brepjs 18.69.0 → 18.69.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/brepjs.cjs +1 -1
- package/dist/brepjs.js +1 -1
- package/dist/{importFns-CwILDYiQ.cjs → importFns-8zgPWa83.cjs} +30 -11
- package/dist/{importFns-1SHLSNtG.js → importFns-BAJm4qfD.js} +30 -11
- package/dist/index.d.ts +1 -1
- package/dist/io/gltfExportFns.d.ts +25 -0
- package/dist/io.cjs +1 -1
- package/dist/io.d.ts +1 -1
- package/dist/io.js +1 -1
- package/package.json +1 -1
package/dist/brepjs.cjs
CHANGED
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@@ -26,7 +26,7 @@ const require_measureFns = require("./measureFns-CrSEblGG.cjs");
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const require_cornerFinder = require("./cornerFinder-tTS3ny7e.cjs");
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const require_boolean2D = require("./boolean2D-xDBZQH_n.cjs");
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const require_blueprintFns = require("./blueprintFns-DULa6FpG.cjs");
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const require_importFns = require("./importFns-
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const require_importFns = require("./importFns-8zgPWa83.cjs");
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const require_extrudeFns = require("./extrudeFns-IvYW5-8y.cjs");
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const require_cameraFns = require("./cameraFns-Bk8frXwa.cjs");
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const require_textMetrics = require("./textMetrics-CnCjqf59.cjs");
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package/dist/brepjs.js
CHANGED
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@@ -24,7 +24,7 @@ import { a as measureDistance, c as measureLinearProps, d as measureVolumeProps,
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import { t as cornerFinder } from "./cornerFinder-B8GvvW0U.js";
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import { a as fuseBlueprints, c as roundedRectangleBlueprint, i as cutBlueprints, n as fuse2D, o as intersectBlueprints, r as intersect2D, s as polysidesBlueprint, t as cut2D } from "./boolean2D-BNWuFXK_.js";
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import { S as reverseCurve, _ as curve2dIsOnCurve, a as isInside2D, b as curve2dSplitAt, c as scale2D, d as stretch2D, f as toSVGPathD, g as curve2dFirstPoint, h as curve2dDistanceFrom, i as getOrientation2D, l as sketchOnFace2D, m as curve2dBoundingBox, n as createCompoundBlueprint, o as mirror2D, p as translate2D, r as getBounds2D, s as rotate2D, t as createBlueprint, u as sketchOnPlane2D, v as curve2dLastPoint, x as curve2dTangentAt, y as curve2dParameter } from "./blueprintFns-BNhsXv6q.js";
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import { a as importSVG, c as blueprintToDXF, d as exportGltf, f as exportOBJ, i as exportSTEPConfigured, l as exportDXF, n as importSTEP, o as importSVGPathD, r as importSTL, s as exportThreeMF, t as importIGES, u as exportGlb } from "./importFns-
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import { a as importSVG, c as blueprintToDXF, d as exportGltf, f as exportOBJ, i as exportSTEPConfigured, l as exportDXF, n as importSTEP, o as importSVGPathD, r as importSTL, s as exportThreeMF, t as importIGES, u as exportGlb } from "./importFns-BAJm4qfD.js";
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import { a as guidedSweep, c as sweep$1, i as complexExtrude, l as twistExtrude, n as extrudeAll, o as multiSectionSweep, r as revolve$1, s as supportExtrude, t as extrude$1 } from "./extrudeFns-CMr1tf7I.js";
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import { a as Sketch, b as loftAll, c as compoundSketchLoft, d as sketchFace, f as sketchLoft, h as sketchWires, i as Sketches, l as compoundSketchRevolve, m as sketchSweep, n as getFont, o as compoundSketchExtrude, p as sketchRevolve, r as loadFont, s as compoundSketchFace, t as textBlueprints, u as sketchExtrude, v as CompoundSketch, y as loft$1 } from "./textBlueprints-BXGrW7Ak.js";
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import { a as makeProjectedEdges, i as projectEdges, n as cameraLookAt, r as createCamera, s as isProjectionPlane, t as cameraFromPlane } from "./cameraFns-k787od3u.js";
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@@ -61,6 +61,24 @@ var FLOAT = 5126;
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var UNSIGNED_INT = 5125;
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var ARRAY_BUFFER = 34962;
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var ELEMENT_ARRAY_BUFFER = 34963;
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var Y_UP_QUAT = [
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-Math.SQRT1_2,
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0,
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0,
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Math.SQRT1_2
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];
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/**
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* Scene-graph nodes for the single mesh. For Y-up (default) the mesh node is
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* parented under a rotation node so the Z-up vertices display upright in glTF
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* viewers; for Z-up the mesh node is the root with no transform.
