board-game-engine-react 0.0.16 → 0.0.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.nycrc.json +8 -0
- package/babel.config.js +6 -1
- package/dist/board-game-engine-react.js +2 -1
- package/dist/board-game-engine-react.min.js +1 -1
- package/e2e/coverage.js +28 -0
- package/e2e/harness.spec.js +73 -0
- package/examples/checkers.json +793 -0
- package/examples/connect-four.json +126 -0
- package/examples/eights.json +653 -0
- package/examples/reversi.json +215 -0
- package/examples/tic-tac-toe.json +53 -0
- package/package.json +15 -3
- package/playwright.config.cjs +23 -0
- package/src/components/entity/entity.js +2 -1
- package/test-app/index.html +25 -0
- package/test-app/main.jsx +101 -0
- package/test-app/public/games/checkers.json +793 -0
- package/test-app/public/games/connect-four.json +126 -0
- package/test-app/public/games/eights.json +653 -0
- package/test-app/public/games/reversi.json +215 -0
- package/test-app/public/games/tic-tac-toe.json +53 -0
- package/vite.harness.config.js +16 -0
|
@@ -0,0 +1,215 @@
|
|
|
1
|
+
{
|
|
2
|
+
"entities": [
|
|
3
|
+
{
|
|
4
|
+
"name": "mainGrid",
|
|
5
|
+
"entityType": "Grid",
|
|
6
|
+
"width": 8,
|
|
7
|
+
"height": 8
|
|
8
|
+
},
|
|
9
|
+
{
|
|
10
|
+
"name": "disc",
|
|
11
|
+
"state": { "player": "0" },
|
|
12
|
+
"count": "Infinity"
|
|
13
|
+
}
|
|
14
|
+
],
|
|
15
|
+
"sharedBoard": [{ "name": "mainGrid" }],
|
|
16
|
+
"initialPlacements": [
|
|
17
|
+
{
|
|
18
|
+
"entity": {
|
|
19
|
+
"name": "disc",
|
|
20
|
+
"state": { "player": "0" }
|
|
21
|
+
},
|
|
22
|
+
"destination": { "index": 27 }
|
|
23
|
+
},
|
|
24
|
+
{
|
|
25
|
+
"entity": {
|
|
26
|
+
"name": "disc",
|
|
27
|
+
"state": { "player": "1" }
|
|
28
|
+
},
|
|
29
|
+
"destination": { "index": 28 }
|
|
30
|
+
},
|
|
31
|
+
{
|
|
32
|
+
"entity": {
|
|
33
|
+
"name": "disc",
|
|
34
|
+
"state": { "player": "1" }
|
|
35
|
+
},
|
|
36
|
+
"destination": { "index": 35 }
|
|
37
|
+
},
|
|
38
|
+
{
|
|
39
|
+
"entity": {
|
|
40
|
+
"name": "disc",
|
|
41
|
+
"state": { "player": "0" }
|
|
42
|
+
},
|
|
43
|
+
"destination": { "index": 36 }
|
|
44
|
+
}
|
|
45
|
+
],
|
|
46
|
+
"minPlayers": 2,
|
|
47
|
+
"maxPlayers": 2,
|
|
48
|
+
"turn": {
|
|
49
|
+
"minMoves": 1,
|
|
50
|
+
"maxMoves": 1,
|
|
51
|
+
"initialMoves": [{
|
|
52
|
+
"moveType": "PassTurn",
|
|
53
|
+
"conditions": [{ "conditionType": "NoPossibleMoves" }]
|
|
54
|
+
}]
|
|
55
|
+
},
|
|
56
|
+
"moves": {
|
|
57
|
+
"placeDisc": {
|
|
58
|
+
"moveType": "PlaceNew",
|
|
59
|
+
"entity": {
|
|
60
|
+
"state": {
|
|
61
|
+
"player": {
|
|
62
|
+
"type": "ctxPath",
|
|
63
|
+
