_VecScale.B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent.B_1x1_Gate_Fake_Gamemode_CharacterSpawnedEvent.B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent.B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent.B_1x1_Gate_Fake_Gamemode_RoundEndEvent.B_1x1_Gate_Fake_Gamemode_RoundStartEvent.B_1x1_Gate_FontReference.B_1x1_Gate_Internal_CharacterZoneEvent_Entered.B_1x1_Gate_Internal_CharacterZoneEvent_Left.B_1x1_Gate_Internal_ReadBrickGrid.B_1x1_Gate_Internal_ZoneEvent_BrickChanged.B_1x1_Gate_Internal_ZoneEvent_BrickRemoved.B_1x1_Gate_ItemReference.B_1x1_Gate_OneShotAudioReference.B_1x1_Gate_ParticleReference.B_1x1_Gate_PickupReference.B_1x1_Gate_ProjectileReference.B_1x1_Gate_Pseudo_BufferSeconds.B_1x1_Gate_Pseudo_BufferTicks.B_1x1_Gate_Pseudo_Dampen.B_1x1_Gate_Pseudo_QueueSeconds.B_1x1_Gate_Pseudo_QueueTicks.B_1x1_Gate_Pseudo_Timer.B_1x1_Gate_Pseudo_Tween.B_1x1_Gate_SeatControlSplitter.B_1x1_Gate_ServerUptime.B_1x1_Gate_Variable.B_1x1_Gate_Variable_Array.B_1x1_Gate_WeightBrick.B_1x1_Gate_WheelEngineAudioReference.B_2x2_Thruster.B_Button_Pressed.B_Button_Square_Pressed.B_Joint_Fixed.B_Joint_Socket.B_Joint_Wheel_Micro_Suspension.B_Joint_Wheel_Suspension.B_Switch_Flipped".split("."), Ji = /* @__PURE__ */ "PB_DefaultBrick.PB_DefaultStudded.PB_DefaultRampInnerCornerInverted.PB_DefaultRampCrestEnd.PB_DefaultRampCrestCorner.PB_DefaultRampCrest.PB_DefaultRamp.PB_PicketFence.BP_LatticeThin.PB_DefaultWedge.PB_DefaultTile.PB_DefaultSmoothTile.PB_DefaultSideWedge.PB_DefaultRampInverted.PB_DefaultRampInnerCorner.PB_DefaultRampCornerInverted.PB_DefaultRampCorner.PB_DefaultPole.PB_DefaultMicroWedgeTriangleCorner.PB_DefaultMicroWedgeOuterCorner.PB_DefaultMicroWedgeInnerCorner.PB_DefaultMicroWedgeHalfOuterCorner.PB_DefaultMicroWedgeHalfInnerCornerInverted.PB_DefaultMicroWedgeHalfInnerCorner.PB_DefaultMicroWedgeCorner.PB_DefaultMicroWedge.PB_DefaultMicroRamp.PB_DefaultMicroBrick.PB_DefaultArch.BP_SquarePlate.BP_SpikePlate.PB_Spike.PB_SliderJoint.PB_ServoSliderJoint.PB_MotorSliderJoint.BP_RoundPlate.PB_RoundedCap.PB_Baguette".split("."), Yi = {
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+ }, qi = /* @__PURE__ */ "B_1x1_Reroute_Node.B_1x1_Gate_AND.B_1x1_Gate_OR.B_1x1_Gate_XOR.B_1x1_Gate_NAND.B_1x1_Gate_NOR.B_1x1_NOT_Gate.B_1x1_Gate_AND_Bitwise.B_1x1_Gate_OR_Bitwise.B_1x1_Gate_XOR_Bitwise.B_1x1_Gate_NAND_Bitwise.B_1x1_Gate_NOR_Bitwise.B_1x1_Gate_NOT_Bitwise.B_1x1_Gate_ShiftLeft_Bitwise.B_1x1_Gate_ShiftRight_Bitwise.B_1x1_Gate_Add.B_1x1_Gate_Subtract.B_1x1_Gate_Multiply.B_1x1_Gate_ModFloored.B_1x1_Gate_Mod.B_1x1_Gate_Divide.B_1x1_Gate_Equal.B_1x1_Gate_NotEqual.B_1x1_Gate_LessThan.B_1x1_Gate_LessThanEqual.B_1x1_Gate_GreaterThan.B_1x1_Gate_GreaterThanEqual.B_1x1_Gate_Ceiling.B_1x1_Gate_Floor.B_1x1_Gate_Constant.B_1x1_Gate_Blend.B_1x1_Gate_EdgeDetector.B_1x1_Gate_Timer.B_1x1_Gate_Timer_Tick.B_1x1_Microchip.B_1x1_Gate_MicrochipInput.B_1x1_Gate_MicrochipOutput.B_2x2_Overhang.B_1x4_Brick_Side.B_1x2_Overhang.B_1x1_Brick_Side_Lip.B_1x1_Brick_Side.B_Jar.B_Chalice.B_Cauldron.B_Small_Flower.B_Pine_Tree.B_Leaf_Bush.B_Hedge_1x4.B_Hedge_1x2.B_Hedge_1x1_Corner.B_Hedge_1x1.B_Flower.B_Fern.B_Branch.B_2x4_Door_Frame.B_Turkey_Leg.B_Turkey_Body.B_Swirl_Plate.B_Sausage.B_Pumpkin_Carved.B_Pumpkin.B_Ladder.B_Inverted_Cone.B_Handle.B_Gravestone.B_Frog_Small.B_Frog.B_Flame.B_Coffin_Lid.B_Coffin.B_BoneStraight.B_Bone.B_1x1_Coin_Diagonal.B_1x1_Coin.B_Spoon.B_Fork.B_2x2_Corner.B_2x2f_Plate_Center_Inv.B_2x2f_Plate_Center.B_1x2f_Plate_Center_Inv.B_4x4_Round.B_2x2_Round.B_2x2F_Round.B_2x_Octo_T_Inv.B_2x_Octo_T.B_2x2F_Octo_Converter_Inv.B_2x2F_Octo_Converter.B_2x2F_Octo.B_8x8_Lattice_Plate.B_1x2_MetalIngot.B_1x1f_Tile_Corner.B_1x1f_Inverse_Tile_Corner.B_Rook.B_Queen.B_Pawn.B_Knight.B_King.B_Bishop.B_1x2f_Plate_Center.B_2x2_Cone.B_1x1_Round.B_1x1_Cone.B_1x1F_Round.B_2x_Octo_Cone.B_2x_Octo_90Deg_Inv.B_2x_Octo_90Deg.B_2x_Octo.B_1x_Octo_T_Inv.B_1x_Octo_T.B_1x_Octo_90Deg_Inv.B_1x_Octo_90Deg.B_1x_Octo.B_1x1F_Octo.B_2x2_Slipper.B_2x1_Slipper.B_Joint_Wheel_Micro.B_Joint_Wheel.B_Joint_Socket_Micro.B_Joint_Servo_Micro.B_Joint_Servo.B_Joint_Motor_Micro.B_Joint_Motor.B_Joint_Coupler.B_Joint_Bearing_Micro.B_Joint_Bearing.B_1x1_SoundEmitter.B_1x1_Gate_Teleport.B_1x1_Gate_RelativeTeleport.B_1x1_EntityGate_SetVelocity.B_1x1_EntityGate_SetLocationAndRotation.B_1x1_EntityGate_SetLocation.B_1x1_EntityGate_ReadBrickGrid.B_1x1_EntityGate_PlayAudioAt.B_1x1_EntityGate_AddVelocity.B_1x1_EntityGate_AddLocationAndRotation.B_1x1_CharacterGate_SetGravityDirection.B_Vehicle_Engine.B_Switch_Test.B_SpawnPoint.B_Seat.B_GoalPoint.B_DestinationPoint.B_CheckPoint.B_Button_Square.B_Button.B_Bot_Spawn_Point.B_2x2F_Target.B_2x2F_Speaker.B_1x1_Gate_WheelEngineSlim.B_1x1F_Speaker.B_1x1_Gate_AudioReference.B_1x1_Gate_BrickAssetReference.B_1x1_Gate_Clock.B_1x1_Gate_DeltaTime.B_1x1_Gate_EntityTypeReference.B_1x1_Gate_Exec_ArrayVar_Append.B_1x1_Gate_Exec_ArrayVar_Average.B_1x1_Gate_Exec_ArrayVar_Clear.B_1x1_Gate_Exec_ArrayVar_CopyFrom.B_1x1_Gate_Exec_ArrayVar_Fill.B_1x1_Gate_Exec_ArrayVar_Find.B_1x1_Gate_Exec_ArrayVar_Get.B_1x1_Gate_Exec_ArrayVar_GetLength.B_1x1_Gate_Exec_ArrayVar_Insert.B_1x1_Gate_Exec_ArrayVar_Max.B_1x1_Gate_Exec_ArrayVar_Min.B_1x1_Gate_Exec_ArrayVar_Pop.B_1x1_Gate_Exec_ArrayVar_Push.B_1x1_Gate_Exec_ArrayVar_RemoveAtIndex.B_1x1_Gate_Exec_ArrayVar_Resize.B_1x1_Gate_Exec_ArrayVar_Reverse.B_1x1_Gate_Exec_ArrayVar_SetAtIndex.B_1x1_Gate_Exec_ArrayVar_Shuffle.B_1x1_Gate_Exec_ArrayVar_Slice.B_1x1_Gate_Exec_ArrayVar_Sort.B_1x1_Gate_Exec_ArrayVar_Sum.B_1x1_Gate_Exec_ArrayVar_Swap.B_1x1_Gate_Exec_Branch.B_1x1_Gate_Exec_Character_AddInventoryBrick.B_1x1_Gate_Exec_Character_AddInventoryEntity.B_1x1_Gate_Exec_Character_AddInventoryEntry.B_1x1_Gate_Exec_Character_AddInventoryItem.B_1x1_Gate_Exec_Character_AddInventoryItemAdv.B_1x1_Gate_Exec_Character_GetAim.B_1x1_Gate_Exec_Character_GetDamage.B_1x1_Gate_Exec_Character_GetFromController.B_1x1_Gate_Exec_Character_IncDamage.B_1x1_Gate_Exec_Character_SetDamage.B_1x1_Gate_Exec_Character_SetInventoryBrick.B_1x1_Gate_Exec_Character_SetInventoryEntity.B_1x1_Gate_Exec_Character_SetInventoryEntry.B_1x1_Gate_Exec_Character_SetInventoryItem.B_1x1_Gate_Exec_Character_SetInventoryItemAdv.B_1x1_Gate_Exec_Character_SetTempPermission.B_1x1_Gate_Exec_Character_ShowHint.B_1x1_Gate_Exec_ChatCommand.B_1x1_Gate_Exec_Controller_DisplayText.B_1x1_Gate_Exec_Controller_GetDisplayName.B_1x1_Gate_Exec_Controller_GetFromEntity.B_1x1_Gate_Exec_Controller_GetUserId.B_1x1_Gate_Exec_Controller_GetUserName.B_1x1_Gate_Exec_Controller_HasPermission.B_1x1_Gate_Exec_Controller_HasRole.B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner.B_1x1_Gate_Exec_Controller_SetCanRespawn.B_1x1_Gate_Exec_Controller_ShowChatMessage.B_1x1_Gate_Exec_Controller_ShowMessageBox.B_1x1_Gate_Exec_Controller_ShowStatusMessage.B_1x1_Gate_Exec_Cycle.B_1x1_Gate_Exec_Entity_AddLocationRotation.B_1x1_Gate_Exec_Entity_AddVelocity.B_1x1_Gate_Exec_Entity_GetAngularVelocity.B_1x1_Gate_Exec_Entity_GetLinearVelocity.B_1x1_Gate_Exec_Entity_GetLocation.B_1x1_Gate_Exec_Entity_GetLocationRotation.B_1x1_Gate_Exec_Entity_GetRotation.B_1x1_Gate_Exec_Entity_GetTag.B_1x1_Gate_Exec_Entity_GetVelocity.B_1x1_Gate_Exec_Entity_PlayAudioAt.B_1x1_Gate_Exec_Entity_RelativeTeleport.B_1x1_Gate_Exec_Entity_SetAngularVelocity.B_1x1_Gate_Exec_Entity_SetFrozen.B_1x1_Gate_Exec_Entity_SetGravityDirection.B_1x1_Gate_Exec_Entity_SetLinearVelocity.B_1x1_Gate_Exec_Entity_SetLocation.B_1x1_Gate_Exec_Entity_SetLocationRotation.B_1x1_Gate_Exec_Entity_SetRotation.B_1x1_Gate_Exec_Entity_SetTag.B_1x1_Gate_Exec_Entity_SetVelocity.B_1x1_Gate_Exec_Entity_Teleport.B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage.B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage.B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers.B_1x1_Gate_Exec_Gamemode_FillArrayFromTeamMembers.B_1x1_Gate_Exec_Gamemode_GetCurrentRound.B_1x1_Gate_Exec_Gamemode_GetLeaderboardValue.B_1x1_Gate_Exec_Gamemode_GetTeam.B_1x1_Gate_Exec_Gamemode_GetTeamByName.B_1x1_Gate_Exec_Gamemode_GetTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_GetTeamName.B_1x1_Gate_Exec_Gamemode_IncrementLeaderboardValue.B_1x1_Gate_Exec_Gamemode_IncrementTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_PlayerWins.B_1x1_Gate_Exec_Gamemode_SetLeaderboardValue.B_1x1_Gate_Exec_Gamemode_SetTeam.B_1x1_Gate_Exec_Gamemode_SetTeamLeaderboardValue.B_1x1_Gate_Exec_Gamemode_SetTeamPinned.B_1x1_Gate_Exec_Gamemode_TeamWins.B_1x1_Gate_Exec_PlayGlobalAudio.B_1x1_Gate_Exec_PrefabSpawner.B_1x1_Gate_Exec_PrintToConsole.B_1x1_Gate_Exec_Random.B_1x1_Gate_Exec_Sweep.B_1x1_Gate_Exec_Toggle.B_1x1_Gate_Exec_Union.B_1x1_Gate_Exec_Var_Get.B_1x1_Gate_Exec_Var_Increment.B_1x1_Gate_Exec_Var_Set.B_1x1_Gate_Expr_BitwiseAND.B_1x1_Gate_Expr_BitwiseBitCount.B_1x1_Gate_Expr_BitwiseNAND.B_1x1_Gate_Expr_BitwiseNOR.B_1x1_Gate_Expr_BitwiseNOT.B_1x1_Gate_Expr_BitwiseOR.B_1x1_Gate_Expr_BitwiseShiftLeft.B_1x1_Gate_Expr_BitwiseShiftRight.B_1x1_Gate_Expr_BitwiseXOR.B_1x1_Gate_Expr_Ceil.B_1x1_Gate_Expr_ChangeDetector.B_1x1_Gate_Expr_ColorBlend.B_1x1_Gate_Expr_ColorConvert.B_1x1_Gate_Expr_ColorToHex.B_1x1_Gate_Expr_CompareEqual.B_1x1_Gate_Expr_CompareGreater.B_1x1_Gate_Expr_CompareGreaterOrEqual.B_1x1_Gate_Expr_CompareLess.B_1x1_Gate_Expr_CompareLessOrEqual.B_1x1_Gate_Expr_CompareNotEqual.B_1x1_Gate_Expr_Convert.B_1x1_Gate_Expr_DirectionToRotation.B_1x1_Gate_Expr_EdgeDetector.B_1x1_Gate_Expr_Floor.B_1x1_Gate_Expr_InvertRotation.B_1x1_Gate_Expr_LogicalAND.B_1x1_Gate_Expr_LogicalNAND.B_1x1_Gate_Expr_LogicalNOR.B_1x1_Gate_Expr_LogicalNOT.B_1x1_Gate_Expr_LogicalOR.B_1x1_Gate_Expr_LogicalXOR.B_1x1_Gate_Expr_MakeColor.B_1x1_Gate_Expr_MakeColorHex.B_1x1_Gate_Expr_MakeColorSRGB.B_1x1_Gate_Expr_MakeQuaternion.B_1x1_Gate_Expr_MakeRotation.B_1x1_Gate_Expr_MakeVector.B_1x1_Gate_Expr_MathAbs.B_1x1_Gate_Expr_MathAcos.B_1x1_Gate_Expr_MathAcosh.B_1x1_Gate_Expr_MathAdd.B_1x1_Gate_Expr_MathAsin.B_1x1_Gate_Expr_MathAsinh.B_1x1_Gate_Expr_MathAtan.B_1x1_Gate_Expr_MathAtan2.B_1x1_Gate_Expr_MathAtanh.B_1x1_Gate_Expr_MathBlend.B_1x1_Gate_Expr_MathClamp.B_1x1_Gate_Expr_MathCos.B_1x1_Gate_Expr_MathCosh.B_1x1_Gate_Expr_MathDegreesToRadians.B_1x1_Gate_Expr_MathDivide.B_1x1_Gate_Expr_MathEasing.B_1x1_Gate_Expr_MathExp.B_1x1_Gate_Expr_MathLn.B_1x1_Gate_Expr_MathLogBase.B_1x1_Gate_Expr_MathMax.B_1x1_Gate_Expr_MathMin.B_1x1_Gate_Expr_MathModulo.B_1x1_Gate_Expr_MathModuloFloored.B_1x1_Gate_Expr_MathMultiply.B_1x1_Gate_Expr_MathNegate.B_1x1_Gate_Expr_MathPow.B_1x1_Gate_Expr_MathRadiansToDegrees.B_1x1_Gate_Expr_MathSign.B_1x1_Gate_Expr_MathSin.B_1x1_Gate_Expr_MathSinh.B_1x1_Gate_Expr_MathSqrt.B_1x1_Gate_Expr_MathSubtract.B_1x1_Gate_Expr_MathTan.B_1x1_Gate_Expr_MathTanh.B_1x1_Gate_Expr_NearlyEqual.B_1x1_Gate_Expr_QuatAngleBetween.B_1x1_Gate_Expr_QuatBetween.B_1x1_Gate_Expr_QuatDotProduct.B_1x1_Gate_Expr_QuatFromAxisAngle.B_1x1_Gate_Expr_QuatSlerp.B_1x1_Gate_Expr_QuatToAxisAngle.B_1x1_Gate_Expr_RotateVector.B_1x1_Gate_Expr_RotationToDirection.B_1x1_Gate_Expr_Round.B_1x1_Gate_Expr_Select.B_1x1_Gate_Expr_SplitColor.B_1x1_Gate_Expr_SplitColorSRGB.B_1x1_Gate_Expr_SplitQuaternion.B_1x1_Gate_Expr_SplitRotation.B_1x1_Gate_Expr_SplitVector.B_1x1_Gate_Expr_String_Concatenate.B_1x1_Gate_Expr_String_Contains.B_1x1_Gate_Expr_String_EndsWith.B_1x1_Gate_Expr_String_Find.B_1x1_Gate_Expr_String_FormatText.B_1x1_Gate_Expr_String_Length.B_1x1_Gate_Expr_String_ParseInt.B_1x1_Gate_Expr_String_ParseNumber.B_1x1_Gate_Expr_String_Replace.B_1x1_Gate_Expr_String_Split.B_1x1_Gate_Expr_String_StartsWith.B_1x1_Gate_Expr_String_Substring.B_1x1_Gate_Expr_String_ToLower.B_1x1_Gate_Expr_String_ToUpper.B_1x1_Gate_Expr_String_Trim.B_1x1_Gate_Expr_Swap.B_1x1_Gate_Expr_VecCrossProduct.B_1x1_Gate_Expr_VecDistance.B_1x1_Gate_Expr_VecDistanceSquared.B_1x1_Gate_Expr_VecDotProduct.B_1x1_Gate_Expr_VecMagnitude.B_1x1_Gate_Expr_VecMagnitudeSquared.B_1x1_Gate_Expr_VecNormalize.B_1x1_Gate_Expr_VecScale.B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent.B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent.B_1x1_Gate_Fake_Gamemode_CharacterSpawnedEvent.B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent.B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent.B_1x1_Gate_Fake_Gamemode_RoundEndEvent.B_1x1_Gate_Fake_Gamemode_RoundStartEvent.B_1x1_Gate_FindPlayer.B_1x1_Gate_FontReference.B_1x1_Gate_Internal_CharacterZoneEvent_Entered.B_1x1_Gate_Internal_CharacterZoneEvent_Left.B_1x1_Gate_Internal_EntityZoneEvent_Entered.B_1x1_Gate_Internal_EntityZoneEvent_Left.B_1x1_Gate_Internal_ProjectileZoneEvent_Entered.B_1x1_Gate_Internal_ProjectileZoneEvent_Left.B_1x1_Gate_Internal_ReadBrickGrid.B_1x1_Gate_Internal_ZoneEvent_BrickChanged.B_1x1_Gate_Internal_ZoneEvent_BrickRemoved.B_1x1_Gate_ItemReference.B_1x1_Gate_OneShotAudioReference.B_1x1_Gate_PickupReference.B_1x1_Gate_ProjectileReference.B_1x1_Gate_Pseudo_BufferSeconds.B_1x1_Gate_Pseudo_BufferTicks.B_1x1_Gate_Pseudo_Dampen.B_1x1_Gate_Pseudo_QueueSeconds.B_1x1_Gate_Pseudo_QueueTicks.B_1x1_Gate_Pseudo_Timer.B_1x1_Gate_Pseudo_Tween.B_1x1_Gate_SeatControlSplitter.B_1x1_Gate_ServerUptime.B_1x1_Gate_Variable.B_1x1_Gate_Variable_Array.B_1x1_Gate_WeightBrick.B_1x1_Gate_WheelEngineAudioReference.B_2x2_Cannon.B_2x2_Thruster.B_Bush.B_Button_Pressed.B_Button_Square_Pressed.B_Gyroscope.B_Joint_RigidBearing.B_Joint_RigidBearing_Micro.B_Joint_Socket.B_Joint_Wheel_Micro_Suspension.B_Joint_Wheel_Suspension.B_Switch_Flipped".split("."), Ji = /* @__PURE__ */ "PB_DefaultBrick.PB_DefaultStudded.PB_DefaultRampInnerCornerInverted.PB_DefaultRampCrestEnd.PB_DefaultRampCrestCorner.PB_DefaultRampCrest.PB_DefaultRamp.PB_PicketFence.BP_LatticeThin.PB_DefaultWedge.PB_DefaultTile.PB_DefaultSmoothTile.PB_DefaultSideWedge.PB_DefaultRampInverted.PB_DefaultRampInnerCorner.PB_DefaultRampCornerInverted.PB_DefaultRampCorner.PB_DefaultPole.PB_DefaultMicroWedgeTriangleCorner.PB_DefaultMicroWedgeOuterCorner.PB_DefaultMicroWedgeInnerCorner.PB_DefaultMicroWedgeHalfOuterCorner.PB_DefaultMicroWedgeHalfInnerCornerInverted.PB_DefaultMicroWedgeHalfInnerCorner.PB_DefaultMicroWedgeCorner.PB_DefaultMicroWedge.PB_DefaultMicroRamp.PB_DefaultMicroBrick.PB_DefaultArch.BP_SquarePlate.BP_SpikePlate.PB_Spike.PB_SliderJoint.PB_ServoSliderJoint.PB_MotorSliderJoint.BP_RoundPlate.PB_RoundedCap.PB_Baguette".split("."), Yi = {
3843
3843
  BP_LatticeThin: "BP_LatticeThin",
3844
3844
  BP_RoundPlate: "BP_RoundPlate",
3845
3845
  BP_SpikePlate: "BP_SpikePlate",
@@ -3865,12 +3865,14 @@ var Ki = class e {
3865
3865
  B_1x1_Gate_Add: "B_1x1_Gate_Add",
3866
3866
  B_1x1_Gate_AudioReference: "B_1x1_Gate_AudioReference",
3867
3867
  B_1x1_Gate_Blend: "B_1x1_Gate_Blend",
3868
+ B_1x1_Gate_BrickAssetReference: "B_1x1_Gate_BrickAssetReference",
3868
3869
  B_1x1_Gate_Ceiling: "B_1x1_Gate_Ceiling",
3869
3870
  B_1x1_Gate_Clock: "B_1x1_Gate_Clock",
3870
3871
  B_1x1_Gate_Constant: "B_1x1_Gate_Constant",
3871
3872
  B_1x1_Gate_DeltaTime: "B_1x1_Gate_DeltaTime",
3872
3873
  B_1x1_Gate_Divide: "B_1x1_Gate_Divide",
3873
3874
  B_1x1_Gate_EdgeDetector: "B_1x1_Gate_EdgeDetector",
3875
+ B_1x1_Gate_EntityTypeReference: "B_1x1_Gate_EntityTypeReference",
3874
3876
  B_1x1_Gate_Equal: "B_1x1_Gate_Equal",
3875
3877
  B_1x1_Gate_Exec_ArrayVar_Append: "B_1x1_Gate_Exec_ArrayVar_Append",
3876
3878
  B_1x1_Gate_Exec_ArrayVar_Average: "B_1x1_Gate_Exec_ArrayVar_Average",
@@ -3895,12 +3897,21 @@ var Ki = class e {
3895
3897
  B_1x1_Gate_Exec_ArrayVar_Sum: "B_1x1_Gate_Exec_ArrayVar_Sum",
3896
3898
  B_1x1_Gate_Exec_ArrayVar_Swap: "B_1x1_Gate_Exec_ArrayVar_Swap",
3897
3899
  B_1x1_Gate_Exec_Branch: "B_1x1_Gate_Exec_Branch",
3900
+ B_1x1_Gate_Exec_Character_AddInventoryBrick: "B_1x1_Gate_Exec_Character_AddInventoryBrick",
3901
+ B_1x1_Gate_Exec_Character_AddInventoryEntity: "B_1x1_Gate_Exec_Character_AddInventoryEntity",
3902
+ B_1x1_Gate_Exec_Character_AddInventoryEntry: "B_1x1_Gate_Exec_Character_AddInventoryEntry",
3903
+ B_1x1_Gate_Exec_Character_AddInventoryItem: "B_1x1_Gate_Exec_Character_AddInventoryItem",
3904
+ B_1x1_Gate_Exec_Character_AddInventoryItemAdv: "B_1x1_Gate_Exec_Character_AddInventoryItemAdv",
