board-game-engine 2.0.0 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/ci.yml +33 -0
- package/dist/board-game-engine.cjs +463 -349
- package/dist/board-game-engine.js +463 -349
- package/dist/board-game-engine.min.js +22 -22
- package/dist/board-game-engine.mjs +461 -348
- package/dist/client/client.d.ts +76 -0
- package/dist/client/client.d.ts.map +1 -0
- package/dist/game-factory/bank/bank-slot.d.ts +30 -0
- package/dist/game-factory/bank/bank-slot.d.ts.map +1 -0
- package/dist/game-factory/bank/bank.d.ts +34 -0
- package/dist/game-factory/bank/bank.d.ts.map +1 -0
- package/dist/game-factory/board.d.ts +4 -0
- package/dist/game-factory/board.d.ts.map +1 -0
- package/dist/game-factory/condition/condition-factory.d.ts +4 -0
- package/dist/game-factory/condition/condition-factory.d.ts.map +1 -0
- package/dist/game-factory/condition/condition.d.ts +13 -0
- package/dist/game-factory/condition/condition.d.ts.map +1 -0
- package/dist/game-factory/condition/contains-condition.d.ts +8 -0
- package/dist/game-factory/condition/contains-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/contains-same-condition.d.ts +7 -0
- package/dist/game-factory/condition/contains-same-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/evaluate-condition.d.ts +8 -0
- package/dist/game-factory/condition/evaluate-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/every-condition.d.ts +12 -0
- package/dist/game-factory/condition/every-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/has-line-condition.d.ts +8 -0
- package/dist/game-factory/condition/has-line-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/in-line-condition.d.ts +8 -0
- package/dist/game-factory/condition/in-line-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/is-condition.d.ts +8 -0
- package/dist/game-factory/condition/is-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/is-full-condition.d.ts +7 -0
- package/dist/game-factory/condition/is-full-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/no-possible-moves-condition.d.ts +7 -0
- package/dist/game-factory/condition/no-possible-moves-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/not-condition.d.ts +7 -0
- package/dist/game-factory/condition/not-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/or-condition.d.ts +7 -0
- package/dist/game-factory/condition/or-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/position-condition.d.ts +7 -0
- package/dist/game-factory/condition/position-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/some-condition.d.ts +8 -0
- package/dist/game-factory/condition/some-condition.d.ts.map +1 -0
- package/dist/game-factory/condition/would-condition.d.ts +8 -0
- package/dist/game-factory/condition/would-condition.d.ts.map +1 -0
- package/dist/game-factory/entity.d.ts +13 -0
- package/dist/game-factory/entity.d.ts.map +1 -0
- package/dist/game-factory/expand-game-rules.d.ts +3 -0
- package/dist/game-factory/expand-game-rules.d.ts.map +1 -0
- package/dist/game-factory/game-factory.d.ts +10 -0
- package/dist/game-factory/game-factory.d.ts.map +1 -0
- package/{src/game-factory/move/end-turn.js → dist/game-factory/move/end-turn.d.ts} +2 -4
- package/dist/game-factory/move/end-turn.d.ts.map +1 -0
- package/dist/game-factory/move/for-each.d.ts +5 -0
- package/dist/game-factory/move/for-each.d.ts.map +1 -0
- package/dist/game-factory/move/index.d.ts +6 -0
- package/dist/game-factory/move/index.d.ts.map +1 -0
- package/dist/game-factory/move/move-entity.d.ts +7 -0
