brs-js 3.2.0 → 3.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -54,6 +54,26 @@ export declare const COMPONENTS: {
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  readonly Exec: "Exec";
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  };
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  };
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+ readonly EntityZoneEvent_Entered: {
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+ readonly NAME: "BrickComponentType_Internal_EntityZoneEvent_Entered";
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+ readonly BRICK: "B_1x1_Gate_Internal_EntityZoneEvent_Entered";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Internal_EntityZoneEvent_Entered"];
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+ readonly PORTS: {
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+ readonly Zone: "Zone";
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+ readonly Entity: "Entity";
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+ readonly Exec: "Exec";
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+ };
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+ };
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+ readonly EntityZoneEvent_Left: {
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+ readonly NAME: "BrickComponentType_Internal_EntityZoneEvent_Left";
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+ readonly BRICK: "B_1x1_Gate_Internal_EntityZoneEvent_Left";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Internal_EntityZoneEvent_Left"];
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+ readonly PORTS: {
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+ readonly Zone: "Zone";
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+ readonly Entity: "Entity";
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+ readonly Exec: "Exec";
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+ };
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+ };
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  readonly MicrochipInput: {
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  readonly NAME: "BrickComponentType_Internal_MicrochipInput";
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  readonly BRICK: "B_1x1_Gate_MicrochipInput";
@@ -72,6 +92,32 @@ export declare const COMPONENTS: {
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  readonly RER_Output: "RER_Output";
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  };
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  };
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+ readonly ProjectileZoneEvent_Entered: {
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+ readonly NAME: "BrickComponentType_Internal_ProjectileZoneEvent_Entered";
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+ readonly BRICK: "B_1x1_Gate_Internal_ProjectileZoneEvent_Entered";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Internal_ProjectileZoneEvent_Entered"];
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+ readonly PORTS: {
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+ readonly Zone: "Zone";
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+ readonly Character: "Character";
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+ readonly Exec: "Exec";
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+ readonly Projectile: "Projectile";
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+ readonly Weapon: "Weapon";
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+ readonly WeaponName: "WeaponName";
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+ };
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+ };
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+ readonly ProjectileZoneEvent_Left: {
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+ readonly NAME: "BrickComponentType_Internal_ProjectileZoneEvent_Left";
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+ readonly BRICK: "B_1x1_Gate_Internal_ProjectileZoneEvent_Left";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Internal_ProjectileZoneEvent_Left"];
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+ readonly PORTS: {
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+ readonly Zone: "Zone";
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+ readonly Character: "Character";
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+ readonly Exec: "Exec";
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+ readonly Projectile: "Projectile";
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+ readonly Weapon: "Weapon";
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+ readonly WeaponName: "WeaponName";
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+ };
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+ };
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  readonly ReadBrickGrid: {
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  readonly NAME: "BrickComponentType_Internal_ReadBrickGrid";
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  readonly BRICK: "B_1x1_Gate_Internal_ReadBrickGrid";
@@ -111,8 +157,6 @@ export declare const COMPONENTS: {
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  readonly BRICK: "B_1x1F_Round";
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  readonly BRICKS: readonly ["B_1x1F_Round"];
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  readonly PORTS: {
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- readonly Prefab: "Prefab";
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- readonly Prefab_Path: "Prefab.Path";
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  readonly RespawnTime: "RespawnTime";
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  readonly SpawnOffset: "SpawnOffset";
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  readonly SpawnOffset_X: "SpawnOffset.X";
@@ -122,6 +166,10 @@ export declare const COMPONENTS: {
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  readonly SpawnOffsetRotation_Pitch: "SpawnOffsetRotation.Pitch";
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  readonly SpawnOffsetRotation_Roll: "SpawnOffsetRotation.Roll";
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  readonly SpawnOffsetRotation_Yaw: "SpawnOffsetRotation.Yaw";
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+ readonly SpawnVelocity: "SpawnVelocity";
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+ readonly SpawnVelocity_X: "SpawnVelocity.X";
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+ readonly SpawnVelocity_Y: "SpawnVelocity.Y";
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+ readonly SpawnVelocity_Z: "SpawnVelocity.Z";
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  readonly bSpawnEnable: "bSpawnEnable";
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  readonly SpawnedEntity: "SpawnedEntity";
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  };
@@ -134,6 +182,14 @@ export declare const COMPONENTS: {
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  readonly Value: "Value";
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  };
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  };
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+ readonly BrickAssetReference: {
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+ readonly NAME: "BrickComponentType_WireGraph_BrickAssetReference";
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+ readonly BRICK: "B_1x1_Gate_BrickAssetReference";
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+ readonly BRICKS: readonly ["B_1x1_Gate_BrickAssetReference"];
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+ readonly PORTS: {
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+ readonly Value: "Value";
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+ };
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+ };
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  readonly DeltaTime: {
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  readonly NAME: "BrickComponentType_WireGraph_DeltaTime";
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  readonly BRICK: "B_1x1_Gate_DeltaTime";