3898
3905
  B_1x1_Gate_Exec_Character_GetAim: "B_1x1_Gate_Exec_Character_GetAim",
3899
3906
  B_1x1_Gate_Exec_Character_GetDamage: "B_1x1_Gate_Exec_Character_GetDamage",
3900
3907
  B_1x1_Gate_Exec_Character_GetFromController: "B_1x1_Gate_Exec_Character_GetFromController",
3901
3908
  B_1x1_Gate_Exec_Character_IncDamage: "B_1x1_Gate_Exec_Character_IncDamage",
3902
3909
  B_1x1_Gate_Exec_Character_SetDamage: "B_1x1_Gate_Exec_Character_SetDamage",
3910
+ B_1x1_Gate_Exec_Character_SetInventoryBrick: "B_1x1_Gate_Exec_Character_SetInventoryBrick",
3911
+ B_1x1_Gate_Exec_Character_SetInventoryEntity: "B_1x1_Gate_Exec_Character_SetInventoryEntity",
3903
3912
  B_1x1_Gate_Exec_Character_SetInventoryEntry: "B_1x1_Gate_Exec_Character_SetInventoryEntry",
3913
+ B_1x1_Gate_Exec_Character_SetInventoryItem: "B_1x1_Gate_Exec_Character_SetInventoryItem",
3914
+ B_1x1_Gate_Exec_Character_SetInventoryItemAdv: "B_1x1_Gate_Exec_Character_SetInventoryItemAdv",
3904
3915
  B_1x1_Gate_Exec_Character_SetTempPermission: "B_1x1_Gate_Exec_Character_SetTempPermission",
3905
3916
  B_1x1_Gate_Exec_Character_ShowHint: "B_1x1_Gate_Exec_Character_ShowHint",
3906
3917
  B_1x1_Gate_Exec_ChatCommand: "B_1x1_Gate_Exec_ChatCommand",
@@ -3910,9 +3921,13 @@ var Ki = class e {
3910
3921
  B_1x1_Gate_Exec_Controller_GetUserId: "B_1x1_Gate_Exec_Controller_GetUserId",
3911
3922
  B_1x1_Gate_Exec_Controller_GetUserName: "B_1x1_Gate_Exec_Controller_GetUserName",
3912
3923
  B_1x1_Gate_Exec_Controller_HasPermission: "B_1x1_Gate_Exec_Controller_HasPermission",
3924
+ B_1x1_Gate_Exec_Controller_HasRole: "B_1x1_Gate_Exec_Controller_HasRole",
3913
3925
  B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner: "B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner",
3914
3926
  B_1x1_Gate_Exec_Controller_SetCanRespawn: "B_1x1_Gate_Exec_Controller_SetCanRespawn",
3927
+ B_1x1_Gate_Exec_Controller_ShowChatMessage: "B_1x1_Gate_Exec_Controller_ShowChatMessage",
3928
+ B_1x1_Gate_Exec_Controller_ShowMessageBox: "B_1x1_Gate_Exec_Controller_ShowMessageBox",
3915
3929
  B_1x1_Gate_Exec_Controller_ShowStatusMessage: "B_1x1_Gate_Exec_Controller_ShowStatusMessage",
3930
+ B_1x1_Gate_Exec_Cycle: "B_1x1_Gate_Exec_Cycle",
3916
3931
  B_1x1_Gate_Exec_Entity_AddLocationRotation: "B_1x1_Gate_Exec_Entity_AddLocationRotation",
3917
3932
  B_1x1_Gate_Exec_Entity_AddVelocity: "B_1x1_Gate_Exec_Entity_AddVelocity",
3918
3933
  B_1x1_Gate_Exec_Entity_GetAngularVelocity: "B_1x1_Gate_Exec_Entity_GetAngularVelocity",
@@ -3920,6 +3935,7 @@ var Ki = class e {
3920
3935
  B_1x1_Gate_Exec_Entity_GetLocation: "B_1x1_Gate_Exec_Entity_GetLocation",
3921
3936
  B_1x1_Gate_Exec_Entity_GetLocationRotation: "B_1x1_Gate_Exec_Entity_GetLocationRotation",
3922
3937
  B_1x1_Gate_Exec_Entity_GetRotation: "B_1x1_Gate_Exec_Entity_GetRotation",
3938
+ B_1x1_Gate_Exec_Entity_GetTag: "B_1x1_Gate_Exec_Entity_GetTag",
3923
3939
  B_1x1_Gate_Exec_Entity_GetVelocity: "B_1x1_Gate_Exec_Entity_GetVelocity",
3924
3940
  B_1x1_Gate_Exec_Entity_PlayAudioAt: "B_1x1_Gate_Exec_Entity_PlayAudioAt",
3925
3941
  B_1x1_Gate_Exec_Entity_RelativeTeleport: "B_1x1_Gate_Exec_Entity_RelativeTeleport",
@@ -3930,8 +3946,11 @@ var Ki = class e {
3930
3946
  B_1x1_Gate_Exec_Entity_SetLocation: "B_1x1_Gate_Exec_Entity_SetLocation",
3931
3947
  B_1x1_Gate_Exec_Entity_SetLocationRotation: "B_1x1_Gate_Exec_Entity_SetLocationRotation",
3932
3948
  B_1x1_Gate_Exec_Entity_SetRotation: "B_1x1_Gate_Exec_Entity_SetRotation",
3949
+ B_1x1_Gate_Exec_Entity_SetTag: "B_1x1_Gate_Exec_Entity_SetTag",
3933
3950
  B_1x1_Gate_Exec_Entity_SetVelocity: "B_1x1_Gate_Exec_Entity_SetVelocity",
3934
3951
  B_1x1_Gate_Exec_Entity_Teleport: "B_1x1_Gate_Exec_Entity_Teleport",
3952
+ B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage: "B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage",
3953
+ B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage: "B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage",
3935
3954
  B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers: "B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers",
3936
3955
  B_1x1_Gate_Exec_Gamemode_FillArrayFromTeamMembers: "B_1x1_Gate_Exec_Gamemode_FillArrayFromTeamMembers",
3937
3956
  B_1x1_Gate_Exec_Gamemode_GetCurrentRound: "B_1x1_Gate_Exec_Gamemode_GetCurrentRound",
@@ -3953,6 +3972,7 @@ var Ki = class e {
3953
3972
  B_1x1_Gate_Exec_PrintToConsole: "B_1x1_Gate_Exec_PrintToConsole",
3954
3973
  B_1x1_Gate_Exec_Random: "B_1x1_Gate_Exec_Random",
3955
3974
  B_1x1_Gate_Exec_Sweep: "B_1x1_Gate_Exec_Sweep",
3975
+ B_1x1_Gate_Exec_Toggle: "B_1x1_Gate_Exec_Toggle",
3956
3976
  B_1x1_Gate_Exec_Union: "B_1x1_Gate_Exec_Union",
3957
3977
  B_1x1_Gate_Exec_Var_Get: "B_1x1_Gate_Exec_Var_Get",
3958
3978
  B_1x1_Gate_Exec_Var_Increment: "B_1x1_Gate_Exec_Var_Increment",
@@ -3967,14 +3987,21 @@ var Ki = class e {
3967
3987
  B_1x1_Gate_Expr_BitwiseShiftRight: "B_1x1_Gate_Expr_BitwiseShiftRight",
3968
3988
  B_1x1_Gate_Expr_BitwiseXOR: "B_1x1_Gate_Expr_BitwiseXOR",
3969
3989
  B_1x1_Gate_Expr_Ceil: "B_1x1_Gate_Expr_Ceil",
3990
+ B_1x1_Gate_Expr_ChangeDetector: "B_1x1_Gate_Expr_ChangeDetector",
3991
+ B_1x1_Gate_Expr_ColorBlend: "B_1x1_Gate_Expr_ColorBlend",
3992
+ B_1x1_Gate_Expr_ColorConvert: "B_1x1_Gate_Expr_ColorConvert",
3993
+ B_1x1_Gate_Expr_ColorToHex: "B_1x1_Gate_Expr_ColorToHex",
3970
3994
  B_1x1_Gate_Expr_CompareEqual: "B_1x1_Gate_Expr_CompareEqual",
3971
3995
  B_1x1_Gate_Expr_CompareGreater: "B_1x1_Gate_Expr_CompareGreater",
3972
3996
  B_1x1_Gate_Expr_CompareGreaterOrEqual: "B_1x1_Gate_Expr_CompareGreaterOrEqual",
3973
3997
  B_1x1_Gate_Expr_CompareLess: "B_1x1_Gate_Expr_CompareLess",
3974
3998
  B_1x1_Gate_Expr_CompareLessOrEqual: "B_1x1_Gate_Expr_CompareLessOrEqual",
3975
3999
  B_1x1_Gate_Expr_CompareNotEqual: "B_1x1_Gate_Expr_CompareNotEqual",
4000
+ B_1x1_Gate_Expr_Convert: "B_1x1_Gate_Expr_Convert",
4001
+ B_1x1_Gate_Expr_DirectionToRotation: "B_1x1_Gate_Expr_DirectionToRotation",
3976
4002
  B_1x1_Gate_Expr_EdgeDetector: "B_1x1_Gate_Expr_EdgeDetector",
3977
4003
  B_1x1_Gate_Expr_Floor: "B_1x1_Gate_Expr_Floor",
4004
+ B_1x1_Gate_Expr_InvertRotation: "B_1x1_Gate_Expr_InvertRotation",
3978
4005
  B_1x1_Gate_Expr_LogicalAND: "B_1x1_Gate_Expr_LogicalAND",
3979
4006
  B_1x1_Gate_Expr_LogicalNAND: "B_1x1_Gate_Expr_LogicalNAND",
3980
4007
  B_1x1_Gate_Expr_LogicalNOR: "B_1x1_Gate_Expr_LogicalNOR",
@@ -3982,6 +4009,10 @@ var Ki = class e {
3982
4009
  B_1x1_Gate_Expr_LogicalOR: "B_1x1_Gate_Expr_LogicalOR",
3983
4010
  B_1x1_Gate_Expr_LogicalXOR: "B_1x1_Gate_Expr_LogicalXOR",
3984
4011
  B_1x1_Gate_Expr_MakeColor: "B_1x1_Gate_Expr_MakeColor",
4012
+ B_1x1_Gate_Expr_MakeColorHex: "B_1x1_Gate_Expr_MakeColorHex",
4013
+ B_1x1_Gate_Expr_MakeColorSRGB: "B_1x1_Gate_Expr_MakeColorSRGB",
4014
+ B_1x1_Gate_Expr_MakeQuaternion: "B_1x1_Gate_Expr_MakeQuaternion",
4015
+ B_1x1_Gate_Expr_MakeRotation: "B_1x1_Gate_Expr_MakeRotation",
3985
4016
  B_1x1_Gate_Expr_MakeVector: "B_1x1_Gate_Expr_MakeVector",
3986
4017
  B_1x1_Gate_Expr_MathAbs: "B_1x1_Gate_Expr_MathAbs",
3987
4018
  B_1x1_Gate_Expr_MathAcos: "B_1x1_Gate_Expr_MathAcos",
@@ -4018,9 +4049,20 @@ var Ki = class e {
4018
4049
  B_1x1_Gate_Expr_MathTan: "B_1x1_Gate_Expr_MathTan",
4019
4050
  B_1x1_Gate_Expr_MathTanh: "B_1x1_Gate_Expr_MathTanh",
4020
4051
  B_1x1_Gate_Expr_NearlyEqual: "B_1x1_Gate_Expr_NearlyEqual",
4052
+ B_1x1_Gate_Expr_QuatAngleBetween: "B_1x1_Gate_Expr_QuatAngleBetween",
4053
+ B_1x1_Gate_Expr_QuatBetween: "B_1x1_Gate_Expr_QuatBetween",
4054
+ B_1x1_Gate_Expr_QuatDotProduct: "B_1x1_Gate_Expr_QuatDotProduct",
4055
+ B_1x1_Gate_Expr_QuatFromAxisAngle: "B_1x1_Gate_Expr_QuatFromAxisAngle",
4056
+ B_1x1_Gate_Expr_QuatSlerp: "B_1x1_Gate_Expr_QuatSlerp",
4057
+ B_1x1_Gate_Expr_QuatToAxisAngle: "B_1x1_Gate_Expr_QuatToAxisAngle",
4058
+ B_1x1_Gate_Expr_RotateVector: "B_1x1_Gate_Expr_RotateVector",
4059
+ B_1x1_Gate_Expr_RotationToDirection: "B_1x1_Gate_Expr_RotationToDirection",
4021
4060
  B_1x1_Gate_Expr_Round: "B_1x1_Gate_Expr_Round",
4022
4061
  B_1x1_Gate_Expr_Select: "B_1x1_Gate_Expr_Select",
4023
4062
  B_1x1_Gate_Expr_SplitColor: "B_1x1_Gate_Expr_SplitColor",
4063
+ B_1x1_Gate_Expr_SplitColorSRGB: "B_1x1_Gate_Expr_SplitColorSRGB",
4064
+ B_1x1_Gate_Expr_SplitQuaternion: "B_1x1_Gate_Expr_SplitQuaternion",
4065
+ B_1x1_Gate_Expr_SplitRotation: "B_1x1_Gate_Expr_SplitRotation",
4024
4066
  B_1x1_Gate_Expr_SplitVector: "B_1x1_Gate_Expr_SplitVector",
4025
4067
  B_1x1_Gate_Expr_String_Concatenate: "B_1x1_Gate_Expr_String_Concatenate",
4026
4068
  B_1x1_Gate_Expr_String_Contains: "B_1x1_Gate_Expr_String_Contains",
@@ -4045,20 +4087,25 @@ var Ki = class e {
4045
4087
  B_1x1_Gate_Expr_VecMagnitude: "B_1x1_Gate_Expr_VecMagnitude",
4046
4088
  B_1x1_Gate_Expr_VecMagnitudeSquared: "B_1x1_Gate_Expr_VecMagnitudeSquared",
4047
4089
  B_1x1_Gate_Expr_VecNormalize: "B_1x1_Gate_Expr_VecNormalize",
4048
- B_1x1_Gate_Expr_VecRotationToDirection: "B_1x1_Gate_Expr_VecRotationToDirection",
4049
4090
  B_1x1_Gate_Expr_VecScale: "B_1x1_Gate_Expr_VecScale",
4091
+ B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent: "B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent",
4050
4092
  B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent: "B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent",
4051
4093
  B_1x1_Gate_Fake_Gamemode_CharacterSpawnedEvent: "B_1x1_Gate_Fake_Gamemode_CharacterSpawnedEvent",
4052
4094
  B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent: "B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent",
4053
4095
  B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent: "B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent",
4054
4096
  B_1x1_Gate_Fake_Gamemode_RoundEndEvent: "B_1x1_Gate_Fake_Gamemode_RoundEndEvent",
4055
4097
  B_1x1_Gate_Fake_Gamemode_RoundStartEvent: "B_1x1_Gate_Fake_Gamemode_RoundStartEvent",
4098
+ B_1x1_Gate_FindPlayer: "B_1x1_Gate_FindPlayer",
4056
4099
  B_1x1_Gate_Floor: "B_1x1_Gate_Floor",
4057
4100
  B_1x1_Gate_FontReference: "B_1x1_Gate_FontReference",
4058
4101
  B_1x1_Gate_GreaterThan: "B_1x1_Gate_GreaterThan",
4059
4102
  B_1x1_Gate_GreaterThanEqual: "B_1x1_Gate_GreaterThanEqual",
4060
4103
  B_1x1_Gate_Internal_CharacterZoneEvent_Entered: "B_1x1_Gate_Internal_CharacterZoneEvent_Entered",
4061
4104
  B_1x1_Gate_Internal_CharacterZoneEvent_Left: "B_1x1_Gate_Internal_CharacterZoneEvent_Left",
4105
+ B_1x1_Gate_Internal_EntityZoneEvent_Entered: "B_1x1_Gate_Internal_EntityZoneEvent_Entered",
4106
+ B_1x1_Gate_Internal_EntityZoneEvent_Left: "B_1x1_Gate_Internal_EntityZoneEvent_Left",
4107
+ B_1x1_Gate_Internal_ProjectileZoneEvent_Entered: "B_1x1_Gate_Internal_ProjectileZoneEvent_Entered",
4108
+ B_1x1_Gate_Internal_ProjectileZoneEvent_Left: "B_1x1_Gate_Internal_ProjectileZoneEvent_Left",
4062
4109
  B_1x1_Gate_Internal_ReadBrickGrid: "B_1x1_Gate_Internal_ReadBrickGrid",
4063
4110
  B_1x1_Gate_Internal_ZoneEvent_BrickChanged: "B_1x1_Gate_Internal_ZoneEvent_BrickChanged",
4064
4111
  B_1x1_Gate_Internal_ZoneEvent_BrickRemoved: "B_1x1_Gate_Internal_ZoneEvent_BrickRemoved",
@@ -4079,7 +4126,6 @@ var Ki = class e {
4079
4126
  B_1x1_Gate_OR: "B_1x1_Gate_OR",
4080
4127
  B_1x1_Gate_OR_Bitwise: "B_1x1_Gate_OR_Bitwise",
4081
4128
  B_1x1_Gate_OneShotAudioReference: "B_1x1_Gate_OneShotAudioReference",
4082
- B_1x1_Gate_ParticleReference: "B_1x1_Gate_ParticleReference",
4083
4129
  B_1x1_Gate_PickupReference: "B_1x1_Gate_PickupReference",
4084
4130
  B_1x1_Gate_ProjectileReference: "B_1x1_Gate_ProjectileReference",
4085
4131
  B_1x1_Gate_Pseudo_BufferSeconds: "B_1x1_Gate_Pseudo_BufferSeconds",
@@ -4129,6 +4175,7 @@ var Ki = class e {
4129
4175
  B_2x2F_Round: "B_2x2F_Round",
4130
4176
  B_2x2F_Speaker: "B_2x2F_Speaker",
4131
4177
  B_2x2F_Target: "B_2x2F_Target",
4178
+ B_2x2_Cannon: "B_2x2_Cannon",
4132
4179
  B_2x2_Cone: "B_2x2_Cone",
4133
4180
  B_2x2_Corner: "B_2x2_Corner",
4134
4181
  B_2x2_Overhang: "B_2x2_Overhang",
@@ -4151,6 +4198,7 @@ var Ki = class e {
4151
4198
  B_BoneStraight: "B_BoneStraight",
4152
4199
  B_Bot_Spawn_Point: "B_Bot_Spawn_Point",
4153
4200
  B_Branch: "B_Branch",
4201
+ B_Bush: "B_Bush",
4154
4202
  B_Button: "B_Button",
4155
4203
  B_Button_Pressed: "B_Button_Pressed",
4156
4204
  B_Button_Square: "B_Button_Square",
@@ -4169,6 +4217,7 @@ var Ki = class e {
4169
4217
  B_Frog_Small: "B_Frog_Small",
4170
4218
  B_GoalPoint: "B_GoalPoint",
4171
4219
  B_Gravestone: "B_Gravestone",
4220
+ B_Gyroscope: "B_Gyroscope",
4172
4221
  B_Handle: "B_Handle",
4173
4222
  B_Hedge_1x1: "B_Hedge_1x1",
4174
4223
  B_Hedge_1x1_Corner: "B_Hedge_1x1_Corner",
@@ -4179,9 +4228,10 @@ var Ki = class e {
4179
4228
  B_Joint_Bearing: "B_Joint_Bearing",
4180
4229
  B_Joint_Bearing_Micro: "B_Joint_Bearing_Micro",
4181
4230
  B_Joint_Coupler: "B_Joint_Coupler",
4182
- B_Joint_Fixed: "B_Joint_Fixed",
4183
4231
  B_Joint_Motor: "B_Joint_Motor",
4184
4232
  B_Joint_Motor_Micro: "B_Joint_Motor_Micro",
4233
+ B_Joint_RigidBearing: "B_Joint_RigidBearing",
4234
+ B_Joint_RigidBearing_Micro: "B_Joint_RigidBearing_Micro",
4185
4235
  B_Joint_Servo: "B_Joint_Servo",
4186
4236
  B_Joint_Servo_Micro: "B_Joint_Servo_Micro",
4187
4237
  B_Joint_Socket: "B_Joint_Socket",
@@ -4305,6 +4355,7 @@ var $i = /* @__PURE__ */ new Map([
4305
4355
  ["BrickComponentType_WireGraph_Exec_Character_AddInventoryEntity", "BrickComponentData_WireGraph_Exec_Character_AddInventoryEntity"],
4306
4356
  ["BrickComponentType_WireGraph_Exec_Character_AddInventoryEntry", "BrickComponentData_WireGraph_Exec_Character_AddInventoryEntry"],
4307
4357
  ["BrickComponentType_WireGraph_Exec_Character_AddInventoryItem", "BrickComponentData_WireGraph_Exec_Character_AddInventoryItem"],
4358
+ ["BrickComponentType_WireGraph_Exec_Character_AddInventoryItemAdv", "BrickComponentData_WireGraph_Exec_Character_AddInventoryItemAdv"],
4308
4359
  ["BrickComponentType_WireGraph_Exec_Character_GetAim", "BrickComponentData_WireGraph_Exec_Character_GetAim"],
4309
4360
  ["BrickComponentType_WireGraph_Exec_Character_GetDamage", "BrickComponentData_WireGraph_Exec_Character_GetDamage"],
4310
4361
  ["BrickComponentType_WireGraph_Exec_Character_GetFromController", "BrickComponentData_WireGraph_Exec_Character_GetFromController"],
@@ -4314,6 +4365,7 @@ var $i = /* @__PURE__ */ new Map([
4314
4365
  ["BrickComponentType_WireGraph_Exec_Character_SetInventoryEntity", "BrickComponentData_WireGraph_Exec_Character_SetInventoryEntity"],
4315
4366
  ["BrickComponentType_WireGraph_Exec_Character_SetInventoryEntry", "BrickComponentData_WireGraph_Exec_Character_SetInventoryEntry"],
4316
4367
  ["BrickComponentType_WireGraph_Exec_Character_SetInventoryItem", "BrickComponentData_WireGraph_Exec_Character_SetInventoryItem"],
4368
+ ["BrickComponentType_WireGraph_Exec_Character_SetInventoryItemAdv", "BrickComponentData_WireGraph_Exec_Character_SetInventoryItemAdv"],
4317
4369
  ["BrickComponentType_WireGraph_Exec_Character_SetTempPermission", "BrickComponentData_WireGraph_Exec_Character_SetTempPermission"],
4318
4370
  ["BrickComponentType_WireGraph_Exec_Character_ShowHint", "BrickComponentData_WireGraph_Exec_Character_ShowHint"],
4319
4371
  ["BrickComponentType_WireGraph_Exec_ChatCommand", "BrickComponentData_WireGraph_Exec_ChatCommand"],
@@ -4327,6 +4379,7 @@ var $i = /* @__PURE__ */ new Map([
4327
4379
  ["BrickComponentType_WireGraph_Exec_Controller_IsTrustedByBrickOwner", "BrickComponentData_WireGraph_Exec_Controller_IsTrustedByBrickOwner"],
4328
4380
  ["BrickComponentType_WireGraph_Exec_Controller_SetCanRespawn", "BrickComponentData_WireGraph_Exec_Controller_SetCanRespawn"],
4329
4381
  ["BrickComponentType_WireGraph_Exec_Controller_ShowChatMessage", "BrickComponentData_WireGraph_Exec_Controller_ShowChatMessage"],
4382
+ ["BrickComponentType_WireGraph_Exec_Controller_ShowMessageBox", "BrickComponentData_WireGraph_Exec_Controller_ShowMessageBox"],
4330
4383
  ["BrickComponentType_WireGraph_Exec_Controller_ShowStatusMessage", "BrickComponentData_WireGraph_Exec_Controller_ShowStatusMessage"],
4331