"path": ["currentPlayer"]
|
|
64
|
+
}
|
|
65
|
+
},
|
|
66
|
+
"conditions": [{
|
|
67
|
+
"conditionType": "Is",
|
|
68
|
+
"matcher": { "name": "disc" }
|
|
69
|
+
}]
|
|
70
|
+
},
|
|
71
|
+
"arguments": {
|
|
72
|
+
"destination": {
|
|
73
|
+
"playerChoice": true,
|
|
74
|
+
"conditions": [
|
|
75
|
+
{
|
|
76
|
+
"conditionType": "Is",
|
|
77
|
+
"matcher": { "entityType": "Space" }
|
|
78
|
+
},
|
|
79
|
+
{
|
|
80
|
+
"conditionType": "Not",
|
|
81
|
+
"conditions": [{ "conditionType": "Contains" }]
|
|
82
|
+
},
|
|
83
|
+
{
|
|
84
|
+
"conditionType": "InLine",
|
|
85
|
+
"sequence": [
|
|
86
|
+
{
|
|
87
|
+
"conditions": [{
|
|
88
|
+
"conditionType": "Is",
|
|
89
|
+
"entity": {
|
|
90
|
+
"type": "contextPath",
|
|
91
|
+
"path": ["originalTarget"]
|
|
92
|
+
}
|
|
93
|
+
}]
|
|
94
|
+
},
|
|
95
|
+
{
|
|
96
|
+
"minCount": 1,
|
|
97
|
+
"conditions": [
|
|
98
|
+
{
|
|
99
|
+
"conditionType": "Not",
|
|
100
|
+
"conditions": [{
|
|
101
|
+
"conditionType": "Contains",
|
|
102
|
+
"conditions": [{
|
|
103
|
+
"conditionType": "Is",
|
|
104
|
+
"matcher": {
|
|
105
|
+
"player": {
|
|
106
|
+
"type": "ctxPath",
|
|
107
|
+
"path": ["currentPlayer"]
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
}]
|
|
111
|
+
}]
|
|
112
|
+
},
|
|
113
|
+
{
|
|
114
|
+
"conditionType": "ContainsSame",
|
|
115
|
+
"properties": ["player"]
|
|
116
|
+
}
|
|
117
|
+
]
|
|
118
|
+
},
|
|
119
|
+
{
|
|
120
|
+
"conditions": [{
|
|
121
|
+
"conditionType": "Contains",
|
|
122
|
+
"conditions": [{
|
|
123
|
+
"conditionType": "Is",
|
|
124
|
+
"matcher": {
|
|
125
|
+
"player": {
|
|
126
|
+
"type": "ctxPath",
|
|
127
|
+
"path": ["currentPlayer"]
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
}]
|
|
131
|
+
}]
|
|
132
|
+
}
|
|
133
|
+
]
|
|
134
|
+
}
|
|
135
|
+
]
|
|
136
|
+
}
|
|
137
|
+
},
|
|
138
|
+
"then": [{
|
|
139
|
+
"moveType": "ForEach",
|
|
140
|
+
"arguments": {
|
|
141
|
+
"targets": {
|
|
142
|
+
"type": "contextPath",
|
|
143
|
+
"path": [
|
|
144
|
+
"moveConditionResults",
|
|
145
|
+
0,
|
|
146
|
+
"conditionResults",
|
|
147
|
+
"argumentResults",
|
|
148
|
+
"destination",
|
|
149
|
+
"results",
|
|
150
|
+
0,
|
|
151
|
+
"results",
|
|
152
|
+
2,
|
|
153
|
+
"matches",
|
|
154
|
+
{ "flatten": true, "map": ["entities"] },
|
|
155
|
+
{ "flatten": true }
|
|
156
|
+
]
|
|
157
|
+
}
|
|
158
|
+
},
|
|
159
|
+
"move": {
|
|
160
|
+
"moveType": "SetState",
|
|
161
|
+
"arguments": {
|
|
162
|
+
"entity": {
|
|
163
|
+
"type": "contextPath",
|
|
164
|
+
"path": [ "loopTarget" ]
|
|
165
|
+
},
|
|
166
|
+
"state": {
|
|
167
|
+
"property": "player",
