brick-engine-js 1.0.8 → 1.0.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/app.js +1 -4952
- package/dist/brick-engine.js +1 -4970
- package/dist/css/{app.bundle.css → app.0ce9b8479d1758fc15ba.css} +0 -2
- package/dist/css/{brick-engine.bundle.css → brick-engine.0ce9b8479d1758fc15ba.css} +0 -2
- package/dist/docs/GAME_DEVELOPER_GUIDE.html +1 -1
- package/dist/docs/brick-engine-guide.html +1 -1
- package/dist/docs/getting-started.html +1 -1
- package/dist/docs/jsdoc_standard.html +1 -1
- package/dist/docs/publishing.html +1 -1
- package/dist/docs/reference/interfaces/modules/Session.html +1 -1
- package/dist/docs/reference/modules/GameMenu.html +1 -1
- package/dist/docs/reference/modules/GameSession.html +1 -1
- package/dist/docs/reference/modules/InitialStateSnapshot.html +1 -1
- package/dist/docs/reference/modules/SessionModal.html +1 -1
- package/dist/docs/testing_best_practices.html +1 -1
- package/dist/index.html +1 -15
- package/dist/vendor/p5.min.js +1 -1
- package/package.json +2 -4
- package/dist/app.js.map +0 -1
- package/dist/brick-engine.js.map +0 -1
- package/dist/css/app.bundle.css.map +0 -1
- package/dist/css/brick-engine.bundle.css.map +0 -1
- package/docs/GAME_DEVELOPER_GUIDE.adoc +0 -167
- package/docs/brick-engine-guide.adoc +0 -87
- package/docs/diagrams/lifecycle.mmd +0 -19
- package/docs/documentation_style_guide.adoc +0 -210
- package/docs/getting-started.adoc +0 -147
- package/docs/images/lifecycle.svg +0 -1
- package/docs/jsdoc_standard.adoc +0 -109
- package/docs/publishing.adoc +0 -58
- package/docs/reference/enums/Color.adoc +0 -35
- package/docs/reference/enums/ControlEventType.adoc +0 -28
- package/docs/reference/enums/ControlKey.adoc +0 -34
- package/docs/reference/enums/FontAlignment.adoc +0 -43
- package/docs/reference/enums/FontSize.adoc +0 -31
- package/docs/reference/enums/Sound.adoc +0 -42
- package/docs/reference/enums/StateProperty.adoc +0 -33
- package/docs/reference/helpers/CellHelper.adoc +0 -37
- package/docs/reference/helpers/ControlInputHandlerHelper.adoc +0 -57
- package/docs/reference/helpers/CoordinateHelper.adoc +0 -118
- package/docs/reference/helpers/RelativeValuesHelper.adoc +0 -53
- package/docs/reference/interfaces/Debuggable.adoc +0 -29
- package/docs/reference/interfaces/GameModules.adoc +0 -35
- package/docs/reference/interfaces/Initializable.adoc +0 -24
- package/docs/reference/interfaces/RendererInitializable.adoc +0 -33
- package/docs/reference/interfaces/StateSyncable.adoc +0 -41
- package/docs/reference/interfaces/modules/Control.adoc +0 -98
- package/docs/reference/interfaces/modules/Grid.adoc +0 -411
- package/docs/reference/interfaces/modules/Renderer.adoc +0 -34
- package/docs/reference/interfaces/modules/RendererComposite.adoc +0 -57
- package/docs/reference/interfaces/modules/Score.adoc +0 -107
- package/docs/reference/interfaces/modules/Session.adoc +0 -66
- package/docs/reference/interfaces/modules/State.adoc +0 -290
- package/docs/reference/interfaces/modules/Text.adoc +0 -110
- package/docs/reference/interfaces/modules/Time.adoc +0 -119
- package/docs/reference/modules/Debugger.adoc +0 -71
- package/docs/reference/modules/DisplayRenderer.adoc +0 -55
- package/docs/reference/modules/Game.adoc +0 -256
- package/docs/reference/modules/GameControl.adoc +0 -139
- package/docs/reference/modules/GameGrid.adoc +0 -794
- package/docs/reference/modules/GameHudGrid.adoc +0 -38
- package/docs/reference/modules/GameMenu.adoc +0 -39
- package/docs/reference/modules/GameRenderer.adoc +0 -79
- package/docs/reference/modules/GameScore.adoc +0 -138
- package/docs/reference/modules/GameSession.adoc +0 -43
- package/docs/reference/modules/GameSound.adoc +0 -111
- package/docs/reference/modules/GameState.adoc +0 -318
- package/docs/reference/modules/GameText.adoc +0 -139
- package/docs/reference/modules/GameTime.adoc +0 -141
- package/docs/reference/modules/HudRenderer.adoc +0 -56
- package/docs/reference/modules/InitialStateSnapshot.adoc +0 -47
- package/docs/reference/modules/SessionModal.adoc +0 -34
- package/docs/reference/types/Axis.adoc +0 -28
- package/docs/reference/types/Cell.adoc +0 -29
- package/docs/reference/types/ControlCallback.adoc +0 -23
- package/docs/reference/types/Coordinate.adoc +0 -29
- package/docs/reference/types/GameEntry.adoc +0 -29
- package/docs/reference/types/GameEvent.adoc +0 -29
- package/docs/reference/types/Piece.adoc +0 -32
- package/docs/reference/types/RendererMetrics.adoc +0 -29
- package/docs/reference/types/Vector.adoc +0 -28
- package/docs/testing_best_practices.adoc +0 -190
- package/public/CNAME +0 -1
- package/public/docs/GAME_DEVELOPER_GUIDE.html +0 -727
- package/public/docs/brick-engine-guide.html +0 -610
- package/public/docs/diagrams/lifecycle.mmd +0 -19
- package/public/docs/documentation_style_guide.html +0 -994
- package/public/docs/getting-started.html +0 -648
- package/public/docs/images/lifecycle.svg +0 -1
- package/public/docs/index.html +0 -593
- package/public/docs/jsdoc_standard.html +0 -656
- package/public/docs/publishing.html +0 -573
- package/public/docs/reference/enums/Color.html +0 -533
- package/public/docs/reference/enums/ControlEventType.html +0 -505
- package/public/docs/reference/enums/ControlKey.html +0 -529
- package/public/docs/reference/enums/FontAlignment.html +0 -545
- package/public/docs/reference/enums/FontSize.html +0 -517
- package/public/docs/reference/enums/Sound.html +0 -558
- package/public/docs/reference/enums/StateProperty.html +0 -525
- package/public/docs/reference/helpers/CellHelper.html +0 -520
- package/public/docs/reference/helpers/ControlInputHandlerHelper.html +0 -569
- package/public/docs/reference/helpers/CoordinateHelper.html +0 -703
- package/public/docs/reference/helpers/RelativeValuesHelper.html +0 -560
- package/public/docs/reference/interfaces/Debuggable.html +0 -501
- package/public/docs/reference/interfaces/GameModules.html +0 -544
- package/public/docs/reference/interfaces/Initializable.html +0 -495
- package/public/docs/reference/interfaces/RendererInitializable.html +0 -517
- package/public/docs/reference/interfaces/StateSyncable.html +0 -542
- package/public/docs/reference/interfaces/modules/Control.html +0 -648
- package/public/docs/reference/interfaces/modules/Grid.html +0 -1256
- package/public/docs/reference/interfaces/modules/Renderer.html +0 -522
- package/public/docs/reference/interfaces/modules/RendererComposite.html +0 -577
- package/public/docs/reference/interfaces/modules/Score.html +0 -669
- package/public/docs/reference/interfaces/modules/Session.html +0 -585
- package/public/docs/reference/interfaces/modules/State.html +0 -897
- package/public/docs/reference/interfaces/modules/Text.html +0 -668
- package/public/docs/reference/interfaces/modules/Time.html +0 -684
- package/public/docs/reference/modules/Debugger.html +0 -579
- package/public/docs/reference/modules/DisplayRenderer.html +0 -557
- package/public/docs/reference/modules/Game.html +0 -909
- package/public/docs/reference/modules/GameControl.html +0 -716
- package/public/docs/reference/modules/GameGrid.html +0 -1910
- package/public/docs/reference/modules/GameHudGrid.html +0 -508
- package/public/docs/reference/modules/GameMenu.html +0 -538
- package/public/docs/reference/modules/GameRenderer.html +0 -589
- package/public/docs/reference/modules/GameScore.html +0 -664
- package/public/docs/reference/modules/GameSession.html +0 -533
- package/public/docs/reference/modules/GameSound.html +0 -636
- package/public/docs/reference/modules/GameState.html +0 -922
- package/public/docs/reference/modules/GameText.html +0 -701
- package/public/docs/reference/modules/GameTime.html +0 -696
- package/public/docs/reference/modules/HudRenderer.html +0 -568
- package/public/docs/reference/modules/InitialStateSnapshot.html +0 -557
- package/public/docs/reference/modules/SessionModal.html +0 -520
- package/public/docs/reference/types/Axis.html +0 -505
- package/public/docs/reference/types/Cell.html +0 -514
- package/public/docs/reference/types/ControlCallback.html +0 -488
- package/public/docs/reference/types/Coordinate.html +0 -510
- package/public/docs/reference/types/GameEntry.html +0 -514
- package/public/docs/reference/types/GameEvent.html +0 -514
- package/public/docs/reference/types/Piece.html +0 -506
- package/public/docs/reference/types/RendererMetrics.html +0 -514
- package/public/docs/reference/types/Vector.html +0 -509
- package/public/docs/testing_best_practices.html +0 -770
- package/public/favicon.ico +0 -0
- package/public/fonts/digital-7.monoitalic.ttf +0 -0
- package/public/images/cell.svg +0 -32
- package/public/images/close.png +0 -0
- package/public/images/games.png +0 -0
- package/public/images/github.png +0 -0
- package/public/images/letter-a.png +0 -0
- package/public/images/letter-d.png +0 -0
- package/public/images/letter-j.png +0 -0
- package/public/images/letter-s.png +0 -0
- package/public/images/letter-w.png +0 -0
- package/public/images/meta-image.png +0 -0
- package/public/images/number-1.png +0 -0
- package/public/images/number-2.png +0 -0
- package/public/images/number-3.png +0 -0
