brepjs 18.62.1 → 18.63.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (82) hide show
  1. package/dist/2d.cjs +6 -6
  2. package/dist/2d.js +6 -6
  3. package/dist/{blueprint-C6RmibWk.js → blueprint-DaRszQg-.js} +5 -5
  4. package/dist/{blueprint-DLu8ye65.cjs → blueprint-XEJiK6ON.cjs} +5 -5
  5. package/dist/{blueprintFns-Dq_Pd0wn.js → blueprintFns-C0ULkqGT.js} +2 -2
  6. package/dist/{blueprintFns-DV-H9feq.cjs → blueprintFns-CTJGTMYw.cjs} +2 -2
  7. package/dist/{blueprintSketcher-LjvOXfG9.js → blueprintSketcher-DHWmjOmJ.js} +3 -3
  8. package/dist/{blueprintSketcher-CHXFt247.cjs → blueprintSketcher-r0uUFBZZ.cjs} +3 -3
  9. package/dist/{boolean2D-Yi64P8Lm.cjs → boolean2D-BT3RGDXW.cjs} +4 -4
  10. package/dist/{boolean2D-CXgu27uZ.js → boolean2D-BfavHsXe.js} +4 -4
  11. package/dist/{booleanFns-Dc6okcNf.cjs → booleanFns-B3vIRhjz.cjs} +4 -4
  12. package/dist/{booleanFns-BDQnkWFg.js → booleanFns-DNG6xxu8.js} +4 -4
  13. package/dist/brepjs.cjs +24 -24
  14. package/dist/brepjs.js +24 -24
  15. package/dist/{cameraFns-0-J1bY6t.js → cameraFns-CQkS1TSY.js} +2 -2
  16. package/dist/{cameraFns-DomX3Plu.cjs → cameraFns-CqplcvtL.cjs} +2 -2
  17. package/dist/core.cjs +1 -1
  18. package/dist/core.js +1 -1
  19. package/dist/{cornerFinder-ClMOrRzh.cjs → cornerFinder-ByEss8KB.cjs} +1 -1
  20. package/dist/{cornerFinder-CegWolhx.js → cornerFinder-CE1b1IMu.js} +1 -1
  21. package/dist/{curveFns-DbKwrIkB.cjs → curveFns-Dx9ha0n_.cjs} +1 -1
  22. package/dist/{curveFns-Sd40KJvV.js → curveFns-vZbW7CVb.js} +1 -1
  23. package/dist/{drawFns-DQqbUdj_.js → drawFns-DiJFFH16.js} +12 -12
  24. package/dist/{drawFns-C8SC0CG1.cjs → drawFns-ZPhrUGWl.cjs} +12 -12
  25. package/dist/{extrudeFns-g_5oi_Z7.js → extrudeFns-BamV4cSU.js} +1 -1
  26. package/dist/{extrudeFns-BE5tD51l.cjs → extrudeFns-DsvQYfqd.cjs} +1 -1
  27. package/dist/{faceFns-BQTKMhAC.cjs → faceFns-DGmQI57P.cjs} +2 -2
  28. package/dist/{faceFns-Bbix8B9u.js → faceFns-LJ_lU5IE.js} +2 -2
  29. package/dist/{helpers-BfHmMhUR.cjs → helpers-B6abm0X7.cjs} +6 -6
  30. package/dist/{helpers-Dd-L1roG.js → helpers-CxZqc5vt.js} +6 -6
  31. package/dist/{historyFns-B9o7aDyd.js → historyFns-DpHCn1yw.js} +4 -4
  32. package/dist/{historyFns-BarNZqzL.cjs → historyFns-a2plj33G.cjs} +4 -4
  33. package/dist/{importFns-lLr9YlOX.js → importFns-CEz6N0mP.js} +2 -2
  34. package/dist/{importFns-B5lQLt1L.cjs → importFns-iJZHFevB.cjs} +2 -2
  35. package/dist/io.cjs +2 -2
  36. package/dist/io.js +2 -2
  37. package/dist/kernel/manifold/approximations.d.ts +23 -0
  38. package/dist/kernel/manifold/kernel2dNative.d.ts +26 -0
  39. package/dist/kernel/manifold/kernel2dOps.d.ts +1 -1
  40. package/dist/kernel/manifold/nativeEdges.d.ts +37 -0
  41. package/dist/kernel/manifold/nativeFaces.d.ts +27 -0
  42. package/dist/kernel/manifold/profileOps.d.ts +19 -0
  43. package/dist/kernel/manifold/sweepOps.d.ts +12 -0
  44. package/dist/{measureFns-Bd4JAmjS.js → measureFns-1vEKylTt.js} +3 -3
  45. package/dist/{measureFns-C4vQUvbq.cjs → measureFns-CvAOj_Io.cjs} +3 -3
  46. package/dist/measurement.cjs +1 -1
  47. package/dist/measurement.js +1 -1
  48. package/dist/{meshFns-DykZRUnb.js → meshFns-CoPoc7dh.js} +3 -3
  49. package/dist/{meshFns-Dpfjcbrg.cjs → meshFns-D2rlqrTt.cjs} +3 -3
  50. package/dist/operations.cjs +2 -2
  51. package/dist/operations.js +2 -2
  52. package/dist/{primitiveFns-CW8_7RPe.cjs → primitiveFns-Bi22B25-.cjs} +7 -7
  53. package/dist/{primitiveFns-vOwZZo8w.js → primitiveFns-OuEHerl6.js} +7 -7
  54. package/dist/projection.cjs +1 -1
  55. package/dist/projection.js +1 -1
  56. package/dist/query.cjs +2 -2
  57. package/dist/query.js +2 -2
  58. package/dist/{shapeFns-xQvCdTPe.js → shapeFns-C3wVDhtn.js} +2 -2
  59. package/dist/{shapeFns-B7G5VsUD.cjs → shapeFns-n4A9y80v.cjs} +2 -2
  60. package/dist/shapeRef.cjs +1 -1
  61. package/dist/shapeRef.js +1 -1
  62. package/dist/{shapeRefFns-CAdRRwOu.js → shapeRefFns-CUt56Cul.js} +4 -4
  63. package/dist/{shapeRefFns-DNMvu2Nc.cjs → shapeRefFns-eqCfRF0P.cjs} +4 -4
  64. package/dist/{shapeTypes-DsbDmdSa.js → shapeTypes-9yfC5Z8_.js} +1801 -92
  65. package/dist/{shapeTypes-DVlIrfVF.cjs → shapeTypes-C_liO43e.cjs} +1801 -92
  66. package/dist/sketching.cjs +3 -3
  67. package/dist/sketching.js +3 -3
  68. package/dist/{solidBuilders-BPfkZU5h.cjs → solidBuilders-BtfspzpT.cjs} +2 -2
  69. package/dist/{solidBuilders-vD_StQ_i.js → solidBuilders-DSAmLmHd.js} +2 -2
  70. package/dist/{surfaceBuilders-Bj6wi_Vf.cjs → surfaceBuilders-6BfGn0MN.cjs} +2 -2
  71. package/dist/{surfaceBuilders-2qnBuaeF.js → surfaceBuilders-ChWLM9Io.js} +2 -2
  72. package/dist/text.cjs +2 -2
  73. package/dist/text.js +2 -2
  74. package/dist/{textBlueprints-WI8cd6vk.js → textBlueprints-B_RYPM3J.js} +7 -7
  75. package/dist/{textBlueprints-CrXC83B_.cjs → textBlueprints-DTaz774E.cjs} +7 -7
  76. package/dist/{textMetrics-BkLQQDnZ.cjs → textMetrics-CEBrAzpE.cjs} +1 -1
  77. package/dist/{textMetrics-C4zPIVKl.js → textMetrics-RRDn50ym.js} +1 -1
  78. package/dist/topology.cjs +7 -7
  79. package/dist/topology.js +7 -7
  80. package/dist/{topologyQueryFns-C1iv5CpR.cjs → topologyQueryFns-B6BTVGLX.cjs} +1 -1
  81. package/dist/{topologyQueryFns-CCLGa2wQ.js → topologyQueryFns-nbhh_XJF.js} +1 -1
  82. package/package.json +1 -1
@@ -1055,7 +1055,7 @@ function at(arr, i) {
1055
1055
  if (v === void 0) throw new Error(`Index ${i} out of bounds`);
1056
1056
  return v;
1057
1057
  }
1058
- function extractVertices(oc, shapes, tolerance) {
1058
+ function extractVertices$1(oc, shapes, tolerance) {
1059
1059
  const vertices = [];
1060
1060
  const meshDeflection = Math.max(tolerance, 1);
1061
1061
  for (const shape of shapes) {
@@ -1152,7 +1152,7 @@ function reconstructBrep(oc, hullResult, tolerance) {
1152
1152
  */
1153
1153
  function hull$1(oc, shapes, tolerance) {
1154
1154
  if (shapes.length === 0) throw new Error("hull: no shapes provided");
1155
- const vertices = extractVertices(oc, shapes, tolerance);
1155
+ const vertices = extractVertices$1(oc, shapes, tolerance);
1156
1156
  if (vertices.length < 4) throw new Error("hull: fewer than 4 vertices extracted from input shapes");
1157
1157
  const hullResult = quickHull(vertices, tolerance);
1158
1158
  if (hullResult.faces.length < 4) throw new Error("hull: degenerate hull (fewer than 4 faces)");
@@ -2167,7 +2167,7 @@ function transformBatch$2(oc, entries) {
2167
2167
  /**
2168
2168
  * Applies a transformation matrix to a shape.
2169
2169
  */
2170
- function transform$2(oc, shape, trsf) {
2170
+ function transform$3(oc, shape, trsf) {
2171
2171
  const transformer = new oc.BRepBuilderAPI_Transform_2(shape, trsf, true, false);
2172
2172
  const result = transformer.ModifiedShape(shape);
2173
2173
  transformer.delete();
@@ -2180,7 +2180,7 @@ function translate$2(oc, shape, x, y, z) {
2180
2180
  const trsf = new oc.gp_Trsf_1();
2181
2181
  const vec = new oc.gp_Vec_4(x, y, z);
2182
2182
  trsf.SetTranslation_1(vec);
2183
- const result = transform$2(oc, shape, trsf);
2183
+ const result = transform$3(oc, shape, trsf);
2184
2184
  trsf.delete();
2185
2185
  vec.delete();
2186
2186
  return result;
@@ -2202,7 +2202,7 @@ function rotate$2(oc, shape, angle, axis = [
2202
2202
  const dir = new oc.gp_Dir_5(...axis);
2203
2203
  const ax1 = new oc.gp_Ax1_2(origin, dir);
2204
2204
  trsf.SetRotation_1(ax1, angle * Math.PI / 180);
2205
- const result = transform$2(oc, shape, trsf);
2205
+ const result = transform$3(oc, shape, trsf);
2206
2206
  trsf.delete();
2207
2207
  ax1.delete();
2208
2208
  origin.delete();
@@ -2218,7 +2218,7 @@ function mirror$2(oc, shape, origin, normal) {
2218
2218
  const dir = new oc.gp_Dir_5(...normal);
2219
2219
  const ax2 = new oc.gp_Ax2_4(pnt, dir);
2220
2220
  trsf.SetMirror_3(ax2);
2221
- const result = transform$2(oc, shape, trsf);
2221
+ const result = transform$3(oc, shape, trsf);
2222
2222
  trsf.delete();
2223
2223
  ax2.delete();
2224
2224
  pnt.delete();
@@ -2232,7 +2232,7 @@ function scale$2(oc, shape, center, factor) {
2232
2232
  const trsf = new oc.gp_Trsf_1();
2233
2233
  const pnt = new oc.gp_Pnt_3(...center);
2234
2234
  trsf.SetScale(pnt, factor);
2235
- const result = transform$2(oc, shape, trsf);
2235
+ const result = transform$3(oc, shape, trsf);
2236
2236
  trsf.delete();
2237
2237
  pnt.delete();
2238
2238
  return result;
@@ -2280,7 +2280,7 @@ function simplify$2(oc, shape) {
2280
2280
  /** Co-located factory: returns the transform slice of {@link KernelAdapter} bound to `oc`. */
2281
2281
  function makeTransformOps$2(oc) {
2282
2282
  return {
2283
- transform: (shape, trsf) => transform$2(oc, shape, trsf),
2283
+ transform: (shape, trsf) => transform$3(oc, shape, trsf),
2284
2284
  translate: (shape, x, y, z) => translate$2(oc, shape, x, y, z),
2285
2285
  rotate: (shape, angle, axis, center) => rotate$2(oc, shape, angle, axis, center),
2286
2286
  mirror: (shape, origin, normal) => mirror$2(oc, shape, origin, normal),
@@ -6065,7 +6065,7 @@ function makeGeometryOps$1(bk) {
6065
6065
  }
6066
6066
  //#endregion
6067
6067
  //#region src/kernel/brepkit/transformOps.ts
6068
- function transform$1(bk, shape, trsf) {
6068
+ function transform$2(bk, shape, trsf) {
6069
6069
  if (Array.isArray(trsf) && trsf.length === 16) return applyMatrix$1(bk, shape, trsf);
6070
6070
  throw new Error("brepkit: transform expects a 16-element matrix array");
6071
6071
  }
@@ -6143,7 +6143,7 @@ function transformBatch$1(bk, entries) {
6143
6143
  /** Co-located factory: returns the transform slice of {@link KernelAdapter} bound to `bk`. */
6144
6144
  function makeTransformOps$1(bk) {
6145
6145
  return {
6146
- transform: (shape, trsf) => transform$1(bk, shape, trsf),
6146
+ transform: (shape, trsf) => transform$2(bk, shape, trsf),
6147
6147
  translate: (shape, x, y, z) => translate$1(bk, shape, x, y, z),
6148
6148
  rotate: (shape, angle, axis, center) => rotate$1(bk, shape, angle, axis, center),
6149
6149
  mirror: (shape, origin, normal) => mirror$1(bk, shape, origin, normal),
@@ -9679,7 +9679,10 @@ var REPLAYABLE_OPS = new Set([
9679
9679
  "reverseShape",
9680
9680
  "hull",
9681
9681
  "hullFromPoints",
9682
- "sewAndSolidify"
9682
+ "sewAndSolidify",
9683
+ "profileEdge",
9684
+ "profileWire",
9685
+ "profileFace"
9683
9686
  ]);
9684
9687
  function opIsReplayable(op) {
9685
9688
  return REPLAYABLE_OPS.has(op);
@@ -10180,7 +10183,7 @@ function scale(shape, center, factor) {
10180
10183
  factor
10181
10184
  }, nodeOf(s));
10182
10185
  }
10183
- function transform(shape, trsf) {
10186
+ function transform$1(shape, trsf) {
10184
10187
  if (!Array.isArray(trsf) || trsf.length !== 16) throw new Error("manifold: transform expects a 16-element column-major matrix");
10185
10188
  const s = asShape$3(shape);
10186
10189
  return applyMatrix(unwrap(s), trsf, "transformShape", { matrix: [...trsf] }, nodeOf(s));
@@ -10262,7 +10265,7 @@ function transformBatch(entries) {
10262
10265
  function makeTransformOps(module) {
10263
10266
  return {
10264
10267
  composeTransform,
10265
- transform,
10268
+ transform: transform$1,
10266
10269
  translate,
10267
10270
  rotate,
10268
10271
  mirror,
@@ -10290,66 +10293,6 @@ function multiplyMatrix(a, b) {
10290
10293
  return out;
10291
10294
  }
10292
10295
  //#endregion
10293
- //#region src/kernel/manifold/builderOps.ts
10294
- function makeBuilderOps(module) {
10295
- const Manifold = module.Manifold;
10296
- function hullFromPoints(points, tolerance) {
10297
- const coords = points.map((p) => [
10298
- p.x,
10299
- p.y,
10300
- p.z
10301
- ]);
10302
- return wrap(Manifold.hull(coords), makeNode("hullFromPoints", {
10303
- points: coords,
10304
- tolerance
10305
- }, []));
10306
- }
10307
- function hull(shapes, tolerance) {
10308
- const operands = shapes.map((s) => unwrap(s));
10309