|
|
168
|
+
"value": {
|
|
169
|
+
"type": "ctxPath",
|
|
170
|
+
"path": ["currentPlayer"]
|
|
171
|
+
}
|
|
172
|
+
}
|
|
173
|
+
}
|
|
174
|
+
}
|
|
175
|
+
}]
|
|
176
|
+
}
|
|
177
|
+
},
|
|
178
|
+
"endIf": [{
|
|
179
|
+
"conditions": [{
|
|
180
|
+
"conditionType": "Evaluate",
|
|
181
|
+
"expression": "passCount == numPlayers",
|
|
182
|
+
"arguments": {
|
|
183
|
+
"passCount": {
|
|
184
|
+
"type": "gamePath",
|
|
185
|
+
"path": ["_meta", "passedPlayers", "length"]
|
|
186
|
+
},
|
|
187
|
+
"numPlayers": {
|
|
188
|
+
"type": "ctxPath",
|
|
189
|
+
"path": ["playOrder", "length"]
|
|
190
|
+
}
|
|
191
|
+
}
|
|
192
|
+
}],
|
|
193
|
+
"result": {
|
|
194
|
+
"winners": {
|
|
195
|
+
"type": "mapMax",
|
|
196
|
+
"targets": {
|
|
197
|
+
"type": "ctxPath",
|
|
198
|
+
"path": ["playOrder"]
|
|
199
|
+
},
|
|
200
|
+
"mapping": {
|
|
201
|
+
"type": "count",
|
|
202
|
+
"conditions": [{
|
|
203
|
+
"conditionType": "Is",
|
|
204
|
+
"matcher": {
|
|
205
|
+
"player": {
|
|
206
|
+
"type": "contextPath",
|
|
207
|
+
"path": [ "loopTarget" ]
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
}]
|
|
211
|
+
}
|
|
212
|
+
}
|
|
213
|
+
}
|
|
214
|
+
}]
|
|
215
|
+
}
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
{
|
|
2
|
+
"entities": [
|
|
3
|
+
{
|
|
4
|
+
"name": "mainGrid",
|
|
5
|
+
"entityType": "Grid",
|
|
6
|
+
"width": 3,
|
|
7
|
+
"height": 3
|
|
8
|
+
}
|
|
9
|
+
],
|
|
10
|
+
"numPlayers": 2,
|
|
11
|
+
"moves": {
|
|
12
|
+
"placePlayerMarker": {
|
|
13
|
+
"moveType": "PlaceNew",
|
|
14
|
+
"entity": {
|
|
15
|
+
"conditions": "isCurrentPlayer"
|
|
16
|
+
},
|
|
17
|
+
"arguments": {
|
|
18
|
+
"destination": {
|
|
19
|
+
"conditions": [
|
|
20
|
+
{ "entityType": "Space" },
|
|
21
|
+
"isEmpty"
|
|
22
|
+
],
|
|
23
|
+
"playerChoice": true
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
},
|
|
28
|
+
"endIf": [
|
|
29
|
+
{
|
|
30
|
+
"conditions": [{
|
|
31
|
+
"conditionType": "HasLine",
|
|
32
|
+
"target": "mainGrid",
|
|
33
|
+
"sequence": [
|
|
34
|
+
{
|
|
35
|
+
"minCount": 3,
|
|
36
|
+
"conditions": [{
|
|
37
|
+
"conditionType": "ContainsSame",
|
|
38
|
+
"properties": ["player"]
|
|
39
|
+
}]
|
|
40
|
+
}
|
|
41
|
+
]
|
|
42
|
+
}],
|
|
43
|
+
"result": { "winner": "ownerOfFirstResultEntity" }
|
|
44
|
+
},
|
|
45
|
+
{
|
|
46
|
+
"conditions": [{
|
|
47
|
+
"conditionType": "IsFull",
|
|
48
|
+
"target": "mainGrid"
|
|
49
|
+
}],
|
|
50
|
+
"result": { "draw": true }
|
|
51
|
+
}
|
|
52
|
+
]
|
|
53
|
+
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "board-game-engine-react",
|
|
3
|
-
"version": "0.0.