- package/public/images/number-4.png +0 -0
- package/public/images/number-5.png +0 -0
- package/public/images/number-6.png +0 -0
- package/public/images/splash.gif +0 -0
- package/public/index.html +0 -15
- package/public/sounds/sound_00.wav +0 -0
- package/public/sounds/sound_01.wav +0 -0
- package/public/sounds/sound_02.wav +0 -0
- package/public/sounds/sound_03.wav +0 -0
- package/public/sounds/sound_04.wav +0 -0
- package/public/sounds/sound_05.wav +0 -0
- package/public/sounds/sound_06.wav +0 -0
- package/public/sounds/sound_07.wav +0 -0
- package/public/sounds/sound_08.wav +0 -0
- package/public/sounds/sound_09.wav +0 -0
- package/public/sounds/sound_10.wav +0 -0
- package/public/sounds/sound_11.wav +0 -0
- package/public/sounds/sound_12.wav +0 -0
- package/public/sounds/sound_13.wav +0 -0
- package/public/sounds/sound_14.wav +0 -0
- package/public/sounds/sound_15.wav +0 -0
- package/public/style/body.css +0 -86
- package/public/style/buttons.css +0 -233
- package/public/style/debugger.css +0 -117
- package/public/style/sessionModal.css +0 -155
- package/public/style/sourceCodeAndCommands.css +0 -74
- package/public/style/splash.css +0 -13
- package/public/style/theme.css +0 -137
- /package/dist/{bootstrap.d.ts → types/bootstrap.d.ts} +0 -0
- /package/dist/{bootstrap.test.d.ts → types/bootstrap.test.d.ts} +0 -0
- /package/dist/{config → types/config}/configs.d.ts +0 -0
- /package/dist/{config → types/config}/configs.test.d.ts +0 -0
- /package/dist/{core → types/core}/Game.d.ts +0 -0
- /package/dist/{core → types/core}/Game.test.d.ts +0 -0
- /package/dist/{core → types/core}/InitialStateSnapshot.d.ts +0 -0
- /package/dist/{core → types/core}/InitialStateSnapshot.test.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/CellHelper.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/CellHelper.test.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/ControlInputHandlerHelper.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/ControlInputHandlerHelper.test.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/CoordinateHelper.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/CoordinateHelper.test.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/InterfaceIdentifierHelper.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/InterfaceIdentifierHelper.test.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/RelativeValuesHelper.d.ts +0 -0
- /package/dist/{core → types/core}/helpers/RelativeValuesHelper.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/control/GameControl.d.ts +0 -0
- /package/dist/{core → types/core}/module/control/GameControl.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/control/GameControlKeyBinding.d.ts +0 -0
- /package/dist/{core → types/core}/module/control/GameControlKeyBinding.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/GameGrid.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/GameGrid.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/GameHudGrid.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/GameHudGrid.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridAnalysisEngine.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridAnalysisEngine.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridLineEngine.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridLineEngine.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridMovementEngine.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridMovementEngine.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridRegionEngine.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridRegionEngine.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridTransformEngine.d.ts +0 -0
- /package/dist/{core → types/core}/module/grid/engines/GridTransformEngine.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/renderer/DisplayRenderer.d.ts +0 -0
- /package/dist/{core → types/core}/module/renderer/DisplayRenderer.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/renderer/GameRenderer.d.ts +0 -0
- /package/dist/{core → types/core}/module/renderer/GameRenderer.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/renderer/HudRenderer.d.ts +0 -0
- /package/dist/{core → types/core}/module/renderer/HudRenderer.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/score/GameScore.d.ts +0 -0
- /package/dist/{core → types/core}/module/score/GameScore.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/session/GameSession.d.ts +0 -0
- /package/dist/{core → types/core}/module/session/GameSession.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/sound/GameSound.d.ts +0 -0
- /package/dist/{core → types/core}/module/sound/GameSound.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/state/GameState.d.ts +0 -0
- /package/dist/{core → types/core}/module/state/GameState.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/text/GameText.d.ts +0 -0
- /package/dist/{core → types/core}/module/text/GameText.test.d.ts +0 -0
- /package/dist/{core → types/core}/module/time/GameTime.d.ts +0 -0
- /package/dist/{core → types/core}/module/time/GameTime.test.d.ts +0 -0
- /package/dist/{core → types/core}/types/Interfaces.d.ts +0 -0
- /package/dist/{core → types/core}/types/Types.d.ts +0 -0
- /package/dist/{core → types/core}/types/enums.d.ts +0 -0
- /package/dist/{core → types/core}/types/modules.d.ts +0 -0
- /package/dist/{index.d.ts → types/index.d.ts} +0 -0
- /package/dist/{main.d.ts → types/main.d.ts} +0 -0
- /package/dist/{menu → types/menu}/GameMenu.d.ts +0 -0
- /package/dist/{menu → types/menu}/GameMenu.test.d.ts +0 -0
- /package/dist/{menu → types/menu}/GameMenuSingleton.d.ts +0 -0
- /package/dist/{menu → types/menu}/GameMenuSingleton.test.d.ts +0 -0
- /package/dist/{menu → types/menu}/GameRepository.d.ts +0 -0
- /package/dist/{menu → types/menu}/GameRepository.test.d.ts +0 -0
- /package/dist/{menu → types/menu}/manager/GameManager.d.ts +0 -0
- /package/dist/{menu → types/menu}/manager/GameManager.test.d.ts +0 -0
- /package/dist/types/{interfaces.d.ts → types/interfaces.d.ts} +0 -0
- /package/dist/{view → types/view}/Debugger.d.ts +0 -0
- /package/dist/{view → types/view}/Debugger.test.d.ts +0 -0
- /package/dist/{view → types/view}/GameView.d.ts +0 -0
- /package/dist/{view → types/view}/GameView.test.d.ts +0 -0
- /package/dist/{view → types/view}/SessionModal.d.ts +0 -0
- /package/dist/{view → types/view}/SessionModal.test.d.ts +0 -0
- /package/dist/{view → types/view}/components/layout/ButtonLayout.d.ts +0 -0
- /package/dist/{view → types/view}/components/layout/ButtonLayout.test.d.ts +0 -0
- /package/dist/{view → types/view}/components/layout/ContainerLayout.d.ts +0 -0
- /package/dist/{view → types/view}/components/layout/ContainerLayout.test.d.ts +0 -0
- /package/dist/{view → types/view}/components/layout/FrameLayout.d.ts +0 -0
- /package/dist/{view → types/view}/components/layout/FrameLayout.test.d.ts +0 -0
- /package/dist/{view → types/view}/components/ui/BigButton.d.ts +0 -0
- /package/dist/{view → types/view}/components/ui/BigButton.test.d.ts +0 -0
- /package/dist/{view → types/view}/components/ui/Button.d.ts +0 -0
- /package/dist/{view → types/view}/components/ui/Button.test.d.ts +0 -0
- /package/dist/{view → types/view}/components/ui/Canvas.d.ts +0 -0
- /package/dist/{view → types/view}/components/ui/Canvas.test.d.ts +0 -0
- /package/dist/{view → types/view}/components/ui/SmallButton.d.ts +0 -0
- /package/dist/{view → types/view}/components/ui/SmallButton.test.d.ts +0 -0
- /package/dist/{view → types/view}/theme/applyColors.d.ts +0 -0
- /package/dist/{view → types/view}/theme/applyColors.test.d.ts +0 -0
- /package/dist/{view → types/view}/theme/dimensions.d.ts +0 -0
- /package/dist/{view → types/view}/theme/dimensions.test.d.ts +0 -0
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html,body{font-size:100%}
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52
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body{background:#fff;color:rgba(0,0,0,.8);padding:0;margin:0;font-family:"Noto Serif","DejaVu Serif",serif;line-height:1;position:relative;cursor:auto;-moz-tab-size:4;-o-tab-size:4;tab-size:4;word-wrap:anywhere;-moz-osx-font-smoothing:grayscale;-webkit-font-smoothing:antialiased}
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53
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a:hover{cursor:pointer}
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54
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img,object,embed{max-width:100%;height:auto}
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55
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object,embed{height:100%}
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56
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img{-ms-interpolation-mode:bicubic}
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57
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.left{float:left!important}
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58
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.right{float:right!important}
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59