- return wrap(Manifold.hull(operands), makeNode("hull", { tolerance }, shapes.map((s) => nodeOf(s))));
10310
- }
10311
- function sewAndSolidify(faces, tolerance) {
10312
- const first = faces[0];
10313
- if (!first) notImplemented("sewAndSolidify (no input faces on manifold kernel)");
10314
- return wrap(unwrap(first), makeNode("sewAndSolidify", { tolerance }, faces.map((f) => nodeOf(f))));
10315
- }
10316
- return {
10317
- makeVertex: () => notImplemented("makeVertex"),
10318
- makeEdge: () => notImplemented("makeEdge"),
10319
- makeWire: () => notImplemented("makeWire"),
10320
- makeFace: () => notImplemented("makeFace"),
10321
- makeLineEdge: () => notImplemented("makeLineEdge"),
10322
- makeCircleEdge: () => notImplemented("makeCircleEdge"),
10323
- makeCircleArc: () => notImplemented("makeCircleArc"),
10324
- makeArcEdge: () => notImplemented("makeArcEdge"),
10325
- makeEllipseEdge: () => notImplemented("makeEllipseEdge"),
10326
- makeEllipseArc: () => notImplemented("makeEllipseArc"),
10327
- makeBezierEdge: () => notImplemented("makeBezierEdge"),
10328
- makeTangentArc: () => notImplemented("makeTangentArc"),
10329
- makeHelixWire: () => notImplemented("makeHelixWire"),
10330
- makeWireFromMixed: () => notImplemented("makeWireFromMixed"),
10331
- makeCompound: () => notImplemented("makeCompound"),
10332
- solidFromShell: () => notImplemented("solidFromShell"),
10333
- hull,
10334
- hullFromPoints,
10335
- buildSolidFromFaces: () => notImplemented("buildSolidFromFaces"),
10336
- makeNonPlanarFace: () => notImplemented("makeNonPlanarFace"),
10337
- addHolesInFace: () => notImplemented("addHolesInFace"),
10338
- removeHolesFromFace: () => notImplemented("removeHolesFromFace"),
10339
- makeFaceOnSurface: () => notImplemented("makeFaceOnSurface"),
10340
- bsplineSurface: (points, rows, cols) => occtOrThrow("bsplineSurface").bsplineSurface(points, rows, cols),
10341
- triangulatedSurface: (points, rows, cols) => occtOrThrow("triangulatedSurface").triangulatedSurface(points, rows, cols),
10342
- buildTriFace: () => notImplemented("buildTriFace"),
10343
- sewAndSolidify,
10344
- createPoint3d: () => notImplemented("createPoint3d"),
10345
- createDirection3d: () => notImplemented("createDirection3d"),
10346
- createVector3d: () => notImplemented("createVector3d"),
10347
- createAxis1: () => notImplemented("createAxis1"),
10348
- createAxis2: () => notImplemented("createAxis2"),
10349
- createAxis3: () => notImplemented("createAxis3")
10350
- };
10351
- }
10352
- //#endregion
10353
10296
  //#region src/kernel/manifold/approximations.ts
10354
10297
  function asShape$2(shape) {
10355
10298
  return shape;
@@ -10436,6 +10379,10 @@ function signedArea(outline) {
10436
10379
  function ensureCCW(outline) {
10437
10380
  return signedArea(outline) < 0 ? [...outline].reverse() : outline;
10438
10381
  }
10382
+ /** Force CW winding (used for holes, opposite the CCW outline). */
10383
+ function ensureCW(outline) {
10384
+ return signedArea(outline) > 0 ? [...outline].reverse() : outline;
10385
+ }
10439
10386
  function readNodeParams(shape) {
10440
10387
  return shape.node?.params;
10441
10388
  }
@@ -10458,8 +10405,10 @@ function profileCrossSection(profile) {
10458
10405
  0
10459
10406
  ];
10460
10407
  const outline = ensureCCW(recorded.map((p) => [p[0], p[1]]));
10408
+ const holes = (params?.["holes"])?.filter((h) => h.length >= 3).map((h) => ensureCW(h.map((p) => [p[0], p[1]])));
10461
10409
  if (params?.["xAxis"] && params["yAxis"]) return {
10462
10410
  outline,
10411
+ holes,
10463
10412
  origin,
10464
10413
  xAxis: params["xAxis"],
10465
10414
  yAxis: params["yAxis"]
@@ -10471,6 +10420,7 @@ function profileCrossSection(profile) {
10471
10420
  ]);
10472
10421
  return {
10473
10422
  outline,
10423
+ holes,
10474
10424
  origin,
10475
10425
  xAxis,
10476
10426
  yAxis
@@ -10546,6 +10496,54 @@ function fanTriangulate(vertexCount) {
10546
10496
  * in correspondence with the section's outline order. `scale` rescales the
10547
10497
  * outline about its frame origin (for tapered/draft sweeps and scale laws).
10548
10498
  */
10499
+ /**
10500
+ * Upsample a closed 2D outline to exactly `n` points by KEEPING every original
10501
+ * vertex and inserting extra points on the longest segments (proportional to
10502
+ * length, largest-remainder allotment). Vertex-preserving so corners aren't
10503
+ * rounded off — resampling a 4-point rectangle to 4 returns it unchanged. Used
10504
+ * to give loft sections a common vertex count so {@link skinRings} can connect
10505
+ * them by index; lofting profiles of different point counts (circle ↔ rounded
10506
+ * rect) is otherwise impossible on the mesh kernel. `n < k` is not supported
10507
+ * (callers pass `n = max` count), so it never downsamples.
10508
+ */
10509
+ function resampleClosed(outline, n) {
10510
+ const k = outline.length;
10511
+ if (k < 2 || n <= k) return outline.map((p) => [p[0], p[1]]);
10512
+ const seg = [];
10513
+ let total = 0;
10514
+ for (let i = 0; i < k; i++) {
10515
+ const a = outline[i] ?? [0, 0];
10516
+ const b = outline[(i + 1) % k] ?? [0, 0];
10517
+ const l = Math.hypot(b[0] - a[0], b[1] - a[1]);
10518
+ seg.push(l);
10519
+ total += l;
10520
+ }
10521
+ if (total === 0) return outline.map((p) => [p[0], p[1]]);
10522
+ const extra = n - k;
10523
+ const quota = seg.map((l) => extra * l / total);
10524
+ const add = quota.map((q) => Math.floor(q));
10525
+ let placed = add.reduce((s, v) => s + v, 0);
10526
+ const rema = quota.map((q, i) => ({
10527
+ i,
10528
+ f: q - Math.floor(q)
10529
+ })).sort((x, y) => y.f - x.f);
10530
+ for (let r = 0; placed < extra; r++, placed++) {
10531
+ const idx = rema[r % rema.length]?.i ?? 0;
10532
+ add[idx] = (add[idx] ?? 0) + 1;
10533
+ }
10534
+ const out = [];
10535
+ for (let i = 0; i < k; i++) {
10536
+ const a = outline[i] ?? [0, 0];
10537
+ const b = outline[(i + 1) % k] ?? [0, 0];
10538
+ out.push([a[0], a[1]]);
10539
+ const inner = add[i] ?? 0;
10540
+ for (let j = 1; j <= inner; j++) {
10541
+ const t = j / (inner + 1);
10542
+ out.push([a[0] + (b[0] - a[0]) * t, a[1] + (b[1] - a[1]) * t]);
10543
+ }
10544
+ }
10545
+ return out;
10546
+ }
10549
10547
  function placeRing(section, frame, scale = 1) {
10550
10548
  return section.outline.map((p) => {
10551
10549
  const lx = p[0] * scale;
@@ -10580,7 +10578,32 @@ function skinRings(module, rings) {
10580
10578
  vertProperties: Float32Array.from(verts),
10581
10579
  triVerts: Uint32Array.from(tris)
10582
10580
  });
10583
- return new module.Manifold(built);
10581
+ return orientPositive(module, new module.Manifold(built));
10582
+ }
10583
+ /**
10584
+ * Normalize a built solid to outward (positive-volume) orientation. Skinning a
10585
+ * profile whose section order or outline winding runs "backwards" yields an
10586
+ * inside-out manifold (negative volume) that booleans then mishandle — a cut
10587
+ * tool that won't subtract, a fuse operand that cancels volume. If the volume
10588
+ * is negative, rebuild with reversed triangle winding so normals face outward.
10589
+ */
10590
+ function orientPositive(module, solid) {
10591
+ if (typeof solid.volume !== "function" || solid.volume() >= 0) return solid;
10592
+ const mesh = solid.getMesh();
10593
+ const tv = mesh.triVerts;
10594
+ for (let i = 0; i + 2 < tv.length; i += 3) {
10595
+ const t = tv[i + 1] ?? 0;
10596
+ tv[i + 1] = tv[i + 2] ?? 0;
10597
+ tv[i + 2] = t;
10598
+ }
10599
+ const flipped = new module.Mesh({
10600
+ numProp: mesh.numProp,
10601
+ vertProperties: mesh.vertProperties,
10602
+ triVerts: tv
10603
+ });
10604
+ const result = new module.Manifold(flipped);
10605
+ if (typeof solid.delete === "function") solid.delete();
10606
+ return result;
10584
10607
  }
10585
10608
  /** Build the triangle index list for `ringCount` rings of `m` points each. */
10586
10609
  function skinTriangles(ringCount, m) {
@@ -10670,6 +10693,358 @@ function rotationMinimizingFrames(path, seed) {
10670
10693
  return frames;
10671
10694
  }
10672
10695
  //#endregion
10696
+ //#region src/kernel/manifold/profileOps.ts
10697
+ /** Segments used to approximate a full circle; arcs scale by angle span. */
10698
+ var FULL_CIRCLE_SEGMENTS = 24;
10699
+ /** Bezier sampling segments per edge. */
10700
+ var BEZIER_SEGMENTS = 24;
10701
+ var ZERO3 = [
10702
+ 0,
10703
+ 0,
10704
+ 0
10705
+ ];
10706
+ var EPS_JOIN = 1e-6;
10707
+ var PLACEHOLDER = {
10708
+ delete: () => {},
10709
+ isEmpty: () => false
10710
+ };
10711
+ function at3(pts, i) {
10712
+ return pts[i] ?? ZERO3;
10713
+ }
10714
+ function arcSegments(angleSpan) {
10715
+ return Math.max(2, Math.ceil(Math.abs(angleSpan) / (2 * Math.PI) * FULL_CIRCLE_SEGMENTS));
10716
+ }
10717
+ function pickPerp(n) {
10718
+ return normalize3(cross(n, Math.abs(n[0]) < .9 ? [
10719
+ 1,
10720
+ 0,
10721
+ 0
10722
+ ] : [
10723
+ 0,
10724
+ 1,
10725
+ 0
10726
+ ]));
10727
+ }
10728
+ /** Sample a circular arc in the plane framed by `normal` about `center`. */
10729
+ function sampleArc(center, normal, radius, startAngle, endAngle, xDir) {
10730
+ const n = normalize3(normal);
10731
+ const x = xDir ? normalize3(xDir) : pickPerp(n);
10732
+ const y = normalize3(cross(n, x));
10733
+ const span = endAngle - startAngle;
10734
+ const segs = arcSegments(span);
10735
+ const pts = [];
10736
+ for (let i = 0; i <= segs; i++) {
10737
+ const a = startAngle + span * i / segs;
10738
+ pts.push(add(center, add(scaleVec(x, radius * Math.cos(a)), scaleVec(y, radius * Math.sin(a)))));
10739
+ }
10740
+ return pts;
10741
+ }
10742
+ /** Circular arc through three points, sampled as a polyline p1..p2..p3. */
10743
+ function circleFrom3(p1, p2, p3) {
10744
+ const v1 = sub(p2, p1);
10745
+ const v2 = sub(p3, p1);
10746
+ const n = cross(v1, v2);
10747
+ if (length3(n) < 1e-12) return [
10748
+ p1,
10749
+ p2,
10750
+ p3
10751
+ ];
10752
+ const nn = normalize3(n);
10753
+ const b = dot(v1, v1);
10754
+ const c = dot(v2, v2);
10755
+ const d = dot(v1, v2);
10756
+ const denom = 2 * (b * c - d * d);
10757
+ if (Math.abs(denom) < 1e-18) return [
10758
+ p1,
10759
+ p2,
10760
+ p3
10761
+ ];
10762
+ const s = c * (b - d) / denom;
10763
+ const t = b * (c - d) / denom;
10764
+ const center = add(p1, add(scaleVec(v1, s), scaleVec(v2, t)));
10765
+ const radius = length3(sub(p1, center));
10766
+ const x = normalize3(sub(p1, center));
10767
+ const y = normalize3(cross(nn, x));
10768
+ const angleOf = (p) => Math.atan2(dot(sub(p, center), y), dot(sub(p, center), x));
10769
+ let a3 = angleOf(p3);
10770
+ if (a3 < 0) a3 += 2 * Math.PI;
10771
+ return sampleArc(center, nn, radius, 0, a3, x);
10772
+ }
10773
+ /** De Casteljau sampling of a Bezier of arbitrary degree. */
10774
+ function sampleBezier(points) {
10775
+ const out = [];
10776
+ for (let i = 0; i <= BEZIER_SEGMENTS; i++) {
10777
+ const t = i / BEZIER_SEGMENTS;
10778
+ const tmp = points.map((p) => [...p]);
10779
+ for (let k = 1; k < tmp.length; k++) for (let j = 0; j < tmp.length - k; j++) {
10780
+ const a = at3(tmp, j);
10781
+ const bnext = at3(tmp, j + 1);
10782
+ tmp[j] = [
10783
+ a[0] * (1 - t) + bnext[0] * t,
10784
+ a[1] * (1 - t) + bnext[1] * t,
10785
+ a[2] * (1 - t) + bnext[2] * t
10786
+ ];
10787
+ }
10788
+ out.push(at3(tmp, 0));
10789
+ }
10790
+ return out;
10791
+ }
10792
+ /** Newell's method: area-weighted normal of a (possibly non-convex) planar ring. */
10793
+ function ringNormal(ring) {
10794
+ let nx = 0;
10795
+ let ny = 0;
10796
+ let nz = 0;
10797
+ for (let i = 0; i < ring.length; i++) {
10798
+ const a = at3(ring, i);
10799
+ const b = at3(ring, (i + 1) % ring.length);
10800
+ nx += (a[1] - b[1]) * (a[2] + b[2]);
10801
+ ny += (a[2] - b[2]) * (a[0] + b[0]);
10802
+ nz += (a[0] - b[0]) * (a[1] + b[1]);
10803
+ }
10804
+ const n = [
10805
+ nx,
10806
+ ny,
10807
+ nz
10808
+ ];
10809
