board-game-engine 2.1.0 → 2.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (256) hide show
  1. package/README.md +2 -2
  2. package/dist/board-game-engine.cjs +5509 -5613
  3. package/dist/board-game-engine.js +5509 -5613
  4. package/dist/board-game-engine.min.js +22 -22
  5. package/dist/board-game-engine.mjs +5508 -5611
  6. package/e2e/fixtures/bge-checkers.html +2 -1
  7. package/e2e/fixtures/bge-minimal.html +2 -1
  8. package/e2e/fixtures/bge-ttt.html +2 -1
  9. package/examples/index.html +1 -1
  10. package/package.json +4 -10
  11. package/playwright-report/index.html +1 -1
  12. package/scripts/build.mjs +2 -2
  13. package/src/client/client.js +224 -0
  14. package/src/game-factory/bank/bank-slot.js +69 -0
  15. package/src/game-factory/bank/bank.js +114 -0
  16. package/src/game-factory/{board.ts → board.js} +1 -1
  17. package/src/game-factory/condition/condition-factory.js +52 -0
  18. package/src/game-factory/condition/condition.js +39 -0
  19. package/src/game-factory/condition/{contains-condition.ts → contains-condition.js} +4 -5
  20. package/src/game-factory/condition/{contains-same-condition.ts → contains-same-condition.js} +5 -8
  21. package/src/game-factory/condition/{evaluate-condition.ts → evaluate-condition.js} +3 -4
  22. package/src/game-factory/condition/every-condition.js +25 -0
  23. package/src/game-factory/condition/has-line-condition.js +14 -0
  24. package/src/game-factory/condition/in-line-condition.js +19 -0
  25. package/src/game-factory/condition/is-condition.js +23 -0
  26. package/src/game-factory/condition/is-full-condition.js +9 -0
  27. package/src/game-factory/condition/{no-possible-moves-condition.ts → no-possible-moves-condition.js} +2 -3
  28. package/src/game-factory/condition/{not-condition.ts → not-condition.js} +2 -3
  29. package/src/game-factory/condition/{or-condition.ts → or-condition.js} +2 -3
  30. package/src/game-factory/condition/position-condition.js +12 -0
  31. package/src/game-factory/condition/{some-condition.ts → some-condition.js} +3 -5
  32. package/src/game-factory/condition/would-condition.js +94 -0
  33. package/src/game-factory/entity.js +29 -0
  34. package/src/game-factory/expand-game-rules.js +271 -0
  35. package/src/game-factory/game-factory.js +240 -0
  36. package/{dist/game-factory/move/end-turn.d.ts → src/game-factory/move/end-turn.js} +4 -2
  37. package/src/game-factory/move/for-each.js +18 -0
  38. package/src/game-factory/move/move-entity.js +16 -0
  39. package/src/game-factory/move/move-factory.js +89 -0
  40. package/src/game-factory/move/move.js +131 -0
  41. package/src/game-factory/move/pass-turn.js +10 -0
  42. package/{dist/game-factory/move/pass.d.ts → src/game-factory/move/pass.js} +4 -2
  43. package/src/game-factory/move/place-new.js +33 -0
  44. package/src/game-factory/move/remove-entity.js +7 -0
  45. package/src/game-factory/move/set-active-players.js +23 -0
  46. package/src/game-factory/move/set-state.js +11 -0
  47. package/src/game-factory/move/shuffle.js +7 -0
  48. package/src/game-factory/move/take-from.js +7 -0
  49. package/src/game-factory/space/space.js +30 -0
  50. package/src/game-factory/space-group/grid.js +43 -0
  51. package/src/game-factory/space-group/space-group.js +29 -0
  52. package/src/index.js +2 -0
  53. package/src/utils/{any-valid-moves.ts → any-valid-moves.js} +49 -54
  54. package/src/utils/check-conditions.js +28 -0
  55. package/src/utils/create-payload.js +16 -0
  56. package/src/utils/deserialize-bgio-arguments.js +8 -0
  57. package/src/utils/do-moves.js +18 -0
  58. package/src/utils/entity-matches.js +20 -0
  59. package/src/utils/find-met-condition.js +22 -0
  60. package/src/utils/get-current-moves.js +12 -0
  61. package/src/utils/get-scenario-results.js +23 -0
  62. package/src/utils/get-steps.js +29 -0
  63. package/src/utils/get.js +25 -0
  64. package/src/utils/{grid-contains-sequence.ts → grid-contains-sequence.js} +33 -71
  65. package/src/utils/json-transformer.js +12 -0
  66. package/src/utils/prepare-payload.js +17 -0
  67. package/src/utils/resolve-entity.js +9 -0
  68. package/src/utils/resolve-expression.js +10 -0
  69. package/src/utils/resolve-properties.js +149 -0