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.text-left{text-align:left!important}
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60
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.text-right{text-align:right!important}
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61
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.text-center{text-align:center!important}
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62
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.text-justify{text-align:justify!important}
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63
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.hide{display:none}
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64
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img,object,svg{display:inline-block;vertical-align:middle}
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65
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textarea{height:auto;min-height:50px}
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66
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select{width:100%}
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67
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.subheader,.admonitionblock td.content>.title,.audioblock>.title,.exampleblock>.title,.imageblock>.title,.listingblock>.title,.literalblock>.title,.stemblock>.title,.openblock>.title,.paragraph>.title,.quoteblock>.title,table.tableblock>.title,.verseblock>.title,.videoblock>.title,.dlist>.title,.olist>.title,.ulist>.title,.qlist>.title,.hdlist>.title{line-height:1.45;color:#7a2518;font-weight:400;margin-top:0;margin-bottom:.25em}
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68
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div,dl,dt,dd,ul,ol,li,h1,h2,h3,#toctitle,.sidebarblock>.content>.title,h4,h5,h6,pre,form,p,blockquote,th,td{margin:0;padding:0}
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69
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a{color:#2156a5;text-decoration:underline;line-height:inherit}
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70
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a:hover,a:focus{color:#1d4b8f}
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71
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a img{border:0}
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72
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p{line-height:1.6;margin-bottom:1.25em;text-rendering:optimizeLegibility}
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73
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p aside{font-size:.875em;line-height:1.35;font-style:italic}
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74
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h1,h2,h3,#toctitle,.sidebarblock>.content>.title,h4,h5,h6{font-family:"Open Sans","DejaVu Sans",sans-serif;font-weight:300;font-style:normal;color:#ba3925;text-rendering:optimizeLegibility;margin-top:1em;margin-bottom:.5em;line-height:1.0125em}
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75
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h1 small,h2 small,h3 small,#toctitle small,.sidebarblock>.content>.title small,h4 small,h5 small,h6 small{font-size:60%;color:#e99b8f;line-height:0}
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76
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h1{font-size:2.125em}
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77
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h2{font-size:1.6875em}
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78
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h3,#toctitle,.sidebarblock>.content>.title{font-size:1.375em}
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79
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h4,h5{font-size:1.125em}
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80
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h6{font-size:1em}
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81
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hr{border:solid #dddddf;border-width:1px 0 0;clear:both;margin:1.25em 0 1.1875em}
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82
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em,i{font-style:italic;line-height:inherit}
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83
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strong,b{font-weight:bold;line-height:inherit}
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84
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small{font-size:60%;line-height:inherit}
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85
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code{font-family:"Droid Sans Mono","DejaVu Sans Mono",monospace;font-weight:400;color:rgba(0,0,0,.9)}
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86
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ul,ol,dl{line-height:1.6;margin-bottom:1.25em;list-style-position:outside;font-family:inherit}
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87
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ul,ol{margin-left:1.5em}
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88
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ul li ul,ul li ol{margin-left:1.25em;margin-bottom:0}
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89
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ul.circle{list-style-type:circle}
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90
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ul.disc{list-style-type:disc}
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91
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ul.square{list-style-type:square}
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92
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ul.circle ul:not([class]),ul.disc ul:not([class]),ul.square ul:not([class]){list-style:inherit}
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93
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ol li ul,ol li ol{margin-left:1.25em;margin-bottom:0}
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94
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dl dt{margin-bottom:.3125em;font-weight:bold}
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95
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dl dd{margin-bottom:1.25em}
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96
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blockquote{margin:0 0 1.25em;padding:.5625em 1.25em 0 1.1875em;border-left:1px solid #ddd}
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97
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blockquote,blockquote p{line-height:1.6;color:rgba(0,0,0,.85)}
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98
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@media screen and (min-width:768px){h1,h2,h3,#toctitle,.sidebarblock>.content>.title,h4,h5,h6{line-height:1.2}
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99
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h1{font-size:2.75em}
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100
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h2{font-size:2.3125em}
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101
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h3,#toctitle,.sidebarblock>.content>.title{font-size:1.6875em}
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102
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h4{font-size:1.4375em}}
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103
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table{background:#fff;margin-bottom:1.25em;border:1px solid #dedede;word-wrap:normal}
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104
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table thead,table tfoot{background:#f7f8f7}
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105
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table thead tr th,table thead tr td,table tfoot tr th,table tfoot tr td{padding:.5em .625em .625em;font-size:inherit;color:rgba(0,0,0,.8);text-align:left}
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106
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table tr th,table tr td{padding:.5625em .625em;font-size:inherit;color:rgba(0,0,0,.8)}
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107
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table tr.even,table tr.alt{background:#f8f8f7}
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108
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table thead tr th,table tfoot tr th,table tbody tr td,table tr td,table tfoot tr td{line-height:1.6}
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109
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h1,h2,h3,#toctitle,.sidebarblock>.content>.title,h4,h5,h6{line-height:1.2;word-spacing:-.05em}
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110