+ return length3(n) < 1e-12 ? [
10810
+ 0,
10811
+ 0,
10812
+ 1
10813
+ ] : normalize3(n);
10814
+ }
10815
+ function coincident(a, b) {
10816
+ return length3(sub(a, b)) < EPS_JOIN;
10817
+ }
10818
+ /** Chain edge polylines head-to-tail into one closed ring (flipping as needed). */
10819
+ function chainEdges(edgePts) {
10820
+ const first = edgePts[0];
10821
+ if (!first) return [];
10822
+ const ring = [...first];
10823
+ for (let i = 1; i < edgePts.length; i++) {
10824
+ let pts = edgePts[i] ?? [];
10825
+ if (pts.length === 0) continue;
10826
+ const end = at3(ring, ring.length - 1);
10827
+ const startsAtEnd = coincident(at3(pts, 0), end);
10828
+ const endsAtEnd = coincident(at3(pts, pts.length - 1), end);
10829
+ if (!startsAtEnd && endsAtEnd) pts = [...pts].reverse();
10830
+ const startSame = coincident(at3(pts, 0), end);
10831
+ for (let k = startSame ? 1 : 0; k < pts.length; k++) ring.push(at3(pts, k));
10832
+ }
10833
+ if (ring.length > 1 && coincident(at3(ring, 0), at3(ring, ring.length - 1))) ring.pop();
10834
+ return ring;
10835
+ }
10836
+ /** Project a planar 3D ring onto its own plane → 2D outline + world frame. */
10837
+ function frameFromRing(ring) {
10838
+ const normal = ringNormal(ring);
10839
+ const origin = at3(ring, 0);
10840
+ let xAxis = ring.length > 1 ? normalize3(sub(at3(ring, 1), origin)) : pickPerp(normal);
10841
+ xAxis = normalize3(sub(xAxis, scaleVec(normal, dot(xAxis, normal))));
10842
+ if (length3(xAxis) < 1e-9) xAxis = pickPerp(normal);
10843
+ const yAxis = normalize3(cross(normal, xAxis));
10844
+ return {
10845
+ outline: ensureCCW(ring.map((p) => {
10846
+ const rel = sub(p, origin);
10847
+ return [dot(rel, xAxis), dot(rel, yAxis)];
10848
+ })),
10849
+ origin,
10850
+ xAxis,
10851
+ yAxis
10852
+ };
10853
+ }
10854
+ var OCCT_CURVE_SEGMENTS = 12;
10855
+ /** Sample an OCCT edge into a polyline (line → endpoints, curve → 24 segments). */
10856
+ function sampleOcctEdge(occt, edge) {
10857
+ const [t0, t1] = occt.curveParameters(edge);
10858
+ let segs = OCCT_CURVE_SEGMENTS;
10859
+ try {
10860
+ if (occt.curveType(edge) === "line") segs = 1;
10861
+ } catch {}
10862
+ const pts = [];
10863
+ for (let i = 0; i <= segs; i++) pts.push(occt.curvePointAtParam(edge, t0 + (t1 - t0) * i / segs));
10864
+ return pts;
10865
+ }
10866
+ /** Discretize an OCCT wire (from the 2D-delegated blueprint path) into a ring. */
10867
+ function discretizeOcctWire(occt, wire) {
10868
+ return chainEdges(occt.iterShapes(wire, "edge").map((e) => sampleOcctEdge(occt, e)));
10869
+ }
10870
+ function makeProfileBuilders(_module) {
10871
+ function edge(pts) {
10872
+ return wrap(PLACEHOLDER, makeNode("profileEdge", { pts }, []));
10873
+ }
10874
+ function ringOrPts(shape) {
10875
+ const ms = asManifoldShape(shape);
10876
+ if (ms) {
10877
+ const params = ms.node.params;
10878
+ return params?.ring ?? params?.pts ?? [];
10879
+ }
10880
+ const occt = resolveOcct();
10881
+ return occt ? sampleOcctEdge(occt, shape) : [];
10882
+ }
10883
+ function inputNodes(items) {
10884
+ const nodes = [];
10885
+ for (const it of items) {
10886
+ const ms = asManifoldShape(it);
10887
+ if (ms) nodes.push(nodeOf(ms));
10888
+ }
10889
+ return nodes;
10890
+ }
10891
+ function wireFrom(items) {
10892
+ const ring = chainEdges(items.map((e) => ringOrPts(e)));
10893
+ return wrap(PLACEHOLDER, makeNode("profileWire", {
10894
+ ring,
10895
+ ...ring.length >= 3 ? frameFromRing(ring) : void 0
10896
+ }, inputNodes(items)));
10897
+ }
10898
+ function faceFromRing(ring, input) {
10899
+ const { outline, origin, xAxis, yAxis } = frameFromRing(ring);
10900
+ return wrap(PLACEHOLDER, makeNode("profileFace", {
10901
+ outline,
10902
+ origin,
10903
+ xAxis,
10904
+ yAxis
10905
+ }, input ? [input] : []));
10906
+ }
10907
+ function makeFace(wire) {
10908
+ const ms = asManifoldShape(wire);
10909
+ if (ms) {
10910
+ const ring = ms.node.params?.ring ?? [];
10911
+ if (ring.length >= 3) return faceFromRing(ring, nodeOf(ms));
10912
+ }
10913
+ const occt = resolveOcct();
10914
+ return faceFromRing(occt ? discretizeOcctWire(occt, wire) : [], ms ? nodeOf(ms) : void 0);
10915
+ }
10916
+ function addHolesInFace(face, holeWires) {
10917
+ const fms = asManifoldShape(face);
10918
+ const fp = (fms?.node)?.params ?? {};
10919
+ const origin = fp.origin ?? ZERO3;
10920
+ const xAxis = fp.xAxis ?? [
10921
+ 1,
10922
+ 0,
10923
+ 0
10924
+ ];
10925
+ const yAxis = fp.yAxis ?? [
10926
+ 0,
10927
+ 1,
10928
+ 0
10929
+ ];
10930
+ const project = (p) => {
10931
+ const rel = sub(p, origin);
10932
+ return [dot(rel, xAxis), dot(rel, yAxis)];
10933
+ };
10934
+ const newHoles = [];
10935
+ for (const hw of holeWires) {
10936
+ const hms = asManifoldShape(hw);
10937
+ let ring;
10938
+ if (hms) ring = hms.node.params?.ring ?? [];
10939
+ else {
10940
+ const occt = resolveOcct();
10941
+ ring = occt ? discretizeOcctWire(occt, hw) : [];
10942
+ }
10943
+ if (ring.length >= 3) newHoles.push(ring.map(project));
10944
+ }
10945
+ const holes = [...fp.holes ?? [], ...newHoles];
10946
+ const inputs = fms ? [nodeOf(fms), ...inputNodes(holeWires)] : inputNodes(holeWires);
10947
+ return wrap(PLACEHOLDER, makeNode("profileFace", {
10948
+ outline: fp.outline ?? [],
10949
+ holes,
10950
+ origin,
10951
+ xAxis,
10952
+ yAxis
10953
+ }, inputs));
10954
+ }
10955
+ function ellipsePts(center, normal, majorRadius, minorRadius, xDir) {
10956
+ const n = normalize3(normal);
10957
+ const x = xDir ? normalize3(xDir) : pickPerp(n);
10958
+ const y = normalize3(cross(n, x));
10959
+ const pts = [];
10960
+ for (let i = 0; i <= FULL_CIRCLE_SEGMENTS; i++) {
10961
+ const a = 2 * Math.PI * i / FULL_CIRCLE_SEGMENTS;
10962
+ pts.push(add(center, add(scaleVec(x, majorRadius * Math.cos(a)), scaleVec(y, minorRadius * Math.sin(a)))));
10963
+ }
10964
+ return pts;
10965
+ }
10966
+ return {
10967
+ makeVertex: (x, y, z) => edge([[
10968
+ x,
10969
+ y,
10970
+ z
10971
+ ]]),
10972
+ makeLineEdge: (p1, p2) => edge([p1, p2]),
10973
+ makeCircleEdge: (center, normal, radius) => edge(sampleArc(center, normal, radius, 0, 2 * Math.PI)),
10974
+ makeCircleArc: (center, normal, radius, startAngle, endAngle) => edge(sampleArc(center, normal, radius, startAngle, endAngle)),
10975
+ makeArcEdge: (p1, p2, p3) => edge(circleFrom3(p1, p2, p3)),
10976
+ makeEllipseEdge: (center, normal, majorRadius, minorRadius, xDir) => edge(ellipsePts(center, normal, majorRadius, minorRadius, xDir)),
10977
+ makeBezierEdge: (points) => edge(sampleBezier(points)),
10978
+ makeTangentArc: (startPoint, _startTangent, endPoint) => edge([startPoint, endPoint]),
10979
+ makeWire: (edges) => wireFrom(edges),
10980
+ makeWireFromMixed: (items) => wireFrom(items),
10981
+ makeFace,
10982
+ addHolesInFace,
10983
+ makePolygonFace: (points) => faceFromRing(points)
10984
+ };
10985
+ }
10986
+ //#endregion
10987
+ //#region src/kernel/manifold/builderOps.ts
10988
+ function makeBuilderOps(module) {
10989
+ const Manifold = module.Manifold;
10990
+ const profile = makeProfileBuilders(module);
10991
+ function hullFromPoints(points, tolerance) {
10992
+ const coords = points.map((p) => [
10993
+ p.x,
10994
+ p.y,
10995
+ p.z
10996
+ ]);
10997
+ return wrap(Manifold.hull(coords), makeNode("hullFromPoints", {
10998
+ points: coords,
10999
+ tolerance
11000
+ }, []));
11001
+ }
11002
+ function hull(shapes, tolerance) {
11003
+ const operands = shapes.map((s) => unwrap(s));
11004
+ return wrap(Manifold.hull(operands), makeNode("hull", { tolerance }, shapes.map((s) => nodeOf(s))));
11005
+ }
11006
+ function sewAndSolidify(faces, tolerance) {
11007
+ const first = faces[0];
11008
+ if (!first) notImplemented("sewAndSolidify (no input faces on manifold kernel)");
11009
+ return wrap(unwrap(first), makeNode("sewAndSolidify", { tolerance }, faces.map((f) => nodeOf(f))));
11010
+ }
11011
+ return {
11012
+ makeVertex: (x, y, z) => profile.makeVertex(x, y, z),
11013
+ makeEdge: () => notImplemented("makeEdge"),
11014
+ makeWire: (edges) => profile.makeWire(edges),
11015
+ makeFace: (wire, planar) => profile.makeFace(wire, planar),
11016
+ makeLineEdge: (p1, p2) => profile.makeLineEdge(p1, p2),
11017
+ makeCircleEdge: (center, normal, radius) => profile.makeCircleEdge(center, normal, radius),
11018
+ makeCircleArc: (center, normal, radius, startAngle, endAngle) => profile.makeCircleArc(center, normal, radius, startAngle, endAngle),
11019
+ makeArcEdge: (p1, p2, p3) => profile.makeArcEdge(p1, p2, p3),
11020
+ makeEllipseEdge: (center, normal, majorRadius, minorRadius, xDir) => profile.makeEllipseEdge(center, normal, majorRadius, minorRadius, xDir),
11021
+ makeEllipseArc: () => notImplemented("makeEllipseArc"),
11022
+ makeBezierEdge: (points) => profile.makeBezierEdge(points),
11023
+ makeTangentArc: (startPoint, startTangent, endPoint) => profile.makeTangentArc(startPoint, startTangent, endPoint),
11024
+ makeHelixWire: () => notImplemented("makeHelixWire"),
11025
+ makeWireFromMixed: (items) => profile.makeWireFromMixed(items),
11026
+ makeCompound: () => notImplemented("makeCompound"),
11027
+ solidFromShell: () => notImplemented("solidFromShell"),
11028
+ hull,
11029
+ hullFromPoints,
11030
+ buildSolidFromFaces: () => notImplemented("buildSolidFromFaces"),
11031
+ makeNonPlanarFace: () => notImplemented("makeNonPlanarFace"),
11032
+ addHolesInFace: (face, holeWires) => profile.addHolesInFace(face, holeWires),
11033
+ removeHolesFromFace: () => notImplemented("removeHolesFromFace"),
11034
+ makeFaceOnSurface: () => notImplemented("makeFaceOnSurface"),
11035
+ bsplineSurface: (points, rows, cols) => occtOrThrow("bsplineSurface").bsplineSurface(points, rows, cols),
11036
+ triangulatedSurface: (points, rows, cols) => occtOrThrow("triangulatedSurface").triangulatedSurface(points, rows, cols),
11037
+ buildTriFace: () => notImplemented("buildTriFace"),
11038
+ sewAndSolidify,
11039
+ createPoint3d: () => notImplemented("createPoint3d"),
11040
+ createDirection3d: () => notImplemented("createDirection3d"),
11041
+ createVector3d: () => notImplemented("createVector3d"),
11042
+ createAxis1: () => notImplemented("createAxis1"),
11043
+ createAxis2: () => notImplemented("createAxis2"),
11044
+ createAxis3: () => notImplemented("createAxis3")
11045
+ };
11046
+ }
11047
+ //#endregion
10673
11048
  //#region src/kernel/manifold/sweepOps.ts
10674
11049
  var RAD_PER_DEG = Math.PI / 180;
10675
11050
  function asShape$1(shape) {
@@ -10884,8 +11259,10 @@ function extrudeOp(module, face, direction, length) {
10884
11259
  direction[1] * length,
10885
11260
  direction[2] * length
10886
11261
  ]);
10887
- return wrap(orientExtrusion(module.Manifold.extrude([toPolygon(section)], height), section, dir), makeNode("extrude", {
11262
+ const polygons = [toPolygon(section), ...(section.holes ?? []).map((h) => h.map((p) => [p[0], p[1]]))];
11263
+ return wrap(orientExtrusion(orientPositive(module, module.Manifold.extrude(polygons, height)), section, dir), makeNode("extrude", {
10888
11264
  outline: section.outline,
11265
+ holes: section.holes,
10889
11266
  origin: section.origin,
10890
11267
  xAxis: section.xAxis,
10891
11268
  yAxis: section.yAxis,
@@ -10903,14 +11280,59 @@ function revolveOp(module, shape, axisOrigin, axisDirection, angleRad, op, param
10903
11280
  const radial = profileRadialOutline(section, axisOrigin, axisDirection);
10904
11281
  return wrap(orientRevolution(module.Manifold.revolve([radial], 0, angleDeg), axisOrigin, axisDirection), makeNode(op, params, [nodeOf(asShape$1(shape))]));
10905
11282
  }
11283
+ /**
11284
+ * Rotate `ring`'s point order to the cyclic offset that best lines up with
11285
+ * `ref` (minimizes Σ‖ring[(j+off)%n] − ref[j]‖²). Both rings must share a
11286
+ * vertex count. Keeps loft correspondence from twisting between dissimilar
11287
+ * sections.