- package/dist/game-factory/move/move-entity.d.ts.map +1 -0
- package/dist/game-factory/move/move-factory.d.ts +18 -0
- package/dist/game-factory/move/move-factory.d.ts.map +1 -0
- package/dist/game-factory/move/move.d.ts +54 -0
- package/dist/game-factory/move/move.d.ts.map +1 -0
- package/dist/game-factory/move/pass-turn.d.ts +5 -0
- package/dist/game-factory/move/pass-turn.d.ts.map +1 -0
- package/{src/game-factory/move/pass.js → dist/game-factory/move/pass.d.ts} +2 -4
- package/dist/game-factory/move/pass.d.ts.map +1 -0
- package/dist/game-factory/move/place-new.d.ts +5 -0
- package/dist/game-factory/move/place-new.d.ts.map +1 -0
- package/dist/game-factory/move/remove-entity.d.ts +5 -0
- package/dist/game-factory/move/remove-entity.d.ts.map +1 -0
- package/dist/game-factory/move/set-active-players.d.ts +5 -0
- package/dist/game-factory/move/set-active-players.d.ts.map +1 -0
- package/dist/game-factory/move/set-state.d.ts +5 -0
- package/dist/game-factory/move/set-state.d.ts.map +1 -0
- package/dist/game-factory/move/shuffle.d.ts +5 -0
- package/dist/game-factory/move/shuffle.d.ts.map +1 -0
- package/dist/game-factory/move/take-from.d.ts +11 -0
- package/dist/game-factory/move/take-from.d.ts.map +1 -0
- package/dist/game-factory/space/space.d.ts +10 -0
- package/dist/game-factory/space/space.d.ts.map +1 -0
- package/dist/game-factory/space-group/grid.d.ts +15 -0
- package/dist/game-factory/space-group/grid.d.ts.map +1 -0
- package/dist/game-factory/space-group/space-group.d.ts +20 -0
- package/dist/game-factory/space-group/space-group.d.ts.map +1 -0
- package/dist/index.d.ts +6 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/registry.d.ts +17 -0
- package/dist/registry.d.ts.map +1 -0
- package/dist/types/bagel-types.d.ts +339 -0
- package/dist/types/bagel-types.d.ts.map +1 -0
- package/dist/types/index.d.ts +3 -0
- package/dist/types/index.d.ts.map +1 -0
- package/dist/types/rule-with-conditions.d.ts +9 -0
- package/dist/types/rule-with-conditions.d.ts.map +1 -0
- package/dist/utils/any-valid-moves.d.ts +2 -0
- package/dist/utils/any-valid-moves.d.ts.map +1 -0
- package/dist/utils/bgio-resolve-types.d.ts +25 -0
- package/dist/utils/bgio-resolve-types.d.ts.map +1 -0
- package/dist/utils/check-conditions.d.ts +7 -0
- package/dist/utils/check-conditions.d.ts.map +1 -0
- package/dist/utils/create-payload.d.ts +5 -0
- package/dist/utils/create-payload.d.ts.map +1 -0
- package/dist/utils/deserialize-bgio-arguments.d.ts +3 -0
- package/dist/utils/deserialize-bgio-arguments.d.ts.map +1 -0
- package/dist/utils/do-moves.d.ts +8 -0
- package/dist/utils/do-moves.d.ts.map +1 -0
- package/dist/utils/entity-matches.d.ts +6 -0
- package/dist/utils/entity-matches.d.ts.map +1 -0
- package/dist/utils/find-met-condition.d.ts +6 -0
- package/dist/utils/find-met-condition.d.ts.map +1 -0
- package/dist/utils/get-current-moves.d.ts +24 -0
- package/dist/utils/get-current-moves.d.ts.map +1 -0
- package/dist/utils/get-scenario-results.d.ts +3 -0
- package/dist/utils/get-scenario-results.d.ts.map +1 -0
- package/dist/utils/get-steps.d.ts +13 -0
- package/dist/utils/get-steps.d.ts.map +1 -0
- package/dist/utils/get.d.ts +7 -0
- package/dist/utils/get.d.ts.map +1 -0
- package/dist/utils/grid-contains-sequence.d.ts +27 -0
- package/dist/utils/grid-contains-sequence.d.ts.map +1 -0
- package/dist/utils/json-transformer.d.ts +8 -0
- package/dist/utils/json-transformer.d.ts.map +1 -0
- package/dist/utils/prepare-payload.d.ts +2 -0
