brepjs 18.115.0 → 18.115.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/brepjs.cjs +93 -0
- package/dist/brepjs.js +93 -0
- package/package.json +1 -1
package/dist/brepjs.cjs
CHANGED
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@@ -5837,6 +5837,76 @@ function cacheKey(node, env, kernelId, tolerance) {
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5837
5837
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const tolHash = tolerance === void 0 ? "d" : fnvMixNumber(fnvInit(), tolerance).toString(16);
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5838
5838
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return `${toHex(node.structuralHash)}:${kernelId}:${toHex(projHash)}:${tolHash}`;
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5839
5839
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}
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5840
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+
/**
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5841
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* Peel outer Translate nodes off `node`, accumulating their env-evaluated
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5842
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* offsets. Pure translations compose by addition, so the inner geometry is
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5843
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* placement-independent: it meshes once and the cached mesh is shifted per
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5844
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* placement instead of re-tessellating. Stops at the first non-Translate node
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5845
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* (or one whose offset can't be evaluated in `env`).
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5846
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*/
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5847
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function peelTranslate(node, env) {
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5848
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let inner = node;
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5849
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let ox = 0;
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5850
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let oy = 0;
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5851
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let oz = 0;
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5852
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while (inner.kind === "Translate") {
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5853
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const v = evalVec3(inner.vector, env, "evaluateMesh.peelTranslate");
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5854
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if (!v.ok) break;
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5855
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ox += v.value[0];
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5856
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oy += v.value[1];
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5857
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oz += v.value[2];
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5858
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inner = inner.target;
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5859
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}
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5860
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return {
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5861
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inner,
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5862
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offset: [
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5863
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ox,
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5864
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+
oy,
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5865
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oz
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5866
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]
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5867
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};
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5868
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}
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5869
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/** Shift every vertex of a mesh by `offset`; normals, UVs and triangles are unchanged. */
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5870
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function translateMesh(m, offset) {
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5871
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const [dx, dy, dz] = offset;
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5872
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if (dx === 0 && dy === 0 && dz === 0) return m;
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5873
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const vertices = new Float32Array(m.vertices.length);
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5874
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for (let i = 0; i < m.vertices.length; i += 3) {
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5875
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vertices[i] = (m.vertices[i] ?? 0) + dx;
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5876
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vertices[i + 1] = (m.vertices[i + 1] ?? 0) + dy;
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5877
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vertices[i + 2] = (m.vertices[i + 2] ?? 0) + dz;
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5878
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}
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5879
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return {
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5880
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...m,
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5881
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vertices
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5882
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};
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5883
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}
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5884
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/**
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5885
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* Re-key a reused inner mesh's face groups onto the PLACED shape. `locate` gives
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5886
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* moved faces location-dependent hashes, so the inner mesh's `faceId`s describe
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5887
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* the *unplaced* shape; remap them to the placed faces (1:1 by iteration order,
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5888
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* since `locate` shares the source TShape) so face picking and metadata lookup
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5889
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* resolve against the placed mesh. Origins are translation-invariant, so only
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5890
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* `faceId` changes.
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5891
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+
*
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5892
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* Takes pre-captured hash arrays (not shapes): a bounded shape cache can evict
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5893
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* and dispose one shape while the other is being evaluated, so the caller reads
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5894
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+
* each shape's face hashes immediately after evaluating it, never holding a
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5895
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* shape handle across the next `evaluate`.