11288
+ */
11289
+ function alignRing(ring, ref) {
11290
+ const n = ring.length;
11291
+ if (n === 0 || ref.length !== n) return ring;
11292
+ let bestOff = 0;
11293
+ let bestCost = Infinity;
11294
+ for (let off = 0; off < n; off++) {
11295
+ let cost = 0;
11296
+ for (let j = 0; j < n && cost < bestCost; j++) {
11297
+ const a = ring[(j + off) % n] ?? [
11298
+ 0,
11299
+ 0,
11300
+ 0
11301
+ ];
11302
+ const b = ref[j] ?? [
11303
+ 0,
11304
+ 0,
11305
+ 0
11306
+ ];
11307
+ const dx = a[0] - b[0];
11308
+ const dy = a[1] - b[1];
11309
+ const dz = a[2] - b[2];
11310
+ cost += dx * dx + dy * dy + dz * dz;
11311
+ }
11312
+ if (cost < bestCost) {
11313
+ bestCost = cost;
11314
+ bestOff = off;
11315
+ }
11316
+ }
11317
+ if (bestOff === 0) return ring;
11318
+ const out = [];
11319
+ for (let j = 0; j < n; j++) out.push(ring[(j + bestOff) % n] ?? [
11320
+ 0,
11321
+ 0,
11322
+ 0
11323
+ ]);
11324
+ return out;
11325
+ }
10906
11326
  function loftOp(module, wires, op, extraParams) {
10907
11327
  if (wires.length < 2) throw new Error("manifold: loft requires at least two profiles");
10908
11328
  const sections = wires.map(profileCrossSection);
10909
- const m = sections[0]?.outline.length ?? 0;
10910
- return wrap(skinRings(module, sections.map((s) => {
10911
- if (s.outline.length !== m) throw new Error("manifold: loft profiles must share a vertex count for mesh skinning");
10912
- return placeRing(s, sectionFrame(s));
10913
- })), makeNode(op, {
11329
+ const target = sections.reduce((mx, s) => Math.max(mx, s.outline.length), 0);
11330
+ const rings = sections.map((s) => placeRing({
11331
+ ...s,
11332
+ outline: resampleClosed(s.outline, target)
11333
+ }, sectionFrame(s)));
11334
+ for (let i = 1; i < rings.length; i++) rings[i] = alignRing(rings[i] ?? [], rings[i - 1] ?? []);
11335
+ return wrap(skinRings(module, rings), makeNode(op, {
10914
11336
  sections: sections.map(serializeSection),
10915
11337
  ...extraParams
10916
11338
  }, wires.map((w) => nodeOf(asShape$1(w)))));
@@ -11058,7 +11480,7 @@ function makeSweepOps(module) {
11058
11480
  endFactor
11059
11481
  }),
11060
11482
  loftBatch: () => notImplemented("loftBatch"),
11061
- extrudeBatch: () => notImplemented("extrudeBatch")
11483
+ extrudeBatch: (entries) => entries.map((e) => extrudeOp(module, e.face, e.direction, e.length))
11062
11484
  };
11063
11485
  }
11064
11486
  //#endregion
@@ -11194,10 +11616,55 @@ function chamferDistAngle(module, shape, edges, distance, angleDeg) {
11194
11616
  selection
11195
11617
  }, [nodeOf(input)]));
11196
11618
  }
11619
+ /**
11620
+ * Hollow an extrude-origin solid with an open top — the gridfinity bin-body case
11621
+ * (and what `approxShellMesh` cannot do: manifold-3d exposes no Minkowski inward
11622
+ * offset, so the generic shell no-ops and leaves the body solid). Reconstruct the
11623
+ * cavity from the extrude op-node's recorded outline: offset it inward by
11624
+ * `thickness` (Clipper2 2D), extrude full height so it punches through the top
11625
+ * (open), lifted by `thickness` along the extrude dir so a floor remains, then
11626
+ * subtract. Returns undefined for non-extrude solids (caller falls back).
11627
+ */
11628
+ function extrudeOpenTopShell(module, input, thickness) {
11629
+ const node = input.node;
11630
+ if (node?.op !== "extrude") return void 0;
11631
+ const p = node.params ?? {};
11632
+ const outline = p["outline"];
11633
+ const origin = p["origin"];
11634
+ const dir = p["direction"];
11635
+ const length = p["length"];
11636
+ if (!outline || outline.length < 3 || !origin || !dir || typeof length !== "number") return;
11637
+ const t = Math.abs(thickness);
11638
+ try {
11639
+ const inner = new module.CrossSection([outline.map((q) => [q[0], q[1]])]).offset(-t);
11640
+ if (typeof inner.isEmpty === "function" && inner.isEmpty()) return void 0;
11641
+ const cavity = module.Manifold.extrude(inner, length);
11642
+ const dlen = Math.hypot(dir[0], dir[1], dir[2]) || 1;
11643
+ const alignedZ = Math.abs(dir[0]) < 1e-9 && Math.abs(dir[1]) < 1e-9 && dir[2] > 0;
11644
+ let placed = cavity;
11645
+ if (!alignedZ) {
11646
+ const pitch = Math.atan2(Math.hypot(dir[0], dir[1]), dir[2]) * (180 / Math.PI);
11647
+ const yaw = Math.atan2(dir[1], dir[0]) * (180 / Math.PI);
11648
+ placed = placed.rotate([
11649
+ 0,
11650
+ pitch,
11651
+ yaw
11652
+ ]);
11653
+ }
11654
+ placed = placed.translate([
11655
+ origin[0] + dir[0] / dlen * t,
11656
+ origin[1] + dir[1] / dlen * t,
11657
+ origin[2] + dir[2] / dlen * t
11658
+ ]);
11659
+ return orientPositive(module, unwrap(input).subtract(placed));
11660
+ } catch {
11661
+ return;
11662
+ }
11663
+ }
11197
11664
  function shell(module, shape, faces, thickness, tolerance) {
11198
11665
  const input = asShape(shape);
11199
11666
  const selection = describeSelection(faces);
11200
- return wrap(approxShellMesh(module, unwrap(input), thickness, false), makeNode("shell", tolerance === void 0 ? {
11667
+ return wrap(extrudeOpenTopShell(module, input, thickness) ?? approxShellMesh(module, unwrap(input), thickness, false), makeNode("shell", tolerance === void 0 ? {
11201
11668
  thickness,
11202
11669
  selection
11203
11670
  } : {
@@ -11642,6 +12109,53 @@ var HANDLERS = {
11642
12109
  if (typeof t.gridPattern !== "function") throw new Error("manifold replay: target kernel lacks gridPattern");
11643
12110
  return t.gridPattern(input0(inputs), asVec3(p["directionX"]), asVec3(p["directionY"]), num(p["spacingX"]), num(p["spacingY"]), num(p["countX"], 1), num(p["countY"], 1));
11644
12111
  },
12112
+ profileEdge: (t, p) => {
12113
+ const pts = p["pts"] ?? [];
12114
+ const a = pts[0] ?? [
12115
+ 0,
12116
+ 0,
12117
+ 0
12118
+ ];
12119
+ const b = pts.length > 1 ? pts[pts.length - 1] ?? a : [
12120
+ a[0] + .001,
12121
+ a[1],
12122
+ a[2]
12123
+ ];
12124
+ return t.makeLineEdge([
12125
+ a[0],
12126
+ a[1],
12127
+ a[2]
12128
+ ], [
12129
+ b[0],
12130
+ b[1],
12131
+ b[2]
12132
+ ]);
12133
+ },
12134
+ profileWire: (t, p) => {
12135
+ const ring = p["ring"] ?? [];
12136
+ const edges = [];
12137
+ for (let i = 0; i < ring.length; i++) {
12138
+ const a = ring[i] ?? [
12139
+ 0,
12140
+ 0,
12141
+ 0
12142
+ ];
12143
+ const b = ring[(i + 1) % ring.length] ?? a;
12144
+ edges.push(t.makeLineEdge([
12145
+ a[0],
12146
+ a[1],
12147
+ a[2]
12148
+ ], [
12149
+ b[0],
12150
+ b[1],
12151
+ b[2]
12152
+ ]));
12153
+ }
12154
+ const wire = t.makeWire(edges);
12155
+ for (const e of edges) t.dispose(e);
12156
+ return wire;
12157
+ },
12158
+ profileFace: (t, p) => faceFromOutline(t, p),
11645
12159
  extrude: (t, p) => {
11646
12160
  const face = faceFromOutline(t, p);
11647
12161
  return t.extrude(face, asVec3(p["direction"], [
@@ -11821,7 +12335,62 @@ function replay(node, targetKernel, cache = /* @__PURE__ */ new Map()) {
11821
12335
  function solidOf(shape) {
11822
12336
  return unwrap(shape);
11823
12337
  }
12338
+ /** World points recorded on a profile placeholder node (edge/wire/face/vertex). */
12339
+ function profileWorldPoints(shape) {
12340
+ const p = (shape?.node)?.params;
12341
+ if (!p) return void 0;
12342
+ const pts = p["pts"] ?? p["ring"];
12343
+ if (pts && pts.length) return pts;
12344
+ const outline = p["outline"];
12345
+ if (outline && outline.length) {
12346
+ const o = p["origin"] ?? [
12347
+ 0,
12348
+ 0,
12349
+ 0
12350
+ ];
12351
+ const x = p["xAxis"] ?? [
12352
+ 1,
12353
+ 0,
12354
+ 0
12355
+ ];
12356
+ const y = p["yAxis"] ?? [
12357
+ 0,
12358
+ 1,
12359
+ 0
12360
+ ];
12361
+ return outline.map((q) => [
12362
+ o[0] + x[0] * q[0] + y[0] * q[1],
12363
+ o[1] + x[1] * q[0] + y[1] * q[1],
12364
+ o[2] + x[2] * q[0] + y[2] * q[1]
12365
+ ]);
12366
+ }
12367
+ }
12368
+ function aabbOfPoints(pts) {
12369
+ const min = [
12370
+ Infinity,
12371
+ Infinity,
12372
+ Infinity
12373
+ ];
12374
+ const max = [
12375
+ -Infinity,
12376
+ -Infinity,
12377
+ -Infinity
12378
+ ];
12379
+ for (const q of pts) for (let i = 0; i < 3; i++) {
12380
+ const v = q[i] ?? 0;
12381
+ if (v < (min[i] ?? Infinity)) min[i] = v;
12382
+ if (v > (max[i] ?? -Infinity)) max[i] = v;
12383
+ }
12384
+ return {
12385
+ min,
12386
+ max
12387
+ };
12388
+ }
11824
12389
  function boxOf(shape) {
12390
+ const w = shape;
12391
+ if (w && w.__manifoldSub && w.box) return w.box;
12392
+ const pts = profileWorldPoints(shape);
12393
+ if (pts) return aabbOfPoints(pts);
11825
12394
  return solidOf(shape).boundingBox();
11826
12395
  }
11827
12396
  function meshOf$2(shape) {
@@ -11961,9 +12530,16 @@ function volume(shape) {
11961
12530
  return solidOf(shape).volume();
11962
12531
  }
11963
12532
  function area(shape) {
12533
+ const w = shape;
12534
+ if (w && w.__nativeFace && typeof w.area === "number") return w.area;
11964
12535
  return solidOf(shape).surfaceArea();
11965
12536
  }
11966
12537
  function boundingBox(shape) {
12538
+ const w = shape;
12539
+ if (w && w.__manifoldSub && w.box) return {
12540
+ min: [...w.box.min],
12541
+ max: [...w.box.max]
12542
+ };
11967
12543
  const bb = boxOf(shape);
11968
12544
  return {
11969
12545
  min: [...bb.min],
@@ -12034,7 +12610,11 @@ function makeMeasureOps(_module) {
12034
12610
  return {
12035
12611
  volume: (shape) => volume(shape),
12036
12612
  area: (shape) => area(shape),
12037
- length: () => notImplemented("length"),
12613
+ length: (shape) => {
12614
+ const e = shape;
12615
+ if (e && e.__nativeEdge && typeof e.length === "number") return e.length;
12616
+ return notImplemented("length");
12617
+ },
12038
12618
  centerOfMass: (shape) => centerOfMass(shape),
12039
12619
  linearCenterOfMass: (shape) => centerOfMass(shape),
12040
12620
  boundingBox: (shape) => boundingBox(shape),
@@ -12049,6 +12629,459 @@ function makeMeasureOps(_module) {
12049
12629
  };
12050
12630
  }
12051
12631
  //#endregion
12632
+ //#region src/kernel/manifold/nativeFaces.ts
12633
+ /** runOriginalID for a triangle index, via the runIndex run boundaries. */
12634
+ function originOfTri(mesh, triIndex) {
12635
+ const { runIndex, runOriginalID } = mesh;
12636
+ if (!runIndex || !runOriginalID) return 0;
12637
+ const vertPos = triIndex * 3;
12638
+ for (let r = 0; r < runOriginalID.length; r++) {
12639
+ const start = runIndex[r] ?? 0;
12640
+ const end = runIndex[r + 1] ?? Number.MAX_SAFE_INTEGER;
12641
+ if (vertPos >= start && vertPos < end) return runOriginalID[r] ?? 0;
12642
+ }
12643
+ return 0;
12644
+ }
12645
+ /**
12646
+ * Extract planar faces from a manifold solid by grouping triangles on `faceID`.
