brs-js 2.1.2 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. package/README.md +271 -190
  2. package/dist/dist.js +6 -1
  3. package/dist/dist.js.map +1 -1
  4. package/dist/dist.mjs +7393 -0
  5. package/dist/dist.mjs.map +1 -0
  6. package/dist/dist.node.js +6 -1
  7. package/dist/dist.node.js.map +1 -1
  8. package/dist/dist.web.js +6 -1
  9. package/dist/dist.web.js.map +1 -1
  10. package/dist/src/brdb/bits.d.ts +13 -0
  11. package/dist/src/brdb/bits.d.ts.map +1 -0
  12. package/dist/src/brdb/brdb.d.ts +131 -0
  13. package/dist/src/brdb/brdb.d.ts.map +1 -0
  14. package/dist/src/brdb/brz.d.ts +51 -0
  15. package/dist/src/brdb/brz.d.ts.map +1 -0
  16. package/dist/src/brdb/bytes.d.ts +56 -0
  17. package/dist/src/brdb/bytes.d.ts.map +1 -0
  18. package/dist/src/brdb/catalog.d.ts +5 -0
  19. package/dist/src/brdb/catalog.d.ts.map +1 -0
  20. package/dist/src/brdb/componentDb.d.ts +8 -0
  21. package/dist/src/brdb/componentDb.d.ts.map +1 -0
  22. package/dist/src/brdb/fs.d.ts +16 -0
  23. package/dist/src/brdb/fs.d.ts.map +1 -0
  24. package/dist/src/brdb/guid.d.ts +11 -0
  25. package/dist/src/brdb/guid.d.ts.map +1 -0
  26. package/dist/src/brdb/index.d.ts +21 -0
  27. package/dist/src/brdb/index.d.ts.map +1 -0
  28. package/dist/src/brdb/msgpack.d.ts +23 -0
  29. package/dist/src/brdb/msgpack.d.ts.map +1 -0
  30. package/dist/src/brdb/pending.d.ts +11 -0
  31. package/dist/src/brdb/pending.d.ts.map +1 -0
  32. package/dist/src/brdb/reader.d.ts +176 -0
  33. package/dist/src/brdb/reader.d.ts.map +1 -0
  34. package/dist/src/brdb/schema.d.ts +73 -0
  35. package/dist/src/brdb/schema.d.ts.map +1 -0
  36. package/dist/src/brdb/schemaText.d.ts +8 -0
  37. package/dist/src/brdb/schemaText.d.ts.map +1 -0
  38. package/dist/src/brdb/schemas.d.ts +4 -0
  39. package/dist/src/brdb/schemas.d.ts.map +1 -0
  40. package/dist/src/brdb/world.d.ts +80 -0
  41. package/dist/src/brdb/world.d.ts.map +1 -0
  42. package/dist/src/{constants.d.ts → brs/constants.d.ts} +1 -1
  43. package/dist/src/brs/constants.d.ts.map +1 -0
  44. package/dist/src/brs/read.d.ts.map +1 -0
  45. package/dist/src/brs/read.v1.d.ts.map +1 -0
  46. package/dist/src/brs/read.v10.d.ts.map +1 -0
  47. package/dist/src/brs/read.v14.d.ts.map +1 -0
  48. package/dist/src/brs/read.v2.d.ts.map +1 -0
  49. package/dist/src/brs/read.v3.d.ts.map +1 -0
  50. package/dist/src/brs/read.v4.d.ts.map +1 -0
  51. package/dist/src/brs/read.v8.d.ts.map +1 -0
  52. package/dist/src/brs/read.v9.d.ts.map +1 -0
  53. package/dist/src/brs/types.d.ts +1003 -0
  54. package/dist/src/brs/types.d.ts.map +1 -0
  55. package/dist/src/{utils.d.ts → brs/utils.d.ts} +4 -9
  56. package/dist/src/brs/utils.d.ts.map +1 -0
  57. package/dist/src/{write.d.ts → brs/write.d.ts} +1 -1
  58. package/dist/src/brs/write.d.ts.map +1 -0
  59. package/dist/src/index.d.ts +10 -7
  60. package/dist/src/index.d.ts.map +1 -1
  61. package/dist/src/uuid.d.ts +1 -1
  62. package/dist/src/uuid.d.ts.map +1 -1
  63. package/package.json +42 -18
  64. package/dist/src/constants.d.ts.map +0 -1
  65. package/dist/src/read.d.ts.map +0 -1
  66. package/dist/src/read.v1.d.ts.map +0 -1
  67. package/dist/src/read.v10.d.ts.map +0 -1
  68. package/dist/src/read.v14.d.ts.map +0 -1
  69. package/dist/src/read.v2.d.ts.map +0 -1
  70. package/dist/src/read.v3.d.ts.map +0 -1
  71. package/dist/src/read.v4.d.ts.map +0 -1
  72. package/dist/src/read.v8.d.ts.map +0 -1
  73. package/dist/src/read.v9.d.ts.map +0 -1
  74. package/dist/src/types.d.ts +0 -281
  75. package/dist/src/types.d.ts.map +0 -1
  76. package/dist/src/utils.d.ts.map +0 -1
  77. package/dist/src/write.d.ts.map +0 -1
  78. /package/dist/src/{read.d.ts → brs/read.d.ts} +0 -0
  79. /package/dist/src/{read.v1.d.ts → brs/read.v1.d.ts} +0 -0
  80. /package/dist/src/{read.v10.d.ts → brs/read.v10.d.ts} +0 -0
  81. /package/dist/src/{read.v14.d.ts → brs/read.v14.d.ts} +0 -0
  82. /package/dist/src/{read.v2.d.ts → brs/read.v2.d.ts} +0 -0