- package/dist/utils/prepare-payload.d.ts.map +1 -0
- package/dist/utils/resolve-entity.d.ts +3 -0
- package/dist/utils/resolve-entity.d.ts.map +1 -0
- package/dist/utils/resolve-expression.d.ts +6 -0
- package/dist/utils/resolve-expression.d.ts.map +1 -0
- package/dist/utils/resolve-properties.d.ts +4 -0
- package/dist/utils/resolve-properties.d.ts.map +1 -0
- package/dist/utils/simulate-move.d.ts +16 -0
- package/dist/utils/simulate-move.d.ts.map +1 -0
- package/package.json +9 -3
- package/playwright-report/index.html +1 -1
- package/scripts/build.mjs +2 -2
- package/src/client/client.ts +306 -0
- package/src/game-factory/bank/bank-slot.ts +81 -0
- package/src/game-factory/bank/bank.ts +125 -0
- package/src/game-factory/{board.js → board.ts} +1 -1
- package/src/game-factory/condition/condition-factory.ts +59 -0
- package/src/game-factory/condition/condition.ts +50 -0
- package/src/game-factory/condition/{contains-condition.js → contains-condition.ts} +5 -4
- package/src/game-factory/condition/{contains-same-condition.js → contains-same-condition.ts} +8 -5
- package/src/game-factory/condition/{evaluate-condition.js → evaluate-condition.ts} +4 -3
- package/src/game-factory/condition/every-condition.ts +27 -0
- package/src/game-factory/condition/has-line-condition.ts +15 -0
- package/src/game-factory/condition/in-line-condition.ts +25 -0
- package/src/game-factory/condition/is-condition.ts +24 -0
- package/src/game-factory/condition/is-full-condition.ts +10 -0
- package/src/game-factory/condition/{no-possible-moves-condition.js → no-possible-moves-condition.ts} +3 -2
- package/src/game-factory/condition/{not-condition.js → not-condition.ts} +3 -2
- package/src/game-factory/condition/{or-condition.js → or-condition.ts} +3 -2
- package/src/game-factory/condition/position-condition.ts +13 -0
- package/src/game-factory/condition/{some-condition.js → some-condition.ts} +5 -3
- package/src/game-factory/condition/would-condition.ts +104 -0
- package/src/game-factory/entity.ts +37 -0
- package/src/game-factory/expand-game-rules.ts +263 -0
- package/src/game-factory/game-factory.ts +263 -0
- package/src/game-factory/move/end-turn.ts +7 -0
- package/src/game-factory/move/for-each.ts +20 -0
- package/src/game-factory/move/move-entity.ts +18 -0
- package/src/game-factory/move/move-factory.ts +107 -0
- package/src/game-factory/move/move.ts +147 -0
- package/src/game-factory/move/pass-turn.ts +15 -0
- package/src/game-factory/move/pass.ts +7 -0
- package/src/game-factory/move/place-new.ts +42 -0
- package/src/game-factory/move/remove-entity.ts +11 -0
- package/src/game-factory/move/set-active-players.ts +26 -0
- package/src/game-factory/move/set-state.ts +14 -0
- package/src/game-factory/move/shuffle.ts +9 -0
- package/src/game-factory/move/take-from.ts +12 -0
- package/src/game-factory/space/space.ts +36 -0
- package/src/game-factory/space-group/grid.ts +48 -0
- package/src/game-factory/space-group/space-group.ts +44 -0
- package/src/index.ts +5 -0
- package/src/types/bagel-types.ts +449 -0
- package/src/types/boardgame-io-core.d.ts +7 -0
- package/src/types/index.ts +70 -0
- package/src/types/rule-with-conditions.ts +9 -0
- package/src/utils/{any-valid-moves.js → any-valid-moves.ts} +54 -49
- package/src/utils/bgio-resolve-types.ts +27 -0
- package/src/utils/check-conditions.ts +28 -0
- package/src/utils/create-payload.ts +19 -0
- package/src/utils/deserialize-bgio-arguments.ts +10 -0
- package/src/utils/do-moves.ts +22 -0
- package/src/utils/entity-matches.ts +30 -0