12647
+ * Returns one {@link NativeFace} per group with normal/center/area/bbox/origin.
12648
+ */
12649
+ function extractFaces(meshUnknown) {
12650
+ const mesh = meshUnknown;
12651
+ const tv = mesh.triVerts;
12652
+ const vp = mesh.vertProperties;
12653
+ const stride = mesh.numProp || 3;
12654
+ const faceID = mesh.faceID;
12655
+ const triCount = tv.length / 3;
12656
+ const pos = (vi) => {
12657
+ const o = vi * stride;
12658
+ return [
12659
+ vp[o] ?? 0,
12660
+ vp[o + 1] ?? 0,
12661
+ vp[o + 2] ?? 0
12662
+ ];
12663
+ };
12664
+ const groups = /* @__PURE__ */ new Map();
12665
+ for (let t = 0; t < triCount; t++) {
12666
+ const id = faceID ? faceID[t] ?? t : t;
12667
+ let g = groups.get(id);
12668
+ if (!g) {
12669
+ g = [];
12670
+ groups.set(id, g);
12671
+ }
12672
+ g.push(t);
12673
+ }
12674
+ const faces = [];
12675
+ for (const [faceId, tris] of groups) {
12676
+ let nx = 0;
12677
+ let ny = 0;
12678
+ let nz = 0;
12679
+ let cx = 0;
12680
+ let cy = 0;
12681
+ let cz = 0;
12682
+ let area = 0;
12683
+ let minX = Infinity;
12684
+ let minY = Infinity;
12685
+ let minZ = Infinity;
12686
+ let maxX = -Infinity;
12687
+ let maxY = -Infinity;
12688
+ let maxZ = -Infinity;
12689
+ const triData = new Float32Array(tris.length * 9);
12690
+ let w = 0;
12691
+ for (const t of tris) {
12692
+ const a = pos(tv[t * 3] ?? 0);
12693
+ const b = pos(tv[t * 3 + 1] ?? 0);
12694
+ const c = pos(tv[t * 3 + 2] ?? 0);
12695
+ const ux = b[0] - a[0];
12696
+ const uy = b[1] - a[1];
12697
+ const uz = b[2] - a[2];
12698
+ const vx = c[0] - a[0];
12699
+ const vy = c[1] - a[1];
12700
+ const vz = c[2] - a[2];
12701
+ const px = uy * vz - uz * vy;
12702
+ const py = uz * vx - ux * vz;
12703
+ const pz = ux * vy - uy * vx;
12704
+ nx += px;
12705
+ ny += py;
12706
+ nz += pz;
12707
+ const triArea = .5 * Math.hypot(px, py, pz);
12708
+ area += triArea;
12709
+ const tcx = (a[0] + b[0] + c[0]) / 3;
12710
+ const tcy = (a[1] + b[1] + c[1]) / 3;
12711
+ const tcz = (a[2] + b[2] + c[2]) / 3;
12712
+ cx += triArea * tcx;
12713
+ cy += triArea * tcy;
12714
+ cz += triArea * tcz;
12715
+ for (const p of [
12716
+ a,
12717
+ b,
12718
+ c
12719
+ ]) {
12720
+ if (p[0] < minX) minX = p[0];
12721
+ if (p[1] < minY) minY = p[1];
12722
+ if (p[2] < minZ) minZ = p[2];
12723
+ if (p[0] > maxX) maxX = p[0];
12724
+ if (p[1] > maxY) maxY = p[1];
12725
+ if (p[2] > maxZ) maxZ = p[2];
12726
+ triData[w++] = p[0];
12727
+ triData[w++] = p[1];
12728
+ triData[w++] = p[2];
12729
+ }
12730
+ }
12731
+ const nlen = Math.hypot(nx, ny, nz) || 1;
12732
+ const normal = [
12733
+ nx / nlen,
12734
+ ny / nlen,
12735
+ nz / nlen
12736
+ ];
12737
+ const center = area > 0 ? [
12738
+ cx / area,
12739
+ cy / area,
12740
+ cz / area
12741
+ ] : [
12742
+ 0,
12743
+ 0,
12744
+ 0
12745
+ ];
12746
+ faces.push({
12747
+ __nativeFace: true,
12748
+ faceId,
12749
+ originId: originOfTri(mesh, tris[0] ?? 0),
12750
+ normal,
12751
+ center,
12752
+ area,
12753
+ min: [
12754
+ minX,
12755
+ minY,
12756
+ minZ
12757
+ ],
12758
+ max: [
12759
+ maxX,
12760
+ maxY,
12761
+ maxZ
12762
+ ],
12763
+ tris: triData
12764
+ });
12765
+ }
12766
+ return faces;
12767
+ }
12768
+ function isNativeFace(shape) {
12769
+ return !!shape && typeof shape === "object" && shape.__nativeFace === true;
12770
+ }
12771
+ //#endregion
12772
+ //#region src/kernel/manifold/nativeEdges.ts
12773
+ var CREASE_COS = Math.cos(45 * Math.PI / 180);
12774
+ var edgeKey = (a, b) => a < b ? a * 1e9 + b : b * 1e9 + a;
12775
+ var pairKey = (a, b) => a < b ? `${a},${b}` : `${b},${a}`;
12776
+ /**
12777
+ * Extract feature edges (face-pair boundaries) from a manifold solid's mesh.
12778
+ */
12779
+ function extractEdges(meshUnknown) {
12780
+ const mesh = meshUnknown;
12781
+ const tv = mesh.triVerts;
12782
+ const vp = mesh.vertProperties;
12783
+ const stride = mesh.numProp || 3;
12784
+ const faceID = mesh.faceID;
12785
+ const triCount = tv.length / 3;
12786
+ if (!faceID) return [];
12787
+ const pos = (vi) => {
12788
+ const o = vi * stride;
12789
+ return [
12790
+ vp[o] ?? 0,
12791
+ vp[o + 1] ?? 0,
12792
+ vp[o + 2] ?? 0
12793
+ ];
12794
+ };
12795
+ const triNormal = (t) => {
12796
+ const a = pos(tv[t * 3] ?? 0);
12797
+ const b = pos(tv[t * 3 + 1] ?? 0);
12798
+ const c = pos(tv[t * 3 + 2] ?? 0);
12799
+ const ux = b[0] - a[0];
12800
+ const uy = b[1] - a[1];
12801
+ const uz = b[2] - a[2];
12802
+ const vx = c[0] - a[0];
12803
+ const vy = c[1] - a[1];
12804
+ const vz = c[2] - a[2];
12805
+ const nx = uy * vz - uz * vy;
12806
+ const ny = uz * vx - ux * vz;
12807
+ const nz = ux * vy - uy * vx;
12808
+ const l = Math.hypot(nx, ny, nz) || 1;
12809
+ return [
12810
+ nx / l,
12811
+ ny / l,
12812
+ nz / l
12813
+ ];
12814
+ };
12815
+ const edgeFaces = /* @__PURE__ */ new Map();
12816
+ for (let t = 0; t < triCount; t++) {
12817
+ const a = tv[t * 3] ?? 0;
12818
+ const b = tv[t * 3 + 1] ?? 0;
12819
+ const c = tv[t * 3 + 2] ?? 0;
12820
+ const fid = faceID[t] ?? t;
12821
+ const n = triNormal(t);
12822
+ for (const [u, w] of [
12823
+ [a, b],
12824
+ [b, c],
12825
+ [c, a]
12826
+ ]) {
12827
+ const k = edgeKey(u, w);
12828
+ let e = edgeFaces.get(k);
12829
+ if (!e) {
12830
+ e = {
12831
+ v: [u, w],
12832
+ faces: [],
12833
+ nrm: []
12834
+ };
12835
+ edgeFaces.set(k, e);
12836
+ }
12837
+ e.faces.push(fid);
12838
+ e.nrm.push(n);
12839
+ }
12840
+ }
12841
+ const groups = /* @__PURE__ */ new Map();
12842
+ for (const { v, faces, nrm } of edgeFaces.values()) {
12843
+ if (faces.length !== 2) continue;
12844
+ const [f0, f1] = faces;
12845
+ if (f0 === f1) continue;
12846
+ const [n0, n1] = nrm;
12847
+ if (n0[0] * n1[0] + n0[1] * n1[1] + n0[2] * n1[2] > CREASE_COS) continue;
12848
+ const key = pairKey(f0, f1);
12849
+ let g = groups.get(key);
12850
+ if (!g) {
12851
+ g = {
12852
+ faces: f0 < f1 ? [f0, f1] : [f1, f0],
12853
+ segs: []
12854
+ };
12855
+ groups.set(key, g);
12856
+ }
12857
+ g.segs.push(v);
12858
+ }
12859
+ const edges = [];
12860
+ for (const { faces, segs } of groups.values()) for (const chain of chainSegments(segs)) edges.push(buildEdge(faces, chain, pos));
12861
+ return edges;
12862
+ }
12863
+ /** Order a bag of undirected vertex-pair segments into one or more vertex chains. */
12864
+ function chainSegments(segs) {
12865
+ const adj = /* @__PURE__ */ new Map();
12866
+ const used = /* @__PURE__ */ new Set();
12867
+ const addAdj = (v, i) => {
12868
+ let list = adj.get(v);
12869
+ if (!list) {
12870
+ list = [];
12871
+ adj.set(v, list);
12872
+ }
12873
+ list.push(i);
12874
+ };
12875
+ segs.forEach(([a, b], i) => {
12876
+ addAdj(a, i);
12877
+ addAdj(b, i);
12878
+ });
12879
+ const otherEnd = (i, v) => {
12880
+ const s = segs[i] ?? [v, v];
12881
+ return s[0] === v ? s[1] : s[0];
12882
+ };
12883
+ const chains = [];
12884
+ for (let start = 0; start < segs.length; start++) {
12885
+ if (used.has(start)) continue;
12886
+ used.add(start);
12887
+ const s = segs[start] ?? [0, 0];
12888
+ const chain = [s[0], s[1]];
12889
+ for (let guard = 0; guard < segs.length; guard++) {
12890
+ const tail = chain[chain.length - 1] ?? 0;
12891
+ const next = (adj.get(tail) ?? []).find((i) => !used.has(i));
12892
+ if (next === void 0) break;
12893
+ used.add(next);
12894
+ chain.push(otherEnd(next, tail));
12895
+ }
12896
+ for (let guard = 0; guard < segs.length; guard++) {
12897
+ const head = chain[0] ?? 0;
12898
+ const prev = (adj.get(head) ?? []).find((i) => !used.has(i));
12899
+ if (prev === void 0) break;
12900
+ used.add(prev);
12901
+ chain.unshift(otherEnd(prev, head));
12902
+ }
12903
+ chains.push(chain);
12904
+ }
12905
+ return chains;
12906
+ }
12907
+ function buildEdge(faces, chain, pos) {
12908
+ const n = chain.length;
12909
+ const pts = new Float32Array(n * 3);
12910
+ const arc = new Float32Array(n);
12911
+ let minX = Infinity;
12912
+ let minY = Infinity;
12913
+ let minZ = Infinity;
12914
+ let maxX = -Infinity;
12915
+ let maxY = -Infinity;
12916
+ let maxZ = -Infinity;
12917
+ let len = 0;
12918
+ let prev = null;
12919
+ for (let i = 0; i < n; i++) {
12920
+ const p = pos(chain[i] ?? 0);
12921
+ pts[i * 3] = p[0];
12922
+ pts[i * 3 + 1] = p[1];
12923
+ pts[i * 3 + 2] = p[2];
12924
+ if (prev) len += Math.hypot(p[0] - prev[0], p[1] - prev[1], p[2] - prev[2]);
12925
+ arc[i] = len;
12926
+ prev = p;
12927
+ if (p[0] < minX) minX = p[0];
12928
+ if (p[1] < minY) minY = p[1];
12929
+ if (p[2] < minZ) minZ = p[2];
12930
+ if (p[0] > maxX) maxX = p[0];
12931
+ if (p[1] > maxY) maxY = p[1];
12932
+ if (p[2] > maxZ) maxZ = p[2];
12933
+ }
12934
+ return {
12935
+ __nativeEdge: true,
12936
+ faces,
12937
+ pts,
12938
+ arc,
12939
+ length: len,
12940
+ min: [
12941
+ minX,
12942
+ minY,
12943
+ minZ
12944
+ ],
12945
+ max: [
12946
+ maxX,
12947
+ maxY,
12948
+ maxZ
12949
+ ],
12950
+ curveType: isStraight(pts) ? "LINE" : "CIRCLE"
12951
+ };
12952
+ }
12953
+ /** Straight if every interior point lies on the chord within a small tolerance. */
12954
+ function isStraight(pts) {
12955
+ const n = pts.length / 3;
12956
+ if (n <= 2) return true;
12957
+ const ax = pts[0] ?? 0;
12958
+ const ay = pts[1] ?? 0;
12959
+ const az = pts[2] ?? 0;
12960
+ const bx = pts[(n - 1) * 3] ?? 0;
12961
+ const by = pts[(n - 1) * 3 + 1] ?? 0;
12962
+ const bz = pts[(n - 1) * 3 + 2] ?? 0;
12963
+ let dx = bx - ax;
12964
+ let dy = by - ay;
12965
+ let dz = bz - az;
12966
+ const dl = Math.hypot(dx, dy, dz) || 1;
12967
+ dx /= dl;
12968
+ dy /= dl;
12969
+ dz /= dl;
12970
+ for (let i = 1; i < n - 1; i++) {
12971
+ const px = (pts[i * 3] ?? 0) - ax;
12972
+ const py = (pts[i * 3 + 1] ?? 0) - ay;
12973
+ const pz = (pts[i * 3 + 2] ?? 0) - az;
12974
+ const t = px * dx + py * dy + pz * dz;
12975
+ const ex = px - t * dx;
12976
+ const ey = py - t * dy;
12977
+ const ez = pz - t * dz;
12978
+ if (Math.hypot(ex, ey, ez) > 1e-6 * Math.max(1, dl)) return false;
12979
+ }
12980
+ return true;
12981
+ }
12982
+ /**
12983
+ * Extract B-rep vertices: mesh vertices where three or more distinct faces
12984
+ * (faceID groups) meet — i.e. the corners where edges terminate. A box yields
12985
+ * its 8 corners; interior/edge-midpoint vertices (1–2 faces) are excluded.