4384
  ["BrickComponentType_WireGraph_Exec_Cycle", "BrickComponentData_WireGraph_Exec_Cycle"],
4332
4385
  ["BrickComponentType_WireGraph_Exec_Entity_AddLocationRotation", "BrickComponentData_WireGraph_Exec_Entity_AddLocationRotation"],
@@ -4387,6 +4440,7 @@ var $i = /* @__PURE__ */ new Map([
4387
4440
  ["BrickComponentType_WireGraph_Expr_BitwiseShiftRight", "BrickComponentData_WireGraph_Expr_IntInt_Int"],
4388
4441
  ["BrickComponentType_WireGraph_Expr_BitwiseXOR", "BrickComponentData_WireGraph_Expr_IntInt_Int"],
4389
4442
  ["BrickComponentType_WireGraph_Expr_Ceil", "BrickComponentData_WireGraph_Expr_Float_Float"],
4443
+ ["BrickComponentType_WireGraph_Expr_ChangeDetector", "BrickComponentData_WireGraph_Expr_ChangeDetector"],
4390
4444
  ["BrickComponentType_WireGraph_Expr_ColorBlend", "BrickComponentData_WireGraph_Expr_ColorBlend"],
4391
4445
  ["BrickComponentType_WireGraph_Expr_ColorConvert", "BrickComponentData_WireGraph_Expr_ColorConvert"],
4392
4446
  ["BrickComponentType_WireGraph_Expr_ColorToHex", "BrickComponentData_WireGraph_Expr_ColorToHex"],
@@ -4559,6 +4613,7 @@ var $i = /* @__PURE__ */ new Map([
4559
4613
  BrickComponentData_Bearing: {
4560
4614
  bLimitAngle: !1,
4561
4615
  LimitAngle: 0,
4616
+ CurrentAngle: 0,
4562
4617
  bAnglesArePercentages: !1,
4563
4618
  bReversed: !1,
4564
4619
  Damping: 1
@@ -4679,7 +4734,7 @@ var $i = /* @__PURE__ */ new Map([
4679
4734
  PickupSpinSpeed: .2,
4680
4735
  PickupBobSpeed: .1,
4681
4736
  PickupBobHeight: 4,
4682
- PickupAnimationPhase: .14593951
4737
+ PickupAnimationPhase: .61543626
4683
4738
  },
4684
4739
  BrickComponentData_Joint_Wheel: {
4685
4740
  bEnabled: !0,
@@ -4725,6 +4780,7 @@ var $i = /* @__PURE__ */ new Map([
4725
4780
  Power: 10,
4726
4781
  bLimitAngle: !1,
4727
4782
  LimitAngle: 0,
4783
+ CurrentAngle: 0,
4728
4784
  bAnglesArePercentages: !1,
4729
4785
  bReversed: !1,
4730
4786
  Damping: 1
@@ -4784,6 +4840,7 @@ var $i = /* @__PURE__ */ new Map([
4784
4840
  TargetAngle: 0,
4785
4841
  bAnglesArePercentages: !1,
4786
4842
  bReversed: !1,
4843
+ CurrentAngle: 0,
4787
4844
  InterpMode: 0,
4788
4845
  SmoothTime: .25,
4789
4846
  TopSpeed: 0
@@ -4792,6 +4849,7 @@ var $i = /* @__PURE__ */ new Map([
4792
4849
  TargetPosition: 0,
4793
4850
  bPositionsArePercentages: !1,
4794
4851
  bReversed: !1,
4852
+ CurrentPosition: 0,
4795
4853
  InterpMode: 0,
4796
4854
  SmoothTime: .25,
4797
4855
  TopSpeed: 0
@@ -4811,6 +4869,7 @@ var $i = /* @__PURE__ */ new Map([
4811
4869
  ForceLimit: 0,
4812
4870
  bLimitAngle: !1,
4813
4871
  LimitAngle: 0,
4872
+ CurrentAngle: 0,
4814
4873
  bAnglesArePercentages: !1,
4815
4874
  bReversed: !1,
4816
4875
  Damping: 1
@@ -4918,7 +4977,7 @@ var $i = /* @__PURE__ */ new Map([
4918
4977
  ManualInput_Drive: 0,
4919
4978
  ManualInput_Steer: 0,
4920
4979
  bManualInput_Brake: !1,
4921
- CustomMass: 500,
4980
+ CustomMass: 100,
4922
4981
  CustomMassVerticalOffset: 0,
4923
4982
  DriveInterpSpeed: 1,
4924
4983
  DriveSpeed: 500,
@@ -4966,19 +5025,45 @@ var $i = /* @__PURE__ */ new Map([
4966
5025
  Direction: 0
4967
5026
  },
4968
5027
  BrickComponentData_WireGraph_ExecBranch: { bCond: !1 },
5028
+ BrickComponentData_WireGraph_Exec_ArrayVar_Average: { bIsEmpty: !1 },
4969
5029
  BrickComponentData_WireGraph_Exec_ArrayVar_ElementOp: { Index: 0 },
4970
- BrickComponentData_WireGraph_Exec_ArrayVar_Get: { Index: 0 },
4971
- BrickComponentData_WireGraph_Exec_ArrayVar_Insert: { Index: 0 },
4972
- BrickComponentData_WireGraph_Exec_ArrayVar_RemoveAtIndex: { Index: 0 },
5030
+ BrickComponentData_WireGraph_Exec_ArrayVar_Find: {
5031
+ Index: 0,
5032
+ bFound: !1
5033
+ },
5034
+ BrickComponentData_WireGraph_Exec_ArrayVar_Get: {
5035
+ bOutOfBounds: !1,
5036
+ Index: 0
5037
+ },
5038
+ BrickComponentData_WireGraph_Exec_ArrayVar_GetLength: { Length: 0 },
5039
+ BrickComponentData_WireGraph_Exec_ArrayVar_Insert: {
5040
+ bOutOfBounds: !1,
5041
+ Index: 0
5042
+ },
5043
+ BrickComponentData_WireGraph_Exec_ArrayVar_MinMax: { bIsEmpty: !1 },
5044
+ BrickComponentData_WireGraph_Exec_ArrayVar_Pop: { bIsEmpty: !1 },
5045
+ BrickComponentData_WireGraph_Exec_ArrayVar_RemoveAtIndex: {
5046
+ Index: 0,
5047
+ bOutOfBounds: !1
5048
+ },
4973
5049
  BrickComponentData_WireGraph_Exec_ArrayVar_Resize: { Size: 0 },
4974
5050
  BrickComponentData_WireGraph_Exec_ArrayVar_Slice: {
4975
5051
  Start: 0,
4976
- Count: 0
5052
+ Count: 0,
5053
+ bOutOfBounds: !1
4977
5054
  },
4978
5055
  BrickComponentData_WireGraph_Exec_ArrayVar_Sort: { bDescending: !1 },
4979
5056
  BrickComponentData_WireGraph_Exec_ArrayVar_Swap: {
4980
5057
  IndexA: 0,
4981
- IndexB: 0
5058
+ IndexB: 0,
5059
+ bOutOfBounds: !1
5060
+ },
5061
+ BrickComponentData_WireGraph_Exec_Character_AddInventoryItemAdv: {
5062
+ DamageMultiplier: 1,
5063
+ WeaponSpeedMultiplier: 1,
5064
+ ItemScale: 1,
5065
+ ItemNameOverride: "",
5066
+ bOverrideColors: !1
4982
5067
  },
4983
5068
  BrickComponentData_WireGraph_Exec_Character_IncDamage: { Amount: 0 },
4984
5069
  BrickComponentData_WireGraph_Exec_Character_SetDamage: { Damage: 0 },
@@ -4986,6 +5071,14 @@ var $i = /* @__PURE__ */ new Map([
4986
5071
  BrickComponentData_WireGraph_Exec_Character_SetInventoryEntity: { Slot: 0 },
4987
5072
  BrickComponentData_WireGraph_Exec_Character_SetInventoryEntry: { Slot: 0 },
4988
5073
  BrickComponentData_WireGraph_Exec_Character_SetInventoryItem: { Slot: 0 },
5074
+ BrickComponentData_WireGraph_Exec_Character_SetInventoryItemAdv: {
5075
+ Slot: 0,
5076
+ DamageMultiplier: 1,
5077
+ WeaponSpeedMultiplier: 1,
5078
+ ItemScale: 1,
5079
+ ItemNameOverride: "",
5080
+ bOverrideColors: !1
5081
+ },
4989
5082
  BrickComponentData_WireGraph_Exec_Character_SetTempPermission: {
4990
5083
  PermissionTagStr: "BR.Permission.Building",
4991
5084
  bPermissionEnable: !1
@@ -5031,10 +5124,16 @@ var $i = /* @__PURE__ */ new Map([
5031
5124
  BrickComponentData_WireGraph_Exec_Controller_HasRole: { RoleName: "" },
5032
5125
  BrickComponentData_WireGraph_Exec_Controller_SetCanRespawn: { bCanRespawn: !0 },
5033
5126
  BrickComponentData_WireGraph_Exec_Controller_ShowChatMessage: { Message: "" },
5127
+ BrickComponentData_WireGraph_Exec_Controller_ShowMessageBox: {
5128
+ Title: "",
5129
+ Message: ""
5130
+ },
5131
+ BrickComponentData_WireGraph_Exec_Controller_ShowStatusMessage: { Message: "" },
5034
5132
  BrickComponentData_WireGraph_Exec_Cycle: {
5035
5133
  Count: 3,
5036
5134
  Value: 0
5037
5135
  },
5136
+ BrickComponentData_WireGraph_Exec_Entity_GetTag: { Tag: "" },
5038
5137
  BrickComponentData_WireGraph_Exec_Entity_PlayAudioAt: {
5039
5138
  VolumeMultiplier: 1,
5040
5139
  PitchMultiplier: 1,
@@ -5084,7 +5183,8 @@ var $i = /* @__PURE__ */ new Map([
5084
5183
  bDetectPhysics: !0,
5085
5184
  bDetectMap: !0,
5086
5185
  bRelative: !1,
5087
- bIgnoreOwningGrid: !0
5186
+ bIgnoreOwningGrid: !0,
5187
+ HitDistance: 0
5088
5188
  },
5089
5189
  BrickComponentData_WireGraph_Exec_Toggle: { Value: !1 },
5090
5190
  BrickComponentData_WireGraph_Expr_BoolBool_Bool: {
@@ -5101,11 +5201,7 @@ var $i = /* @__PURE__ */ new Map([
5101
5201
  FromSpace: 0,
5102
5202
  ToSpace: 0
5103
5203
  },
5104
- BrickComponentData_WireGraph_Expr_EdgeDetector: {
5105
- Input: 0,
5106
- bPulseOnRisingEdge: !1,
5107
- bPulseOnFallingEdge: !1
5108
- },
5204
+ BrickComponentData_WireGraph_Expr_EdgeDetector: { Input: 0 },
5109
5205
  BrickComponentData_WireGraph_Expr_Float_Float: { Input: 0 },
5110
5206
  BrickComponentData_WireGraph_Expr_IntInt_Int: {
5111
5207
  InputA: 0,
@@ -5222,7 +5318,7 @@ var $i = /* @__PURE__ */ new Map([
5222
5318
  BrickComponentData_WireGraph_Expr_VecFloat_Vec: { Scalar: 0 },
5223
5319
  BrickComponentData_WireGraph_Fake_RoundEvent: { RoundNumber: 0 },
5224
5320
  BrickComponentData_WireGraph_FindPlayer: { Query: "" }
5225
- })), ta = /* @__PURE__ */ "A,ActiveDamping,AdditionalIgnoredEntities,AggroRange,Agression,Alpha,Amount,Anchor,Anchor.X,Anchor.Y,AnchorX,AnchorY,Angle,AngularVelocity,AngularVelocity.X,AngularVelocity.Y,AngularVelocity.Z,Arguments,ArrayVarRef,Arrived,AttackDamageMultiplier,AttackMovementAmount,Attacker,AttackerWeapon,AttackerWeaponName,AudioDescriptor,Axis,Axis.X,Axis.Y,Axis.Z,B,Base,BeginTouchSound,Billboard,Blend,BotName,BotWeapon,BrickAsset,BrickGrid,Brightness,CenterOfSteering,Character,CharacterThatJustHit,Color,Color.A,Color.B,Color.G,Color.R,ColorA,ColorA.A,ColorA.B,ColorA.G,ColorA.R,ColorB,ColorB.A,ColorB.B,ColorB.G,ColorB.R,ConsoleTag,Control_DriveAndSteer,Controller,CorpseTimeout,Count,CurrentAngle,CurrentPosition,CustomMass,CustomMassVerticalOffset,Damage,DamageLimit,DamageMultiplier,Damping,DataIn1,DataIn2,DataIn3,DataIn4,DataIn5,DataIn6,DataIn7,DataIn8,DataOut1,DataOut2,DataOut3,DataOut4,DataOut5,DataOut6,DataOut7,DataOut8,Delimiter,DeltaTime,Destination,DestroyAll,Direction,Direction.X,Direction.Y,Direction.Z,DisplayName,Distance,DistanceToTarget,DriveAcceleratingPowerMultiplier,DriveBrakingPowerMultiplier,DriveDampingMultiplier,DriveInterpSpeed,DrivePower,DriveSpeed,Duration,EndTouchSound,Entity,EntityType,Exec,ExecA,ExecB,ExecDown,ExecIn,ExecOut,ExecOutA,ExecOutB,ExecOutDown,ExitOffset,ExitOffset.X,ExitOffset.Y,ExitOffset.Z,Expired,Exponent,Face,FireRate,FireSound,FocusAzimuth,FocusCharacter,Font,FontColor,FontColor.A,FontColor.B,FontColor.G,FontColor.R,Force,ForceLimit,FormatString,From,From.X,From.Y,From.Z,Function,G,GraffitiAngleLimit,GraffitiDepthLimit,GraffitiLayer,GunSkill,HealthMultiplier,Hex,Hit,HitDistance,HitEntity,HitLocation,HitNormal,IgnoreEntity,Index,IndexA,IndexB,InnerConeAngle,InnerRadius,Input,Input.A,Input.B,Input.G,Input.Pitch,Input.R,Input.Roll,Input.W,Input.X,Input.Y,Input.Yaw,Input.Z,InputA,InputA.W,InputA.X,InputA.Y,InputA.Z,InputB,InputB.W,InputB.X,InputB.Y,InputB.Z,InputC,InputD,InputE,InputF,InputForward,InputG,InputRight,Instigator,InteractSound,InterpMode,Item,ItemNameOverride,JointDistance,Jumpyness,Kerning,Key,Killer,KillerWeapon,KillerWeaponName,Left,Length,Lifetime,Limit,LimitAngle,LineHeight,LineOffset,LinearVelocity,LinearVelocity.X,LinearVelocity.Y,LinearVelocity.Z,ManualInput_Drive,ManualInput_Steer,Mass,MassOffset,MassOffset.X,MassOffset.Y,MassOffset.Z,MassSize,MassSize.X,MassSize.Y,MassSize.Z,Material,MaterialAlpha,MaterialSlider,Max,MaxDistance,MaxForce,Message,Min,Miss,MoveTarget,MoveTarget.X,MoveTarget.Y,MoveTarget.Z,MovementAmount,MovementGoalDummy,MovementRandomness,Name,NonFocusAzimuth,NonFocusVolumeAttenuation,NumberOfShots,OccupantCount,Offset,Offset.X,Offset.Y,Offset.Z,OnFired,OnTime,Origin,Origin.X,Origin.Y,Origin.Z,OuterConeAngle,Outline,OutlineColor,OutlineColor.A,OutlineColor.B,OutlineColor.G,OutlineColor.R,OutlineSize,OutlineWidth,Output,OutputB,Pause,PickupAnimationAxis,PickupAnimationPhase,PickupBobHeight,PickupBobSpeed,PickupClass,PickupMeshColors,PickupMinigameResetRespawnDelay,PickupOffsetDirection,PickupOffsetDistance,PickupRespawnTime,PickupRotation,PickupRotation.Pitch,PickupRotation.Roll,PickupRotation.Yaw,PickupScale,PickupSpinSpeed,Pitch,PitchMultiplier,Play,Player,PositionX,PositionY,Power,Prefab,Prefab.Path,Prefix,PressCount,PressSound,ProceduralSize,ProceduralSize.X,ProceduralSize.Y,ProceduralSize.Z,Projectile,ProjectileClass,ProjectileOverride,PromptCustomLabel,Query,R,RER_Input,RER_Output,Radius,ReactionTime,ReleaseSound,RepeatCount,RepeatDelay,RepeatTime,RepeatVariance,Replacement,RespawnTime,Restart,Resume,Right,Roll,Rotation,Rotation.Pitch,Rotation.Roll,Rotation.W,Rotation.X,Rotation.Y,Rotation.Yaw,Rotation.Z,RoundNumber,RunSpeed,Scalar,ScaleMultiplier,ScaleX,ScaleY,ScuffWidth,Search,SecondsToWait,Separator,Shading,ShadingWidth,SittingCharacter,Size,Skew,Skin,Skin.Parts,Slot,SmoothTime,Source,SourceRef,SpawnLocation,SpawnMargin,SpawnOffset,SpawnOffset.X,SpawnOffset.Y,SpawnOffset.Z,SpawnOffsetRotation,SpawnOffsetRotation.Pitch,SpawnOffsetRotation.Roll,SpawnOffsetRotation.Yaw,SpawnVelocity,SpawnVelocity.X,SpawnVelocity.Y,SpawnVelocity.Z,SpawnedCharacter,SpawnedEntity,Speed,SpeedMultiplier,SpreadConeAngle,Start,Steer,SteerInterpSpeed,SteerLimitDegree,SteerLimitSpeedFalloff,SteerPower,SteerPowerMultiplier,Stop,Strength,Suffix,SuspensionDamping,SuspensionLength,SuspensionOffset,SuspensionStiffness,Tag,TagFilter,TankSteerSpeedMultiplier,Target,TargetAngle,TargetAxis,TargetAxis.X,TargetAxis.Y,TargetAxis.Z,TargetPosition,Team,TeamCollisionChannel,TeamName,Text,TextId,TextIdOut,ThisDestination,Throttle,TicksToWait,Time,To,To.X,To.Y,To.Z,Tolerance,TopSpeed,TouchCount,Transition,Typeface,Uptime,UserId,UserName,Value,VarRef,Vector,Vector.X,Vector.Y,Vector.Z,VolumeMultiplier,W,WaterDriveForce,WaterSteeringForce,Weapon,WeaponName,WeaponNameThatJustHit,WeaponSpeedMultiplier,WeaponThatJustHit,WheelFrictionMultiplier,X,Y,Yaw,Z,ZeroSecondsToWait,ZeroTicksToWait,Zone,ZoneEndDistance,ZoneRef,ZoneStartDistance,bActiveBot,bAlignToWedge,bAllowEngineSteerCorrect,bAllowNearbyInteraction,bAnglesArePercentages,bAutoRight,bBackVision,bCanBrake,bCanJump,bCanRespawn,bCanTargetBots,bCanTargetPlayers,bCaseSensitive,bCastShadows,bCollisionEnabled,bCollisionEnabled_Interaction,bCollisionEnabled_Physics,bCollisionEnabled_Player,bCollisionEnabled_Player1,bCollisionEnabled_Player2,bCollisionEnabled_Player3,bCollisionEnabled_Weapon,bCond,bDeleteBot,bDescending,bDetectBricks,bDetectEntities,bDetectMap,bDetectPhysics,bDetectPlayers,bDetectPlayers1,bDetectPlayers2,bDetectPlayers3,bDetectPlayers4,bDetectProjectiles,bDriveWhenNotAttachedToEngine,bEnable,bEnableManualControl,bEnableRepeat,bEnabled,bFlashIfUnchanged,bFlipShading,bForeground,bFound,bFrozen,bHasPermission,bHasRole,bHeld,bHiddenInteraction,bIgnoreOwningGrid,bInput,bInputA,bInputB,bIsBuildingZone,bIsEmpty,bIsLooseZone,bIsOccupied,bIsShareZone,bIsTrusted,bJustHit,bLimitAngle,bManualInput_Brake,bMatchBrickShape,bOccupied,bOutOfBounds,bOutput,bOverrideColor,bOverrideOutlineColor,bOverridePickupColors,bPermissionEnable,bPickupAnimationAxisLocal,bPickupAnimationEnabled,bPickupAutoDisableOnPickup,bPickupEnabled,bPickupRespawnOnMinigameReset,bPinPlayerToTeam,bPinned,bPositionsArePercentages,bPressedJump,bPulseOnFallingEdge,bPulseOnRisingEdge,bRelative,bRenderTranslucentWhenDisabled,bReversed,bRollCameraInThirdPerson,bRotatePlayerGravityOnSpawn,bSelectB,bSharpCorners,bSharpOutlines,bShowPickupEnabled,bSpatialization,bSpawnEnable,bSpawnLight,bSpreadBiasedTowardsCenter,bSteerEnabled,bStopped,bSuccess,bSuspensionEnabled,bSwap,bTankSteering,bTeamCollision,bTeamCollision1,bTeamCollision2,bTeamCollision3,bTeamWinsInstead,bTouching,bUseBrickColor,bVisibility,bVisionRaycasting,bWelded".split(","), na = /* @__PURE__ */ new Map([["Entity_DynamicBrickGrid", "BrickGridDynamicActor"], ["Entity_MicrochipDynamicBrickGrid", "BP_MicrochipBrickGridDynamicActor_C"]]), ra = new Map(Object.entries({
5321