|
|
3
|
+
"version": "0.0.17",
|
|
4
4
|
"description": "React library for using board-game-engine",
|
|
5
5
|
"main": "dist/board-game-engine-react.js",
|
|
6
6
|
"scripts": {
|
|
@@ -8,9 +8,15 @@
|
|
|
8
8
|
"test": "jest --verbose false",
|
|
9
9
|
"test:coverage": "jest --coverage --verbose false",
|
|
10
10
|
"build": "rollup -c",
|
|
11
|
+
"build:coverage": "cross-env COVERAGE=1 rollup -c",
|
|
11
12
|
"storybook": "storybook dev -p 6006",
|
|
12
13
|
"prepare": "npm run build",
|
|
13
|
-
"build-storybook": "storybook build"
|
|
14
|
+
"build-storybook": "storybook build",
|
|
15
|
+
"test:e2e": "playwright test",
|
|
16
|
+
"test:e2e:install": "playwright install firefox",
|
|
17
|
+
"test:e2e:coverage": "npm run build:coverage && cross-env COVERAGE=1 playwright test && nyc merge .nyc_output/run .nyc_output/out.json && nyc report --reporter=html --reporter=text",
|
|
18
|
+
"serve:harness": "vite --config vite.harness.config.js",
|
|
19
|
+
"copy-games": "node -e \"const fs=require('fs');const path=require('path');const src=path.join('node_modules','board-game-engine','examples');const dest=path.join('test-app','public','games');fs.mkdirSync(dest,{recursive:true});fs.readdirSync(src).filter(f=>f.endsWith('.json')).forEach(f=>fs.copyFileSync(path.join(src,f),path.join(dest,f)))\""
|
|
14
20
|
},
|
|
15
21
|
"repository": {
|
|
16
22
|
"type": "git",
|
|
@@ -52,6 +58,8 @@
|
|
|
52
58
|
"@testing-library/user-event": "^13.5.0",
|
|
53
59
|
"assert": "^2.0.0",
|
|
54
60
|
"babel-jest": "^27.4.4",
|
|
61
|
+
"babel-plugin-istanbul": "^6.1.1",
|
|
62
|
+
"cross-env": "^7.0.3",
|
|
55
63
|
"babel-loader": "^8.3.0",
|
|
56
64
|
"eslint": "",
|
|
57
65
|
"eslint-config-standard": "",
|
|
@@ -63,8 +71,10 @@
|
|
|
63
71
|
"install": "^0.13.0",
|
|
64
72
|
"jest": "^27.4.3",
|
|
65
73
|
"markdown-to-jsx": "",
|
|
74
|
+
"nyc": "^15.1.0",
|
|
66
75
|
"node-sass": "^7.0.1",
|
|
67
76
|
"npm": "^8.3.1",
|
|
77
|
+
"@playwright/test": "^1.49.0",
|
|
68
78
|
"prop-types": "^15.8.1",
|
|
69
79
|
"raw-loader": "",
|
|
70
80
|
"react-dom": "^18.2.0",
|
|
@@ -76,7 +86,9 @@
|
|
|
76
86
|
"rollup-plugin-terser": "",
|
|
77
87
|
"sass-loader": "^12.4.0",
|
|
78
88
|
"source-loader": "",
|
|
79
|
-
"storybook": "^8.4.6"
|
|
89
|
+
"storybook": "^8.4.6",
|
|
90
|
+
"vite": "^5.0.0",
|
|
91
|
+
"@vitejs/plugin-react": "^4.2.1"
|
|
80
92
|
},
|
|
81
93
|
"dependencies": {
|
|
82
94
|
"board-game-engine": "^0.0.9",
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
const { devices } = require('@playwright/test')
|
|
2
|
+
|
|
3
|
+
const PORT = 5174
|
|
4
|
+
|
|
5
|
+
module.exports = {
|
|
6
|
+
testDir: 'e2e',
|
|
7
|
+
fullyParallel: false,
|
|
8
|
+
forbidOnly: !!process.env.CI,
|
|
9
|
+
retries: process.env.CI ? 2 : 0,
|
|
10
|
+
workers: 1,
|
|
11
|
+
reporter: 'html',
|
|
12
|
+
use: {
|
|
13
|
+
baseURL: `http://localhost:${PORT}`,
|
|
14
|
+
trace: 'on-first-retry',
|
|
15
|
+
viewport: { width: 800, height: 600 },