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h1 strong,h2 strong,h3 strong,#toctitle strong,.sidebarblock>.content>.title strong,h4 strong,h5 strong,h6 strong{font-weight:400}
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111
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.center{margin-left:auto;margin-right:auto}
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112
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.stretch{width:100%}
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113
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.clearfix::before,.clearfix::after,.float-group::before,.float-group::after{content:" ";display:table}
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114
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.clearfix::after,.float-group::after{clear:both}
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115
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:not(pre).nobreak{word-wrap:normal}
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116
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:not(pre).nowrap{white-space:nowrap}
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117
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:not(pre).pre-wrap{white-space:pre-wrap}
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118
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:not(pre):not([class^=L])>code{font-size:.9375em;font-style:normal!important;letter-spacing:0;padding:.1em .5ex;word-spacing:-.15em;background:#f7f7f8;border-radius:4px;line-height:1.45;text-rendering:optimizeSpeed}
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119
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pre{color:rgba(0,0,0,.9);font-family:"Droid Sans Mono","DejaVu Sans Mono",monospace;line-height:1.45;text-rendering:optimizeSpeed}
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120
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pre code,pre pre{color:inherit;font-size:inherit;line-height:inherit}
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121
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pre>code{display:block}
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122
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pre.nowrap,pre.nowrap pre{white-space:pre;word-wrap:normal}
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123
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em em{font-style:normal}
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124
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strong strong{font-weight:400}
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125
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.keyseq{color:rgba(51,51,51,.8)}
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126
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kbd{font-family:"Droid Sans Mono","DejaVu Sans Mono",monospace;display:inline-block;color:rgba(0,0,0,.8);font-size:.65em;line-height:1.45;background:#f7f7f7;border:1px solid #ccc;border-radius:3px;box-shadow:0 1px 0 rgba(0,0,0,.2),inset 0 0 0 .1em #fff;margin:0 .15em;padding:.2em .5em;vertical-align:middle;position:relative;top:-.1em;white-space:nowrap}
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127
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.keyseq kbd:first-child{margin-left:0}
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128
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.keyseq kbd:last-child{margin-right:0}
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129
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.menuseq,.menuref{color:#000}
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130
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.menuseq b:not(.caret),.menuref{font-weight:inherit}
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131
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.menuseq{word-spacing:-.02em}
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.menuseq b.caret{font-size:1.25em;line-height:.8}
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.menuseq i.caret{font-weight:bold;text-align:center;width:.45em}
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b.button::before,b.button::after{position:relative;top:-1px;font-weight:400}
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135
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b.button::before{content:"[";padding:0 3px 0 2px}
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136
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b.button::after{content:"]";padding:0 2px 0 3px}
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137
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p a>code:hover{color:rgba(0,0,0,.9)}
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138
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#header,#content,#footnotes,#footer{width:100%;margin:0 auto;max-width:62.5em;*zoom:1;position:relative;padding-left:.9375em;padding-right:.9375em}
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139
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#header::before,#header::after,#content::before,#content::after,#footnotes::before,#footnotes::after,#footer::before,#footer::after{content:" ";display:table}
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140
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#header::after,#content::after,#footnotes::after,#footer::after{clear:both}
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141
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#content{margin-top:1.25em}
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142
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#content::before{content:none}
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143
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#header>h1:first-child{color:rgba(0,0,0,.85);margin-top:2.25rem;margin-bottom:0}
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144
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#header>h1:first-child+#toc{margin-top:8px;border-top:1px solid #dddddf}
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145
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#header>h1:only-child,body.toc2 #header>h1:nth-last-child(2){border-bottom:1px solid #dddddf;padding-bottom:8px}
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146
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#header .details{border-bottom:1px solid #dddddf;line-height:1.45;padding-top:.25em;padding-bottom:.25em;padding-left:.25em;color:rgba(0,0,0,.6);display:flex;flex-flow:row wrap}
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147
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#header .details span:first-child{margin-left:-.125em}
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148
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#header .details span.email a{color:rgba(0,0,0,.85)}
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149
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#header .details br{display:none}
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150
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#header .details br+span::before{content:"\00a0\2013\00a0"}
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151
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#header .details br+span.author::before{content:"\00a0\22c5\00a0";color:rgba(0,0,0,.85)}
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152
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#header .details br+span#revremark::before{content:"\00a0|\00a0"}
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153
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#header #revnumber{text-transform:capitalize}
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154
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#header #revnumber::after{content:"\00a0"}
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155
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#content>h1:first-child:not([class]){color:rgba(0,0,0,.85);border-bottom:1px solid #dddddf;padding-bottom:8px;margin-top:0;padding-top:1rem;margin-bottom:1.25rem}
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156
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#toc{border-bottom:1px solid #e7e7e9;padding-bottom:.5em}
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157
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#toc>ul{margin-left:.125em}
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158
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#toc ul.sectlevel0>li>a{font-style:italic}
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159
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#toc ul.sectlevel0 ul.sectlevel1{margin:.5em 0}
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160
|
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#toc ul{font-family:"Open Sans","DejaVu Sans",sans-serif;list-style-type:none}
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161