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*/
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function sceneNodes(upAxis) {
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return upAxis === "Z" ? [{ mesh: 0 }] : [{
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name: "Z_up_to_Y_up",
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rotation: Y_UP_QUAT,
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children: [1]
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}, { mesh: 0 }];
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}
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function computeMinMax(data) {
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const min = [
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Infinity,
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@@ -209,7 +227,7 @@ function buildSingleBufferViews(indicesByteLength, verticesByteLength, normalsBy
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function buildGltfDocument(mesh, mode, options) {
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const { vertices, normals, triangles } = mesh;
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const materialMap = options?.materials;
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if (materialMap && materialMap.size > 0 && mesh.faceGroups.length > 0) return buildGltfDocumentWithMaterials(mesh, mode, materialMap);
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if (materialMap && materialMap.size > 0 && mesh.faceGroups.length > 0) return buildGltfDocumentWithMaterials(mesh, mode, materialMap, options.upAxis ?? "Y");
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const indicesByteLength = triangles.byteLength;
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const verticesByteLength = vertices.byteLength;
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const normalsByteLength = normals.byteLength;
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@@ -222,7 +240,7 @@ function buildGltfDocument(mesh, mode, options) {
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},
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scene: 0,
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scenes: [{ nodes: [0] }],
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nodes:
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nodes: sceneNodes(options?.upAxis ?? "Y"),
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meshes: [{ primitives: [{
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attributes: {
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POSITION: 1,
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@@ -250,14 +268,14 @@ function buildGltfDocument(mesh, mode, options) {
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function buildGlbData(mesh, options) {
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const materialMap = options?.materials;
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if (materialMap && materialMap.size > 0 && mesh.faceGroups.length > 0) {
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const { doc, binBuffer } = buildGltfDocumentAndBufferWithMaterials(mesh, materialMap);
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const { doc, binBuffer } = buildGltfDocumentAndBufferWithMaterials(mesh, materialMap, options.upAxis ?? "Y");
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return {
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doc,
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binBuffer
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};
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}
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return {
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doc: buildGltfDocument(mesh, "glb"),
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doc: buildGltfDocument(mesh, "glb", options),
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binBuffer: buildBinaryBuffer(mesh)
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};
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}
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@@ -413,11 +431,12 @@ function appendIndexPrimitives(primitiveData, indexBufferInfos, verticesAccIdx,
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/**
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* Build a glTF document from material layout.
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*/
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function buildGltfDocFromLayout(mesh, layout) {
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function buildGltfDocFromLayout(mesh, layout, upAxis = "Y") {
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const { primitiveData, indexBufferInfos, verticesOffset, totalByteLength, uniqueMaterials } = layout;
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const accessors = [];
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const bufferViews = [];
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const { verticesAccIdx, normalsAccIdx } = appendVertexNormalSections(mesh, verticesOffset, accessors, bufferViews);
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const primitives = appendIndexPrimitives(primitiveData, indexBufferInfos, verticesAccIdx, normalsAccIdx, accessors, bufferViews);
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return {
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asset: {
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version: "2.0",
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@@ -425,8 +444,8 @@ function buildGltfDocFromLayout(mesh, layout) {
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},
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scene: 0,
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scenes: [{ nodes: [0] }],
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nodes:
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meshes: [{ primitives
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nodes: sceneNodes(upAxis),
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meshes: [{ primitives }],
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accessors,
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bufferViews,
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buffers: [{ byteLength: totalByteLength }],
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@@ -453,9 +472,9 @@ function buildBinaryBufferFromLayout(mesh, layout) {
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/**
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* Build a glTF document with per-material primitives (base64 mode).