  83. /package/dist/src/{read.v3.d.ts → brs/read.v3.d.ts} +0 -0
  84. /package/dist/src/{read.v4.d.ts → brs/read.v4.d.ts} +0 -0
  85. /package/dist/src/{read.v8.d.ts → brs/read.v8.d.ts} +0 -0
  86. /package/dist/src/{read.v9.d.ts → brs/read.v9.d.ts} +0 -0
@@ -0,0 +1,1003 @@
1
+ export interface BRSBytes extends Uint8Array {
2
+ brsOffset: number;
3
+ }
4
+ type Modify<T, R> = Omit<T, keyof R> & R;
5
+ export type Bytes = Uint8Array | BRSBytes;
6
+ export type Uuid = string;
7
+ export type UnrealClass = string;
8
+ export type UnrealObject = string;
9
+ export type UnrealBoolean = boolean;
10
+ export type UnrealFloat = number;
11
+ export type UnrealInteger = number;
12
+ export type UnrealInteger64 = number;
13
+ export type UnrealColor = [number, number, number, number];
14
+ export type UnrealByte = number;
15
+ export type UnrealRotator = [number, number, number];
16
+ export type Vector3d = Vector;
17
+ export type IntVector = Vector;
18
+ export type UnrealString = string;
19
+ export type WireGraphVariant = {
20
+ number: number;
21
+ } | {
22
+ integer: number;
23
+ } | {
24
+ bool: boolean;
25
+ } | {
26
+ exec: true;
27
+ } | {
28
+ object: true;
29
+ };
30
+ export type BRInventoryEntryPlan = string;
31
+ export type UnrealType = UnrealClass | UnrealObject | UnrealBoolean | UnrealFloat | UnrealColor | UnrealByte | UnrealRotator | UnrealString | WireGraphVariant | UnrealInteger64 | Vector3d | IntVector | BRInventoryEntryPlan;
32
+ type UnrealTypeFromString<T> = T extends 'Class' ? UnrealClass : T extends 'Object' ? UnrealObject : T extends 'Boolean' ? UnrealBoolean : T extends 'Float' ? UnrealFloat : T extends 'Color' ? UnrealColor : T extends 'Byte' ? UnrealByte : T extends 'Rotator' ? UnrealRotator : T extends 'Rotator3d' ? UnrealRotator : T extends 'Vector3d' ? Vector3d : T extends 'IntVector' ? IntVector : T extends 'String' ? UnrealString : T extends 'BRInventoryEntryPlan' ? BRInventoryEntryPlan : T extends 'WireGraphVariant' ? WireGraphVariant : T extends 'WireGraphPrimMathVariant' ? WireGraphVariant : T extends 'Integer' ? UnrealInteger : T extends 'Integer64' ? UnrealInteger64 : UnrealType;
33
+ export interface User {
34
+ id: Uuid;
35
+ name: string;
36
+ }
37
+ export interface LegacyOwner extends User {
38
+ bricks: number;
39
+ }
40
+ export interface Owner extends LegacyOwner {
41
+ display_name: string;
42
+ }
43
+ export declare enum Direction {
44
+ XPositive = 0,
45
+ XNegative = 1,
46
+ YPositive = 2,
47
+ YNegative = 3,
48
+ ZPositive = 4,
49
+ ZNegative = 5
50
+ }
51
+ export declare enum Rotation {
52
+ Deg0 = 0,
53
+ Deg90 = 1,
54
+ Deg180 = 2,
55
+ Deg270 = 3
56
+ }
57
+ export type ColorRgb = [number, number, number];
58
+ export interface Collision {
59
+ player: boolean;
60
+ weapon: boolean;
61
+ interaction: boolean;
62
+ tool: boolean;
63
+ physics: boolean;
64
+ }
65
+ export interface AppliedComponent {
66
+ [property: string]: UnrealType;
67
+ }
68
+ export interface UnknownComponents {
69
+ [component_name: string]: {
70
+ version: number;
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+ brick_indices?: number[];
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+ properties: {
73
+ [property: string]: string;
74
+ };
75
+ };
76
+ }
77
+ export type KnownComponents = {
78
+ BCD_SpotLight: {
79
+ version: 1;
80
+ brick_indices?: number[];
81
+ properties: {
82
+ Rotation: 'Rotator';
83
+ InnerConeAngle: 'Float';
84
+ OuterConeAngle: 'Float';
85
+ Brightness: 'Float';
86
+ Radius: 'Float';
87
+ Color: 'Color';
88
+ bUseBrickColor: 'Boolean';
89
+ bCastShadows: 'Boolean';
90
+ };
91
+ };
92
+ BCD_PointLight: {
93
+ version: 1;
94
+ brick_indices?: number[];
95
+ properties: {
96
+ bMatchBrickShape: 'Boolean';
97
+ Brightness: 'Float';
98
+ Radius: 'Float';
99
+ Color: 'Color';
100
+ bUseBrickColor: 'Boolean';
101
+ bCastShadows: 'Boolean';
102
+ };
103
+ };
104
+ BCD_ItemSpawn: {
105
+ version: 1;
106
+ brick_indices?: number[];
107
+ properties: {
108