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#toc li{line-height:1.3334;margin-top:.3334em}
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162
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#toc a{text-decoration:none}
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163
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#toc a:active{text-decoration:underline}
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164
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#toctitle{color:#7a2518;font-size:1.2em}
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165
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@media screen and (min-width:768px){#toctitle{font-size:1.375em}
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166
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body.toc2{padding-left:15em;padding-right:0}
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167
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#toc.toc2{margin-top:0!important;background:#f8f8f7;position:fixed;width:15em;left:0;top:0;border-right:1px solid #e7e7e9;border-top-width:0!important;border-bottom-width:0!important;z-index:1000;padding:1.25em 1em;height:100%;overflow:auto}
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168
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#toc.toc2 #toctitle{margin-top:0;margin-bottom:.8rem;font-size:1.2em}
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169
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#toc.toc2>ul{font-size:.9em;margin-bottom:0}
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170
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#toc.toc2 ul ul{margin-left:0;padding-left:1em}
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171
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#toc.toc2 ul.sectlevel0 ul.sectlevel1{padding-left:0;margin-top:.5em;margin-bottom:.5em}
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172
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body.toc2.toc-right{padding-left:0;padding-right:15em}
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173
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body.toc2.toc-right #toc.toc2{border-right-width:0;border-left:1px solid #e7e7e9;left:auto;right:0}}
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174
|
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@media screen and (min-width:1280px){body.toc2{padding-left:20em;padding-right:0}
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175
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#toc.toc2{width:20em}
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#toc.toc2 #toctitle{font-size:1.375em}
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#toc.toc2>ul{font-size:.95em}
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178
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#toc.toc2 ul ul{padding-left:1.25em}
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179
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body.toc2.toc-right{padding-left:0;padding-right:20em}}
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180
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#content #toc{border:1px solid #e0e0dc;margin-bottom:1.25em;padding:1.25em;background:#f8f8f7;border-radius:4px}
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181
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#content #toc>:first-child{margin-top:0}
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182
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#content #toc>:last-child{margin-bottom:0}
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183
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#footer{max-width:none;background:rgba(0,0,0,.8);padding:1.25em}
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184
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#footer-text{color:hsla(0,0%,100%,.8);line-height:1.44}
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186
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.sect1{padding-bottom:.625em}
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187
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@media screen and (min-width:768px){#content{margin-bottom:1.25em}
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.sect1{padding-bottom:1.25em}}
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189
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.sect1:last-child{padding-bottom:0}
|
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190
|
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.sect1+.sect1{border-top:1px solid #e7e7e9}
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191
|
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192
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193
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194
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#content h1>a.link,h2>a.link,h3>a.link,#toctitle>a.link,.sidebarblock>.content>.title>a.link,h4>a.link,h5>a.link,h6>a.link{color:#ba3925;text-decoration:none}
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195
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#content h1>a.link:hover,h2>a.link:hover,h3>a.link:hover,#toctitle>a.link:hover,.sidebarblock>.content>.title>a.link:hover,h4>a.link:hover,h5>a.link:hover,h6>a.link:hover{color:#a53221}
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196
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details,.audioblock,.imageblock,.literalblock,.listingblock,.stemblock,.videoblock{margin-bottom:1.25em}
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197
|
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details{margin-left:1.25rem}
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198
|
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details>summary{cursor:pointer;display:block;position:relative;line-height:1.6;margin-bottom:.625rem;outline:none;-webkit-tap-highlight-color:transparent}
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199
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details>summary::-webkit-details-marker{display:none}
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200
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details>summary::before{content:"";border:solid transparent;border-left:solid;border-width:.3em 0 .3em .5em;position:absolute;top:.5em;left:-1.25rem;transform:translateX(15%)}
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201
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details[open]>summary::before{border:solid transparent;border-top:solid;border-width:.5em .3em 0;transform:translateY(15%)}
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202
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details>summary::after{content:"";width:1.25rem;height:1em;position:absolute;top:.3em;left:-1.25rem}
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203
|
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204
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table.tableblock.fit-content>caption.title{white-space:nowrap;width:0}
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205
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206
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207
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208
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209
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210
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211
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212
|
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|
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213
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.sidebarblock{border:1px solid #dbdbd6;margin-bottom:1.25em;padding:1.25em;background:#f3f3f2;border-radius:4px}
|
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214
|
-
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|
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215
|
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216
|
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.exampleblock>.content>:last-child,.exampleblock>.content>:last-child>:last-child,.exampleblock>.content .olist>ol>li:last-child>:last-child,.exampleblock>.content .ulist>ul>li:last-child>:last-child,.exampleblock>.content .qlist>ol>li:last-child>:last-child,.sidebarblock>.content>:last-child,.sidebarblock>.content>:last-child>:last-child,.sidebarblock>.content .olist>ol>li:last-child>:last-child,.sidebarblock>.content .ulist>ul>li:last-child>:last-child,.sidebarblock>.content .qlist>ol>li:last-child>:last-child{margin-bottom:0}
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217
|
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|
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218
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@media screen and (min-width:768px){.literalblock pre,.listingblock>.content>pre{font-size:.90625em}}
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219