- package/src/utils/expr-eval.d.ts +6 -0
- package/src/utils/find-met-condition.ts +23 -0
- package/src/utils/get-current-moves.ts +39 -0
- package/src/utils/get-scenario-results.ts +30 -0
- package/src/utils/get-steps.ts +38 -0
- package/src/utils/get.ts +28 -0
- package/src/utils/{grid-contains-sequence.js → grid-contains-sequence.ts} +71 -33
- package/src/utils/json-transformer.ts +17 -0
- package/src/utils/prepare-payload.ts +20 -0
- package/src/utils/resolve-entity.ts +15 -0
- package/src/utils/resolve-expression.ts +16 -0
- package/src/utils/resolve-properties.ts +172 -0
- package/src/utils/simulate-move.ts +32 -0
- package/src/wackson.d.ts +4 -0
- package/tsconfig.build.json +14 -0
- package/tsconfig.json +21 -0
- package/src/client/client.js +0 -224
- package/src/game-factory/bank/bank-slot.js +0 -69
- package/src/game-factory/bank/bank.js +0 -114
- package/src/game-factory/condition/condition-factory.js +0 -52
- package/src/game-factory/condition/condition.js +0 -39
- package/src/game-factory/condition/every-condition.js +0 -25
- package/src/game-factory/condition/has-line-condition.js +0 -14
- package/src/game-factory/condition/in-line-condition.js +0 -19
- package/src/game-factory/condition/is-condition.js +0 -23
- package/src/game-factory/condition/is-full-condition.js +0 -9
- package/src/game-factory/condition/position-condition.js +0 -12
- package/src/game-factory/condition/would-condition.js +0 -94
- package/src/game-factory/entity.js +0 -29
- package/src/game-factory/expand-game-rules.js +0 -271
- package/src/game-factory/game-factory.js +0 -239
- package/src/game-factory/move/for-each.js +0 -18
- package/src/game-factory/move/move-entity.js +0 -16
- package/src/game-factory/move/move-factory.js +0 -89
- package/src/game-factory/move/move.js +0 -131
- package/src/game-factory/move/pass-turn.js +0 -10
- package/src/game-factory/move/place-new.js +0 -33
- package/src/game-factory/move/remove-entity.js +0 -7
- package/src/game-factory/move/set-active-players.js +0 -23
- package/src/game-factory/move/set-state.js +0 -11
- package/src/game-factory/move/shuffle.js +0 -7
- package/src/game-factory/move/take-from.js +0 -7
- package/src/game-factory/space/space.js +0 -30
- package/src/game-factory/space-group/grid.js +0 -43
- package/src/game-factory/space-group/space-group.js +0 -29
- package/src/index.js +0 -2
- package/src/utils/check-conditions.js +0 -28
- package/src/utils/create-payload.js +0 -16
- package/src/utils/deserialize-bgio-arguments.js +0 -8
- package/src/utils/do-moves.js +0 -18
- package/src/utils/entity-matches.js +0 -20
- package/src/utils/find-met-condition.js +0 -22
- package/src/utils/get-current-moves.js +0 -12
- package/src/utils/get-scenario-results.js +0 -23
- package/src/utils/get-steps.js +0 -29
- package/src/utils/get.js +0 -25
- package/src/utils/json-transformer.js +0 -12
- package/src/utils/prepare-payload.js +0 -16
- package/src/utils/resolve-entity.js +0 -9
- package/src/utils/resolve-expression.js +0 -10
- package/src/utils/resolve-properties.js +0 -149
- package/src/utils/simulate-move.js +0 -25
- /package/src/game-factory/move/{index.js → index.ts} +0 -0
- /package/src/{registry.js → registry.ts} +0 -0
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|
-
).map(mappedTarget => mappedTarget.value)
|
|
83
|
-
} else if (value?.type === 'mapMax') {
|
|
84
|
-
const mappedTargets = getMappedTargets(
|
|
85
|
-
bgioArguments,
|
|
86
|
-
value.targets,
|
|
87
|
-
value.mapping,
|
|
88
|
-
context