+ PickupClass: 'Class';
109
+ bPickupEnabled: 'Boolean';
110
+ bPickupRespawnOnMinigameReset: 'Boolean';
111
+ PickupMinigameResetRespawnDelay: 'Float';
112
+ bPickupAutoDisableOnPickup: 'Boolean';
113
+ PickupRespawnTime: 'Float';
114
+ PickupOffsetDirection: 'Byte';
115
+ PickupOffsetDistance: 'Float';
116
+ PickupRotation: 'Rotator';
117
+ PickupScale: 'Float';
118
+ bPickupAnimationEnabled: 'Boolean';
119
+ PickupAnimationAxis: 'Byte';
120
+ bPickupAnimationAxisLocal: 'Boolean';
121
+ PickupSpinSpeed: 'Float';
122
+ PickupBobSpeed: 'Float';
123
+ PickupBobHeight: 'Float';
124
+ PickupAnimationPhase: 'Float';
125
+ };
126
+ };
127
+ BCD_Interact: {
128
+ version: 1;
129
+ brick_indices?: number[];
130
+ properties: {
131
+ bPlayInteractSound: 'Boolean';
132
+ Message: 'String';
133
+ ConsoleTag: 'String';
134
+ };
135
+ };
136
+ BCD_AudioEmitter: {
137
+ version: 1;
138
+ brick_indices?: number[];
139
+ properties: {
140
+ AudioDescriptor: 'Object';
141
+ VolumeMultiplier: 'Float';
142
+ PitchMultiplier: 'Float';
143
+ InnerRadius: 'Float';
144
+ MaxDistance: 'Float';
145
+ bSpatialization: 'Boolean';
146
+ };
147
+ };
148
+ Component_AudioEmitter: {
149
+ version: 1;
150
+ brick_indices?: number[];
151
+ properties: {
152
+ bEnabled: 'Boolean';
153
+ AudioDescriptor: 'Object';
154
+ VolumeMultiplier: 'Float';
155
+ PitchMultiplier: 'Float';
156
+ InnerRadius: 'Float';
157
+ MaxDistance: 'Float';
158
+ bSpatialization: 'Boolean';
159
+ FocusAzimuth: 'Float';
160
+ NonFocusAzimuth: 'Float';
161
+ NonFocusVolumeAttenuation: 'Float';
162
+ };
163
+ };
164
+ Component_BotSpawn: {
165
+ version: 1;
166
+ brick_indices?: number[];
167
+ properties: {
168
+ RespawnTime: 'Float';
169
+ CorpseTimeout: 'Float';
170
+ GunSkill: 'Float';
171
+ Agression: 'Float';
172
+ ReactionTime: 'Float';
173
+ MovementRandomness: 'Float';
174
+ Jumpyness: 'Float';
175
+ MovementAmount: 'Float';
176
+ AttackMovementAmount: 'Float';
177
+ AggroRange: 'Float';
178
+ bCanJump: 'Boolean';
179
+ bBackVision: 'Boolean';
180
+ bVisionRaycasting: 'Boolean';
181
+ bCanTargetPlayers: 'Boolean';
182
+ bCanTargetBots: 'Boolean';
183
+ MoveTarget: 'Vector3d';
184
+ BotWeapon: 'Class';
185
+ };
186
+ };
187
+ Component_CheckPoint: {
188
+ version: 1;
189
+ brick_indices?: number[];
190
+ properties: {
191
+ bRotatePlayerGravityOnSpawn: 'Boolean';
192
+ };
193
+ };
194
+ Component_Damage: {
195
+ version: 1;
196
+ brick_indices?: number[];
197
+ properties: {
198
+ Message: 'String';
199
+ ConsoleTag: 'String';
200
+ };
201
+ };
202
+ Component_GoalPoint: {
203
+ version: 1;
204
+ brick_indices?: number[];
205
+ properties: {};
206
+ };
207
+ Component_InputSplitter: {
208
+ version: 1;
209
+ brick_indices?: number[];
210
+ properties: {};
211
+ };
212
+ Component_OneShotAudioEmitter: {
213
+ version: 1;
214
+ brick_indices?: number[];
215
+ properties: {
216
+ AudioDescriptor: 'Object';
217
+ VolumeMultiplier: 'Float';
218
+ PitchMultiplier: 'Float';
219
+ InnerRadius: 'Float';
220
+ MaxDistance: 'Float';
221
+ bSpatialization: 'Boolean';
222
+ bEnableRepeat: 'Boolean';
223
+ RepeatTime: 'Float';
224
+ RepeatVariance: 'Float';
225
+ };
226
+ };
227
+ Component_SpawnPoint: {
228
+ version: 1;
229
+ brick_indices?: number[];
230
+ properties: {
231
+ bRotatePlayerGravityOnSpawn: 'Boolean';
232
+ bEnable: 'Boolean';
233
+ };
234
+ };
235
+ Component_Target: {
236
+ version: 1;
237
+ brick_indices?: number[];
238
+ properties: {
239
+ OnTime: 'Float';
240
+ };
241
+ };
242
+ Component_Internal_AnimatedButton: {
243
+ version: 1;
244
+ brick_indices?: number[];
245
+ properties: {
246
+ PressSound: 'Object';
247
+ ReleaseSound: 'Object';
248
+ bAllowNearbyInteraction: 'Boolean';
249
+ bHiddenInteraction: 'Boolean';
250
+ PromptCustomLabel: 'String';
251
+ };
252
+ };
253
+ Component_Internal_AnimatedSwitch: {
254
+ version: 1;
255
+ brick_indices?: number[];
256
+ properties: {
257
+ bEnabled: 'Boolean';
258
+ InteractSound: 'Object';
259