12986
+ */
12987
+ function extractVertices(meshUnknown) {
12988
+ const mesh = meshUnknown;
12989
+ const tv = mesh.triVerts;
12990
+ const vp = mesh.vertProperties;
12991
+ const stride = mesh.numProp || 3;
12992
+ const faceID = mesh.faceID;
12993
+ if (!faceID) return [];
12994
+ const triCount = tv.length / 3;
12995
+ const facesAtVert = /* @__PURE__ */ new Map();
12996
+ for (let t = 0; t < triCount; t++) {
12997
+ const fid = faceID[t] ?? t;
12998
+ for (let j = 0; j < 3; j++) {
12999
+ const v = tv[t * 3 + j] ?? 0;
13000
+ let s = facesAtVert.get(v);
13001
+ if (!s) {
13002
+ s = /* @__PURE__ */ new Set();
13003
+ facesAtVert.set(v, s);
13004
+ }
13005
+ s.add(fid);
13006
+ }
13007
+ }
13008
+ const verts = [];
13009
+ for (const [v, faces] of facesAtVert) {
13010
+ if (faces.size < 3) continue;
13011
+ const o = v * stride;
13012
+ verts.push({
13013
+ __nativeVertex: true,
13014
+ point: [
13015
+ vp[o] ?? 0,
13016
+ vp[o + 1] ?? 0,
13017
+ vp[o + 2] ?? 0
13018
+ ]
13019
+ });
13020
+ }
13021
+ return verts;
13022
+ }
13023
+ function isNativeVertex(shape) {
13024
+ return !!shape && typeof shape === "object" && shape.__nativeVertex === true;
13025
+ }
13026
+ function isNativeEdge(shape) {
13027
+ return !!shape && typeof shape === "object" && shape.__nativeEdge === true;
13028
+ }
13029
+ /** Point at arc-length `s` along the edge polyline. */
13030
+ function edgePointAt(edge, s) {
13031
+ const { pts, arc } = edge;
13032
+ const n = arc.length;
13033
+ if (n === 0) return [
13034
+ 0,
13035
+ 0,
13036
+ 0
13037
+ ];
13038
+ if (s <= 0) return [
13039
+ pts[0] ?? 0,
13040
+ pts[1] ?? 0,
13041
+ pts[2] ?? 0
13042
+ ];
13043
+ if (s >= edge.length) return [
13044
+ pts[(n - 1) * 3] ?? 0,
13045
+ pts[(n - 1) * 3 + 1] ?? 0,
13046
+ pts[(n - 1) * 3 + 2] ?? 0
13047
+ ];
13048
+ let i = 1;
13049
+ while (i < n && (arc[i] ?? 0) < s) i++;
13050
+ const a0 = arc[i - 1] ?? 0;
13051
+ const a1 = arc[i] ?? a0;
13052
+ const t = a1 > a0 ? (s - a0) / (a1 - a0) : 0;
13053
+ const o0 = (i - 1) * 3;
13054
+ const o1 = i * 3;
13055
+ return [
13056
+ (pts[o0] ?? 0) + ((pts[o1] ?? 0) - (pts[o0] ?? 0)) * t,
13057
+ (pts[o0 + 1] ?? 0) + ((pts[o1 + 1] ?? 0) - (pts[o0 + 1] ?? 0)) * t,
13058
+ (pts[o0 + 2] ?? 0) + ((pts[o1 + 2] ?? 0) - (pts[o0 + 2] ?? 0)) * t
13059
+ ];
13060
+ }
13061
+ /** Unit tangent at arc-length `s` (direction of the containing segment). */
13062
+ function edgeTangentAt(edge, s) {
13063
+ const { pts, arc } = edge;
13064
+ const n = arc.length;
13065
+ if (n < 2) return [
13066
+ 1,
13067
+ 0,
13068
+ 0
13069
+ ];
13070
+ let i = 1;
13071
+ while (i < n - 1 && (arc[i] ?? 0) < s) i++;
13072
+ const o0 = (i - 1) * 3;
13073
+ const o1 = i * 3;
13074
+ const dx = (pts[o1] ?? 0) - (pts[o0] ?? 0);
13075
+ const dy = (pts[o1 + 1] ?? 0) - (pts[o0 + 1] ?? 0);
13076
+ const dz = (pts[o1 + 2] ?? 0) - (pts[o0 + 2] ?? 0);
13077
+ const l = Math.hypot(dx, dy, dz) || 1;
13078
+ return [
13079
+ dx / l,
13080
+ dy / l,
13081
+ dz / l
13082
+ ];
13083
+ }
13084
+ //#endregion
12052
13085
  //#region src/kernel/manifold/topologyOps.ts
12053
13086
  function brepOf(shape, method) {
12054
13087
  const ms = asManifoldShape(shape);
@@ -12093,7 +13126,50 @@ function iterShapes(shape, type) {
12093
13126
  const s = asManifoldShape(shape);
12094
13127
  if (!s) return [];
12095
13128
  if (type === "solid") return [shape];
13129
+ if (type === "vertex") {
13130
+ const solid = unwrap(s);
13131
+ if (solid && typeof solid.getMesh === "function") return extractVertices(solid.getMesh()).map((v, index) => ({
13132
+ ...v,
13133
+ __manifoldSub: true,
13134
+ index,
13135
+ box: {
13136
+ min: v.point,
13137
+ max: v.point
13138
+ },
13139
+ parent: s.node,
13140
+ subType: "vertex"
13141
+ }));
13142
+ return [];
13143
+ }
12096
13144
  if (type !== "edge" && type !== "face") return [];
13145
+ if (type === "face") {
13146
+ const solid = unwrap(s);
13147
+ if (solid && typeof solid.getMesh === "function") return extractFaces(solid.getMesh()).map((f, index) => ({
13148
+ ...f,
13149
+ __manifoldSub: true,
13150
+ index,
13151
+ box: {
13152
+ min: f.min,
13153
+ max: f.max
13154
+ },
13155
+ parent: s.node,
13156
+ subType: "face"
13157
+ }));
13158
+ }
13159
+ if (type === "edge") {
13160
+ const solid = unwrap(s);
13161
+ if (solid && typeof solid.getMesh === "function") return extractEdges(solid.getMesh()).map((e, index) => ({
13162
+ ...e,
13163
+ __manifoldSub: true,
13164
+ index,
13165
+ box: {
13166
+ min: e.min,
13167
+ max: e.max
13168
+ },
13169
+ parent: s.node,
13170
+ subType: "edge"
13171
+ }));
13172
+ }
12097
13173
  if (!s.node.replayable) return [];
12098
13174
  const occt = resolveOcct();
12099
13175
  if (!occt) return [];
@@ -12105,7 +13181,10 @@ function iterShapes(shape, type) {
12105
13181
  return occt.iterShapes(brep, type).map((sub, index) => ({
12106
13182
  __manifoldSub: true,
12107
13183
  index,
12108
- box: occt.boundingBox(sub)
13184
+ box: occt.boundingBox(sub),
13185
+ occt: sub,
13186
+ parent: s.node,
13187
+ subType: type
12109
13188
  }));
12110
13189
  }
12111
13190
  function edgeToFaceMap(shape) {
@@ -12680,6 +13759,12 @@ function vertexAt(mesh, index) {
12680
13759
  ];
12681
13760
  }
12682
13761
  function viaOcct(shape, query) {
13762
+ const witness = shape;
13763
+ if (witness && witness.__manifoldSub && witness.occt) {
13764
+ const occt = resolveOcct();
13765
+ if (!occt) throw new Error("manifold: sub-shape geometry query requires a registered occt kernel");
13766
+ return query(witness.occt, occt);
13767
+ }
12683
13768
  const ms = asManifoldShape(shape);
12684
13769
  if (!ms) throw new Error("manifold: exact geometry query requires a manifold shape handle");
12685
13770
  const occt = resolveOcct();
@@ -12694,10 +13779,13 @@ function viaOcct(shape, query) {
12694
13779
  }
12695
13780
  function makeGeometryOps(_module) {
12696
13781
  return {
12697
- curveType: (shape) => viaOcct(shape, (s, occt) => occt.curveType(s)),
12698
- curveParameters: (shape) => viaOcct(shape, (s, occt) => occt.curveParameters(s)),
12699
- curvePointAtParam: (shape, param) => viaOcct(shape, (s, occt) => occt.curvePointAtParam(s, param)),
12700
- curveTangent: (shape, param) => viaOcct(shape, (s, occt) => occt.curveTangent(s, param)),
13782
+ curveType: (shape) => isNativeEdge(shape) ? shape.curveType : viaOcct(shape, (s, occt) => occt.curveType(s)),
13783
+ curveParameters: (shape) => isNativeEdge(shape) ? [0, shape.length] : viaOcct(shape, (s, occt) => occt.curveParameters(s)),
13784
+ curvePointAtParam: (shape, param) => isNativeEdge(shape) ? edgePointAt(shape, param) : viaOcct(shape, (s, occt) => occt.curvePointAtParam(s, param)),
13785
+ curveTangent: (shape, param) => isNativeEdge(shape) ? {
13786
+ point: edgePointAt(shape, param),
13787
+ tangent: edgeTangentAt(shape, param)
13788
+ } : viaOcct(shape, (s, occt) => occt.curveTangent(s, param)),
12701
13789
  curveIsClosed: (shape) => viaOcct(shape, (s, occt) => occt.curveIsClosed(s)),
12702
13790
  curveIsPeriodic: (shape) => viaOcct(shape, (s, occt) => occt.curveIsPeriodic(s)),
12703
13791
  curvePeriod: (shape) => viaOcct(shape, (s, occt) => occt.curvePeriod(s)),
@@ -12711,13 +13799,24 @@ function makeGeometryOps(_module) {
12711
13799
  getBezierPenultimatePole: (edge) => viaOcct(edge, (s, occt) => occt.getBezierPenultimatePole(s)),
12712
13800
  getNurbsCurveData: (edge) => viaOcct(edge, (s, occt) => occt.getNurbsCurveData?.(s) ?? null),
12713
13801
  vertexPosition: (vertex) => {
13802
+ if (isNativeVertex(vertex)) return vertex.point;
12714
13803
  if (!asManifoldShape(vertex)) return viaOcct(vertex, (s, occt) => occt.vertexPosition(s));
12715
13804
  return vertexAt(meshOf(vertex), 0);
12716
13805
  },
12717
- surfaceType: (face) => viaOcct(face, (s, occt) => occt.surfaceType(s)),
12718
- uvBounds: (face) => viaOcct(face, (s, occt) => occt.uvBounds(s)),
13806
+ surfaceType: (face) => {
13807
+ if (isNativeFace(face)) return "plane";
13808
+ const ms = asManifoldShape(face);
13809
+ if (ms && ms.node.op === "profileFace") return "plane";
13810
+ return viaOcct(face, (s, occt) => occt.surfaceType(s));
13811
+ },
13812
+ uvBounds: (face) => isNativeFace(face) ? {
13813
+ uMin: 0,
13814
+ uMax: 1,
13815
+ vMin: 0,
13816
+ vMax: 1
13817
+ } : viaOcct(face, (s, occt) => occt.uvBounds(s)),
12719
13818
  outerWire: (face) => viaOcct(face, (s, occt) => occt.outerWire(s)),
12720
- surfaceNormal: (face, u, v) => viaOcct(face, (s, occt) => occt.surfaceNormal(s, u, v)),
13819
+ surfaceNormal: (face, u, v) => isNativeFace(face) ? face.normal : viaOcct(face, (s, occt) => occt.surfaceNormal(s, u, v)),
12721
13820
  pointOnSurface: (face, u, v) => viaOcct(face, (s, occt) => occt.pointOnSurface(s, u, v)),
12722
13821
  uvFromPoint: (face, point) => viaOcct(face, (s, occt) => occt.uvFromPoint(s, point)),
12723
13822
  projectPointOnFace: (face, point) => viaOcct(face, (s, occt) => occt.projectPointOnFace(s, point)),
@@ -12811,6 +13910,614 @@ function makeRepairOps(_module) {
12811
13910
  };
12812
13911
  }
12813
13912
  //#endregion
13913
+ //#region src/kernel/manifold/kernel2dNative.ts
13914
+ var CHORD_TOL = .004;
13915
+ function isNative(x) {
13916
+ return !!x && typeof x === "object" && x.__nativeC2d === true;
13917
+ }
13918
+ function line(p1, p2) {
13919
+ return {
13920
+ __nativeC2d: true,
13921
+ k: "line",
13922
+ p1,
13923
+ p2
13924
+ };
13925
+ }
13926
+ function conic(c, u, v, a0, a1) {
13927
+ return {
13928
+ __nativeC2d: true,
13929
+ k: "conic",
13930
+ c,
13931
+ u,
13932
+ v,
13933
+ a0,
13934
+ a1
13935
+ };
13936
+ }
13937
+ function applyPt(m, [x, y]) {
13938
+ return [m.a * x + m.b * y + m.tx, m.c * x + m.d * y + m.ty];
13939
+ }
13940
+ function applyVec(m, [x, y]) {
13941
+ return [m.a * x + m.b * y, m.c * x + m.d * y];
13942
+ }
13943
+ function compose(p, q) {
13944
+ return {
13945
+ a: p.a * q.a + p.b * q.c,
13946
+ b: p.a * q.b + p.b * q.d,
13947
+ c: p.c * q.a + p.d * q.c,
13948
+ d: p.c * q.b + p.d * q.d,
13949
+ tx: p.a * q.tx + p.b * q.ty + p.tx,
13950
+ ty: p.c * q.tx + p.d * q.ty + p.ty
13951
+ };
13952
+ }
13953
+ function transform(curve, m) {
13954
+ if (curve.k === "line") return line(applyPt(m, curve.p1), applyPt(m, curve.p2));
13955
+ if (curve.k === "bezier") return {
13956
+ __nativeC2d: true,
13957
+ k: "bezier",
13958
+ pts: curve.pts.map((p) => applyPt(m, p))
13959
+ };
13960
+ return conic(applyPt(m, curve.c), applyVec(m, curve.u), applyVec(m, curve.v), curve.a0, curve.a1);
13961
+ }
13962
+ function bezierAt(pts, t) {
13963
+ const tmp = pts.map((p) => [p[0], p[1]]);
13964
+ for (let k = 1; k < tmp.length; k++) for (let i = 0; i < tmp.length - k; i++) {
13965
+ const a = tmp[i] ?? [0, 0];
13966
+ const b = tmp[i + 1] ?? [0, 0];
13967
+ tmp[i] = [a[0] * (1 - t) + b[0] * t, a[1] * (1 - t) + b[1] * t];
13968
+ }
13969
+ return tmp[0] ?? [0, 0];
13970
+ }
13971
+ function conicPoint(c, t) {
13972
+ const ct = Math.cos(t);
13973
+ const st = Math.sin(t);
13974
+ return [c.c[0] + c.u[0] * ct + c.v[0] * st, c.c[1] + c.u[1] * ct + c.v[1] * st];
13975
+ }
13976
+ /** Bezier first derivative B'(t) = n·Σ(P_{i+1}−P_i)·b_{i,n−1}(t). */
13977
+ function bezierD1(pts, t) {
13978
+ const n = pts.length - 1;
13979
+ if (n < 1) return [0, 0];
13980
+ const diff = [];
13981
+ for (let i = 0; i < n; i++) {
13982
+ const a = pts[i] ?? [0, 0];
13983
+ const b = pts[i + 1] ?? [0, 0];
13984
+ diff.push([n * (b[0] - a[0]), n * (b[1] - a[1])]);
13985
+ }
13986
+ return bezierAt(diff, t);
13987
+ }
13988
+ /**
13989
+ * Segment count for a conic arc, driven by chord-height tolerance rather than a
13990
+ * fixed count: the polygon's sagitta is `ρ(1 − cos(Δθ/2))`, so to keep it under
13991
+ * CHORD_TOL the per-segment angle must satisfy `Δθ ≤ 2·acos(1 − tol/ρ)`. This
13992
+ * gives tiny gridfinity corner arcs few segments (fast) while large circles get
13993
+ * enough to match OCCT's exact volume (parity). `ρ` is the larger conjugate
13994
+ * radius (ellipse worst case).