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5896
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*/
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5897
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+
function relocateFaceGroups(faceGroups, innerHashes, placedHashes) {
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5898
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const remap = /* @__PURE__ */ new Map();
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5899
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const n = Math.min(innerHashes.length, placedHashes.length);
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5900
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for (let i = 0; i < n; i++) {
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5901
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const a = innerHashes[i];
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5902
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const b = placedHashes[i];
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5903
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if (a !== void 0 && b !== void 0) remap.set(a, b);
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5904
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}
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5905
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return faceGroups.map((g) => ({
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5906
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...g,
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5907
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faceId: remap.get(g.faceId) ?? g.faceId
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5908
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}));
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5909
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}
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5840
5910
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var Evaluator = class {
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5841
5911
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cache = /* @__PURE__ */ new Map();
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5842
5912
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refCounts = /* @__PURE__ */ new Map();
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@@ -5913,6 +5983,29 @@ var Evaluator = class {
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5913
5983
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}
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5914
5984
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return require_errors.ok(cached);
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5915
5985
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}
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5986
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const { inner, offset } = peelTranslate(node, env);
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5987
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if (inner !== node) {
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5988
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const innerMesh = this.evaluateMesh(inner, env, meshOpts);
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5989
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if (!innerMesh.ok) return innerMesh;
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5990
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const innerShape = this.evaluate(inner, env);
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5991
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if (!innerShape.ok) return innerShape;
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5992
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const innerHashes = require_topologyQueryFns.getFaces(innerShape.value).map(require_shapeFns.getHashCode);
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5993
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const placedShape = this.evaluate(node, env);
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5994
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if (!placedShape.ok) return placedShape;
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5995
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const placedHashes = require_topologyQueryFns.getFaces(placedShape.value).map(require_shapeFns.getHashCode);
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5996
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const moved = translateMesh(innerMesh.value, offset);
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5997
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const faceGroups = relocateFaceGroups(moved.faceGroups, innerHashes, placedHashes);
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5998
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const placedSet = new Set(placedHashes);
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5999
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if (faceGroups.every((g) => placedSet.has(g.faceId))) {
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6000
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const placed = {
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6001
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...moved,
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6002
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faceGroups
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6003
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};
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6004
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this.meshCache.set(meshKey, placed);
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6005
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if (this.maxMeshCacheEntries !== void 0) this.trimMeshCache(this.maxMeshCacheEntries);
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6006
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return require_errors.ok(placed);
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6007
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}
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6008
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}
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5916
6009
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}
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5917
6010
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const shape = this.evaluate(node, env);
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5918
6011
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if (!shape.ok) return shape;
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package/dist/brepjs.js
CHANGED
|
@@ -5840,6 +5840,76 @@ function cacheKey(node, env, kernelId, tolerance) {
|
|
|
5840
5840
|
const tolHash = tolerance === void 0 ? "d" : fnvMixNumber(fnvInit(), tolerance).toString(16);
|
|
5841
5841
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return `${toHex(node.structuralHash)}:${kernelId}:${toHex(projHash)}:${tolHash}`;
|
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5842
5842
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}
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5843
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+
/**
|
|
5844
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+
* Peel outer Translate nodes off `node`, accumulating their env-evaluated
|
|
5845
|
+
* offsets. Pure translations compose by addition, so the inner geometry is
|
|
5846
|
+
* placement-independent: it meshes once and the cached mesh is shifted per
|
|
5847
|
+
* placement instead of re-tessellating. Stops at the first non-Translate node
|
|
5848
|
+
* (or one whose offset can't be evaluated in `env`).
|
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5849
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+
*/
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5850
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+
function peelTranslate(node, env) {
|
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5851
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+
let inner = node;
|
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5852
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+
let ox = 0;
|
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5853
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+
let oy = 0;
|
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5854
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+
let oz = 0;
|
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5855
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+
while (inner.kind === "Translate") {
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5856
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+
const v = evalVec3(inner.vector, env, "evaluateMesh.peelTranslate");
|
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5857
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+
if (!v.ok) break;
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5858
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+
ox += v.value[0];
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5859
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+
oy += v.value[1];
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5860
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+
oz += v.value[2];
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5861
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+
inner = inner.target;
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5862
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+
}
|
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5863
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+
return {
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5864
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+
inner,
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5865
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+
offset: [
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5866
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+
ox,
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5867
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+
oy,
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5868
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+
oz
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5869
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+
]
|
|
5870
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+
};
|
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5871
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+
}
|
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5872
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+
/** Shift every vertex of a mesh by `offset`; normals, UVs and triangles are unchanged. */
|
|
5873
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+
function translateMesh(m, offset) {
|
|
5874
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+
const [dx, dy, dz] = offset;
|
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5875
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+
if (dx === 0 && dy === 0 && dz === 0) return m;
|
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5876
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+
const vertices = new Float32Array(m.vertices.length);
|
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5877
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+
for (let i = 0; i < m.vertices.length; i += 3) {
|
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5878
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+
vertices[i] = (m.vertices[i] ?? 0) + dx;
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5879
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+
vertices[i + 1] = (m.vertices[i + 1] ?? 0) + dy;
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5880
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+
vertices[i + 2] = (m.vertices[i + 2] ?? 0) + dz;
|
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5881
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+
}
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5882
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+
return {
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5883
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+
...m,
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5884
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+
vertices
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5885
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+
};
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5886
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+
}
|
|
5887
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+
/**
|
|
5888
|
+
* Re-key a reused inner mesh's face groups onto the PLACED shape. `locate` gives
|
|
5889
|
+
* moved faces location-dependent hashes, so the inner mesh's `faceId`s describe
|
|
5890
|
+
* the *unplaced* shape; remap them to the placed faces (1:1 by iteration order,
|
|
5891
|
+
* since `locate` shares the source TShape) so face picking and metadata lookup
|
|
5892
|
+
* resolve against the placed mesh. Origins are translation-invariant, so only
|
|
5893
|
+
* `faceId` changes.