@@ -142,6 +198,14 @@ export declare const COMPONENTS: {
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  readonly DeltaTime: "DeltaTime";
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  };
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  };
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+ readonly EntityTypeReference: {
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+ readonly NAME: "BrickComponentType_WireGraph_EntityTypeReference";
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+ readonly BRICK: "B_1x1_Gate_EntityTypeReference";
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+ readonly BRICKS: readonly ["B_1x1_Gate_EntityTypeReference"];
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+ readonly PORTS: {
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+ readonly Value: "Value";
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+ };
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+ };
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  readonly Exec_ArrayVar_Append: {
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  readonly NAME: "BrickComponentType_WireGraph_Exec_ArrayVar_Append";
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  readonly BRICK: "B_1x1_Gate_Exec_ArrayVar_Append";
@@ -410,6 +474,69 @@ export declare const COMPONENTS: {
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  readonly ExecOutB: "ExecOutB";
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  };
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  };
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+ readonly Exec_Character_AddInventoryBrick: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryBrick";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_AddInventoryBrick";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_AddInventoryBrick"];
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+ readonly PORTS: {
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+ readonly BrickAsset: "BrickAsset";
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+ readonly Character: "Character";
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+ readonly Exec: "Exec";
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+ readonly ProceduralSize: "ProceduralSize";
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+ readonly ProceduralSize_X: "ProceduralSize.X";
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+ readonly ProceduralSize_Y: "ProceduralSize.Y";
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+ readonly ProceduralSize_Z: "ProceduralSize.Z";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Character_AddInventoryEntity: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryEntity";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_AddInventoryEntity";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_AddInventoryEntity"];
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+ readonly PORTS: {
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+ readonly Character: "Character";
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+ readonly EntityType: "EntityType";
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+ readonly Exec: "Exec";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Character_AddInventoryEntry: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryEntry";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_AddInventoryEntry";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_AddInventoryEntry"];
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+ readonly PORTS: {
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+ readonly Character: "Character";
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+ readonly Exec: "Exec";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Character_AddInventoryItem: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryItem";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_AddInventoryItem";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_AddInventoryItem"];
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+ readonly PORTS: {
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+ readonly Character: "Character";
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+ readonly Exec: "Exec";
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+ readonly Item: "Item";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Character_AddInventoryItemAdv: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_AddInventoryItemAdv";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_AddInventoryItemAdv";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_AddInventoryItemAdv"];
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+ readonly PORTS: {
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+ readonly Character: "Character";
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+ readonly DamageMultiplier: "DamageMultiplier";
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+ readonly Exec: "Exec";
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+ readonly ItemNameOverride: "ItemNameOverride";
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+ readonly ItemScale: "ItemScale";
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+ readonly ItemType: "ItemType";
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+ readonly ProjectileOverride: "ProjectileOverride";
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+ readonly WeaponSpeedMultiplier: "WeaponSpeedMultiplier";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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  readonly Exec_Character_GetAim: {
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  readonly NAME: "BrickComponentType_WireGraph_Exec_Character_GetAim";
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  readonly BRICK: "B_1x1_Gate_Exec_Character_GetAim";
@@ -467,6 +594,74 @@ export declare const COMPONENTS: {
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  readonly ExecOut: "ExecOut";
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  };
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  };
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+ readonly Exec_Character_SetInventoryBrick: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryBrick";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_SetInventoryBrick";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_SetInventoryBrick"];
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+ readonly PORTS: {
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+ readonly BrickAsset: "BrickAsset";
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+ readonly Character: "Character";
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+ readonly Exec: "Exec";
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+ readonly ProceduralSize: "ProceduralSize";
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+ readonly ProceduralSize_X: "ProceduralSize.X";
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+ readonly ProceduralSize_Y: "ProceduralSize.Y";
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+ readonly ProceduralSize_Z: "ProceduralSize.Z";
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+ readonly Slot: "Slot";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Character_SetInventoryEntity: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryEntity";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_SetInventoryEntity";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_SetInventoryEntity"];
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+ readonly PORTS: {
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+ readonly Character: "Character";
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+ readonly EntityType: "EntityType";
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+ readonly Exec: "Exec";
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+ readonly Slot: "Slot";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Character_SetInventoryEntry: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryEntry";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_SetInventoryEntry";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_SetInventoryEntry"];