13995
+ */
13996
+ function conicSegments(curve) {
13997
+ const span = Math.abs(curve.a1 - curve.a0);
13998
+ const ru = Math.hypot(curve.u[0], curve.u[1]);
13999
+ const rv = Math.hypot(curve.v[0], curve.v[1]);
14000
+ const rho = Math.max(ru, rv);
14001
+ if (rho <= CHORD_TOL) return Math.max(2, Math.ceil(span / (2 * Math.PI) * 8));
14002
+ const maxAngle = 2 * Math.acos(Math.max(-1, 1 - CHORD_TOL / rho));
14003
+ return Math.max(2, Math.ceil(span / maxAngle));
14004
+ }
14005
+ function sample(curve) {
14006
+ if (curve.k === "line") return [curve.p1, curve.p2];
14007
+ if (curve.k === "bezier") {
14008
+ const out = [];
14009
+ for (let i = 0; i <= 24; i++) out.push(bezierAt(curve.pts, i / 24));
14010
+ return out;
14011
+ }
14012
+ const span = curve.a1 - curve.a0;
14013
+ const n = conicSegments(curve);
14014
+ const pts = [];
14015
+ for (let i = 0; i <= n; i++) {
14016
+ const t = curve.a0 + span * i / n;
14017
+ const ct = Math.cos(t);
14018
+ const st = Math.sin(t);
14019
+ pts.push([curve.c[0] + curve.u[0] * ct + curve.v[0] * st, curve.c[1] + curve.u[1] * ct + curve.v[1] * st]);
14020
+ }
14021
+ return pts;
14022
+ }
14023
+ /** Circle/arc through param helpers. */
14024
+ function circleThrough3(p1, pm, p2) {
14025
+ const ax = p1[0];
14026
+ const ay = p1[1];
14027
+ const bx = pm[0];
14028
+ const by = pm[1];
14029
+ const cx2 = p2[0];
14030
+ const cy2 = p2[1];
14031
+ const d = 2 * (ax * (by - cy2) + bx * (cy2 - ay) + cx2 * (ay - by));
14032
+ if (Math.abs(d) < 1e-12) return line(p1, p2);
14033
+ const ux = ((ax * ax + ay * ay) * (by - cy2) + (bx * bx + by * by) * (cy2 - ay) + (cx2 * cx2 + cy2 * cy2) * (ay - by)) / d;
14034
+ const uy = ((ax * ax + ay * ay) * (cx2 - bx) + (bx * bx + by * by) * (ax - cx2) + (cx2 * cx2 + cy2 * cy2) * (bx - ax)) / d;
14035
+ const center = [ux, uy];
14036
+ const r = Math.hypot(ax - ux, ay - uy);
14037
+ const ang = (p) => Math.atan2(p[1] - uy, p[0] - ux);
14038
+ const a0 = ang(p1);
14039
+ const am = ang(pm);
14040
+ let a1 = ang(p2);
14041
+ const norm = (x) => (x % (2 * Math.PI) + 2 * Math.PI) % (2 * Math.PI);
14042
+ const dm = norm(am - a0);
14043
+ const d1 = norm(a1 - a0);
14044
+ if (dm <= d1) a1 = a0 + d1;
14045
+ else a1 = a0 - norm(a0 - a1);
14046
+ return conic(center, [r, 0], [0, r], a0, a1);
14047
+ }
14048
+ function makeNativeKernel2DOps(module, occt) {
14049
+ const PLACEHOLDER = {
14050
+ delete: () => {},
14051
+ isEmpty: () => false
14052
+ };
14053
+ function delegate(method, ...args) {
14054
+ const o = occt();
14055
+ const fn = o?.[method];
14056
+ if (!fn) throw new Error(`manifold 2D: ${method} needs an OCCT kernel (none registered)`);
14057
+ return fn.call(o, ...args);
14058
+ }
14059
+ const asC = (h) => h;
14060
+ function occtOr(method) {
14061
+ const o = occt();
14062
+ if (!o) throw new Error(`manifold 2D: ${method} needs an OCCT kernel (none registered)`);
14063
+ return o;
14064
+ }
14065
+ /**
14066
+ * Reconstruct a native curve descriptor as an *exact* OCCT 2D curve so it can
14067
+ * flow into OCCT-only paths (2D booleans, intersection, NURBS). Curve type is
14068
+ * preserved — line→line, circle→circle, arc→3-point arc, ellipse→ellipse —
14069
+ * which keeps OCCT's shared-edge detection working in blueprint booleans.
14070
+ * Skewed/odd cases fall back to a dense B-spline. OCCT handles pass through.
14071
+ */
14072
+ function toOcct(h) {
14073
+ if (!isNative(h)) return h;
14074
+ const o = occtOr("toOcct");
14075
+ const c = asC(h);
14076
+ if (c.k === "line") return o.makeLine2d(c.p1[0], c.p1[1], c.p2[0], c.p2[1]);
14077
+ if (c.k === "bezier") return o.makeBezier2d(c.pts);
14078
+ const ru = Math.hypot(c.u[0], c.u[1]);
14079
+ const rv = Math.hypot(c.v[0], c.v[1]);
14080
+ const full = Math.abs(Math.abs(c.a1 - c.a0) - 2 * Math.PI) < 1e-9;
14081
+ const sense = c.u[0] * c.v[1] - c.u[1] * c.v[0] >= 0;
14082
+ if (Math.abs(ru - rv) < 1e-9 * Math.max(1, ru)) {
14083
+ if (full) return o.makeCircle2d(c.c[0], c.c[1], ru, sense);
14084
+ const p0 = conicPoint(c, c.a0);
14085
+ const pm = conicPoint(c, (c.a0 + c.a1) / 2);
14086
+ const p1 = conicPoint(c, c.a1);
14087
+ return o.makeArc2dThreePoints(p0[0], p0[1], pm[0], pm[1], p1[0], p1[1]);
14088
+ }
14089
+ const dotUV = c.u[0] * c.v[0] + c.u[1] * c.v[1];
14090
+ if (Math.abs(dotUV) < 1e-9 * Math.max(1, ru * rv)) {
14091
+ const xdx = c.u[0] / ru;
14092
+ const xdy = c.u[1] / ru;
14093
+ return full ? o.makeEllipse2d(c.c[0], c.c[1], ru, rv, xdx, xdy, sense) : o.makeEllipseArc2d(c.c[0], c.c[1], ru, rv, c.a0, c.a1, xdx, xdy, sense);
14094
+ }
14095
+ return o.makeBSpline2d(sample(c).map((p) => [p[0], p[1]]));
14096
+ }
14097
+ const impl = {
14098
+ createPoint2d: (x, y) => ({
14099
+ x,
14100
+ y
14101
+ }),
14102
+ createDirection2d: (x, y) => ({
14103
+ x,
14104
+ y
14105
+ }),
14106
+ createVector2d: (x, y) => ({
14107
+ x,
14108
+ y
14109
+ }),
14110
+ createAxis2d: (px, py, dx, dy) => ({
14111
+ px,
14112
+ py,
14113
+ dx,
14114
+ dy
14115
+ }),
14116
+ wrapCurve2dHandle: (h) => h,
14117
+ createCurve2dAdaptor: (h) => h,
14118
+ makeLine2d: (x1, y1, x2, y2) => line([x1, y1], [x2, y2]),
14119
+ makeCircle2d: (cx, cy, r, sense = true) => conic([cx, cy], [r, 0], sense ? [0, r] : [0, -r], 0, 2 * Math.PI),
14120
+ makeArc2dThreePoints: (x1, y1, xm, ym, x2, y2) => circleThrough3([x1, y1], [xm, ym], [x2, y2]),
14121
+ makeArc2dTangent: (sx, sy, tx, ty, ex, ey) => {
14122
+ const tlen = Math.hypot(tx, ty) || 1;
14123
+ const nx = -ty / tlen;
14124
+ const ny = tx / tlen;
14125
+ const chord = [ex - sx, ey - sy];
14126
+ const ndotc = nx * chord[0] + ny * chord[1];
14127
+ if (Math.abs(ndotc) < 1e-12) return line([sx, sy], [ex, ey]);
14128
+ const t = (chord[0] * chord[0] + chord[1] * chord[1]) / (2 * ndotc);
14129
+ const cx = sx + nx * t;
14130
+ const cy = sy + ny * t;
14131
+ const r = Math.hypot(sx - cx, sy - cy);
14132
+ const a0 = Math.atan2(sy - cy, sx - cx);
14133
+ let a1 = Math.atan2(ey - cy, ex - cx);
14134
+ nx * tx + ny * ty;
14135
+ const norm = (x) => (x % (2 * Math.PI) + 2 * Math.PI) % (2 * Math.PI);
14136
+ const tangCCW = [-(sy - cy), sx - cx];
14137
+ if (tangCCW[0] * tx + tangCCW[1] * ty >= 0) a1 = a0 + norm(a1 - a0);
14138
+ else a1 = a0 - norm(a0 - a1);
14139
+ return conic([cx, cy], [r, 0], [0, r], a0, a1);
14140
+ },
14141
+ makeEllipse2d: (cx, cy, maj, min, xdx = 1, xdy = 0, sense = true) => {
14142
+ const xl = Math.hypot(xdx, xdy) || 1;
14143
+ const ux = xdx / xl * maj;
14144
+ const uy = xdy / xl * maj;
14145
+ const vx = -xdy / xl * min * (sense ? 1 : -1);
14146
+ const vy = xdx / xl * min * (sense ? 1 : -1);
14147
+ return conic([cx, cy], [ux, uy], [vx, vy], 0, 2 * Math.PI);
14148
+ },
14149
+ makeEllipseArc2d: (cx, cy, maj, min, a0, a1, xdx = 1, xdy = 0, sense = true) => {
14150
+ const xl = Math.hypot(xdx, xdy) || 1;
14151
+ const ux = xdx / xl * maj;
14152
+ const uy = xdy / xl * maj;
14153
+ const vx = -xdy / xl * min * (sense ? 1 : -1);
14154
+ const vy = xdx / xl * min * (sense ? 1 : -1);
14155
+ return conic([cx, cy], [ux, uy], [vx, vy], a0, a1);
14156
+ },
14157
+ makeBezier2d: (points) => ({
14158
+ __nativeC2d: true,
14159
+ k: "bezier",
14160
+ pts: points.map((p) => [p[0], p[1]])
14161
+ }),
14162
+ evaluateCurve2d: (h, param) => {
14163
+ const c = asC(h);
14164
+ if (c.k === "line") {
14165
+ const dx = c.p2[0] - c.p1[0];
14166
+ const dy = c.p2[1] - c.p1[1];
14167
+ const len = Math.hypot(dx, dy) || 1;
14168
+ return [c.p1[0] + dx * param / len, c.p1[1] + dy * param / len];
14169
+ }
14170
+ if (c.k === "bezier") return bezierAt(c.pts, param);
14171
+ return [c.c[0] + c.u[0] * Math.cos(param) + c.v[0] * Math.sin(param), c.c[1] + c.u[1] * Math.cos(param) + c.v[1] * Math.sin(param)];
14172
+ },
14173
+ evaluateCurve2dD1: (h, param) => {
14174
+ const c = asC(h);
14175
+ if (c.k === "line") {
14176
+ const dx = c.p2[0] - c.p1[0];
14177
+ const dy = c.p2[1] - c.p1[1];
14178
+ const len = Math.hypot(dx, dy) || 1;
14179
+ return {
14180
+ point: [c.p1[0] + dx * param / len, c.p1[1] + dy * param / len],
14181
+ tangent: [dx / len, dy / len]
14182
+ };
14183
+ }
14184
+ if (c.k === "bezier") return {
14185
+ point: bezierAt(c.pts, param),
14186
+ tangent: bezierD1(c.pts, param)
14187
+ };
14188
+ const ct = Math.cos(param);
14189
+ const st = Math.sin(param);
14190
+ return {
14191
+ point: [c.c[0] + c.u[0] * ct + c.v[0] * st, c.c[1] + c.u[1] * ct + c.v[1] * st],
14192
+ tangent: [-c.u[0] * st + c.v[0] * ct, -c.u[1] * st + c.v[1] * ct]
14193
+ };
14194
+ },
14195
+ getCurve2dBounds: (h) => {
14196
+ const c = asC(h);
14197
+ if (c.k === "conic") return {
14198
+ first: c.a0,
14199
+ last: c.a1
14200
+ };
14201
+ if (c.k === "line") return {
14202
+ first: 0,
14203
+ last: Math.hypot(c.p2[0] - c.p1[0], c.p2[1] - c.p1[1])
14204
+ };
14205
+ return {
14206
+ first: 0,
14207
+ last: 1
14208
+ };
14209
+ },
14210
+ getCurve2dType: (h) => {
14211
+ const c = asC(h);
14212
+ return c.k === "line" ? "LINE" : c.k === "bezier" ? "BEZIER" : "CIRCLE";
14213
+ },
14214
+ reverseCurve2d: (h) => {
14215
+ const c = asC(h);
14216
+ if (c.k === "line") {
14217
+ const t = c.p1;
14218
+ c.p1 = c.p2;
14219
+ c.p2 = t;
14220
+ } else if (c.k === "bezier") c.pts.reverse();
14221
+ else {
14222
+ const t = c.a0;
14223
+ c.a0 = c.a1;
14224
+ c.a1 = t;
14225
+ }
14226
+ },
14227
+ copyCurve2d: (h) => structuredClone(asC(h)),
14228
+ trimCurve2d: (h, start, end) => {
14229
+ const c = asC(h);
14230
+ if (c.k === "conic") return conic(c.c, c.u, c.v, start, end);
14231
+ if (c.k === "line") {
14232
+ const dx = c.p2[0] - c.p1[0];
14233
+ const dy = c.p2[1] - c.p1[1];
14234
+ const len = Math.hypot(dx, dy) || 1;
14235
+ return line([c.p1[0] + dx * start / len, c.p1[1] + dy * start / len], [c.p1[0] + dx * end / len, c.p1[1] + dy * end / len]);
14236
+ }
14237
+ return structuredClone(c);
14238
+ },
14239
+ createIdentityGTrsf2d: () => ({
14240
+ a: 1,
14241
+ b: 0,
14242
+ c: 0,
14243
+ d: 1,
14244
+ tx: 0,
14245
+ ty: 0
14246
+ }),
14247