|
|
5894
|
+
*
|
|
5895
|
+
* Takes pre-captured hash arrays (not shapes): a bounded shape cache can evict
|
|
5896
|
+
* and dispose one shape while the other is being evaluated, so the caller reads
|
|
5897
|
+
* each shape's face hashes immediately after evaluating it, never holding a
|
|
5898
|
+
* shape handle across the next `evaluate`.
|
|
5899
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+
*/
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5900
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+
function relocateFaceGroups(faceGroups, innerHashes, placedHashes) {
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5901
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+
const remap = /* @__PURE__ */ new Map();
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5902
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+
const n = Math.min(innerHashes.length, placedHashes.length);
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5903
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+
for (let i = 0; i < n; i++) {
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5904
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const a = innerHashes[i];
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5905
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const b = placedHashes[i];
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5906
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if (a !== void 0 && b !== void 0) remap.set(a, b);
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5907
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+
}
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5908
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+
return faceGroups.map((g) => ({
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5909
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...g,
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5910
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faceId: remap.get(g.faceId) ?? g.faceId
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5911
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+
}));
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5912
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+
}
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5843
5913
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var Evaluator = class {
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5844
5914
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cache = /* @__PURE__ */ new Map();
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5845
5915
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refCounts = /* @__PURE__ */ new Map();
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@@ -5916,6 +5986,29 @@ var Evaluator = class {
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5916
5986
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}
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5917
5987
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return ok(cached);
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5918
5988
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}
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5989
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+
const { inner, offset } = peelTranslate(node, env);
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5990
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+
if (inner !== node) {
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5991
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+
const innerMesh = this.evaluateMesh(inner, env, meshOpts);
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5992
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+
if (!innerMesh.ok) return innerMesh;
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5993
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+
const innerShape = this.evaluate(inner, env);
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5994
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+
if (!innerShape.ok) return innerShape;
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5995
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+
const innerHashes = getFaces(innerShape.value).map(getHashCode);
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5996
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+
const placedShape = this.evaluate(node, env);
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5997
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+
if (!placedShape.ok) return placedShape;
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5998
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+
const placedHashes = getFaces(placedShape.value).map(getHashCode);
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5999
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+
const moved = translateMesh(innerMesh.value, offset);
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6000
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+
const faceGroups = relocateFaceGroups(moved.faceGroups, innerHashes, placedHashes);
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6001
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+
const placedSet = new Set(placedHashes);
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6002
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+
if (faceGroups.every((g) => placedSet.has(g.faceId))) {
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6003
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const placed = {
|
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6004
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+
...moved,
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6005
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+
faceGroups
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6006
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+
};
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6007
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this.meshCache.set(meshKey, placed);
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6008
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+
if (this.maxMeshCacheEntries !== void 0) this.trimMeshCache(this.maxMeshCacheEntries);
|
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6009
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+
return ok(placed);
|
|
6010
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+
}
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6011
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+
}
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5919
6012
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}
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5920
6013
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const shape = this.evaluate(node, env);
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5921
6014
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if (!shape.ok) return shape;
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