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+ readonly PORTS: {
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+ readonly Character: "Character";
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+ readonly Exec: "Exec";
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+ readonly Slot: "Slot";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Character_SetInventoryItem: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryItem";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_SetInventoryItem";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_SetInventoryItem"];
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+ readonly PORTS: {
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+ readonly Character: "Character";
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+ readonly Exec: "Exec";
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+ readonly Item: "Item";
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+ readonly Slot: "Slot";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Character_SetInventoryItemAdv: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Character_SetInventoryItemAdv";
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+ readonly BRICK: "B_1x1_Gate_Exec_Character_SetInventoryItemAdv";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_SetInventoryItemAdv"];
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+ readonly PORTS: {
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+ readonly Character: "Character";
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+ readonly DamageMultiplier: "DamageMultiplier";
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+ readonly Exec: "Exec";
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+ readonly ItemNameOverride: "ItemNameOverride";
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+ readonly ItemScale: "ItemScale";
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+ readonly ItemType: "ItemType";
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+ readonly ProjectileOverride: "ProjectileOverride";
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+ readonly Slot: "Slot";
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+ readonly WeaponSpeedMultiplier: "WeaponSpeedMultiplier";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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  readonly Exec_Character_SetTempPermission: {
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  readonly NAME: "BrickComponentType_WireGraph_Exec_Character_SetTempPermission";
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  readonly BRICK: "B_1x1_Gate_Exec_Character_SetTempPermission";
@@ -485,8 +680,6 @@ export declare const COMPONENTS: {
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  readonly PORTS: {
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  readonly Character: "Character";
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  readonly Exec: "Exec";
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- readonly HintText: "HintText";
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- readonly HintTitle: "HintTitle";
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  readonly ExecOut: "ExecOut";
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  };
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  };
@@ -515,7 +708,6 @@ export declare const COMPONENTS: {
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  readonly FontColor_B: "FontColor.B";
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  readonly FontColor_G: "FontColor.G";
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  readonly FontColor_R: "FontColor.R";
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- readonly FontSize: "FontSize";
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  readonly Lifetime: "Lifetime";
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  readonly OutlineColor: "OutlineColor";
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  readonly OutlineColor_A: "OutlineColor.A";
@@ -589,6 +781,17 @@ export declare const COMPONENTS: {
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  readonly bHasPermission: "bHasPermission";
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  };
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  };
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+ readonly Exec_Controller_HasRole: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Controller_HasRole";
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+ readonly BRICK: "B_1x1_Gate_Exec_Controller_HasRole";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Controller_HasRole"];
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+ readonly PORTS: {
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+ readonly Controller: "Controller";
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+ readonly Exec: "Exec";
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+ readonly ExecOut: "ExecOut";
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+ readonly bHasRole: "bHasRole";
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+ };
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+ };
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  readonly Exec_Controller_IsTrustedByBrickOwner: {
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  readonly NAME: "BrickComponentType_WireGraph_Exec_Controller_IsTrustedByBrickOwner";
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  readonly BRICK: "B_1x1_Gate_Exec_Controller_IsTrustedByBrickOwner";
@@ -611,6 +814,29 @@ export declare const COMPONENTS: {
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  readonly ExecOut: "ExecOut";
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  };
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  };
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+ readonly Exec_Controller_ShowChatMessage: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Controller_ShowChatMessage";
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+ readonly BRICK: "B_1x1_Gate_Exec_Controller_ShowChatMessage";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Controller_ShowChatMessage"];
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+ readonly PORTS: {
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+ readonly Controller: "Controller";
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+ readonly Exec: "Exec";
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+ readonly Message: "Message";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Controller_ShowMessageBox: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Controller_ShowMessageBox";
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+ readonly BRICK: "B_1x1_Gate_Exec_Controller_ShowMessageBox";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Controller_ShowMessageBox"];
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+ readonly PORTS: {
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+ readonly Controller: "Controller";
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+ readonly Exec: "Exec";
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+ readonly Message: "Message";
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+ readonly Title: "Title";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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  readonly Exec_Controller_ShowStatusMessage: {
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  readonly NAME: "BrickComponentType_WireGraph_Exec_Controller_ShowStatusMessage";
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  readonly BRICK: "B_1x1_Gate_Exec_Controller_ShowStatusMessage";
@@ -622,6 +848,19 @@ export declare const COMPONENTS: {
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  readonly ExecOut: "ExecOut";
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  };
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  };
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+ readonly Exec_Cycle: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Cycle";