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*/
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function buildGltfDocumentWithMaterials(mesh, _mode, materialMap) {
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function buildGltfDocumentWithMaterials(mesh, _mode, materialMap, upAxis = "Y") {
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const layout = computeMaterialLayout(mesh, materialMap);
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const doc = buildGltfDocFromLayout(mesh, layout);
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const doc = buildGltfDocFromLayout(mesh, layout, upAxis);
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if (_mode === "base64") {
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const buffer = buildBinaryBufferFromLayout(mesh, layout);
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doc.buffers[0] = {
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@@ -468,10 +487,10 @@ function buildGltfDocumentWithMaterials(mesh, _mode, materialMap) {
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/**
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* Build both glTF document and binary buffer for GLB with materials.
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*/
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function buildGltfDocumentAndBufferWithMaterials(mesh, materialMap) {
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function buildGltfDocumentAndBufferWithMaterials(mesh, materialMap, upAxis = "Y") {
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const layout = computeMaterialLayout(mesh, materialMap);
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return {
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doc: buildGltfDocFromLayout(mesh, layout),
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doc: buildGltfDocFromLayout(mesh, layout, upAxis),
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binBuffer: buildBinaryBufferFromLayout(mesh, layout)
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};
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}
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@@ -61,6 +61,24 @@ var FLOAT = 5126;
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var UNSIGNED_INT = 5125;
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var ARRAY_BUFFER = 34962;
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var ELEMENT_ARRAY_BUFFER = 34963;
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var Y_UP_QUAT = [
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-Math.SQRT1_2,
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0,
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Math.SQRT1_2
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];
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/**
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* Scene-graph nodes for the single mesh. For Y-up (default) the mesh node is
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* parented under a rotation node so the Z-up vertices display upright in glTF
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* viewers; for Z-up the mesh node is the root with no transform.
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*/
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function sceneNodes(upAxis) {
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return upAxis === "Z" ? [{ mesh: 0 }] : [{
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name: "Z_up_to_Y_up",
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rotation: Y_UP_QUAT,
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children: [1]
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}, { mesh: 0 }];
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}
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function computeMinMax(data) {
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const min = [
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Infinity,
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@@ -209,7 +227,7 @@ function buildSingleBufferViews(indicesByteLength, verticesByteLength, normalsBy
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function buildGltfDocument(mesh, mode, options) {
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const { vertices, normals, triangles } = mesh;
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const materialMap = options?.materials;
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if (materialMap && materialMap.size > 0 && mesh.faceGroups.length > 0) return buildGltfDocumentWithMaterials(mesh, mode, materialMap);
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if (materialMap && materialMap.size > 0 && mesh.faceGroups.length > 0) return buildGltfDocumentWithMaterials(mesh, mode, materialMap, options.upAxis ?? "Y");
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const indicesByteLength = triangles.byteLength;
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const verticesByteLength = vertices.byteLength;
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const normalsByteLength = normals.byteLength;
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},
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scene: 0,
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scenes: [{ nodes: [0] }],
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nodes:
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nodes: sceneNodes(options?.upAxis ?? "Y"),
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meshes: [{ primitives: [{
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attributes: {
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POSITION: 1,
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function buildGlbData(mesh, options) {
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const materialMap = options?.materials;
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if (materialMap && materialMap.size > 0 && mesh.faceGroups.length > 0) {
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const { doc, binBuffer } = buildGltfDocumentAndBufferWithMaterials(mesh, materialMap);
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const { doc, binBuffer } = buildGltfDocumentAndBufferWithMaterials(mesh, materialMap, options.upAxis ?? "Y");
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return {
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doc,
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binBuffer
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};
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}
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return {
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doc: buildGltfDocument(mesh, "glb"),
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doc: buildGltfDocument(mesh, "glb", options),
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binBuffer: buildBinaryBuffer(mesh)
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};
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}
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/**
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* Build a glTF document from material layout.