+ })), ta = /* @__PURE__ */ "A,ActiveDamping,AdditionalIgnoredEntities,AggroRange,Agression,Alpha,Amount,Anchor,Anchor.X,Anchor.Y,AnchorX,AnchorY,Angle,AngularVelocity,AngularVelocity.X,AngularVelocity.Y,AngularVelocity.Z,Arguments,ArrayVarRef,Arrived,AttackDamageMultiplier,AttackMovementAmount,Attacker,AttackerWeapon,AttackerWeaponName,AudioDescriptor,Axis,Axis.X,Axis.Y,Axis.Z,B,Base,BeginTouchSound,Billboard,Blend,BotName,BotWeapon,BrickAsset,BrickGrid,Brightness,CenterOfSteering,Character,CharacterThatJustHit,Color,Color.A,Color.B,Color.G,Color.R,ColorA,ColorA.A,ColorA.B,ColorA.G,ColorA.R,ColorB,ColorB.A,ColorB.B,ColorB.G,ColorB.R,ConsoleTag,Control_DriveAndSteer,Controller,CorpseTimeout,Count,CurrentAngle,CurrentPosition,CustomMass,CustomMassVerticalOffset,Damage,DamageLimit,DamageMultiplier,Damping,DataIn1,DataIn2,DataIn3,DataIn4,DataIn5,DataIn6,DataIn7,DataIn8,DataOut1,DataOut2,DataOut3,DataOut4,DataOut5,DataOut6,DataOut7,DataOut8,Delimiter,DeltaTime,Destination,DestroyAll,Direction,Direction.X,Direction.Y,Direction.Z,DisplayName,Distance,DistanceToTarget,DriveAcceleratingPowerMultiplier,DriveBrakingPowerMultiplier,DriveDampingMultiplier,DriveInterpSpeed,DrivePower,DriveSpeed,Duration,EndTouchSound,Entity,EntityType,Exec,ExecA,ExecB,ExecDown,ExecIn,ExecOut,ExecOutA,ExecOutB,ExecOutDown,ExitOffset,ExitOffset.X,ExitOffset.Y,ExitOffset.Z,Expired,Exponent,Face,FireRate,FireSound,FocusAzimuth,FocusCharacter,Font,FontColor,FontColor.A,FontColor.B,FontColor.G,FontColor.R,Force,ForceLimit,FormatString,From,From.X,From.Y,From.Z,Function,G,GraffitiAngleLimit,GraffitiDepthLimit,GraffitiLayer,GunSkill,HealthMultiplier,Hex,Hit,HitDistance,HitEntity,HitLocation,HitNormal,IgnoreEntity,Index,IndexA,IndexB,InnerConeAngle,InnerRadius,Input,Input.A,Input.B,Input.G,Input.Pitch,Input.R,Input.Roll,Input.W,Input.X,Input.Y,Input.Yaw,Input.Z,InputA,InputA.W,InputA.X,InputA.Y,InputA.Z,InputB,InputB.W,InputB.X,InputB.Y,InputB.Z,InputC,InputD,InputE,InputF,InputForward,InputG,InputRight,Instigator,InteractSound,InterpMode,Item,ItemNameOverride,ItemScale,ItemType,JointDistance,Jumpyness,Kerning,Key,Killer,KillerWeapon,KillerWeaponName,Left,Length,Lifetime,Limit,LimitAngle,LineHeight,LineOffset,LinearVelocity,LinearVelocity.X,LinearVelocity.Y,LinearVelocity.Z,ManualInput_Drive,ManualInput_Steer,Mass,MassOffset,MassOffset.X,MassOffset.Y,MassOffset.Z,MassSize,MassSize.X,MassSize.Y,MassSize.Z,Material,MaterialAlpha,MaterialSlider,Max,MaxDistance,MaxForce,Message,Min,Miss,MoveTarget,MoveTarget.X,MoveTarget.Y,MoveTarget.Z,MovementAmount,MovementGoalDummy,MovementRandomness,Name,NonFocusAzimuth,NonFocusVolumeAttenuation,NumberOfShots,OccupantCount,Offset,Offset.X,Offset.Y,Offset.Z,OnChanged,OnFallingEdge,OnFired,OnRisingEdge,OnTime,Origin,Origin.X,Origin.Y,Origin.Z,OuterConeAngle,Outline,OutlineColor,OutlineColor.A,OutlineColor.B,OutlineColor.G,OutlineColor.R,OutlineSize,OutlineWidth,Output,OutputB,Pause,PickupAnimationAxis,PickupAnimationPhase,PickupBobHeight,PickupBobSpeed,PickupClass,PickupMeshColors,PickupMinigameResetRespawnDelay,PickupOffsetDirection,PickupOffsetDistance,PickupRespawnTime,PickupRotation,PickupRotation.Pitch,PickupRotation.Roll,PickupRotation.Yaw,PickupScale,PickupSpinSpeed,Pitch,PitchMultiplier,Play,Player,PositionX,PositionY,Power,Prefix,PressCount,PressSound,ProceduralSize,ProceduralSize.X,ProceduralSize.Y,ProceduralSize.Z,Projectile,ProjectileClass,ProjectileOverride,PromptCustomLabel,Query,R,RER_Input,RER_Output,Radius,ReactionTime,ReleaseSound,RepeatCount,RepeatDelay,RepeatTime,RepeatVariance,Replacement,RespawnTime,Restart,Resume,Right,Roll,Rotation,Rotation.Pitch,Rotation.Roll,Rotation.W,Rotation.X,Rotation.Y,Rotation.Yaw,Rotation.Z,RoundNumber,RunSpeed,Scalar,ScaleMultiplier,ScaleX,ScaleY,ScuffWidth,Search,SecondsToWait,Separator,Shading,ShadingWidth,SittingCharacter,Size,Skew,Skin,Skin.Parts,Slot,SmoothTime,Source,SourceRef,SpawnLocation,SpawnMargin,SpawnOffset,SpawnOffset.X,SpawnOffset.Y,SpawnOffset.Z,SpawnOffsetRotation,SpawnOffsetRotation.Pitch,SpawnOffsetRotation.Roll,SpawnOffsetRotation.Yaw,SpawnVelocity,SpawnVelocity.X,SpawnVelocity.Y,SpawnVelocity.Z,SpawnedCharacter,SpawnedEntity,Speed,SpeedMultiplier,SpreadConeAngle,Start,Steer,SteerInterpSpeed,SteerLimitDegree,SteerLimitSpeedFalloff,SteerPower,SteerPowerMultiplier,Stop,Strength,Suffix,SuspensionDamping,SuspensionLength,SuspensionOffset,SuspensionStiffness,Tag,TagFilter,TankSteerSpeedMultiplier,Target,TargetAngle,TargetAxis,TargetAxis.X,TargetAxis.Y,TargetAxis.Z,TargetPosition,Team,TeamCollisionChannel,TeamName,Text,TextId,TextIdOut,ThisDestination,Throttle,TicksToWait,Time,Title,To,To.X,To.Y,To.Z,Tolerance,TopSpeed,TouchCount,Transition,Typeface,Uptime,UserId,UserName,Value,VarRef,Vector,Vector.X,Vector.Y,Vector.Z,VolumeMultiplier,W,WaterDriveForce,WaterSteeringForce,Weapon,WeaponName,WeaponNameThatJustHit,WeaponSpeedMultiplier,WeaponThatJustHit,WheelFrictionMultiplier,X,Y,Yaw,Z,ZeroSecondsToWait,ZeroTicksToWait,Zone,ZoneEndDistance,ZoneRef,ZoneStartDistance,bActiveBot,bAlignToWedge,bAllowEngineSteerCorrect,bAllowNearbyInteraction,bAnglesArePercentages,bAutoRight,bBackVision,bCanBrake,bCanJump,bCanRespawn,bCanTargetBots,bCanTargetPlayers,bCaseSensitive,bCastShadows,bCollisionEnabled,bCollisionEnabled_Interaction,bCollisionEnabled_Physics,bCollisionEnabled_Player,bCollisionEnabled_Player1,bCollisionEnabled_Player2,bCollisionEnabled_Player3,bCollisionEnabled_Weapon,bCond,bDeleteBot,bDescending,bDetectBricks,bDetectEntities,bDetectMap,bDetectPhysics,bDetectPlayers,bDetectPlayers1,bDetectPlayers2,bDetectPlayers3,bDetectPlayers4,bDetectProjectiles,bDriveWhenNotAttachedToEngine,bEnable,bEnableManualControl,bEnableRepeat,bEnabled,bFlashIfUnchanged,bFlipShading,bForeground,bFound,bFrozen,bHasPermission,bHasRole,bHeld,bHiddenInteraction,bIgnoreOwningGrid,bInput,bInputA,bInputB,bIsBuildingZone,bIsEmpty,bIsLooseZone,bIsOccupied,bIsShareZone,bIsTrusted,bJustHit,bLimitAngle,bManualInput_Brake,bMatchBrickShape,bOccupied,bOutOfBounds,bOutput,bOverrideColor,bOverrideOutlineColor,bOverridePickupColors,bPermissionEnable,bPickupAnimationAxisLocal,bPickupAnimationEnabled,bPickupAutoDisableOnPickup,bPickupEnabled,bPickupRespawnOnMinigameReset,bPinPlayerToTeam,bPinned,bPositionsArePercentages,bPressedJump,bRelative,bRenderTranslucentWhenDisabled,bReversed,bRollCameraInThirdPerson,bRotatePlayerGravityOnSpawn,bSelectB,bSharpCorners,bSharpOutlines,bShowPickupEnabled,bSpatialization,bSpawnEnable,bSpawnLight,bSpreadBiasedTowardsCenter,bSteerEnabled,bStopped,bSuccess,bSuspensionEnabled,bSwap,bTankSteering,bTeamCollision,bTeamCollision1,bTeamCollision2,bTeamCollision3,bTeamWinsInstead,bTouching,bUseBrickColor,bVisibility,bVisionRaycasting,bWelded".split(","), na = /* @__PURE__ */ new Map([["Entity_DynamicBrickGrid", "BrickGridDynamicActor"], ["Entity_MicrochipDynamicBrickGrid", "BP_MicrochipBrickGridDynamicActor_C"]]), ra = new Map(Object.entries({
5226
5322
  BrickComponentType_Internal_CharacterZoneEvent_Entered: {
5227
5323
  bricks: ["B_1x1_Gate_Internal_CharacterZoneEvent_Entered"],
5228
5324
  inputs: [
@@ -5245,6 +5341,16 @@ var $i = /* @__PURE__ */ new Map([
5245
5341
  ],
5246
5342
  outputs: ["Character", "Exec"]
5247
5343
  },
5344
+ BrickComponentType_Internal_EntityZoneEvent_Entered: {
5345
+ bricks: ["B_1x1_Gate_Internal_EntityZoneEvent_Entered"],
5346
+ inputs: ["Zone"],
5347
+ outputs: ["Entity", "Exec"]
5348
+ },
5349
+ BrickComponentType_Internal_EntityZoneEvent_Left: {
5350
+ bricks: ["B_1x1_Gate_Internal_EntityZoneEvent_Left"],
5351
+ inputs: ["Zone"],
5352
+ outputs: ["Entity", "Exec"]
5353
+ },
5248
5354
  BrickComponentType_Internal_MicrochipInput: {
5249
5355
  bricks: ["B_1x1_Gate_MicrochipInput"],
5250
5356
  inputs: ["RER_Input"],
@@ -5255,6 +5361,28 @@ var $i = /* @__PURE__ */ new Map([
5255
5361
  inputs: ["RER_Input"],
5256
5362
  outputs: ["RER_Output"]
5257
5363
  },
5364
+ BrickComponentType_Internal_ProjectileZoneEvent_Entered: {
5365
+ bricks: ["B_1x1_Gate_Internal_ProjectileZoneEvent_Entered"],
5366
+ inputs: ["Zone"],
5367
+ outputs: [
5368
+ "Character",
5369
+ "Exec",
5370
+ "Projectile",
5371
+ "Weapon",
5372
+ "WeaponName"
5373
+ ]
5374
+ },
5375
+ BrickComponentType_Internal_ProjectileZoneEvent_Left: {
5376
+ bricks: ["B_1x1_Gate_Internal_ProjectileZoneEvent_Left"],
5377
+ inputs: ["Zone"],
5378
+ outputs: [
5379
+ "Character",
5380
+ "Exec",
5381
+ "Projectile",
5382
+ "Weapon",
5383
+ "WeaponName"
5384
+ ]
5385
+ },
5258
5386
  BrickComponentType_Internal_ReadBrickGrid: {
5259
5387
  bricks: ["B_1x1_Gate_Internal_ReadBrickGrid"],
5260
5388
  inputs: [],
@@ -5278,8 +5406,6 @@ var $i = /* @__PURE__ */ new Map([
5278
5406
  BrickComponentType_PrefabSpawn: {
5279
5407
  bricks: ["B_1x1F_Round"],
5280
5408
  inputs: [
5281
- "Prefab",
5282
- "Prefab.Path",
5283
5409
  "RespawnTime",
5284
5410
  "SpawnOffset",
5285
5411
  "SpawnOffset.X",
@@ -5289,6 +5415,10 @@ var $i = /* @__PURE__ */ new Map([
5289
5415
  "SpawnOffsetRotation.Pitch",
5290
5416
  "SpawnOffsetRotation.Roll",
5291
5417
  "SpawnOffsetRotation.Yaw",
5418
+ "SpawnVelocity",
5419
+ "SpawnVelocity.X",
5420
+ "SpawnVelocity.Y",
5421
+ "SpawnVelocity.Z",
5292
5422
  "bSpawnEnable"
5293
5423
  ],
5294
5424
  outputs: ["SpawnedEntity"]
@@ -5298,11 +5428,21 @@ var $i = /* @__PURE__ */ new Map([
5298
5428
  inputs: [],
5299
5429
  outputs: ["Value"]
5300
5430
  },
5431
+ BrickComponentType_WireGraph_BrickAssetReference: {
5432
+ bricks: ["B_1x1_Gate_BrickAssetReference"],
5433
+ inputs: [],
5434
+ outputs: ["Value"]
5435
+ },
5301
5436
  BrickComponentType_WireGraph_DeltaTime: {
5302
5437
  bricks: ["B_1x1_Gate_DeltaTime"],
5303
5438
  inputs: [],
5304
5439
  outputs: ["DeltaTime"]
5305
5440
  },
5441
+ BrickComponentType_WireGraph_EntityTypeReference: {
5442
+ bricks: ["B_1x1_Gate_EntityTypeReference"],
5443
+ inputs: [],
5444
+ outputs: ["Value"]
5445
+ },
5306
5446
  BrickComponentType_WireGraph_Exec_ArrayVar_Append: {
5307
5447
  bricks: ["B_1x1_Gate_Exec_ArrayVar_Append"],
5308
5448
  inputs: [
@@ -5500,6 +5640,56 @@ var $i = /* @__PURE__ */ new Map([
5500
5640
  inputs: ["Exec", "bCond"],
5501
5641
  outputs: ["ExecOutA", "ExecOutB"]
5502
5642
  },
5643
+ BrickComponentType_WireGraph_Exec_Character_AddInventoryBrick: {
5644
+ bricks: ["B_1x1_Gate_Exec_Character_AddInventoryBrick"],
5645
+ inputs: [
5646
+ "BrickAsset",
5647
+ "Character",
5648
+ "Exec",
5649
+ "ProceduralSize",
5650
+ "ProceduralSize.X",
5651
+ "ProceduralSize.Y",
5652
+ "ProceduralSize.Z"
5653
+ ],
5654
+ outputs: ["ExecOut"]
5655
+ },
5656
+ BrickComponentType_WireGraph_Exec_Character_AddInventoryEntity: {
5657
+ bricks: ["B_1x1_Gate_Exec_Character_AddInventoryEntity"],
5658
+ inputs: [
5659
+ "Character",
5660
+ "EntityType",
5661
+ "Exec"
5662
+ ],
5663
+ outputs: ["ExecOut"]
5664
+ },
5665
+ BrickComponentType_WireGraph_Exec_Character_AddInventoryEntry: {
5666
+ bricks: ["B_1x1_Gate_Exec_Character_AddInventoryEntry"],
5667
+ inputs: ["Character", "Exec"],
5668
+ outputs: ["ExecOut"]
5669
+ },
5670
+ BrickComponentType_WireGraph_Exec_Character_AddInventoryItem: {
5671
+ bricks: ["B_1x1_Gate_Exec_Character_AddInventoryItem"],
5672
+ inputs: [
5673
+ "Character",
5674
+ "Exec",
5675
+ "Item"
5676
+ ],
5677
+ outputs: ["ExecOut"]
5678
+ },
5679
+ BrickComponentType_WireGraph_Exec_Character_AddInventoryItemAdv: {
5680
+ bricks: ["B_1x1_Gate_Exec_Character_AddInventoryItemAdv"],
5681
+ inputs: [
5682
+ "Character",
5683
+ "DamageMultiplier",
5684
+ "Exec",
5685
+ "ItemNameOverride",
5686
+ "ItemScale",
5687
+ "ItemType",
5688
+ "ProjectileOverride",
5689
+ "WeaponSpeedMultiplier"
5690
+ ],
5691
+ outputs: ["ExecOut"]
5692
+ },
5503
5693
  BrickComponentType_WireGraph_Exec_Character_GetAim: {
5504
5694
  bricks: ["B_1x1_Gate_Exec_Character_GetAim"],
5505
5695
  inputs: ["Character", "Exec"],
@@ -5541,6 +5731,64 @@ var $i = /* @__PURE__ */ new Map([
5541
5731
  ],
5542
5732
  outputs: ["ExecOut"]
5543
5733
  },
5734
+ BrickComponentType_WireGraph_Exec_Character_SetInventoryBrick: {
5735
+ bricks: ["B_1x1_Gate_Exec_Character_SetInventoryBrick"],
5736
+ inputs: [
5737
+ "BrickAsset",
5738
+ "Character",
5739
+ "Exec",
5740
+ "ProceduralSize",
5741
+ "ProceduralSize.X",
5742
+ "ProceduralSize.Y",
5743
+ "ProceduralSize.Z",
5744
+ "Slot"
5745
+ ],
5746
+ outputs: ["ExecOut"]
5747
+ },
5748
+ BrickComponentType_WireGraph_Exec_Character_SetInventoryEntity: {
5749
+ bricks: ["B_1x1_Gate_Exec_Character_SetInventoryEntity"],
5750
+ inputs: [
5751
+ "Character",
5752
+ "EntityType",
5753
+ "Exec",
5754
+ "Slot"
5755
+ ],
5756
+ outputs: ["ExecOut"]
5757
+ },
5758
+ BrickComponentType_WireGraph_Exec_Character_SetInventoryEntry: {
5759
+ bricks: ["B_1x1_Gate_Exec_Character_SetInventoryEntry"],
5760
+ inputs: [
5761
+ "Character",
5762
+ "Exec",
5763
+ "Slot"
5764
+ ],
5765
+ outputs: ["ExecOut"]
5766
+ },
5767
+ BrickComponentType_WireGraph_Exec_Character_SetInventoryItem: {
5768
+ bricks: ["B_1x1_Gate_Exec_Character_SetInventoryItem"],
5769
+ inputs: [
5770
+ "Character",
5771
+ "Exec",
5772
+ "Item",
5773
+ "Slot"
5774
+ ],
5775
+ outputs: ["ExecOut"]
5776
+ },
5777
+ BrickComponentType_WireGraph_Exec_Character_SetInventoryItemAdv: {
5778
+ bricks: ["B_1x1_Gate_Exec_Character_SetInventoryItemAdv"],
5779
+ inputs: [
5780
+ "Character",
5781
+ "DamageMultiplier",
5782
+ "Exec",
5783
+ "ItemNameOverride",
5784
+ "ItemScale",
5785
+ "ItemType",
5786
+ "ProjectileOverride",
5787
+ "Slot",
5788
+ "WeaponSpeedMultiplier"
5789
+ ],
5790
+ outputs: ["ExecOut"]
5791
+ },
5544
5792
  BrickComponentType_WireGraph_Exec_Character_SetTempPermission: {
5545
5793
  bricks: ["B_1x1_Gate_Exec_Character_SetTempPermission"],
5546
5794
  inputs: [
@@ -5552,12 +5800,7 @@ var $i = /* @__PURE__ */ new Map([
5552
5800
  },
5553
5801
  BrickComponentType_WireGraph_Exec_Character_ShowHint: {
5554
5802
  bricks: ["B_1x1_Gate_Exec_Character_ShowHint"],
5555
- inputs: [
5556
- "Character",
5557
- "Exec",
5558
- "HintText",
5559
- "HintTitle"
5560
- ],
5803
+ inputs: ["Character", "Exec"],
5561
5804
  outputs: ["ExecOut"]
5562
5805
  },
5563
5806
  BrickComponentType_WireGraph_Exec_ChatCommand: {
@@ -5582,7 +5825,6 @@ var $i = /* @__PURE__ */ new Map([
5582
5825
  "FontColor.B",
5583
5826
  "FontColor.G",
5584
5827
  "FontColor.R",
5585
- "FontSize",
5586
5828
  "Lifetime",
5587
5829
  "OutlineColor",
5588
5830
  "OutlineColor.A",
@@ -5625,6 +5867,11 @@ var $i = /* @__PURE__ */ new Map([
5625
5867
  inputs: ["Controller", "Exec"],
5626
5868
  outputs: ["ExecOut", "bHasPermission"]
5627
5869
  },
5870
+ BrickComponentType_WireGraph_Exec_Controller_HasRole: {
5871
+ bricks: ["B_1x1_Gate_Exec_Controller_HasRole"],
5872
+ inputs: ["Controller", "Exec"],
5873
+ outputs: ["ExecOut", "bHasRole"]
5874
+ },
5628
5875
  BrickComponentType_WireGraph_Exec_Controller_IsTrustedByBrickOwner: {
5629
5876
  bricks: ["B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner"],
5630
5877
  inputs: ["Controller", "Exec"],
@@ -5639,6 +5886,25 @@ var $i = /* @__PURE__ */ new Map([
5639
5886
  ],
5640
5887
  outputs: ["ExecOut"]
5641
5888
  },
5889
+ BrickComponentType_WireGraph_Exec_Controller_ShowChatMessage: {
5890
+ bricks: ["B_1x1_Gate_Exec_Controller_ShowChatMessage"],
5891
+ inputs: [
5892
+ "Controller",
5893
+ "Exec",
5894
+ "Message"
5895
+ ],
5896
+ outputs: ["ExecOut"]
5897
+ },
5898
+ BrickComponentType_WireGraph_Exec_Controller_ShowMessageBox: {
5899
+ bricks: ["B_1x1_Gate_Exec_Controller_ShowMessageBox"],
5900
+ inputs: [
5901
+ "Controller",
5902
+ "Exec",
5903
+ "Message",
5904
+ "Title"
5905
+ ],
5906
+ outputs: ["ExecOut"]
5907
+ },
5642
5908
  BrickComponentType_WireGraph_Exec_Controller_ShowStatusMessage: {
5643
5909
  bricks: ["B_1x1_Gate_Exec_Controller_ShowStatusMessage"],
5644
5910
  inputs: [
@@ -5648,6 +5914,19 @@ var $i = /* @__PURE__ */ new Map([
5648
5914
  ],
5649
5915
  outputs: ["ExecOut"]
5650
5916
  },
5917
+ BrickComponentType_WireGraph_Exec_Cycle: {
5918
+ bricks: ["B_1x1_Gate_Exec_Cycle"],
5919
+ inputs: [
5920
+ "Count",
5921
+ "Exec",
5922
+ "ExecDown"
5923
+ ],
5924
+ outputs: [
5925
+ "ExecOut",
5926
+ "ExecOutDown",
5927
+ "Output"
5928
+ ]
5929
+ },
5651
5930
  BrickComponentType_WireGraph_Exec_Entity_AddLocationRotation: {
5652
5931
  bricks: ["B_1x1_Gate_Exec_Entity_AddLocationRotation"],
5653
5932
  inputs: [
@@ -5709,6 +5988,11 @@ var $i = /* @__PURE__ */ new Map([
5709
5988
  inputs: ["Entity", "Exec"],
5710
5989
  outputs: ["ExecOut", "Rotation"]
5711
5990
  },
5991
+ BrickComponentType_WireGraph_Exec_Entity_GetTag: {
5992
+ bricks: ["B_1x1_Gate_Exec_Entity_GetTag"],
5993
+ inputs: ["Entity", "Exec"],
5994
+ outputs: ["ExecOut", "Tag"]
5995
+ },
5712
5996
  BrickComponentType_WireGraph_Exec_Entity_GetVelocity: {
5713
5997
  bricks: ["B_1x1_Gate_Exec_Entity_GetVelocity"],
5714
5998
  inputs: ["Entity", "Exec"],
@@ -5813,6 +6097,15 @@ var $i = /* @__PURE__ */ new Map([
5813
6097
  ],
5814
6098
  outputs: ["ExecOut"]
5815
6099
  },
6100
+ BrickComponentType_WireGraph_Exec_Entity_SetTag: {
6101
+ bricks: ["B_1x1_Gate_Exec_Entity_SetTag"],
6102
+ inputs: [
6103
+ "Entity",
6104
+ "Exec",
6105
+ "Tag"
6106
+ ],
6107
+ outputs: ["ExecOut"]
6108
+ },
5816
6109
  BrickComponentType_WireGraph_Exec_Entity_SetVelocity: {
5817
6110
  bricks: ["B_1x1_Gate_Exec_Entity_SetVelocity"],