+ bAllowNearbyInteraction: 'Boolean';
260
+ bHiddenInteraction: 'Boolean';
261
+ PromptCustomLabel: 'String';
262
+ };
263
+ };
264
+ Component_Internal_AttachedZone: {
265
+ version: 1;
266
+ brick_indices?: number[];
267
+ properties: {
268
+ ZoneStartDistance: 'Integer';
269
+ ZoneEndDistance: 'Integer';
270
+ bIsBuildingZone: 'Boolean';
271
+ bIsLooseZone: 'Boolean';
272
+ bIsShareZone: 'Boolean';
273
+ };
274
+ };
275
+ Component_Internal_Bearing: {
276
+ version: 1;
277
+ brick_indices?: number[];
278
+ properties: {
279
+ bLimitAngle: 'Boolean';
280
+ LimitAngle: 'Float';
281
+ Damping: 'Float';
282
+ };
283
+ };
284
+ Component_Internal_Joint_Wheel: {
285
+ version: 1;
286
+ brick_indices?: number[];
287
+ properties: {
288
+ bEnabled: 'Boolean';
289
+ DriveSpeed: 'Float';
290
+ DrivePower: 'Float';
291
+ bSteerEnabled: 'Boolean';
292
+ Steer: 'Float';
293
+ SteerLimitDegree: 'Float';
294
+ SteerPower: 'Float';
295
+ bSuspensionEnabled: 'Boolean';
296
+ SuspensionStiffness: 'Float';
297
+ SuspensionDamping: 'Float';
298
+ JointDistance: 'Integer';
299
+ bDriveWhenNotAttachedToEngine: 'Boolean';
300
+ bCanBrake: 'Boolean';
301
+ bAllowEngineSteerCorrect: 'Boolean';
302
+ Damping: 'Float';
303
+ };
304
+ };
305
+ Component_Internal_Motor: {
306
+ version: 1;
307
+ brick_indices?: number[];
308
+ properties: {
309
+ bEnabled: 'Boolean';
310
+ Speed: 'Float';
311
+ Power: 'Float';
312
+ bLimitAngle: 'Boolean';
313
+ LimitAngle: 'Float';
314
+ Damping: 'Float';
315
+ };
316
+ };
317
+ Component_Internal_MotorSlider: {
318
+ version: 1;
319
+ brick_indices?: number[];
320
+ properties: {
321
+ bEnabled: 'Boolean';
322
+ Speed: 'Float';
323
+ Power: 'Float';
324
+ bPositionsArePercentages: 'Boolean';
325
+ Damping: 'Float';
326
+ };
327
+ };
328
+ Component_Internal_Rerouter: {
329
+ version: 1;
330
+ brick_indices?: number[];
331
+ properties: {};
332
+ };
333
+ Component_Internal_Seat: {
334
+ version: 1;
335
+ brick_indices?: number[];
336
+ properties: {
337
+ bIsOccupied: 'Boolean';
338
+ ExitOffset: 'IntVector';
339
+ bAllowNearbyInteraction: 'Boolean';
340
+ bHiddenInteraction: 'Boolean';
341
+ PromptCustomLabel: 'String';
342
+ };
343
+ };
344
+ Component_Internal_Servo: {
345
+ version: 1;
346
+ brick_indices?: number[];
347
+ properties: {
348
+ bEnabled: 'Boolean';
349
+ TargetAngle: 'Float';
350
+ Power: 'Float';
351
+ ActiveDamping: 'Float';
352
+ ForceLimit: 'Float';
353
+ bLimitAngle: 'Boolean';
354
+ LimitAngle: 'Float';
355
+ Damping: 'Float';
356
+ };
357
+ };
358
+ Component_Internal_ServoSlider: {
359
+ version: 1;
360
+ brick_indices?: number[];
361
+ properties: {
362
+ bEnabled: 'Boolean';
363
+ TargetPosition: 'Float';
364
+ Power: 'Float';
365
+ TopSpeed: 'Float';
366
+ Exponent: 'Float';
367
+ bPositionsArePercentages: 'Boolean';
368
+ Damping: 'Float';
369
+ };
370
+ };
371
+ Component_Internal_Slider: {
372
+ version: 1;
373
+ brick_indices?: number[];
374
+ properties: {
375
+ bPositionsArePercentages: 'Boolean';
376
+ Damping: 'Float';
377
+ };
378
+ };
379
+ Component_Internal_Socket: {
380
+ version: 1;
381
+ brick_indices?: number[];
382
+ properties: {};
383
+ };
384
+ Component_Internal_WeightBrick: {
385
+ version: 1;
386
+ brick_indices?: number[];
387
+ properties: {
388
+ Mass: 'Float';
389
+ MassSize: 'IntVector';
390
+ MassOffset: 'IntVector';
391
+ };
392
+ };
393
+ Component_Internal_WheelEngine: {
394
+ version: 1;
395
+ brick_indices?: number[];
396
+ properties: {
397
+ bEnabled: 'Boolean';
398
+ bEnableManualControl: 'Boolean';
399
+ ManualInput_Drive: 'Float';
400
+ ManualInput_Steer: 'Float';
401
+ bManualInput_Brake: 'Boolean';
402
+ CustomMass: 'Float';
403
+ CustomMassVerticalOffset: 'Float';
404
+ DriveInterpSpeed: 'Float';
405
+ DriveSpeed: 'Float';
406
+ DriveAcceleratingPowerMultiplier: 'Float';
407
+ DriveBrakingPowerMultiplier: 'Float';
408
+ DriveDampingMultiplier: 'Float';
409
+ SteerPowerMultiplier: 'Float';
410
+ SteerInterpSpeed: 'Float';
411