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table.tableblock,th.tableblock,td.tableblock{border:0 solid #dedede}
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table.frame-none>colgroup+*>:first-child>*,table.frame-sides>colgroup+*>:first-child>*{border-top-width:0}
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tbody tr th,tbody tr th p,tfoot tr th,tfoot tr th p{color:rgba(0,0,0,.8);font-weight:bold}
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399
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@page{margin:1.25cm .75cm}
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401
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@media print{*{box-shadow:none!important;text-shadow:none!important}
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html{font-size:80%}
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a{color:inherit!important;text-decoration:underline!important}
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406
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407
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abbr[title]::after{content:" (" attr(title) ")"}
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408
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409
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thead{display:table-header-group}
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410
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416
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body.book #header>h1:first-child{border:0!important;margin:2.5em 0 1em}
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body.book #header .details{border:0!important;display:block;padding:0!important}
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body.book #header .details span:first-child{margin-left:0!important}
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body.book #header .details br{display:block}
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body.book #header .details br+span::before{content:none!important}
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body.book #toc{border:0!important;text-align:left!important;padding:0!important;margin:0!important}
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<body class="article toc2 toc-left">
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<div id="header">
|
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442
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-
<h1>GameState Module Reference</h1>
|
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443
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<div id="toc" class="toc2">
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444
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<div id="toctitle">Table of Contents</div>
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445
|
-
<ul class="sectlevel1">
|
|
446
|
-
<li><a href="#centralized-persistence">1. Centralized Persistence</a></li>
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447
|
-
<li><a href="#persistence-vs-session">2. Persistence vs. Session</a></li>
|
|
448
|
-
<li><a href="#api-reference">3. API Reference</a>
|
|
449
|
-
<ul class="sectlevel2">
|
|
450
|
-
<li><a href="#ison-boolean">3.1. <code>isOn(): boolean</code></a></li>
|
|
451
|
-
<li><a href="#isoff-boolean">3.2. <code>isOff(): boolean</code></a></li>
|
|
452
|
-
<li><a href="#isstarted-boolean">3.3. <code>isStarted(): boolean</code></a></li>
|
|
453
|
-
<li><a href="#isplaying-boolean">3.4. <code>isPlaying(): boolean</code></a></li>
|
|
454
|
-
<li><a href="#ispaused-boolean">3.5. <code>isPaused(): boolean</code></a></li>
|
|
455
|
-
<li><a href="#isgameover-boolean">3.6. <code>isGameOver(): boolean</code></a></li>
|
|
456
|
-
<li><a href="#turnon-void">3.7. <code>turnOn(): void</code></a></li>
|
|
457
|
-
<li><a href="#turnoff-void">3.8. <code>turnOff(): void</code></a></li>
|
|
458
|
-
<li><a href="#startgame-void">3.9. <code>startGame(): void</code></a></li>
|
|
459
|
-
<li><a href="#exitgame-void">3.10. <code>exitGame(): void</code></a></li>
|
|
460
|
-
<li><a href="#pause-void">3.11. <code>pause(): void</code></a></li>
|
|
461
|
-
<li><a href="#resume-void">3.12. <code>resume(): void</code></a></li>
|
|
462
|
-
<li><a href="#triggergameover-void">3.13. <code>triggerGameOver(): void</code></a></li>
|
|
463
|
-
<li><a href="#resetgame-void">3.14. <code>resetGame(): void</code></a></li>
|
|
464
|
-
<li><a href="#resetgameover-void">3.15. <code>resetGameOver(): void</code></a></li>
|
|
465
|
-
<li><a href="#iscolorenabled-boolean">3.16. <code>isColorEnabled(): boolean</code></a></li>
|
|
466
|
-
<li><a href="#setcolorenabledvalue-boolean-void">3.17. <code>setColorEnabled(value: boolean): void</code></a></li>
|
|
467
|
-
<li><a href="#togglecolorenabled-void">3.18. <code>toggleColorEnabled(): void</code></a></li>
|
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468
|
-
<li><a href="#ismuted-boolean">3.19. <code>isMuted(): boolean</code></a></li>
|
|
469
|
-
<li><a href="#setmutedvalue-boolean-void">3.20. <code>setMuted(value: boolean): void</code></a></li>
|
|
470
|
-
<li><a href="#togglemuted-void">3.21. <code>toggleMuted(): void</code></a></li>
|
|
471
|
-
<li><a href="#subscribeproperty-stateproperty-callback-value-boolean-number-void-void">3.22. <code>subscribe(property: StateProperty, callback: (value: boolean | number) ⇒ void): void</code></a></li>
|
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472
|
-
<li><a href="#unsubscribeproperty-stateproperty-callback-value-boolean-number-void-void">3.23. <code>unsubscribe(property: StateProperty, callback: (value: boolean | number) ⇒ void): void</code></a></li>
|
|
473
|
-
<li><a href="#getdebugdata-recordstring-string-number-boolean">3.24. <code>getDebugData(): Record<string, string | number | boolean></code></a></li>
|
|
474
|
-
</ul>
|
|
475
|
-
</li>
|
|
476
|
-
</ul>
|
|
477
|
-
</div>
|
|
478
|
-
</div>
|
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479
|
-
<div id="content">
|
|
480
|
-
<div id="preamble">
|
|
481
|
-
<div class="sectionbody">
|
|
482
|
-
<div class="paragraph">
|
|
483
|
-
<p>The <code>GameState</code> module acts as the central, single source of truth for the game’s lifecycle and user preferences. It handles persistence to <code>LocalStorage</code> for settings and high scores.</p>
|
|
484
|
-
</div>
|
|
485
|
-
</div>
|
|
486
|
-
</div>
|
|
487
|
-
<div class="sect1">
|
|
488
|
-
<h2 id="centralized-persistence"><a class="link" href="#centralized-persistence">1. Centralized Persistence</a></h2>
|
|
489
|
-
<div class="sectionbody">
|
|
490
|
-
<div class="paragraph">
|
|
491
|
-
<p>As defined in the Architectural Patterns, <code>GameState</code> is responsible for all <code>LocalStorage</code> logic. Other modules (like <code><a href="GameSound.html">GameSound</a></code>) must sync their internal state with this module via the <code><a href="../interfaces/StateSyncable.html">StateSyncable</a></code> interface.</p>
|
|
492
|
-
</div>
|
|
493
|
-
</div>
|
|
494
|
-
</div>
|
|
495
|
-
<div class="sect1">
|
|
496
|
-
<h2 id="persistence-vs-session"><a class="link" href="#persistence-vs-session">2. Persistence vs. Session</a></h2>
|
|
497
|
-
<div class="sectionbody">
|
|
498
|
-
<div class="paragraph">
|
|
499
|
-
<p>It is important to understand the boundary between <code>GameState</code> persistence and the <code>Game</code> Session management:</p>
|
|
500
|
-
</div>
|
|
501
|
-
<div class="ulist">
|
|
502
|
-
<ul>
|
|
503
|
-
<li>
|
|
504
|
-
<p><strong>GameState Persistence</strong>: Manages <strong>long-term, cross-session</strong> data. It persists user preferences (like <code>muted</code>, <code>colorEnabled</code>) to <code>LocalStorage</code>. This data remains even after a Game Over or when completely restarting the engine.</p>
|
|
505
|
-
</li>
|
|
506
|
-
<li>
|
|
507
|
-
<p><strong>Game Session</strong>: Managed by the <code><a href="Game.html">Game</a></code> class utilizing a <code>SessionManager</code> and <code>Serializable</code> modules. A Session saves the <strong>transient, intra-session</strong> progress (e.g., the active grid layout, the current score, the current level). Session data is automatically cleared when the game reaches a <code>GAME_OVER</code> state, when the <code>RESET</code> button is pressed, or when the player manually uses the <code>EXIT</code> control.</p>
|
|
508
|
-
</li>
|
|
509
|
-
</ul>
|
|
510
|
-
</div>
|
|
511
|
-
</div>
|
|
512
|
-
</div>
|
|
513
|
-
<div class="sect1">
|
|
514
|
-
<h2 id="api-reference"><a class="link" href="#api-reference">3. API Reference</a></h2>
|
|
515
|
-
<div class="sectionbody">
|
|
516
|
-
<div class="sect2">
|
|
517
|
-
<h3 id="ison-boolean"><a class="link" href="#ison-boolean">3.1. <code>isOn(): boolean</code></a></h3>
|
|
518
|
-
<div class="paragraph">
|
|
519
|
-
<p>Checks if the game system is powered up.</p>
|
|
520
|
-
</div>
|
|
521
|
-
<div class="paragraph">
|
|
522
|
-
<p><strong>Returns</strong></p>
|
|
523
|
-
</div>
|
|
524
|
-