5818
6111
  inputs: [
@@ -5838,6 +6131,20 @@ var $i = /* @__PURE__ */ new Map([
5838
6131
  ],
5839
6132
  outputs: ["ExecOut"]
5840
6133
  },
6134
+ BrickComponentType_WireGraph_Exec_Gamemode_BroadcastChatMessage: {
6135
+ bricks: ["B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage"],
6136
+ inputs: ["Exec", "Message"],
6137
+ outputs: ["ExecOut"]
6138
+ },
6139
+ BrickComponentType_WireGraph_Exec_Gamemode_BroadcastStatusMessage: {
6140
+ bricks: ["B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage"],
6141
+ inputs: [
6142
+ "Exec",
6143
+ "Message",
6144
+ "bFlashIfUnchanged"
6145
+ ],
6146
+ outputs: ["ExecOut"]
6147
+ },
5841
6148
  BrickComponentType_WireGraph_Exec_Gamemode_FillArrayFromPlayers: {
5842
6149
  bricks: ["B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers"],
5843
6150
  inputs: ["ArrayVarRef", "Exec"],
@@ -5975,6 +6282,7 @@ var $i = /* @__PURE__ */ new Map([
5975
6282
  BrickComponentType_WireGraph_Exec_PrefabSpawner: {
5976
6283
  bricks: ["B_1x1_Gate_Exec_PrefabSpawner"],
5977
6284
  inputs: [
6285
+ "DestroyAll",
5978
6286
  "Exec",
5979
6287
  "Lifetime",
5980
6288
  "Limit",
@@ -5985,7 +6293,11 @@ var $i = /* @__PURE__ */ new Map([
5985
6293
  "SpawnOffsetRotation",
5986
6294
  "SpawnOffsetRotation.Pitch",
5987
6295
  "SpawnOffsetRotation.Roll",
5988
- "SpawnOffsetRotation.Yaw"
6296
+ "SpawnOffsetRotation.Yaw",
6297
+ "SpawnVelocity",
6298
+ "SpawnVelocity.X",
6299
+ "SpawnVelocity.Y",
6300
+ "SpawnVelocity.Z"
5989
6301
  ],
5990
6302
  outputs: ["Entity", "ExecOut"]
5991
6303
  },
@@ -6006,6 +6318,7 @@ var $i = /* @__PURE__ */ new Map([
6006
6318
  BrickComponentType_WireGraph_Exec_Sweep: {
6007
6319
  bricks: ["B_1x1_Gate_Exec_Sweep"],
6008
6320
  inputs: [
6321
+ "AdditionalIgnoredEntities",
6009
6322
  "Direction",
6010
6323
  "Direction.X",
6011
6324
  "Direction.Y",
@@ -6018,6 +6331,14 @@ var $i = /* @__PURE__ */ new Map([
6018
6331
  "Origin.Y",
6019
6332
  "Origin.Z",
6020
6333
  "Radius",
6334
+ "bDetectBricks",
6335
+ "bDetectMap",
6336
+ "bDetectPhysics",
6337
+ "bDetectPlayers1",
6338
+ "bDetectPlayers2",
6339
+ "bDetectPlayers3",
6340
+ "bDetectPlayers4",
6341
+ "bIgnoreOwningGrid",
6021
6342
  "bRelative"
6022
6343
  ],
6023
6344
  outputs: [
@@ -6030,6 +6351,11 @@ var $i = /* @__PURE__ */ new Map([
6030
6351
  "Miss"
6031
6352
  ]
6032
6353
  },
6354
+ BrickComponentType_WireGraph_Exec_Toggle: {
6355
+ bricks: ["B_1x1_Gate_Exec_Toggle"],
6356
+ inputs: ["Exec"],
6357
+ outputs: ["ExecOut", "Output"]
6358
+ },
6033
6359
  BrickComponentType_WireGraph_Exec_Union: {
6034
6360
  bricks: ["B_1x1_Gate_Exec_Union"],
6035
6361
  inputs: ["ExecA", "ExecB"],
@@ -6108,6 +6434,50 @@ var $i = /* @__PURE__ */ new Map([
6108
6434
  inputs: ["Input"],
6109
6435
  outputs: ["Output"]
6110
6436
  },
6437
+ BrickComponentType_WireGraph_Expr_ChangeDetector: {
6438
+ bricks: ["B_1x1_Gate_Expr_ChangeDetector"],
6439
+ inputs: ["Input"],
6440
+ outputs: ["OnChanged"]
6441
+ },
6442
+ BrickComponentType_WireGraph_Expr_ColorBlend: {
6443
+ bricks: ["B_1x1_Gate_Expr_ColorBlend"],
6444
+ inputs: [
6445
+ "Alpha",
6446
+ "ColorA",
6447
+ "ColorA.A",
6448
+ "ColorA.B",
6449
+ "ColorA.G",
6450
+ "ColorA.R",
6451
+ "ColorB",
6452
+ "ColorB.A",
6453
+ "ColorB.B",
6454
+ "ColorB.G",
6455
+ "ColorB.R"
6456
+ ],
6457
+ outputs: ["Output"]
6458
+ },
6459
+ BrickComponentType_WireGraph_Expr_ColorConvert: {
6460
+ bricks: ["B_1x1_Gate_Expr_ColorConvert"],
6461
+ inputs: [
6462
+ "Input",
6463
+ "Input.A",
6464
+ "Input.B",
6465
+ "Input.G",
6466
+ "Input.R"
6467
+ ],
6468
+ outputs: ["Output"]
6469
+ },
6470
+ BrickComponentType_WireGraph_Expr_ColorToHex: {
6471
+ bricks: ["B_1x1_Gate_Expr_ColorToHex"],
6472
+ inputs: [
6473
+ "Input",
6474
+ "Input.A",
6475
+ "Input.B",
6476
+ "Input.G",
6477
+ "Input.R"
6478
+ ],
6479
+ outputs: ["Hex"]
6480
+ },
6111
6481
  BrickComponentType_WireGraph_Expr_CompareEqual: {
6112
6482
  bricks: ["B_1x1_Gate_Expr_CompareEqual"],
6113
6483
  inputs: ["InputA", "InputB"],
@@ -6138,16 +6508,42 @@ var $i = /* @__PURE__ */ new Map([
6138
6508
  inputs: ["InputA", "InputB"],
6139
6509
  outputs: ["bOutput"]
6140
6510
  },
6511
+ BrickComponentType_WireGraph_Expr_Convert: {
6512
+ bricks: ["B_1x1_Gate_Expr_Convert"],
6513
+ inputs: ["Input"],
6514
+ outputs: ["Output"]
6515
+ },
6516
+ BrickComponentType_WireGraph_Expr_DirectionToRotation: {
6517
+ bricks: ["B_1x1_Gate_Expr_DirectionToRotation"],
6518
+ inputs: [
6519
+ "Direction",
6520
+ "Direction.X",
6521
+ "Direction.Y",
6522
+ "Direction.Z"
6523
+ ],
6524
+ outputs: ["Output"]
6525
+ },
6141
6526
  BrickComponentType_WireGraph_Expr_EdgeDetector: {
6142
6527
  bricks: ["B_1x1_Gate_Expr_EdgeDetector"],
6143
6528
  inputs: ["Input"],
6144
- outputs: ["bPulseOnFallingEdge", "bPulseOnRisingEdge"]
6529
+ outputs: ["OnFallingEdge", "OnRisingEdge"]
6145
6530
  },
6146
6531
  BrickComponentType_WireGraph_Expr_Floor: {
6147
6532
  bricks: ["B_1x1_Gate_Expr_Floor"],
6148
6533
  inputs: ["Input"],
6149
6534
  outputs: ["Output"]
6150
6535
  },
6536
+ BrickComponentType_WireGraph_Expr_InvertRotation: {
6537
+ bricks: ["B_1x1_Gate_Expr_InvertRotation"],
6538
+ inputs: [
6539
+ "Input",
6540
+ "Input.W",
6541
+ "Input.X",
6542
+ "Input.Y",
6543
+ "Input.Z"
6544
+ ],
6545
+ outputs: ["Output"]
6546
+ },
6151
6547
  BrickComponentType_WireGraph_Expr_LogicalAND: {
6152
6548
  bricks: ["B_1x1_Gate_Expr_LogicalAND"],
6153
6549
  inputs: ["bInputA", "bInputB"],
@@ -6188,6 +6584,40 @@ var $i = /* @__PURE__ */ new Map([
6188
6584
  ],
6189
6585
  outputs: ["Output"]
6190
6586
  },
6587
+ BrickComponentType_WireGraph_Expr_MakeColorHex: {
6588
+ bricks: ["B_1x1_Gate_Expr_MakeColorHex"],
6589
+ inputs: ["Hex"],
6590
+ outputs: ["Output"]
6591
+ },
6592
+ BrickComponentType_WireGraph_Expr_MakeColorSRGB: {
6593
+ bricks: ["B_1x1_Gate_Expr_MakeColorSRGB"],
6594
+ inputs: [
6595
+ "A",
6596
+ "B",
6597
+ "G",
6598
+ "R"
6599
+ ],
6600
+ outputs: ["Output"]
6601
+ },
6602
+ BrickComponentType_WireGraph_Expr_MakeQuaternion: {
6603
+ bricks: ["B_1x1_Gate_Expr_MakeQuaternion"],
6604
+ inputs: [
6605
+ "W",
6606
+ "X",
6607
+ "Y",
6608
+ "Z"
6609
+ ],
6610
+ outputs: ["Output"]
6611
+ },
6612
+ BrickComponentType_WireGraph_Expr_MakeRotation: {
6613
+ bricks: ["B_1x1_Gate_Expr_MakeRotation"],
6614
+ inputs: [
6615
+ "Pitch",
6616
+ "Roll",
6617
+ "Yaw"
6618
+ ],
6619
+ outputs: ["Output"]
6620
+ },
6191
6621
  BrickComponentType_WireGraph_Expr_MakeVector: {
6192
6622
  bricks: ["B_1x1_Gate_Expr_MakeVector"],
6193
6623
  inputs: [
@@ -6284,8 +6714,6 @@ var $i = /* @__PURE__ */ new Map([
6284
6714
  bricks: ["B_1x1_Gate_Expr_MathEasing"],
6285
6715
  inputs: [
6286
6716
  "Blend",
6287
- "Direction",
6288
- "Function",
6289
6717
  "InputA",
6290
6718
  "InputB"
6291
6719
  ],
@@ -6390,6 +6818,117 @@ var $i = /* @__PURE__ */ new Map([
6390
6818
  ],
6391
6819
  outputs: ["bOutput"]
6392
6820
  },
6821
+ BrickComponentType_WireGraph_Expr_QuatAngleBetween: {
6822
+ bricks: ["B_1x1_Gate_Expr_QuatAngleBetween"],
6823
+ inputs: [
6824
+ "InputA",
6825
+ "InputA.W",
6826
+ "InputA.X",
6827
+ "InputA.Y",
6828
+ "InputA.Z",
6829
+ "InputB",
6830
+ "InputB.W",
6831
+ "InputB.X",
6832
+ "InputB.Y",
6833
+ "InputB.Z"
6834
+ ],
6835
+ outputs: ["Output"]
6836
+ },
6837
+ BrickComponentType_WireGraph_Expr_QuatBetween: {
6838
+ bricks: ["B_1x1_Gate_Expr_QuatBetween"],
6839
+ inputs: [
6840
+ "From",
6841
+ "From.X",
6842
+ "From.Y",
6843
+ "From.Z",
6844
+ "To",
6845
+ "To.X",
6846
+ "To.Y",
6847
+ "To.Z"
6848
+ ],
6849
+ outputs: ["Output"]
6850
+ },
6851
+ BrickComponentType_WireGraph_Expr_QuatDotProduct: {
6852
+ bricks: ["B_1x1_Gate_Expr_QuatDotProduct"],
6853
+ inputs: [
6854
+ "InputA",
6855
+ "InputA.W",
6856
+ "InputA.X",
6857
+ "InputA.Y",
6858
+ "InputA.Z",
6859
+ "InputB",
6860
+ "InputB.W",
6861
+ "InputB.X",
6862
+ "InputB.Y",
6863
+ "InputB.Z"
6864
+ ],
6865
+ outputs: ["Output"]
6866
+ },
6867
+ BrickComponentType_WireGraph_Expr_QuatFromAxisAngle: {
6868
+ bricks: ["B_1x1_Gate_Expr_QuatFromAxisAngle"],
6869
+ inputs: [
6870
+ "Angle",
6871
+ "Axis",
6872
+ "Axis.X",
6873
+ "Axis.Y",
6874
+ "Axis.Z"
6875
+ ],
6876
+ outputs: ["Output"]
6877
+ },
6878
+ BrickComponentType_WireGraph_Expr_QuatSlerp: {
6879
+ bricks: ["B_1x1_Gate_Expr_QuatSlerp"],
6880
+ inputs: [
6881
+ "Alpha",
6882
+ "InputA",
6883
+ "InputA.W",
6884
+ "InputA.X",
6885
+ "InputA.Y",
6886
+ "InputA.Z",
6887
+ "InputB",
6888
+ "InputB.W",
6889
+ "InputB.X",
6890
+ "InputB.Y",
6891
+ "InputB.Z"
6892
+ ],
6893
+ outputs: ["Output"]
6894
+ },
6895
+ BrickComponentType_WireGraph_Expr_QuatToAxisAngle: {
6896
+ bricks: ["B_1x1_Gate_Expr_QuatToAxisAngle"],
6897
+ inputs: [
6898
+ "Input",
6899
+ "Input.W",
6900
+ "Input.X",
6901
+ "Input.Y",
6902
+ "Input.Z"
6903
+ ],
6904
+ outputs: ["Angle", "Axis"]
6905
+ },
6906
+ BrickComponentType_WireGraph_Expr_RotateVector: {
6907
+ bricks: ["B_1x1_Gate_Expr_RotateVector"],
6908
+ inputs: [
6909
+ "Rotation",
6910
+ "Rotation.W",
6911
+ "Rotation.X",
6912
+ "Rotation.Y",
6913
+ "Rotation.Z",
6914
+ "Vector",
6915
+ "Vector.X",
6916
+ "Vector.Y",
6917
+ "Vector.Z"
6918
+ ],
6919
+ outputs: ["Output"]
6920
+ },
6921
+ BrickComponentType_WireGraph_Expr_RotationToDirection: {
6922
+ bricks: ["B_1x1_Gate_Expr_RotationToDirection"],
6923
+ inputs: [
6924
+ "Rotation",
6925
+ "Rotation.W",
6926
+ "Rotation.X",
6927
+ "Rotation.Y",
6928
+ "Rotation.Z"
6929
+ ],
6930
+ outputs: ["Output"]
6931
+ },
6393
6932
  BrickComponentType_WireGraph_Expr_Round: {
6394
6933
  bricks: ["B_1x1_Gate_Expr_Round"],
6395
6934
  inputs: ["Input"],
@@ -6404,20 +6943,66 @@ var $i = /* @__PURE__ */ new Map([
6404
6943
  ],
6405
6944
  outputs: ["Output"]
6406
6945
  },
6407
- BrickComponentType_WireGraph_Expr_SplitColor: {
6408
- bricks: ["B_1x1_Gate_Expr_SplitColor"],
6946
+ BrickComponentType_WireGraph_Expr_SplitColor: {
6947
+ bricks: ["B_1x1_Gate_Expr_SplitColor"],
6948
+ inputs: [
6949
+ "Input",
6950
+ "Input.A",
6951
+ "Input.B",
6952
+ "Input.G",
6953
+ "Input.R"
6954
+ ],
6955
+ outputs: [
6956
+ "A",
6957
+ "B",
6958
+ "G",
6959
+ "R"
6960
+ ]
6961
+ },
6962
+ BrickComponentType_WireGraph_Expr_SplitColorSRGB: {
6963
+ bricks: ["B_1x1_Gate_Expr_SplitColorSRGB"],
6964
+ inputs: [
6965
+ "Input",
6966
+ "Input.A",
6967
+ "Input.B",
6968
+ "Input.G",
6969
+ "Input.R"
6970
+ ],
6971
+ outputs: [
6972
+ "A",
6973
+ "B",
6974
+ "G",
6975
+ "R"
6976
+ ]
6977
+ },
6978
+ BrickComponentType_WireGraph_Expr_SplitQuaternion: {
6979
+ bricks: ["B_1x1_Gate_Expr_SplitQuaternion"],
6980
+ inputs: [
6981
+ "Input",
6982
+ "Input.W",
6983
+ "Input.X",
6984
+ "Input.Y",
6985
+ "Input.Z"
6986
+ ],
6987
+ outputs: [
6988
+ "W",
6989
+ "X",
6990
+ "Y",
6991
+ "Z"
6992
+ ]
6993
+ },
6994
+ BrickComponentType_WireGraph_Expr_SplitRotation: {
6995
+ bricks: ["B_1x1_Gate_Expr_SplitRotation"],
6409
6996
  inputs: [
6410
6997
  "Input",
6411
- "Input.A",
6412
- "Input.B",
6413
- "Input.G",
6414
- "Input.R"
6998
+ "Input.Pitch",
6999
+ "Input.Roll",
7000
+ "Input.Yaw"
6415
7001
  ],
6416
7002
  outputs: [
6417
- "A",
6418
- "B",
6419
- "G",
6420
- "R"
7003
+ "Pitch",
7004
+ "Roll",
7005
+ "Yaw"
6421
7006
  ]
6422
7007
  },
6423
7008
  BrickComponentType_WireGraph_Expr_SplitVector: {
@@ -6650,16 +7235,6 @@ var $i = /* @__PURE__ */ new Map([
6650
7235
  ],
6651
7236
  outputs: ["Output"]
6652
7237
  },
6653
- BrickComponentType_WireGraph_Expr_VecRotationToDirection: {
6654
- bricks: ["B_1x1_Gate_Expr_VecRotationToDirection"],
6655
- inputs: [
6656
- "Input",
6657
- "Input.X",
6658
- "Input.Y",
6659
- "Input.Z"
6660
- ],
6661
- outputs: ["Output"]
6662
- },
6663
7238
  BrickComponentType_WireGraph_Expr_VecScale: {
6664
7239
  bricks: ["B_1x1_Gate_Expr_VecScale"],
6665
7240
  inputs: [
@@ -6671,10 +7246,28 @@ var $i = /* @__PURE__ */ new Map([
6671
7246
  ],
6672
7247
  outputs: ["Output"]
6673
7248
  },
7249
+ BrickComponentType_WireGraph_Fake_Gamemode_CharacterDamagedEvent: {
7250
+ bricks: ["B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent"],
7251
+ inputs: [],
7252
+ outputs: [
7253
+ "Attacker",
7254
+ "AttackerWeapon",
7255
+ "AttackerWeaponName",
7256
+ "Character",
7257
+ "Damage",
7258
+ "ExecOut"
7259
+ ]
7260
+ },
6674
7261
  BrickComponentType_WireGraph_Fake_Gamemode_CharacterDiedEvent: {
6675
7262
  bricks: ["B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent"],
6676
7263
  inputs: [],
6677
- outputs: ["Character", "ExecOut"]
7264
+ outputs: [
7265
+ "Character",
7266
+ "ExecOut",
7267
+ "Killer",
7268
+ "KillerWeapon",
7269
+ "KillerWeaponName"
7270
+ ]
6678
7271
  },
6679
7272
  BrickComponentType_WireGraph_Fake_Gamemode_CharacterSpawnedEvent: {
6680
7273
  bricks: ["B_1x1_Gate_Fake_Gamemode_CharacterSpawnedEvent"],
@@ -6684,23 +7277,36 @@ var $i = /* @__PURE__ */ new Map([
6684
7277
  BrickComponentType_WireGraph_Fake_Gamemode_ControllerJoinedEvent: {
6685
7278
  bricks: ["B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent"],
6686
7279
  inputs: [],
6687
- outputs: ["Controller", "ExecOut"]
7280
+ outputs: [
7281
+ "Controller",
7282
+ "ExecOut",
7283
+ "UserId"
7284
+ ]
6688
7285
  },
6689
7286
  BrickComponentType_WireGraph_Fake_Gamemode_ControllerLeftEvent: {
6690
7287
  bricks: ["B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent"],
6691
7288
  inputs: [],
6692
- outputs: ["Controller", "ExecOut"]
7289
+ outputs: [
7290
+ "Controller",
7291
+ "ExecOut",
7292
+ "UserId"
7293
+ ]
6693
7294
  },
6694
7295
  BrickComponentType_WireGraph_Fake_Gamemode_RoundEndEvent: {
6695
7296
  bricks: ["B_1x1_Gate_Fake_Gamemode_RoundEndEvent"],
6696
- inputs: ["Exec"],
7297
+ inputs: [],
6697
7298
  outputs: ["ExecOut", "RoundNumber"]
6698
7299
  },
6699
7300
  BrickComponentType_WireGraph_Fake_Gamemode_RoundStartEvent: {
6700
7301
  bricks: ["B_1x1_Gate_Fake_Gamemode_RoundStartEvent"],
6701
- inputs: ["Exec"],
7302
+ inputs: [],
6702
7303
  outputs: ["ExecOut", "RoundNumber"]
6703
7304
  },
7305
+ BrickComponentType_WireGraph_FindPlayer: {
7306
+ bricks: ["B_1x1_Gate_FindPlayer"],
7307
+ inputs: ["Exec", "Query"],
7308
+ outputs: ["ExecOut", "Player"]
7309
+ },
6704
7310
  BrickComponentType_WireGraph_FontReference: {
6705
7311
  bricks: ["B_1x1_Gate_FontReference"],
6706
7312
  inputs: [],
@@ -6717,7 +7323,7 @@ var $i = /* @__PURE__ */ new Map([
6717
7323
  outputs: ["Value"]
6718
7324
  },
6719
7325
  BrickComponentType_WireGraph_ParticleReference: {
6720
- bricks: ["B_1x1_Gate_ParticleReference"],
7326
+ bricks: ["B_1x1F_Round"],
6721
7327
  inputs: [],
6722
7328
  outputs: ["Value"]
6723
7329
  },
@@ -6864,7 +7470,7 @@ var $i = /* @__PURE__ */ new Map([
6864
7470
  },
6865
7471
  Component_BotSpawn: {
6866
7472
  bricks: ["B_Bot_Spawn_Point"],
6867
- inputs: /* @__PURE__ */ "AggroRange,Agression,AttackDamageMultiplier,AttackMovementAmount,BotName,BotWeapon,CorpseTimeout,GunSkill,HealthMultiplier,Jumpyness,MoveTarget,MoveTarget.X,MoveTarget.Y,MoveTarget.Z,MovementAmount,MovementGoalDummy,MovementRandomness,ReactionTime,RespawnTime,RunSpeed,SkinDummy,TeamCollisionChannel,bActiveBot,bBackVision,bCanJump,bCanTargetBots,bCanTargetPlayers,bDeleteBot,bSpawnEnable,bTeamCollision,bTeamCollision1,bTeamCollision2,bTeamCollision3,bVisionRaycasting".split(","),
7473
+ inputs: /* @__PURE__ */ "AggroRange,Agression,AttackDamageMultiplier,AttackMovementAmount,BotName,BotWeapon,CorpseTimeout,GunSkill,HealthMultiplier,Jumpyness,MoveTarget,MoveTarget.X,MoveTarget.Y,MoveTarget.Z,MovementAmount,MovementGoalDummy,MovementRandomness,ReactionTime,RespawnTime,RunSpeed,Skin,Skin.Parts,TeamCollisionChannel,bActiveBot,bBackVision,bCanJump,bCanTargetBots,bCanTargetPlayers,bDeleteBot,bSpawnEnable,bTeamCollision,bTeamCollision1,bTeamCollision2,bTeamCollision3,bVisionRaycasting".split(","),
6868
7474
  outputs: [
6869
7475
  "DistanceToTarget",
6870
7476
  "FocusCharacter",
@@ -6879,6 +7485,7 @@ var $i = /* @__PURE__ */ new Map([
6879
7485
  "Color.B",
6880
7486
  "Color.G",
6881
7487
  "Color.R",
7488
+ "Material",
6882
7489
  "MaterialAlpha",
6883
7490
  "bCollisionEnabled",