+ SteerLimitDegree: 'Float';
412
+ CenterOfSteering: 'Float';
413
+ bTankSteering: 'Boolean';
414
+ TankSteerSpeedMultiplier: 'Float';
415
+ WaterDriveForce: 'Float';
416
+ WaterSteeringForce: 'Float';
417
+ AudioDescriptor: 'Object';
418
+ };
419
+ };
420
+ Component_WireGraph_PlayAudioAt: {
421
+ version: 1;
422
+ brick_indices?: number[];
423
+ properties: {
424
+ AudioDescriptor: 'Object';
425
+ VolumeMultiplier: 'Float';
426
+ PitchMultiplier: 'Float';
427
+ InnerRadius: 'Float';
428
+ MaxDistance: 'Float';
429
+ bSpatialization: 'Boolean';
430
+ };
431
+ };
432
+ Component_WireGraph_SetInventoryEntry: {
433
+ version: 1;
434
+ brick_indices?: number[];
435
+ properties: {
436
+ Slot: 'Integer';
437
+ EntryPlan: 'BRInventoryEntryPlan';
438
+ };
439
+ };
440
+ BrickComponentType_Internal_CharacterZoneEvent_Entered: {
441
+ version: 1;
442
+ brick_indices?: number[];
443
+ properties: {};
444
+ };
445
+ BrickComponentType_Internal_CharacterZoneEvent_Left: {
446
+ version: 1;
447
+ brick_indices?: number[];
448
+ properties: {};
449
+ };
450
+ BrickComponentType_Internal_ReadBrickGrid: {
451
+ version: 1;
452
+ brick_indices?: number[];
453
+ properties: {};
454
+ };
455
+ BrickComponentType_Internal_TeleportDestination: {
456
+ version: 1;
457
+ brick_indices?: number[];
458
+ properties: {};
459
+ };
460
+ BrickComponentType_Internal_ZoneEvent_BrickChanged: {
461
+ version: 1;
462
+ brick_indices?: number[];
463
+ properties: {};
464
+ };
465
+ BrickComponentType_Internal_ZoneEvent_BrickRemoved: {
466
+ version: 1;
467
+ brick_indices?: number[];
468
+ properties: {};
469
+ };
470
+ BrickComponentType_WireGraphPseudo_BufferSeconds: {
471
+ version: 1;
472
+ brick_indices?: number[];
473
+ properties: {
474
+ SecondsToWait: 'Float';
475
+ ZeroSecondsToWait: 'Float';
476
+ CurrentTime: 'Float';
477
+ Input: 'WireGraphVariant';
478
+ Output: 'WireGraphVariant';
479
+ Buffered: 'WireGraphVariant';
480
+ Queued: 'WireGraphVariant';
481
+ bHasQueued: 'Boolean';
482
+ };
483
+ };
484
+ BrickComponentType_WireGraphPseudo_BufferTicks: {
485
+ version: 1;
486
+ brick_indices?: number[];
487
+ properties: {
488
+ TicksToWait: 'Integer';
489
+ ZeroTicksToWait: 'Integer';
490
+ CurrentTicks: 'Integer';
491
+ Input: 'WireGraphVariant';
492
+ Output: 'WireGraphVariant';
493
+ Buffered: 'WireGraphVariant';
494
+ Queued: 'WireGraphVariant';
495
+ bHasQueued: 'Boolean';
496
+ };
497
+ };
498
+ BrickComponentType_WireGraphPseudo_Var: {
499
+ version: 1;
500
+ brick_indices?: number[];
501
+ properties: {
502
+ Value: 'WireGraphVariant';
503
+ };
504
+ };
505
+ BrickComponentType_WireGraph_Exec_Branch: {
506
+ version: 1;
507
+ brick_indices?: number[];
508
+ properties: {};
509
+ };
510
+ BrickComponentType_WireGraph_Exec_Character_SetTempPermission: {
511
+ version: 1;
512
+ brick_indices?: number[];
513
+ properties: {
514
+ PermissionTagStr: 'String';
515
+ bPermissionEnable: 'Boolean';
516
+ };
517
+ };
518
+ BrickComponentType_WireGraph_Exec_Character_ShowHint: {
519
+ version: 1;
520
+ brick_indices?: number[];
521
+ properties: {
522
+ HintTitle: 'String';
523
+ HintText: 'String';
524
+ };
525
+ };
526
+ BrickComponentType_WireGraph_Exec_Entity_AddLocationRotation: {
527
+ version: 1;
528
+ brick_indices?: number[];
529
+ properties: {
530
+ Vector: 'Vector3d';
531
+ Rotation: 'Rotator3d';
532
+ };
533
+ };
534
+ BrickComponentType_WireGraph_Exec_Entity_AddVelocity: {
535
+ version: 1;
536
+ brick_indices?: number[];
537
+ properties: {
538
+ Vector: 'Vector3d';
539
+ Rotation: 'Vector3d';
540
+ };
541
+ };
542
+ BrickComponentType_WireGraph_Exec_Entity_RelativeTeleport: {
543
+ version: 1;
544
+ brick_indices?: number[];
545
+ properties: {};
546
+ };
547
+ BrickComponentType_WireGraph_Exec_Entity_SetGravityDirection: {
548
+ version: 1;
549
+ brick_indices?: number[];
550
+ properties: {
551
+ Rotation: 'Rotator3d';
552
+ };
553
+ };
554
+ BrickComponentType_WireGraph_Exec_Entity_SetLocation: {
555
+ version: 1;
556