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*/
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function buildGltfDocFromLayout(mesh, layout) {
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function buildGltfDocFromLayout(mesh, layout, upAxis = "Y") {
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const { primitiveData, indexBufferInfos, verticesOffset, totalByteLength, uniqueMaterials } = layout;
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const accessors = [];
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const bufferViews = [];
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const { verticesAccIdx, normalsAccIdx } = appendVertexNormalSections(mesh, verticesOffset, accessors, bufferViews);
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const primitives = appendIndexPrimitives(primitiveData, indexBufferInfos, verticesAccIdx, normalsAccIdx, accessors, bufferViews);
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return {
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asset: {
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version: "2.0",
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},
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scene: 0,
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scenes: [{ nodes: [0] }],
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nodes:
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meshes: [{ primitives
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nodes: sceneNodes(upAxis),
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meshes: [{ primitives }],
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accessors,
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bufferViews,
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buffers: [{ byteLength: totalByteLength }],
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/**
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* Build a glTF document with per-material primitives (base64 mode).
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*/
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function buildGltfDocumentWithMaterials(mesh, _mode, materialMap) {
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function buildGltfDocumentWithMaterials(mesh, _mode, materialMap, upAxis = "Y") {
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const layout = computeMaterialLayout(mesh, materialMap);
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const doc = buildGltfDocFromLayout(mesh, layout);
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const doc = buildGltfDocFromLayout(mesh, layout, upAxis);
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if (_mode === "base64") {
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const buffer = buildBinaryBufferFromLayout(mesh, layout);
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/**
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* Build both glTF document and binary buffer for GLB with materials.
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*/
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function buildGltfDocumentAndBufferWithMaterials(mesh, materialMap) {
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function buildGltfDocumentAndBufferWithMaterials(mesh, materialMap, upAxis = "Y") {
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const layout = computeMaterialLayout(mesh, materialMap);
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return {
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doc: buildGltfDocFromLayout(mesh, layout),
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doc: buildGltfDocFromLayout(mesh, layout, upAxis),
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binBuffer: buildBinaryBufferFromLayout(mesh, layout)
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};
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}
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package/dist/index.d.ts
CHANGED
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export { createBlueprint, createCompoundBlueprint, getBounds2D, getOrientation2D, isInside2D, toSVGPathD, translate2D, rotate2D, scale2D, mirror2D, stretch2D, sketchOnPlane2D, sketchOnFace2D, } from './2d/blueprints/blueprintFns.js';
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export { getSingleFace, type SingleFace } from './query/helpers.js';
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export { exportOBJ } from './io/objExportFns.js';
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export { exportGltf, exportGlb, type GltfMaterial, type GltfExportOptions, } from './io/gltfExportFns.js';
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export { exportGltf, exportGlb, type GltfMaterial, type GltfExportOptions, type GltfFace, type MaterialFn, } from './io/gltfExportFns.js';
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export { exportDXF, blueprintToDXF, type DXFEntity, type DXFExportOptions, } from './io/dxfExportFns.js';
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export { exportThreeMF, type ThreeMFExportOptions, type ThreeMFMaterial, } from './io/threemfExportFns.js';
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export { importSVGPathD, importSVG, type SVGImportOptions } from './io/svgImportFns.js';
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roughness?: number;
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16
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}
|
|
17
|
+
/**
|
|
18
|
+
* A meshed face as presented to a {@link MaterialFn} — its stable id and the
|
|
19
|
+
* centroid of its triangles in part coordinates (Z-up, mm).
|
|
20
|
+
*/
|
|
21
|
+
export interface GltfFace {
|
|
22
|
+
/** Stable face identifier — matches ShapeMesh.faceGroups[].faceId. */
|
|
23
|
+
faceId: number;
|
|
24
|
+
/** Centroid of the face's vertices, in part (Z-up, mm) coordinates. */
|
|
25
|
+
center: [number, number, number];
|
|
26
|
+
}
|
|
27
|
+
/**
|
|
28
|
+
* Per-face material selector. Called once per face group; return a material to
|
|
29
|
+
* paint that face, or `undefined` to leave it at the glTF default. Consumed by
|
|
30
|
+
* tooling (e.g. brepjs-verify's `export const materials`) that has the mesh and
|
|
31
|
+
* builds the faceId→material map passed to {@link GltfExportOptions.materials}.
|
|
32
|
+
*/
|
|
33
|
+
export type MaterialFn = (face: GltfFace) => GltfMaterial | undefined;
|
|
17
34
|
/**
|
|
18
35
|
* Options for glTF/GLB export.