6884
7491
  "bCollisionEnabled_Interaction",
@@ -6914,7 +7521,12 @@ var $i = /* @__PURE__ */ new Map([
6914
7521
  },
6915
7522
  Component_Damage: {
6916
7523
  bricks: ["B_1x1F_Round"],
6917
- inputs: ["ConsoleTag", "Message"],
7524
+ inputs: [
7525
+ "ConsoleTag",
7526
+ "Damage",
7527
+ "Message",
7528
+ "RepeatDelay"
7529
+ ],
6918
7530
  outputs: []
6919
7531
  },
6920
7532
  Component_GoalPoint: {
@@ -6983,8 +7595,15 @@ var $i = /* @__PURE__ */ new Map([
6983
7595
  Component_Internal_AttachedZone: {
6984
7596
  bricks: ["B_1x1F_Round"],
6985
7597
  inputs: [
7598
+ "TagFilter",
6986
7599
  "ZoneEndDistance",
6987
7600
  "ZoneStartDistance",
7601
+ "bDetectEntities",
7602
+ "bDetectPlayers",
7603
+ "bDetectPlayers1",
7604
+ "bDetectPlayers2",
7605
+ "bDetectPlayers3",
7606
+ "bDetectProjectiles",
6988
7607
  "bIsBuildingZone",
6989
7608
  "bIsLooseZone",
6990
7609
  "bIsShareZone"
@@ -7005,6 +7624,20 @@ var $i = /* @__PURE__ */ new Map([
7005
7624
  ],
7006
7625
  outputs: ["CurrentAngle"]
7007
7626
  },
7627
+ Component_Internal_Gyroscope: {
7628
+ bricks: ["B_Gyroscope"],
7629
+ inputs: [
7630
+ "Damping",
7631
+ "MaxForce",
7632
+ "Strength",
7633
+ "TargetAxis",
7634
+ "TargetAxis.X",
7635
+ "TargetAxis.Y",
7636
+ "TargetAxis.Z",
7637
+ "bEnabled"
7638
+ ],
7639
+ outputs: []
7640
+ },
7008
7641
  Component_Internal_InputSplitter: {
7009
7642
  bricks: ["B_1x1_Gate_SeatControlSplitter"],
7010
7643
  inputs: ["Character"],
@@ -7014,26 +7647,6 @@ var $i = /* @__PURE__ */ new Map([
7014
7647
  "bPressedJump"
7015
7648
  ]
7016
7649
  },
7017
- Component_Internal_Joint_Fixed: {
7018
- bricks: ["B_Joint_Fixed"],
7019
- inputs: [
7020
- "LocationInterpMode",
7021
- "LocationMaxSpeed",
7022
- "LocationSmoothTime",
7023
- "OffsetLocation",
7024
- "OffsetLocation.X",
7025
- "OffsetLocation.Y",
7026
- "OffsetLocation.Z",
7027
- "OffsetRotation",
7028
- "OffsetRotation.Pitch",
7029
- "OffsetRotation.Roll",
7030
- "OffsetRotation.Yaw",
7031
- "RotationInterpMode",
7032
- "RotationMaxSpeed",
7033
- "RotationSmoothTime"
7034
- ],
7035
- outputs: ["bSettled", "bWelded"]
7036
- },
7037
7650
  Component_Internal_Joint_Wheel: {
7038
7651
  bricks: ["B_Joint_Wheel", "B_Joint_Wheel_Micro"],
7039
7652
  inputs: [
@@ -7068,10 +7681,10 @@ var $i = /* @__PURE__ */ new Map([
7068
7681
  "Steer",
7069
7682
  "SteerLimitDegree",
7070
7683
  "SteerPower",
7071
- "SuspensionBottomOffset",
7072
7684
  "SuspensionDamping",
7685
+ "SuspensionLength",
7686
+ "SuspensionOffset",
7073
7687
  "SuspensionStiffness",
7074
- "SuspensionTopOffset",
7075
7688
  "bAllowEngineSteerCorrect",
7076
7689
  "bCanBrake",
7077
7690
  "bDriveWhenNotAttachedToEngine",
@@ -7111,11 +7724,61 @@ var $i = /* @__PURE__ */ new Map([
7111
7724
  ],
7112
7725
  outputs: ["CurrentPosition"]
7113
7726
  },
7727
+ Component_Internal_ProjectileSpawner_Cannon: {
7728
+ bricks: ["B_2x2_Cannon"],
7729
+ inputs: [
7730
+ "DamageMultiplier",
7731
+ "Direction",
7732
+ "FireRate",
7733
+ "FireSound",
7734
+ "Instigator",
7735
+ "NumberOfShots",
7736
+ "ProjectileClass",
7737
+ "ScaleMultiplier",
7738
+ "SpawnLocation",
7739
+ "SpawnMargin",
7740
+ "SpeedMultiplier",
7741
+ "SpreadConeAngle",
7742
+ "bEnabled",
7743
+ "bSpreadBiasedTowardsCenter"
7744
+ ],
7745
+ outputs: ["OnFired"]
7746
+ },
7114
7747
  Component_Internal_Rerouter: {
7115
7748
  bricks: ["B_1x1_Reroute_Node"],
7116
7749
  inputs: ["RER_Input"],
7117
7750
  outputs: ["RER_Output"]
7118
7751
  },
7752
+ Component_Internal_RigidBearing: {
7753
+ bricks: ["B_Joint_RigidBearing", "B_Joint_RigidBearing_Micro"],
7754
+ inputs: [
7755
+ "InterpMode",
7756
+ "SmoothTime",
7757
+ "TargetAngle",
7758
+ "TopSpeed",
7759
+ "bAnglesArePercentages"
7760
+ ],
7761
+ outputs: [
7762
+ "CurrentAngle",
7763
+ "bStopped",
7764
+ "bWelded"
7765
+ ]
7766
+ },
7767
+ Component_Internal_RigidSlider: {
7768
+ bricks: ["B_1x1F_Round"],
7769
+ inputs: [
7770
+ "InterpMode",
7771
+ "SmoothTime",
7772
+ "TargetPosition",
7773
+ "TopSpeed",
7774
+ "bPositionsArePercentages"
7775
+ ],
7776
+ outputs: [
7777
+ "CurrentPosition",
7778
+ "bStopped",
7779
+ "bWelded"
7780
+ ]
7781
+ },
7119
7782
  Component_Internal_Seat: {
7120
7783
  bricks: ["B_Seat"],
7121
7784
  inputs: [
@@ -7212,10 +7875,13 @@ var $i = /* @__PURE__ */ new Map([
7212
7875
  "ManualInput_Steer",
7213
7876
  "SteerInterpSpeed",
7214
7877
  "SteerLimitDegree",
7878
+ "SteerLimitSpeedFalloff",
7215
7879
  "SteerPowerMultiplier",
7216
7880
  "TankSteerSpeedMultiplier",
7217
7881
  "WaterDriveForce",
7218
7882
  "WaterSteeringForce",
7883
+ "WheelFrictionMultiplier",
7884
+ "bAutoRight",
7219
7885
  "bEnableManualControl",
7220
7886
  "bEnabled",
7221
7887
  "bManualInput_Brake",
@@ -7235,11 +7901,13 @@ var $i = /* @__PURE__ */ new Map([
7235
7901
  "InnerRadius",
7236
7902
  "MaxDistance",
7237
7903
  "PitchMultiplier",
7904
+ "Play",
7905
+ "RepeatCount",
7238
7906
  "RepeatTime",
7239
7907
  "RepeatVariance",
7908
+ "Stop",
7240
7909
  "VolumeMultiplier",
7241
7910
  "bEnableRepeat",
7242
- "bPlay",
7243
7911
  "bSpatialization"
7244
7912
  ],
7245
7913
  outputs: []
@@ -7261,6 +7929,26 @@ var $i = /* @__PURE__ */ new Map([
7261
7929
  ],
7262
7930
  outputs: []
7263
7931
  },
7932
+ Component_ProjectileSpawner: {
7933
+ bricks: ["B_1x1F_Round"],
7934
+ inputs: [
7935
+ "DamageMultiplier",
7936
+ "Direction",
7937
+ "FireRate",
7938
+ "FireSound",
7939
+ "Instigator",
7940
+ "NumberOfShots",
7941
+ "ProjectileClass",
7942
+ "ScaleMultiplier",
7943
+ "SpawnLocation",
7944
+ "SpawnMargin",
7945
+ "SpeedMultiplier",
7946
+ "SpreadConeAngle",
7947
+ "bEnabled",
7948
+ "bSpreadBiasedTowardsCenter"
7949
+ ],
7950
+ outputs: ["OnFired"]
7951
+ },
7264
7952
  Component_SpawnPoint: {
7265
7953
  bricks: ["B_SpawnPoint"],
7266
7954
  inputs: ["bEnable", "bRotatePlayerGravityOnSpawn"],
@@ -7342,15 +8030,6 @@ var $i = /* @__PURE__ */ new Map([
7342
8030
  "bSpatialization"
7343
8031
  ],
7344
8032
  outputs: ["ExecOut"]
7345
- },
7346
- Component_WireGraph_SetInventoryEntry: {
7347
- bricks: ["B_1x1_Gate_Exec_Character_SetInventoryEntry"],
7348
- inputs: [
7349
- "Character",
7350
- "Exec",
7351
- "Slot"
7352
- ],
7353
- outputs: ["ExecOut"]
7354
8033
  }
7355
8034
  })), ia = {
7356
8035
  CharacterZoneEvent_Entered: {
@@ -7381,6 +8060,26 @@ var $i = /* @__PURE__ */ new Map([
7381
8060
  Exec: "Exec"
7382
8061
  }
7383
8062
  },
8063
+ EntityZoneEvent_Entered: {
8064
+ NAME: "BrickComponentType_Internal_EntityZoneEvent_Entered",
8065
+ BRICK: "B_1x1_Gate_Internal_EntityZoneEvent_Entered",
8066
+ BRICKS: ["B_1x1_Gate_Internal_EntityZoneEvent_Entered"],
8067
+ PORTS: {
8068
+ Zone: "Zone",
8069
+ Entity: "Entity",
8070
+ Exec: "Exec"
8071
+ }
8072
+ },
8073
+ EntityZoneEvent_Left: {
8074
+ NAME: "BrickComponentType_Internal_EntityZoneEvent_Left",
8075
+ BRICK: "B_1x1_Gate_Internal_EntityZoneEvent_Left",
8076
+ BRICKS: ["B_1x1_Gate_Internal_EntityZoneEvent_Left"],
8077
+ PORTS: {
8078
+ Zone: "Zone",
8079
+ Entity: "Entity",
8080
+ Exec: "Exec"
8081
+ }
8082
+ },
7384
8083
  MicrochipInput: {
7385
8084
  NAME: "BrickComponentType_Internal_MicrochipInput",
7386
8085
  BRICK: "B_1x1_Gate_MicrochipInput",
@@ -7399,6 +8098,32 @@ var $i = /* @__PURE__ */ new Map([
7399
8098
  RER_Output: "RER_Output"
7400
8099
  }
7401
8100
  },
8101
+ ProjectileZoneEvent_Entered: {
8102
+ NAME: "BrickComponentType_Internal_ProjectileZoneEvent_Entered",
8103
+ BRICK: "B_1x1_Gate_Internal_ProjectileZoneEvent_Entered",
8104
+ BRICKS: ["B_1x1_Gate_Internal_ProjectileZoneEvent_Entered"],
8105
+ PORTS: {
8106
+ Zone: "Zone",
8107
+ Character: "Character",
8108
+ Exec: "Exec",
8109
+ Projectile: "Projectile",
8110
+ Weapon: "Weapon",
8111
+ WeaponName: "WeaponName"
8112
+ }
8113
+ },
8114
+ ProjectileZoneEvent_Left: {
8115
+ NAME: "BrickComponentType_Internal_ProjectileZoneEvent_Left",
8116
+ BRICK: "B_1x1_Gate_Internal_ProjectileZoneEvent_Left",
8117
+ BRICKS: ["B_1x1_Gate_Internal_ProjectileZoneEvent_Left"],
8118
+ PORTS: {
8119
+ Zone: "Zone",
8120
+ Character: "Character",
8121
+ Exec: "Exec",
8122
+ Projectile: "Projectile",
8123
+ Weapon: "Weapon",
8124
+ WeaponName: "WeaponName"
8125
+ }
8126
+ },
7402
8127
  ReadBrickGrid: {
7403
8128
  NAME: "BrickComponentType_Internal_ReadBrickGrid",
7404
8129
  BRICK: "B_1x1_Gate_Internal_ReadBrickGrid",
@@ -7434,8 +8159,6 @@ var $i = /* @__PURE__ */ new Map([
7434
8159
  BRICK: "B_1x1F_Round",
7435
8160
  BRICKS: ["B_1x1F_Round"],
7436
8161
  PORTS: {
7437
- Prefab: "Prefab",
7438
- Prefab_Path: "Prefab.Path",
7439
8162
  RespawnTime: "RespawnTime",
7440
8163
  SpawnOffset: "SpawnOffset",
7441
8164
  SpawnOffset_X: "SpawnOffset.X",
@@ -7445,6 +8168,10 @@ var $i = /* @__PURE__ */ new Map([
7445
8168
  SpawnOffsetRotation_Pitch: "SpawnOffsetRotation.Pitch",
7446
8169
  SpawnOffsetRotation_Roll: "SpawnOffsetRotation.Roll",
7447
8170
  SpawnOffsetRotation_Yaw: "SpawnOffsetRotation.Yaw",
8171
+ SpawnVelocity: "SpawnVelocity",
8172
+ SpawnVelocity_X: "SpawnVelocity.X",
8173
+ SpawnVelocity_Y: "SpawnVelocity.Y",
8174
+ SpawnVelocity_Z: "SpawnVelocity.Z",
7448
8175
  bSpawnEnable: "bSpawnEnable",
7449
8176
  SpawnedEntity: "SpawnedEntity"
7450
8177
  }
@@ -7455,12 +8182,24 @@ var $i = /* @__PURE__ */ new Map([
7455
8182
  BRICKS: ["B_1x1_Gate_AudioReference"],
7456
8183
  PORTS: { Value: "Value" }
7457
8184
  },
8185
+ BrickAssetReference: {
8186
+ NAME: "BrickComponentType_WireGraph_BrickAssetReference",
8187
+ BRICK: "B_1x1_Gate_BrickAssetReference",
8188
+ BRICKS: ["B_1x1_Gate_BrickAssetReference"],
8189
+ PORTS: { Value: "Value" }
8190
+ },
7458
8191
  DeltaTime: {
7459
8192
  NAME: "BrickComponentType_WireGraph_DeltaTime",
7460
8193
  BRICK: "B_1x1_Gate_DeltaTime",
7461
8194
  BRICKS: ["B_1x1_Gate_DeltaTime"],
7462
8195
  PORTS: { DeltaTime: "DeltaTime" }
7463
8196
  },
8197
+ EntityTypeReference: {
8198
+ NAME: "BrickComponentType_WireGraph_EntityTypeReference",
8199
+ BRICK: "B_1x1_Gate_EntityTypeReference",
8200
+ BRICKS: ["B_1x1_Gate_EntityTypeReference"],
8201
+ PORTS: { Value: "Value" }
8202
+ },
7464
8203
  Exec_ArrayVar_Append: {
7465
8204
  NAME: "BrickComponentType_WireGraph_Exec_ArrayVar_Append",
7466
8205
  BRICK: "B_1x1_Gate_Exec_ArrayVar_Append",
@@ -7729,6 +8468,69 @@ var $i = /* @__PURE__ */ new Map([
7729
8468
  ExecOutB: "ExecOutB"
7730
8469
  }
7731
8470
  },
8471
+ Exec_Character_AddInventoryBrick: {
8472
+ NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryBrick",
8473
+ BRICK: "B_1x1_Gate_Exec_Character_AddInventoryBrick",
8474
+ BRICKS: ["B_1x1_Gate_Exec_Character_AddInventoryBrick"],
8475
+ PORTS: {
8476
+ BrickAsset: "BrickAsset",
8477
+ Character: "Character",
8478
+ Exec: "Exec",
8479
+ ProceduralSize: "ProceduralSize",
8480
+ ProceduralSize_X: "ProceduralSize.X",
8481
+ ProceduralSize_Y: "ProceduralSize.Y",
8482
+ ProceduralSize_Z: "ProceduralSize.Z",
8483
+ ExecOut: "ExecOut"
8484
+ }
8485
+ },
8486
+ Exec_Character_AddInventoryEntity: {
8487
+ NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryEntity",
8488
+ BRICK: "B_1x1_Gate_Exec_Character_AddInventoryEntity",
8489
+ BRICKS: ["B_1x1_Gate_Exec_Character_AddInventoryEntity"],
8490
+ PORTS: {
8491
+ Character: "Character",
8492
+ EntityType: "EntityType",
8493
+ Exec: "Exec",
8494
+ ExecOut: "ExecOut"
8495
+ }
8496
+ },
8497
+ Exec_Character_AddInventoryEntry: {
8498
+ NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryEntry",
8499
+ BRICK: "B_1x1_Gate_Exec_Character_AddInventoryEntry",
8500
+ BRICKS: ["B_1x1_Gate_Exec_Character_AddInventoryEntry"],
8501
+ PORTS: {
8502
+ Character: "Character",
8503
+ Exec: "Exec",
8504
+ ExecOut: "ExecOut"
8505
+ }
8506
+ },
8507
+ Exec_Character_AddInventoryItem: {
8508
+ NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryItem",
8509
+ BRICK: "B_1x1_Gate_Exec_Character_AddInventoryItem",
8510
+ BRICKS: ["B_1x1_Gate_Exec_Character_AddInventoryItem"],
8511
+ PORTS: {
8512
+ Character: "Character",
8513
+ Exec: "Exec",
8514
+ Item: "Item",
8515
+ ExecOut: "ExecOut"
8516
+ }
8517
+ },
8518
+ Exec_Character_AddInventoryItemAdv: {
8519
+ NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryItemAdv",
8520
+ BRICK: "B_1x1_Gate_Exec_Character_AddInventoryItemAdv",
8521
+ BRICKS: ["B_1x1_Gate_Exec_Character_AddInventoryItemAdv"],
8522
+ PORTS: {
8523
+ Character: "Character",
8524
+ DamageMultiplier: "DamageMultiplier",
8525
+ Exec: "Exec",
8526
+ ItemNameOverride: "ItemNameOverride",
8527
+ ItemScale: "ItemScale",
8528
+ ItemType: "ItemType",
8529
+ ProjectileOverride: "ProjectileOverride",
8530
+ WeaponSpeedMultiplier: "WeaponSpeedMultiplier",
8531
+ ExecOut: "ExecOut"
8532
+ }
8533
+ },
7732
8534
  Exec_Character_GetAim: {
7733
8535
  NAME: "BrickComponentType_WireGraph_Exec_Character_GetAim",
7734
8536
  BRICK: "B_1x1_Gate_Exec_Character_GetAim",
@@ -7786,6 +8588,74 @@ var $i = /* @__PURE__ */ new Map([
7786
8588
  ExecOut: "ExecOut"
7787
8589
  }
7788
8590
  },
8591
+ Exec_Character_SetInventoryBrick: {
8592
+ NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryBrick",
8593
+ BRICK: "B_1x1_Gate_Exec_Character_SetInventoryBrick",
8594
+ BRICKS: ["B_1x1_Gate_Exec_Character_SetInventoryBrick"],
8595
+ PORTS: {
8596
+ BrickAsset: "BrickAsset",
8597
+ Character: "Character",
8598
+ Exec: "Exec",
8599
+ ProceduralSize: "ProceduralSize",
8600
+ ProceduralSize_X: "ProceduralSize.X",
8601
+ ProceduralSize_Y: "ProceduralSize.Y",
8602
+ ProceduralSize_Z: "ProceduralSize.Z",
8603
+ Slot: "Slot",
8604
+ ExecOut: "ExecOut"
8605
+ }
8606
+ },
8607
+ Exec_Character_SetInventoryEntity: {
8608
+ NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryEntity",
8609
+ BRICK: "B_1x1_Gate_Exec_Character_SetInventoryEntity",
8610
+ BRICKS: ["B_1x1_Gate_Exec_Character_SetInventoryEntity"],
8611
+ PORTS: {
8612
+ Character: "Character",
8613
+ EntityType: "EntityType",
8614
+ Exec: "Exec",
8615
+ Slot: "Slot",
8616
+ ExecOut: "ExecOut"
8617
+ }
8618
+ },
8619
+ Exec_Character_SetInventoryEntry: {
8620
+ NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryEntry",
8621
+ BRICK: "B_1x1_Gate_Exec_Character_SetInventoryEntry",
8622
+ BRICKS: ["B_1x1_Gate_Exec_Character_SetInventoryEntry"],
8623
+ PORTS: {
8624
+ Character: "Character",
8625
+ Exec: "Exec",
8626
+ Slot: "Slot",
8627
+ ExecOut: "ExecOut"
8628
+ }
8629
+ },
8630
+ Exec_Character_SetInventoryItem: {
8631
+ NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryItem",
8632
+ BRICK: "B_1x1_Gate_Exec_Character_SetInventoryItem",
8633
+ BRICKS: ["B_1x1_Gate_Exec_Character_SetInventoryItem"],
8634
+ PORTS: {
8635
+ Character: "Character",
8636
+ Exec: "Exec",
8637
+ Item: "Item",
8638
+ Slot: "Slot",
8639
+ ExecOut: "ExecOut"
8640
+ }
8641
+ },
8642
+ Exec_Character_SetInventoryItemAdv: {
8643
+ NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryItemAdv",
8644
+ BRICK: "B_1x1_Gate_Exec_Character_SetInventoryItemAdv",
8645
+ BRICKS: ["B_1x1_Gate_Exec_Character_SetInventoryItemAdv"],
8646
+ PORTS: {
8647
+ Character: "Character",
8648
+ DamageMultiplier: "DamageMultiplier",
8649
+ Exec: "Exec",
8650
+ ItemNameOverride: "ItemNameOverride",
8651
+ ItemScale: "ItemScale",
8652
+ ItemType: "ItemType",
8653
+ ProjectileOverride: "ProjectileOverride",
8654
+ Slot: "Slot",
8655
+ WeaponSpeedMultiplier: "WeaponSpeedMultiplier",
8656
+ ExecOut: "ExecOut"
8657
+ }
8658
+ },
7789
8659
  Exec_Character_SetTempPermission: {
7790
8660
  NAME: "BrickComponentType_WireGraph_Exec_Character_SetTempPermission",
7791
8661
  BRICK: "B_1x1_Gate_Exec_Character_SetTempPermission",
@@ -7804,8 +8674,6 @@ var $i = /* @__PURE__ */ new Map([
7804
8674
  PORTS: {
7805
8675
  Character: "Character",
7806
8676
  Exec: "Exec",
7807
- HintText: "HintText",
7808
- HintTitle: "HintTitle",
7809
8677
  ExecOut: "ExecOut"
7810
8678
  }
7811
8679
  },
@@ -7834,7 +8702,6 @@ var $i = /* @__PURE__ */ new Map([
7834
8702
  FontColor_B: "FontColor.B",
7835
8703
  FontColor_G: "FontColor.G",
7836
8704
  FontColor_R: "FontColor.R",
7837
- FontSize: "FontSize",
7838
8705
  Lifetime: "Lifetime",
7839