  70. package/src/utils/simulate-move.js +25 -0
  71. package/.github/workflows/ci.yml +0 -33
  72. package/dist/client/client.d.ts +0 -76
  73. package/dist/client/client.d.ts.map +0 -1
  74. package/dist/game-factory/bank/bank-slot.d.ts +0 -30
  75. package/dist/game-factory/bank/bank-slot.d.ts.map +0 -1
  76. package/dist/game-factory/bank/bank.d.ts +0 -34
  77. package/dist/game-factory/bank/bank.d.ts.map +0 -1
  78. package/dist/game-factory/board.d.ts +0 -4
  79. package/dist/game-factory/board.d.ts.map +0 -1
  80. package/dist/game-factory/condition/condition-factory.d.ts +0 -4
  81. package/dist/game-factory/condition/condition-factory.d.ts.map +0 -1
  82. package/dist/game-factory/condition/condition.d.ts +0 -13
  83. package/dist/game-factory/condition/condition.d.ts.map +0 -1
  84. package/dist/game-factory/condition/contains-condition.d.ts +0 -8
  85. package/dist/game-factory/condition/contains-condition.d.ts.map +0 -1
  86. package/dist/game-factory/condition/contains-same-condition.d.ts +0 -7
  87. package/dist/game-factory/condition/contains-same-condition.d.ts.map +0 -1
  88. package/dist/game-factory/condition/evaluate-condition.d.ts +0 -8
  89. package/dist/game-factory/condition/evaluate-condition.d.ts.map +0 -1
  90. package/dist/game-factory/condition/every-condition.d.ts +0 -12
  91. package/dist/game-factory/condition/every-condition.d.ts.map +0 -1
  92. package/dist/game-factory/condition/has-line-condition.d.ts +0 -8
  93. package/dist/game-factory/condition/has-line-condition.d.ts.map +0 -1
  94. package/dist/game-factory/condition/in-line-condition.d.ts +0 -8
  95. package/dist/game-factory/condition/in-line-condition.d.ts.map +0 -1
  96. package/dist/game-factory/condition/is-condition.d.ts +0 -8
  97. package/dist/game-factory/condition/is-condition.d.ts.map +0 -1
  98. package/dist/game-factory/condition/is-full-condition.d.ts +0 -7
  99. package/dist/game-factory/condition/is-full-condition.d.ts.map +0 -1
  100. package/dist/game-factory/condition/no-possible-moves-condition.d.ts +0 -7
  101. package/dist/game-factory/condition/no-possible-moves-condition.d.ts.map +0 -1
  102. package/dist/game-factory/condition/not-condition.d.ts +0 -7
  103. package/dist/game-factory/condition/not-condition.d.ts.map +0 -1
  104. package/dist/game-factory/condition/or-condition.d.ts +0 -7
  105. package/dist/game-factory/condition/or-condition.d.ts.map +0 -1
  106. package/dist/game-factory/condition/position-condition.d.ts +0 -7
  107. package/dist/game-factory/condition/position-condition.d.ts.map +0 -1
  108. package/dist/game-factory/condition/some-condition.d.ts +0 -8
  109. package/dist/game-factory/condition/some-condition.d.ts.map +0 -1
  110. package/dist/game-factory/condition/would-condition.d.ts +0 -8
  111. package/dist/game-factory/condition/would-condition.d.ts.map +0 -1
  112. package/dist/game-factory/entity.d.ts +0 -13
  113. package/dist/game-factory/entity.d.ts.map +0 -1
  114. package/dist/game-factory/expand-game-rules.d.ts +0 -3
  115. package/dist/game-factory/expand-game-rules.d.ts.map +0 -1
  116. package/dist/game-factory/game-factory.d.ts +0 -10
  117. package/dist/game-factory/game-factory.d.ts.map +0 -1
  118. package/dist/game-factory/move/end-turn.d.ts.map +0 -1
  119. package/dist/game-factory/move/for-each.d.ts +0 -5
  120. package/dist/game-factory/move/for-each.d.ts.map +0 -1
  121. package/dist/game-factory/move/index.d.ts +0 -6
  122. package/dist/game-factory/move/index.d.ts.map +0 -1
  123. package/dist/game-factory/move/move-entity.d.ts +0 -7
  124. package/dist/game-factory/move/move-entity.d.ts.map +0 -1
  125. package/dist/game-factory/move/move-factory.d.ts +0 -18
  126. package/dist/game-factory/move/move-factory.d.ts.map +0 -1
  127. package/dist/game-factory/move/move.d.ts +0 -54
  128. package/dist/game-factory/move/move.d.ts.map +0 -1
  129. package/dist/game-factory/move/pass-turn.d.ts +0 -5
  130. package/dist/game-factory/move/pass-turn.d.ts.map +0 -1
  131. package/dist/game-factory/move/pass.d.ts.map +0 -1
  132. package/dist/game-factory/move/place-new.d.ts +0 -5
  133. package/dist/game-factory/move/place-new.d.ts.map +0 -1
  134. package/dist/game-factory/move/remove-entity.d.ts +0 -5