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+ readonly BRICK: "B_1x1_Gate_Exec_Cycle";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Cycle"];
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+ readonly PORTS: {
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+ readonly Count: "Count";
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+ readonly Exec: "Exec";
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+ readonly ExecDown: "ExecDown";
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+ readonly ExecOut: "ExecOut";
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+ readonly ExecOutDown: "ExecOutDown";
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+ readonly Output: "Output";
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+ };
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+ };
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  readonly Exec_Entity_AddLocationRotation: {
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  readonly NAME: "BrickComponentType_WireGraph_Exec_Entity_AddLocationRotation";
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  readonly BRICK: "B_1x1_Gate_Exec_Entity_AddLocationRotation";
@@ -714,6 +953,17 @@ export declare const COMPONENTS: {
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  readonly Rotation: "Rotation";
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  };
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  };
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+ readonly Exec_Entity_GetTag: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Entity_GetTag";
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+ readonly BRICK: "B_1x1_Gate_Exec_Entity_GetTag";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Entity_GetTag"];
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+ readonly PORTS: {
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+ readonly Entity: "Entity";
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+ readonly Exec: "Exec";
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+ readonly ExecOut: "ExecOut";
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+ readonly Tag: "Tag";
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+ };
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+ };
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  readonly Exec_Entity_GetVelocity: {
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  readonly NAME: "BrickComponentType_WireGraph_Exec_Entity_GetVelocity";
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  readonly BRICK: "B_1x1_Gate_Exec_Entity_GetVelocity";
@@ -837,6 +1087,17 @@ export declare const COMPONENTS: {
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  readonly ExecOut: "ExecOut";
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  };
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  };
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+ readonly Exec_Entity_SetTag: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Entity_SetTag";
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+ readonly BRICK: "B_1x1_Gate_Exec_Entity_SetTag";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Entity_SetTag"];
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+ readonly PORTS: {
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+ readonly Entity: "Entity";
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+ readonly Exec: "Exec";
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+ readonly Tag: "Tag";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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  readonly Exec_Entity_SetVelocity: {
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  readonly NAME: "BrickComponentType_WireGraph_Exec_Entity_SetVelocity";
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  readonly BRICK: "B_1x1_Gate_Exec_Entity_SetVelocity";
@@ -866,6 +1127,27 @@ export declare const COMPONENTS: {
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  readonly ExecOut: "ExecOut";
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  };
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  };
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+ readonly Exec_Gamemode_BroadcastChatMessage: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Gamemode_BroadcastChatMessage";
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+ readonly BRICK: "B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Gamemode_BroadcastChatMessage"];
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+ readonly PORTS: {
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+ readonly Exec: "Exec";
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+ readonly Message: "Message";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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+ readonly Exec_Gamemode_BroadcastStatusMessage: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Gamemode_BroadcastStatusMessage";
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+ readonly BRICK: "B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Gamemode_BroadcastStatusMessage"];
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+ readonly PORTS: {
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+ readonly Exec: "Exec";
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+ readonly Message: "Message";
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+ readonly bFlashIfUnchanged: "bFlashIfUnchanged";
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+ readonly ExecOut: "ExecOut";
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+ };
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+ };
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  readonly Exec_Gamemode_FillArrayFromPlayers: {
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  readonly NAME: "BrickComponentType_WireGraph_Exec_Gamemode_FillArrayFromPlayers";
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  readonly BRICK: "B_1x1_Gate_Exec_Gamemode_FillArrayFromPlayers";
@@ -1062,6 +1344,7 @@ export declare const COMPONENTS: {
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  readonly BRICK: "B_1x1_Gate_Exec_PrefabSpawner";
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  readonly BRICKS: readonly ["B_1x1_Gate_Exec_PrefabSpawner"];
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  readonly PORTS: {
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+ readonly DestroyAll: "DestroyAll";
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  readonly Exec: "Exec";
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  readonly Lifetime: "Lifetime";
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  readonly Limit: "Limit";
@@ -1073,6 +1356,10 @@ export declare const COMPONENTS: {
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  readonly SpawnOffsetRotation_Pitch: "SpawnOffsetRotation.Pitch";
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  readonly SpawnOffsetRotation_Roll: "SpawnOffsetRotation.Roll";
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  readonly SpawnOffsetRotation_Yaw: "SpawnOffsetRotation.Yaw";
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+ readonly SpawnVelocity: "SpawnVelocity";
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+ readonly SpawnVelocity_X: "SpawnVelocity.X";
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+ readonly SpawnVelocity_Y: "SpawnVelocity.Y";
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+ readonly SpawnVelocity_Z: "SpawnVelocity.Z";
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  readonly Entity: "Entity";
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  readonly ExecOut: "ExecOut";
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  };
@@ -1104,6 +1391,7 @@ export declare const COMPONENTS: {
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  readonly BRICK: "B_1x1_Gate_Exec_Sweep";
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  readonly BRICKS: readonly ["B_1x1_Gate_Exec_Sweep"];
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  readonly PORTS: {
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+ readonly AdditionalIgnoredEntities: "AdditionalIgnoredEntities";