+ createTranslationGTrsf2d: (dx, dy) => ({
14248
+ a: 1,
14249
+ b: 0,
14250
+ c: 0,
14251
+ d: 1,
14252
+ tx: dx,
14253
+ ty: dy
14254
+ }),
14255
+ createRotationGTrsf2d: (angle, cx, cy) => {
14256
+ const co = Math.cos(angle);
14257
+ const si = Math.sin(angle);
14258
+ return {
14259
+ a: co,
14260
+ b: -si,
14261
+ c: si,
14262
+ d: co,
14263
+ tx: cx - (co * cx - si * cy),
14264
+ ty: cy - (si * cx + co * cy)
14265
+ };
14266
+ },
14267
+ createScaleGTrsf2d: (f, cx, cy) => ({
14268
+ a: f,
14269
+ b: 0,
14270
+ c: 0,
14271
+ d: f,
14272
+ tx: cx - f * cx,
14273
+ ty: cy - f * cy
14274
+ }),
14275
+ createMirrorGTrsf2d: (cx, cy, mode, ox = 0, oy = 0, dx = 1, dy = 0) => {
14276
+ if (mode === "point") return {
14277
+ a: -1,
14278
+ b: 0,
14279
+ c: 0,
14280
+ d: -1,
14281
+ tx: 2 * cx,
14282
+ ty: 2 * cy
14283
+ };
14284
+ const l = Math.hypot(dx, dy) || 1;
14285
+ const ux = dx / l;
14286
+ const uy = dy / l;
14287
+ const a = ux * ux - uy * uy;
14288
+ const b = 2 * ux * uy;
14289
+ return {
14290
+ a,
14291
+ b,
14292
+ c: b,
14293
+ d: -a,
14294
+ tx: ox - (a * ox + b * oy),
14295
+ ty: oy - (b * ox - a * oy)
14296
+ };
14297
+ },
14298
+ createAffinityGTrsf2d: (ox, oy, dx, dy, ratio) => {
14299
+ const l = Math.hypot(dx, dy) || 1;
14300
+ const ux = dx / l;
14301
+ const uy = dy / l;
14302
+ const nx = -uy;
14303
+ const ny = ux;
14304
+ const a = ux * ux + ratio * nx * nx;
14305
+ const b = ux * uy + ratio * nx * ny;
14306
+ const c = uy * ux + ratio * ny * nx;
14307
+ const d = uy * uy + ratio * ny * ny;
14308
+ return {
14309
+ a,
14310
+ b,
14311
+ c,
14312
+ d,
14313
+ tx: ox - (a * ox + b * oy),
14314
+ ty: oy - (c * ox + d * oy)
14315
+ };
14316
+ },
14317
+ setGTrsf2dTranslationPart: (g, dx, dy) => {
14318
+ const m = g;
14319
+ m.tx = dx;
14320
+ m.ty = dy;
14321
+ },
14322
+ multiplyGTrsf2d: (base, other) => {
14323
+ const r = compose(base, other);
14324
+ Object.assign(base, r);
14325
+ },
14326
+ transformCurve2dGeneral: (h, g) => transform(asC(h), g),
14327
+ translateCurve2d: (h, dx, dy) => transform(asC(h), {
14328
+ a: 1,
14329
+ b: 0,
14330
+ c: 0,
14331
+ d: 1,
14332
+ tx: dx,
14333
+ ty: dy
14334
+ }),
14335
+ rotateCurve2d: (h, angle, cx, cy) => {
14336
+ const co = Math.cos(angle);
14337
+ const si = Math.sin(angle);
14338
+ return transform(asC(h), {
14339
+ a: co,
14340
+ b: -si,
14341
+ c: si,
14342
+ d: co,
14343
+ tx: cx - (co * cx - si * cy),
14344
+ ty: cy - (si * cx + co * cy)
14345
+ });
14346
+ },
14347
+ scaleCurve2d: (h, f, cx, cy) => transform(asC(h), {
14348
+ a: f,
14349
+ b: 0,
14350
+ c: 0,
14351
+ d: f,
14352
+ tx: cx - f * cx,
14353
+ ty: cy - f * cy
14354
+ }),
14355
+ mirrorCurve2dAtPoint: (h, cx, cy) => transform(asC(h), {
14356
+ a: -1,
14357
+ b: 0,
14358
+ c: 0,
14359
+ d: -1,
14360
+ tx: 2 * cx,
14361
+ ty: 2 * cy
14362
+ }),
14363
+ mirrorCurve2dAcrossAxis: (h, ox, oy, dx, dy) => {
14364
+ const l = Math.hypot(dx, dy) || 1;
14365
+ const ux = dx / l;
14366
+ const uy = dy / l;
14367
+ const a = ux * ux - uy * uy;
14368
+ const b = 2 * ux * uy;
14369
+ return transform(asC(h), {
14370
+ a,
14371
+ b,
14372
+ c: b,
14373
+ d: -a,
14374
+ tx: ox - (a * ox + b * oy),
14375
+ ty: oy - (b * ox - a * oy)
14376
+ });
14377
+ },
14378
+ affinityTransform2d: (h, ox, oy, dx, dy, ratio) => {
14379
+ const l = Math.hypot(dx, dy) || 1;
14380
+ const ux = dx / l;
14381
+ const uy = dy / l;
14382
+ const nx = -uy;
14383
+ const ny = ux;
14384
+ const a = ux * ux + ratio * nx * nx;
14385
+ const b = ux * uy + ratio * nx * ny;
14386
+ const c = uy * ux + ratio * ny * nx;
14387
+ const d = uy * uy + ratio * ny * ny;
14388
+ return transform(asC(h), {
14389
+ a,
14390
+ b,
14391
+ c,
14392
+ d,
14393
+ tx: ox - (a * ox + b * oy),
14394
+ ty: oy - (c * ox + d * oy)
14395
+ });
14396
+ },
14397
+ createBoundingBox2d: () => ({
14398
+ min: [Infinity, Infinity],
14399
+ max: [-Infinity, -Infinity]
14400
+ }),
14401
+ addCurveToBBox2d: (bb, h) => {
14402
+ const box = bb;
14403
+ let pts;
14404
+ if (isNative(h)) pts = sample(asC(h));
14405
+ else {
14406
+ const o = occtOr("addCurveToBBox2d");
14407
+ const { first, last } = o.getCurve2dBounds(h);
14408
+ pts = [];
14409
+ for (let i = 0; i <= 32; i++) pts.push(o.evaluateCurve2d(h, first + (last - first) * i / 32));
14410
+ }
14411
+ for (const [x, y] of pts) {
14412
+ if (x < box.min[0]) box.min[0] = x;
14413
+ if (y < box.min[1]) box.min[1] = y;
14414
+ if (x > box.max[0]) box.max[0] = x;
14415
+ if (y > box.max[1]) box.max[1] = y;
14416
+ }
14417
+ },
14418
+ getBBox2dBounds: (bb) => {
14419
+ const box = bb;
14420
+ return {
14421
+ xMin: box.min[0],
14422
+ yMin: box.min[1],
14423
+ xMax: box.max[0],
14424
+ yMax: box.max[1]
14425
+ };
14426
+ },
14427
+ mergeBBox2d: (t, o) => {
14428
+ const a = t;
14429
+ const b = o;
14430
+ a.min[0] = Math.min(a.min[0], b.min[0]);
14431
+ a.min[1] = Math.min(a.min[1], b.min[1]);
14432
+ a.max[0] = Math.max(a.max[0], b.max[0]);
14433
+ a.max[1] = Math.max(a.max[1], b.max[1]);
14434
+ },
14435
+ isBBox2dOut: (a, b) => {
14436
+ const x = a;
14437
+ const y = b;
14438
+ return x.max[0] < y.min[0] || x.min[0] > y.max[0] || x.max[1] < y.min[1] || x.min[1] > y.max[1];
14439
+ },
14440
+ isBBox2dOutPoint: (bb, x, y) => {
14441
+ const box = bb;
14442
+ return x < box.min[0] || x > box.max[0] || y < box.min[1] || y > box.max[1];
14443
+ },
14444
+ getCurve2dCircleData: (h) => {
14445
+ const c = asC(h);
14446
+ if (c.k !== "conic") return null;
14447
+ const ru = Math.hypot(c.u[0], c.u[1]);
14448
+ const rv = Math.hypot(c.v[0], c.v[1]);
14449
+ if (Math.abs(ru - rv) > 1e-6) return null;
14450
+ return {
14451
+ cx: c.c[0],
14452
+ cy: c.c[1],
14453
+ radius: ru,
14454
+ isDirect: true
14455
+ };
14456
+ },
14457
+ liftCurve2dToPlane: (h, origin, zDir, xDir) => {
14458
+ const zx = zDir[0];
14459
+ const zy = zDir[1];
14460
+ const zz = zDir[2];
14461
+ const xx = xDir[0];
14462
+ const xy = xDir[1];
14463
+ const xz = xDir[2];
14464
+ const yx = zy * xz - zz * xy;
14465
+ const yy = zz * xx - zx * xz;
14466
+ const yz = zx * xy - zy * xx;
14467
+ return wrap(PLACEHOLDER, makeNode("profileEdge", { pts: sample(asC(h)).map(([u, v]) => [
14468
+ origin[0] + xx * u + yx * v,
14469
+ origin[1] + xy * u + yy * v,
14470
+ origin[2] + xz * u + yz * v
14471
+ ]) }, []));
14472
+ },
14473
+ makeBSpline2d: (points, options) => occtOr("makeBSpline2d").makeBSpline2d(points, options),
14474
+ offsetCurve2d: (c, offset) => occtOr("offsetCurve2d").offsetCurve2d(toOcct(c), offset),
14475
+ intersectCurves2d: (c1, c2, tol) => occtOr("intersectCurves2d").intersectCurves2d(toOcct(c1), toOcct(c2), tol),
14476
+ projectPointOnCurve2d: (c, x, y) => occtOr("projectPointOnCurve2d").projectPointOnCurve2d(toOcct(c), x, y),
14477
+ distanceBetweenCurves2d: (c1, c2, s1, e1, s2, e2) => occtOr("distanceBetweenCurves2d").distanceBetweenCurves2d(toOcct(c1), toOcct(c2), s1, e1, s2, e2),
14478
+ approximateCurve2dAsBSpline: (c, tol, cont, maxSeg) => occtOr("approximateCurve2dAsBSpline").approximateCurve2dAsBSpline(toOcct(c), tol, cont, maxSeg),
14479
+ decomposeBSpline2dToBeziers: (c) => occtOr("decomposeBSpline2dToBeziers").decomposeBSpline2dToBeziers(toOcct(c)),
14480
+ serializeCurve2d: (c) => occtOr("serializeCurve2d").serializeCurve2d(toOcct(c)),
14481
+ deserializeCurve2d: (data) => occtOr("deserializeCurve2d").deserializeCurve2d(data),
14482
+ splitCurve2d: (c, params) => occtOr("splitCurve2d").splitCurve2d(toOcct(c), params),
14483
+ getCurve2dEllipseData: (c) => occtOr("getCurve2dEllipseData").getCurve2dEllipseData(toOcct(c)),
14484
+ getCurve2dBezierPoles: (c) => occtOr("getCurve2dBezierPoles").getCurve2dBezierPoles(toOcct(c)),
14485
+ getCurve2dBezierDegree: (c) => occtOr("getCurve2dBezierDegree").getCurve2dBezierDegree(toOcct(c)),
14486
+ getCurve2dBSplineData: (c) => occtOr("getCurve2dBSplineData").getCurve2dBSplineData(toOcct(c)),
14487
+ buildEdgeOnSurface: (c, surface) => occtOr("buildEdgeOnSurface").buildEdgeOnSurface(toOcct(c), surface),
14488
+ extractSurfaceFromFace: (face) => occtOr("extractSurfaceFromFace").extractSurfaceFromFace(face),
14489
+ extractCurve2dFromEdge: (edge, face) => occtOr("extractCurve2dFromEdge").extractCurve2dFromEdge(edge, face),
14490
+ buildCurves3d: (wire) => {
14491
+ occtOr("buildCurves3d").buildCurves3d(wire);
14492
+ },
14493
+ fixWireOnFace: (wire, face, tol) => occtOr("fixWireOnFace").fixWireOnFace(wire, face, tol),
14494
+ fillSurface: (wires, opts) => occtOr("fillSurface").fillSurface(wires, opts)
14495
+ };
14496
+ for (const m of [
14497
+ "evaluateCurve2d",
14498
+ "evaluateCurve2dD1",
14499
+ "getCurve2dBounds",
14500
+ "getCurve2dType",
14501
+ "reverseCurve2d",
14502
+ "copyCurve2d",
14503
+ "trimCurve2d",
14504
+ "transformCurve2dGeneral",
14505
+ "translateCurve2d",
14506
+ "rotateCurve2d",
14507
+ "scaleCurve2d",
14508
+ "mirrorCurve2dAtPoint",
14509
+ "mirrorCurve2dAcrossAxis",
14510
+ "affinityTransform2d",
14511
+ "getCurve2dCircleData",
14512
+ "liftCurve2dToPlane"
14513
+ ]) {
14514
+ const nativeFn = impl[m];
14515
+ if (!nativeFn) continue;
14516
+ impl[m] = ((h, ...rest) => isNative(h) ? nativeFn(h, ...rest) : delegate(m, h, ...rest));
14517
+ }
14518
+ return impl;
14519
+ }
14520
+ //#endregion
12814
14521
  //#region src/kernel/manifold/kernel2dOps.ts
12815
14522
  var KERNEL_2D_METHODS = [
12816
14523
  "createPoint2d",
@@ -12882,9 +14589,11 @@ function resolveOcct2D(method) {
12882
14589
  if (!occt) throw new Error(`manifold: ${method} unsupported on manifold kernel; no B-rep kernel registered`);
12883
14590
  return occt;
12884
14591
  }
12885
- function makeKernel2DOps(_module) {
14592
+ function makeKernel2DOps(module) {
12886
14593
  const ops = {};
12887
14594
  for (const method of KERNEL_2D_METHODS) ops[method] = (...args) => resolveOcct2D(method)[method](...args);
14595
+ const native = makeNativeKernel2DOps(module, () => resolveOcct());
14596
+ Object.assign(ops, native);
12888
14597
  return ops;
12889
14598
  }
12890
14599
  //#endregion