border-beam 1.2.0 → 1.4.0

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package/dist/index.d.ts CHANGED
@@ -24,8 +24,12 @@ export default BorderBeam;
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  * - 'mono': Monochromatic grayscale
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  * - 'ocean': Blue and purple tones
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  * - 'sunset': Warm orange, yellow, and red tones
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+ * - 'forest': Green and teal tones
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+ * - 'candy': Pink and magenta tones
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+ * - 'ice': Cyan and pale blue tones
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+ * - 'gold': Amber and yellow tones
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  */
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- export declare type BorderBeamColorVariant = 'colorful' | 'mono' | 'ocean' | 'sunset';
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+ export declare type BorderBeamColorVariant = 'colorful' | 'mono' | 'ocean' | 'sunset' | 'forest' | 'candy' | 'ice' | 'gold';
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  /**
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  * Props for the BorderBeam component
@@ -87,6 +91,14 @@ export declare interface BorderBeamProps extends Omit<HTMLAttributes<HTMLDivElem
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  * @default 1.2 for dark, varies for light
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  */
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  saturation?: number;
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+ /**
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+ * Multiplies the blur radius of every glow layer, so the halo reads
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+ * tighter (< 1) or wider and softer (> 1). Each layer keeps its own
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+ * tuned proportion — the core stays tighter than the bloom — because
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+ * this scales the presets rather than replacing them.
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+ * @default 1
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+ */
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+ glowSize?: number;
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  /**
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  * Hue rotation range in degrees for the hue-shift animation
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  * @default 30
@@ -106,6 +118,14 @@ export declare interface BorderBeamProps extends Omit<HTMLAttributes<HTMLDivElem
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  * Additional inline styles for the container
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  */
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  style?: CSSProperties;
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+ /**
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+ * Extra CSS appended after the beam's own generated stylesheet, so it can
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+ * override or add layers and keyframes. Write `{id}` wherever the
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+ * instance id belongs — the root is `[data-beam="{id}"]`, its layers are
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+ * the `::before` / `::after` pseudo-elements and `[data-beam-bloom]`, and
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+ * keyframes are named `*-{id}` — and it is substituted per instance.
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+ */
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+ css?: string;
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  /**
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  * Callback when fade-in animation completes
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  */