+ brick_indices?: number[];
557
+ properties: {
558
+ Vector: 'Vector3d';
559
+ };
560
+ };
561
+ BrickComponentType_WireGraph_Exec_Entity_SetLocationRotation: {
562
+ version: 1;
563
+ brick_indices?: number[];
564
+ properties: {
565
+ Vector: 'Vector3d';
566
+ Rotation: 'Rotator3d';
567
+ };
568
+ };
569
+ BrickComponentType_WireGraph_Exec_Entity_SetRotation: {
570
+ version: 1;
571
+ brick_indices?: number[];
572
+ properties: {
573
+ Rotation: 'Rotator3d';
574
+ };
575
+ };
576
+ BrickComponentType_WireGraph_Exec_Entity_SetVelocity: {
577
+ version: 1;
578
+ brick_indices?: number[];
579
+ properties: {
580
+ Vector: 'Vector3d';
581
+ Rotation: 'Vector3d';
582
+ };
583
+ };
584
+ BrickComponentType_WireGraph_Exec_Entity_Teleport: {
585
+ version: 1;
586
+ brick_indices?: number[];
587
+ properties: {};
588
+ };
589
+ BrickComponentType_WireGraph_Exec_Union: {
590
+ version: 1;
591
+ brick_indices?: number[];
592
+ properties: {};
593
+ };
594
+ BrickComponentType_WireGraph_Exec_Var_Get: {
595
+ version: 1;
596
+ brick_indices?: number[];
597
+ properties: {
598
+ Value: 'WireGraphVariant';
599
+ };
600
+ };
601
+ BrickComponentType_WireGraph_Exec_Var_Increment: {
602
+ version: 1;
603
+ brick_indices?: number[];
604
+ properties: {
605
+ Value: 'WireGraphVariant';
606
+ };
607
+ };
608
+ BrickComponentType_WireGraph_Exec_Var_Set: {
609
+ version: 1;
610
+ brick_indices?: number[];
611
+ properties: {
612
+ Value: 'WireGraphVariant';
613
+ };
614
+ };
615
+ BrickComponentType_WireGraph_Expr_BitwiseAND: {
616
+ version: 1;
617
+ brick_indices?: number[];
618
+ properties: {
619
+ InputA: 'Integer64';
620
+ InputB: 'Integer64';
621
+ };
622
+ };
623
+ BrickComponentType_WireGraph_Expr_BitwiseNAND: {
624
+ version: 1;
625
+ brick_indices?: number[];
626
+ properties: {
627
+ InputA: 'Integer64';
628
+ InputB: 'Integer64';
629
+ };
630
+ };
631
+ BrickComponentType_WireGraph_Expr_BitwiseNOR: {
632
+ version: 1;
633
+ brick_indices?: number[];
634
+ properties: {
635
+ InputA: 'Integer64';
636
+ InputB: 'Integer64';
637
+ };
638
+ };
639
+ BrickComponentType_WireGraph_Expr_BitwiseNOT: {
640
+ version: 1;
641
+ brick_indices?: number[];
642
+ properties: {
643
+ Input: 'Integer64';
644
+ };
645
+ };
646
+ BrickComponentType_WireGraph_Expr_BitwiseOR: {
647
+ version: 1;
648
+ brick_indices?: number[];
649
+ properties: {
650
+ InputA: 'Integer64';
651
+ InputB: 'Integer64';
652
+ };
653
+ };
654
+ BrickComponentType_WireGraph_Expr_BitwiseShiftLeft: {
655
+ version: 1;
656
+ brick_indices?: number[];
657
+ properties: {
658
+ InputA: 'Integer64';
659
+ InputB: 'Integer64';
660
+ };
661
+ };
662
+ BrickComponentType_WireGraph_Expr_BitwiseShiftRight: {
663
+ version: 1;
664
+ brick_indices?: number[];
665
+ properties: {
666
+ InputA: 'Integer64';
667
+ InputB: 'Integer64';
668
+ };
669
+ };
670
+ BrickComponentType_WireGraph_Expr_BitwiseXOR: {
671
+ version: 1;
672
+ brick_indices?: number[];
673
+ properties: {
674
+ InputA: 'Integer64';
675
+ InputB: 'Integer64';
676
+ };
677
+ };
678
+ BrickComponentType_WireGraph_Expr_Ceil: {
679
+ version: 1;
680
+ brick_indices?: number[];
681
+ properties: {
682
+ Input: 'Double';
683
+ };
684
+ };
685
+ BrickComponentType_WireGraph_Expr_CompareEqual: {
686
+ version: 1;
687
+ brick_indices?: number[];
688
+ properties: {
689
+ InputA: 'WireGraphVariant';
690
+ InputB: 'WireGraphVariant';
691
+ };
692
+ };
693
+ BrickComponentType_WireGraph_Expr_CompareGreater: {
694
+ version: 1;
695
+ brick_indices?: number[];
696
+ properties: {
697
+ InputA: 'WireGraphPrimMathVariant';
698
+ InputB: 'WireGraphPrimMathVariant';
699
+ };
700
+ };
701
+ BrickComponentType_WireGraph_Expr_CompareGreaterOrEqual: {
702
+ version: 1;
703
+ brick_indices?: number[];
704
+ properties: {
705
+ InputA: 'WireGraphPrimMathVariant';
706
+ InputB: 'WireGraphPrimMathVariant';
707
+ };
708
+ };
709
+ BrickComponentType_WireGraph_Expr_CompareLess: {
710
+ version: 1;
711
+ brick_indices?: number[];
712