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  readonly Direction: "Direction";
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  readonly Direction_X: "Direction.X";
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  readonly Direction_Y: "Direction.Y";
@@ -1116,6 +1404,14 @@ export declare const COMPONENTS: {
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  readonly Origin_Y: "Origin.Y";
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  readonly Origin_Z: "Origin.Z";
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  readonly Radius: "Radius";
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+ readonly bDetectBricks: "bDetectBricks";
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+ readonly bDetectMap: "bDetectMap";
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+ readonly bDetectPhysics: "bDetectPhysics";
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+ readonly bDetectPlayers1: "bDetectPlayers1";
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+ readonly bDetectPlayers2: "bDetectPlayers2";
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+ readonly bDetectPlayers3: "bDetectPlayers3";
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+ readonly bDetectPlayers4: "bDetectPlayers4";
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+ readonly bIgnoreOwningGrid: "bIgnoreOwningGrid";
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  readonly bRelative: "bRelative";
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  readonly ExecOut: "ExecOut";
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  readonly Hit: "Hit";
@@ -1126,6 +1422,16 @@ export declare const COMPONENTS: {
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  readonly Miss: "Miss";
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  };
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  };
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+ readonly Exec_Toggle: {
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+ readonly NAME: "BrickComponentType_WireGraph_Exec_Toggle";
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+ readonly BRICK: "B_1x1_Gate_Exec_Toggle";
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+ readonly BRICKS: readonly ["B_1x1_Gate_Exec_Toggle"];
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+ readonly PORTS: {
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+ readonly Exec: "Exec";
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+ readonly ExecOut: "ExecOut";
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+ readonly Output: "Output";
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+ };
1434
+ };
1129
1435
  readonly Exec_Union: {
1130
1436
  readonly NAME: "BrickComponentType_WireGraph_Exec_Union";
1131
1437
  readonly BRICK: "B_1x1_Gate_Exec_Union";
@@ -1266,6 +1572,60 @@ export declare const COMPONENTS: {
1266
1572
  readonly Output: "Output";
1267
1573
  };
1268
1574
  };
1575
+ readonly Expr_ChangeDetector: {
1576
+ readonly NAME: "BrickComponentType_WireGraph_Expr_ChangeDetector";
1577
+ readonly BRICK: "B_1x1_Gate_Expr_ChangeDetector";
1578
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_ChangeDetector"];
1579
+ readonly PORTS: {
1580
+ readonly Input: "Input";
1581
+ readonly OnChanged: "OnChanged";
1582
+ };
1583
+ };
1584
+ readonly Expr_ColorBlend: {
1585
+ readonly NAME: "BrickComponentType_WireGraph_Expr_ColorBlend";
1586
+ readonly BRICK: "B_1x1_Gate_Expr_ColorBlend";
1587
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_ColorBlend"];
1588
+ readonly PORTS: {
1589
+ readonly Alpha: "Alpha";
1590
+ readonly ColorA: "ColorA";
1591
+ readonly ColorA_A: "ColorA.A";
1592
+ readonly ColorA_B: "ColorA.B";
1593
+ readonly ColorA_G: "ColorA.G";
1594
+ readonly ColorA_R: "ColorA.R";
1595
+ readonly ColorB: "ColorB";
1596
+ readonly ColorB_A: "ColorB.A";
1597
+ readonly ColorB_B: "ColorB.B";
1598
+ readonly ColorB_G: "ColorB.G";
1599
+ readonly ColorB_R: "ColorB.R";
1600
+ readonly Output: "Output";
1601
+ };
1602
+ };
1603
+ readonly Expr_ColorConvert: {
1604
+ readonly NAME: "BrickComponentType_WireGraph_Expr_ColorConvert";
1605
+ readonly BRICK: "B_1x1_Gate_Expr_ColorConvert";
1606
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_ColorConvert"];
1607
+ readonly PORTS: {
1608
+ readonly Input: "Input";
1609
+ readonly Input_A: "Input.A";
1610
+ readonly Input_B: "Input.B";
1611
+ readonly Input_G: "Input.G";
1612
+ readonly Input_R: "Input.R";
1613
+ readonly Output: "Output";
1614
+ };
1615
+ };
1616
+ readonly Expr_ColorToHex: {
1617
+ readonly NAME: "BrickComponentType_WireGraph_Expr_ColorToHex";
1618
+ readonly BRICK: "B_1x1_Gate_Expr_ColorToHex";
1619
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_ColorToHex"];
1620
+ readonly PORTS: {
1621
+ readonly Input: "Input";
1622
+ readonly Input_A: "Input.A";
1623
+ readonly Input_B: "Input.B";
1624
+ readonly Input_G: "Input.G";
1625
+ readonly Input_R: "Input.R";
1626
+ readonly Hex: "Hex";
1627
+ };
1628
+ };
1269
1629
  readonly Expr_CompareEqual: {
1270
1630
  readonly NAME: "BrickComponentType_WireGraph_Expr_CompareEqual";
1271
1631
  readonly BRICK: "B_1x1_Gate_Expr_CompareEqual";
@@ -1326,14 +1686,35 @@ export declare const COMPONENTS: {
1326
1686
  readonly bOutput: "bOutput";
1327
1687
  };
1328
1688
  };
1689
+ readonly Expr_Convert: {
1690
+ readonly NAME: "BrickComponentType_WireGraph_Expr_Convert";
1691
+ readonly BRICK: "B_1x1_Gate_Expr_Convert";
1692
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_Convert"];
1693
+ readonly PORTS: {
1694
+ readonly Input: "Input";
1695
+ readonly Output: "Output";
1696
+ };
1697
+ };
1698
+ readonly Expr_DirectionToRotation: {
1699
+ readonly NAME: "BrickComponentType_WireGraph_Expr_DirectionToRotation";
1700
+ readonly BRICK: "B_1x1_Gate_Expr_DirectionToRotation";
1701
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_DirectionToRotation"];
1702
+ readonly PORTS: {
1703
+ readonly Direction: "Direction";
1704
+ readonly Direction_X: "Direction.X";
1705
+ readonly Direction_Y: "Direction.Y";
1706
+ readonly Direction_Z: "Direction.Z";
1707
+ readonly Output: "Output";
1708
+ };
1709
+ };
1329
1710
  readonly Expr_EdgeDetector: {
1330
1711
  readonly NAME: "BrickComponentType_WireGraph_Expr_EdgeDetector";
1331
1712
  readonly BRICK: "B_1x1_Gate_Expr_EdgeDetector";
1332
1713
  readonly BRICKS: readonly ["B_1x1_Gate_Expr_EdgeDetector"];
1333
1714
  readonly PORTS: {
1334
1715
  readonly Input: "Input";
1335
- readonly bPulseOnFallingEdge: "bPulseOnFallingEdge";
1336
- readonly bPulseOnRisingEdge: "bPulseOnRisingEdge";
1716
+ readonly OnFallingEdge: "OnFallingEdge";
1717
+ readonly OnRisingEdge: "OnRisingEdge";
1337
1718
  };
1338
1719
  };
1339
1720
  readonly Expr_Floor: {
@@ -1345,6 +1726,19 @@ export declare const COMPONENTS: {
1345
1726
  readonly Output: "Output";
1346
1727
  };
1347
1728
  };
1729
+ readonly Expr_InvertRotation: {
1730
+ readonly NAME: "BrickComponentType_WireGraph_Expr_InvertRotation";
1731
+ readonly BRICK: "B_1x1_Gate_Expr_InvertRotation";
1732
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_InvertRotation"];
1733
+ readonly PORTS: {
1734
+ readonly Input: "Input";
1735
+ readonly Input_W: "Input.W";
1736
+ readonly Input_X: "Input.X";
1737
+ readonly Input_Y: "Input.Y";
1738
+ readonly Input_Z: "Input.Z";
1739
+ readonly Output: "Output";
1740
+ };
1741
+ };
1348
1742
  readonly Expr_LogicalAND: {
1349
1743
  readonly NAME: "BrickComponentType_WireGraph_Expr_LogicalAND";
1350
1744
  readonly BRICK: "B_1x1_Gate_Expr_LogicalAND";
@@ -1416,6 +1810,50 @@ export declare const COMPONENTS: {
1416
1810
  readonly Output: "Output";
1417
1811
  };
1418
1812
  };
1813
+ readonly Expr_MakeColorHex: {
1814
+ readonly NAME: "BrickComponentType_WireGraph_Expr_MakeColorHex";
1815
+ readonly BRICK: "B_1x1_Gate_Expr_MakeColorHex";
1816
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_MakeColorHex"];
1817
+ readonly PORTS: {
1818
+ readonly Hex: "Hex";
1819
+ readonly Output: "Output";
1820
+ };
1821
+ };
1822
+ readonly Expr_MakeColorSRGB: {
1823
+ readonly NAME: "BrickComponentType_WireGraph_Expr_MakeColorSRGB";
1824
+ readonly BRICK: "B_1x1_Gate_Expr_MakeColorSRGB";