<div class="paragraph">
|
|
525
|
-
<p><code>boolean</code> - <code>true</code> if system is on.</p>
|
|
526
|
-
</div>
|
|
527
|
-
<hr>
|
|
528
|
-
</div>
|
|
529
|
-
<div class="sect2">
|
|
530
|
-
<h3 id="isoff-boolean"><a class="link" href="#isoff-boolean">3.2. <code>isOff(): boolean</code></a></h3>
|
|
531
|
-
<div class="paragraph">
|
|
532
|
-
<p>Checks if the game system is powered down.</p>
|
|
533
|
-
</div>
|
|
534
|
-
<div class="paragraph">
|
|
535
|
-
<p><strong>Returns</strong></p>
|
|
536
|
-
</div>
|
|
537
|
-
<div class="paragraph">
|
|
538
|
-
<p><code>boolean</code> - <code>true</code> if system is off.</p>
|
|
539
|
-
</div>
|
|
540
|
-
<hr>
|
|
541
|
-
</div>
|
|
542
|
-
<div class="sect2">
|
|
543
|
-
<h3 id="isstarted-boolean"><a class="link" href="#isstarted-boolean">3.3. <code>isStarted(): boolean</code></a></h3>
|
|
544
|
-
<div class="paragraph">
|
|
545
|
-
<p>Checks if a game session is active (passed the title screen).</p>
|
|
546
|
-
</div>
|
|
547
|
-
<div class="paragraph">
|
|
548
|
-
<p><strong>Returns</strong></p>
|
|
549
|
-
</div>
|
|
550
|
-
<div class="paragraph">
|
|
551
|
-
<p><code>boolean</code> - <code>true</code> if the game has started.</p>
|
|
552
|
-
</div>
|
|
553
|
-
<hr>
|
|
554
|
-
</div>
|
|
555
|
-
<div class="sect2">
|
|
556
|
-
<h3 id="isplaying-boolean"><a class="link" href="#isplaying-boolean">3.4. <code>isPlaying(): boolean</code></a></h3>
|
|
557
|
-
<div class="paragraph">
|
|
558
|
-
<p>Checks if the game loop is actively updating logic.</p>
|
|
559
|
-
</div>
|
|
560
|
-
<div class="paragraph">
|
|
561
|
-
<p><strong>Returns</strong></p>
|
|
562
|
-
</div>
|
|
563
|
-
<div class="paragraph">
|
|
564
|
-
<p><code>boolean</code> - <code>true</code> if gameplay is active and not paused.</p>
|
|
565
|
-
</div>
|
|
566
|
-
<hr>
|
|
567
|
-
</div>
|
|
568
|
-
<div class="sect2">
|
|
569
|
-
<h3 id="ispaused-boolean"><a class="link" href="#ispaused-boolean">3.5. <code>isPaused(): boolean</code></a></h3>
|
|
570
|
-
<div class="paragraph">
|
|
571
|
-
<p>Checks if the game is currently paused.</p>
|
|
572
|
-
</div>
|
|
573
|
-
<div class="paragraph">
|
|
574
|
-
<p><strong>Returns</strong></p>
|
|
575
|
-
</div>
|
|
576
|
-
<div class="paragraph">
|
|
577
|
-
<p><code>boolean</code> - <code>true</code> if the game is started but halted.</p>
|
|
578
|
-
</div>
|
|
579
|
-
<hr>
|
|
580
|
-
</div>
|
|
581
|
-
<div class="sect2">
|
|
582
|
-
<h3 id="isgameover-boolean"><a class="link" href="#isgameover-boolean">3.6. <code>isGameOver(): boolean</code></a></h3>
|
|
583
|
-
<div class="paragraph">
|
|
584
|
-
<p>Checks if the current session has ended in a Game Over.</p>
|
|
585
|
-
</div>
|
|
586
|
-
<div class="paragraph">
|
|
587
|
-
<p><strong>Returns</strong></p>
|
|
588
|
-
</div>
|
|
589
|
-
<div class="paragraph">
|
|
590
|
-
<p><code>boolean</code> - <code>true</code> if player has lost.</p>
|
|
591
|
-
</div>
|
|
592
|
-
<hr>
|
|
593
|
-
</div>
|
|
594
|
-
<div class="sect2">
|
|
595
|
-
<h3 id="turnon-void"><a class="link" href="#turnon-void">3.7. <code>turnOn(): void</code></a></h3>
|
|
596
|
-
<div class="paragraph">
|
|
597
|
-
<p>Powers on the game system.</p>
|
|
598
|
-
</div>
|
|
599
|
-
<div class="paragraph">
|
|
600
|
-
<p><strong>Behavior</strong></p>
|
|
601
|
-
</div>
|
|
602
|
-
<div class="paragraph">
|
|
603
|
-
<p>Sets the <code>on</code> property to true and ensures <code>start</code>, <code>playing</code>, and <code>gameOver</code> are initialized to false.</p>
|
|
604
|
-
</div>
|
|
605
|
-
<hr>
|
|
606
|
-
</div>
|
|
607
|
-
<div class="sect2">
|
|
608
|
-
<h3 id="turnoff-void"><a class="link" href="#turnoff-void">3.8. <code>turnOff(): void</code></a></h3>
|
|
609
|
-
<div class="paragraph">
|
|
610
|
-
<p>Powers off the game system.</p>
|
|
611
|
-
</div>
|
|
612
|
-
<div class="paragraph">
|
|
613
|
-
<p><strong>Behavior</strong></p>
|
|
614
|
-
</div>
|
|
615
|
-
<div class="paragraph">
|
|
616
|
-
<p>Sets the <code>on</code> property to false and wipes transient state.</p>
|
|
617
|
-
</div>
|
|
618
|
-
<hr>
|
|
619
|
-
</div>
|
|
620
|
-
<div class="sect2">
|
|
621
|
-
<h3 id="startgame-void"><a class="link" href="#startgame-void">3.9. <code>startGame(): void</code></a></h3>
|
|
622
|
-
<div class="paragraph">
|
|
623
|
-
<p>Initiates gameplay from the title screen.</p>
|
|
624
|
-
</div>
|
|
625
|
-
<div class="paragraph">
|
|
626
|
-
<p><strong>Behavior</strong></p>
|
|
627
|
-
</div>
|
|
628
|
-
<div class="paragraph">
|
|
629
|
-
<p>Sets <code>start</code> and <code>playing</code> to true. This method only has effect if the system is already <code>on</code>.</p>
|
|
630
|
-
</div>
|
|
631
|
-
<hr>
|
|
632
|
-
</div>
|
|
633
|
-
<div class="sect2">
|
|
634
|
-
<h3 id="exitgame-void"><a class="link" href="#exitgame-void">3.10. <code>exitGame(): void</code></a></h3>
|
|
635
|
-
<div class="paragraph">
|
|
636
|
-
<p>Ends the session and returns to the title screen.</p>
|
|
637
|
-
</div>
|
|
638
|
-
<div class="paragraph">
|
|
639
|
-
<p><strong>Behavior</strong></p>
|
|
640
|
-
</div>
|
|
641
|
-
<div class="paragraph">
|
|
642
|
-
<p>Resets <code>start</code>, <code>playing</code>, and <code>gameOver</code> to false.</p>
|
|
643
|
-
</div>
|
|
644
|
-
<hr>
|
|
645
|
-
</div>
|
|
646
|
-
<div class="sect2">
|
|
647
|
-
<h3 id="pause-void"><a class="link" href="#pause-void">3.11. <code>pause(): void</code></a></h3>
|
|
648
|
-
<div class="paragraph">
|
|
649
|
-
<p>Halts gameplay logic.</p>
|
|
650
|
-
</div>
|
|
651
|
-
<div class="paragraph">
|
|
652
|
-
<p><strong>Behavior</strong></p>
|
|
653
|
-
</div>
|
|
654
|
-
<div class="paragraph">
|
|
655
|
-
<p>Sets <code>playing</code> to false. Only works if the game is already started.</p>
|
|
656
|
-
</div>
|
|
657
|
-
<hr>
|
|
658
|
-
</div>
|
|
659
|
-
<div class="sect2">
|
|
660
|
-
<h3 id="resume-void"><a class="link" href="#resume-void">3.12. <code>resume(): void</code></a></h3>
|
|
661
|
-
<div class="paragraph">
|
|
662
|
-
<p>Restarts gameplay logic from a paused state.</p>
|
|
663
|
-
</div>
|
|
664
|
-
<div class="paragraph">
|
|
665
|
-
<p><strong>Behavior</strong></p>
|
|
666
|
-
</div>
|
|
667
|
-
<div class="paragraph">
|
|
668
|
-
<p>Sets <code>playing</code> to true.</p>
|
|
669
|
-
</div>
|
|
670
|
-
<hr>
|
|
671
|
-
</div>
|
|
672
|
-
<div class="sect2">
|
|
673
|
-
<h3 id="triggergameover-void"><a class="link" href="#triggergameover-void">3.13. <code>triggerGameOver(): void</code></a></h3>
|
|
674
|
-
<div class="paragraph">
|
|
675
|
-
<p>Forces the game into a Game Over state.</p>
|
|
676
|
-
</div>
|
|
677
|
-
<div class="paragraph">
|
|
678
|
-
<p><strong>Behavior</strong></p>
|
|
679
|
-
</div>
|
|
680
|
-
<div class="paragraph">
|
|
681
|
-
<p>Sets <code>playing</code> to false and <code>gameOver</code> to true.</p>
|
|
682
|
-
</div>
|
|
683
|
-
<hr>
|
|
684
|
-
</div>
|
|
685
|
-
<div class="sect2">
|
|
686
|
-
<h3 id="resetgame-void"><a class="link" href="#resetgame-void">3.14. <code>resetGame(): void</code></a></h3>
|
|
687
|
-
<div class="paragraph">
|
|
688
|
-
<p>Prepares the state for a new round (hard restart).</p>
|
|
689
|
-
</div>
|
|
690
|
-
<div class="paragraph">
|
|
691
|
-
<p><strong>Behavior</strong></p>
|
|
692
|
-
</div>
|
|
693
|
-
<div class="paragraph">
|
|
694
|
-
<p>Clears the <code>gameOver</code> flag and resumes <code>playing</code> status. Unlike <code>resetGameOver</code>, this is intended for a complete session reset from any state.</p>
|
|
695
|
-
</div>
|
|
696
|
-
<hr>
|
|
697
|
-
</div>
|
|
698
|
-
<div class="sect2">
|
|
699
|
-
<h3 id="resetgameover-void"><a class="link" href="#resetgameover-void">3.15. <code>resetGameOver(): void</code></a></h3>
|
|
700
|
-
<div class="paragraph">
|
|
701
|
-
<p>Resets the state specifically after a Game Over to allow immediate restart.</p>
|
|
702
|
-
</div>
|
|
703
|
-
<div class="paragraph">
|
|
704
|
-
<p><strong>Behavior</strong></p>
|
|
705
|
-
</div>
|
|
706
|
-
<div class="paragraph">
|
|
707
|
-
<p>Sets <code>gameOver</code> to false and <code>playing</code> to true. This is the recommended way to handle "Try Again" scenarios.</p>
|
|
708
|
-
</div>
|
|
709
|
-
<hr>
|
|
710
|
-
</div>
|
|
711
|
-
<div class="sect2">
|
|
712
|
-
<h3 id="iscolorenabled-boolean"><a class="link" href="#iscolorenabled-boolean">3.16. <code>isColorEnabled(): boolean</code></a></h3>
|
|
713
|
-
<div class="paragraph">
|
|
714
|
-
<p>Checks if theme color mode is active.</p>
|
|
715
|
-
</div>
|
|
716
|
-
<div class="paragraph">
|
|
717
|
-
<p><strong>Returns</strong></p>
|
|
718
|
-
</div>
|
|
719
|
-
<div class="paragraph">
|
|
720
|
-
<p><code>boolean</code> - <code>true</code> if color mode is on.</p>
|
|
721
|
-
</div>
|
|
722
|
-
<hr>
|
|
723
|
-
</div>
|
|
724
|
-
<div class="sect2">
|
|
725
|
-
<h3 id="setcolorenabledvalue-boolean-void"><a class="link" href="#setcolorenabledvalue-boolean-void">3.17. <code>setColorEnabled(value: boolean): void</code></a></h3>
|
|
726
|
-
<div class="paragraph">
|
|
727
|
-
<p>Sets the color mode preference.</p>
|
|
728
|
-
</div>
|
|
729
|
-
<div class="paragraph">