|
|
16
|
+
},
|
|
17
|
+
projects: [{ name: 'firefox', use: { ...devices['Desktop Firefox'] } }],
|
|
18
|
+
webServer: {
|
|
19
|
+
command: `npx vite --config vite.harness.config.js`,
|
|
20
|
+
url: `http://localhost:${PORT}`,
|
|
21
|
+
reuseExistingServer: !process.env.CI,
|
|
22
|
+
},
|
|
23
|
+
}
|
|
@@ -7,8 +7,9 @@ export default function Entity ({ entity }) {
|
|
|
7
7
|
const { clickTarget, allClickable } = useGame()
|
|
8
8
|
const isClickable = allClickable.has(entity)
|
|
9
9
|
const attributes = entity.attributes
|
|
10
|
+
const entityType = attributes.entityType ?? attributes.type
|
|
10
11
|
|
|
11
|
-
switch (
|
|
12
|
+
switch (entityType) {
|
|
12
13
|
case 'Grid':
|
|
13
14
|
return <Grid grid={entity} isClickable={isClickable} />
|
|
14
15
|
case 'Space':
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
<!DOCTYPE html>
|
|
2
|
+
<html lang="en">
|
|
3
|
+
<head>
|
|
4
|
+
<meta charset="UTF-8" />
|
|
5
|
+
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
|
6
|
+
<title>Board Game Engine React – E2E harness</title>
|
|
7
|
+
<style>
|
|
8
|
+
html, body { margin: 0; min-height: 100vh; font-family: system-ui, -apple-system, sans-serif; background: #0f172a; color: #e5e7eb; }
|
|
9
|
+
#root { padding: 1rem 1.5rem 2rem; }
|
|
10
|
+
.harness__controls { display: flex; flex-wrap: wrap; gap: 0.75rem; align-items: center; margin-bottom: 1rem; }
|
|
11
|
+
.harness__controls label { font-size: 0.9rem; }
|
|
12
|
+
.harness__controls select, .harness__controls input, .harness__controls button {
|
|
13
|
+
background: #1e293b; color: #e5e7eb; border: 1px solid #334155; border-radius: 6px; padding: 0.4rem 0.75rem; font-size: 0.9rem;
|
|
14
|
+
}
|
|
15
|
+
.harness__controls button { cursor: pointer; background: #16a34a; color: #fff; border: none; font-weight: 600; }
|
|
16
|
+
.harness__controls button:hover { filter: brightness(1.1); }
|
|
17
|
+
.harness__controls button:disabled { opacity: 0.6; cursor: not-allowed; }
|
|
18
|
+
.harness__game { min-height: 200px; }
|
|
19
|
+
</style>
|
|
20
|
+
</head>
|
|
21
|
+
<body>
|
|
22
|
+
<div id="root"></div>
|
|
23
|
+
<script type="module" src="./main.jsx"></script>
|
|
24
|
+
</body>
|
|
25
|
+
</html>
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
import React, { useState, useCallback } from 'react'
|
|
2
|
+
import { createRoot } from 'react-dom/client'
|
|
3
|
+
import '../dist/board-game-engine-react.css'
|
|
4
|
+
import { Game, useGameserverConnection } from 'board-game-engine-react'
|
|
5
|
+
|
|
6
|
+
const GAME_OPTIONS = [
|
|
7
|
+
{ value: 'tic-tac-toe', label: 'Tic Tac Toe' },
|
|
8
|
+
{ value: 'connect-four', label: 'Connect Four' },
|
|
9
|
+
{ value: 'reversi', label: 'Reversi' },
|
|
10
|
+
{ value: 'eights', label: 'Crazy Eights' },
|
|
11
|
+
{ value: 'checkers', label: 'Checkers' },
|
|
12
|
+
]
|
|
13
|
+
|
|
14
|
+
function Harness () {
|
|
15
|
+
const [gameKey, setGameKey] = useState('tic-tac-toe')