8706
  OutlineColor: "OutlineColor",
7840
8707
  OutlineColor_A: "OutlineColor.A",
@@ -7908,6 +8775,17 @@ var $i = /* @__PURE__ */ new Map([
7908
8775
  bHasPermission: "bHasPermission"
7909
8776
  }
7910
8777
  },
8778
+ Exec_Controller_HasRole: {
8779
+ NAME: "BrickComponentType_WireGraph_Exec_Controller_HasRole",
8780
+ BRICK: "B_1x1_Gate_Exec_Controller_HasRole",
8781
+ BRICKS: ["B_1x1_Gate_Exec_Controller_HasRole"],
8782
+ PORTS: {
8783
+ Controller: "Controller",
8784
+ Exec: "Exec",
8785
+ ExecOut: "ExecOut",
8786
+ bHasRole: "bHasRole"
8787
+ }
8788
+ },
7911
8789
  Exec_Controller_IsTrustedByBrickOwner: {
7912
8790
  NAME: "BrickComponentType_WireGraph_Exec_Controller_IsTrustedByBrickOwner",
7913
8791
  BRICK: "B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner",
@@ -7930,6 +8808,29 @@ var $i = /* @__PURE__ */ new Map([
7930
8808
  ExecOut: "ExecOut"
7931
8809
  }
7932
8810
  },
8811
+ Exec_Controller_ShowChatMessage: {
8812
+ NAME: "BrickComponentType_WireGraph_Exec_Controller_ShowChatMessage",
8813
+ BRICK: "B_1x1_Gate_Exec_Controller_ShowChatMessage",
8814
+ BRICKS: ["B_1x1_Gate_Exec_Controller_ShowChatMessage"],
8815
+ PORTS: {
8816
+ Controller: "Controller",
8817
+ Exec: "Exec",
8818
+ Message: "Message",
8819
+ ExecOut: "ExecOut"
8820
+ }
8821
+ },
8822
+ Exec_Controller_ShowMessageBox: {
8823
+ NAME: "BrickComponentType_WireGraph_Exec_Controller_ShowMessageBox",
8824
+ BRICK: "B_1x1_Gate_Exec_Controller_ShowMessageBox",
8825
+ BRICKS: ["B_1x1_Gate_Exec_Controller_ShowMessageBox"],
8826
+ PORTS: {
8827
+ Controller: "Controller",
8828
+ Exec: "Exec",
8829
+ Message: "Message",
8830
+ Title: "Title",
8831
+ ExecOut: "ExecOut"
8832
+ }
8833
+ },
7933
8834
  Exec_Controller_ShowStatusMessage: {
7934
8835
  NAME: "BrickComponentType_WireGraph_Exec_Controller_ShowStatusMessage",
7935
8836
  BRICK: "B_1x1_Gate_Exec_Controller_ShowStatusMessage",
@@ -7941,6 +8842,19 @@ var $i = /* @__PURE__ */ new Map([
7941
8842
  ExecOut: "ExecOut"
7942
8843
  }
7943
8844
  },
8845
+ Exec_Cycle: {
8846
+ NAME: "BrickComponentType_WireGraph_Exec_Cycle",
8847
+ BRICK: "B_1x1_Gate_Exec_Cycle",
8848
+ BRICKS: ["B_1x1_Gate_Exec_Cycle"],
8849
+ PORTS: {
8850
+ Count: "Count",
8851
+ Exec: "Exec",
8852
+ ExecDown: "ExecDown",
8853
+ ExecOut: "ExecOut",
8854
+ ExecOutDown: "ExecOutDown",
8855
+ Output: "Output"
8856
+ }
8857
+ },
7944
8858
  Exec_Entity_AddLocationRotation: {
7945
8859
  NAME: "BrickComponentType_WireGraph_Exec_Entity_AddLocationRotation",
7946
8860
  BRICK: "B_1x1_Gate_Exec_Entity_AddLocationRotation",
@@ -8033,6 +8947,17 @@ var $i = /* @__PURE__ */ new Map([
8033
8947
  Rotation: "Rotation"
8034
8948
  }
8035
8949
  },
8950
+ Exec_Entity_GetTag: {
8951
+ NAME: "BrickComponentType_WireGraph_Exec_Entity_GetTag",
8952
+ BRICK: "B_1x1_Gate_Exec_Entity_GetTag",
8953
+ BRICKS: ["B_1x1_Gate_Exec_Entity_GetTag"],
8954
+ PORTS: {
8955
+ Entity: "Entity",
8956
+ Exec: "Exec",
8957
+ ExecOut: "ExecOut",
8958
+ Tag: "Tag"
8959
+ }
8960
+ },
8036
8961
  Exec_Entity_GetVelocity: {
8037
8962
  NAME: "BrickComponentType_WireGraph_Exec_Entity_GetVelocity",
8038
8963
  BRICK: "B_1x1_Gate_Exec_Entity_GetVelocity",
@@ -8156,6 +9081,17 @@ var $i = /* @__PURE__ */ new Map([
8156
9081
  ExecOut: "ExecOut"
8157
9082
  }
8158
9083
  },
9084
+ Exec_Entity_SetTag: {
9085
+ NAME: "BrickComponentType_WireGraph_Exec_Entity_SetTag",
9086
+ BRICK: "B_1x1_Gate_Exec_Entity_SetTag",
9087
+ BRICKS: ["B_1x1_Gate_Exec_Entity_SetTag"],
9088
+ PORTS: {
9089
+ Entity: "Entity",
9090
+ Exec: "Exec",
9091
+ Tag: "Tag",
9092
+ ExecOut: "ExecOut"
9093
+ }
9094
+ },
8159
9095
  Exec_Entity_SetVelocity: {
8160
9096
  NAME: "BrickComponentType_WireGraph_Exec_Entity_SetVelocity",
8161
9097
  BRICK: "B_1x1_Gate_Exec_Entity_SetVelocity",
@@ -8185,6 +9121,27 @@ var $i = /* @__PURE__ */ new Map([
8185
9121
  ExecOut: "ExecOut"
8186
9122
  }
8187
9123
  },
9124
+ Exec_Gamemode_BroadcastChatMessage: {
9125
+ NAME: "BrickComponentType_WireGraph_Exec_Gamemode_BroadcastChatMessage",
9126
+ BRICK: "B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage",
9127
+ BRICKS: ["B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage"],
9128
+ PORTS: {
9129
+ Exec: "Exec",
9130
+ Message: "Message",
9131
+ ExecOut: "ExecOut"
9132
+ }
9133
+ },
9134
+ Exec_Gamemode_BroadcastStatusMessage: {
9135
+ NAME: "BrickComponentType_WireGraph_Exec_Gamemode_BroadcastStatusMessage",
9136
+ BRICK: "B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage",
9137
+ BRICKS: ["B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage"],
9138
+ PORTS: {
9139
+ Exec: "Exec",
9140
+ Message: "Message",
9141
+ bFlashIfUnchanged: "bFlashIfUnchanged",
9142
+ ExecOut: "ExecOut"
9143
+ }
9144
+ },
8188
9145
  Exec_Gamemode_FillArrayFromPlayers: {
8189
9146
  NAME: "BrickComponentType_WireGraph_Exec_Gamemode_FillArrayFromPlayers",
8190
9147
  BRICK: "B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers",
@@ -8381,6 +9338,7 @@ var $i = /* @__PURE__ */ new Map([
8381
9338
  BRICK: "B_1x1_Gate_Exec_PrefabSpawner",
8382
9339
  BRICKS: ["B_1x1_Gate_Exec_PrefabSpawner"],
8383
9340
  PORTS: {
9341
+ DestroyAll: "DestroyAll",
8384
9342
  Exec: "Exec",
8385
9343
  Lifetime: "Lifetime",
8386
9344
  Limit: "Limit",
@@ -8392,6 +9350,10 @@ var $i = /* @__PURE__ */ new Map([
8392
9350
  SpawnOffsetRotation_Pitch: "SpawnOffsetRotation.Pitch",
8393
9351
  SpawnOffsetRotation_Roll: "SpawnOffsetRotation.Roll",
8394
9352
  SpawnOffsetRotation_Yaw: "SpawnOffsetRotation.Yaw",
9353
+ SpawnVelocity: "SpawnVelocity",
9354
+ SpawnVelocity_X: "SpawnVelocity.X",
9355
+ SpawnVelocity_Y: "SpawnVelocity.Y",
9356
+ SpawnVelocity_Z: "SpawnVelocity.Z",
8395
9357
  Entity: "Entity",
8396
9358
  ExecOut: "ExecOut"
8397
9359
  }
@@ -8423,6 +9385,7 @@ var $i = /* @__PURE__ */ new Map([
8423
9385
  BRICK: "B_1x1_Gate_Exec_Sweep",
8424
9386
  BRICKS: ["B_1x1_Gate_Exec_Sweep"],
8425
9387
  PORTS: {
9388
+ AdditionalIgnoredEntities: "AdditionalIgnoredEntities",
8426
9389
  Direction: "Direction",
8427
9390
  Direction_X: "Direction.X",
8428
9391
  Direction_Y: "Direction.Y",
@@ -8435,6 +9398,14 @@ var $i = /* @__PURE__ */ new Map([
8435
9398
  Origin_Y: "Origin.Y",
8436
9399
  Origin_Z: "Origin.Z",
8437
9400
  Radius: "Radius",
9401
+ bDetectBricks: "bDetectBricks",
9402
+ bDetectMap: "bDetectMap",
9403
+ bDetectPhysics: "bDetectPhysics",
9404
+ bDetectPlayers1: "bDetectPlayers1",
9405
+ bDetectPlayers2: "bDetectPlayers2",
9406
+ bDetectPlayers3: "bDetectPlayers3",
9407
+ bDetectPlayers4: "bDetectPlayers4",
9408
+ bIgnoreOwningGrid: "bIgnoreOwningGrid",
8438
9409
  bRelative: "bRelative",
8439
9410
  ExecOut: "ExecOut",
8440
9411
  Hit: "Hit",
@@ -8445,6 +9416,16 @@ var $i = /* @__PURE__ */ new Map([
8445
9416
  Miss: "Miss"
8446
9417
  }
8447
9418
  },
9419
+ Exec_Toggle: {
9420
+ NAME: "BrickComponentType_WireGraph_Exec_Toggle",
9421
+ BRICK: "B_1x1_Gate_Exec_Toggle",
9422
+ BRICKS: ["B_1x1_Gate_Exec_Toggle"],
9423
+ PORTS: {
9424
+ Exec: "Exec",
9425
+ ExecOut: "ExecOut",
9426
+ Output: "Output"
9427
+ }
9428
+ },
8448
9429
  Exec_Union: {
8449
9430
  NAME: "BrickComponentType_WireGraph_Exec_Union",
8450
9431
  BRICK: "B_1x1_Gate_Exec_Union",
@@ -8585,6 +9566,60 @@ var $i = /* @__PURE__ */ new Map([
8585
9566
  Output: "Output"
8586
9567
  }
8587
9568
  },
9569
+ Expr_ChangeDetector: {
9570
+ NAME: "BrickComponentType_WireGraph_Expr_ChangeDetector",
9571
+ BRICK: "B_1x1_Gate_Expr_ChangeDetector",
9572
+ BRICKS: ["B_1x1_Gate_Expr_ChangeDetector"],
9573
+ PORTS: {
9574
+ Input: "Input",
9575
+ OnChanged: "OnChanged"
9576
+ }
9577
+ },
9578
+ Expr_ColorBlend: {
9579
+ NAME: "BrickComponentType_WireGraph_Expr_ColorBlend",
9580
+ BRICK: "B_1x1_Gate_Expr_ColorBlend",
9581
+ BRICKS: ["B_1x1_Gate_Expr_ColorBlend"],
9582
+ PORTS: {
9583
+ Alpha: "Alpha",
9584
+ ColorA: "ColorA",
9585
+ ColorA_A: "ColorA.A",
9586
+ ColorA_B: "ColorA.B",
9587
+ ColorA_G: "ColorA.G",
9588
+ ColorA_R: "ColorA.R",
9589
+ ColorB: "ColorB",
9590
+ ColorB_A: "ColorB.A",
9591
+ ColorB_B: "ColorB.B",
9592
+ ColorB_G: "ColorB.G",
9593
+ ColorB_R: "ColorB.R",
9594
+ Output: "Output"
9595
+ }
9596
+ },
9597
+ Expr_ColorConvert: {
9598
+ NAME: "BrickComponentType_WireGraph_Expr_ColorConvert",
9599
+ BRICK: "B_1x1_Gate_Expr_ColorConvert",
9600
+ BRICKS: ["B_1x1_Gate_Expr_ColorConvert"],
9601
+ PORTS: {
9602
+ Input: "Input",
9603
+ Input_A: "Input.A",
9604
+ Input_B: "Input.B",
9605
+ Input_G: "Input.G",
9606
+ Input_R: "Input.R",
9607
+ Output: "Output"
9608
+ }
9609
+ },
9610
+ Expr_ColorToHex: {
9611
+ NAME: "BrickComponentType_WireGraph_Expr_ColorToHex",
9612
+ BRICK: "B_1x1_Gate_Expr_ColorToHex",
9613
+ BRICKS: ["B_1x1_Gate_Expr_ColorToHex"],
9614
+ PORTS: {
9615
+ Input: "Input",
9616
+ Input_A: "Input.A",
9617
+ Input_B: "Input.B",
9618
+ Input_G: "Input.G",
9619
+ Input_R: "Input.R",
9620
+ Hex: "Hex"
9621
+ }
9622
+ },
8588
9623
  Expr_CompareEqual: {
8589
9624
  NAME: "BrickComponentType_WireGraph_Expr_CompareEqual",
8590
9625
  BRICK: "B_1x1_Gate_Expr_CompareEqual",
@@ -8645,14 +9680,35 @@ var $i = /* @__PURE__ */ new Map([
8645
9680
  bOutput: "bOutput"
8646
9681
  }
8647
9682
  },
9683
+ Expr_Convert: {
9684
+ NAME: "BrickComponentType_WireGraph_Expr_Convert",
9685
+ BRICK: "B_1x1_Gate_Expr_Convert",
9686
+ BRICKS: ["B_1x1_Gate_Expr_Convert"],
9687
+ PORTS: {
9688
+ Input: "Input",
9689
+ Output: "Output"
9690
+ }
9691
+ },
9692
+ Expr_DirectionToRotation: {
9693
+ NAME: "BrickComponentType_WireGraph_Expr_DirectionToRotation",
9694
+ BRICK: "B_1x1_Gate_Expr_DirectionToRotation",
9695
+ BRICKS: ["B_1x1_Gate_Expr_DirectionToRotation"],
9696
+ PORTS: {
9697
+ Direction: "Direction",
9698
+ Direction_X: "Direction.X",
9699
+ Direction_Y: "Direction.Y",
9700
+ Direction_Z: "Direction.Z",
9701
+ Output: "Output"
9702
+ }
9703
+ },
8648
9704
  Expr_EdgeDetector: {
8649
9705
  NAME: "BrickComponentType_WireGraph_Expr_EdgeDetector",
8650
9706
  BRICK: "B_1x1_Gate_Expr_EdgeDetector",
8651
9707
  BRICKS: ["B_1x1_Gate_Expr_EdgeDetector"],
8652
9708
  PORTS: {
8653
9709
  Input: "Input",
8654
- bPulseOnFallingEdge: "bPulseOnFallingEdge",
8655
- bPulseOnRisingEdge: "bPulseOnRisingEdge"
9710
+ OnFallingEdge: "OnFallingEdge",
9711
+ OnRisingEdge: "OnRisingEdge"
8656
9712
  }
8657
9713
  },
8658
9714
  Expr_Floor: {
@@ -8664,6 +9720,19 @@ var $i = /* @__PURE__ */ new Map([
8664
9720
  Output: "Output"
8665
9721
  }
8666
9722
  },
9723
+ Expr_InvertRotation: {
9724
+ NAME: "BrickComponentType_WireGraph_Expr_InvertRotation",
9725
+ BRICK: "B_1x1_Gate_Expr_InvertRotation",
9726
+ BRICKS: ["B_1x1_Gate_Expr_InvertRotation"],
9727
+ PORTS: {
9728
+ Input: "Input",
9729
+ Input_W: "Input.W",
9730
+ Input_X: "Input.X",
9731
+ Input_Y: "Input.Y",
9732
+ Input_Z: "Input.Z",
9733
+ Output: "Output"
9734
+ }
9735
+ },
8667
9736
  Expr_LogicalAND: {
8668
9737
  NAME: "BrickComponentType_WireGraph_Expr_LogicalAND",
8669
9738
  BRICK: "B_1x1_Gate_Expr_LogicalAND",
@@ -8735,6 +9804,50 @@ var $i = /* @__PURE__ */ new Map([
8735
9804
  Output: "Output"
8736
9805
  }
8737
9806
  },
9807
+ Expr_MakeColorHex: {
9808
+ NAME: "BrickComponentType_WireGraph_Expr_MakeColorHex",
9809
+ BRICK: "B_1x1_Gate_Expr_MakeColorHex",
9810
+ BRICKS: ["B_1x1_Gate_Expr_MakeColorHex"],
9811
+ PORTS: {
9812
+ Hex: "Hex",
9813
+ Output: "Output"
9814
+ }
9815
+ },
9816
+ Expr_MakeColorSRGB: {
9817
+ NAME: "BrickComponentType_WireGraph_Expr_MakeColorSRGB",
9818
+ BRICK: "B_1x1_Gate_Expr_MakeColorSRGB",
9819
+ BRICKS: ["B_1x1_Gate_Expr_MakeColorSRGB"],
9820
+ PORTS: {
9821
+ A: "A",
9822
+ B: "B",
9823
+ G: "G",
9824
+ R: "R",
9825
+ Output: "Output"
9826
+ }
9827
+ },
9828
+ Expr_MakeQuaternion: {
9829
+ NAME: "BrickComponentType_WireGraph_Expr_MakeQuaternion",
9830
+ BRICK: "B_1x1_Gate_Expr_MakeQuaternion",
9831
+ BRICKS: ["B_1x1_Gate_Expr_MakeQuaternion"],
9832
+ PORTS: {
9833
+ W: "W",
9834
+ X: "X",
9835
+ Y: "Y",
9836
+ Z: "Z",
9837
+ Output: "Output"
9838
+ }
9839
+ },
9840
+ Expr_MakeRotation: {
9841
+ NAME: "BrickComponentType_WireGraph_Expr_MakeRotation",
9842
+ BRICK: "B_1x1_Gate_Expr_MakeRotation",
9843
+ BRICKS: ["B_1x1_Gate_Expr_MakeRotation"],
9844
+ PORTS: {
9845
+ Pitch: "Pitch",
9846
+ Roll: "Roll",
9847
+ Yaw: "Yaw",
9848
+ Output: "Output"
9849
+ }
9850
+ },
8738
9851
  Expr_MakeVector: {
8739
9852
  NAME: "BrickComponentType_WireGraph_Expr_MakeVector",
8740
9853
  BRICK: "B_1x1_Gate_Expr_MakeVector",
@@ -8894,8 +10007,6 @@ var $i = /* @__PURE__ */ new Map([
8894
10007
  BRICKS: ["B_1x1_Gate_Expr_MathEasing"],
8895
10008
  PORTS: {
8896
10009
  Blend: "Blend",
8897
- Direction: "Direction",
8898
- Function: "Function",
8899
10010
  InputA: "InputA",
8900
10011
  InputB: "InputB",
8901
10012
  Output: "Output"
@@ -9082,6 +10193,134 @@ var $i = /* @__PURE__ */ new Map([
9082
10193
  bOutput: "bOutput"
9083
10194
  }
9084
10195
  },
10196
+ Expr_QuatAngleBetween: {
10197
+ NAME: "BrickComponentType_WireGraph_Expr_QuatAngleBetween",
10198
+ BRICK: "B_1x1_Gate_Expr_QuatAngleBetween",
10199
+ BRICKS: ["B_1x1_Gate_Expr_QuatAngleBetween"],
10200
+ PORTS: {
10201
+ InputA: "InputA",
10202
+ InputA_W: "InputA.W",
10203
+ InputA_X: "InputA.X",
10204
+ InputA_Y: "InputA.Y",
10205
+ InputA_Z: "InputA.Z",
10206
+ InputB: "InputB",
10207
+ InputB_W: "InputB.W",
10208
+ InputB_X: "InputB.X",
10209
+ InputB_Y: "InputB.Y",
10210
+ InputB_Z: "InputB.Z",
10211
+ Output: "Output"
10212
+ }
10213
+ },
10214
+ Expr_QuatBetween: {
10215
+ NAME: "BrickComponentType_WireGraph_Expr_QuatBetween",
10216
+ BRICK: "B_1x1_Gate_Expr_QuatBetween",
10217
+ BRICKS: ["B_1x1_Gate_Expr_QuatBetween"],
10218
+ PORTS: {
10219
+ From: "From",
10220
+ From_X: "From.X",
10221
+ From_Y: "From.Y",
10222
+ From_Z: "From.Z",
10223
+ To: "To",
10224
+ To_X: "To.X",
10225
+ To_Y: "To.Y",
10226
+ To_Z: "To.Z",
10227
+ Output: "Output"
10228
+ }
10229
+ },
10230
+ Expr_QuatDotProduct: {
10231
+ NAME: "BrickComponentType_WireGraph_Expr_QuatDotProduct",
10232
+ BRICK: "B_1x1_Gate_Expr_QuatDotProduct",
10233
+ BRICKS: ["B_1x1_Gate_Expr_QuatDotProduct"],
10234
+ PORTS: {
10235
+ InputA: "InputA",
10236
+ InputA_W: "InputA.W",
10237
+ InputA_X: "InputA.X",
10238
+ InputA_Y: "InputA.Y",
10239
+ InputA_Z: "InputA.Z",
10240
+ InputB: "InputB",
10241
+ InputB_W: "InputB.W",
10242
+ InputB_X: "InputB.X",
10243
+ InputB_Y: "InputB.Y",
10244
+ InputB_Z: "InputB.Z",
10245
+ Output: "Output"
10246
+ }
10247
+ },
10248
+ Expr_QuatFromAxisAngle: {
10249
+ NAME: "BrickComponentType_WireGraph_Expr_QuatFromAxisAngle",
10250
+ BRICK: "B_1x1_Gate_Expr_QuatFromAxisAngle",
10251
+ BRICKS: ["B_1x1_Gate_Expr_QuatFromAxisAngle"],
10252
+ PORTS: {
10253
+ Angle: "Angle",
10254
+ Axis: "Axis",
10255
+ Axis_X: "Axis.X",
10256
+ Axis_Y: "Axis.Y",
10257
+ Axis_Z: "Axis.Z",
10258
+ Output: "Output"
10259
+ }
10260
+ },
10261
+ Expr_QuatSlerp: {
10262
+ NAME: "BrickComponentType_WireGraph_Expr_QuatSlerp",
10263
+ BRICK: "B_1x1_Gate_Expr_QuatSlerp",
10264
+ BRICKS: ["B_1x1_Gate_Expr_QuatSlerp"],
10265
+ PORTS: {
10266
+ Alpha: "Alpha",
10267
+ InputA: "InputA",
10268
+ InputA_W: "InputA.W",
10269
+ InputA_X: "InputA.X",
10270
+ InputA_Y: "InputA.Y",
10271
+ InputA_Z: "InputA.Z",
10272
+ InputB: "InputB",
10273
+ InputB_W: "InputB.W",
10274
+ InputB_X: "InputB.X",
10275
+ InputB_Y: "InputB.Y",
10276
+ InputB_Z: "InputB.Z",
10277
+ Output: "Output"
10278
+ }
10279
+ },
10280
+ Expr_QuatToAxisAngle: {
10281
+ NAME: "BrickComponentType_WireGraph_Expr_QuatToAxisAngle",
10282
+ BRICK: "B_1x1_Gate_Expr_QuatToAxisAngle",
10283
+ BRICKS: ["B_1x1_Gate_Expr_QuatToAxisAngle"],
10284
+ PORTS: {
10285
+ Input: "Input",
10286
+ Input_W: "Input.W",
10287
+ Input_X: "Input.X",
10288
+ Input_Y: "Input.Y",
10289
+ Input_Z: "Input.Z",
10290
+ Angle: "Angle",
10291
+ Axis: "Axis"
10292
+ }
10293
+ },
10294
+ Expr_RotateVector: {
10295
+ NAME: "BrickComponentType_WireGraph_Expr_RotateVector",
10296
+ BRICK: "B_1x1_Gate_Expr_RotateVector",
10297
+ BRICKS: ["B_1x1_Gate_Expr_RotateVector"],
10298
+ PORTS: {
10299
+ Rotation: "Rotation",
10300
+ Rotation_W: "Rotation.W",
