bonktools 1.0.0 → 1.0.2

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Files changed (2) hide show
  1. package/README.md +25 -0
  2. package/package.json +30 -8
package/README.md ADDED
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+ # 🤖 BonkTools
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+
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+ A powerful **Node.js + TypeScript** library to create **automated bots for [Bonk.io](https://bonk.io)** — with full event handling, room control, chat management, and in-game automation.
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+
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+ ---
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+
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+ ## 🚀 Features
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+
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+ ✅ Automatic connection to Bonk.io servers
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+ ✅ Supports chat, players, teams, and game state
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+ ✅ Fully typed with **TypeScript**
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+ ✅ Clean, modular structure
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+ ✅ Detailed debug logs (`[DEBUG] [BONKTOOLS] ...`)
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+
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+ ---
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+
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+ ## 📦 Installation
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+
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+ ```bash
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+ npm install bonktools
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+ ```
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+
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+ [![npm version](https://img.shields.io/npm/v/bonktools.svg?color=blue)](https://www.npmjs.com/package/bonktools)
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+ [![license](https://img.shields.io/github/license/brenoluizdev/bonktools.svg)](https://github.com/brenoluizdev/bonktools/blob/main/LICENSE)
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+ [![GitHub Repo stars](https://img.shields.io/github/stars/brenoluizdev/bonktools?style=social)](https://github.com/brenoluizdev/bonktools)
package/package.json CHANGED
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  {
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  "name": "bonktools",
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- "version": "1.0.0",
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- "description": "",
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- "license": "ISC",
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- "author": "",
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- "type": "commonjs",
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- "main": "index.js",
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+ "version": "1.0.2",
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+ "description": "Uma biblioteca Node.js para criar bots do jogo Bonk.io com suporte a eventos, sockets e tipagem TypeScript.",
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+ "main": "dist/index.js",
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+ "types": "dist/types/index.d.ts",
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  "scripts": {
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- "test": "echo \"Error: no test specified\" && exit 1"
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- }
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+ "build": "tsc",
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+ "dev": "nodemon src/index.ts"
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+ },
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+ "repository": {
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+ "type": "git",
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+ "url": "https://github.com/brenoluizdev/bonktools.git"
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+ },
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+ "keywords": [
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+ "bonk.io",
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+ "bot",
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+ "game",
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+ "typescript",
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+ "websocket",
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+ "automation"
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+ ],
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+ "author": "brenoluizdev",
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+ "license": "MIT",
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+ "dependencies": {},
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+ "devDependencies": {
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+ "typescript": "^5.3.3",
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+ "nodemon": "^3.0.2"
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+ },
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+ "publishConfig": {
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+ "registry": "https://registry.npmjs.org/"
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+ }
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+
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  }