|
|
19
36
|
*
|
|
@@ -23,6 +40,14 @@ export interface GltfMaterial {
|
|
|
23
40
|
export interface GltfExportOptions {
|
|
24
41
|
/** Map of faceId → material. FaceIds come from ShapeMesh.faceGroups[].faceId. */
|
|
25
42
|
materials?: Map<number, GltfMaterial>;
|
|
43
|
+
/**
|
|
44
|
+
* Up-axis of the emitted document. brepjs geometry is Z-up (CAD convention),
|
|
45
|
+
* but glTF 2.0 mandates Y-up. With `'Y'` (the default) a root node carrying a
|
|
46
|
+
* −90° rotation about X is emitted so the part stands upright in standard glTF
|
|
47
|
+
* viewers (three.js, model-viewer, Blender); vertex data stays Z-up, matching
|
|
48
|
+
* the STEP/STL exports. Use `'Z'` to emit raw Z-up coordinates with no root node.
|
|
49
|
+
*/
|
|
50
|
+
upAxis?: 'Y' | 'Z';
|
|
26
51
|
}
|
|
27
52
|
/**
|
|
28
53
|
* Export a ShapeMesh to a glTF 2.0 JSON string with an embedded base64 buffer.
|
package/dist/io.cjs
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
2
2
|
const require_meshFns = require("./meshFns-DwHAYqRN.cjs");
|
|
3
|
-
const require_importFns = require("./importFns-
|
|
3
|
+
const require_importFns = require("./importFns-8zgPWa83.cjs");
|
|
4
4
|
exports.blueprintToDXF = require_importFns.blueprintToDXF;
|
|
5
5
|
exports.exportDXF = require_importFns.exportDXF;
|
|
6
6
|
exports.exportGlb = require_importFns.exportGlb;
|
package/dist/io.d.ts
CHANGED
|
@@ -9,7 +9,7 @@
|
|
|
9
9
|
export { importSTEP, importSTL, importIGES } from './io/importFns.js';
|
|
10
10
|
export { exportSTEP, exportSTL, exportIGES } from './topology/meshFns.js';
|
|
11
11
|
export { exportOBJ } from './io/objExportFns.js';
|
|
12
|
-
export { exportGltf, exportGlb, type GltfMaterial, type GltfExportOptions, } from './io/gltfExportFns.js';
|
|
12
|
+
export { exportGltf, exportGlb, type GltfMaterial, type GltfExportOptions, type GltfFace, type MaterialFn, } from './io/gltfExportFns.js';
|
|
13
13
|
export { exportDXF, blueprintToDXF, type DXFEntity, type DXFExportOptions, } from './io/dxfExportFns.js';
|
|
14
14
|
export { exportThreeMF, type ThreeMFExportOptions, type ThreeMFMaterial, } from './io/threemfExportFns.js';
|
|
15
15
|
export { importSVGPathD, importSVG, type SVGImportOptions } from './io/svgImportFns.js';
|
package/dist/io.js
CHANGED
|
@@ -1,3 +1,3 @@
|
|
|
1
1
|
import { n as exportSTEP, r as exportSTL, t as exportIGES } from "./meshFns-0RHalM3t.js";
|
|
2
|
-
import { a as importSVG, c as blueprintToDXF, d as exportGltf, f as exportOBJ, i as exportSTEPConfigured, l as exportDXF, n as importSTEP, o as importSVGPathD, r as importSTL, s as exportThreeMF, t as importIGES, u as exportGlb } from "./importFns-
|
|
2
|
+
import { a as importSVG, c as blueprintToDXF, d as exportGltf, f as exportOBJ, i as exportSTEPConfigured, l as exportDXF, n as importSTEP, o as importSVGPathD, r as importSTL, s as exportThreeMF, t as importIGES, u as exportGlb } from "./importFns-BAJm4qfD.js";
|
|
3
3
|
export { blueprintToDXF, exportDXF, exportGlb, exportGltf, exportIGES, exportOBJ, exportSTEP, exportSTEPConfigured, exportSTL, exportThreeMF, importIGES, importSTEP, importSTL, importSVG, importSVGPathD };
|