1825
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_MakeColorSRGB"];
1826
+ readonly PORTS: {
1827
+ readonly A: "A";
1828
+ readonly B: "B";
1829
+ readonly G: "G";
1830
+ readonly R: "R";
1831
+ readonly Output: "Output";
1832
+ };
1833
+ };
1834
+ readonly Expr_MakeQuaternion: {
1835
+ readonly NAME: "BrickComponentType_WireGraph_Expr_MakeQuaternion";
1836
+ readonly BRICK: "B_1x1_Gate_Expr_MakeQuaternion";
1837
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_MakeQuaternion"];
1838
+ readonly PORTS: {
1839
+ readonly W: "W";
1840
+ readonly X: "X";
1841
+ readonly Y: "Y";
1842
+ readonly Z: "Z";
1843
+ readonly Output: "Output";
1844
+ };
1845
+ };
1846
+ readonly Expr_MakeRotation: {
1847
+ readonly NAME: "BrickComponentType_WireGraph_Expr_MakeRotation";
1848
+ readonly BRICK: "B_1x1_Gate_Expr_MakeRotation";
1849
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_MakeRotation"];
1850
+ readonly PORTS: {
1851
+ readonly Pitch: "Pitch";
1852
+ readonly Roll: "Roll";
1853
+ readonly Yaw: "Yaw";
1854
+ readonly Output: "Output";
1855
+ };
1856
+ };
1419
1857
  readonly Expr_MakeVector: {
1420
1858
  readonly NAME: "BrickComponentType_WireGraph_Expr_MakeVector";
1421
1859
  readonly BRICK: "B_1x1_Gate_Expr_MakeVector";
@@ -1575,8 +2013,6 @@ export declare const COMPONENTS: {
1575
2013
  readonly BRICKS: readonly ["B_1x1_Gate_Expr_MathEasing"];
1576
2014
  readonly PORTS: {
1577
2015
  readonly Blend: "Blend";
1578
- readonly Direction: "Direction";
1579
- readonly Function: "Function";
1580
2016
  readonly InputA: "InputA";
1581
2017
  readonly InputB: "InputB";
1582
2018
  readonly Output: "Output";
@@ -1763,6 +2199,134 @@ export declare const COMPONENTS: {
1763
2199
  readonly bOutput: "bOutput";
1764
2200
  };
1765
2201
  };
2202
+ readonly Expr_QuatAngleBetween: {
2203
+ readonly NAME: "BrickComponentType_WireGraph_Expr_QuatAngleBetween";
2204
+ readonly BRICK: "B_1x1_Gate_Expr_QuatAngleBetween";
2205
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_QuatAngleBetween"];
2206
+ readonly PORTS: {
2207
+ readonly InputA: "InputA";
2208
+ readonly InputA_W: "InputA.W";
2209
+ readonly InputA_X: "InputA.X";
2210
+ readonly InputA_Y: "InputA.Y";
2211
+ readonly InputA_Z: "InputA.Z";
2212
+ readonly InputB: "InputB";
2213
+ readonly InputB_W: "InputB.W";
2214
+ readonly InputB_X: "InputB.X";
2215
+ readonly InputB_Y: "InputB.Y";
2216
+ readonly InputB_Z: "InputB.Z";
2217
+ readonly Output: "Output";
2218
+ };
2219
+ };
2220
+ readonly Expr_QuatBetween: {
2221
+ readonly NAME: "BrickComponentType_WireGraph_Expr_QuatBetween";
2222
+ readonly BRICK: "B_1x1_Gate_Expr_QuatBetween";
2223
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_QuatBetween"];
2224
+ readonly PORTS: {
2225
+ readonly From: "From";
2226
+ readonly From_X: "From.X";
2227
+ readonly From_Y: "From.Y";
2228
+ readonly From_Z: "From.Z";
2229
+ readonly To: "To";
2230
+ readonly To_X: "To.X";
2231
+ readonly To_Y: "To.Y";
2232
+ readonly To_Z: "To.Z";
2233
+ readonly Output: "Output";
2234
+ };
2235
+ };
2236
+ readonly Expr_QuatDotProduct: {
2237
+ readonly NAME: "BrickComponentType_WireGraph_Expr_QuatDotProduct";
2238
+ readonly BRICK: "B_1x1_Gate_Expr_QuatDotProduct";
2239
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_QuatDotProduct"];
2240
+ readonly PORTS: {
2241
+ readonly InputA: "InputA";
2242
+ readonly InputA_W: "InputA.W";
2243
+ readonly InputA_X: "InputA.X";
2244
+ readonly InputA_Y: "InputA.Y";
2245
+ readonly InputA_Z: "InputA.Z";
2246
+ readonly InputB: "InputB";
2247
+ readonly InputB_W: "InputB.W";
2248
+ readonly InputB_X: "InputB.X";
2249
+ readonly InputB_Y: "InputB.Y";
2250
+ readonly InputB_Z: "InputB.Z";
2251
+ readonly Output: "Output";
2252
+ };
2253
+ };
2254
+ readonly Expr_QuatFromAxisAngle: {
2255
+ readonly NAME: "BrickComponentType_WireGraph_Expr_QuatFromAxisAngle";
2256
+ readonly BRICK: "B_1x1_Gate_Expr_QuatFromAxisAngle";
2257
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_QuatFromAxisAngle"];
2258
+ readonly PORTS: {
2259
+ readonly Angle: "Angle";
2260
+ readonly Axis: "Axis";
2261
+ readonly Axis_X: "Axis.X";
2262
+ readonly Axis_Y: "Axis.Y";
2263
+ readonly Axis_Z: "Axis.Z";
2264
+ readonly Output: "Output";
2265
+ };
2266
+ };
2267
+ readonly Expr_QuatSlerp: {
2268
+ readonly NAME: "BrickComponentType_WireGraph_Expr_QuatSlerp";
2269
+ readonly BRICK: "B_1x1_Gate_Expr_QuatSlerp";
2270
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_QuatSlerp"];
2271
+ readonly PORTS: {
2272
+ readonly Alpha: "Alpha";
2273
+ readonly InputA: "InputA";
2274
+ readonly InputA_W: "InputA.W";
2275
+ readonly InputA_X: "InputA.X";
2276
+ readonly InputA_Y: "InputA.Y";
2277
+ readonly InputA_Z: "InputA.Z";
2278
+ readonly InputB: "InputB";
2279
+ readonly InputB_W: "InputB.W";
2280
+ readonly InputB_X: "InputB.X";
2281
+ readonly InputB_Y: "InputB.Y";
2282
+ readonly InputB_Z: "InputB.Z";
2283
+ readonly Output: "Output";
2284
+ };
2285
+ };
2286
+ readonly Expr_QuatToAxisAngle: {
2287
+ readonly NAME: "BrickComponentType_WireGraph_Expr_QuatToAxisAngle";
2288
+ readonly BRICK: "B_1x1_Gate_Expr_QuatToAxisAngle";
2289
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_QuatToAxisAngle"];
2290
+ readonly PORTS: {
2291
+ readonly Input: "Input";
2292
+ readonly Input_W: "Input.W";
2293
+ readonly Input_X: "Input.X";
2294
+ readonly Input_Y: "Input.Y";
2295
+ readonly Input_Z: "Input.Z";
2296
+ readonly Angle: "Angle";
2297
+ readonly Axis: "Axis";
2298
+ };
2299
+ };
2300
+ readonly Expr_RotateVector: {
2301
+ readonly NAME: "BrickComponentType_WireGraph_Expr_RotateVector";
2302
+ readonly BRICK: "B_1x1_Gate_Expr_RotateVector";
2303
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_RotateVector"];
2304
+ readonly PORTS: {
2305
+ readonly Rotation: "Rotation";
2306
+ readonly Rotation_W: "Rotation.W";
2307
+ readonly Rotation_X: "Rotation.X";
2308
+ readonly Rotation_Y: "Rotation.Y";
2309
+ readonly Rotation_Z: "Rotation.Z";
2310
+ readonly Vector: "Vector";
2311
+ readonly Vector_X: "Vector.X";
2312
+ readonly Vector_Y: "Vector.Y";
2313
+ readonly Vector_Z: "Vector.Z";
2314
+ readonly Output: "Output";
2315
+ };
2316
+ };
2317
+ readonly Expr_RotationToDirection: {
2318
+ readonly NAME: "BrickComponentType_WireGraph_Expr_RotationToDirection";
2319
+ readonly BRICK: "B_1x1_Gate_Expr_RotationToDirection";
2320
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_RotationToDirection"];
2321
+ readonly PORTS: {
2322
+ readonly Rotation: "Rotation";
2323
+ readonly Rotation_W: "Rotation.W";
2324
+ readonly Rotation_X: "Rotation.X";
2325
+ readonly Rotation_Y: "Rotation.Y";
2326
+ readonly Rotation_Z: "Rotation.Z";
2327
+ readonly Output: "Output";
2328
+ };
2329
+ };
1766
2330
  readonly Expr_Round: {
1767
2331
  readonly NAME: "BrickComponentType_WireGraph_Expr_Round";
1768
2332
  readonly BRICK: "B_1x1_Gate_Expr_Round";
@@ -1799,6 +2363,52 @@ export declare const COMPONENTS: {
1799
2363
  readonly R: "R";
1800
2364
  };
1801
2365
  };
2366
+ readonly Expr_SplitColorSRGB: {
2367
+ readonly NAME: "BrickComponentType_WireGraph_Expr_SplitColorSRGB";
2368
+ readonly BRICK: "B_1x1_Gate_Expr_SplitColorSRGB";
2369
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_SplitColorSRGB"];
2370
+ readonly PORTS: {
2371
+ readonly Input: "Input";
2372
+ readonly Input_A: "Input.A";
2373
+ readonly Input_B: "Input.B";
2374
+ readonly Input_G: "Input.G";
2375
+ readonly Input_R: "Input.R";
2376
+ readonly A: "A";
2377
+ readonly B: "B";
2378
+ readonly G: "G";
2379
+ readonly R: "R";
2380
+ };
2381
+ };
2382
+ readonly Expr_SplitQuaternion: {
2383
+ readonly NAME: "BrickComponentType_WireGraph_Expr_SplitQuaternion";
2384
+ readonly BRICK: "B_1x1_Gate_Expr_SplitQuaternion";
2385
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_SplitQuaternion"];
2386
+ readonly PORTS: {
2387
+ readonly Input: "Input";
2388
+ readonly Input_W: "Input.W";
2389
+ readonly Input_X: "Input.X";
2390
+ readonly Input_Y: "Input.Y";
2391
+ readonly Input_Z: "Input.Z";
2392
+ readonly W: "W";
2393
+ readonly X: "X";
2394
+ readonly Y: "Y";
2395
+ readonly Z: "Z";
2396
+ };
2397
+ };
2398
+ readonly Expr_SplitRotation: {