|
|
89
|
-
)
|
|
90
|
-
let maxValue
|
|
91
|
-
const maxTargets = []
|
|
92
|
-
for (let i = 0, len = mappedTargets.length; i < len; i++) {
|
|
93
|
-
const { target, value: val } = mappedTargets[i]
|
|
94
|
-
if (maxValue === undefined || val > maxValue) {
|
|
95
|
-
maxValue = val
|
|
96
|
-
maxTargets.length = 0
|
|
97
|
-
maxTargets.push(target)
|
|
98
|
-
} else if (val === maxValue) {
|
|
99
|
-
maxTargets.push(target)
|
|
100
|
-
}
|
|
101
|
-
}
|
|
102
|
-
return maxTargets
|
|
103
|
-
} else if (value?.type === 'pick' || value?.type === 'Pick') {
|
|
104
|
-
const target = resolveProperties(bgioArguments, value.target, context, 'target')
|
|
105
|
-
return pick(
|
|
106
|
-
resolveProperties(
|
|
107
|
-
bgioArguments,
|
|
108
|
-
target.attributes,
|
|
109
|
-
context,
|
|
110
|
-
'attributes'
|
|
111
|
-
),
|
|
112
|
-
value.properties
|
|
113
|
-
)
|
|
114
|
-
} else if (value?.type === 'coordinates' || value?.type === 'Coordinates') {
|
|
115
|
-
const originalTarget = value.target
|
|
116
|
-
? resolveProperties(bgioArguments, value.target, context, 'target')
|
|
117
|
-
: context.originalTarget
|
|
118
|
-
const parent = bgioArguments.G.bank.findParent(originalTarget)
|
|
119
|
-
return parent.getCoordinates(originalTarget.rule.index)
|
|
120
|
-
} else if (value?.type === 'relativeCoordinates') {
|
|
121
|
-
const originalTarget = value.target
|
|
122
|
-
? resolveProperties(bgioArguments, value.target, context, 'target')
|
|
123
|
-
: context.originalTarget
|
|
124
|
-
const parent = bgioArguments.G.bank.findParent(originalTarget)
|
|
125
|
-
const oldCoordinates =
|
|
126
|
-
parent.getCoordinates(originalTarget.rule.index)
|
|
127
|
-
const newCoordinates =
|
|
128
|
-
parent.getRelativeCoordinates(
|
|
129
|
-
oldCoordinates,
|
|
130
|
-
resolveProperties(bgioArguments, value.location, context, 'location')
|
|
131
|
-
)
|
|
132
|
-
return (newCoordinates && parent.spaces[parent.getIndex(newCoordinates)]) ?? null
|
|
133
|
-
} else {
|
|
134
|
-
return value
|
|
135
|
-
}
|
|
136
|
-
}
|
|
137
|
-
|
|
138
|
-
function getMappedTargets (bgioArguments, targetsRule, mapping, context) {
|
|
139
|
-
targetsRule.resolveAsEntity = true
|
|
140
|
-
return resolveProperties(bgioArguments, targetsRule, context)?.map(target => ({
|
|
141
|
-
target,
|
|
142
|
-
value: resolveProperties(
|
|
143
|
-
bgioArguments,
|
|
144
|
-
mapping,
|
|
145
|
-
{ ...context, loopTarget: target },
|
|
146
|
-
)
|
|
147
|
-
})) ?? []
|
|
148
|
-
}
|
|
149
|
-
|
|
@@ -1,25 +0,0 @@
|
|
|
1
|
-
import { serialize, deserialize } from 'wackson'
|
|
2
|
-
import { registry } from '../registry.js'
|
|
3
|
-
|
|
4
|
-
export default function simulateMove (bgioArguments, payload, context) {
|
|
5
|
-
const simulatedG = deserialize(serialize(bgioArguments.G), registry)
|
|
6
|
-
const newBgioArguments = {
|
|
7
|
-
...bgioArguments,
|
|
8
|
-
G: simulatedG,
|
|
9
|
-
}
|
|
10
|
-
const simulatedPayload = { ...payload, arguments: {} }
|
|
11
|
-
Object.entries(payload.arguments).forEach(([argName, arg]) => {
|
|
12
|
-
simulatedPayload.arguments[argName] = arg.abstract
|
|
13
|
-
? arg
|
|
14
|
-
: simulatedG.bank.locate(typeof arg === 'number' ? arg : arg.entityId)
|
|
15
|
-
})
|
|
16
|
-
|
|
17
|
-
context.moveInstance.doMove(
|
|
18
|
-
newBgioArguments,
|
|
19
|
-
simulatedPayload,
|
|
20
|
-
context,
|
|
21
|
-
{ skipCheck: true }
|
|
22
|
-
)
|
|
23
|
-
|
|
24
|
-
return simulatedG
|
|
25
|
-
}
|
|
File without changes
|
|
File without changes
|