+ properties: {
713
+ InputA: 'WireGraphPrimMathVariant';
714
+ InputB: 'WireGraphPrimMathVariant';
715
+ };
716
+ };
717
+ BrickComponentType_WireGraph_Expr_CompareLessOrEqual: {
718
+ version: 1;
719
+ brick_indices?: number[];
720
+ properties: {
721
+ InputA: 'WireGraphPrimMathVariant';
722
+ InputB: 'WireGraphPrimMathVariant';
723
+ };
724
+ };
725
+ BrickComponentType_WireGraph_Expr_CompareNotEqual: {
726
+ version: 1;
727
+ brick_indices?: number[];
728
+ properties: {
729
+ InputA: 'WireGraphVariant';
730
+ InputB: 'WireGraphVariant';
731
+ };
732
+ };
733
+ BrickComponentType_WireGraph_Expr_Floor: {
734
+ version: 1;
735
+ brick_indices?: number[];
736
+ properties: {
737
+ Input: 'Double';
738
+ };
739
+ };
740
+ BrickComponentType_WireGraph_Expr_LogicalAND: {
741
+ version: 1;
742
+ brick_indices?: number[];
743
+ properties: {
744
+ bInputA: 'Boolean';
745
+ bInputB: 'Boolean';
746
+ };
747
+ };
748
+ BrickComponentType_WireGraph_Expr_LogicalNAND: {
749
+ version: 1;
750
+ brick_indices?: number[];
751
+ properties: {
752
+ bInputA: 'Boolean';
753
+ bInputB: 'Boolean';
754
+ };
755
+ };
756
+ BrickComponentType_WireGraph_Expr_LogicalNOR: {
757
+ version: 1;
758
+ brick_indices?: number[];
759
+ properties: {
760
+ bInputA: 'Boolean';
761
+ bInputB: 'Boolean';
762
+ };
763
+ };
764
+ BrickComponentType_WireGraph_Expr_LogicalNOT: {
765
+ version: 1;
766
+ brick_indices?: number[];
767
+ properties: {
768
+ bInput: 'Boolean';
769
+ };
770
+ };
771
+ BrickComponentType_WireGraph_Expr_LogicalOR: {
772
+ version: 1;
773
+ brick_indices?: number[];
774
+ properties: {
775
+ bInputA: 'Boolean';
776
+ bInputB: 'Boolean';
777
+ };
778
+ };
779
+ BrickComponentType_WireGraph_Expr_LogicalXOR: {
780
+ version: 1;
781
+ brick_indices?: number[];
782
+ properties: {
783
+ bInputA: 'Boolean';
784
+ bInputB: 'Boolean';
785
+ };
786
+ };
787
+ BrickComponentType_WireGraph_Expr_MathAdd: {
788
+ version: 1;
789
+ brick_indices?: number[];
790
+ properties: {
791
+ InputA: 'WireGraphPrimMathVariant';
792
+ InputB: 'WireGraphPrimMathVariant';
793
+ };
794
+ };
795
+ BrickComponentType_WireGraph_Expr_MathBlend: {
796
+ version: 1;
797
+ brick_indices?: number[];
798
+ properties: {
799
+ Blend: 'Double';
800
+ InputA: 'WireGraphPrimMathVariant';
801
+ InputB: 'WireGraphPrimMathVariant';
802
+ };
803
+ };
804
+ BrickComponentType_WireGraph_Expr_MathDivide: {
805
+ version: 1;
806
+ brick_indices?: number[];
807
+ properties: {
808
+ InputA: 'WireGraphPrimMathVariant';
809
+ InputB: 'WireGraphPrimMathVariant';
810
+ };
811
+ };
812
+ BrickComponentType_WireGraph_Expr_MathModulo: {
813
+ version: 1;
814
+ brick_indices?: number[];
815
+ properties: {
816
+ InputA: 'WireGraphPrimMathVariant';
817
+ InputB: 'WireGraphPrimMathVariant';
818
+ };
819
+ };
820
+ BrickComponentType_WireGraph_Expr_MathModuloFloored: {
821
+ version: 1;
822
+ brick_indices?: number[];
823
+ properties: {
824
+ InputA: 'WireGraphPrimMathVariant';
825
+ InputB: 'WireGraphPrimMathVariant';
826
+ };
827
+ };
828
+ BrickComponentType_WireGraph_Expr_MathMultiply: {
829
+ version: 1;
830
+ brick_indices?: number[];
831
+ properties: {
832
+ InputA: 'WireGraphPrimMathVariant';
833
+ InputB: 'WireGraphPrimMathVariant';
834
+ };
835
+ };
836
+ BrickComponentType_WireGraph_Expr_MathSubtract: {
837
+ version: 1;
838
+ brick_indices?: number[];
839
+ properties: {
840
+ InputA: 'WireGraphPrimMathVariant';
841
+ InputB: 'WireGraphPrimMathVariant';
842
+ };
843
+ };
844
+ BrickComponentType_WireGraph_Fake_Gamemode_RoundEndEvent: {
845
+ version: 1;
846
+ brick_indices?: number[];
847
+ properties: {
848
+ RoundNumber: 'Integer';
849
+ };
850
+ };
851
+ BrickComponentType_WireGraph_Fake_Gamemode_RoundStartEvent: {
852
+ version: 1;
853
+ brick_indices?: number[];
854
+ properties: {
855
+ RoundNumber: 'Integer';
856
+ };
857
+ };
858
+ BrickComponent_WireGraph_Expr_EdgeDetector: {
859
+ version: 1;
860
+ brick_indices?: number[];
861
+ properties: {
862