|
|
16
|
+
const [numPlayers, setNumPlayers] = useState(2)
|
|
17
|
+
const [gameRules, setGameRules] = useState(null)
|
|
18
|
+
const [loading, setLoading] = useState(false)
|
|
19
|
+
const [error, setError] = useState(null)
|
|
20
|
+
|
|
21
|
+
const startGame = useCallback(async () => {
|
|
22
|
+
setError(null)
|
|
23
|
+
setLoading(true)
|
|
24
|
+
try {
|
|
25
|
+
const res = await fetch(`/games/${gameKey}.json`)
|
|
26
|
+
if (!res.ok) throw new Error(res.statusText)
|
|
27
|
+
const rules = await res.json()
|
|
28
|
+
const n = Number(numPlayers) || rules.numPlayers || rules.maxPlayers || 2
|
|
29
|
+
setGameRules(JSON.stringify(rules))
|
|
30
|
+
setNumPlayers(n)
|
|
31
|
+
} catch (err) {
|
|
32
|
+
setError(err.message || String(err))
|
|
33
|
+
setGameRules(null)
|
|
34
|
+
} finally {
|
|
35
|
+
setLoading(false)
|
|
36
|
+
}
|
|
37
|
+
}, [gameKey, numPlayers])
|
|
38
|
+
|
|
39
|
+
const connection = useGameserverConnection({
|
|
40
|
+
singlePlayer: true,
|
|
41
|
+
gameRules: gameRules || '',
|
|
42
|
+
gameName: gameKey,
|
|
43
|
+
numPlayers,
|
|
44
|
+
enabled: !!gameRules,
|
|
45
|
+
})
|
|
46
|
+
|
|
47
|
+
const hasState = connection?.getState?.()
|
|
48
|
+
|
|
49
|
+
return (
|
|
50
|
+
<div className="harness" data-testid="harness">
|
|
51
|
+
<h1 data-testid="harness-title">Board Game Engine React</h1>
|
|
52
|
+
<div className="harness__controls">
|
|
53
|
+
<label>
|
|
54
|
+
Game
|
|
55
|
+
<select
|
|
56
|
+
id="game-select"
|
|
57
|
+
data-testid="game-select"
|
|
58
|
+
value={gameKey}
|
|
59
|
+
onChange={(e) => { setGameKey(e.target.value); setGameRules(null) }}
|
|
60
|
+
>
|
|
61
|
+
{GAME_OPTIONS.map((opt) => (
|
|
62
|
+
<option key={opt.value} value={opt.value}>{opt.label}</option>
|
|
63
|
+
))}
|
|
64
|
+
</select>
|
|
65
|
+
</label>
|
|
66
|
+
<label>
|
|
67
|
+
Players
|
|
68
|
+
<input
|
|
69
|
+
id="players-input"
|
|
70
|
+
data-testid="players-input"
|
|
71
|
+
type="number"
|
|
72
|
+
min={1}
|
|
73
|
+
max={6}
|
|
74
|
+
value={numPlayers}
|
|
75
|
+
onChange={(e) => setNumPlayers(Number(e.target.value) || 2)}
|
|
76
|
+
/>
|
|
77
|
+
</label>
|
|
78
|
+
<button
|
|
79
|
+
id="start-btn"
|
|
80
|
+
data-testid="start-btn"
|
|
81
|
+
type="button"
|
|
82
|
+
onClick={startGame}
|
|
83
|
+
disabled={loading}
|
|
84
|
+
>
|
|
85
|
+
{loading ? 'Loading…' : 'Start / Reset Game'}
|
|
86
|
+
</button>
|
|
87
|
+
</div>
|
|
88
|
+
{error && <p data-testid="harness-error" role="alert">{error}</p>}
|
|
89
|
+
<div className="harness__game" data-testid="harness-game">
|
|
90
|
+
<Game
|
|
91
|
+
gameConnection={hasState ? connection : null}
|
|
92
|
+
loading={gameRules && !hasState ? 'Starting…' : null}
|
|
93
|
+
isSpectator={false}
|
|
94
|
+
/>
|
|
95
|
+
</div>
|
|
96
|
+
</div>
|
|
97
|
+
)
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
const root = document.getElementById('root')
|
|
101
|
+
createRoot(root).render(<Harness />)
|