2399
+ readonly NAME: "BrickComponentType_WireGraph_Expr_SplitRotation";
2400
+ readonly BRICK: "B_1x1_Gate_Expr_SplitRotation";
2401
+ readonly BRICKS: readonly ["B_1x1_Gate_Expr_SplitRotation"];
2402
+ readonly PORTS: {
2403
+ readonly Input: "Input";
2404
+ readonly Input_Pitch: "Input.Pitch";
2405
+ readonly Input_Roll: "Input.Roll";
2406
+ readonly Input_Yaw: "Input.Yaw";
2407
+ readonly Pitch: "Pitch";
2408
+ readonly Roll: "Roll";
2409
+ readonly Yaw: "Yaw";
2410
+ };
2411
+ };
1802
2412
  readonly Expr_SplitVector: {
1803
2413
  readonly NAME: "BrickComponentType_WireGraph_Expr_SplitVector";
1804
2414
  readonly BRICK: "B_1x1_Gate_Expr_SplitVector";
@@ -2088,18 +2698,6 @@ export declare const COMPONENTS: {
2088
2698
  readonly Output: "Output";
2089
2699
  };
2090
2700
  };
2091
- readonly Expr_VecRotationToDirection: {
2092
- readonly NAME: "BrickComponentType_WireGraph_Expr_VecRotationToDirection";
2093
- readonly BRICK: "B_1x1_Gate_Expr_VecRotationToDirection";
2094
- readonly BRICKS: readonly ["B_1x1_Gate_Expr_VecRotationToDirection"];
2095
- readonly PORTS: {
2096
- readonly Input: "Input";
2097
- readonly Input_X: "Input.X";
2098
- readonly Input_Y: "Input.Y";
2099
- readonly Input_Z: "Input.Z";
2100
- readonly Output: "Output";
2101
- };
2102
- };
2103
2701
  readonly Expr_VecScale: {
2104
2702
  readonly NAME: "BrickComponentType_WireGraph_Expr_VecScale";
2105
2703
  readonly BRICK: "B_1x1_Gate_Expr_VecScale";
@@ -2113,6 +2711,19 @@ export declare const COMPONENTS: {
2113
2711
  readonly Output: "Output";
2114
2712
  };
2115
2713
  };
2714
+ readonly Fake_Gamemode_CharacterDamagedEvent: {
2715
+ readonly NAME: "BrickComponentType_WireGraph_Fake_Gamemode_CharacterDamagedEvent";
2716
+ readonly BRICK: "B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent";
2717
+ readonly BRICKS: readonly ["B_1x1_Gate_Fake_Gamemode_CharacterDamagedEvent"];
2718
+ readonly PORTS: {
2719
+ readonly Attacker: "Attacker";
2720
+ readonly AttackerWeapon: "AttackerWeapon";
2721
+ readonly AttackerWeaponName: "AttackerWeaponName";
2722
+ readonly Character: "Character";
2723
+ readonly Damage: "Damage";
2724
+ readonly ExecOut: "ExecOut";
2725
+ };
2726
+ };
2116
2727
  readonly Fake_Gamemode_CharacterDiedEvent: {
2117
2728
  readonly NAME: "BrickComponentType_WireGraph_Fake_Gamemode_CharacterDiedEvent";
2118
2729
  readonly BRICK: "B_1x1_Gate_Fake_Gamemode_CharacterDiedEvent";
@@ -2120,6 +2731,9 @@ export declare const COMPONENTS: {
2120
2731
  readonly PORTS: {
2121
2732
  readonly Character: "Character";
2122
2733
  readonly ExecOut: "ExecOut";
2734
+ readonly Killer: "Killer";
2735
+ readonly KillerWeapon: "KillerWeapon";
2736
+ readonly KillerWeaponName: "KillerWeaponName";
2123
2737
  };
2124
2738
  };
2125
2739
  readonly Fake_Gamemode_CharacterSpawnedEvent: {
@@ -2138,6 +2752,7 @@ export declare const COMPONENTS: {
2138
2752
  readonly PORTS: {
2139
2753
  readonly Controller: "Controller";
2140
2754
  readonly ExecOut: "ExecOut";
2755
+ readonly UserId: "UserId";
2141
2756
  };
2142
2757
  };
2143
2758
  readonly Fake_Gamemode_ControllerLeftEvent: {
@@ -2147,6 +2762,7 @@ export declare const COMPONENTS: {
2147
2762
  readonly PORTS: {
2148
2763
  readonly Controller: "Controller";
2149
2764
  readonly ExecOut: "ExecOut";
2765
+ readonly UserId: "UserId";
2150
2766
  };
2151
2767
  };
2152
2768
  readonly Fake_Gamemode_RoundEndEvent: {
@@ -2154,7 +2770,6 @@ export declare const COMPONENTS: {
2154
2770
  readonly BRICK: "B_1x1_Gate_Fake_Gamemode_RoundEndEvent";
2155
2771
  readonly BRICKS: readonly ["B_1x1_Gate_Fake_Gamemode_RoundEndEvent"];
2156
2772
  readonly PORTS: {
2157
- readonly Exec: "Exec";
2158
2773
  readonly ExecOut: "ExecOut";
2159
2774
  readonly RoundNumber: "RoundNumber";
2160
2775
  };
@@ -2164,11 +2779,21 @@ export declare const COMPONENTS: {
2164
2779
  readonly BRICK: "B_1x1_Gate_Fake_Gamemode_RoundStartEvent";
2165
2780
  readonly BRICKS: readonly ["B_1x1_Gate_Fake_Gamemode_RoundStartEvent"];
2166
2781
  readonly PORTS: {
2167
- readonly Exec: "Exec";
2168
2782
  readonly ExecOut: "ExecOut";
2169
2783
  readonly RoundNumber: "RoundNumber";
2170
2784
  };
2171
2785
  };
2786
+ readonly FindPlayer: {
2787
+ readonly NAME: "BrickComponentType_WireGraph_FindPlayer";
2788
+ readonly BRICK: "B_1x1_Gate_FindPlayer";
2789
+ readonly BRICKS: readonly ["B_1x1_Gate_FindPlayer"];
2790
+ readonly PORTS: {
2791
+ readonly Exec: "Exec";
2792
+ readonly Query: "Query";
2793
+ readonly ExecOut: "ExecOut";
2794
+ readonly Player: "Player";
2795
+ };
2796
+ };
2172
2797
  readonly FontReference: {
2173
2798
  readonly NAME: "BrickComponentType_WireGraph_FontReference";
2174
2799
  readonly BRICK: "B_1x1_Gate_FontReference";
@@ -2195,8 +2820,8 @@ export declare const COMPONENTS: {
2195
2820
  };
2196
2821
  readonly ParticleReference: {
2197
2822
  readonly NAME: "BrickComponentType_WireGraph_ParticleReference";
2198
- readonly BRICK: "B_1x1_Gate_ParticleReference";
2199
- readonly BRICKS: readonly ["B_1x1_Gate_ParticleReference"];
2823
+ readonly BRICK: "B_1x1F_Round";
2824
+ readonly BRICKS: readonly ["B_1x1F_Round"];
2200
2825
  readonly PORTS: {
2201
2826
  readonly Value: "Value";
2202
2827
  };
@@ -2402,7 +3027,8 @@ export declare const COMPONENTS: {
2402
3027
  readonly ReactionTime: "ReactionTime";
2403
3028
  readonly RespawnTime: "RespawnTime";
2404
3029
  readonly RunSpeed: "RunSpeed";
2405
- readonly SkinDummy: "SkinDummy";
3030
+ readonly Skin: "Skin";
3031
+ readonly Skin_Parts: "Skin.Parts";
2406
3032
  readonly TeamCollisionChannel: "TeamCollisionChannel";
2407
3033
  readonly bActiveBot: "bActiveBot";
2408
3034
  readonly bBackVision: "bBackVision";
@@ -2431,6 +3057,7 @@ export declare const COMPONENTS: {
2431
3057
  readonly Color_B: "Color.B";
2432
3058
  readonly Color_G: "Color.G";
2433
3059
  readonly Color_R: "Color.R";
3060
+ readonly Material: "Material";
2434
3061
  readonly MaterialAlpha: "MaterialAlpha";
2435
3062
  readonly bCollisionEnabled: "bCollisionEnabled";
2436
3063
  readonly bCollisionEnabled_Interaction: "bCollisionEnabled_Interaction";
@@ -2472,7 +3099,9 @@ export declare const COMPONENTS: {
2472
3099
  readonly BRICKS: readonly ["B_1x1F_Round"];
2473
3100
  readonly PORTS: {
2474
3101
  readonly ConsoleTag: "ConsoleTag";
3102
+ readonly Damage: "Damage";
2475
3103
  readonly Message: "Message";
3104
+ readonly RepeatDelay: "RepeatDelay";
2476
3105
  };
2477
3106
  };
2478
3107
  readonly GoalPoint: {
@@ -2543,8 +3172,15 @@ export declare const COMPONENTS: {
2543
3172
  readonly BRICK: "B_1x1F_Round";
2544
3173
  readonly BRICKS: readonly ["B_1x1F_Round"];
2545
3174
  readonly PORTS: {
3175
+ readonly TagFilter: "TagFilter";
2546
3176
  readonly ZoneEndDistance: "ZoneEndDistance";
2547
3177
  readonly ZoneStartDistance: "ZoneStartDistance";
3178
+ readonly bDetectEntities: "bDetectEntities";
3179
+ readonly bDetectPlayers: "bDetectPlayers";
3180
+ readonly bDetectPlayers1: "bDetectPlayers1";
3181
+ readonly bDetectPlayers2: "bDetectPlayers2";
3182
+ readonly bDetectPlayers3: "bDetectPlayers3";
3183
+ readonly bDetectProjectiles: "bDetectProjectiles";
2548
3184
  readonly bIsBuildingZone: "bIsBuildingZone";
2549
3185
  readonly bIsLooseZone: "bIsLooseZone";
2550
3186
  readonly bIsShareZone: "bIsShareZone";
@@ -2565,6 +3201,21 @@ export declare const COMPONENTS: {
2565
3201
  readonly CurrentAngle: "CurrentAngle";
2566
3202
  };
2567
3203
  };
3204
+ readonly Gyroscope: {
3205
+ readonly NAME: "Component_Internal_Gyroscope";
3206
+ readonly BRICK: "B_Gyroscope";
3207
+ readonly BRICKS: readonly ["B_Gyroscope"];
3208
+ readonly PORTS: {
3209
+ readonly Damping: "Damping";
3210
+ readonly MaxForce: "MaxForce";
3211
+ readonly Strength: "Strength";
3212
+ readonly TargetAxis: "TargetAxis";
3213
+ readonly TargetAxis_X: "TargetAxis.X";
3214
+ readonly TargetAxis_Y: "TargetAxis.Y";
3215
+ readonly TargetAxis_Z: "TargetAxis.Z";
3216
+ readonly bEnabled: "bEnabled";
3217
+ };
3218
+ };
2568
3219
  readonly InputSplitter: {
2569
3220
  readonly NAME: "Component_Internal_InputSplitter";
2570
3221
  readonly BRICK: "B_1x1_Gate_SeatControlSplitter";
