brick-engine-js 1.0.5 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/app.js +18 -15
- package/dist/app.js.map +1 -1
- package/dist/bootstrap.d.ts +0 -1
- package/dist/brick-engine.js +18 -15
- package/dist/brick-engine.js.map +1 -1
- package/dist/docs/GAME_DEVELOPER_GUIDE.html +1 -1
- package/dist/docs/brick-engine-guide.html +1 -1
- package/dist/docs/getting-started.html +1 -1
- package/dist/docs/jsdoc_standard.html +1 -1
- package/dist/docs/publishing.html +1 -1
- package/dist/docs/reference/interfaces/modules/Session.html +1 -1
- package/dist/docs/reference/modules/GameMenu.html +1 -1
- package/dist/docs/reference/modules/GameSession.html +1 -1
- package/dist/docs/reference/modules/InitialStateSnapshot.html +1 -1
- package/dist/docs/reference/modules/SessionModal.html +1 -1
- package/dist/docs/testing_best_practices.html +1 -1
- package/package.json +1 -1
- package/public/docs/GAME_DEVELOPER_GUIDE.html +1 -1
- package/public/docs/brick-engine-guide.html +1 -1
- package/public/docs/getting-started.html +1 -1
- package/public/docs/jsdoc_standard.html +1 -1
- package/public/docs/publishing.html +1 -1
- package/public/docs/reference/interfaces/modules/Session.html +1 -1
- package/public/docs/reference/modules/GameMenu.html +1 -1
- package/public/docs/reference/modules/GameSession.html +1 -1
- package/public/docs/reference/modules/InitialStateSnapshot.html +1 -1
- package/public/docs/reference/modules/SessionModal.html +1 -1
- package/public/docs/testing_best_practices.html +1 -1
- package/dist/config/styles.d.ts +0 -0
- package/dist/index.test.d.ts +0 -1
package/dist/bootstrap.d.ts
CHANGED
package/dist/brick-engine.js
CHANGED
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@@ -79,18 +79,6 @@ __webpack_require__.r(__webpack_exports__);
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// extracted by mini-css-extract-plugin
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/***/ },
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/***/ 257
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(__unused_webpack_module, __unused_webpack_exports, __webpack_require__) {
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/**
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* Dynamically load all CSS files from the public/style directory.
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* This allows Webpack to bundle them without needing explicit imports for each file.
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*/
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__webpack_require__(881);
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/***/ },
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/***/ 881
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@@ -128,6 +116,21 @@ webpackContext.id = 881;
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/***/ },
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/***/ 589
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(module) {
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function webpackEmptyContext(req) {
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var e = new Error("Cannot find module '" + req + "'");
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e.code = 'MODULE_NOT_FOUND';
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throw e;
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}
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webpackEmptyContext.keys = () => ([]);
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webpackEmptyContext.resolve = webpackEmptyContext;
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webpackEmptyContext.id = 589;
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module.exports = webpackEmptyContext;
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/***/ },
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/***/ 991
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(module) {
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@@ -4904,8 +4907,6 @@ var GameMenu = /** @class */ (function (_super) {
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}(core_Game));
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/* harmony default export */ const menu_GameMenu = (GameMenu);
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// EXTERNAL MODULE: ./src/config/styles.ts
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var styles = __webpack_require__(257);
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;// ./src/menu/GameMenuSingleton.ts
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/**
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* Singleton manager for the Game Menu instance.
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@@ -4951,7 +4952,6 @@ var GameMenuSingleton = /** @class */ (function () {
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-
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var _game;
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var _p;
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/**
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@@ -5004,6 +5004,9 @@ var _switchHandler = function (newGame) {
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* @returns {p5} The p5 instance.
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*/
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function bootstrap(ClientGame) {
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if (typeof __webpack_require__(589).context === 'function') {
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__webpack_require__(881);
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}
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return new (external_p5_default())(function (p) {
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_p = p;
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var view = new view_GameView(p, document.body);
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