  135. package/dist/game-factory/move/remove-entity.d.ts.map +0 -1
  136. package/dist/game-factory/move/set-active-players.d.ts +0 -5
  137. package/dist/game-factory/move/set-active-players.d.ts.map +0 -1
  138. package/dist/game-factory/move/set-state.d.ts +0 -5
  139. package/dist/game-factory/move/set-state.d.ts.map +0 -1
  140. package/dist/game-factory/move/shuffle.d.ts +0 -5
  141. package/dist/game-factory/move/shuffle.d.ts.map +0 -1
  142. package/dist/game-factory/move/take-from.d.ts +0 -11
  143. package/dist/game-factory/move/take-from.d.ts.map +0 -1
  144. package/dist/game-factory/space/space.d.ts +0 -10
  145. package/dist/game-factory/space/space.d.ts.map +0 -1
  146. package/dist/game-factory/space-group/grid.d.ts +0 -15
  147. package/dist/game-factory/space-group/grid.d.ts.map +0 -1
  148. package/dist/game-factory/space-group/space-group.d.ts +0 -20
  149. package/dist/game-factory/space-group/space-group.d.ts.map +0 -1
  150. package/dist/index.d.ts +0 -6
  151. package/dist/index.d.ts.map +0 -1
  152. package/dist/registry.d.ts +0 -17
  153. package/dist/registry.d.ts.map +0 -1
  154. package/dist/types/bagel-types.d.ts +0 -339
  155. package/dist/types/bagel-types.d.ts.map +0 -1
  156. package/dist/types/index.d.ts +0 -3
  157. package/dist/types/index.d.ts.map +0 -1
  158. package/dist/types/rule-with-conditions.d.ts +0 -9
  159. package/dist/types/rule-with-conditions.d.ts.map +0 -1
  160. package/dist/utils/any-valid-moves.d.ts +0 -2
  161. package/dist/utils/any-valid-moves.d.ts.map +0 -1
  162. package/dist/utils/bgio-resolve-types.d.ts +0 -25
  163. package/dist/utils/bgio-resolve-types.d.ts.map +0 -1
  164. package/dist/utils/check-conditions.d.ts +0 -7
  165. package/dist/utils/check-conditions.d.ts.map +0 -1
  166. package/dist/utils/create-payload.d.ts +0 -5
  167. package/dist/utils/create-payload.d.ts.map +0 -1
  168. package/dist/utils/deserialize-bgio-arguments.d.ts +0 -3
  169. package/dist/utils/deserialize-bgio-arguments.d.ts.map +0 -1
  170. package/dist/utils/do-moves.d.ts +0 -8
  171. package/dist/utils/do-moves.d.ts.map +0 -1
  172. package/dist/utils/entity-matches.d.ts +0 -6
  173. package/dist/utils/entity-matches.d.ts.map +0 -1
  174. package/dist/utils/find-met-condition.d.ts +0 -6
  175. package/dist/utils/find-met-condition.d.ts.map +0 -1
  176. package/dist/utils/get-current-moves.d.ts +0 -24
  177. package/dist/utils/get-current-moves.d.ts.map +0 -1
  178. package/dist/utils/get-scenario-results.d.ts +0 -3
  179. package/dist/utils/get-scenario-results.d.ts.map +0 -1
  180. package/dist/utils/get-steps.d.ts +0 -13
  181. package/dist/utils/get-steps.d.ts.map +0 -1
  182. package/dist/utils/get.d.ts +0 -7
  183. package/dist/utils/get.d.ts.map +0 -1
  184. package/dist/utils/grid-contains-sequence.d.ts +0 -27
  185. package/dist/utils/grid-contains-sequence.d.ts.map +0 -1
  186. package/dist/utils/json-transformer.d.ts +0 -8
  187. package/dist/utils/json-transformer.d.ts.map +0 -1
  188. package/dist/utils/prepare-payload.d.ts +0 -2
  189. package/dist/utils/prepare-payload.d.ts.map +0 -1
  190. package/dist/utils/resolve-entity.d.ts +0 -3
  191. package/dist/utils/resolve-entity.d.ts.map +0 -1
  192. package/dist/utils/resolve-expression.d.ts +0 -6
  193. package/dist/utils/resolve-expression.d.ts.map +0 -1
  194. package/dist/utils/resolve-properties.d.ts +0 -4
  195. package/dist/utils/resolve-properties.d.ts.map +0 -1
  196. package/dist/utils/simulate-move.d.ts +0 -16
  197. package/dist/utils/simulate-move.d.ts.map +0 -1
  198. package/src/client/client.ts +0 -305
  199. package/src/game-factory/bank/bank-slot.ts +0 -81
  200. package/src/game-factory/bank/bank.ts +0 -125
  201. package/src/game-factory/condition/condition-factory.ts +0 -59
  202. package/src/game-factory/condition/condition.ts +0 -50
  203. package/src/game-factory/condition/every-condition.ts +0 -27
  204. package/src/game-factory/condition/has-line-condition.ts +0 -15
  205. package/src/game-factory/condition/in-line-condition.ts +0 -25
  206. package/src/game-factory/condition/is-condition.ts +0 -24
  207. package/src/game-factory/condition/is-full-condition.ts +0 -10