@@ -2576,29 +3227,6 @@ export declare const COMPONENTS: {
2576
3227
  readonly bPressedJump: "bPressedJump";
2577
3228
  };
2578
3229
  };
2579
- readonly Joint_Fixed: {
2580
- readonly NAME: "Component_Internal_Joint_Fixed";
2581
- readonly BRICK: "B_Joint_Fixed";
2582
- readonly BRICKS: readonly ["B_Joint_Fixed"];
2583
- readonly PORTS: {
2584
- readonly LocationInterpMode: "LocationInterpMode";
2585
- readonly LocationMaxSpeed: "LocationMaxSpeed";
2586
- readonly LocationSmoothTime: "LocationSmoothTime";
2587
- readonly OffsetLocation: "OffsetLocation";
2588
- readonly OffsetLocation_X: "OffsetLocation.X";
2589
- readonly OffsetLocation_Y: "OffsetLocation.Y";
2590
- readonly OffsetLocation_Z: "OffsetLocation.Z";
2591
- readonly OffsetRotation: "OffsetRotation";
2592
- readonly OffsetRotation_Pitch: "OffsetRotation.Pitch";
2593
- readonly OffsetRotation_Roll: "OffsetRotation.Roll";
2594
- readonly OffsetRotation_Yaw: "OffsetRotation.Yaw";
2595
- readonly RotationInterpMode: "RotationInterpMode";
2596
- readonly RotationMaxSpeed: "RotationMaxSpeed";
2597
- readonly RotationSmoothTime: "RotationSmoothTime";
2598
- readonly bSettled: "bSettled";
2599
- readonly bWelded: "bWelded";
2600
- };
2601
- };
2602
3230
  readonly Joint_Wheel: {
2603
3231
  readonly NAME: "Component_Internal_Joint_Wheel";
2604
3232
  readonly BRICK: "B_Joint_Wheel";
@@ -2636,10 +3264,10 @@ export declare const COMPONENTS: {
2636
3264
  readonly Steer: "Steer";
2637
3265
  readonly SteerLimitDegree: "SteerLimitDegree";
2638
3266
  readonly SteerPower: "SteerPower";
2639
- readonly SuspensionBottomOffset: "SuspensionBottomOffset";
2640
3267
  readonly SuspensionDamping: "SuspensionDamping";
3268
+ readonly SuspensionLength: "SuspensionLength";
3269
+ readonly SuspensionOffset: "SuspensionOffset";
2641
3270
  readonly SuspensionStiffness: "SuspensionStiffness";
2642
- readonly SuspensionTopOffset: "SuspensionTopOffset";
2643
3271
  readonly bAllowEngineSteerCorrect: "bAllowEngineSteerCorrect";
2644
3272
  readonly bCanBrake: "bCanBrake";
2645
3273
  readonly bDriveWhenNotAttachedToEngine: "bDriveWhenNotAttachedToEngine";
@@ -2683,6 +3311,28 @@ export declare const COMPONENTS: {
2683
3311
  readonly CurrentPosition: "CurrentPosition";
2684
3312
  };
2685
3313
  };
3314
+ readonly ProjectileSpawner_Cannon: {
3315
+ readonly NAME: "Component_Internal_ProjectileSpawner_Cannon";
3316
+ readonly BRICK: "B_2x2_Cannon";
3317
+ readonly BRICKS: readonly ["B_2x2_Cannon"];
3318
+ readonly PORTS: {
3319
+ readonly DamageMultiplier: "DamageMultiplier";
3320
+ readonly Direction: "Direction";
3321
+ readonly FireRate: "FireRate";
3322
+ readonly FireSound: "FireSound";
3323
+ readonly Instigator: "Instigator";
3324
+ readonly NumberOfShots: "NumberOfShots";
3325
+ readonly ProjectileClass: "ProjectileClass";
3326
+ readonly ScaleMultiplier: "ScaleMultiplier";
3327
+ readonly SpawnLocation: "SpawnLocation";
3328
+ readonly SpawnMargin: "SpawnMargin";
3329
+ readonly SpeedMultiplier: "SpeedMultiplier";
3330
+ readonly SpreadConeAngle: "SpreadConeAngle";
3331
+ readonly bEnabled: "bEnabled";
3332
+ readonly bSpreadBiasedTowardsCenter: "bSpreadBiasedTowardsCenter";
3333
+ readonly OnFired: "OnFired";
3334
+ };
3335
+ };
2686
3336
  readonly Rerouter: {
2687
3337
  readonly NAME: "Component_Internal_Rerouter";
2688
3338
  readonly BRICK: "B_1x1_Reroute_Node";
@@ -2692,6 +3342,36 @@ export declare const COMPONENTS: {
2692
3342
  readonly RER_Output: "RER_Output";
2693
3343
  };
2694
3344
  };
3345
+ readonly RigidBearing: {
3346
+ readonly NAME: "Component_Internal_RigidBearing";
3347
+ readonly BRICK: "B_Joint_RigidBearing";
3348
+ readonly BRICKS: readonly ["B_Joint_RigidBearing", "B_Joint_RigidBearing_Micro"];
3349
+ readonly PORTS: {
3350
+ readonly InterpMode: "InterpMode";
3351
+ readonly SmoothTime: "SmoothTime";
3352
+ readonly TargetAngle: "TargetAngle";
3353
+ readonly TopSpeed: "TopSpeed";
3354
+ readonly bAnglesArePercentages: "bAnglesArePercentages";
3355
+ readonly CurrentAngle: "CurrentAngle";
3356
+ readonly bStopped: "bStopped";
3357
+ readonly bWelded: "bWelded";
3358
+ };
3359
+ };
3360
+ readonly RigidSlider: {
3361
+ readonly NAME: "Component_Internal_RigidSlider";
3362
+ readonly BRICK: "B_1x1F_Round";
3363
+ readonly BRICKS: readonly ["B_1x1F_Round"];
3364
+ readonly PORTS: {
3365
+ readonly InterpMode: "InterpMode";
3366
+ readonly SmoothTime: "SmoothTime";
3367
+ readonly TargetPosition: "TargetPosition";
3368
+ readonly TopSpeed: "TopSpeed";
3369
+ readonly bPositionsArePercentages: "bPositionsArePercentages";
3370
+ readonly CurrentPosition: "CurrentPosition";
3371
+ readonly bStopped: "bStopped";
3372
+ readonly bWelded: "bWelded";
3373
+ };
3374
+ };
2695
3375
  readonly Seat: {
2696
3376
  readonly NAME: "Component_Internal_Seat";
2697
3377
  readonly BRICK: "B_Seat";
@@ -2807,10 +3487,13 @@ export declare const COMPONENTS: {
2807
3487
  readonly ManualInput_Steer: "ManualInput_Steer";
2808
3488
  readonly SteerInterpSpeed: "SteerInterpSpeed";
2809
3489
  readonly SteerLimitDegree: "SteerLimitDegree";
3490
+ readonly SteerLimitSpeedFalloff: "SteerLimitSpeedFalloff";
2810
3491
  readonly SteerPowerMultiplier: "SteerPowerMultiplier";
2811
3492
  readonly TankSteerSpeedMultiplier: "TankSteerSpeedMultiplier";
2812
3493
  readonly WaterDriveForce: "WaterDriveForce";
2813
3494
  readonly WaterSteeringForce: "WaterSteeringForce";
3495
+ readonly WheelFrictionMultiplier: "WheelFrictionMultiplier";
3496
+ readonly bAutoRight: "bAutoRight";
2814
3497
  readonly bEnableManualControl: "bEnableManualControl";
2815
3498
  readonly bEnabled: "bEnabled";
2816
3499
  readonly bManualInput_Brake: "bManualInput_Brake";
@@ -2862,11 +3545,13 @@ export declare const COMPONENTS: {
2862
3545
  readonly InnerRadius: "InnerRadius";
2863
3546
  readonly MaxDistance: "MaxDistance";
2864
3547
  readonly PitchMultiplier: "PitchMultiplier";
3548
+ readonly Play: "Play";
3549
+ readonly RepeatCount: "RepeatCount";
2865
3550
  readonly RepeatTime: "RepeatTime";
2866
3551
  readonly RepeatVariance: "RepeatVariance";
3552
+ readonly Stop: "Stop";
2867
3553
  readonly VolumeMultiplier: "VolumeMultiplier";
2868
3554
  readonly bEnableRepeat: "bEnableRepeat";
2869
- readonly bPlay: "bPlay";
2870
3555
  readonly bSpatialization: "bSpatialization";
2871
3556
  };
2872
3557
  };
@@ -2888,6 +3573,28 @@ export declare const COMPONENTS: {
2888
3573
  readonly bUseBrickColor: "bUseBrickColor";
2889
3574
  };
2890
3575
  };
3576
+ readonly ProjectileSpawner: {
3577
+ readonly NAME: "Component_ProjectileSpawner";
3578
+ readonly BRICK: "B_1x1F_Round";
3579
+ readonly BRICKS: readonly ["B_1x1F_Round"];
3580
+ readonly PORTS: {
3581
+ readonly DamageMultiplier: "DamageMultiplier";
3582
+ readonly Direction: "Direction";
3583
+ readonly FireRate: "FireRate";
3584
+ readonly FireSound: "FireSound";
3585
+ readonly Instigator: "Instigator";
3586
+ readonly NumberOfShots: "NumberOfShots";
3587
+ readonly ProjectileClass: "ProjectileClass";
3588
+ readonly ScaleMultiplier: "ScaleMultiplier";
3589
+ readonly SpawnLocation: "SpawnLocation";
3590
+ readonly SpawnMargin: "SpawnMargin";
3591
+ readonly SpeedMultiplier: "SpeedMultiplier";
3592
+ readonly SpreadConeAngle: "SpreadConeAngle";
3593
+ readonly bEnabled: "bEnabled";
3594
+ readonly bSpreadBiasedTowardsCenter: "bSpreadBiasedTowardsCenter";
3595
+ readonly OnFired: "OnFired";
3596
+ };
3597
+ };
2891
3598
  readonly SpawnPoint: {
2892
3599
  readonly NAME: "Component_SpawnPoint";
2893
3600
  readonly BRICK: "B_SpawnPoint";
@@ -3029,16 +3736,5 @@ export declare const COMPONENTS: {
3029
3736
  readonly ExecOut: "ExecOut";
3030
3737
  };
3031
3738
  };
3032
- readonly SetInventoryEntry: {
3033
- readonly NAME: "Component_WireGraph_SetInventoryEntry";
3034
- readonly BRICK: "B_1x1_Gate_Exec_Character_SetInventoryEntry";
3035
- readonly BRICKS: readonly ["B_1x1_Gate_Exec_Character_SetInventoryEntry"];
3036
- readonly PORTS: {
3037
- readonly Character: "Character";
3038
- readonly Exec: "Exec";
3039
- readonly Slot: "Slot";
3040
- readonly ExecOut: "ExecOut";
3041
- };
3042
- };
3043
3739
  };
3044
3740
  //# sourceMappingURL=componentDb.d.ts.map