10301
+ Rotation_X: "Rotation.X",
10302
+ Rotation_Y: "Rotation.Y",
10303
+ Rotation_Z: "Rotation.Z",
10304
+ Vector: "Vector",
10305
+ Vector_X: "Vector.X",
10306
+ Vector_Y: "Vector.Y",
10307
+ Vector_Z: "Vector.Z",
10308
+ Output: "Output"
10309
+ }
10310
+ },
10311
+ Expr_RotationToDirection: {
10312
+ NAME: "BrickComponentType_WireGraph_Expr_RotationToDirection",
10313
+ BRICK: "B_1x1_Gate_Expr_RotationToDirection",
10314
+ BRICKS: ["B_1x1_Gate_Expr_RotationToDirection"],
10315
+ PORTS: {
10316
+ Rotation: "Rotation",
10317
+ Rotation_W: "Rotation.W",
10318
+ Rotation_X: "Rotation.X",
10319
+ Rotation_Y: "Rotation.Y",
10320
+ Rotation_Z: "Rotation.Z",
10321
+ Output: "Output"
10322
+ }
10323
+ },
9085
10324
  Expr_Round: {
9086
10325
  NAME: "BrickComponentType_WireGraph_Expr_Round",
9087
10326
  BRICK: "B_1x1_Gate_Expr_Round",
@@ -9118,6 +10357,52 @@ var $i = /* @__PURE__ */ new Map([
9118
10357
  R: "R"
9119
10358
  }
9120
10359
  },
10360
+ Expr_SplitColorSRGB: {
10361
+ NAME: "BrickComponentType_WireGraph_Expr_SplitColorSRGB",
10362
+ BRICK: "B_1x1_Gate_Expr_SplitColorSRGB",
10363
+ BRICKS: ["B_1x1_Gate_Expr_SplitColorSRGB"],
10364
+ PORTS: {
10365
+ Input: "Input",
10366
+ Input_A: "Input.A",
10367
+ Input_B: "Input.B",
10368
+ Input_G: "Input.G",
10369
+ Input_R: "Input.R",
10370
+ A: "A",
10371
+ B: "B",
10372
+ G: "G",
10373
+ R: "R"
10374
+ }
10375
+ },
10376
+ Expr_SplitQuaternion: {
10377
+ NAME: "BrickComponentType_WireGraph_Expr_SplitQuaternion",
10378
+ BRICK: "B_1x1_Gate_Expr_SplitQuaternion",
10379
+ BRICKS: ["B_1x1_Gate_Expr_SplitQuaternion"],
10380
+ PORTS: {
10381
+ Input: "Input",
10382
+ Input_W: "Input.W",
10383
+ Input_X: "Input.X",
10384
+ Input_Y: "Input.Y",
10385
+ Input_Z: "Input.Z",
10386
+ W: "W",
10387
+ X: "X",
10388
+ Y: "Y",
10389
+ Z: "Z"
10390
+ }
10391
+ },
10392
+ Expr_SplitRotation: {
10393
+ NAME: "BrickComponentType_WireGraph_Expr_SplitRotation",
10394
+ BRICK: "B_1x1_Gate_Expr_SplitRotation",
10395
+ BRICKS: ["B_1x1_Gate_Expr_SplitRotation"],
10396
+ PORTS: {
10397
+ Input: "Input",
10398
+ Input_Pitch: "Input.Pitch",
10399
+ Input_Roll: "Input.Roll",
10400
+ Input_Yaw: "Input.Yaw",
10401
+ Pitch: "Pitch",
10402
+ Roll: "Roll",
10403
+ Yaw: "Yaw"
10404
+ }
10405
+ },
9121
10406
  Expr_SplitVector: {
9122
10407
  NAME: "BrickComponentType_WireGraph_Expr_SplitVector",
9123
10408
  BRICK: "B_1x1_Gate_Expr_SplitVector",
@@ -9407,18 +10692,6 @@ var $i = /* @__PURE__ */ new Map([
9407
10692
  Output: "Output"
9408
10693
  }
9409
10694
  },
9410
- Expr_VecRotationToDirection: {
9411
- NAME: "BrickComponentType_WireGraph_Expr_VecRotationToDirection",
9412
- BRICK: "B_1x1_Gate_Expr_VecRotationToDirection",
9413
- BRICKS: ["B_1x1_Gate_Expr_VecRotationToDirection"],
9414
- PORTS: {
9415
- Input: "Input",
9416
- Input_X: "Input.X",
9417
- Input_Y: "Input.Y",
9418
- Input_Z: "Input.Z",
9419
- Output: "Output"
9420
- }
9421
- },
9422
10695
  Expr_VecScale: {
9423
10696
  NAME: "BrickComponentType_WireGraph_Expr_VecScale",
9424
10697
  BRICK: "B_1x1_Gate_Expr_VecScale",
@@ -9432,13 +10705,29 @@ var $i = /* @__PURE__ */ new Map([
9432
10705
  Output: "Output"
9433
10706
  }
9434
10707
  },
10708
+ Fake_Gamemode_CharacterDamagedEvent: {
10709
+ NAME: "BrickComponentType_WireGraph_Fake_Gamemode_CharacterDamagedEvent",
10710
+ BRICK: "B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent",
10711
+ BRICKS: ["B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent"],
10712
+ PORTS: {
10713
+ Attacker: "Attacker",
10714
+ AttackerWeapon: "AttackerWeapon",
10715
+ AttackerWeaponName: "AttackerWeaponName",
10716
+ Character: "Character",
10717
+ Damage: "Damage",
10718
+ ExecOut: "ExecOut"
10719
+ }
10720
+ },
9435
10721
  Fake_Gamemode_CharacterDiedEvent: {
9436
10722
  NAME: "BrickComponentType_WireGraph_Fake_Gamemode_CharacterDiedEvent",
9437
10723
  BRICK: "B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent",
9438
10724
  BRICKS: ["B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent"],
9439
10725
  PORTS: {
9440
10726
  Character: "Character",
9441
- ExecOut: "ExecOut"
10727
+ ExecOut: "ExecOut",
10728
+ Killer: "Killer",
10729
+ KillerWeapon: "KillerWeapon",
10730
+ KillerWeaponName: "KillerWeaponName"
9442
10731
  }
9443
10732
  },
9444
10733
  Fake_Gamemode_CharacterSpawnedEvent: {
@@ -9456,7 +10745,8 @@ var $i = /* @__PURE__ */ new Map([
9456
10745
  BRICKS: ["B_1x1_Gate_Fake_Gamemode_ControllerJoinedEvent"],
9457
10746
  PORTS: {
9458
10747
  Controller: "Controller",
9459
- ExecOut: "ExecOut"
10748
+ ExecOut: "ExecOut",
10749
+ UserId: "UserId"
9460
10750
  }
9461
10751
  },
9462
10752
  Fake_Gamemode_ControllerLeftEvent: {
@@ -9465,7 +10755,8 @@ var $i = /* @__PURE__ */ new Map([
9465
10755
  BRICKS: ["B_1x1_Gate_Fake_Gamemode_ControllerLeftEvent"],
9466
10756
  PORTS: {
9467
10757
  Controller: "Controller",
9468
- ExecOut: "ExecOut"
10758
+ ExecOut: "ExecOut",
10759
+ UserId: "UserId"
9469
10760
  }
9470
10761
  },
9471
10762
  Fake_Gamemode_RoundEndEvent: {
@@ -9473,7 +10764,6 @@ var $i = /* @__PURE__ */ new Map([
9473
10764
  BRICK: "B_1x1_Gate_Fake_Gamemode_RoundEndEvent",
9474
10765
  BRICKS: ["B_1x1_Gate_Fake_Gamemode_RoundEndEvent"],
9475
10766
  PORTS: {
9476
- Exec: "Exec",
9477
10767
  ExecOut: "ExecOut",
9478
10768
  RoundNumber: "RoundNumber"
9479
10769
  }
@@ -9483,11 +10773,21 @@ var $i = /* @__PURE__ */ new Map([
9483
10773
  BRICK: "B_1x1_Gate_Fake_Gamemode_RoundStartEvent",
9484
10774
  BRICKS: ["B_1x1_Gate_Fake_Gamemode_RoundStartEvent"],
9485
10775
  PORTS: {
9486
- Exec: "Exec",
9487
10776
  ExecOut: "ExecOut",
9488
10777
  RoundNumber: "RoundNumber"
9489
10778
  }
9490
10779
  },
10780
+ FindPlayer: {
10781
+ NAME: "BrickComponentType_WireGraph_FindPlayer",
10782
+ BRICK: "B_1x1_Gate_FindPlayer",
10783
+ BRICKS: ["B_1x1_Gate_FindPlayer"],
10784
+ PORTS: {
10785
+ Exec: "Exec",
10786
+ Query: "Query",
10787
+ ExecOut: "ExecOut",
10788
+ Player: "Player"
10789
+ }
10790
+ },
9491
10791
  FontReference: {
9492
10792
  NAME: "BrickComponentType_WireGraph_FontReference",
9493
10793
  BRICK: "B_1x1_Gate_FontReference",
@@ -9508,8 +10808,8 @@ var $i = /* @__PURE__ */ new Map([
9508
10808
  },
9509
10809
  ParticleReference: {
9510
10810
  NAME: "BrickComponentType_WireGraph_ParticleReference",
9511
- BRICK: "B_1x1_Gate_ParticleReference",
9512
- BRICKS: ["B_1x1_Gate_ParticleReference"],
10811
+ BRICK: "B_1x1F_Round",
10812
+ BRICKS: ["B_1x1F_Round"],
9513
10813
  PORTS: { Value: "Value" }
9514
10814
  },
9515
10815
  PickupReference: {
@@ -9703,7 +11003,8 @@ var $i = /* @__PURE__ */ new Map([
9703
11003
  ReactionTime: "ReactionTime",
9704
11004
  RespawnTime: "RespawnTime",
9705
11005
  RunSpeed: "RunSpeed",
9706
- SkinDummy: "SkinDummy",
11006
+ Skin: "Skin",
11007
+ Skin_Parts: "Skin.Parts",
9707
11008
  TeamCollisionChannel: "TeamCollisionChannel",
9708
11009
  bActiveBot: "bActiveBot",
9709
11010
  bBackVision: "bBackVision",
@@ -9732,6 +11033,7 @@ var $i = /* @__PURE__ */ new Map([
9732
11033
  Color_B: "Color.B",
9733
11034
  Color_G: "Color.G",
9734
11035
  Color_R: "Color.R",
11036
+ Material: "Material",
9735
11037
  MaterialAlpha: "MaterialAlpha",
9736
11038
  bCollisionEnabled: "bCollisionEnabled",
9737
11039
  bCollisionEnabled_Interaction: "bCollisionEnabled_Interaction",
@@ -9771,7 +11073,9 @@ var $i = /* @__PURE__ */ new Map([
9771
11073
  BRICKS: ["B_1x1F_Round"],
9772
11074
  PORTS: {
9773
11075
  ConsoleTag: "ConsoleTag",
9774
- Message: "Message"
11076
+ Damage: "Damage",
11077
+ Message: "Message",
11078
+ RepeatDelay: "RepeatDelay"
9775
11079
  }
9776
11080
  },
9777
11081
  GoalPoint: {
@@ -9847,8 +11151,15 @@ var $i = /* @__PURE__ */ new Map([
9847
11151
  BRICK: "B_1x1F_Round",
9848
11152
  BRICKS: ["B_1x1F_Round"],
9849
11153
  PORTS: {
11154
+ TagFilter: "TagFilter",
9850
11155
  ZoneEndDistance: "ZoneEndDistance",
9851
11156
  ZoneStartDistance: "ZoneStartDistance",
11157
+ bDetectEntities: "bDetectEntities",
11158
+ bDetectPlayers: "bDetectPlayers",
11159
+ bDetectPlayers1: "bDetectPlayers1",
11160
+ bDetectPlayers2: "bDetectPlayers2",
11161
+ bDetectPlayers3: "bDetectPlayers3",
11162
+ bDetectProjectiles: "bDetectProjectiles",
9852
11163
  bIsBuildingZone: "bIsBuildingZone",
9853
11164
  bIsLooseZone: "bIsLooseZone",
9854
11165
  bIsShareZone: "bIsShareZone",
@@ -9869,6 +11180,21 @@ var $i = /* @__PURE__ */ new Map([
9869
11180
  CurrentAngle: "CurrentAngle"
9870
11181
  }
9871
11182
  },
11183
+ Gyroscope: {
11184
+ NAME: "Component_Internal_Gyroscope",
11185
+ BRICK: "B_Gyroscope",
11186
+ BRICKS: ["B_Gyroscope"],
11187
+ PORTS: {
11188
+ Damping: "Damping",
11189
+ MaxForce: "MaxForce",
11190
+ Strength: "Strength",
11191
+ TargetAxis: "TargetAxis",
11192
+ TargetAxis_X: "TargetAxis.X",
11193
+ TargetAxis_Y: "TargetAxis.Y",
11194
+ TargetAxis_Z: "TargetAxis.Z",
11195
+ bEnabled: "bEnabled"
11196
+ }
11197
+ },
9872
11198
  InputSplitter: {
9873
11199
  NAME: "Component_Internal_InputSplitter",
9874
11200
  BRICK: "B_1x1_Gate_SeatControlSplitter",
@@ -9880,29 +11206,6 @@ var $i = /* @__PURE__ */ new Map([
9880
11206
  bPressedJump: "bPressedJump"
9881
11207
  }
9882
11208
  },
9883
- Joint_Fixed: {
9884
- NAME: "Component_Internal_Joint_Fixed",
9885
- BRICK: "B_Joint_Fixed",
9886
- BRICKS: ["B_Joint_Fixed"],
9887
- PORTS: {
9888
- LocationInterpMode: "LocationInterpMode",
9889
- LocationMaxSpeed: "LocationMaxSpeed",
9890
- LocationSmoothTime: "LocationSmoothTime",
9891
- OffsetLocation: "OffsetLocation",
9892
- OffsetLocation_X: "OffsetLocation.X",
9893
- OffsetLocation_Y: "OffsetLocation.Y",
9894
- OffsetLocation_Z: "OffsetLocation.Z",
9895
- OffsetRotation: "OffsetRotation",
9896
- OffsetRotation_Pitch: "OffsetRotation.Pitch",
9897
- OffsetRotation_Roll: "OffsetRotation.Roll",
9898
- OffsetRotation_Yaw: "OffsetRotation.Yaw",
9899
- RotationInterpMode: "RotationInterpMode",
9900
- RotationMaxSpeed: "RotationMaxSpeed",
9901
- RotationSmoothTime: "RotationSmoothTime",
9902
- bSettled: "bSettled",
9903
- bWelded: "bWelded"
9904
- }
9905
- },
9906
11209
  Joint_Wheel: {
9907
11210
  NAME: "Component_Internal_Joint_Wheel",
9908
11211
  BRICK: "B_Joint_Wheel",
@@ -9940,10 +11243,10 @@ var $i = /* @__PURE__ */ new Map([
9940
11243
  Steer: "Steer",
9941
11244
  SteerLimitDegree: "SteerLimitDegree",
9942
11245
  SteerPower: "SteerPower",
9943
- SuspensionBottomOffset: "SuspensionBottomOffset",
9944
11246
  SuspensionDamping: "SuspensionDamping",
11247
+ SuspensionLength: "SuspensionLength",
11248
+ SuspensionOffset: "SuspensionOffset",
9945
11249
  SuspensionStiffness: "SuspensionStiffness",
9946
- SuspensionTopOffset: "SuspensionTopOffset",
9947
11250
  bAllowEngineSteerCorrect: "bAllowEngineSteerCorrect",
9948
11251
  bCanBrake: "bCanBrake",
9949
11252
  bDriveWhenNotAttachedToEngine: "bDriveWhenNotAttachedToEngine",
@@ -9987,6 +11290,28 @@ var $i = /* @__PURE__ */ new Map([
9987
11290
  CurrentPosition: "CurrentPosition"
9988
11291
  }
9989
11292
  },
11293
+ ProjectileSpawner_Cannon: {
11294
+ NAME: "Component_Internal_ProjectileSpawner_Cannon",
11295
+ BRICK: "B_2x2_Cannon",
11296
+ BRICKS: ["B_2x2_Cannon"],
11297
+ PORTS: {
11298
+ DamageMultiplier: "DamageMultiplier",
11299
+ Direction: "Direction",
11300
+ FireRate: "FireRate",
11301
+ FireSound: "FireSound",
11302
+ Instigator: "Instigator",
11303
+ NumberOfShots: "NumberOfShots",
11304
+ ProjectileClass: "ProjectileClass",
11305
+ ScaleMultiplier: "ScaleMultiplier",
11306
+ SpawnLocation: "SpawnLocation",
11307
+ SpawnMargin: "SpawnMargin",
11308
+ SpeedMultiplier: "SpeedMultiplier",
11309
+ SpreadConeAngle: "SpreadConeAngle",
11310
+ bEnabled: "bEnabled",
11311
+ bSpreadBiasedTowardsCenter: "bSpreadBiasedTowardsCenter",
11312
+ OnFired: "OnFired"
11313
+ }
11314
+ },
9990
11315
  Rerouter: {
9991
11316
  NAME: "Component_Internal_Rerouter",
9992
11317
  BRICK: "B_1x1_Reroute_Node",
@@ -9996,6 +11321,36 @@ var $i = /* @__PURE__ */ new Map([
9996
11321
  RER_Output: "RER_Output"
9997
11322
  }
9998
11323
  },
11324
+ RigidBearing: {
11325
+ NAME: "Component_Internal_RigidBearing",
11326
+ BRICK: "B_Joint_RigidBearing",
11327
+ BRICKS: ["B_Joint_RigidBearing", "B_Joint_RigidBearing_Micro"],
11328
+ PORTS: {
11329
+ InterpMode: "InterpMode",
11330
+ SmoothTime: "SmoothTime",
11331
+ TargetAngle: "TargetAngle",
11332
+ TopSpeed: "TopSpeed",
11333
+ bAnglesArePercentages: "bAnglesArePercentages",
11334
+ CurrentAngle: "CurrentAngle",
11335
+ bStopped: "bStopped",
11336
+ bWelded: "bWelded"
11337
+ }
11338
+ },
11339
+ RigidSlider: {
11340
+ NAME: "Component_Internal_RigidSlider",
11341
+ BRICK: "B_1x1F_Round",
11342
+ BRICKS: ["B_1x1F_Round"],
11343
+ PORTS: {
11344
+ InterpMode: "InterpMode",
11345
+ SmoothTime: "SmoothTime",
11346
+ TargetPosition: "TargetPosition",
11347
+ TopSpeed: "TopSpeed",
11348
+ bPositionsArePercentages: "bPositionsArePercentages",
11349
+ CurrentPosition: "CurrentPosition",
11350
+ bStopped: "bStopped",
11351
+ bWelded: "bWelded"
11352
+ }
11353
+ },
9999
11354
  Seat: {
10000
11355
  NAME: "Component_Internal_Seat",
10001
11356
  BRICK: "B_Seat",
@@ -10111,10 +11466,13 @@ var $i = /* @__PURE__ */ new Map([
10111
11466
  ManualInput_Steer: "ManualInput_Steer",
10112
11467
  SteerInterpSpeed: "SteerInterpSpeed",
10113
11468
  SteerLimitDegree: "SteerLimitDegree",
11469
+ SteerLimitSpeedFalloff: "SteerLimitSpeedFalloff",
10114
11470
  SteerPowerMultiplier: "SteerPowerMultiplier",
10115
11471
  TankSteerSpeedMultiplier: "TankSteerSpeedMultiplier",
10116
11472
  WaterDriveForce: "WaterDriveForce",
10117
11473
  WaterSteeringForce: "WaterSteeringForce",
11474
+ WheelFrictionMultiplier: "WheelFrictionMultiplier",
11475
+ bAutoRight: "bAutoRight",
10118
11476
  bEnableManualControl: "bEnableManualControl",
10119
11477
  bEnabled: "bEnabled",
10120
11478
  bManualInput_Brake: "bManualInput_Brake",
@@ -10166,11 +11524,13 @@ var $i = /* @__PURE__ */ new Map([
10166
11524
  InnerRadius: "InnerRadius",
10167
11525
  MaxDistance: "MaxDistance",
10168
11526
  PitchMultiplier: "PitchMultiplier",
11527
+ Play: "Play",
11528
+ RepeatCount: "RepeatCount",
10169
11529
  RepeatTime: "RepeatTime",
10170
11530
  RepeatVariance: "RepeatVariance",
11531
+ Stop: "Stop",
10171
11532
  VolumeMultiplier: "VolumeMultiplier",
10172
11533
  bEnableRepeat: "bEnableRepeat",
10173
- bPlay: "bPlay",
10174
11534
  bSpatialization: "bSpatialization"
10175
11535
  }
10176
11536
  },
@@ -10192,6 +11552,28 @@ var $i = /* @__PURE__ */ new Map([
10192
11552
  bUseBrickColor: "bUseBrickColor"
10193
11553
  }
10194
11554
  },
11555
+ ProjectileSpawner: {
11556
+ NAME: "Component_ProjectileSpawner",
11557
+ BRICK: "B_1x1F_Round",
11558
+ BRICKS: ["B_1x1F_Round"],
11559
+ PORTS: {
11560
+ DamageMultiplier: "DamageMultiplier",
11561
+ Direction: "Direction",
11562
+ FireRate: "FireRate",
11563
+ FireSound: "FireSound",
11564
+ Instigator: "Instigator",
11565
+ NumberOfShots: "NumberOfShots",
11566
+ ProjectileClass: "ProjectileClass",
11567
+ ScaleMultiplier: "ScaleMultiplier",
11568
+ SpawnLocation: "SpawnLocation",
11569
+ SpawnMargin: "SpawnMargin",
11570
+ SpeedMultiplier: "SpeedMultiplier",
11571
+ SpreadConeAngle: "SpreadConeAngle",
11572
+ bEnabled: "bEnabled",
11573
+ bSpreadBiasedTowardsCenter: "bSpreadBiasedTowardsCenter",
11574
+ OnFired: "OnFired"
11575
+ }
11576
+ },
10195
11577
  SpawnPoint: {
10196
11578
  NAME: "Component_SpawnPoint",
10197
11579
  BRICK: "B_SpawnPoint",
@@ -10332,17 +11714,6 @@ var $i = /* @__PURE__ */ new Map([
10332
11714
  bSpatialization: "bSpatialization",
10333
11715
  ExecOut: "ExecOut"
10334
11716
  }
10335
- },
10336
- SetInventoryEntry: {
10337
- NAME: "Component_WireGraph_SetInventoryEntry",
10338
- BRICK: "B_1x1_Gate_Exec_Character_SetInventoryEntry",
10339
- BRICKS: ["B_1x1_Gate_Exec_Character_SetInventoryEntry"],
10340
- PORTS: {
10341
- Character: "Character",
10342
- Exec: "Exec",
10343
- Slot: "Slot",
10344
- ExecOut: "ExecOut"
10345
- }
10346
11717
  }
10347
11718
  }, aa = {
10348
11719
  A: 4294967295,