  208. package/src/game-factory/condition/position-condition.ts +0 -13
  209. package/src/game-factory/condition/would-condition.ts +0 -104
  210. package/src/game-factory/entity.ts +0 -37
  211. package/src/game-factory/expand-game-rules.ts +0 -263
  212. package/src/game-factory/game-factory.ts +0 -263
  213. package/src/game-factory/move/end-turn.ts +0 -7
  214. package/src/game-factory/move/for-each.ts +0 -20
  215. package/src/game-factory/move/move-entity.ts +0 -18
  216. package/src/game-factory/move/move-factory.ts +0 -107
  217. package/src/game-factory/move/move.ts +0 -147
  218. package/src/game-factory/move/pass-turn.ts +0 -15
  219. package/src/game-factory/move/pass.ts +0 -7
  220. package/src/game-factory/move/place-new.ts +0 -42
  221. package/src/game-factory/move/remove-entity.ts +0 -11
  222. package/src/game-factory/move/set-active-players.ts +0 -26
  223. package/src/game-factory/move/set-state.ts +0 -14
  224. package/src/game-factory/move/shuffle.ts +0 -9
  225. package/src/game-factory/move/take-from.ts +0 -12
  226. package/src/game-factory/space/space.ts +0 -36
  227. package/src/game-factory/space-group/grid.ts +0 -48
  228. package/src/game-factory/space-group/space-group.ts +0 -44
  229. package/src/index.ts +0 -5
  230. package/src/types/bagel-types.ts +0 -449
  231. package/src/types/boardgame-io-core.d.ts +0 -7
  232. package/src/types/index.ts +0 -70
  233. package/src/types/rule-with-conditions.ts +0 -9
  234. package/src/utils/bgio-resolve-types.ts +0 -27
  235. package/src/utils/check-conditions.ts +0 -28
  236. package/src/utils/create-payload.ts +0 -19
  237. package/src/utils/deserialize-bgio-arguments.ts +0 -10
  238. package/src/utils/do-moves.ts +0 -22
  239. package/src/utils/entity-matches.ts +0 -30
  240. package/src/utils/expr-eval.d.ts +0 -6
  241. package/src/utils/find-met-condition.ts +0 -23
  242. package/src/utils/get-current-moves.ts +0 -39
  243. package/src/utils/get-scenario-results.ts +0 -30
  244. package/src/utils/get-steps.ts +0 -38
  245. package/src/utils/get.ts +0 -28
  246. package/src/utils/json-transformer.ts +0 -17
  247. package/src/utils/prepare-payload.ts +0 -20
  248. package/src/utils/resolve-entity.ts +0 -15
  249. package/src/utils/resolve-expression.ts +0 -16
  250. package/src/utils/resolve-properties.ts +0 -172
  251. package/src/utils/simulate-move.ts +0 -32
  252. package/src/wackson.d.ts +0 -4
  253. package/tsconfig.build.json +0 -14
  254. package/tsconfig.json +0 -21
  255. /package/src/game-factory/move/{index.ts → index.js} +0 -0
  256. /package/src/{registry.ts → registry.js} +0 -0
package/README.md CHANGED
@@ -52,7 +52,7 @@ A client that runs a B.A.G.E.L.-defined game
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  | Option | Type | Description |
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  |--------|------|-------------|
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- | `gameRules` | `GameFactoryInput` | B.A.G.E.L. game definition object (same shape as for `gameFactory`) |
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+ | `gameRules` | string | JSON string of the B.A.G.E.L. game definition |
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  | `numPlayers` | number | Number of players in client-side game. |
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  | `onClientUpdate` | function | Callback after state updates (e.g. to re-render UI). |
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  | `debug` | object | boardgame.io debug panel config; e.g. `false`. |
@@ -92,7 +92,7 @@ In non-B.A.G.E.L. games, `doStep(target)` is not used. instead, the boardgame.io
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  import { Client } from 'board-game-engine'
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  const client = new Client({
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- gameRules: myGameRules,
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+ gameRules: JSON.stringify(myGameRules),
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  numPlayers: 2,
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  onClientUpdate: () => render(client.getState())
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  })