+ Input: 'Double';
863
+ bPulseOnRisingEdge: 'Boolean';
864
+ bPulseOnFallingEdge: 'Boolean';
865
+ };
866
+ };
867
+ };
868
+ export interface DefinedComponents extends UnknownComponents, Partial<KnownComponents> {
869
+ }
870
+ export type Components<C extends DefinedComponents> = {
871
+ [T in keyof C]: {
872
+ [V in keyof C[T]['properties']]: UnrealTypeFromString<C[T]['properties'][V]>;
873
+ };
874
+ } & {
875
+ [component_name: string]: AppliedComponent;
876
+ };
877
+ export type Vector = [number, number, number];
878
+ export type WirePort = {
879
+ brick_index: number;
880
+ component: string;
881
+ port: string;
882
+ };
883
+ export type Wire = {
884
+ source: WirePort;
885
+ target: WirePort;
886
+ };
887
+ export interface BrickV1 {
888
+ asset_name_index: number;
889
+ size: Vector;
890
+ position: Vector;
891
+ direction: Direction;
892
+ rotation: Rotation;
893
+ collision: boolean;
894
+ visibility: boolean;
895
+ color: UnrealColor | number;
896
+ }
897
+ export interface BrickV2 extends BrickV1 {
898
+ material_index: number;
899
+ }
900
+ export interface BrickV3 extends BrickV2 {
901
+ owner_index: number;
902
+ }
903
+ export interface BrickV8 extends BrickV3 {
904
+ components: Components<DefinedComponents>;
905
+ }
906
+ export type BrickV9 = Modify<BrickV8, {
907
+ physical_index: number;
908
+ material_intensity: number;
909
+ color: ColorRgb | number;
910
+ }>;
911
+ export type BrickV10 = Modify<BrickV9, {
912
+ collision: Collision;
913
+ }>;
914
+ export interface BrsV1 {
915
+ version: 1;
916
+ map: string;
917
+ author: User;
918
+ description: string;
919
+ brick_count: number;
920
+ mods: string[];
921
+ brick_assets: string[];
922
+ colors: UnrealColor[];
923
+ bricks: BrickV1[];
924
+ }
925
+ export type BrsV2 = Modify<BrsV1, {
926
+ version: 2;
927
+ materials: string[];
928
+ bricks: BrickV2[];
929
+ }>;
930
+ export type BrsV3 = Modify<BrsV2, {
931
+ version: 3;
932
+ brick_owners: User[];
933
+ bricks: BrickV3[];
934
+ }>;
935
+ export type BrsV4 = Modify<BrsV3, {
936
+ version: 4;
937
+ save_time: Uint8Array;
938
+ }>;
939
+ export type BrsV8 = Modify<BrsV4, {
940
+ version: 8;
941
+ host: User;
942
+ brick_owners: LegacyOwner[];
943
+ preview?: Bytes;
944
+ game_version: number;
945
+ bricks: BrickV8[];
946
+ components: DefinedComponents;
947
+ }>;
948
+ export type BrsV9 = Modify<BrsV8, {
949
+ version: 9;
950
+ physical_materials: string[];
951
+ bricks: BrickV9[];
952
+ }>;
953
+ export type BrsV10 = Modify<BrsV9, {
954
+ version: 10;
955
+ bricks: BrickV10[];
956
+ }>;
957
+ export type BrsV14 = Modify<BrsV10, {
958
+ version: 14;
959
+ wires: Wire[];
960
+ }>;
961
+ export type ReadSaveObject = BrsV1 | BrsV2 | BrsV3 | BrsV4 | BrsV8 | BrsV9 | BrsV10 | BrsV14;
962
+ export interface Brick {
963
+ asset_name_index?: number;
964
+ size: Vector;
965
+ position: Vector;
966
+ direction?: Direction;
967
+ rotation?: Rotation;
968
+ collision?: boolean | Partial<Collision>;
969
+ visibility?: boolean;
970
+ material_index?: number;
971
+ physical_index?: number;
972
+ material_intensity?: number;
973
+ color?: ColorRgb | number | UnrealColor | number[];
974
+ owner_index?: number;
975
+ components?: Components<DefinedComponents>;
976
+ }
977
+ export interface WriteSaveObject {
978
+ game_version?: number;
979
+ map?: string;
980
+ description?: string;
981
+ author?: Partial<User>;
982
+ host?: Partial<User>;
983
+ mods?: string[];
984
+ brick_assets?: string[];
985
+ colors?: UnrealColor[];
986
+ materials?: string[];
987
+ brick_owners?: Partial<Owner>[];
988
+ physical_materials?: string[];
989
+ preview?: Bytes;
990
+ bricks: Brick[];
991
+ save_time?: ArrayLike<number>;
992
+ components?: DefinedComponents;
993
+ wires?: Wire[];
994
+ }
995
+ export interface ReadOptions {
996
+ bricks?: boolean;
997
+ preview?: boolean;
998
+ }
999
+ export interface WriteOptions {
1000
+ compress?: boolean;
1001
+ }
1002
+ export {};
1003
+ //# sourceMappingURL=types.d.ts.map