|
|
730
|
-
<p><strong>Parameters</strong></p>
|
|
731
|
-
</div>
|
|
732
|
-
<table class="tableblock frame-all grid-all stretch">
|
|
733
|
-
<colgroup>
|
|
734
|
-
<col style="width: 20%;">
|
|
735
|
-
<col style="width: 20%;">
|
|
736
|
-
<col style="width: 60%;">
|
|
737
|
-
</colgroup>
|
|
738
|
-
<tbody>
|
|
739
|
-
<tr>
|
|
740
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Name</p></td>
|
|
741
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Type</p></td>
|
|
742
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Description</p></td>
|
|
743
|
-
</tr>
|
|
744
|
-
<tr>
|
|
745
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>value</code></p></td>
|
|
746
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>boolean</code></p></td>
|
|
747
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">New color mode status.</p></td>
|
|
748
|
-
</tr>
|
|
749
|
-
</tbody>
|
|
750
|
-
</table>
|
|
751
|
-
<div class="paragraph">
|
|
752
|
-
<p><strong>Behavior</strong></p>
|
|
753
|
-
</div>
|
|
754
|
-
<div class="paragraph">
|
|
755
|
-
<p>Updates the property and automatically persists the value to <code>LocalStorage</code>.</p>
|
|
756
|
-
</div>
|
|
757
|
-
<hr>
|
|
758
|
-
</div>
|
|
759
|
-
<div class="sect2">
|
|
760
|
-
<h3 id="togglecolorenabled-void"><a class="link" href="#togglecolorenabled-void">3.18. <code>toggleColorEnabled(): void</code></a></h3>
|
|
761
|
-
<div class="paragraph">
|
|
762
|
-
<p>Toggles the current color mode.</p>
|
|
763
|
-
</div>
|
|
764
|
-
<hr>
|
|
765
|
-
</div>
|
|
766
|
-
<div class="sect2">
|
|
767
|
-
<h3 id="ismuted-boolean"><a class="link" href="#ismuted-boolean">3.19. <code>isMuted(): boolean</code></a></h3>
|
|
768
|
-
<div class="paragraph">
|
|
769
|
-
<p>Checks if master audio is muted.</p>
|
|
770
|
-
</div>
|
|
771
|
-
<div class="paragraph">
|
|
772
|
-
<p><strong>Returns</strong></p>
|
|
773
|
-
</div>
|
|
774
|
-
<div class="paragraph">
|
|
775
|
-
<p><code>boolean</code> - <code>true</code> if sound is disabled.</p>
|
|
776
|
-
</div>
|
|
777
|
-
<hr>
|
|
778
|
-
</div>
|
|
779
|
-
<div class="sect2">
|
|
780
|
-
<h3 id="setmutedvalue-boolean-void"><a class="link" href="#setmutedvalue-boolean-void">3.20. <code>setMuted(value: boolean): void</code></a></h3>
|
|
781
|
-
<div class="paragraph">
|
|
782
|
-
<p>Sets the master mute status.</p>
|
|
783
|
-
</div>
|
|
784
|
-
<div class="paragraph">
|
|
785
|
-
<p><strong>Parameters</strong></p>
|
|
786
|
-
</div>
|
|
787
|
-
<table class="tableblock frame-all grid-all stretch">
|
|
788
|
-
<colgroup>
|
|
789
|
-
<col style="width: 20%;">
|
|
790
|
-
<col style="width: 20%;">
|
|
791
|
-
<col style="width: 60%;">
|
|
792
|
-
</colgroup>
|
|
793
|
-
<tbody>
|
|
794
|
-
<tr>
|
|
795
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Name</p></td>
|
|
796
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Type</p></td>
|
|
797
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Description</p></td>
|
|
798
|
-
</tr>
|
|
799
|
-
<tr>
|
|
800
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>value</code></p></td>
|
|
801
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>boolean</code></p></td>
|
|
802
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">New mute status.</p></td>
|
|
803
|
-
</tr>
|
|
804
|
-
</tbody>
|
|
805
|
-
</table>
|
|
806
|
-
<div class="paragraph">
|
|
807
|
-
<p><strong>Behavior</strong></p>
|
|
808
|
-
</div>
|
|
809
|
-
<div class="paragraph">
|
|
810
|
-
<p>Updates the property and persists it to <code>LocalStorage</code>.</p>
|
|
811
|
-
</div>
|
|
812
|
-
<hr>
|
|
813
|
-
</div>
|
|
814
|
-
<div class="sect2">
|
|
815
|
-
<h3 id="togglemuted-void"><a class="link" href="#togglemuted-void">3.21. <code>toggleMuted(): void</code></a></h3>
|
|
816
|
-
<div class="paragraph">
|
|
817
|
-
<p>Toggles the master mute status.</p>
|
|
818
|
-
</div>
|
|
819
|
-
<hr>
|
|
820
|
-
</div>
|
|
821
|
-
<div class="sect2">
|
|
822
|
-
<h3 id="subscribeproperty-stateproperty-callback-value-boolean-number-void-void"><a class="link" href="#subscribeproperty-stateproperty-callback-value-boolean-number-void-void">3.22. <code>subscribe(property: StateProperty, callback: (value: boolean | number) ⇒ void): void</code></a></h3>
|
|
823
|
-
<div class="paragraph">
|
|
824
|
-
<p>Registers a listener for state changes.</p>
|
|
825
|
-
</div>
|
|
826
|
-
<div class="paragraph">
|
|
827
|
-
<p><strong>Parameters</strong></p>
|
|
828
|
-
</div>
|
|
829
|
-
<table class="tableblock frame-all grid-all stretch">
|
|
830
|
-
<colgroup>
|
|
831
|
-
<col style="width: 20%;">
|
|
832
|
-
<col style="width: 20%;">
|
|
833
|
-
<col style="width: 60%;">
|
|
834
|
-
</colgroup>
|
|
835
|
-
<tbody>
|
|
836
|
-
<tr>
|
|
837
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Name</p></td>
|
|
838
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Type</p></td>
|
|
839
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Description</p></td>
|
|
840
|
-
</tr>
|
|
841
|
-
<tr>
|
|
842
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>property</code></p></td>
|
|
843
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code><a href="../enums/StateProperty.html">StateProperty</a></code></p></td>
|
|
844
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">The specific property to monitor.</p></td>
|
|
845
|
-
</tr>
|
|
846
|
-
<tr>
|
|
847
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>callback</code></p></td>
|
|
848
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>Function</code></p></td>
|
|
849
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">The function to execute on change.</p></td>
|
|
850
|
-
</tr>
|
|
851
|
-
</tbody>
|
|
852
|
-
</table>
|
|
853
|
-
<div class="paragraph">
|
|
854
|
-
<p><strong>Example</strong></p>
|
|
855
|
-
</div>
|
|
856
|
-
<div class="listingblock">
|
|
857
|
-
<div class="content">
|
|
858
|
-
<pre class="highlightjs highlight"><code class="language-typescript hljs" data-lang="typescript">state.subscribe(StateProperty.GAME_OVER, (isOver) => {
|
|
859
|
-
if (isOver) {
|
|
860
|
-
this.modules.sound.play(Sound.GAMEOVER);
|
|
861
|
-
}
|
|
862
|
-
});</code></pre>
|
|
863
|
-
</div>
|
|
864
|
-
</div>
|
|
865
|
-
<hr>
|
|
866
|
-
</div>
|
|
867
|
-
<div class="sect2">
|
|
868
|
-
<h3 id="unsubscribeproperty-stateproperty-callback-value-boolean-number-void-void"><a class="link" href="#unsubscribeproperty-stateproperty-callback-value-boolean-number-void-void">3.23. <code>unsubscribe(property: StateProperty, callback: (value: boolean | number) ⇒ void): void</code></a></h3>
|
|
869
|
-
<div class="paragraph">
|
|
870
|
-
<p>Removes a state change listener.</p>
|
|
871
|
-
</div>
|
|
872
|
-
<div class="paragraph">
|
|
873
|
-
<p><strong>Parameters</strong></p>
|
|
874
|
-
</div>
|
|
875
|
-
<table class="tableblock frame-all grid-all stretch">
|
|
876
|
-
<colgroup>
|
|
877
|
-
<col style="width: 20%;">
|
|
878
|
-
<col style="width: 20%;">
|
|
879
|
-
<col style="width: 60%;">
|
|
880
|
-
</colgroup>
|
|
881
|
-
<tbody>
|
|
882
|
-
<tr>
|
|
883
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Name</p></td>
|
|
884
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Type</p></td>
|
|
885
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">Description</p></td>
|
|
886
|
-
</tr>
|
|
887
|
-
<tr>
|
|
888
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>property</code></p></td>
|
|
889
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code><a href="../enums/StateProperty.html">StateProperty</a></code></p></td>
|
|
890
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">The property being monitored.</p></td>
|
|
891
|
-
</tr>
|
|
892
|
-
<tr>
|
|
893
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>callback</code></p></td>
|
|
894
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock"><code>Function</code></p></td>
|
|
895
|
-
<td class="tableblock halign-left valign-top"><p class="tableblock">The reference to the callback to remove.</p></td>
|
|
896
|
-
</tr>
|
|
897
|
-
</tbody>
|
|
898
|
-
</table>
|
|
899
|
-
<hr>
|
|
900
|
-
</div>
|
|
901
|
-
<div class="sect2">
|
|
902
|
-
<h3 id="getdebugdata-recordstring-string-number-boolean"><a class="link" href="#getdebugdata-recordstring-string-number-boolean">3.24. <code>getDebugData(): Record<string, string | number | boolean></code></a></h3>
|
|
903
|
-
<div class="paragraph">
|
|
904
|
-
<p>Returns metadata for the real-time debugger.</p>
|
|
905
|
-
</div>
|
|
906
|
-
</div>
|
|
907
|
-
</div>
|
|
908
|
-
</div>
|
|
909
|
-
</div>
|
|
910
|
-
<div id="footer">
|
|
911
|
-
<div id="footer-text">
|
|
912
|
-
</div>
|
|
913
|
-
</div>
|
|
914
|
-
<script src="https://cdnjs.cloudflare.com/ajax/libs/highlight.js/9.18.3/highlight.min.js"></script>
|
|
915
|
-
<script>
|
|
916
|
-
if (!hljs.initHighlighting.called) {
|
|
917
|
-
hljs.initHighlighting.called = true
|
|
918
|
-
;[].slice.call(document.querySelectorAll('pre.highlight > code[data-lang]')).forEach(function (el) { hljs.highlightBlock(el) })
|
|
919
|
-
}
|
|
920
|
-
</script>
|
|
921
|
-
</body>
|
|
922
|
-
</html>
|